Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.02 @ 23:28:34 Player: Daemos Result: Destroyed by G-67 Veteran with Field Laser Performance ------------- Evolutions (6) 3000 Regions Visited (12) 2400 Robots Destroyed (44) 220 Value Destroyed (2759) 2759 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (2178) 2178 TOTAL SCORE: 10717 Bonus ------- High Alert Combat Kills 430 Follower Combat Kills 48 Entered Garrisons 200 Used RIF Installer 1000 Entered DSFs 500 Cogmind --------- Core Integrity 0/1150 Matter 115/300 Energy 88/100 System Corruption 7% Temperature Warm (185) Movement Walking (120) Location -4/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- Flexi-carbon Leg > --- UTILITY (9) ------ Advanced Heat Sink Advanced Heat Sink Improved Target Analyzer Improved Target Analyzer > --- WEAPON (3) ------- Heavy Assault Cannon > --- INVENTORY (5) ---- Field Laser Plasma Rifle Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Light Quantum Reactor > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Myomer Leg Myomer Leg > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Advanced Cooling System Improved Target Analyzer Improved Target Analyzer Advanced Hardlight Generator > --- WEAPON ----------- Field Laser Field Laser Plasma Rifle > --- INVENTORY -------- Advanced Hardlight Generator Field Laser Long-range Proton Cannon Matter Neutralizer Railgun [Rating: 103] Favorites ----------- Power Reinforced Fission Core Engine Hybrid Deuterium Engine Power Core Reinforced Fission Core Reactor Micro Antimatter Reactor Propulsion Flexi-carbon Leg Treads Heavy Treads Leg Flexi-carbon Leg Wheel Compact Wheel Hover Unit Airjet Flight Unit Cooled VTOL Module Utility Advanced Heat Sink Device Advanced Heat Sink Storage Compact Battery Processor Improved Target Analyzer Hackware Hacking Suite Protection Core Shielding Weapon Plasma Rifle Energy Gun Plasma Rifle Energy Cannon Long-range Proton Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Heavy Assault Cannon Launcher Heavy Missile Launcher Slashing Weapon Greatsword Build | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -4 -4 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac DSF Fac Fac Gar Slots Evolved 12 | . . 2 . 2 2 . . 2 . 2 2 . Power 1 | . . . . 1 . . . . . . . . Propulsion 3 | . . . . . 1 . . 1 . . 1 . Utility 7 | . . 2 . 1 1 . . 1 . 1 1 . Weapon 1 | . . . . . . . . . . 1 . . Parts Attached 103 | 6 2 . 2 3 18 . 3 . 12 10 3 44 Power 9 | 1 . . . . 1 . . . 2 . . 5 Engine 3 | 1 . . . . 1 . . . 1 . . . Core 3 | . . . . . . . . . 1 . . 2 Reactor 3 | . . . . . . . . . . . . 3 Propulsion 28 | 2 . . . 1 7 . . . 3 4 1 10 Treads 1 | . . . . . . . . . . . . 1 Leg 10 | . . . . . . . . . 1 . . 9 Wheel 3 | 2 . . . . 1 . . . . . . . Hover 2 | . . . . 1 1 . . . . . . . Flight 12 | . . . . . 5 . . . 2 4 1 . Utility 37 | 1 2 . 2 . 9 . 2 . 2 4 2 13 Device 23 | . 1 . 2 . 4 . . . 2 2 2 10 Storage 3 | 1 1 . . . 1 . . . . . . . Processor 6 | . . . . . 1 . 2 . . 1 . 2 Hackware 2 | . . . . . 1 . . . . 1 . . Protection 3 | . . . . . 2 . . . . . . 1 Artifact . | . . . . . . . . . . . . . Weapon 29 | 2 . . . 2 1 . 1 . 5 2 . 16 Energy Gun 15 | 2 . . . 1 . . 1 . . . . 11 Energy Cannon 3 | . . . . . . . . . . 2 . 1 Ballistic Gun 6 | . . . . . 1 . . . 3 . . 2 Ballistic Cannon 3 | . . . . . . . . . 1 . . 2 Launcher 1 | . . . . . . . . . 1 . . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon 1 | . . . . 1 . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 4 | . . . . 1 2 . . . . 1 . . Parts Lost 58 | . . 6 . 1 1 2 1 . 11 . . 36 Power 7 | . . 1 . . . . . . 1 . . 5 Propulsion 16 | . . 2 . . 1 1 . . 4 . . 8 Utility 24 | . . 1 . . . 1 1 . 5 . . 16 Weapon 11 | . . 2 . 1 . . . . 1 . . 7 Highest Loss Streak 11 | . . 6 . 1 1 2 1 . 10 . . 11 To Critical Strikes . | . . . . . . . . . . . . . Average Backups 3 | . . 2 5 4 3 5 4 5 3 2 3 3 Power . | . . . 1 1 . . . . . . . . Propulsion . | . . . . 1 . . . . . . . . Utility . | . . . . . 1 1 1 1 1 1 2 . Weapon 2 | . . 1 2 2 2 3 3 4 2 1 1 2 Tool/Special . | . . . . . . . . . . . . . Unused Backups 7 | . . 1 2 1 2 1 . . . . . . Power 1 | . . . 1 . . . . . . . . . Propulsion 1 | . . . . . 1 . . . . . . . Utility 3 | . . . . 1 1 1 . . . . . . Weapon 2 | . . 1 1 . . . . . . . . . Tool/Special . | . . . . . . . . . . . . . Average Slot Usage (%) 59 | . 98 59 . 7 43 70 52 53 46 33 66 71 Engine 3 | . 14 8 . . 4 7 7 6 1 5 5 . Core 1 | . . . . . . . . . 2 . . 3 Reactor 1 | . . . . . . . . . . . . 3 Leg 4 | . . . . . . . . . . 4 . 9 Wheel 2 | . 28 16 . . . . . . . . . . Flight 6 | . . . . . 15 21 15 13 10 3 26 3 Device 13 | . 12 7 . . 7 5 . . 2 . 8 24 Storage 2 | . 14 9 . . 3 7 7 6 1 . . . Processor 6 | . . . . . 4 7 10 20 15 5 10 7 Hackware 2 | . . . . . 1 7 7 6 6 5 10 1 Protection 2 | . . . . . 3 7 3 . . . . 2 Energy Gun 6 | . 28 17 . . . . . . . . . 8 Energy Cannon 1 | . . . . . . . . . . 5 5 2 Peak Build Rating 103 | 6 7 7 5 12 40 36 30 30 40 58 79 103 Average Rating 45 | 4 6 5 1 5 21 33 26 30 24 28 74 78 On Entrance 22 | . 6 7 1 1 4 36 25 30 30 18 58 79 Naked Turns 272 | . . 54 165 31 22 . . . . . . . Heaviest Build 95 | 14 30 30 3 5 14 13 9 8 14 24 30 95 Greatest Support 110 | 26 26 26 3 8 16 16 10 10 20 33 30 110 Greatest Overweight (x) 6 | . 1 6 . . . . . . 2 3 . 5 Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 5 5 5 5 5 5 5 5 5 5 Average Capacity 6 | 6 14 13 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | . . 5 5 5 5 5 5 5 5 4 3 5 Average Carried 3 | . . 2 4 4 3 5 4 5 3 2 3 3 Final Capacity 15 | 8 15 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | . . 5 5 5 5 5 5 5 3 4 3 2 Class Distribution -------------------- 34% | Mutant 21% | Sprinter 13% | Scavenger-Tank 13% | Scavenger-Gunner 10% | Scavenger-Mutant 5% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Sprinter | -7/Factory Sprinter | -7/Lower Caves Sprinter | -7/Lower Caves Sprinter | -6/Factory Mutant | -6/DSF Mutant | -5/Factory Mutant | -4/Factory Scavenger-Tank | -4/Garrison Resources | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -4 -4 ----------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac DSF Fac Fac Gar Matter Collected 1865 | 228 46 . 20 . . 259 25 . 166 162 . 959 Remotely . | . . . . . . . . . . . . . Salvage Created 2663 | . 46 . . 55 . . 98 . 346 232 . 1886 Parts 92 | . 2 . . 3 . . 3 . 11 3 . 70 Haulers Intercepted 1 | . . . . . . . . . . 1 . . Recyclers Shooed . | . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 7 | . . . . . . 4 3 . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -4 -4 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac DSF Fac Fac Gar Combat Hostiles Destroyed 40 | . . . . 1 . . 3 . 4 2 . 30 Melee 1 | . . . . 1 . . . . . . . . Guns 25 | . . . . . . . 3 . 4 . . 18 Cannons 7 | . . . . . . . . . . . . 