Cogmind - Beta 11 X8 @@@ ROGUE MODE // 2021.12.21 @ 23:35:18 Player: PhenomPhear Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (9) 4500 Regions Visited (21) 4200 Robots Destroyed (57) 285 Value Destroyed (2002) 2002 Prototype IDs (31) 620 Alien Tech Used (0) 0 Bonus (2233) 2233 TOTAL SCORE: 13840 Bonus ------- High Alert Combat Kills 20 Follower Combat Kills 1113 Entered DSFs 500 Aligned with FarCom 300 Met Imprinter 300 Cogmind --------- Core Integrity 0/1600 Matter 22/300 Energy 99/100 System Corruption 2% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (20) ----- (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Ragnarok Missile Launcher Peak State ------------ > --- POWER ------------ Micro Fission Core > --- PROPULSION ------- Improved Medium Treads Improved Titanium Leg > --- UTILITY ---------- Weight Redist. System Improved Terrain Scanner Advanced Terrain Scan Processor 0b10 Decoder Chip [Generic] Advanced Melee Analysis Suite Hacking Suite Army-in-a-Box > --- WEAPON ----------- Mini Grenade Launcher CR-A16's Pointy Stick > --- INVENTORY -------- Medium Storage Unit Mini Grenade Launcher Self-destruct Interrupter [Rating: 97] Favorites ----------- Power Micro Fission Core Engine Light Ion Engine Power Core Micro Fission Core Reactor Light Quantum Reactor Propulsion Compact Wheel Treads Improved Medium Treads Leg Improved Titanium Leg Wheel Compact Wheel Hover Unit Improved Linear Gravjet Flight Unit VTOL Module Utility Advanced Terrain Scan Processor Device Weight Redist. System Storage Small Storage Unit Processor Advanced Terrain Scan Processor Hackware Hacking Suite Protection Improved Utility Shielding Weapon CR-A16's Pointy Stick Energy Gun Small Laser Ballistic Gun KE Penetrator Ballistic Cannon Improved Light Cannon Launcher Mini Grenade Launcher Slashing Weapon Katana Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Fac Was Fac DSF Res Res Acc Slots Evolved 18 | . . . 2 . . . 2 2 2 . . . . 2 2 . . . 2 2 2 Power . | . . . . . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . . . . Utility 18 | . . . 2 . . . 2 2 2 . . . . 2 2 . . . 2 2 2 Weapon . | . . . . . . . . . . . . . . . . . . . . . . Parts Attached 94 | 6 1 . 9 . . . 21 3 . 6 5 5 1 13 3 1 2 . 1 4 13 Power 7 | 1 . . 1 . . . 1 . . . . . . 1 . . 1 . . 1 1 Engine 3 | 1 . . 1 . . . . . . . . . . . . . 1 . . . . Core 2 | . . . . . . . 1 . . . . . . 1 . . . . . . . Reactor 2 | . . . . . . . . . . . . . . . . . . . . 1 1 Propulsion 26 | 2 . . 2 . . . 5 . . 1 . . 1 3 1 1 . . . 2 8 Treads 1 | . . . . . . . . . . . . . 1 . . . . . . . . Leg 4 | . . . . . . . . . . . . . . 3 . . . . . . 1 Wheel 4 | 2 . . . . . . 1 . . 1 . . . . . . . . . . . Hover 2 | . . . . . . . . . . . . . . . . . . . . 2 . Flight 15 | . . . 2 . . . 4 . . . . . . . 1 1 . . . . 7 Utility 37 | 1 1 . 3 . . . 12 2 . 3 5 2 . 7 . . . . . . 1 Device 20 | . 1 . 1 . . . 5 1 . 3 3 2 . 3 . . . . . . 1 Storage 5 | 1 . . 1 . . . 2 . . . . . . 1 . . . . . . . Processor 8 | . . . 1 . . . 3 . . . 1 . . 3 . . . . . . . Hackware 1 | . . . . . . . . 1 . . . . . . . . . . . . . Protection 3 | . . . . . . . 2 . . . 1 . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . Weapon 24 | 2 . . 3 . . . 3 1 . 2 . 3 . 2 2 . 1 . 1 1 3 Energy Gun 6 | 2 . . 1 . . . 2 . . 1 . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 4 | . . . . . . . . . . . . . . . 2 . 1 . . 1 . Ballistic Cannon 3 | . . . 2 . . . . . . . . . . 1 . . . . . . . Launcher 7 | . . . . . . . 1 . . . . 2 . 1 . . . . . . 3 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . . . . 1 . 1 . . . . . . . . 1 . . Piercing Weapon 1 | . . . . . . . . . . . . 1 . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 6 | . . . . . . . 2 . . . . 2 . . . 1 . . . . 1 Parts Lost 35 | . . . 1 . . . 3 3 . . 1 . 1 12 . . . . 5 . 9 Power 4 | . . . 