Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.21 @ 03:32:49 Player: TheSkyeDoctor Result: Destroyed by G-67 Veteran with Field Laser Performance ------------- Evolutions (3) 1500 Regions Visited (12) 2400 Robots Destroyed (83) 415 Value Destroyed (2847) 2847 Prototype IDs (39) 780 Alien Tech Used (0) 0 Bonus (2799) 2799 TOTAL SCORE: 10741 Bonus ------- High Alert Combat Kills 261 Follower Combat Kills 1308 Aligned with FarCom 300 Destroyed Z-Imprinter 1000 MAIN.C Attacked Proxy Base 500 Friendly Fire -570 Cogmind --------- Core Integrity 0/700 Matter 286/300 Energy 73/700 System Corruption 0% Temperature Cool (0) Movement Walking (192) Ox1 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- Carbon-fiber Leg Flexi-carbon Leg Zionite Composite Leg I Advanced VSS Leg > --- UTILITY (5) ------ Huge Storage Unit Zionite Biocell Advanced Targeting Computer Armor Integrity Analyzer > --- WEAPON (2) ------- Enhanced Gauss Cannon > --- INVENTORY (25) --- Zionite Light DM Reactor Zionite Composite Leg I Zionite Composite Leg I Experimental Heat Sink Experimental Heat Sink Medium Matter Pod (100) Zionite Metafield Generator Surveybot 24 Scanner Surveybot 24 Chip Zionite Weapon Casing Hardened Heavy Armor Plating Improved Light Armor Plating Layered Light Armor Plating Dirty Datajack (20) Dirty Datajack (20) Dirty Datajack (20) Dirty Datajack (19) Improved Datajack Improved Plasma Cutter Molecular Deconstructor Maul Power Maul Peak State ------------ > --- POWER ------------ Zionite Light DM Reactor > --- PROPULSION ------- Zionite Glidesys I Zionite Glidesys II Zionite Glidesys II Zionite Glidesys II Zionite Glidesys II > --- UTILITY ---------- Experimental Heat Sink Huge Storage Unit Zionite Metafield Generator Advanced Targeting Computer Armor Integrity Analyzer > --- WEAPON ----------- Improved Light Cannon Dirty Datajack > --- INVENTORY -------- Zionite Light DM Reactor Experimental Heat Sink Zionite Biocell Medium Matter Pod Improved Terrain Scanner Advanced Terrain Scan Processor Zionite Weapon Casing Hardened Heavy Armor Plating Layered Light Armor Plating Light Cannon Improved Light Cannon Proton Missile Launcher Dirty Datajack Dirty Datajack Dirty Datajack Dirty Datajack Dirty Datajack Improved Datajack Molecular Deconstructor Maul Power Maul [Rating: 89] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Reactor Zionite Light DM Reactor Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Hover Unit Zionite Glidesys II Utility Huge Storage Unit Device Seismic Detector Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Improved Utility Shielding Weapon Assault Rifle Energy Gun Precision Beam Rifle Energy Cannon EM Pulse Cannon Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Proton Missile Launcher Impact Weapon Power Maul Special Melee Weapon Dirty Datajack Build | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Pro Slots Evolved 6 | . . . . . 4 . 2 . . . . . Power . | . . . . . . . . . . . . . Propulsion 3 | . . . . . 2 . 1 . . . . . Utility 3 | . . . . . 2 . 1 . . . . . Weapon . | . . . . . . . . . . . . . Parts Attached 89 | 8 2 . 2 . 10 4 22 . 12 1 21 7 Power 9 | 2 . . . . 1 . 4 . . . 2 . Engine 4 | 2 . . . . 1 . 1 . . . . . Core 3 | . . . . . . . 3 . . . . . Reactor 2 | . . . . . . . . . . . 2 . Propulsion 37 | 2 . . 2 . 2 2 7 . 7 . 11 4 Treads 8 | 2 . . . . . . . . 6 . . . Leg 22 | . . . 2 . 2 2 7 . . . 5 4 Wheel 1 | . . . . . . . . . 1 . . . Hover 6 | . . . . . . . . . . . 6 . Flight . | . . . . . . . . . . . . . Utility 22 | 2 2 . . . 4 . 5 . 2 1 5 1 Device 6 | 1 . . . . 2 . 1 . . . 2 . Storage 5 | 1 2 . . . . . . . 1 . 1 . Processor 4 | . . . . . . . 4 . . . . . Hackware 1 | . . . . . 1 . . . . . . . Protection 6 | . . . . . 1 . . . 1 1 2 1 Artifact . | . . . . . . . . . . . . . Weapon 21 | 2 . . . . 