Cogmind - Beta 12 --- EXPLORER MODE // 2023.03.26 @ 05:20:36 Player: Rainynight Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (6) 3000 Regions Visited (11) 2200 Robots Destroyed (0) 0 Value Destroyed (0) 0 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (9562) 9562 TOTAL SCORE: 14882 Bonus ------- Devolution -10500 Fragile Parts 1500 No Salvage 1500 Pure Core 3000 Scavenger 6000 Simple Hacker 3682 Trapped 1500 Pacifist 2880 Cogmind --------- Core Integrity 0/800 Matter 300/300 Energy 99/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (1) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (8) ------- (None) > --- INVENTORY (0) ---- (None) Peak State ------------ None Favorites ----------- Power None Propulsion None Utility None Weapon None Build | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 ------- Run | Jun Mat Mat Mat Fac Fac Was Fac Fac Was Fac Fac Slots Evolved -5 | . 1 -1 -1 -1 -1 . . -1 . . -1 Power -1 | . . . . . . . . -1 . . . Propulsion -4 | . . -1 -1 -1 . . . . . . -1 Utility -1 | . . . . . -1 . . . . . . Weapon 1 | . 1 . . . . . . . . . . Parts Attached . | . . . . . . . . . . . . Power . | . . . . . . . . . . . . Engine . | . . . . . . . . . . . . Core . | . . . . . . . . . . . . Reactor . | . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . Treads . | . . . . . . . . . . . . Leg . | . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility . | . . . . . . . . . . . . Device . | . . . . . . . . . . . . Storage . | . . . . . . . . . . . . Processor . | . . . . . . . . . . . . Hackware . | . . . . . . . . . . . . Protection . | . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . Weapon . | . . . . . . . . . . . . Energy Gun . | . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . . . Parts Lost . | . . . . . . . . . . . . Power . | . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . Utility . | . . . . . . . . . . . . Weapon . | . . . . . . . . . . . . Highest Loss Streak . | . . . . . . . . . . . . To Critical Strikes . | . . . . . . . . . . . . Average Slot Usage (%) . | . . . . . . . . . . . . Naked Turns 1466 | . 59 162 156 107 122 39 273 52 43 152 301 Heaviest Build . | . . . . . . . . . . . . Greatest Support 3 | 3 3 3 3 3 3 3 3 3 3 3 3 Greatest Overweight (x) . | . . . . . . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity . | . . . . . . . . . . . . Average Capacity . | . . . . . . . . . . . . Most Carried . | . . . . . . . . . . . . Average Carried . | . . . . . . . . . . . . Final Capacity . | . . . . . . . . . . . . Final Carried . | . . . . . . . . . . . . Class Distribution -------------------- 100% | Hacker-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -9/Materials Hacker-Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -6/Factory Hacker-Mutant | -6/Waste Hacker-Mutant | -6/Factory Hacker-Mutant | -5/Factory Hacker-Mutant | -5/Waste Hacker-Mutant | -5/Factory Hacker-Mutant | -4/Factory Resources | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 ----------- Run | Jun Mat Mat Mat Fac Fac Was Fac Fac Was Fac Fac Matter Collected 151 | 71 . . . . . 80 . . . . . Remotely . | . . . . . . . . . . . . Salvage Created . | . . . . . . . . . . . . Parts . | . . . . . . . . . . . . Haulers Intercepted . | . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 ------- Run | Jun Mat Mat Mat Fac Fac Was Fac Fac Was Fac Fac Combat Hostiles Destroyed . | . . . . . . . . . . . . Classes Destroyed . | . . . . . . . . . . . . Best Kill Streak . | . . . . . . . . . . . . Combat Bots Only . | . . . . . . . . . . . . Max Kills in Single Turn . | . . . . . . . . . . . . Gunslinging . | . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -------- Run | Jun Mat Mat Mat Fac Fac Was Fac Fac Was Fac Fac Damage Taken 2884 | . . 436 548 312 146 68 272 52 . 241 809 Core 2884 | . . 436 548 312 146 68 272 52 . 241 809 Absorbed by Shields 37 | . . . . 10 . . 17 . . . 