1 . . . . . . . . . . 1 . . . . 1 . 1 Propulsion 17 | . . . . . . . 3 2 . . . . 1 3 . . . . 2 . 6 Utility 8 | . . . . . . . . 1 . . 1 . . 5 . . . . . . 1 Weapon 6 | . . . . . . . . . . . . . . 3 . . . . 2 . 1 Highest Loss Streak 7 | . . . 1 . . . 1 2 . . 1 . 1 7 . . . . 5 . 5 Average Slot Usage (%) 49 | . 95 100 95 77 77 77 44 38 20 30 40 52 53 64 4 5 14 21 18 9 10 Engine 1 | . 14 14 10 . . . . . . . . . . . . . 1 5 3 . . Wheel 4 | . 28 28 20 . . . . . . 1 6 6 1 . . . . . . . . Flight 3 | . . . 1 22 22 22 14 7 . . . . . . . 5 10 10 8 . 4 Device 10 | . 9 14 19 22 22 22 10 5 . 4 9 13 13 10 . . . . . . 2 Storage 3 | . 14 14 13 11 11 11 7 7 6 6 3 . . 3 . . . . . . . Processor 9 | . . . 7 11 11 11 5 7 6 6 6 13 13 21 . . . . . . . Hackware 3 | . . . . . . . . 3 6 6 6 6 6 4 . . . . . . . Energy Gun 1 | . 28 28 1 11 11 11 1 . . . . . . . . . . . . . . Ballistic Cannon 1 | . . . 19 . . . . . . . . . . . . . . . . . . Launcher 2 | . . . . . . . . . . . . 5 6 3 . . . . . . . Slashing Weapon 1 | . . . . . . . . 4 . 3 6 . . . . . . . . . . Piercing Weapon 2 | . . . . . . . . . . . . 5 6 4 . . . . . . . Naked Turns 172 | . . . . . . . 2 . . . . . . 27 77 . . . 3 23 40 Heaviest Build 90 | 11 12 12 20 8 8 8 80 8 5 7 89 84 84 90 10 . 12 12 14 20 15 Greatest Support 36 | 32 32 32 32 8 8 8 14 6 3 22 22 22 36 36 7 14 14 14 17 20 25 Greatest Overweight (x) 15 | . . . 4 . . . 15 2 1 1 4 3 3 5 3 . . . 1 . . Average Overweight (x) . | . . . . . . . . 1 1 . 1 2 2 . . . . . . . . Largest Inventory Capacity 10 | 8 8 8 8 8 8 8 8 8 8 8 8 5 5 10 5 5 5 5 5 5 5 Average Capacity 6 | 7 8 8 8 8 8 8 7 8 8 8 6 5 5 8 5 5 5 5 5 5 5 Most Carried 10 | . . 4 7 7 8 8 8 7 7 8 8 5 5 10 5 5 5 5 5 5 5 Average Carried 5 | . . . 4 7 7 8 5 6 7 7 5 4 4 5 2 5 4 4 5 2 2 Final Capacity 8 | 8 8 8 8 8 8 8 8 8 8 8 5 5 5 5 5 5 5 5 5 5 5 Final Carried 8 | . . 4 7 7 8 8 7 7 7 8 5 5 4 2 5 5 4 5 5 1 1 Class Distribution -------------------- 70% | Mutant 13% | Sprinter 7% | Derelict-Assassin 4% | Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Sprinter | -9/Mines Sprinter | -9/Exiles Scout | -8/Mines Scout | -8/Materials Assassin | -7/Factory Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -6/Zion Mutant | -5/Proximity Caves Derelict-Assassin | -5/Factory Mutant | -4/Factory Mutant | -4/Waste Mutant | -4/Factory Mutant | -4/DSF Sprinter | -3/Research Mutant | -2/Research Mutant | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -2 -1 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Fac Was Fac DSF Res Res Acc Matter Collected 1437 | 191 19 60 278 . . 28 299 . . 80 50 50 7 172 . . 142 . 2 . 59 Remotely . | . . . . . . . . . . . . . . . . . . . . . . Salvage Created 1514 | . 19 . 234 . . . 69 . . 113 . . 104 570 . . 142 . . . 263 Parts 77 | . 2 . 14 . . . . . . 1 . . 9 28 . . 5 . . . 18 Haulers Intercepted 2 | . . . 1 . . . . . . . . . . . . . . . . . 1 Recyclers Shooed 2 | . . . 2 . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 33 | . . . . . . . . . . 3 18 . 12 . . . . . . . . Prevented 3 | . . . . . . . . . . . 3 . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Fac Was Fac DSF Res Res Acc Combat Hostiles Destroyed 46 | . 1 . 10 . . . 3 . . . . . 9 12 . . . . . . 11 Melee 5 | . . . . . . . . . . . . . . 5 . . . . . . . Guns 1 | . 1 . . . . . . . . . . . . . . . . . . . . Cannons 12 | . . . 10 . . . . . . . . . . 2 . . . . . . . AOE 28 | . . . . . . . 3 . . . . . 9 5 . . . . . . 11 Classes Destroyed 9 | . 1 . 3 . . . . . . 1 . . . 4 . . . . . . . Worker 1 | . . . . . . . . . . . . . . 1 . . . . . . . Builder 4 | . . . . . . . . . . . . . . 2 . . . . . . 2 Hauler 2 | . . . 1 . . . . . . . . . . . . . . . . . 1 Recycler 2 | . . . . . . . . . . . . . . 1 . . 1 . . . . Watcher 2 | . . . . . . . . . . . . . . 1 . . . . . . 1 Swarmer 25 | . 1 . 6 . . . . . . . . . 