Cogmind - Beta 12 @@@ ROGUE MODE // 2023.03.09 @ 07:53:41 Player: 3.14 Result: Destroyed by as-38578 with Assembled Focal Cannon Performance ------------- Evolutions (3) 1500 Regions Visited (12) 2400 Robots Destroyed (58) 290 Value Destroyed (1892) 1892 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (1337) 1337 TOTAL SCORE: 7619 Bonus ------- Follower Combat Kills 50 Met Imprinter 300 Destroyed Z-Imprinter 1000 Friendly Fire -13 Cogmind --------- Core Integrity 0/700 Matter 285/300 Energy 1012/1100 System Corruption 0% Temperature Cool (12) Movement Walking (189) Ox1 Location -7/Deep Caves Parts ------- > --- POWER (2) -------- Assembled Flux Generator > --- PROPULSION (4) --- Zionite Composite Leg I Assembled Alloy Leg Assembled Alloy Leg > --- UTILITY (5) ------ High-capacity Storage Unit Assembled Biocell Array Improved Targeting Computer > --- WEAPON (2) ------- Light EM Pulse Cannon EM Pulse Cannon > --- INVENTORY (20) --- Improved Ion Engine Heavy Ion Engine Experimental Heat Sink Disposable Heat Sink Improved Sensor Array Improved Utility Shielding Reflective Plating Makeshift Hacking Suite Authchip [Armor] Bomb Factory No. 2 Zionite Laser-S Zionite Phaser-S Heavy Ion Cannon Heavy Ion Cannon Cooled Particle Cannon Heavy Flail Peak State ------------ > --- POWER ------------ Assembled Flux Generator > --- PROPULSION ------- Zionite Composite Leg I Assembled Alloy Leg Assembled Alloy Leg > --- UTILITY ---------- High-capacity Storage Unit Assembled Biocell Array Improved Targeting Computer GOLEM Unit > --- WEAPON ----------- Light EM Pulse Cannon EM Pulse Cannon > --- INVENTORY -------- Improved Ion Engine Experimental Heat Sink Disposable Heat Sink Improved Sensor Array Improved Utility Shielding Zionite Heavy Carapace Reflective Plating Makeshift Hacking Suite Authchip [Armor] Bomb Factory No. 2 Zionite Laser-S Zionite Phaser-S Heavy Ion Cannon Heavy Ion Cannon Cooled Particle Cannon Heavy Flail [Rating: 82] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Reactor Assembled Flux Generator Propulsion Light Treads Treads Light Treads Leg Assembled Alloy Leg Utility High-capacity Storage Unit Device Disposable Heat Sink Storage High-capacity Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Reflective Plating Weapon Cooled Particle Cannon Energy Gun Improved EM Shotgun Energy Cannon Cooled Particle Cannon Ballistic Gun Assault Rifle Launcher Heavy Rocket Launcher Impact Weapon Heavy Flail Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Slots Evolved 6 | . . . 2 . . . 2 2 . . . . Power 1 | . . . . . . . . 1 . . . . Propulsion 2 | . . . 1 . . . 1 . . . . . Utility 3 | . . . 1 . . . 1 1 . . . . Weapon . | . . . . . . . . . . . . . Parts Attached 104 | . 12 . 2 2 1 . 20 27 1 6 7 26 Power 8 | . 1 . . 1 . . 1 3 . . . 2 Engine 7 | . . . . 1 . . 1 3 . . . 2 Core 1 | . 1 . . . . . . . . . . . Reactor . | . . . . . . . . . . . . . Propulsion 21 | . 4 . 1 . . . 5 6 . 2 . 3 Treads 18 | . 2 . 1 . . . 5 6 . 2 . 2 Leg 3 | . 2 . . . . . . . . . . 1 Wheel . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Utility 44 | . 2 . . 1 1 . 7 13 1 4 5 10 Device 24 | . 1 . . . . . 3 8 1 3 4 4 Storage 3 | . 1 . . 1 1 . . . . . . . Processor 4 | . . . . . . . 