Cogmind - Beta 9.6 *** ADVENTURER MODE // 2020.06.30 @ 15:35:15 Player: nutrag Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (7) 1400 Robots Destroyed (93) 465 Value Destroyed (2632) 2632 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (202) 202 TOTAL SCORE: 5779 Bonus ------- High Alert Combat Kills 202 Cogmind --------- Core Integrity 0/550 Matter 25/300 Energy 100/100 System Corruption 5% Temperature Cool (377) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Targeting Computer > --- WEAPON (3) ------- High-powered Shotgun > --- INVENTORY (4) ---- (None) Peak State ------------ > --- POWER ------------ Light Ion Engine Improved Ion Engine > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg Titanium Leg > --- UTILITY ---------- Cryofiber Web Advanced Weight Redist. System Light Armor Plating > --- WEAPON ----------- Autogun High-powered Shotgun High-powered Shotgun > --- INVENTORY -------- Particle Gun Flak Cannon [Rating: 25] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Hover Unit Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Hover Unit Hover Unit Flight Unit Flight Unit Utility Advanced Weight Redist. System Device Advanced Weight Redist. System Storage High-capacity Battery Processor Seismic Analyzer Protection Hardened Light Armor Plating Weapon Mini Grenade Launcher Energy Gun Improved EM Shotgun Energy Cannon Light EM Pulse Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Flak Cannon Launcher Mini Grenade Launcher Special Weapon Plasma Cutter Build | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Slots Evolved 4 | . . . 2 . . . 2 Power 1 | . . . . . . . 1 Propulsion 1 | . . . . . . . 1 Utility 1 | . . . 1 . . . . Weapon 1 | . . . 1 . . . . Parts Attached 82 | 6 20 8 11 . . 4 33 Power 13 | 1 1 3 1 . . 1 6 Engine 11 | 1 1 3 1 . . . 5 Core 2 | . . . . . . 1 1 Reactor . | . . . . . . . . Propulsion 26 | 2 7 2 2 . . . 13 Treads 1 | . . . . . . . 1 Leg 10 | . . . . . . . 10 Wheel 8 | 2 3 2 . . . . 1 Hover 4 | . 2 . 2 . . . . Flight 3 | . 2 . . . . . 1 Utility 16 | 1 5 1 4 . . 1 4 Device 6 | . 1 . 3 . . 1 1 Storage 4 | 1 2 1 . . . . . Processor 2 | . . . . . . . 2 Hackware . | . . . . . . . . Protection 4 | . 2 . 1 . . . 1 Artifact . | . . . . . . . . Weapon 27 | 2 7 2 4 . . 2 10 Energy Gun 4 | 1 . . 1 . . . 2 Energy Cannon 1 | . . . . . . 1 . Ballistic Gun 9 | 1 1 . 1 . . 1 5 Ballistic Cannon 3 | . . . 1 . . . 2 Launcher 2 | . . . 1 . . . 1 Special Weapon 8 | . 6 2 . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 1 | . . . 1 . . . . Parts Lost 36 | . 6 4 3 . . 1 22 Power 4 | . . . . . . . 4 Propulsion 10 | . 2 2 1 . . . 5 Utility 4 | . . . . . . . 4 Weapon 18 | . 4 2 2 . . 1 9 Highest Loss Streak 12 | . 3 4 1 . . 1 12 Average Slot Usage (%) 93 | . 83 89 92 100 100 99 90 Engine 11 | . 14 14 11 11 11 . 12 Core 1 | . . . . . . 10 3 Leg 4 | . . . . . . . 21 Wheel 4 | . 13 6 13 . . . . Hover 12 | . 5 11 5 22 22 22 2 Device 13 | . 5 . 11 22 22 21 15 Storage 5 | . 11 14 9 . . . . Protection 10 | . 10 14 11 11 11 11 5 Energy Gun 5 | . 3 . 7 11 11 3 3 Ballistic Gun 9 | . 14 . 3 11 11 11 13 Ballistic Cannon 1 | . . . 4 . . . 3 Launcher 6 | . . . 10 11 11 11 3 Special Weapon 5 | . 3 27 4 . . . . Naked Turns . | . . . . . . . . Heaviest Build 27 | 8 11 10 25 20 20 20 27 Greatest Support 51 | 20 20 20 21 21 21 21 51 Greatest Overweight (x) 3 | . 3 3 2 . . . 