9 . . . . . . . 9 Grunt 16 | . . . 2 . . . 3 . . . . . . 9 . . . . . . 2 Sentry 2 | . . . 2 . . . . . . . . . . . . . . . . . . Programmer 3 | . . . . . . . . . . . . . . 3 . . . . . . . Packrat 2 | . . . . . . . . . . 2 . . . . . . . . . . . Best Kill Streak 15 | . 1 . 4 . . . 3 . . . . . 5 11 . . 1 . . . 15 Combat Bots Only 11 | . 1 . 4 . . . 3 . . . . . 5 7 . . . . . . 11 Max Kills in Single Turn 5 | . 1 . 1 . . . 2 . . 1 . . 3 1 . . 1 . . . 5 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . . . . . 2 . . . . . 3 1 . . . . . . 4 Melee 1 | . . . . . . . . . . . . . . 1 . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -2 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Fac Was Fac DSF Res Res Acc Damage Taken 7450 | . 54 . 319 . . 84 634 219 . 92 436 . 219 2271 117 . . 35 506 232 2232 Core 3569 | . 20 . 111 . . 32 159 83 . 37 61 . 12 946 117 . . 35 168 181 1607 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . Core Remaining (%) 76 | 100 . 92 . . . 64 71 88 . . . . 87 5 . . . 86 87 87 . Volleys Fired 87 | . 5 . 34 . . . 6 . . . . . 5 22 3 . 7 . 1 . 4 Largest 2 | . 2 . 2 . . . 1 . . . . . 1 1 2 . 1 . 1 . 1 Hottest 90 | . 90 . 78 . . . 36 . . . . . 30 57 66 . 33 . 33 . 70 Shots Fired 121 | . 10 . 60 . . . 6 . . . . . 5 22 6 . 7 . 1 . 4 Gun 32 | . 10 . 8 . . . . . . . . . . . 6 . 7 . 1 . . Cannon 62 | . . . 52 . . . . . . . . . . 10 . . . . . . . Launcher 27 | . . . . . . . 6 . . . . . 5 12 . . . . . . 4 Special . | . . . . . . . . . . . . . . . . . . . . . . Kinetic 76 | . . . 52 . . . . . . . . . . 10 6 . 7 . 1 . . Thermal 18 | . 10 . 8 . . . . . . . . . . . . . . . . . . Explosive 27 | . . . . . . . 6 . . . . . 5 12 . . . . . . 4 Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 10 | . 3 . 6 . . . 1 . . . . . 1 10 . . 3 . 4 . 8 Robot Miss Streak 4 | . 2 . 4 . . . 1 . . . . . 1 2 . . 1 . . . . Penetration Max 1 | . . . . . . . . . . . . . . 1 . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 80 | . 5 . 29 . . . 3 . . 4 . . 1 28 . . 5 . 1 . 4 Core Hits 91 | . 2 . 14 . . . 7 . . 2 . . 10 33 . . 3 . . . 20 Critical Kills . | . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 4 | . . . 1 . . . . . . . . . . 3 . . . . . . . Blast 4 | . . . 1 . . . . . . . . . . 3 . . . . . . . Melee Attacks 21 | . . . . . . . . . . 4 . 1 . 16 . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . Slashing 4 | . . . . . . . . . . 4 . . . . . . . . . . . Piercing 17 | . . . . . . . . . . . . 1 . 16 . . . . . . . Sneak Attacks 4 | . . . . . . . . . . 2 . . . 2 . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 7126 | . 60 . 650 . . . 447 . . 274 . . 618 1849 . . 105 . 21 27 3075 Guns 228 | . 60 . 42 . . . . . . . . . . . . . 105 . 21 . . Cannons 936 | . . . 608 . . . . . . . . . . 328 . . . . . . . Explosions 5101 | . . . . . . . 447 . . . . . 618 961 . . . . . . 3075 Melee 820 | . . . . . . . . . . 274 . . . 546 . . . . . . . Ramming 41 | . . . . . . . . . . . . . . 14 . . . . . 27 . Kinetic 1062 | . . . 608 . . . . . . . . . . 328 . . 105 . 21 . . Thermal 102 | . 60 . 42 . . . . . . . . . . . . . . . . . . Explosive 5101 | . . . . . . . 447 . . . . . 618 961 . . . . . . 3075 Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . Slashing 274 | . . . . . . . . . . 274 . . . . . . . . . . . Piercing 546 | . . . . . . . . . . . . . . 546 . . . . . . . Highest Corruption 4 | . . . . . . . 2 . . . . . . 4 . . . . 2 . 2 Average Corruption 2 | . . . . . . . 2 . . . . . . 2 . . . . 1 . 1 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . Effects 3 | . . . . . . . 1 . . . . . . . . . . . . . 2 Message Errors 1 | . . . . . . . . . . . . . . . . . . . . . 1 Heat Flow Errors 1 | . . . . . . . 1 . . . . . . . . . . . . . . Energy Discharges 1 | . . . . . . . . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 476 | . . . 