2 2 . . . . Hackware 2 | . . . . . . . . 2 . . . . Protection 11 | . . . . . . . 2 1 . 1 1 6 Artifact . | . . . . . . . . . . . . . Weapon 31 | . 5 . 1 . . . 7 5 . . 2 11 Energy Gun 8 | . 3 . 1 . . . 3 1 . . . . Energy Cannon 15 | . . . . . . . 2 3 . . 1 9 Ballistic Gun 5 | . 2 . . . . . 2 1 . . . . Ballistic Cannon . | . . . . . . . . . . . . . Launcher 1 | . . . . . . . . . . . . 1 Special Weapon . | . . . . . . . . . . . . . Impact Weapon 2 | . . . . . . . . . . . 1 1 Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 6 | . 1 . . . . . . 2 . . 1 2 Parts Lost 17 | . . . . . . . . . . 1 . 16 Power 1 | . . . . . . . . . . . . 1 Propulsion 6 | . . . . . . . . . . . . 6 Utility 6 | . . . . . . . . . . 1 . 5 Weapon 4 | . . . . . . . . . . . . 4 Highest Loss Streak 9 | . . . . . . . . . . 1 . 9 To Critical Strikes . | . . . . . . . . . . . . . Average Slot Usage (%) 95 | . 98 100 88 96 97 88 98 100 100 100 99 83 Engine 11 | . 6 . . 5 11 11 9 15 15 15 15 9 Core 1 | . 7 14 11 5 . . . . . . . . Treads 24 | . 5 28 33 33 33 33 36 30 30 30 30 9 Leg 4 | . 22 . . . . . . . . . . 12 Device 9 | . 13 14 11 11 11 11 16 7 7 7 10 5 Storage 9 | . 14 14 11 18 19 11 9 7 7 7 7 9 Processor 9 | . . . . . . . 3 15 15 15 15 12 Protection 4 | . . . . . . . 5 7 7 6 4 5 Energy Gun 5 | . 6 28 22 22 22 22 9 1 . . . . Energy Cannon 9 | . . . . . . . 5 13 15 15 13 14 Ballistic Gun 1 | . 20 . . . . . 3 . . . . . Naked Turns . | . . . . . . . . . . . . . Heaviest Build 112 | 12 32 32 32 112 112 52 64 82 82 78 103 99 Greatest Support 84 | 20 40 40 60 60 60 60 80 80 80 80 80 84 Greatest Overweight (x) 2 | . 1 . . 1 1 . . 1 1 . 1 2 Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 25 | . 15 15 15 25 25 20 20 20 20 20 20 20 Average Capacity 19 | . 14 15 15 21 23 20 20 20 20 20 20 20 Most Carried 20 | . 15 15 15 16 16 16 20 20 20 20 20 20 Average Carried 17 | . 13 15 14 15 15 15 18 19 20 19 19 16 Final Capacity 25 | 8 15 15 15 25 20 20 20 20 20 20 20 20 Final Carried 20 | 6 15 15 15 15 15 16 20 20 20 19 20 17 Class Distribution -------------------- 54% | Scavenger-Mutant 43% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Zion Mutant | -7/Deep Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ----------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Matter Collected 1406 | 200 138 101 30 20 . 1 240 270 10 55 61 280 Remotely . | . . . . . . . . . . . . . Salvage Created 2583 | . 355 401 58 56 . 133 609 551 . 93 . 327 Parts 137 | . 25 12 3 . . 12 45 29 . 4 . 7 Haulers Intercepted 2 | . 1 . . . . . 1 . . . . . Recyclers Shooed 1 | . . . . . . 1 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 5 | . . . . . . . . . . 4 1 . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Combat Hostiles Destroyed 46 | . 7 5 1 1 . 3 15 6 . 4 . 4 Guns 23 | . 6 4 . . . 2 11 . . . . . Cannons 14 | . . . . . . . 3 6 . 4 . 1 AOE 6 | . 1 1 1 1 . 1 . . . . . 1 Classes Destroyed 14 | . 5 1 1 1 . . 2 1 . . . 3 Worker 2 | . 2 . . . . . . . . . . . Builder 1 | . 1 . . . . . . . . . . . Hauler 2 | . 1 . . . . . 1 . . . . . Recycler 5 | . . 2 . . . 1 . 2 . . . . Watcher 3 | . . . . . . . 2 1 . . . . Swarmer 18 | . 3 1 . . . 3 7 . . 4 . . Grunt 12 | . 4 4 . . . . 3 1 . . . . Brawler 1 | . . . . 1 . . . . . . . . Sentry 9 | . . . 1 . . . 