Cogmind - Beta 11.1 *** ADVENTURER MODE // 2022.08.26 @ 10:38:48 Player: Andy Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (44) 220 Value Destroyed (843) 843 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (33) 33 TOTAL SCORE: 2416 Bonus ------- High Alert Combat Kills 33 Cogmind --------- Core Integrity 270/400 Matter 400/400 Energy 125/125 System Corruption 0% Temperature Cool (0) Movement Rolling (100) Location -9/Mines Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (2) --- Compact Wheel Compact Wheel > --- UTILITY (4) ------ Medium Matter Pod Advanced Visual Processing Unit Sensor Array Core Shielding > --- WEAPON (2) ------- Improved Medium Laser Mini Grenade Launcher > --- INVENTORY (5) ---- Assault Rifle Assault Rifle Heavy Assault Rifle Shotgun Mining Laser Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Compact Wheel Compact Wheel > --- UTILITY ---------- Medium Matter Pod Advanced Visual Processing Unit Sensor Array Core Shielding > --- WEAPON ----------- Improved Medium Laser Mini Grenade Launcher > --- INVENTORY -------- Assault Rifle Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Shotgun [Rating: 14] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Wheel Wheel Wheel Flight Unit Flight Unit Utility Medium Matter Pod Device Sensor Array Storage Medium Matter Pod Processor Advanced Visual Processing Unit Protection Core Shielding Weapon Heavy Assault Rifle Energy Gun Improved Medium Laser Ballistic Gun Heavy Assault Rifle Launcher Mini Grenade Launcher Build | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Slots Evolved 2 | . . . 2 . Power . | . . . . . Propulsion . | . . . . . Utility 2 | . . . 2 . Weapon . | . . . . . Parts Attached 28 | 5 7 5 8 3 Power 5 | 1 1 1 2 . Engine 5 | 1 1 1 2 . Core . | . . . . . Reactor . | . . . . . Propulsion 9 | 2 1 4 2 . Treads . | . . . . . Leg . | . . . . . Wheel 7 | 2 1 2 2 . Hover . | . . . . . Flight 2 | . . 2 . . Utility 5 | . 3 . 1 1 Device 1 | . 1 . . . Storage 2 | . 2 . . . Processor 1 | . . . 1 . Hackware . | . . . . . Protection 1 | . . . . 1 Artifact . | . . . . . Weapon 9 | 2 2 . 3 2 Energy Gun 1 | . . . . 1 Energy Cannon . | . . . . . Ballistic Gun 6 | 2 2 . 2 . Ballistic Cannon . | . . . . . Launcher 2 | . . . 1 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . . 1 Parts Lost . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Highest Loss Streak . | . . . . . To Critical Strikes . | . . . . . Average Slot Usage (%) 88 | . 81 99 84 94 Engine 12 | . 14 14 11 11 Wheel 24 | . 28 26 22 22 Device 9 | . 2 14 11 11 Storage 10 | . 7 14 11 11 Processor 4 | . . . 7 11 Protection 1 | . . . . 5 Energy Gun 2 | . . . . 11 Ballistic Gun 19 | . 28 28 19 . Launcher 3 | . . . 2 11 Naked Turns . | . . . . . Heaviest Build 14 | 7 14 14 14 11 Greatest Support 32 | 20 20 20 32 32 Greatest Overweight (x) 1 | . . 1 . . Average Overweight (x) . | . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 Most Carried 5 | 5 5 5 5 5 Average Carried 4 | 1 4 4 4 4 Final Capacity 5 | 5 5 5 5 5 Final Carried 5 | 5 5 4 5 5 Class Distribution -------------------- 83% | Mutant 16% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Resources | -11 -10 -10 -9 -9 ----------- Run | Scr Mat Min Mat Min Matter Collected 995 | 280 210 150 214 141 Remotely . | . . . . . Salvage Created 994 | 54 350 222 246 122 Parts 88 | 5 24 25 17 17 Haulers Intercepted 1 | . . . 1 . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Combat Hostiles Destroyed 37 | 1 6 11 9 10 Guns 27 | 1 6 11 6 3 AOE 10 | . . . 3 7 Classes Destroyed 9 | 2 4 . 2 1 Worker 3 | . 1 . 2 . Tunneler 1 | 1 . . . . Hauler 1 | . . . 1 . Recycler 1 | . 1 . . . Watcher 1 | . 1 . . . Swarmer 23 | . 3 9 3 8 Grunt 12 | 1 3 2 5 1 Duelist 1 | . . . . 1 Sentry 1 | . . . 1 . Best Kill Streak 6 | 2 6 3 4 5 Combat Bots Only 5 | 1 5 3 4 5 Max Kills in Single Turn 2 | 1 2 2 2 2 Gunslinging 1 | . . 1 . . Exploded 2 | . . . 2 2 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Scr Mat Min Mat Min Damage Taken 717 | 40 90 150 264 173 Core 171 | . 16 25 46 84 Absorbed by Shields . | . . . . . Redirected to Shielding 10 | . . . . 10 Core Remaining (%) 91 | 100 . 83 . . Volleys Fired 68 | 5 12 14 22 15 Largest 2 | 2 2 2 2 2 Hottest 86 | 40 46 46 53 86 Shots Fired 126 | 10 24 28 44 20 Gun 112 | 10 24 28 35 15 Cannon . | . . . . . Launcher 14 | . . . 