3 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 4 | 4 4 4 4 4 4 4 4 Average Capacity 4 | 4 4 4 4 4 4 4 4 Most Carried 4 | 4 4 4 4 4 4 4 4 Average Carried 3 | 1 3 3 3 3 4 3 2 Final Capacity 4 | 4 4 4 4 4 4 4 4 Final Carried 4 | 3 4 4 4 4 4 4 . Class Distribution -------------------- 38% | Mutant 21% | Scavenger-Tank 19% | Scavenger-Bomber 10% | Bomber 4% | Tank 3% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Tank | -9/Materials Scavenger-Tank | -9/Mines Scavenger-Bomber | -9/Exiles Bomber | -8/Mines Scavenger-Bomber | -8/Materials Resources | -11 -10 -10 -9 -9 -9 -8 -8 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Matter Collected 2047 | 294 281 100 234 77 . 240 821 Remotely . | . . . . . . . . Salvage Created 2566 | 80 417 49 305 24 . 360 1331 Parts 162 | 6 26 3 23 5 . 19 80 Haulers Intercepted 1 | . . . . . . . 1 Recyclers Shooed 3 | . . . . . . . 3 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Combat Hostiles Destroyed 71 | 1 14 2 8 4 . 12 30 Guns 31 | 1 12 . . 1 . 2 15 Cannons 11 | . 2 2 2 . . . 5 AOE 29 | . . . 6 3 . 10 10 Classes Destroyed 11 | 3 1 . 5 . . . 2 Worker 6 | 1 . . 2 . . . 3 Builder 6 | . . . 1 . . . 5 Tunneler 5 | 1 . 1 . . . 1 2 Hauler 1 | . . . . . . . 1 Recycler 1 | . . . 1 . . . . Watcher 3 | . . . 1 . . . 2 Swarmer 22 | . 8 . 3 4 . 3 4 Grunt 37 | 1 6 2 2 . . 7 19 Brawler 4 | . . . 1 . . 2 1 Duelist 1 | . . . . . . . 1 Sentry 7 | . . . 2 . . . 5 Best Kill Streak 11 | 2 4 2 5 4 . 4 11 Combat Bots Only 6 | 1 4 2 3 4 . 3 6 Max Kills in Single Turn 3 | 1 2 1 3 3 . 3 3 Gunslinging 1 | . 1 . . . . . 1 Exploded 2 | . . . 2 2 . 2 2 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Scr Mat Min Mat Min Exi Min Mat Damage Taken 3714 | 18 613 231 184 40 . 294 2334 Core 829 | . 112 70 30 4 . 53 560 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 68 | 100 . 27 . . . 78 . Volleys Fired 199 | 10 52 8 14 3 . 20 92 Largest 3 | 2 2 2 3 3 . 3 3 Hottest 200 | 70 70 200 114 98 . 111 145 Shots Fired 384 | 14 75 12 23 8 . 43 209 Gun 248 | 14 59 . 4 5 . 26 140 Cannon 52 | . . . 10 . . 3 39 Launcher 56 | . . . 9 3 . 14 30 Special 28 | . 16 12 . . . . . Kinetic 233 | 10 47 . 12 3 . 20 141 Thermal 73 | 4 28 12 . . . . 29 Explosive 40 | . . . 9 3 . 14 14 Electromagnetic 38 | . . . 2 2 . 9 25 Robot Hit Streak 14 | 7 9 6 4 3 . 14 11 Robot Miss Streak 4 | 1 2 1 3 1 . 1 4 Penetration Max . | . . . . . . . . Secondary Targets 3 | . 1 . . . . . 2 Max Gunslinging Chain 1 | . 1 . . . . . 1 Shots Hit Robots 266 | 8 53 10 9 4 . 37 145 Core Hits 181 | 5 21 4 17 6 . 28 100 Critical Hits 7 | . 2 1 . . . . 4 Critical Kills 4 | . 1 1 . . . . 2 Critical Parts Destroyed 3 | . 1 . . . . . 2 Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 6668 | 94 589 187 794 184 . 1298 3522 Guns 2525 | 94 503 . 30 18 . 347 1533 Cannons 749 | . . . 118 . . 37 594 Explosions 3121 | . . . 646 166 . 914 1395 Melee . | . . . . . . . . Ramming . | . . . . . . . . Kinetic 2456 | 43 378 . 118 . . 243 1674 Thermal 980 | 51 211 187 62 . . 38 431 Explosive 2369 | . . . 584 166 . 876 743 Electromagnetic 863 | . . . 30 18 . 141 674 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 5 | . . . . . . . 5 Average Corruption 4 | . . . . . . . 4 Corruption Purged . | . . . . . . . . Effects 13 | . . . . . . . 13 Message Errors 4 | . . . . . . . 4 Matter Fused 4 | . . . . . . . 4 Parts Rejected 1 | . . . . . . . 1 Targeting Errors 2 | . . . . . . . 2 Weapon Failures 2 | . . . . . . . 