4 4 . . . . Hunter 1 | . . . . . . . 1 . . . . . Programmer 1 | . . . . . . . . 1 . . . . Z-Technician 4 | . . . . . . . . . . . . 4 Z-Light 1 | . . . . . . . . . . . . 1 Golem 2 | . . . . . . . . . . . . 2 Best Kill Streak 5 | . 5 3 1 1 . 3 4 4 . 2 . 3 Combat Bots Only 4 | . 3 2 1 1 . 3 4 3 . 2 . 2 Max Kills in Single Turn 3 | . 3 2 1 1 . 1 2 1 . 1 . 1 Gunslinging 1 | . 1 . . . . . 1 . . . . . Exploded 1 | . 1 1 1 1 . 1 . . . . . 1 Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . 1 Z-Imprinter (-7/Deep Caves) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Damage Taken 4898 | . 309 150 31 . . 107 519 232 . 557 . 2993 Core 887 | . 69 29 15 . . 16 37 50 . 44 . 627 Absorbed by Shields 502 | . . . . . . . 110 224 . 168 . . Regen/Repaired (Parts) 96 | . 77 . . . . . 19 . . . . . Core Remaining (%) 86 | 100 . 60 . . . 92 93 . . . . . Volleys Fired 165 | . 25 11 1 1 . 6 38 24 . 18 . 41 Largest 2 | . 2 2 2 2 . 2 2 2 . 2 . 2 Hottest 138 | . 90 90 90 90 . 90 138 95 . 95 . 119 Shots Fired 313 | . 50 22 2 2 . 12 74 45 . 28 . 78 Gun 134 | . 50 22 2 2 . 12 46 . . . . . Cannon 175 | . . . . . . . 28 45 . 28 . 74 Launcher 4 | . . . . . . . . . . . . 4 Special . | . . . . . . . . . . . . . Kinetic 51 | . 39 . . . . . 12 . . . . . Thermal 175 | . . . . . . . 42 45 . 28 . 60 Explosive 4 | . . . . . . . . . . . . 4 Electromagnetic 83 | . 11 22 2 2 . 12 20 . . . . 14 Robot Hit Streak 18 | . 9 7 6 3 . 5 15 8 . 4 . 18 Robot Miss Streak 4 | . 4 3 . 1 . 3 3 3 . 4 . 3 Penetration Max . | . . . . . . . . . . . . . Secondary Targets 4 | . 2 . . . . . 2 . . . . . Max Gunslinging Chain 1 | . 1 . . . . . 1 . . . . . Shots Hit Robots 192 | . 31 19 2 2 . 8 49 24 . 14 . 43 Core Hits 98 | . 15 14 2 2 . 5 25 14 . 4 . 17 Critical Kills . | . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . Critical Strikes 1 | . . . . . . . 1 . . . . . Burn 1 | . . . . . . . 1 . . . . . Melee Attacks 24 | . . . . . . . . . . . 20 4 Impact 24 | . . . . . . . . . . . 20 4 Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 4813 | . 638 412 68 59 . 136 994 660 . 463 . 1383 Guns 1515 | . 446 330 18 21 . 98 602 . . . . . Cannons 2526 | . . . . . . . 366 660 . 463 . 1037 Explosions 721 | . 181 82 50 38 . 24 . . . . . 346 Melee . | . . . . . . . . . . . . . Ramming 51 | . 11 . . . . 14 26 . . . . . Kinetic 467 | . 340 . . . . . 127 . . . . . Thermal 2839 | . 181 82 50 38 . 24 559 660 . 463 . 782 Explosive 346 | . . . . . . . . . . . . 346 Electromagnetic 1110 | . 106 330 18 21 . 98 282 . . . . 255 Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 3 | . 3 3 . . . . . . . . . . Average Corruption 2 | . 2 3 . . . . . . . . . . Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 13 | . 7 6 . . . . . . . . . . Message Errors 6 | . 3 3 . . . . . . . . . . Matter Fused 3 | . 2 1 . . . . . . . . . . Heat Flow Errors 1 | . 1 . . . . . . . . . . . Data Loss (minor) 2 | . 1 1 . . . . . . . . . . Data Loss (major) 1 | . . 1 . . . . . . . . . . Overload Shots 1 | . . . . . . . . 1 . . . . Overflow Damage 82 | . . . . . . . 7 2 . 10 . 63 Projectiles 82 | . . . . . . . 7 2 . 10 . 63 Explosions . | . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 74 | . . 40 . . . 34 . . . . . . Shots 2 | . . 1 . . . 1 . . . . . . Rammed 2 | . 