10 . . . 16 . . 194 . . 47 6 . . . . . . 203 Projectiles 10 | . . . 10 . . . . . . . . . . . . . . . . . . Explosions 272 | . . . . . . . 16 . . . . . 47 6 . . . . . . 203 Melee 194 | . . . . . . . . . . 194 . . . . . . . . . . . Knockbacks 13 | . . . 7 . . . . . . . . . . 5 . . . . . 1 . Impact 1 | . . . . . . . . . . . . . . . . . . . . 1 . Kinetic 10 | . . . 6 . . . . . . . . . . 4 . . . . . . . Secondary 2 | . . . 1 . . . . . . . . . . 1 . . . . . . . Self-Inflicted Damage 35 | . . . . . . . . . . . . . 16 6 . . . . . 13 . Shots 1 | . . . . . . . . . . . . . 1 . . . . . . . . Rammed 8 | . . . . . . . . . . . . . . 4 . . . . . 4 . Targets Rammed 8 | . . . . . . . . . . . . . . 4 . . . . . 4 . Kicked . | . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 156 | . 60 . 2 . . . 156 . . . . . . 10 . . . . . . . Average Temperature 36 | . 33 . 2 . . . 54 . . . . . . 10 . . . . . . . Received Heat Transfer 833 | . 24 . 45 . . 27 216 30 . 5 9 . . 420 . . . . 9 . 48 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 273 | . 173 . 100 . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Fac Was Fac DSF Res Res Acc Peak Influence 901 | . 90 34 321 85 . 45 901 330 151 . . . . 354 182 93 68 47 71 125 500 Initial 325 | . . 34 13 55 . . 17 325 151 . . . . 69 165 63 61 47 26 11 74 Average 133 | . 42 34 98 74 . 18 295 320 151 . . . . 101 167 77 63 47 32 42 180 Maximum Alert Level 3 | . . . 1 . . . 3 1 . . . . . 1 . . . . . . 2 Low Security (%) 78 | 100 100 100 79 100 . 100 41 . 100 . . . . 85 100 100 100 100 100 100 80 Level 1 16 | . . . 20 . . . 31 100 . . . . . 14 . . . . . . 2 Level 2 1 | . . . . . . . 2 . . . . . . . . . . . . . 16 Level 3 3 | . . . . . . . 24 . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 26 | . 2 . . . . . 8 . . . . . . 2 1 . . 1 4 2 6 Investigation 6 | . . . . . . . . . . . . . . . 1 . . . 1 1 3 Extermination 2 | . . . . . . . . . . . . . . . . . . . 1 . 1 Reinforcement 16 | . 2 . . . . . 6 . . . . . . 2 . . . 1 2 1 2 Assault 2 | . . . . . . . 2 . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . 1 . . . . . . . Haulers Reinforced 2 | . . . . . . . . . . . . . . 1 . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Fac Was Fac DSF Res Res Acc Distress Signals 7 | . 1 . 1 . . . 3 . . . . . . . . . . . . . 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . Times Spotted 195 | . 6 . 16 2 . 6 40 1 . 5 10 . 11 32 3 5 . 3 12 14 29 Peak Tracking Total 17 | . 4 . 5 2 . 7 17 1 . 4 7 . 4 13 4 6 . 3 11 11 13 Tactical Retreats 17 | . 1 . 1 1 . 2 1 . . 1 2 . 1 2 . . . . . 2 3 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Fac Was Fac DSF Res Res Acc Traps Triggered 6 | . . . . . . . . 2 . . . . . 2 1 . . . . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . Triggered 5 | . . . . . . . . . . 1 1 . 3 . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -2 -1 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Fac Was Fac DSF Res Res Acc Machines Disabled 5 | . . . . . . . 4 . . . 1 . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . . . . . . . . . . . . . Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Fac Was Fac DSF Res Res Acc Machines Accessed 21 | . . . 5 . 1 . . 1 . 1 1 . . . 4 . 2 . 2 1 3 Terminals 13 | . . . 4 . . . . . . . . . . . 3 . 1 . 2 1 2 Fabricators 1 | . . . . . . . . 1 . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . . . 1 . . . . . . . . . . . . . 1 . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . . . . . 1 . . . . . 1 Total Hacks 41 | . . . 13 . 1 . . 1 . 1 1 . . . 7 . 3 . 4 3 7 Successful 14 | . . . 8 . 1 . . . . 1 1 . . . . . 1 . 1 1 . Failed 27 | . . . 5 . . . . 1 . . . . . . 7 . 2 . 3 2 7 Catastrophic 9 | . . . . . . . . . . . . . . . 3 . . . . 2 4 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . Manual 15 | . . . 