3 2 6 . 3 . 3 2 Energy Gun 4 | . . . . . . 1 1 . . . 2 . Energy Cannon 2 | . . . . . 1 1 . . . . . . Ballistic Gun 3 | 2 . . . . . . 1 . . . . . Ballistic Cannon 6 | . . . . . 1 . 2 . 2 . . 1 Launcher 3 | . . . . . 1 . 1 . 1 . . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . 1 . . . . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon 2 | . . . . . . . . . . . 1 1 Unidentified Prototypes 16 | . . . . . . 2 3 . . . 11 . Corrupted Parts 1 | . . . . . . . . . 1 . . . System Corruption 1 | . . . . . . . . . 1 . . . Parts Lost 37 | . . . . . 2 . 7 . 14 . 9 5 Power 4 | . . . . . . . 1 . 1 . 1 1 Propulsion 16 | . . . . . . . 2 . 7 . 6 1 Utility 8 | . . . . . 2 . 2 . 3 . . 1 Weapon 9 | . . . . . . . 2 . 3 . 2 2 Highest Loss Streak 7 | . . . . . 2 . 3 . 7 . 5 5 To Critical Strikes . | . . . . . . . . . . . . . Average Backups 18 | 1 10 15 16 19 19 21 23 21 15 18 20 22 Power . | . 1 1 1 1 1 1 . . . . . 1 Propulsion 5 | . 5 9 9 10 10 11 10 7 2 . . 2 Utility 4 | . 1 1 1 3 3 4 5 6 5 5 7 9 Weapon 5 | . 2 4 5 5 4 5 6 7 5 6 4 4 Tool/Special . | . . . . . . . . . . . . . Unused Backups 25 | . . . . . 1 . 4 . . . 2 18 Power 2 | . . . . . 1 . . . . . . 1 Propulsion 5 | . . . . . . . 3 . . . . 2 Utility 10 | . . . . . . . 1 . . . 2 7 Weapon 2 | . . . . . . . . . . . . 2 Tool/Special 6 | . . . . . . . . . . . . 6 Average Slot Usage (%) 85 | . 100 100 99 100 86 96 97 100 77 54 82 98 Engine 4 | . 14 14 14 14 9 9 3 . . . . . Core 1 | . . . . . . . 3 7 3 . . . Treads 10 | . 28 28 16 . . . . . 20 15 4 . Leg 17 | . . . 11 28 29 36 37 38 5 . 15 37 Wheel 1 | . . . . . . . . . 2 7 2 . Hover 1 | . . . . . . . . . . . 7 . Device 6 | . 14 14 14 14 15 9 6 7 3 . 2 . Storage 9 | . 14 14 14 14 9 9 7 7 7 7 11 15 Processor 11 | . . . . . . . 15 23 19 15 15 15 Protection 2 | . . . . . . 9 5 . . . 5 7 Energy Gun 2 | . . . . . . 5 6 7 1 . 3 6 Ballistic Gun 6 | . 28 28 28 28 9 . . . . . . . Ballistic Cannon 2 | . . . . . 2 . . . 5 7 3 . Launcher 1 | . . . . . . 9 1 . . . 3 2 Impact Weapon 1 | . . . . . . . 3 7 3 . . . Peak Build Rating 89 | 7 9 9 27 27 43 47 63 59 59 28 89 74 Average Rating 37 | 5 7 8 16 27 37 44 56 58 33 24 56 67 On Entrance 31 | . 7 8 9 27 27 42 47 59 59 24 28 69 Avg Prop Armor Cover (%) 19 | . . . . . . . 6 . 24 23 17 . Naked Turns . | . . . . . . . . . . . . . Heaviest Build 107 | 15 90 90 90 90 98 96 96 93 104 88 107 107 Greatest Support 121 | 40 40 40 60 60 99 99 121 102 108 10 84 92 Greatest Overweight (x) 30 | 1 2 2 2 1 1 . 1 . 8 8 30 1 Average Overweight (x) 2 | . . 2 1 1 . . . . 2 8 3 . Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 24 | 7 18 25 25 25 25 25 25 25 25 25 25 25 Most Carried 25 | 3 16 16 19 19 21 23 25 22 22 20 25 25 Average Carried 19 | 1 10 15 16 19 19 21 23 22 17 20 22 24 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 Final Carried 25 | 3 15 16 19 19 21 23 22 22 20 20 25 24 Class Distribution -------------------- 75% | Mutant 15% | Scavenger-Mutant 8% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Commander-Mutant | -8/Storage Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Zion Scavenger-Mutant | -7/Deep Caves Scavenger-Mutant | -6/Proximity Caves Resources | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 ----------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Pro Matter Collected 2045 | 304 134 . 88 . 140 130 321 173 143 132 310 170 Remotely . | . . . . . . . . . . . . . Salvage Created 3063 | 116 401 50 . . 151 461 653 40 417 . 113 661 Parts 147 | 9 25 4 . . 5 29 24 2 19 . 4 26 Haulers Intercepted 3 | . 2 . . . . 1 . . . . . . Recyclers Shooed 1 | . . . . . . . 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 27 | . . . . . . . . 6 13 . . 8 Prevented 75 | . . . . . . . . 1 14 . . 60 Parts Restored . | . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Pro Combat Hostiles Destroyed 65 | . 8 3 . . 4 9 17 1 10 . 2 11 Melee 4 | . . . . . . . 3 . . . . 1 Guns 26 | . 8 3 . . 1 2 4 1 2 . . 5 Cannons 7 | . . . . . . . 2 . 4 . 1 . AOE 22 | . . . . . 2 7 6 . 2 . 1 4 Classes Destroyed 15 | 2 4 . . . 2 . 2 1 1 . 1 2 Worker 4 | . 2 . . . . . 2 . . . . . Tunneler 2 | 2 . . . . . . . . . . . . Hauler 3 | . 2 . . . . 1 . . . . . . Recycler 4 | 1 . . . . . 1 2 . . . . . Mechanic 2 | . . . . . . . 1 . . . . 1 Watcher 1 | . . . . . 1 . . . . . . . Swarmer 19 | . 3 3 . . 2 1 4 . 4 . . 2 Saboteur 1 | . . . . . . . . . . . . 1 Grunt 27 | . 5 . . . 1 8 8 . . . . 5 Duelist 1 | . . . . . . . . . . . . 1 Sentry 2 | . . . . . 1 1 . . . . . . Specialist 2 | . . . . . . . . . 2 . . . Hunter 5 | . . . . . . . . 1 4 . . . Programmer 7 | . . . . . . . 5 . . . . 2 Enhanced Grunt 1 | . . . . . . . . . . . . 1 Z-Light 2 | . . . . . . . . . . . 2 . Best Kill Streak 7 | 3 7 3 . . 3 6 4 1 4 . 1 3 Combat Bots Only 5 | . 5 3 . . 3 4 4 1 4 . 1 3 Max Kills in Single Turn 3 | 1 2 1 . . 2 3 2 1 2 . 1 2 Gunslinging . | . . . . . . . . . . . . . Exploded 2 | . . . . . 2 2 2 . 2 . 1 1 Melee 1 | . . . . . . . 1 . . . . 1 Uniques/NPCs Destroyed 1 | . . . . . . . . . . . 1 . Z-Imprinter (-7/Deep Caves) Combat | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Pro Hostile Shots Fired 525 | . 34 11 . . 30 20 174 8 168 . 38 42 Missed 154 | . 5 5 . . 11 9 53 1 41 . 13 16 Hits 371 | . 29 6 . . 19 11 121 7 127 . 25 26 Melee 1 | . . . . . . . . . . . . 1 Projectile 370 | . 29 6 . . 19 11 121 7 127 . 25 25 AOE 8 | . . . . . . . 6 . . . . 2 Critical Strikes 12 | . . . . . 2 . 3 . 2 . . 5 Part Disruptions 8 | . . . . . . . 2 . 6 . . . Damage Taken 6506 | . 274 46 . . 313 235 2223 116 1795 . 870 634 Core 859 | . 70 8 . . . 75 329 18 153 . 105 101 Absorbed by Shields . | . . . . . . . . . . . . . Redirected to Shielding 104 | . . . . . . 15 89 . . . . . Regen/Repaired (Parts) 22 | . . . . . . . . . . . . 22 Core Remaining (%) 84 | 100 . . . 68 . 86 . . . . . . Volleys Fired 203 | 4 19 4 . . 15 11 59 4 34 1 19 33 Largest 2 | 2 2 2 . . 2 2 2 1 1 1 2 2 Hottest 99 | 40 40 40 . . 93 91 94 61 61 33 90 99 Shots Fired 271 | 8 38 8 . . 19 16 70 4 34 1 29 44 Gun 167 | 8 38 8 . . 6 7 44 4 14 . 9 29 Cannon 63 | . . . . . 12 . 14 . 16 1 18 2 Launcher 41 | . . . . . 1 9 12 . 4 . 2 13 Special . | . . . . . . . . . . . . . Kinetic 114 | 8 38 8 . . 9 . 14 . 16 1 18 2 Thermal 77 | . . . . . . 7 44 4 14 . 8 . Explosive 22 | . . . . . 1 9 12 . . . . . Electromagnetic 28 | . . . . . 9 . . . 4 . 2 13 Phasic 30 | . . . . . . . . . . . 1 29 Robot Hit Streak 17 | 3 7 11 . . 9 10 17 8 7 . 6 4 Robot Miss Streak 4 | 1 4 1 . . 2 1 2 . 2 . 2 2 Penetration Max . | . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . Shots Hit Robots 198 | 5 23 6 . . 15 8 63 4 29 . 17 28 Core Hits 144 | 3 17 3 . . 6 31 41 1 12 . 5 25 Critical Kills 2 | . . . . . . . 2 . . . . . Critical Parts Destroyed 6 | . . . . . . . 5 . 1 . . . Critical Strikes 19 | . . . . . 1 1 11 . 3 . 2 1 Burn 7 | . . . . . . 1 4 . 2 . . . Blast 1 | . . . . . . . . . . . 1 . Corrupt 1 | . . . . . 1 . . . . . . . Smash 8 | . . . . . . . 7 . 1 . . . Intensify 2 | . . . . . . . . . . . 1 1 Melee Attacks 53 | . . . . . . . 40 . 9 . 1 3 Impact 49 | . . . . . . . 40 . 9 . . . Slashing . | . . . . . . . . . . . . . Piercing 1 | . . . . . . . . . . . 1 . Sneak Attacks 4 | . . . . . . . 1 . . . . 3 Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 7617 | 63 368 70 . . 417 862 2615 71 980 . 512 1659 Guns 2367 | 63 368 70 . . 65 120 670 71 136 . 177 627 Cannons 963 | . . . . . 234 . 196 . 259 . 205 69 Explosions 3181 | . . . . . 118 742 921 . 310 . 127 963 Melee 1106 | . . . . . . . 828 . 275 . 3 . Ramming . | . . . . . . . . . . . . . Kinetic 1315 | 63 368 70 . . 