1 . . . . 1 . . . . . . Targets Rammed 6 | . 4 . . . . 1 1 . . . . . Kicked 3 | . 3 . . . . . . . . . . . Crushed 1 | . . . . . . . 1 . . . . . Highest Temperature 279 | . 103 192 27 27 . 117 199 279 . 219 . 269 Average Temperature 87 | . 36 72 15 15 . 51 78 95 . 127 . 103 Received Heat Transfer 1218 | . 162 63 9 . . . 192 81 . . . 711 Siege Activations . | . . . . . . . . . . . . . Robots Corrupted 3 | . . . . . . . 1 . . . . 2 Combat Hostiles 3 | . . . . . . . 1 . . . . 2 Parts Fried 4 | . . 1 . . . . 3 . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 1 | . . . . . . . . 1 . . . . Heat Transferred 3507 | . 250 100 . 100 . . 999 888 . 629 . 541 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 5 | . 1 1 1 1 . 1 . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Peak Influence 330 | . 142 191 51 101 . 83 216 330 . . . . Initial 89 | . . 55 . 19 . . 31 89 . . . . Average 88 | . 58 135 23 66 . 50 76 126 . . . . Maximum Alert Level 1 | . . . . . . . 1 1 . . . . Low Security (%) 98 | . 100 100 100 100 . 100 94 98 . . . . Level 1 1 | . . . . . . . 5 1 . . . . Level 2 . | . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 3 | . 1 . . . . . . 2 . . . . Investigation 1 | . 1 . . . . . . . . . . . Extermination . | . . . . . . . . . . . . . Reinforcement . | . . . . . . . . . . . . . Assault 1 | . . . . . . . . 1 . . . . Garrison 1 | . . . . . . . . 1 . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Distress Signals 2 | . 1 . . . . . 1 . . . . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 65 | . 16 4 1 3 . 3 19 7 . 5 . 7 Peak Tracking Total 5 | . 4 2 . 3 . 3 5 2 . 4 . 3 Tactical Retreats 3 | . . . . . . . . . . 1 . 2 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Traps Triggered 3 | . 3 . . . . . . . . . . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused 1 | . . . . . . . . . . . . 1 Traps Extracted . | . . . . . . . . . . . . . Installed 1 | . . . . . . . . . . . . 1 Triggered . | . . . . . . . . . . . . . Fabricated Traps 1 | . . . . . . . . . . . . 1 Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ---------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Machines Disabled 3 | . . . . . . . 2 1 . . . . Max in Single Turn 1 | . . . . . . . 1 1 . . . . Garrison Access 1 | . . . . . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Machines Accessed 16 | . 4 . 1 . 1 . 6 4 . . . . Terminals 11 | . 3 . 1 . . . 5 2 . . . . Fabricators 1 | . . . . . . . . 1 . . . . Repair Stations 2 | . 1 . . . . . 1 . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . 1 . . . . Total Hacks 42 | . 12 . 4 . 1 . 12 13 . . . . Successful 21 | . 9 . 2 . 1 . 7 2 . . . . Failed 21 | . 3 . 2 . . . 5 11 . . . . Catastrophic 7 | . . . 1 . . . 2 4 . . . . Database Lockouts . | . . . . . . . . . . . . . Manual 27 | . 8 . 3 . . . 7 9 . . . . Terminals 32 | . 8 . 4 . . . 10 10 . . . . Fabricators 2 | . . . . . . . . 2 . . . . Repair Stations 6 | . 4 . . . . . 2 . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . 1 . . . . Terminal Hacks 11 | . 2 . 2 . 1 . 4 2 . . . . Record 1 | . . . . . 1 . . . . . . . Robot Analysis 6 | . 2 . 1 . . . 2 1 . . . . Branch Access Points 1 | . . . . . . . . 1 . . . . Terminal Index 1 | . . . . . . . 