10 Core Remaining (%) 62 | 100 100 45 31 61 . . 39 . . 63 . Volleys Fired . | . . . . . . . . . . . . Largest . | . . . . . . . . . . . . Hottest . | . . . . . . . . . . . . Shots Fired . | . . . . . . . . . . . . Gun . | . . . . . . . . . . . . Cannon . | . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . Special . | . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . Robot Hit Streak . | . . . . . . . . . . . . Robot Miss Streak . | . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . Shots Hit Robots . | . . . . . . . . . . . . Core Hits 6 | . . . . . 1 . 3 . . . 2 Critical Kills . | . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . Critical Strikes . | . . . . . . . . . . . . Melee Attacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 216 | . . 3 6 13 27 . 70 . . 17 80 Guns . | . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . Melee . | . . . . . . . . . . . . Ramming 216 | . . 3 6 13 27 . 70 . . 17 80 Kinetic . | . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 2 | . . . . . . . 2 . . . . Average Corruption 1 | . . . . . . . 1 . . . . Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage . | . . . . . . . . . . . . Projectiles . | . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . Melee . | . . . . . . . . . . . . Knockbacks 2 | . . 1 . . . . 1 . . . . Impact 2 | . . 1 . . . . 1 . . . . Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 99 | . . 1 1 6 13 . 33 . . 8 37 Shots . | . . . . . . . . . . . . Rammed 40 | . . 1 4 2 6 . 12 . . 2 13 Targets Rammed 40 | . . 1 4 2 6 . 12 . . 2 13 Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 16 | . . 13 7 . 7 . 16 . . 7 1 Average Temperature 7 | . . 6 7 . 7 . 16 . . 7 1 Received Heat Transfer 1064 | . . 276 252 87 45 . 200 . . 153 51 Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions 1 | . . . . . . . 1 . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 ------- Run | Jun Mat Mat Mat Fac Fac Was Fac Fac Was Fac Fac Peak Influence 324 | . 15 202 311 176 128 54 148 64 30 128 324 Initial 102 | . . 4 61 102 63 24 28 . 15 16 45 Average 90 | . 7 70 173 140 86 40 36 22 22 63 152 Maximum Alert Level 1 | . . 1 1 . . . . . . . 1 Low Security (%) 90 | 100 100 98 70 100 100 100 100 100 100 100 68 Level 1 9 | . . 1 29 . . . . . . . 31 Level 2 . | . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 15 | . . 2 2 . 1 . 3 1 . 2 4 Investigation 8 | . . 1 1 . 1 . 2 1 . . 2 Extermination 1 | . . . . . . . 1 . . . . Reinforcement 6 | . . 1 1 . . . . . . 2 2 Assault . | . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 --------- Run | Jun Mat Mat Mat Fac Fac Was Fac Fac Was Fac Fac Distress Signals 5 | . . 3 . 1 . . . . . 1 . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 132 | . 3 24 27 8 5 6 16 3 6 9 25 Peak Tracking Total 18 | . 4 18 11 8 4 6 9 3 6 7 11 Tactical Retreats 17 | . . 4 4 2 1 . 2 . . 1 3 Traps | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 ------- Run | Jun Mat Mat Mat Fac Fac Was Fac Fac Was Fac Fac Traps Triggered 29 | . 1 4 . 4 5 . 5 1 . 3 6 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 ---------- Run | Jun Mat Mat Mat Fac Fac Was Fac Fac Was Fac Fac Machines Disabled . | . . . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 --------- Run | Jun Mat Mat Mat Fac Fac Was Fac Fac Was Fac Fac Machines Accessed 19 | . 1 1 3 1 1 . 2 2 . 4 4 Terminals 19 | . 1 1 3 1 1 . 2 2 . 4 4 Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Total Hacks 41 | . 1 3 6 2 1 . 6 6 . 8 8 Successful 22 | . 1 3 3 1 . . 2 3 . 7 2 Failed 19 | . . . 3 1 1 . 4 3 . 1 6 Catastrophic 2 | . . . . . . . . . . . 2 Database Lockouts . | . . . . . . . . . . . . Manual . | . . . . . . . . . . . . Terminals 41 | . 1 3 6 2 1 . 6 6 . 8 8 Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Terminal Hacks 22 | . 1 3 3 1 . . 2 3 . 7 2 Prototype ID Bank 3 | . 1 1 . . . . . . . 1 . Level Access Points 3 | . . . . 1 . . . 1 . . 1 Branch Access Points 1 | . . . . . . . . . . 