85 . 196 . 259 . 205 69 Thermal 1676 | . . . . . . 120 789 71 136 . 197 363 Explosive 1662 | . . . . . 118 742 802 . . . . . Electromagnetic 1198 | . . . . . 214 . . . 310 . 74 600 Impact 1103 | . . . . . . . 828 . 275 . . . Slashing . | . . . . . . . . . . . . . Piercing 3 | . . . . . . . . . . . 3 . Phasic 660 | . . . . . . . . . . . 33 627 Highest Corruption 20 | . . . . . . 2 11 11 20 20 . . Average Corruption 9 | . . . . . . 2 5 11 15 20 . . Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 99 | . . . . . . 1 40 14 37 7 . . Message Errors 24 | . . . . . . 1 7 8 7 1 . . Matter Fused 18 | . . . . . . . 8 1 8 1 . . Heat Flow Errors 12 | . . . . . . . 5 1 6 . . . Energy Discharges 10 | . . . . . . . 4 1 4 1 . . Parts Rejected 4 | . . . . . . . 2 1 1 . . . Parts Fused 2 | . . . . . . . . . . 2 . . Data Loss (minor) 17 | . . . . . . . 7 2 8 . . . Data Loss (major) 3 | . . . . . . . . . 2 1 . . Misfires 4 | . . . . . . . 4 . . . . . Alerts 3 | . . . . . . . 1 . 1 1 . . Weapon Failures 2 | . . . . . . . 2 . . . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 641 | . . . . . 32 . 424 . 167 . 3 15 Projectiles 26 | . . . . . . . 1 . 22 . 3 . Explosions 55 | . . . . . 32 . 7 . 1 . . 15 Melee 560 | . . . . . . . 416 . 144 . . . Knockbacks 19 | . . . . . . . 8 . 4 . 5 2 Impact 6 | . . . . . . . 3 . 3 . . . Kinetic 11 | . . . . . . . 3 . 1 . 5 2 Secondary 2 | . . . . . . . 2 . . . . . Self-Inflicted Damage 220 | . . . . . . 49 158 . 7 . . 6 Shots 10 | . . . . . . 2 5 . 2 . . 1 Rammed . | . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 530 | . . . . . 114 59 213 114 238 . 309 530 Average Temperature 139 | . . . . . 53 28 65 61 93 . 124 222 Received Heat Transfer 1044 | . 84 . . . 162 81 207 . 45 . 225 240 Effects 19 | . . . . . . . . . . . 1 18 Energy Bleed 5 | . . . . . . . . . . . . 5 Interference 9 | . . . . . . . . . . . . 9 Short Circuit 1 | . . . . . . . . . . . 1 . Damage (major) 4 | . . . . . . . . . . . . 4 Siege Activations . | . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Robots Corrupted 6 | . . . . . 1 . 2 . 2 . . 1 Combat Hostiles 6 | . . . . . 1 . 2 . 2 . . 1 Parts Fried 5 | . . . . . . . 1 . 2 . . 2 Impact Corruptions 18 | . . . . . . . 14 . 4 . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 5 | . . . . . . . 3 . 2 . . . Heat Transferred 3325 | . . . . . . 333 1765 148 444 . 235 400 Parts Sabotaged 3 | . . . . . . . . . . . . 3 Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . . . . . . . 1 2 Alert | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Pro Maximum Alert Level 3 | . . . . . 1 3 2 . . . . . Low Security (%) 50 | 100 100 100 . 100 88 27 . . . . . . Level 1 4 | . . . . . 11 17 6 . . . . . Level 2 43 | . . . . . . 33 93 . . . . . Level 3 1 | . . . . . . 20 . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Peak Influence 1066 | 10 100 70 . . 274 1066 633 . . . . . Initial 475 | . . . . . . 103 475 . . . . . Average 270 | 1 30 9 . . 55 492 520 . . . . . Influence Increases 3372 | 15 209 70 . . 436 1083 919 30 245 . . 365 Destroy 0b10 Robot/C 1880 | . 160 60 . . 260 440 480 20 200 . . 260 Destroy 0b10 Robot/NC 95 | 15 20 . . . 5 20 30 . . . . 5 Destroy Leader 330 | . 24 10 . . 62 104 90 10 30 . . . Allied During Kill 557 | . . . . . 73 269 160 . . . . 55 Successful Hack 25 | . 5 . . . . . 20 . . . . . Disable Machine 60 | . . . . . 15 . 45 . . . . . Anti-Garrison Action 200 | . . . . . . 200 . . . . . . Destroy Structure 135 | . . . . . 6 50 79 . . . . . Lose Combat Pursuer 90 | . . . . . 15 . 15 . 15 . . 45 Influence Decreases 3197 | 15 209 70 . . 190 283 1347 410 483 . . 190 Entered New Map 990 | . . . . . . 143 571 230 46 . . . Time Decay 1680 | 15 209 70 . . 90 120 586 180 330 . . 80 Lost Part 247 | . . . . . 20 . 70 . 107 . . 