1 . . . . . Unreport Threat 1 | . . . . . . . 1 . . . . . Locate Traps 1 | . . . 1 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks 6 | . 4 . . . . . 2 . . . . . Scan Component 3 | . 2 . . . . . 1 . . . . . Repair 3 | . 2 . . . . . 1 . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks 4 | . 3 . . . . . 1 . . . . . Terminals 4 | . 3 . . . . . 1 . . . . . Assimilate 1 | . 1 . . . . . . . . . . . Botnet 3 | . 2 . . . . . 1 . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 15 | . 4 . 1 . . . 6 4 . . . . Full Trace Events . | . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired 3 | . 2 . . . . . 1 . . . . . Time 88 | . 52 . . . . . 36 . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ------------ Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . 2 . . . . Machine Destruction 2 | . . . . . . . . 2 . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Total Allies 3 | . 1 . . 2 . . . . . . . . Largest Group 2 | . 1 . . 2 2 . . . . . . . Highest-Rated Group 51 | . 10 . . 51 51 . . . . . . . Highest-Rated Ally 31 | . 10 . . 31 31 . . . . . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks 3 | . . . . 3 . . . . . . . . Total Damage 64 | . . . . 64 . . . . . . . . Kills 2 | . . . . 2 . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Robot Analysis Total 6 | . 2 . 1 . . . 2 1 . . . . Derelict Logs Recovered 3 | . . . . . . . . . . 1 2 . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ------------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Turns Passed 9283 | . 719 400 152 232 421 162 1048 1015 383 538 2208 2005 Spaces Moved 4307 | 1 313 230 91 110 193 79 507 535 236 299 1075 638 Core . | . . . . . . . . . . . . . Treads 3807 | . 75 230 91 110 193 79 507 535 236 299 1075 377 Legs 500 | 1 238 . . . . . . . . . . 261 Wheels . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 120 | 120 120 160 160 160 160 160 160 160 162 162 162 162 Average Speed 173 | 120 177 160 160 205 217 160 160 167 162 162 162 205 Slowest Speed 310 | 120 190 160 160 240 240 160 160 242 242 162 242 310 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 42 | 2 49 59 13 35 54 23 48 15 45 50 84 72 Regions Visited 12 Branch Regions 8 Pre-discovered Areas 5 | . . . . . 1 . . . . . 4 . Known Exits Taken 4 | . . . . . . . . 1 1 1 1 . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 1 . . . . . Scrap Searched 5 | . . . . 1 . . . . 1 . 3 . Spaces Dug 6 | . . . . . . . . 1 . . 1 4 Terrain Destroyed 59 | . 4 7 . 4 . 8 6 5 . 6 1 18 Melee 5 | . . . . . . . . . . . 1 4 Projectile 21 | . . . . . . . 6 5 . 6 . 4 AOE 33 | . 4 7 . 4 . 8 . . . . . 10 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Total 5787 | . 428 240 96 115 195 102 680 608 236 322 1515 1250 Wait 1035 | . 42 . . . . 16 71 . . . 389 517 Move 4295 | . 312 229 90 109 192 78 506 534 235 298 1074 638 Hop . | . . . . . . . . . . . . . Pick Up 72 | . 19 . 2 1 . 1 20 6 . . 12 11 Fast Attach 21 | . 3 . . 2 . . 5 5 . . 1 5 Attach 29 | . 3 . 2 . . . 2 4 . 1 3 14 Detach . | . . . . . . . . . . . . . Swap 54 | . 6 . . . 1 . 13 18 1 5 3 7 Drop 85 | . 14 . 1 2 2 . 24 17 . . 13 12 Fire 165 | . 25 11 1 1 . 6 38 24 . 18 . 41 Melee 24 | . . . . . . . . . . . 20 4 Ram . | . . . . . . . . . . . . . Kick 3 | . 3 . . . . . . . . . . . Crush 3 | . 