5 . 1 . . . . . . . . . 5 . . . 1 3 . Terminals 29 | . . . 11 . . . . . . . . . . . 5 . 1 . 4 3 5 Fabricators 1 | . . . . . . . . 1 . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units 4 | . . . 2 . . . . . . . . . . . . . 2 . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . . . . . . . . . . 2 . . . . . 2 Terminal Hacks 9 | . . . 3 . 1 . . . . 1 1 . . . . . 1 . 1 1 . Robot Analysis 1 | . . . 1 . . . . . . . . . . . . . . . . . . Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . Open Door 2 | . . . . . . . . . . 1 1 . . . . . . . . . . Open DSF 2 | . . . . . . . . . . . . . . . . . 1 . 1 . . Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . 1 . Zone Layout 1 | . . . 1 . . . . . . . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 2 | . . . 2 . . . . . . . . . . . . . . . . . . Retrieve Components 2 | . . . 2 . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 3 | . . . 3 . . . . . . . . . . . . . . . . . . Terminals 3 | . . . 3 . . . . . . . . . . . . . . . . . . Assimilate 1 | . . . 1 . . . . . . . . . . . . . . . . . . Botnet 2 | . . . 2 . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 17 | . . . 5 . . . . 1 . . . . . . 4 . 1 . 2 1 3 Full Trace Events 5 | . . . . . . . . . . . . . . . 1 . . . 1 1 2 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . . . . 3 . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 15 | . . . . . . . . . . . . 15 . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -2 -1 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Fac Was Fac DSF Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -2 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Fac Was Fac DSF Res Res Acc Total Allies 2 | . . . 1 . . . . . . . . . . . . 1 . . . . . Largest Group 1 | . . . 1 . . . . . . . . . . . . 1 . . . . . Highest-Rated Group 46 | . . . 10 . . . . . . . . . . . . 46 . . . . . Highest-Rated Ally 46 | . . . 10 . . . . . . . . . . . . 46 . . . . . Total Orders 10 | . . . . . . . 5 . . 2 2 . 1 . . . . . . . . EXPLORE 1 | . . . . . . . 1 . . . . . . . . . . . . . . RETURN 9 | . . . . . . . 4 . . 2 2 . 1 . . . . . . . . Ally Attacks 156 | . . . . . . . 91 . . 17 39 . 2 5 . 2 . . . . . Total Damage 5131 | . . . . . . . 3197 . . 258 1073 . 23 519 . 61 . . . . . Kills 57 | . . . . . . . 32 . . 5 12 . 1 7 . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Fac Was Fac DSF Res Res Acc Robot Analysis Total 1 | . . . 1 . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . . . 1 . . . . . 1 1 1 1 . . . . . . . . Drone Launches 80 | . . . . . . . 42 . . 8 22 . 3 5 . . . . . . . Drone Recoveries 51 | . . . . . . . 29 . . 7 12 . 3 . . . . . . . . Decoded 0b10 Intel 19 | . . . . . . . . . . . . . . 19 . . . . . . . Traps 3 | . . . . . . . . . . . . . . 3 . . . . . . . Items 13 | . . . . . . . . . . . . . . 13 . . . . . . . Machines 3 | . . . . . . . . . . . . . . 3 . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -2 -1 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Fac Was Fac DSF Res Res Acc Turns Passed 7076 | 59 68 73 443 314 108 94 489 233 21 357 737 1596 703 742 155 31 47 13 327 170 296 Spaces Moved 6628 | 41 52 70 323 431 224 194 705 255 22 365 558 1091 278 331 214 75 95 33 433 255 583 Core 666 | 1 . . . . . . 3 15 22 280 . . . 50 171 . . . 7 39 78 Treads 423 | . . . . . . . . . . . . . 163 260 . . . . . . . Legs 21 | . . . . . . . . . . . . . . 21 . . . . . . . Wheels 2331 | 40 52 70 309 . . . 11 . . 85 558 1091 115 . . . . . . . . Hover 248 | . . . . . . . . . . . . . . . . . . . . 216 32 Flight 2939 | . . . 14 431 224 194 691 240 . . . . . . 43 75 95 33 426 . 473 Fastest Speed 27 | 50 100 100 32 32 32 32 32 32 100 50 100 100 145 50 40 32 32 32 27 36 37 Average Speed 87 | 98 100 100 98 32 32 32 39 88 100 77 115 144 247 182 62 39 32 32 32 39 42 Slowest Speed 1085 | 100 100 100 355 32 32 32 1085 115 100 100 160 145 320 320 200 40 32 32 120 50 50 Overloaded Moves 15 | . . . . . . . . . . . . . . . . . . . 