1 . Emergency Access Points 4 | . . . 1 . . . . 1 . 2 . Unreport Threat 1 | . . . . . . . 1 . . . . Patrol Status 1 | . . . . . . . . . . 1 . Transport Status 1 | . . 1 . . . . . . . . . Zone Layout 8 | . . 1 2 . . . 1 1 . 2 1 Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 13 | . 1 1 2 1 . . 2 2 . 1 3 Full Trace Events 7 | . . 1 1 . . . 2 1 . . 2 Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 ------------ Run | Jun Mat Mat Mat Fac Fac Was Fac Fac Was Fac Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -------- Run | Jun Mat Mat Mat Fac Fac Was Fac Fac Was Fac Fac Total Allies 2 | . . . . . 2 . . . . . . Largest Group 2 | . . . . . 2 . . . . . . Highest-Rated Group 62 | . . . . . 62 . . . . . . Highest-Rated Ally 31 | . . . . . 31 . . . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks 14 | . . . . . 14 . . . . . . Total Damage 252 | . . . . . 252 . . . . . . Kills 1 | . . . . . 1 . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 ------- Run | Jun Mat Mat Mat Fac Fac Was Fac Fac Was Fac Fac Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 ------------- Run | Jun Mat Mat Mat Fac Fac Was Fac Fac Was Fac Fac Turns Passed 1476 | 10 59 162 156 107 122 39 273 52 43 152 301 Spaces Moved 2636 | 20 117 322 303 183 201 77 435 104 86 269 519 Core 2636 | 20 117 322 303 183 201 77 435 104 86 269 519 Treads . | . . . . . . . . . . . . Legs . | . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 50 50 50 50 50 50 50 50 50 50 50 Average Speed 50 | 50 50 50 50 50 50 50 50 50 50 50 50 Slowest Speed 50 | 50 50 50 50 50 50 50 50 50 50 50 50 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 27 | 4 25 40 39 7 6 65 18 3 88 11 22 Regions Visited 11 Branch Regions . Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken 7 | 1 1 1 1 1 . . 1 . . 1 . Unknown Exits Taken . | . . . . . . . . . . . . Scrap Searched . | . . . . . . . . . . . . Spaces Dug . | . . . . . . . . . . . . Terrain Destroyed . | . . . . . . . . . . . . Melee . | . . . . . . . . . . . . Projectile . | . . . . . . . . . . . . AOE . | . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 --------- Run | Jun Mat Mat Mat Fac Fac Was Fac Fac Was Fac Fac Total 2781 | 19 116 322 306 197 222 76 489 104 85 285 560 Wait . | . . . . . . . . . . . . Move 2627 | 19 116 321 302 182 201 76 434 104 85 268 519 Hop . | . . . . . . . . . . . . Pick Up . | . . . . . . . . . . . . Fast Attach . | . . . . . . . . . . . . Attach . | . . . . . . . . . . . . Detach . | . . . . . . . . . . . . Swap . | . . . . . . . . . . . . Drop . | . . . . . . . . . . . . Fire . | . . . . . . . . . . . . Melee . | . . . . . . . . . . . . Ram 40 | . . 1 4 2 6 . 12 . . 2 13 Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis 114 | . . . . 13 15 . 43 . . 15 28 Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials -9/Materials (discovered 2 exits: *Mat / Sto) -8/Materials -7/Factory (discovered 4 exits: *Fac x4) -6/Factory -6/Waste -6/Factory -5/Factory (discovered 4 exits: Fac x4) -5/Waste -5/Factory (discovered 3 exits: *Fac / *Upp x2) -4/Factory (discovered 5 exits: Res x4 / *Arm) History --------- Turn | Location | Event 3 | -11/Junkyard | Identified exit to Materials 3 | -11/Junkyard | Discovered exit to Materials (range 15) 11 | -11/Junkyard | Entered Materials 11 | -10/Materials | Devolved, losing -1 slots: Weapon x1 64 | -10/Materials | Identified exit to Materials 64 | -10/Materials | Discovered exit to Materials (range 12) 70 | -10/Materials | Entered another Materials area 70 | -9/Materials | Devolved, losing 1 slot: Propulsion x-1 110 | -9/Materials | Identified exit to Storage 110 | -9/Materials | Discovered exit to Storage (range 17) 215 | -9/Materials | Core integrity fell below 50% 228 | -9/Materials | Identified exit to Materials 228 | -9/Materials | Discovered exit to Materials (range 7) 232 | -9/Materials | Entered another Materials area 232 | -8/Materials | Devolved, losing 1 slot: Propulsion