Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.10.17 @ 23:46:01 Player: TheGreatBorealis Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (14) 2800 Robots Destroyed (93) 465 Value Destroyed (3175) 3175 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 9020 Bonus ------- None Cogmind --------- Core Integrity 0/1000 Matter 292/300 Energy 99/100 System Corruption 7% Temperature Cool (0) Movement Core (50) Location -4/Proximity Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (4) ---- Small Matter Pod (23) Peak State ------------ > --- POWER ------------ Fission Core Light Fission Core > --- PROPULSION ------- Light Treads Flexi-carbon Leg Armored Leg Armored Leg Armored Leg Armored Leg > --- UTILITY ---------- Improved Heat Sink Advanced Heat Sink Small Storage Unit Improved Core Shielding Improved Medium Armor Plating > --- WEAPON ----------- Enhanced Autogun Flak Gun Magnetic Acceleration Cannon Enhanced Gauss Cannon > --- INVENTORY -------- Carbon-fiber Leg Armored Leg Medium Matter Pod Improved Medium Armor Plating [Rating: 74] Favorites ----------- Power Light Nuclear Core Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Armored Leg Flight Unit VTOL Module Utility Small Storage Unit Device Improved Heat Sink Storage Small Storage Unit Processor Armor Integrity Analyzer Protection Improved Light Armor Plating Weapon Enhanced Autogun Energy Gun Beam Rifle Ballistic Gun Enhanced Autogun Ballistic Cannon Magnetic Acceleration Cannon Launcher Grenade Launcher Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Fac Fac Upp Upp War Pro Slots Evolved 10 | . . . 2 . 2 2 . . 2 2 . . . . Power 1 | . . . . . . . . . 1 . . . . . Propulsion 4 | . . . 2 . . . . . . 2 . . . . Utility 3 | . . . . . 1 1 . . 1 . . . . . Weapon 2 | . . . . . 1 1 . . . . . . . . Parts Attached 83 | . 4 1 12 . 21 4 5 1 17 4 7 5 . 2 Power 11 | . . . 1 . 4 . 1 . 3 . 1 1 . . Engine 4 | . . . 1 . 2 . . . 1 . . . . . Core 7 | . . . . . 2 . 1 . 2 . 1 1 . . Reactor . | . . . . . . . . . . . . . . . Propulsion 31 | . . . 5 . 9 . 2 . 7 3 3 1 . 1 Treads 20 | . . . 5 . 9 . 2 . 2 1 1 . . . Leg 10 | . . . . . . . . . 5 2 2 1 . . Wheel . | . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight 1 | . . . . . . . . . . . . . . 1 Utility 17 | . 1 . 1 . 4 2 . . 5 1 . 3 . . Device 5 | . . . . . 1 2 . . 1 . . 1 . . Storage 1 | . . . . . . . . . . . . 1 . . Processor 1 | . . . . . . . . . 1 . . . . . Hackware . | . . . . . . . . . . . . . . . Protection 10 | . 1 . 1 . 3 . . . 3 1 . 1 . . Artifact . | . . . . . . . . . . . . . . . Weapon 24 | . 3 1 5 . 4 2 2 1 2 . 3 . . 1 Energy Gun 5 | . 1 . 3 . . . . . . . 1 . . . Energy Cannon . | . . . . . . . . . . . . . . . Ballistic Gun 16 | . 2 . 2 . 4 2 2 1 1 . 1 . . 1 Ballistic Cannon 2 | . . . . . . . . . 1 . 1 . . . Launcher 1 | . . 1 . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 2 | . . . 1 . 1 . . . . . . . . . Parts Lost 52 | . . . 4 . 7 . 2 . 9 . 20 5 . 5 Power 8 | . . . 1 . 1 . . . 2 . 3 1 . . Propulsion 19 | . . . 1 . 3 . 2 . 2 . 6 3 . 2 Utility 13 | . . . . . 3 . . . 