2 Overload Shots . | . . . . . . . . Overflow Damage 205 | . . . 39 . . 51 115 Projectiles . | . . . . . . . . Explosions 205 | . . . 39 . . 51 115 Melee . | . . . . . . . . Knockbacks 7 | . . . . . . . 7 Impact . | . . . . . . . . Kinetic 7 | . . . . . . . 7 Secondary . | . . . . . . . . Self-Inflicted Damage 335 | . . . 61 32 . 95 147 Shots 17 | . . . 2 1 . 4 10 Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 555 | 62 226 353 60 110 . 179 555 Average Temperature 172 | 28 110 191 24 48 . 79 224 Received Heat Transfer 1701 | 12 135 168 36 . . 135 1215 Effects 29 | . . 1 . . . . 28 Shutdowns 9 | . . . . . . . 9 Energy Bleed 5 | . . . . . . . 5 Interference 6 | . . . . . . . 6 Matter Decay 3 | . . 1 . . . . 2 Short Circuit 4 | . . . . . . . 4 Damage (minor) 2 | . . . . . . . 2 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 2 | . . . . . . . 2 Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 2 | 1 . 1 . . . . . Heat Transferred 2191 | 148 666 448 100 . . 50 779 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 6 | . . . 1 . . 1 4 Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Peak Influence 667 | 30 351 71 340 136 . 395 667 Average Influence 181 | 2 181 31 175 34 . 223 434 Maximum Alert Level 2 | . 1 . 1 . . 1 2 Low Security (%) 64 | 100 64 100 47 100 . 52 17 Level 1 20 | . 35 . 52 . . 47 12 Level 2 15 | . . . . . . . 69 Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 9 | . 2 . 1 . . . 6 Investigation 6 | . 2 . 1 . . . 3 Extermination . | . . . . . . . . Reinforcement 3 | . . . . . . . 3 Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Construction Impeded 2 | . . . . . . . 2 Haulers Reinforced . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Scr Mat Min Mat Min Exi Min Mat Distress Signals 3 | . . . . . . . 3 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 89 | 1 17 4 8 3 . 12 44 Peak Tracking Total 6 | 1 4 2 3 4 . 3 6 Tactical Retreats 2 | . . 1 . . . . 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Traps Triggered 4 | . 3 . . . . . 1 Indirectly 1 | . . . . . . . 1 Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Machines Disabled 13 | . . . 9 . . 2 2 Max in Single Turn 3 | . . . 3 . . 1 1 Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Fab Network Shutdowns . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Scr Mat Min Mat Min Exi Min Mat Machines Accessed 15 | . 3 . 3 . 4 1 4 Terminals 7 | . 2 . 2 . . 1 2 Fabricators . | . . . . . . . . Repair Stations 2 | . . . 1 . . . 1 Recycling Units 1 | . 1 . . . . . . Scanalyzers 1 | . . . . . . . 1 Garrison Access . | . . . . . . . . Total Hacks 85 | . 15 . 10 . 48 3 9 Successful 72 | . 11 . 5 . 48 2 6 Failed 13 | . 4 . 5 . . 1 3 Catastrophic 2 | . . . 2 . . . . Database Lockouts . | . . . . . . . . Manual 2 | . 1 . . . 1 . . Terminals 23 | . 10 . 7 . . 3 3 Fabricators . | . . . . . . . . Repair Stations 6 | . . . 3 . . . 3 Recycling Units 5 | . 5 . . . . . . Scanalyzers 3 | . . . . . . . 3 Garrison Access . | . . . . . . . . Terminal Hacks 62 | . 8 . 2 . 48 2 2 Record 53 | . 3 . 1 . 48 . 1 Prototype ID Bank 2 | . 1 . . . . . 1 Dispatch Records 2 | . 1 . . . . 1 . Hauler Manifests 1 | . 1 . . . . . . Registered Components 1 | . 1 . . . . . . Zone Layout 3 | . 1 . 1 . . 1 . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 4 | . . . 3 . . . 1 Scan Component 3 | . . . 2 . . . 1 Repair 1 | . . . 1 . . . . Recycling Unit Hacks 3 | . 