x-1 305 | -8/Materials | Build established: Hacker-Mutant 373 | -8/Materials | Core integrity fell below 50% 386 | -8/Materials | Identified exit to Factory 386 | -8/Materials | Discovered exit to Factory (range 4) 388 | -8/Materials | Entered Factory 388 | -7/Factory | Devolved, losing 1 slot: Propulsion x-1 441 | -7/Factory | Identified exit to Factory 495 | -7/Factory | Entered another Factory area 495 | -6/Factory | Devolved, losing 1 slot: Utility x-1 506 | -6/Factory | Allied Derelicts emerged from ambush trap array 617 | -6/Factory | Sucked down chute 617 | -6/Factory | Entered Waste 626 | -6/Waste | Spotted C-40 Crusher 626 | -6/Waste | Spotted C-40 Crusher 626 | -6/Waste | Spotted C-40 Crusher 632 | -6/Waste | Spotted C-40 Crusher 642 | -6/Waste | Spotted C-40 Crusher 642 | -6/Waste | Spotted C-40 Crusher 651 | -6/Waste | Identified exit to Factory 651 | -6/Waste | Discovered exit to Factory (range 10) 656 | -6/Waste | Entered Factory 842 | -6/Factory | Core integrity fell below 50% 921 | -6/Factory | Identified exit to Factory 921 | -6/Factory | Discovered exit to Factory (range 15) 929 | -6/Factory | Entered another Factory area 929 | -5/Factory | Devolved, losing 1 slot: Power x-1 979 | -5/Factory | Identified exit to Factory 981 | -5/Factory | Sucked down chute 981 | -5/Factory | Entered Waste 1000 | -5/Waste | Spotted C-40 Crusher 1000 | -5/Waste | Spotted C-40 Crusher 1005 | -5/Waste | Spotted C-40 Crusher 1011 | -5/Waste | Spotted C-40 Crusher 1016 | -5/Waste | Identified exit to Factory 1016 | -5/Waste | Discovered exit to Factory (range 14) 1017 | -5/Waste | Spotted C-40 Crusher 1017 | -5/Waste | Spotted C-40 Crusher 1024 | -5/Waste | Entered Factory 1096 | -5/Factory | Identified exit to Upper Caves 1171 | -5/Factory | Discovered exit to Factory (range 9) 1176 | -5/Factory | Entered another Factory area 1176 | -4/Factory | Devolved, losing 1 slot: Propulsion x-1 1347 | -4/Factory | Core integrity fell below 50% 1388 | -4/Factory | Identified exit to Research 1406 | -4/Factory | Identified exit to Armory 1406 | -4/Factory | Discovered exit to Armory (range 12) 1407 | -4/Factory | Core integrity fell below 20% 1477 | -4/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 01442_ Field strength at 46. 01443_ Field strength at 40. 01444_ Field strength at 29. 01445_ Field strength at 23. 01446_ Field strength at 17. 01447_ Penetrated by Slug. 01447_ U-05 Engineer destroyed. 01447_ Field strength at 6. 01448_ Stasis field depleted. 01450_ U-05 Engineer builds a Wall. 01455_ U-05 Engineer lays Concrete. 01462_ Triggered Tesla Bomb Trap. 01462_ A bubble of electromagnetic force engulfs the area. 01472_ Slammed into T-07 Excavator. 01473_ Triggered Ambush Trap. 01473_ L-61 Swordsman emerges from a hatch in the floor. 01473_ S-27 Virus emerges from a hatch in the floor. 01474_ Slammed into S-27 Virus. 01474_ Destabilizing: Core damaged (-40). 01475_ Slammed into S-27 Virus. 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""" ????????????? | | ???????????????????????????# #?? ?????????????? | | ???????????????????????????# ##########??????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 20 Energy Generation 5 Energy Capacity 100 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Evasion (%) 50 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ Devolution Fragile Parts No Salvage Pure Core Scavenger Simple Hacker Trapped Game ------ Seed MakeshiftHybridInsulator Manual? 0 Play Time 00:18:59 Cumulative 281.7 hours Start 2023.03.26 @ 05:04:49 End 2023.03.26 @ 05:20:36 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 273 Rogue 254 Adventurer 1 Explorer 18 Win Type - Total 16 Types 13/1/0/2/0/0/0/0/0 Lore% 74 Gallery% 80 Achievement% 72 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Numpad Keybinds 1 Fullscreen 1 Font 18/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: bc453b92-c447-4d31-971e-6910e60b37e9