7 Classes Destroyed 9 | . 1 . . 1 . . 2 . 2 1 . 2 Hauler 1 | . . . . . . . . . . 1 . . Watcher 3 | . 3 . . . . . . . . . . . Swarmer 6 | . . . . . . . 2 . . . . 4 Cutter 3 | . . . . . . . . . 3 . . . Grunt 20 | . . . . 1 . . . . . 2 . 17 Sentry 2 | . . . . . . . 1 . . . . 1 Specialist 1 | . . . . . . . . . 1 . . . Programmer 7 | . . . . . . . . . . . . 7 Behemoth 1 | . . . . . . . . . . . . 1 Best Kill Streak 7 | . 2 . . 1 . . 3 . 3 1 . 7 Combat Bots Only 7 | . . . . 1 . . 3 . 3 1 . 7 Max Kills in Single Turn 1 | . 1 . . 1 . . 1 . 1 1 . 1 Gunslinging . | . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . Melee 1 | . . . . 1 . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -4 -4 -------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac DSF Fac Fac Gar Hostile Shots Fired 844 | . 8 81 1 31 74 50 42 . 80 13 . 464 Missed 271 | . 3 30 . 8 46 22 16 . 32 5 . 109 Hits 573 | . 5 51 1 23 28 28 26 . 48 8 . 355 Melee 13 | . . 7 . . . . . . 6 . . . Projectile 560 | . 5 44 1 23 28 28 26 . 42 8 . 355 AOE 1 | . . . . . . . . . 1 . . . Critical Strikes 31 | . . 2 . . 1 . . . 2 1 . 25 Damage Taken 9400 | . 69 726 10 349 328 309 284 . 1191 156 . 5978 Core 2933 | . 13 363 10 176 182 132 189 . 676 38 . 1154 Absorbed by Shields 1299 | . . . . . . . . . 43 . . 1256 Reduced by Siege Mode 95 | . . . . . . . . . . . . 95 Redirected to Shielding 51 | . . . . . 9 28 14 . . . . . Core Remaining (%) 58 | 100 94 . 6 68 . . 28 . 20 96 . . Volleys Fired 247 | . 10 2 . . . 7 11 . 22 19 . 176 Largest 3 | . 2 2 . . . 1 1 . 2 1 . 3 Hottest 255 | . 100 100 . . . 25 80 . 50 81 . 255 Shots Fired 354 | . 20 3 . . . 7 12 . 29 19 . 264 Gun 274 | . 20 3 . . . 7 12 . 18 . . 214 Cannon 69 | . . . . . . . . . . 19 . 50 Launcher 11 | . . . . . . . . . 11 . . . Special . | . . . . . . . . . . . . . Kinetic 128 | . . . . . . 7 . . 18 . . 103 Thermal 180 | . 20 3 . . . . 12 . . . . 145 Explosive 11 | . . . . . . . . . 11 . . . Electromagnetic 35 | . . . . . . . . . . 19 . 16 Robot Hit Streak 24 | . 6 2 . . . 5 6 . 15 2 . 24 Robot Miss Streak 7 | . 3 2 . . . 2 7 . 7 2 . 3 Penetration Max 1 | . . . . . . . . . . . . 1 Secondary Targets 4 | . . . . . . . . . 1 . . 3 Max Gunslinging Chain 1 | . . . . . . . . . 1 . . 1 Shots Hit Robots 238 | . 12 2 . 2 . 5 9 . 17 11 . 180 Core Hits 112 | . 4 1 . 1 . . 8 . 22 3 . 73 Critical Kills 3 | . . . . . . . . . 1 . . 2 Critical Parts Destroyed 3 | . . . . . . . . . . . . 3 Critical Strikes 23 | . 2 . . . . . . . 1 . . 20 Burn 11 | . 2 . . . . . . . . . . 9 Destroy 6 | . . . . . . . . . 1 . . 5 Blast 6 | . . . . . . . . . . . . 6 Melee Attacks 2 | . . . . 2 . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing 2 | . . . . 2 . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 7518 | . 152 28 . 120 . 93 209 . 1045 531 . 5340 Guns 4551 | . 152 24 . . . 93 209 . 249 . . 3824 Cannons 1917 | . . . . . . . . . . 401 . 1516 Explosions 926 | . . . . . . . . . 796 130 . . Melee 120 | . . . . 120 . . . . . . . . Ramming 4 | . . 4 . . . . . . . . . . Kinetic 3122 | . . . . . . 93 . . 249 . . 2780 Thermal 2925 | . 152 24 . . . . 209 . . 130 . 2410 Explosive 796 | . . . . . . . . . 796 . . . Electromagnetic 551 | . . . . . . . . . . 401 . 150 Impact . | . . . . . . . . . . . . . Slashing 120 | . . . . 120 . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 7 | . . 3 3 . 5 1 1 . 3 . . 7 Average Corruption 4 | . . 3 3 . 4 1 1 . 2 . . 