3 . . . . . . Report Inventory 2 | . 2 . . . . . . Retrieve Components 1 | . 1 . . . . . . Scanalyzer 3 | . . . . . . . 3 Insert Component 2 | . . . . . . . 2 Analyze 1 | . . . . . . . 1 Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 10 | . 3 . 3 . . . 4 Full Trace Events 7 | . 3 . 2 . . . 2 Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 1 | . . . . . . . 1 Parts Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 1 | . . . 1 . . . . Time 32 | . . . 32 . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 1 | . . . . . . . 1 Part Schematics Acquired 1 | . . . . . . . 1 Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Scr Mat Min Mat Min Exi Min Mat Total Allies 1 | . . . . 1 . . . Largest Group 1 | . . . . 1 . . . Highest-Rated Group 31 | . . . . 31 . . . Highest-Rated Ally 31 | . . . . 31 . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 3 | . . 2 . 1 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Turns Passed 4646 | 196 557 800 470 595 622 526 880 Spaces Moved 4108 | 126 371 789 456 609 700 642 415 Core 246 | 47 53 125 . . . . 21 Treads 2 | . . . . . . . 2 Legs 297 | . . . . . . . 297 Wheels 876 | 79 234 227 335 . . . 1 Hover 2687 | . 84 437 121 609 700 642 94 Flight . | . . . . . . . . Fastest Speed 50 | 50 56 56 56 56 56 56 50 Average Speed 73 | 68 91 85 86 56 56 56 106 Slowest Speed 200 | 80 200 200 116 56 56 56 200 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered 1 | . . . . . . . 1 Exploration Rate (%) 61 | 5 39 100 34 99 93 92 30 Regions Visited 7 Branch Regions 4 Pre-discovered Areas 3 | . . 2 . . 1 . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . Scrap Searched 7 | . . 2 . 3 . 2 . Spaces Dug . | . . . . . . . . Terrain Destroyed 340 | . . 2 65 32 . 130 111 Melee . | . . . . . . . . Projectile 2 | . . 2 . . . . . AOE 338 | . . . 65 32 . 130 111 Actions | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Scr Mat Min Mat Min Exi Min Mat Total 5350 | 223 495 880 512 856 929 771 684 Wait 869 | 73 39 68 13 243 230 103 100 Move 4101 | 125 370 788 455 608 699 641 415 Hop . | . . . . . . . . Pick Up 60 | 9 10 5 9 1 . 1 25 Fast Attach 14 | . 2 . 6 . . 2 4 Attach 37 | 6 8 4 1 . . 1 17 Detach 1 | . 1 . . . . . . Swap 31 | . 10 4 4 . . 1 12 Drop 38 | . 3 3 10 1 . 2 19 Fire 199 | 10 52 8 14 3 . 20 92 Melee . | . . . . . . . . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: *Min x2) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 178 | -11/Scrapyard | Discovered new exit (range 8) 197 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 424 | -10/Materials | Discovered new exit (range 16) 457 | -10/Materials | Discovered new exit (range 14) 636 | -10/Materials | Discovered new exit (range 12) 723 | -10/Materials | Lost 3 parts (3w) 754 | -10/Materials | Entered Mines 783 | -10/Mines | Learned location of Storage (-8) 993 | -10/Mines | Discovered new exit (range 8) 1090 | -10/Mines | Core integrity fell below 50% 1132 | -10/Mines | Lost 4 parts (2n2w) 1550 | -10/Mines | Discovered new exit (range 5) 1554 | -10/Mines | Entered Materials 1554 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1769 | -9/Materials | Discovered new exit (range 9) 1875 | -9/Materials | Repaired Imp. Light Cannon? 