1 . . . . 1 1 . . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . Trap 1 | . . . . . . . . . . . . 1 Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines -9/Materials -9/Mines -9/Exiles -8/Mines -8/Materials -7/Factory (discovered 4 exits: *Fac x2 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: Fac / *Zio) -7/Zion (discovered 2 exits: *Dee / [*Pro]) -7/Deep Caves History --------- Turn | Location | Event 1 | -11/Junkyard | Discovered new exit (range 0) 1 | -11/Junkyard | Entered Materials 205 | -10/Materials | Discovered new exit (range 8) 302 | -10/Materials | Build established: Mutant 408 | -10/Materials | Repaired Assault Rifle 436 | -10/Materials | Repaired Assault Rifle 694 | -10/Materials | Discovered new exit (range 15) 720 | -10/Materials | Entered Mines 1113 | -10/Mines | Discovered new exit (range 4) 1120 | -10/Mines | Entered Materials 1120 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1201 | -9/Materials | Discovered new exit (range 12) 1272 | -9/Materials | Entered Mines 1298 | -9/Mines | Met a Derelict bent on vengeance 1495 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1495 | -9/Mines | Discovered new exit (range 5) 1504 | -9/Mines | Entered Exiles 1504 | -9/Exiles | Accompanied by 2 allies 1534 | -9/Exiles | Led the pair of lost Derelicts to a safe place 1564 | -9/Exiles | Met 8R-AWN 1603 | -9/Exiles | Met EX-HEX 1716 | -9/Exiles | Met EX-DEC 1761 | -9/Exiles | Learned location of Zion (-7) 1903 | -9/Exiles | Discovered new exit (range 15) 1925 | -9/Exiles | Entered Mines 2079 | -8/Mines | Discovered new exit (range 6) 2087 | -8/Mines | Entered Materials 2087 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2737 | -8/Materials | Build established: Scavenger-Mutant 2755 | -8/Materials | Repaired Corrupted Lgt. Treads 3089 | -8/Materials | Discovered new exit (range 8) 3135 | -8/Materials | Entered Factory 3135 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 3469 | -7/Factory | Garrison activated, responded to threat 3633 | -7/Factory | Discovered new exit (range 4) 3639 | -7/Factory | Identified exit to Factory 3863 | -7/Factory | Identified exit to Lower Caves 3946 | -7/Factory | Discovered exit to Factory (range 13) 4150 | -7/Factory | Entered Lower Caves 4521 | -7/Lower Caves | Discovered new exit (range 9) 4532 | -7/Lower Caves | Identified exit to Lower Caves 4533 | -7/Lower Caves | Entered another Lower Caves area 5056 | -7/Lower Caves | Discovered new exit (range 9) 5069 | -7/Lower Caves | Identified exit to Zion 5071 | -7/Lower Caves | Entered Zion 5153 | -7/Zion | Discovered new exit (range 13) 5209 | -7/Zion | Found Prototype Device 5247 | -7/Zion | Identified Bomb Factory No. 2 5970 | -7/Zion | Learned location of Warlord (-5) 6423 | -7/Zion | Found Prototype Launcher 6494 | -7/Zion | Identified Gui. Missile Launcher 6816 | -7/Zion | Found Gui. Missile Launcher 7120 | -7/Zion | Discovered new exit (range 3) 7277 | -7/Zion | Identified exit to Deep Caves 7279 | -7/Zion | Entered Deep Caves 7517 | -7/Deep Caves | Attacked by Z-Imprinter 7593 | -7/Deep Caves | Z-Facility disabled 7601 | -7/Deep Caves | Destroyed Z-Imprinter 7624 | -7/Deep Caves | Lost 9 parts (4n3u2w) 7820 | -7/Deep Caves | Build