5 Corruption Purged 4 | . . . . . 4 . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 70 | . . 1 3 . 10 3 3 . 1 . . 49 Message Errors 16 | . . 1 1 . 2 . 2 . . . . 10 Matter Fused 16 | . . . . . 3 1 . . 1 . . 11 Heat Flow Errors 8 | . . . . . . . . . . . . 8 Energy Discharges 9 | . . . 1 . 2 . . . . . . 6 Parts Rejected 2 | . . . . . . 1 . . . . . 1 Data Loss (minor) 10 | . . . 1 . 3 1 . . . . . 5 Misfires 4 | . . . . . . . 1 . . . . 3 Weapon Failures 5 | . . . . . . . . . . . . 5 Overload Shots . | . . . . . . . . . . . . . Overflow Damage 44 | . . . . 12 . . . . . 15 . 17 Projectiles 12 | . . . . . . . . . . . . 12 Explosions 20 | . . . . . . . . . . 15 . 5 Melee 12 | . . . . 12 . . . . . . . . Knockbacks 8 | . . . . . . . . . . . . 8 Impact . | . . . . . . . . . . . . . Kinetic 7 | . . . . . . . . . . . . 7 Secondary 1 | . . . . . . . . . . . . 1 Self-Inflicted Damage 108 | . . . . . . . . . . . . 108 Shots 1 | . . . . . . . . . . . . 1 Rammed 7 | . . 7 . . . . . . . . . . Targets Rammed 7 | . . 7 . . . . . . . . . . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 376 | . 156 21 . . . . 228 . . 157 . 376 Average Temperature 93 | . 64 12 . . . . 93 . . 59 . 123 Received Heat Transfer 2429 | . 39 309 . 144 54 . 12 . 81 90 . 1700 Effects 4 | . . . . . . . . . . . . 4 Shutdowns 1 | . . . . . . . . . . . . 1 Energy Bleed 2 | . . . . . . . . . . . . 2 Damage (minor) 1 | . . . . . . . . . . . . 1 Siege Activations 3 | . . . . . . . . . . . . 3 Total Turns 147 | . . . . . . . . . . . . 147 Longest Duration 134 | . . . . . . . . . . . . 134 Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . . . 2 . . Combat Hostiles 2 | . . . . . . . . . . 2 . . Parts Fried 4 | . . . . . . . . . . 4 . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted 5 | . . . . . . . . . . . . 5 Combat Hostiles 5 | . . . . . . . . . . . . 5 Parts Melted 26 | . . . . . . . . . . . . 26 Heat Transferred 6546 | . 592 74 . . . . 475 . . 150 . 5255 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . 1 . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -4 -4 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac DSF Fac Fac Gar Maximum Alert Level 3 | . . . . . . . . . . . . 3 Low Security (%) 63 | 100 100 100 100 100 100 . . 100 100 100 100 29 Level 1 7 | . . . . . . . . . . . . 15 Level 2 12 | . . . . . . . . . . . . 23 Level 3 16 | . . . . . . . . . . . . 32 Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Peak Influence 1031 | . 20 135 52 60 120 . . . 110 46 39 1031 Initial 52 | . . 3 52 . 27 . . . . 46 9 27 Average 258 | . 2 13 18 11 58 . . . 65 15 20 470 Influence Increases 2557 | . 51 255 . 110 270 45 120 . 200 78 30 1398 Destroy 0b10 Robot/C 820 | . . . . 20 . . 60 . 80 40 . 620 Destroy 0b10 Robot/NC 40 | . 15 . . . . . . . 20 5 . . Destroy Leader 48 | . 6 . . . . . . . 10 2 . 30 Allied During Kill 4 | . . . . . . . . . . . . 4 Successful Hack 29 | . . 15 . . . . . . . . . 14 Anti-Garrison Action 350 | . . . . . . . . . . . . 350 Destroy Structure 156 | . . . . . . . . . 30 16 . 110 Partial Spotted 75 | . . . . 15 15 . . . . . 30 15 Lose Combat Pursuer 1035 | . 30 240 . 75 255 45 60 . 60 15 . 255 Influence Decreases 1552 | . 41 130 135 50 242 118 135 . 110 148 11 432 Entered New Map 228 | . . 7 83 . 33 34 4 . . 44 11 12 Time Decay 734 | . 41 93 52 40 199 84 121 . . 104 . . Lost Part 530 | . . 30 . 10 10 . 10 . 110 . . 