50 Lost Ally 280 | . . . . . 80 20 120 . . . . 60 Squads Dispatched 18 | . 1 . . . 1 5 11 . . . . . Investigation 4 | . 1 . . . . 1 2 . . . . . Extermination 4 | . . . . . . . 4 . . . . . Reinforcement 4 | . . . . . . 1 3 . . . . . Assault 4 | . . . . . . 2 2 . . . . . Garrison 2 | . . . . . 1 1 . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . 1 . . . . . Haulers Reinforced 1 | . . . . . . . 1 . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Pro Distress Signals 2 | . . . . . 1 1 . . . . . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 135 | . 8 3 . . 15 23 27 1 13 . 12 33 Peak Tracking Total 8 | . 3 3 . . 7 7 4 1 6 . 4 8 Tactical Retreats 5 | . . . . . 1 . 1 . 1 . . 2 Traps | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Pro Traps Triggered 3 | . 1 . . . . 1 1 . . . . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 ---------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Pro Machines Disabled 5 | . . . . . 1 . 3 . 1 . . . Max in Single Turn 3 | . . . . . 1 . 3 . 1 . . . Garrison Access 1 | . . . . . . 1 . . . . . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Pro Machines Accessed 10 | . 1 . 1 . . 3 4 . 1 . . . Terminals 5 | . 1 . . . . 2 2 . . . . . Fabricators 1 | . . . . . . . 1 . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . 1 . . . . . Garrison Access 1 | . . . . . . 1 . . . . . . Total Hacks 17 | . 3 . 1 . . 4 8 . 1 . . . Successful 8 | . 1 . 1 . . 3 2 . 1 . . . Failed 9 | . 2 . . . . 1 6 . . . . . Catastrophic 3 | . . . . . . . 3 . . . . . Database Lockouts . | . . . . . . . . . . . . . Manual 15 | . 3 . 1 . . 1 4 . 1 5 . . Terminals 8 | . 3 . . . . 3 2 . . . . . Fabricators 2 | . . . . . . . 2 . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers 4 | . . . . . . . 4 . . . . . Garrison Access 1 | . . . . . . 1 . . . . . . Terminal Hacks 5 | . . . 1 . . 2 1 . 1 . . . Open Door 3 | . . . . . . 2 . . 1 . . . Branch Access Points 1 | . . . . . . . 1 . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer 1 | . . . . . . . 1 . . . . . Retrieve Study 1 | . . . . . . . 1 . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks 2 | . 1 . . . . 1 . . . . . . Terminals 1 | . 1 . . . . . . . . . . . Botnet 1 | . 1 . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . . . . Jam 1 | . . . . . . 1 . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 4 | . 1 . . . . . 3 . . . . . Full Trace Events . | . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . 4 . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 15 | . . . . . . . . . . 15 . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Part Studies Acquired 1 | . . . . . . . 1 . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 ------------ Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Pro Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . 3 . . . . . Programmers 3 | . . . . . . . 3 . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired 3 | . . . . . . . . . . . . 3 Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Pro Total Allies 27 | . . . . 5 . 12 . . . 6 . 4 Largest Group 12 | . . . . 5 4 12 10 . . 6 6 5 Highest-Rated Group 305 | . . . . 89 71 235 203 . . 305 305 228 Highest-Rated Ally 96 | . . . . 31 31 31 31 . . 96 96 96 Total Orders . | . . . . . . . . . . . . . Ally Attacks 298 | . . . . . 63 50 68 . . . 102 15 Total Damage 4894 | . . . . . 754 816 883 . . . 2023 418 Kills 49 | . . . . . 9 15 9 . . . 14 2 Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Pro Active Infowar (turns) 2540 | 47 684 625 616 332 236 . . . . . . . Seismic 2540 | 47 684 625 616 332 236 . . . . . . . Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . 1 . 1 . . . 1 . 1 . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 ------------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Pro Turns Passed 9955 | 120 684 625 616 332 291 253 1826 376 893 1814 1540 585 Spaces Moved 5208 | 64 257 192 261 195 160 202 1172 360 437 904 755 249 Core 11 | 8 . . . . . . . . . . 3 . Treads 817 | 56 257 192 111 . . . . . 201 . . . Legs 2901 | . . . 150 195 160 202 1172 360 83 . 330 249 Wheels 1267 | . . . . . . . . . 153 904 210 . Hover 212 | . . . . . . . . . . . 212 . Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 160 320 170 170 105 70 75 102 102 200 92 112 Average Speed 170 | 148 227 320 234 170 143 103 119 102 173 200 185 191 Slowest Speed 1525 | 160 320 320 320 170 180 105 187 102 240 200 1525 196 Overloaded Moves 22 | . . . . . . 7 15 . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 48 | 5 42 53 69 56 19 39 34 58 65 80 74 30 Regions Visited 12 Branch Regions 9 Pre-discovered Areas 2 | . . . . . . . . 1 . 1 . . Known Exits Taken 1 | . . . . . . . 1 . . . . . Unknown Exits Taken 11 | 1 1 1 1 1 1 1 . 1 1 1 1 . Scrap Searched 7 | . . . . . . . . 2 1 4 . . Spaces Dug 14 | . . . . . . . 14 . . . . . Terrain Destroyed 153 | . . . . . 4 44 82 . 2 . 2 19 Melee 14 | . . . . . . . 14 . . . . . Projectile 12 | . . . . . . . . . 2 . 2 8 AOE 127 | . . . . . 4 44 68 . . . . 11 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Pro Total 5919 | 77 321 196 267 196 201 229 1456 364 521 909 869 313 Wait 235 | . 28 . . 2 5 5 131 . 10 4 46 4 Move 5196 | 63 256 191 260 194 159 201 1171 359 436 903 754 249 Hop . | . . . . . . . . . . . . . Pick Up 55 | 2 13 1 2 . 3 3 13 . 8 . 7 3 Fast Attach 53 | 7 . . 2 . 7 2 8 1 1 1 20 4 Attach 30 | . . . . . 2 . 10 . 13 . 4 1 Detach 23 | . . . 2 . 4 1 1 . 5 . 10 . Swap 24 | 1 2 . . . 2 2 7 . 2 . 1 7 Drop 47 | . 3 . 1 . 4 4 16 . 3 . 7 9 Fire 203 | 4 19 4 . . 15 11 59 4 34 1 19 33 Melee 53 | . . . . . . . 40 . 9 . 1 3 Ram . | . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / [*Min x2]) -10/Mines (discovered 4 exits: [*Mat x2] / *Exi / [*Sub]) -10/Exiles -9/Mines -8/Materials -8/Storage -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion (discovered 2 exits: [*Dee] / [*Pro]) -7/Deep Caves -6/Proximity Caves History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 121 | -11/Scrapyard | Entered Materials 153 | -10/Materials | Discovered new exit (range 16) 301 | -10/Materials | Build established: Mutant 436 | -10/Materials | Discovered new exit (range 16) 768 | -10/Materials | Discovered new exit (range 8) 805 | -10/Materials | Entered Mines 1036 | -10/Mines | Discovered new exit (range 13) 1183 | -10/Mines | Learned Materials trap positions 1278 | -10/Mines | Discovered new exit (range 9) 1279 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1346 | -10/Mines | Discovered new exit (range 6) 1417 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1417 | -10/Mines | Discovered new exit (range 5) 1430 | -10/Mines | Entered Exiles 1507 | -10/Exiles | Met 8R-AWN 1562 | -10/Exiles | Met EX-HEX 1651 | -10/Exiles | Met EX-BIN 1690 | -10/Exiles | Aligned with FarCom system 1693 | -10/Exiles | Given EX-Vault access code 1766 | -10/Exiles | Opened EX-Vault 1787 | -10/Exiles | Found Potential Leg 1791 | -10/Exiles | Found Potential Leg 1830 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1924 | -10/Exiles | Met EX-DEC 2028 | -10/Exiles | Discovered new exit (range 14) 2046 | -10/Exiles | Left Exiles lab with Potential Leg 2046 | -10/Exiles | Entered Mines 2058 | -9/Mines | Learned Materials trap positions 2130 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2136 | -9/Mines | Met a Derelict bent on vengeance 2354 | -9/Mines | Discovered new exit (range 11) 2378 | -9/Mines | Entered Materials 2378 | -8/Materials | Accompanied by 4 allies 2378 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2379 | -8/Materials | Loaded intel: 17 trap records 