9 5 Special . | . . . . . Kinetic 97 | 10 24 28 35 . Thermal 15 | . . . . 15 Explosive 14 | . . . 9 5 Electromagnetic . | . . . . . Robot Hit Streak 18 | 4 9 18 10 4 Robot Miss Streak 3 | 2 3 2 2 1 Penetration Max . | . . . . . Secondary Targets 2 | . 1 1 . . Max Gunslinging Chain 1 | . 1 1 . . Shots Hit Robots 89 | 7 15 23 33 11 Core Hits 56 | 3 10 13 19 11 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 1 | . . . . 1 Burn 1 | . . . . 1 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2382 | 93 273 341 1006 669 Guns 1262 | 93 273 341 404 151 Cannons . | . . . . . Explosions 1120 | . . . 602 518 Melee . | . . . . . Ramming . | . . . . . Kinetic 1111 | 93 273 341 404 . Thermal 151 | . . . . 151 Explosive 1120 | . . . 602 518 Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 2 | . 2 2 . . Average Corruption 1 | . 1 2 . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 5 | . 3 2 . . Message Errors 1 | . 1 . . . Matter Fused 1 | . 1 . . . Heat Flow Errors 1 | . 1 . . . Energy Discharges 1 | . . 1 . . Data Loss (minor) 1 | . . 1 . . Overload Shots . | . . . . . Overflow Damage 20 | . . . 20 . Projectiles . | . . . . . Explosions 20 | . . . 20 . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 52 | . . . 14 38 Shots 3 | . . . 1 2 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 229 | . 229 22 9 145 Average Temperature 58 | . 107 12 3 59 Received Heat Transfer 273 | 30 48 42 123 30 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . . . . 1 Heat Transferred 407 | . . . . 407 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Peak Influence 546 | 25 203 341 546 520 Initial 179 | . 13 66 112 179 Average 189 | 2 100 189 214 371 Maximum Alert Level 2 | . 1 1 2 2 Low Security (%) 69 | 100 90 66 66 31 Level 1 17 | . 9 33 21 19 Level 2 12 | . . . 11 48 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 1 | . . . 1 . Investigation . | . . . . . Extermination . | . . . . . Reinforcement 1 | . . . 1 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Min Distress Signals 2 | . 1 . 1 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 43 | 1 8 11 14 9 Peak Tracking Total 6 | 1 4 3 6 5 Tactical Retreats . | . . . . . Traps | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Traps Triggered 1 | . 1 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -9 ---------- Run | Scr Mat Min Mat Min Machines Disabled 6 | . . . 4 2 Max in Single Turn 2 | . . . 1 2 Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Min Machines Accessed 3 | . 2 1 . . Terminals 2 | . 1 1 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 14 | . 6 8 . . Successful 10 | . 4 6 . . Failed 4 | . 2 2 . . Catastrophic 1 | . . 1 . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 13 | . 5 8 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 9 | . 3 6 . . Record 8 | . 3 5 . . Alert Level 1 | . . 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 1 | . 1 . . . Report Inventory 1 | . 1 . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 2 | . 1 1 . . Full Trace Events 1 | . 1 . . . Feedback Events 1 | . 1 . . . Corruption 1 | . 1 . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Scr Mat Min Mat Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Scr Mat Min Mat Min Total Allies 1 | . . . . 1 Largest Group 1 | . . . . 1 Highest-Rated Group 31 | . . . . 31 Highest-Rated Ally 31 | . . . . 31 Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Scr Mat Min Mat Min Turns Passed 1192 | 135 293 204 321 239 Spaces Moved 1024 | 175 267 179 206 197 Core 115 | 115 . . . . Treads . | . . . . . Legs . | . . . . . Wheels 905 | 60 267 175 206 197 Hover . | . . . . . Flight 4 | . . 4 . . Fastest Speed 50 | 50 80 80 80 100 Average Speed 82 | 60 80 80 90 100 Slowest Speed 117 | 80 80 117 100 100 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 29 | 7 43 30 31 35 Regions Visited 4 Branch Regions 2 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 95 | . . . 45 50 Melee . | . . . . . Projectile . | . . . . . AOE 95 | . . . 45 50 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Min Total 1241 | 194 322 211 297 217 Wait 84 | . 25 8 51 . Move 1020 | 174 266 178 205 197 Hop . | . . . . . Pick Up 23 | 10 6 1 5 1 Fast Attach 6 | . 