established: Mutant 7860 | -7/Deep Caves | Found Prototype Protection 8237 | -7/Deep Caves | Spotted as-66332 8245 | -7/Deep Caves | Core integrity fell below 50% 8259 | -7/Deep Caves | Core integrity fell below 20% 8284 | -7/Deep Caves | Lost 6 parts (1p2n1u2w) 8299 | -7/Deep Caves | Destroyed as-66332 8315 | -7/Deep Caves | Found GOLEM Unit 8761 | -7/Deep Caves | Identified Zio. Heavy Carapace 9199 | -7/Deep Caves | Spotted as-38578 9284 | -7/Deep Caves | Destroyed by as-38578 with Assembled Focal Cannon Last Messages --------------- 08581_ Asb. Alloy Leg integration complete. 08587_ Dropped Hvy. Ion Engine. 08588_ Dropped Imp. Ion Engine. 08589_ GOLEM Unit beginning Asb. Flux Generator integration. 08705_ Asb. Flux Generator integration complete. 08715_ Discarded Imp. Signal Interpreter. 08716_ GOLEM Unit beginning Asb. Biocell Array integration. 08732_ Asb. Biocell Array integration complete. 08735_ Acquired 109 matter. 08741_ Acquired Reflective Plating. 08744_ Acquired Imp. Ion Engine. 08747_ Acquired Disposable Heat Sink. 08750_ Acquired Hvy. Ion Engine. 08758_ Acquired 70 matter. 08760_ Discarded GOLEM Unit. 08761_ Identified Zio. Heavy Carapace. 08762_ Acquired 10 matter. 09204_ as-38578: "DSI9AT1D G8OHIBQ29FWG 26R186 QD12WHW8W33 TDK1 81FTS" 09284_ Destroyed Prototype Device. 09284_ Zio. Heavy Carapace destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ?????????????????????????????????????????######? | | ????????????????????????????????????????## ## | | ???????????????????????????????????????## # | | ??????????????????????????????????????## | | ?????????? ??????????###????????????## | | ?????????? ????????# #???????????## | | ????????? ??????# #??????????## | | ?????????"" ????#@#???######?# ## | | ????????" ??# #???# # ### ##### | | ????????" # ###### #???## ## | | ????????" ] G #????##### | | ????????# #### #????????? | | ?????????" ##?# #????????? | | ?????????" ###??## ##???????? | | ?????????" ??????## ##??????# | | ?????????" g#?###??## ##?????# | | ?????????" ??# #??# ##????# | | ????????# ### #### ##??## | | ????????# # # #### | | ????????# #### ## | | ????????# #### | | ????????# b ### | | ????????? ###?## ### | | ????????? ! ##???#### ##?? | | ?????????? #??###### ##??? | | ?????????? #?## ## ##???? | | ?????????? !*! #?# ## ##????? | | ??????????? ! ! #?# # ##????? | | ??????????? ! #?# #????? | | ??????????? / #??# ##???? | | ??????????? * * #??## / ##??? | | ?????????? | ##??####### #### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 41 Coolant Potential 50 Energy Generation 45 Energy Capacity 1100 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 1200 Resistance: TH 10 Evasion (%) 55 Targeting Accuracy 6 Recoil Reduction 4 Authchip Count 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SmallGrenadeTerrabomb Manual? 0 Play Time 00:39:39 Cumulative 831.1 hours Start 2023.03.08 @ 21:29:25 End 2023.03.09 @ 07:53:41 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1251 Rogue 1251 Adventurer 0 Explorer 0 Win Type - Total 80 Types 47/1/13/14/4/0/0/1/0 Lore% 92 Gallery% 92 Achievement% 85 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 14/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3189232d-95d5-49dc-85be-e6898bf96efb