2383 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 2626 | -8/Materials | Garrison activated, responded to threat 2664 | -8/Materials | Discovered new exit (range 6) 2669 | -8/Materials | Entered Storage 2674 | -8/Storage | Met a pair of Derelict thieves 2700 | -8/Storage | Lost 4 allies 2783 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 2876 | -8/Storage | Discovered new exit (range 14) 2922 | -8/Storage | Entered Factory 2922 | -7/Factory | Accompanied by 10 allies 2922 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3058 | -7/Factory | Build established: Commander-Mutant 3280 | -7/Factory | Lost 3 parts (1p1u1w) 3322 | -7/Factory | First assault squad dispatched 3568 | -7/Factory | P-60 Hacker assimilated allied Trooper 3h 3627 | -7/Factory | Lost 6 allies 3868 | -7/Factory | Build established: Mutant 4071 | -7/Factory | Identified exit to Lower Caves 4606 | -7/Factory | System corruption reached 10% 4748 | -7/Factory | Entered Lower Caves 4762 | -7/Lower Caves | Encountered a Warlord checkpoint 5045 | -7/Lower Caves | Learned location of Extension (-5) 5110 | -7/Lower Caves | Discovered new exit (range 13) 5124 | -7/Lower Caves | Entered another Lower Caves area 5267 | -7/Lower Caves | Core integrity fell below 50% 5300 | -7/Lower Caves | Lost 4 parts (2n2w) 5474 | -7/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 5486 | -7/Lower Caves | Found Prototype Special Weapon 5563 | -7/Lower Caves | P-70 Sage assimilated allied BU-77N(c) 5564 | -7/Lower Caves | Caught by Unaware searching for contraband prototypes 5606 | -7/Lower Caves | Caught by Unaware searching for contraband prototypes 5672 | -7/Lower Caves | Lost 7 parts (4n2u1w) 5983 | -7/Lower Caves | Discovered new exit (range 13) 6017 | -7/Lower Caves | Entered Zion 6181 | -7/Zion | System corruption cleaned by Quarantine Array 6301 | -7/Zion | Discovered new exit (range 15) 6867 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 7245 | -7/Zion | Gained Derelict followers 7688 | -7/Zion | Given A8's code to call for help 7772 | -7/Zion | Enhanced Grunt warped into view, answering call for help 7772 | -7/Zion | Enhanced Grunt warped into view, answering call for help 7782 | -7/Zion | Opened final containment barrier to the Deep Caves 7816 | -7/Zion | Discovered new exit (range 3) 7816 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 7831 | -7/Zion | Entered Deep Caves 7831 | -7/Deep Caves | Accompanied by 6 allies 7833 | -7/Deep Caves | Met 5H-AD0 8210 | -7/Deep Caves | Z-Facility disabled 8226 | -7/Deep Caves | Attacked by Z-Imprinter 8240 | -7/Deep Caves | Allies destroyed Z-Imprinter 8327 | -7/Deep Caves | Found Prototype Device 8327 | -7/Deep Caves | Identified Zio. Metafield Generator 8335 | -7/Deep Caves | Found Prototype Protection 8364 | -7/Deep Caves | Thanked by 5H-AD0 8541 | -7/Deep Caves | Lost 4 parts (3n1w) 8547 | -7/Deep Caves | Build established: Scavenger-Mutant 8653 | -7/Deep Caves | Core integrity fell below 20% 8682 | -7/Deep Caves | Lost 5 parts (1p3n1w) 8910 | -7/Deep Caves | Found Prototype Protection 8910 | -7/Deep Caves | Identified Zio. Weapon Casing (x2) 9224 | -7/Deep Caves | Found Surveybot 24 Chip 9227 | -7/Deep Caves | Found Surveybot 24 Scanner 9359 | -7/Deep Caves | Discovered new exit (range 6) 9371 | -7/Deep Caves | Entered Proximity Caves 9371 | -6/Proximity Caves | Accompanied by 2 allies 9373 | -6/Proximity Caves | Greeted by an Infiltrator in a former 0b10 base 9548 | -6/Proximity Caves | Former 0b10 base attacked by MAIN.C 9784 | -6/Proximity Caves | Lost 4 allies 9851 | -6/Proximity Caves | Lost 3 allies 9871 | -6/Proximity Caves | 0b10 base defense nominally successful 9956 | -6/Proximity Caves | Destroyed by G-67 Veteran with Field Laser Last Messages --------------- 09939_ WN-FEK(b) heat spikes uncontrollably. 