360 Lost Ally 60 | . . . . . . . . . . . . 60 Squads Dispatched 13 | . . 3 . 2 4 . . . 3 1 . . Investigation 4 | . . 2 . . 2 . . . . . . . Extermination 2 | . . . . . 2 . . . . . . . Reinforcement 7 | . . 1 . 2 . . . . 3 1 . . Assault . | . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -4 -4 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac DSF Fac Fac Gar Distress Signals 5 | . . 4 . 1 . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 134 | . 5 28 5 8 15 5 4 . 11 7 . 46 Peak Tracking Total 14 | . 2 14 3 9 9 4 4 . 6 4 . 12 Tactical Retreats 33 | . 1 6 . 2 6 1 1 . 2 2 . 12 Traps | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -4 -4 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac DSF Fac Fac Gar Traps Triggered 13 | . . . 1 . 1 . . . 2 . . 9 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed 6 | . . 6 . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -4 -4 ---------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac DSF Fac Fac Gar Machines Disabled 3 | . . . . . . . . . . . . 3 Max in Single Turn 1 | . . . . . . . . . . . . 1 Garrison Relay 1 | . . . . . . . . . . . . 1 Phase Generator 1 | . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -4 -4 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac DSF Fac Fac Gar Machines Accessed 12 | . 1 3 1 2 2 . . 1 . . 1 1 Terminals 10 | . 1 3 . 2 2 . . 1 . . . 1 Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . 1 . Total Hacks 32 | . 2 11 1 9 3 . . 2 . . 1 3 Successful 15 | . 1 6 1 3 1 . . 1 . . 1 1 Failed 17 | . 1 5 . 6 2 . . 1 . . . 2 Catastrophic 4 | . 1 1 . 2 . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . Manual 16 | . . 4 . 9 1 . . . . . . 2 Terminals 30 | . 2 11 . 9 3 . . 2 . . . 3 Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . 1 . Terminal Hacks 9 | . 1 3 1 2 1 . . 1 . . . . Record 1 | . 1 . . . . . . . . . . . Prototype ID Bank 2 | . . 2 . . . . . . . . . . Open Door 1 | . . . 1 . . . . . . . . . Open DSF 2 | . . . . . 1 . . 1 . . . . Branch Access Points 1 | . . . . 1 . . . . . . . . Emergency Access Points 1 | . . . . 1 . . . . . . . . Disarm Traps 1 | . . 1 . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . 1 . Unlock Access 1 | . . . . . . . . . . . 1 . Unauthorized Hacks 5 | . . 3 . 1 . . . . . . . 1 Terminals 5 | . . 3 . 1 . . . . . . . 1 Assimilate 1 | . . 1 . . . . . . . . . . Botnet 4 | . . 2 . 1 . . . . . . . 1 Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 8 | . 1 3 . 2 1 . . . . . . 1 Full Trace Events 4 | . . 2 . . 1 . . . . . . 1 Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -4 -4 ------------ Run | Yrd Mat Mat Min Mat Fac Low Low Fac DSF Fac Fac Gar Used RIF Installer 2 | . . . . . . . . . . . . 2 Hotswap 1 | . . . . . . . . . . . . 1 Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . . 3 Machine Destruction 3 | . . . . . . . . . . . . 3 Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired 3 | . . . . . . . . . . . . 3 Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -4 -4 -------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac DSF Fac Fac Gar Total Allies 3 | . . . . . . . . . . . . 3 Largest Group 3 | . . . . . . . . . . . . 3 Highest-Rated Group 144 | . . . . . . . . . . . . 144 Highest-Rated Ally 48 | . . . . . . . . . . . . 48 Total Orders . | . . . . . . . . . . . . . Ally Attacks 7 | . . . . . . . . . . . . 7 Total Damage 254 | . . . . . . . . . . . . 