15 . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 30 | . . . . 3 . 3 15 . . . . 1 . . . . . . 6 . 2 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 33 | 3 21 15 29 57 61 52 46 7 1 57 76 85 49 14 8 66 4 41 13 9 23 Regions Visited 21 Branch Regions 8 Pre-discovered Areas 4 | . . . . . . . . . . . . 4 . . . . . . . . . Known Exits Taken 2 | . . . . . . . . . . . . . . . . . 1 . . 1 . Unknown Exits Taken 16 | 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . . . . 1 . . Scrap Searched 13 | . . . . 1 . 1 . . . 1 7 3 . . . . . . . . . Spaces Dug 16 | . . . . . . . . . . . . . 9 5 2 . . . . . . Terrain Destroyed 147 | . . . 2 . . . 44 . . . . . 37 36 2 . . . . . 26 Melee . | . . . . . . . . . . . . . . . . . . . . . . Projectile 5 | . . . 2 . . . . . . . . . . 2 1 . . . . . . AOE 141 | . . . . . . . 44 . . . . . 37 34 . . . . . . 26 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Fac Was Fac DSF Res Res Acc Total 7728 | 56 57 73 388 603 262 222 893 261 21 434 650 1103 289 412 229 75 103 35 611 326 625 Wait 829 | 10 . . 9 176 33 32 145 3 . 55 76 . 6 21 6 . . . 183 57 17 Move 6552 | 40 51 69 322 424 223 188 675 254 21 364 557 1088 277 330 214 74 94 32 421 255 579 Hop 27 | . . . . 3 . 2 14 . . . . 1 . . . . . . 5 . 2 Pick Up 41 | . . 4 6 . 1 . 8 . . 2 7 2 . 2 1 . . 2 . 2 4 Fast Attach 68 | 6 1 . 6 . . . 17 2 . 3 4 5 . 7 3 1 1 . 1 3 8 Attach 25 | . . . 3 . . . 3 1 . 3 1 . 1 6 . . 1 . . 1 5 Detach 16 | . . . . . . . 6 1 . 2 1 . . 2 2 . . . . . 2 Swap 1 | . . . . . . . 1 . . . . . . . . . . . . . . Drop 54 | . . . 8 . 5 . 18 . . 1 4 6 . 2 . . . 1 . 5 4 Fire 87 | . 5 . 34 . . . 6 . . . . . 5 22 3 . 7 . 1 . 4 Melee 21 | . . . . . . . . . . 4 . 1 . 16 . . . . . . . Ram 7 | . . . . . . . . . . . . . . 4 . . . . . 3 . Kick . | . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines (discovered 3 exits: [*Mat x2] / *Exi) -9/Exiles -8/Mines -8/Materials -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / [*Zio]) -6/Zion -5/Proximity Caves -5/Factory -4/Factory -4/Waste -4/Factory -4/DSF -3/Research -2/Research (discovered 3 exits: *Acc x3) -1/Access History --------- Turn | Location | Event 36 | -11/Scrapyard | Discovered new exit (range 13) 60 | -11/Scrapyard | Entered Materials 123 | -10/Materials | Discovered new exit (range 6) 128 | -10/Materials | Entered Mines 178 | -10/Mines | Discovered new exit (range 5) 201 | -10/Mines | Entered Materials 201 | -9/Materials | Evolved 2 slots: Utility x2 317 | -9/Materials | Build established: Mutant 473 | -9/Materials | Discovered new exit (range 17) 644 | -9/Materials | Entered Mines 687 | -9/Mines | Discovered new exit (range 2) 722 | -9/Mines | Learned Materials stockpile data 887 | -9/Mines | Discovered new exit (range 12) 900 | -9/Mines | Build established: Sprinter 926 | -9/Mines | Discovered new exit (range 16) 957 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 958 | -9/Mines | Entered Exiles 967 | -9/Exiles | Met 8R-AWN 972 | -9/Exiles | Met EX-HEX 981 | -9/Exiles | Met EX-BIN 985 | -9/Exiles | Aligned with FarCom system 985 | -9/Exiles | Given EX-Vault access code 993 | -9/Exiles | Opened EX-Vault 998 | -9/Exiles | Found Army-in-a-Box 1006 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1048 | -9/Exiles | Met EX-DEC 1063 | -9/Exiles | Discovered new exit (range 14) 1066 | -9/Exiles | Left Exiles lab with Army-in-a-Box 1066 | -9/Exiles | Entered Mines 1156 | -8/Mines | Discovered new exit (range 16) 1160 | -8/Mines | Entered Materials 1160 | -8/Materials | Evolved 2 slots: Utility x2 1560 | -8/Materials | First assault squad dispatched 1576 | -8/Materials | Discovered new exit (range 15) 1649 | -8/Materials | Entered Factory 1649 | -7/Factory | Evolved 2 slots: Utility x2 1878 | -7/Factory | Discovered new exit (range 5) 1882 | -7/Factory | Entered another Factory area 1882 | -6/Factory | Evolved 2 slots: Utility x2 1892 | -6/Factory | Discovered new exit (range 9) 1903 | -6/Factory | Entered Lower Caves 1955 | -6/Lower Caves | Learned 4 Factory zone layouts 2153 | -6/Lower Caves | Build established: Mutant 2256 | -6/Lower Caves | Discovered new exit (range 5) 2260 | -6/Lower Caves | Entered another Lower Caves area 2346 | -6/Lower Caves | Encountered a Warlord checkpoint 2354 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 2400 | -6/Lower Caves | Discovered new exit (range 14) 2488 | -6/Lower Caves | Learned Factory non-interactive machine intel 2975 | -6/Lower Caves | Discovered new exit (range 13) 2997 | -6/Lower Caves | Entered Zion 3106 | -6/Zion | Found Prototype Device 3106 | -6/Zion | Identified Bomb Factory No. 2 3196 | -6/Zion | Found CR-A16's Pointy Stick 3303 | -6/Zion | Discovered new exit (range 13) 3456 | -6/Zion | Learned Factory stockpile data 3981 | -6/Zion | Learned location of Warlord (-5) 4360 | -6/Zion | Rebuked by Imprinter 4593 | -6/Zion | Entered Proximity Caves 5010 | -5/Proximity Caves | Learned Factory non-interactive machine intel 5238 | -5/Proximity Caves | Discovered new exit (range 15) 5296 | -5/Proximity Caves | Entered Factory 5296 | -5/Factory | Evolved 2 slots: Utility x2 5299 | -5/Factory | Loaded intel: 187 non-interactive machine locations 5686 | -5/Factory | Build established: Derelict-Assassin 5961 | -5/Factory | Destroyed 7 combat bots 5979 | -5/Factory | Lost 7 parts (1p2n3u1w) 6010 | -5/Factory | Core integrity fell below 50% 6011 | -5/Factory | Released all parts (5) 6027 | -5/Factory | Core integrity fell below 20% 6031 | -5/Factory | Discovered new exit (range 15) 6038 | -5/Factory | Entered another Factory area 6038 | -4/Factory | Evolved 2 slots: Utility x2 6039 | -4/Factory | Loaded intel: 196 non-interactive machine locations 6041 | -4/Factory | Lost 3 parts (1n1u1w) 6173 | -4/Factory | Spotted B-86 Titan 6193 | -4/Factory | Sucked down chute 6193 | -4/Factory | Entered Waste 6194 | -4/Waste | Met a frightened Derelict 6197 | -4/Waste | Spotted C-40 Crusher 6197 | -4/Waste | Spotted C-40 Crusher 6206 | -4/Waste | Spotted C-40 Crusher 6209 | -4/Waste | Spotted C-40 Crusher 6215 | -4/Waste | Build established: Mutant 6217 | -4/Waste | Discovered new exit (range 15) 6218 | -4/Waste | Spotted C-40 Crusher 6224 | -4/Waste | Entered Factory 6271 | -4/Factory | Identified exit to DSF 6271 | -4/Factory | Entered DSF 6277 | -4/DSF | Discovered new exit (range 15) 6284 | -4/DSF | Entered Research 6284 | -3/Research | Evolved 2 slots: Utility x2 6529 | -3/Research | Build established: Sprinter 6599 | -3/Research | Discovered new exit (range 10) 6611 | -3/Research | Entered another Research area 6611 | -2/Research | Evolved 2 slots: Utility x2 6639 | -2/Research | Lost 5 parts (1p2n2w) 6640 | -2/Research | Identified exit to Access 6762 | -2/Research | Spotted B-90 Cyclops 6781 | -2/Research | Entered Access 6781 | -1/Access | Evolved 2 slots: Utility x2 6893 | -1/Access | Found Prototype Launcher 6893 | -1/Access | Identified Ragnarok Missile Launcher 6896 | -1/Access | Found Ragnarok Missile Launcher 6916 | -1/Access | Build established: Mutant 6991 | -1/Access | Energy Cycler disabled 7022 | -1/Access | Lost 5 parts (1p3n1u) 7036 | -1/Access | Core integrity fell below 50% 7049 | -1/Access | Destroyed 11 combat bots 7067 | -1/Access | Core integrity fell below 20% 7072 | -1/Access | Lost 4 parts (3n1w) 7077 | -1/Access | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 07036_ U-05 Engineer lays Concrete. 07037_ R-10 Processor collects Xenon Bombardment Thruster. 