09940_ WN-FEK(b) heat damages Lgt. Treads. 09940_ WN-FEK(b) overheating. 09942_ WN-FEK(b) destroyed. 09943_ M5-3KA(g) destroyed. 09946_ G-50 Soldier destroyed. 09946_ Zio. Phaser-S destroyed. 09946_ Critical hit (Burn: +37). 09947_ Self-destruct Interrupter shorts Carbon-fiber Leg self-destruct mechanism. 09948_ Critical hit (Burn: +37). 09949_ G-67 Veteran knocked back. 09950_ Carbon-fiber Leg fries itself beyond repair. 09951_ G-50 Soldier knocked back. 09952_ Imp. Light Armor Plating destroyed. 09952_ Carbon-fiber Leg destroyed. 09953_ Self-destruct Interrupter shorts Corrupted Carbon-fiber Leg self-destruct mechanism. Map ----- +----------------------------------------------------+ | "????????????????????????????????? | | "???????????????????????????????? | | ????????????????????????????????? | | ""############ ????????????????????????????????? | | "#!!!! ] ]] #??????????????????????????????????? | | "# ] #??????????????????????????????????? | | #]]]] [[[[ #??????????????????????????????????? | | # #??????????????????????????????????? | | + #? ????????????????????????????? | | # #? #???????????????????????????? | | # # #?????????????#?????????????? | | #%%%% # #???????????##"#????????????? | | #%%%% # #???????????%=[#????????????? | | ############" #???????????[%=####?????????? | | ##### #####" #?????????##%==# #?????????? | | ## ## ## ##"" ##???????## [[*%= ??????????? | | &??????### !=%!= #??????????? | | #??????? # =%[% ##?????????? | | #???????# ==[ #?????????? | | ######### ![ #??????????? | | g # # #[ =%% ##??????????? | | l / !%!= %%= #??????????? | | % g ! / * !% !%=[#????????????? | | =%* / %= %*g!*#????????????? | | *% / ! %=%gg%#????????????? | | g %[ [ /@ [=!gg%%#????????????? | | % ## #;#####/=#????????????? | | ####+########+### ############???#!=#????????????? | | ?? #???? # ??????????????#! #????????????? | | #?? # ????????????## *##???????????? | | """ # # ????????????# ###?????????? | | """ # # ???????????# # ##### #??? | | """ # # ??????????# !%[ #??? | | """ # " " # ??????????# =[%= #??? | | ? # " "" ""# ??????? # #########??? | | ?######################??????# # #?##??????????? | | ?????????????????????????????#?####??????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 60 Energy Generation 27 Energy Capacity 700 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 400 Utility Shielding 66 Evasion (%) 55 Targeting Accuracy 8 Target Analysis 5 Armor Integrity Analysis 30 Recoil Reduction 5 Offensive Hacking 10 Item Schematics ----------------- Imp. Carbon-fiber Leg | -7/Zion | Archive Stasis Canceller | -7/Zion | Archive Kinecellerator | -7/Zion | Archive Energy Well | -7/Zion | Archive Arc Projector | -7/Zion | Archive Cloaking Device | -7/Zion | Archive Imp. Medium Armor Plating | -7/Zion | Archive Enh. Gauss Cannon | -7/Zion | Archive Adv. Plasma Cannon | -7/Zion | Archive Med. Treads | -7/Zion | Archive Falx | -7/Zion | Archive Coolant Injector | -7/Zion | Archive Imp. Particle Charger | -7/Zion | Archive Thermal Shield | -7/Zion | Archive EM Disruption Field | -7/Zion | Archive Robot Schematics ------------------ A-02 Transporter | -7/Zion | Archive S-27 Virus | -7/Zion | Archive L-41 Fighter | -7/Zion | Archive L-61 Swordsman | -7/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Nuclear Core | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MatterHeatExoskeleton Manual? 0 Play Time 00:55:36 Cumulative 216.2 hours Start 2026.09.20 @ 14:20:53 End 2026.09.21 @ 03:32:49 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 416 Rogue 416 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0/0 Lore% 63 Gallery% 63 Achievement% 49 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: be73c094-1b4a-4a95-89d1-bbdd1cfc49d4