2024 | -9/Materials | Entered Mines 2043 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2043 | -9/Mines | Discovered new exit (range 5) 2077 | -9/Mines | Discovered new exit (range 14) 2095 | -9/Mines | Discovered new exit (range 12) 2100 | -9/Mines | Received a Mining Laser from a helpful Derelict 2186 | -9/Mines | Found a hidden stash of uninstalled traps 2226 | -9/Mines | Build established: Scavenger-Tank 2425 | -9/Mines | Learned 4 Materials zone layouts 2619 | -9/Mines | Entered Exiles 2636 | -9/Exiles | Met 8R-AWN 2644 | -9/Exiles | Met EX-HEX 2673 | -9/Exiles | Met EX-DEC 2690 | -9/Exiles | Learned location of Zion (-7) 2705 | -9/Exiles | Met EX-BIN 2908 | -9/Exiles | Discovered new exit (range 14) 2950 | -9/Exiles | Visited The Gauntlet 3048 | -9/Exiles | Build established: Scavenger-Bomber 3174 | -9/Exiles | Discovered new exit (range 14) 3241 | -9/Exiles | Entered Mines 3587 | -8/Mines | Discovered new exit (range 3) 3616 | -8/Mines | Discovered new exit (range 7) 3760 | -8/Mines | Build established: Bomber 3767 | -8/Mines | Entered Materials 3767 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 4262 | -8/Materials | Crushed by falling debris 4293 | -8/Materials | Lost 3 parts (1u2w) 4604 | -8/Materials | Core integrity fell below 50% 4642 | -8/Materials | Core integrity fell below 20% 4647 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- Power failure, Nuclear Core shutdown. Broken Carbon-fiber Leg destroyed. U-05 Engineer lays Concrete. Acquired Wheel. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. Broken Flak Cannon destroyed. Power failure, Nuclear Core shutdown. Wheel destroyed. Overheating: System interference. Lgt. Assault Rifle temporarily disabled. Hpw. Shotgun temporarily disabled. U-05 Engineer repairs door. U-05 Engineer lays Concrete. Lgt. Assault Rifle destroyed. Nuclear Core destroyed. U-05 Engineer lays Concrete. Structural Scanner destroyed. U-05 Engineer builds a Wall. [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????#######+### ??????????????? | | ?????????????????????? ! ?????????????? | | ?????????????????????? ?????????????? | | ?????????????????????? 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""" ##################### | | ????????????????????# + %!= | | ????????????????????######################! ! | | ?????????????????????????????????????????# = ! | | ??????#??????????????????????##########??# ####### | | ??????#??????????????????????# #### # # | | ??????#??????????????????????# """ + + # | | """" ????????????????????????????????###### # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 19 Energy Capacity 665 Matter Stores 486 Matter Capacity 500 Sight Range 16 Robot Scan Range 10 Terrain Scan Range 16 Terrain Scan Density 60 Additional Mass Support 9 Base Temperature (-) 100 Armor Coverage 150 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Power Shielding 33 Reclamation Efficiency 10 Evasion (%) 53 Targeting Accuracy 5 Offensive Hacking 10 Item Schematics ----------------- Hpw. Shotgun | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 5k Club Librarian Oops Part-time Mechanic Remodeling Risk Taker Shopping List Tourist Uninvited Guest Challenges ------------ None Game ------ Seed WeightSalvageReconstructor Manual? 0 Play Time 01:06:21 Cumulative 2.7 hours Start 2020.06.30 @ 14:31:59 End 2020.06.30 @ 15:35:15 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 3 Rogue 0 Adventurer 3 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 11 Gallery% 6 Achievement% 6 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 491c309a-1499-4459-9ad6-1068af4b9bc5