07038_ U-05 Engineer builds a Wall. 07038_ Acquired Xenon Bombardment Thruster. 07038_ U-05 Engineer lays Concrete. 07038_ Xenon Bombardment Thruster destroyed. 07038_ K-01 Serf collects debris. 07039_ U-05 Engineer lays Concrete. 07039_ Penetrated by Slug. 07040_ U-05 Engineer lays Concrete. 07041_ The unstable cave ceiling collapses. 07041_ Xenon Bombardment Thruster destroyed. 07041_ Penetrated by Slug. 07057_ ALERT: Suspicious intruders detected, dispatching Specialist reinforcements to area. 07063_ Slug penetrates Wall. 07066_ Penetrated by Slug. 07073_ LXQZEFXBP=R%88N4PFCH 7JE7W 07076_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ????# #???????#########+# #????????????????? | | ????+ #???????# " # #????????????????? | | ????# #???????# """ # #????????????????? | | ????# #???????# """ # #########????????? | | ????# #???????# " + #????????? | | ????# #???????# # #????????? | | ????# #???????# ## ##### #????????? | | ????# #???????#! !## #???????????????? | | #???# #???????# ## #???????????????? | | ??# #???????############/#####???????????? | | ??# #???????# = #???????????? | | ?# ######### #???????????? | | ?# ## " #???????????? | | # ## !! ! """ #???????????? | | # ## !! """ #???????????? | | + ## !! " #???????????? | | # ## #???????????? | | # ## %#???????????? | | ?# ##########h########## ????????? | | ?######## =%* ?????? | | ?????????# [ ?????? | | ##?????????# h ?????? | | ???????????# s ??????? | | ???????????# ??????? | | ???????????# ???????? | | ???????????# @ ??????? | | ???????????###########+########## p##???????? | | ????????????????# #??? #????????? | | ????????????????# #??? #????????? | | ????????????????#! #???? w /????????? | | ????????????????# " #???? ?????????? | | ????????????????# """ #????? ??????????? | | ????????????????# """#???????????????????? | | ????????????????# " #???????????????????? | | ????????????????# #???????????????????? | | ????????????????# #???????????????????? | | ????????????????# ! ????????????????????? | | ????????????????# ?????g??????????????? | | ????????????????# ! ????????????????????? | | ????????????????#############????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????##########?????????????????????????? | | ????????????? #?????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 25 Energy Capacity 350 Matter Stores 300 Matter Capacity 350 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 410 Additional Mass Support 9 Armor Coverage 225 Utility Shielding 66 Evasion (%) 63 Melee Accuracy 8 Recoil Reduction 1 Offensive Hacking 10 Item Schematics ----------------- Imp. Antigrav System | -6/Zion | Archive Enh. Optical Array | -6/Zion | Archive Point Defense System | -6/Zion | Archive Imp. System Shield | -6/Zion | Archive Mni. Drone Bay | -6/Zion | Archive Fusion Compressor | -6/Zion | Archive KE Penetrator | -6/Zion | Archive Mak. Hover Unit | -6/Zion | Archive Mapping Drone Bay | -6/Zion | Archive Hvy. Flak Cannon | -6/Zion | Archive Matter Neutralizer | -6/Zion | Archive Imp. Thermal Shield | -6/Zion | Archive Tactical Coordination Suite | -6/Zion | Archive Plasma Rifle | -6/Zion | Archive Hvy. Beamcaster | -6/Zion | Archive Robot Schematics ------------------ H-66 Slayer | -6/Zion | Archive B-48 Gladiator | -6/Zion | Archive C-57 Dissector | -6/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DisposableChromaticInjector Manual? 0 Play Time 01:15:33 Cumulative 1119.3 hours Start 2021.12.21 @ 22:18:55 End 2021.12.21 @ 23:35:18 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 716 Rogue 703 Adventurer 5 Explorer 8 Win Type - Total 19 Types 10/1/4/4/0/0/0/0/0 Lore% 87 Gallery% 91 Achievement% 81 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Crisp Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 11b347fa-81f8-47c0-9ea7-bb79eb64514e