2 2 1 1 Attach 8 | 5 1 1 1 . Detach . | . . . . . Swap 14 | . 4 2 6 2 Drop 18 | . 6 5 6 1 Fire 68 | 5 12 14 22 15 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 105 | -11/Scrapyard | Discovered new exit (range 8) 136 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 319 | -10/Materials | Discovered new exit (range 13) 429 | -10/Materials | Entered Mines 610 | -10/Mines | Discovered new exit (range 10) 633 | -10/Mines | Entered Materials 633 | -9/Materials | Evolved 2 slots: Utility x2 896 | -9/Materials | Discovered new exit (range 20) 954 | -9/Materials | Entered Mines 1181 | -9/Mines | Received a Mining Laser from a helpful Derelict 1193 | -9/Mines | Self-destructed Last Messages --------------- 01132_ R-06 Scavenger collects Flight Unit. 01135_ U-05 Engineer lays Concrete. 01135_ U-05 Engineer builds a Wall. 01151_ K-01 Serf collects debris. 01151_ U-05 Engineer lays Concrete. 01152_ Acquired 31 matter. 01152_ U-05 Engineer builds a Wall. 01162_ U-05 Engineer lays Concrete. 01164_ U-05 Engineer builds a Wall. 01179_ A derelict emerges from the shadows: "What are you doing alone down here?" 01181_ 5B-UNB(g): "And why aren't you carrying a mining laser?! Certainly you don't want THEM to uncover you when the ceiling comes crashing down? Here, take my spare." 01181_ Dropped Hvy. Assault Rifle. 01183_ Acquired Mining Laser. 01184_ 5B-UNB(g): "You're apparently new around these parts, I'll cover you." 01186_ 5B-UNB(g): "Mining lasers are a lot more useful than you might think..." Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????? ????????????????????????????????????? | | ???????? ????????????????????????????????????? | | ????????? ????????????????????????????????????? | | ????????? ????????????????????????????????????? | | ????????? #???????????????????????????????????? | | ????????? #???????????????????????????????????? | | ????????? #???????????????????????????????????? | | ?????????# #?????????#########?#####???????????? | | ?????????# #?????????###### ### ##??????????? | | ????????## ?????????# # ##?????????? | | ????????? #?????????# #### #?????????? | | ?????????# #????######? ## #?????????? | | ?????????# #????# = "" ##%# #?????????? | | ?????????# #????# #### " ##*## #?????????? | | ?????????# ##???# #??# " " ## # #?????????? | | ?????##### ##### #??# ? ## ##?????????? | | ?????# ## #??# # ?/ #?????????? | | ?????# # ############## # #?????????? | | ?????# #???????# # ## #?????????? | | ?????##### ##### #???????###### #######???? | | ??????# #???#[###??????????# #???? | | ??????# ### #?## ##?????????# ##### ###?? | | ??????# #?### #?# #?????????# #???# #?? | | ??????# #???## ##?# @#?????????# #???### #?? | | ??????# #????#########g #????????## ##????# #?? | | ??????# #??????## ### #???????## ##?### #?? | | ###??## ######## ### ##?????### #?# #?? | | #?# #####?????## #?# #?? | | ?# #????????## ##?# ##?? | | ?# ##### #????????# #### #??? | | ## #???#### #????????## ## #??? | | #??????## #?????????#### #??? | | #???????# #????????????## ##??? | | ##??????## ##?????????????## ###???? | | ##??????## #???????????????### ##?????? | | #???????# #?????????????????####??????? | | """ #???????# #???????????????????????????? | | """ ##??????# #???????????????????????????? | | """ #??????# ############????????????????? | | #?????# ???????? | | #?????##############????????????????? | | ##???????????????????????????????????? | | # #####????????????????????????????????????? | | ########????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 250 Matter Stores 400 Matter Capacity 450 Sight Range 20 Robot Scan Range 14 Terrain Scan Density 10 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Core Shielding 20 Evasion (%) 50 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Crack Shot Loot Pinata Uninvited Guest Challenges ------------ None Game ------ Seed SpliceAluminumSegregator Manual? 0 Play Time 00:43:04 Cumulative 2.9 hours Start 2022.08.25 @ 03:54:28 End 2022.08.26 @ 10:38:48 Sessions 15 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 2 Rogue 0 Adventurer 2 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 3 Achievement% 5 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 610ef877-c629-4e50-9c02-892e7b7c2ec9