254 Kills 1 | . . . . . . . . . . . . 1 Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -4 -4 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac DSF Fac Fac Gar Active Infowar (turns) 1571 | . 188 246 . . 290 330 304 10 127 24 14 38 Optics 1061 | . . . . . 290 330 304 10 127 . . . Sensors 434 | . 188 246 . . . . . . . . . . Terrain 155 | . . . . . 155 . . . . . . . ECM 78 | . . . . . 2 . . . . 24 14 38 Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . 1 1 . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -4 -4 ------------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac DSF Fac Fac Gar Turns Passed 4561 | 34 200 364 169 131 477 330 304 10 181 297 19 2045 Spaces Moved 5189 | 30 158 356 214 201 1120 765 802 30 203 213 63 1034 Core 540 | 5 . 102 214 54 41 . . . 82 . . 42 Treads 258 | . . . . . . . . . . . . 258 Legs 591 | . . . . . . . . . 2 106 . 483 Wheels 437 | 25 158 254 . . . . . . . . . . Hover 245 | . . . . 147 98 . . . . . . . Flight 3118 | . . . . . 981 765 802 30 119 107 63 251 Fastest Speed 23 | 50 90 50 50 50 30 29 32 32 26 26 23 23 Average Speed 61 | 83 104 90 50 57 34 30 32 32 42 109 23 121 Slowest Speed 350 | 90 105 350 50 60 60 32 32 32 120 255 23 300 Overloaded Moves 79 | . . . . . . 28 . . 51 . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 27 | . . . . . 18 2 6 . 1 . . . Potential Cave-ins . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 40 | 4 30 50 45 25 37 91 77 1 93 5 2 68 Regions Visited 12 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . . . . Known Exits Taken 2 | . . . . . . . . 1 . . 1 . Unknown Exits Taken 9 | 1 1 1 1 1 1 1 1 . . 1 . . Scrap Searched 5 | . . . . . . 2 3 . . . . . Spaces Dug . | . . . . . . . . . . . . . Terrain Destroyed 144 | . . . . . . . . . 36 12 . 96 Melee . | . . . . . . . . . . . . . Projectile 21 | . . . . . . . . . . . . 21 AOE 123 | . . . . . . . . . 36 12 . 75 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -4 -4 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac DSF Fac Fac Gar Total 6122 | 35 172 376 277 212 1191 854 828 29 267 253 65 1563 Wait 416 | . . 4 52 2 58 82 18 . 2 8 . 190 Move 5127 | 29 157 355 213 200 1085 760 791 29 200 212 62 1034 Hop 23 | . . . . . 16 2 4 . 1 . . . Pick Up 30 | . . 6 4 2 4 . . . 7 1 . 6 Fast Attach 88 | 6 3 . 2 3 15 1 2 . 7 8 2 39 Attach 23 | . . . . . 3 . 1 . 6 2 1 10 Detach 15 | . . . . . 1 1 1 . 3 2 . 7 Swap 7 | . . . . . . . . . 1 . . 6 Drop 53 | . 2 2 6 3 9 1 . . 8 1 . 21 Fire 247 | . 10 2 . . . 7 11 . 22 19 . 176 Melee 2 | . . . . 2 . . . . . . . . Ram 7 | . . 7 . . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis 74 | . . . . . . . . . 10 . . 64 Rewire 10 | . . . . . . . . . . . . 10 Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials (discovered 3 exits: *Fac / Sto x2) -7/Factory (discovered 4 exits: *Fac x2 / [*Low x2]) -7/Lower Caves -7/Lower Caves -6/Factory (discovered 2 exits: Fac / DSF) -6/DSF -5/Factory (discovered 2 exits: *Fac / Upp) -4/Factory -4/Garrison (discovered 2 exits: [*Fac x2]) History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 16) 35 | -11/Scrapyard | Entered Materials 102 | -10/Materials | Discovered new exit (range 16) 235 | -10/Materials | Entered another Materials area 235 | -9/Materials | Evolved 2 slots: Utility x2 315 | -9/Materials | Build established: Mutant 538 | -9/Materials | Core integrity fell below 50% 547 | -9/Materials | Lost 6 parts (1p2n1u2w) 577 | -9/Materials | Discovered new exit (range 16) 592 | -9/Materials | Core integrity fell below 20% 599 | -9/Materials | Entered Mines 631 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 706 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 762 | -9/Mines | Discovered new exit (range 13) 768 | -9/Mines | Entered Materials 768 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 812 | -8/Materials | Identified exit to Storage 885 | -8/Materials | Discovered new exit (range 12) 899 | -8/Materials | Entered Factory 899 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1002 | -7/Factory | Discovered new exit (range 6) 1052 | -7/Factory | Allied Derelicts emerged from ambush trap array 1183 | -7/Factory | Discovered new exit (range 18) 1205 | -7/Factory | Discovered new exit (range 4) 1310 | -7/Factory | Discovered new exit (range 14) 1376 | -7/Factory | Build established: Sprinter 1376 | -7/Factory | Entered Lower Caves 1515 | -7/Lower Caves | Encountered a Warlord checkpoint 1522 | -7/Lower Caves | Learned location of 1 exit from Factory 1663 | -7/Lower Caves | Spotted B-75 Beast 1703 | -7/Lower Caves | Discovered new exit (range 9) 1706 | -7/Lower Caves | Entered another Lower Caves area 1849 | -7/Lower Caves | Core integrity fell below 50% 1858 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 1973 | -7/Lower Caves | Discovered new exit (range 13) 2010 | -7/Lower Caves | Entered Factory 2010 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2011 | -6/Factory | Identified exit to Factory 2011 | -6/Factory | Identified exit to DSF 2020 | -6/Factory | Entered DSF 2044 | -6/DSF | Additional patrols routed to DSF 2104 | -6/DSF | Discovered exit to Factory (range 19) 2164 | -6/DSF | Core integrity fell below 50% 2183 | -6/DSF | Lost 10 parts (1p4n4u1w) 2201 | -6/DSF | Entered Factory 2201 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 2202 | -5/Factory | Identified exit to Upper Caves 2393 | -5/Factory | Build established: Mutant 2479 | -5/Factory | Discovered new exit (range 9) 2498 | -5/Factory | Entered another Factory area 2498 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2517 | -4/Factory | Identified exit to Garrison 2517 | -4/Factory | Entered Garrison 2571 | -4/Garrison | Spotted B-86 Titan 2650 | -4/Garrison | Phase Generator disabled 2735 | -4/Garrison | Lost 5 parts (1p1n3u) 2769 | -4/Garrison | Core integrity fell below 50% 2805 | -4/Garrison | Destroyed B-86 Titan 2832 | -4/Garrison | Lost 11 parts (3n5u3w) 3048 | -4/Garrison | Discovered new exit (range 9) 3114 | -4/Garrison | Build established: Scavenger-Tank 3291 | -4/Garrison | Triggered checkpoint 3370 | -4/Garrison | Core integrity fell below 20% 3438 | -4/Garrison | Lost 4 parts (3u1w) 3467 | -4/Garrison | Destroyed 7 combat bots 3631 | -4/Garrison | Triggered checkpoint 3963 | -4/Garrison | Installed Relay Interface Framework 4127 | -4/Garrison | Expanded RIF knowledge: Hotswap 4137 | -4/Garrison | Build established: Scavenger-Gunner 4172 | -4/Garrison | Discovered new exit (range 12) 4181 | -4/Garrison | Triggered checkpoint 4229 | -4/Garrison | Triggered checkpoint 4235 | -4/Garrison | Garrison Relay disabled 4423 | -4/Garrison | Triggered checkpoint 4439 | -4/Garrison | Triggered checkpoint 4473 | -4/Garrison | Triggered checkpoint 4521 | -4/Garrison | Lost 3 allies 4562 | -4/Garrison | Destroyed by G-67 Veteran with Field Laser Last Messages --------------- %J5JTXJC0S8O#%RUG0KQQV>GCIR Slug penetrates G-67 Veteran. G-67 Veteran knocked back. Slug penetrates G-67 Veteran. G-67 Veteran knocked back. G-67 Veteran destroyed. Slug penetrates G-67 Veteran. G-67 Veteran Plasma Rifle blasted off. G-67 Veteran knocked back. System corrupted: Hvy. Assault Cannon jammed. Critical hit (Burn: +37). System corrupted: Flexi-carbon Leg rejected. Slug penetrates G-67 Veteran. Myomer Leg destroyed. System corrupted: Hvy. Assault Cannon jammed. Flexi-carbon Leg destroyed. Adv. Heat Sink destroyed. Slug penetrates Wall. System corrupted: Heat flow error (+232). G-67 Veteran knocked back. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????? ??????????????????????????? | | ????????????????????# #?????????????????????????? | | ????????????????????# #?????????????????????????? | | ???????????????????? #?????????????????????????? | | ???????????????????? #?????????????????????????? | | ????????????????????# #?????????????????????????? | | ????????????????????# "????#????????????????????? | | ????????????????????# "??? ????????????????????? | | ????????????????????#! "??? #????????????????????? | | ???????????????????##% ####%"????????????????????? | | ??????????????????##; %## # #????????????????????? | | ????????????????#?? ;%%## #%#????? #?????????????? | | ?#????????#######;;##[g;#;#g#### #?????????????? | | #???????# [[%[ ####??????????? | | ? ???????## %% ???????? | | ? ???????#T % @[ ???????? | | ? ???????## # ################# #??????????????? | | # #???????# # #????????????????????????????????? | | # #???????# # #????????????????????????????????? | | # ???????# #????????????????????????????????? | | # #???????# # #????????????????????????????????? | | # #???????# # #????????????????????????????????? | | # #???????# #????????????????????????????????? | | #"###""""## # #????????????????????????????????? | | "%" # #????????????????????????????????? | | " #????????????????????????????????? | | # #????????????????????????????????? | | % "# ## # #????????????????????????????????? | | "" ## ###????????????????????????????????? | | #????????????????????????????????? | | #????????????????????????????????? | | #????????????????????????????????? | | #????????????????????????????????? | | #" ## ###????????????????????????????????? | | ## ## #################################### | | ^ ^^ ^ #^"" | | ^ ^ | | ^ ######## #################### # "" | | # ## ## ##??????# #??????????????????# #### | | # ## ## #???????# #??????????????????# #??? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 133 Energy Generation 39 Energy Capacity 1000 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 210 ECM Strength 1 Power Amplification 60 Additional Mass Support 9 Armor Coverage 1650 Core Shielding 20 Evasion (%) 72 Targeting Accuracy 6 Target Analysis 9 Recoil Reduction 2 Salvage Targeting 4 Offensive Hacking 24 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed chad Manual? 1 Play Time 01:09:49 Cumulative 104.0 hours Start 2025.08.02 @ 22:05:31 End 2025.08.02 @ 23:28:34 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 31 Rogue 2 Adventurer 29 Explorer 0 Win Type - Total 2 Types 1/0/1/0/0/0/0/0/0/0 Lore% 30 Gallery% 49 Achievement% 52 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: a1c5eacb-a258-45a9-b323-7305d420c277