3 . 4 1 . 2 Weapon 12 | . . . 2 . . . . . 2 . 7 . . 1 Highest Loss Streak 8 | . . . 4 . 2 . 1 . 6 . 8 5 . 2 Average Slot Usage (%) 86 | . 88 100 98 100 92 95 99 100 95 98 70 23 17 7 Engine 3 | . 14 14 10 11 5 . . . 1 5 . . . . Core 4 | . . . . . 3 7 7 7 10 5 6 . . . Treads 23 | . . . 34 44 34 30 29 30 19 5 2 . . . Leg 6 | . 28 28 8 . . . . . 5 27 27 15 5 1 Device 6 | . . . . . 2 12 15 15 10 11 8 2 5 . Storage 7 | . 14 14 11 11 9 7 7 7 6 5 3 2 5 . Protection 8 | . 3 14 11 11 10 7 7 7 9 11 8 1 . . Energy Gun 1 | . 10 . 9 . . . . . . . . . . . Ballistic Gun 20 | . 17 17 11 22 27 28 30 30 24 17 4 . . 1 Naked Turns 78 | . . . . . . . . . . . . . . 78 Heaviest Build 56 | 9 11 12 24 24 30 27 28 29 54 54 56 24 3 3 Greatest Support 99 | 20 20 20 80 80 82 82 82 80 80 84 99 31 3 5 Greatest Overweight (x) 1 | . . . 1 . . . . . 1 . . 1 . . Average Overweight (x) . | . . . . . . . . . . . . . . . Largest Inventory Capacity 6 | 6 6 6 6 6 6 6 6 6 6 6 6 4 4 4 Average Capacity 5 | 6 6 6 6 6 6 6 6 6 6 6 5 4 4 4 Most Carried 6 | 6 6 6 6 6 6 6 6 6 6 6 6 4 . 1 Average Carried 5 | 6 4 6 5 6 5 5 5 5 5 4 3 2 . . Final Capacity 6 | 6 6 6 6 6 6 6 6 6 6 6 4 4 4 4 Final Carried 6 | 6 6 6 6 6 6 6 5 6 6 6 4 . . 1 Class Distribution -------------------- 57% | Scavenger-Tank 20% | Mutant 13% | Scavenger-Mutant 9% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Tank | -8/Materials Scavenger-Tank | -7/Factory Scavenger-Tank | -7/Lower Caves Scavenger-Tank | -7/Lower Caves Scavenger-Tank | -6/Factory Scavenger-Tank | -5/Factory Mutant | -5/Upper Caves Mutant | -5/Upper Caves Mutant | -5/Warlord Mutant | -4/Proximity Caves Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 ----------- Run | Scr Mat Min Mat Min Mat Fac Low Low Fac Fac Upp Upp War Pro Matter Collected 2910 | 200 26 30 205 . 918 297 159 63 564 . 401 4 . 43 Remotely . | . . . . . . . . . . . . . . . Salvage Created 3569 | . 46 . 582 . 1410 526 183 70 520 . 202 . . 30 Parts 214 | . 6 . 40 . 85 29 14 3 30 . 3 . . 4 Haulers Intercepted 4 | . . . 1 . 3 . . . . . . . . . Recyclers Shooed 1 | . . . . . . . . . 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 20 | . . . . . . . 13 . . . 5 . . 2 Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Fac Fac Upp Upp War Pro Combat Hostiles Destroyed 78 | . 3 . 13 . 28 11 4 1 12 . 5 . . 1 Melee 1 | . . . . . . . . . . . . . . 1 Guns 72 | . 3 . 13 . 28 11 4 1 10 . 2 . . . Cannons 3 | . . . . . . . . . . . 3 . . . AOE 2 | . . . . . . . . . 2 . . . . . Classes Destroyed 12 | . 1 . 4 . 3 2 . 1 1 . . . . . Worker 6 | . . . . . . 2 . . 4 . . . . . Hauler 4 | . . . 1 . 3 . . . . . . . . . Recycler 2 | . . . . . 2 . . . . . . . . . Watcher 3 | . . . 1 . 1 . . . 1 . . . . . Swarmer 26 | . 3 . 3 . 10 3 . . 5 . 1 . . 1 Grunt 22 | . . . 6 . 7 4 . . 4 . 1 . . . Brawler 2 | . . . . . 2 . . . . . . . . . Sentry 15 | . . . 4 . 8 1 1 . . . 1 . . . Hunter 8 | . . . . . 1 1 3 . 1 . 2 . . . Programmer 3 | . . . . . . 2 . . 1 . . . . . Behemoth 1 | . . . . . . . . . 1 . . . . . Mutant 1 | . . . . . . . . 1 . . . . . . Best Kill Streak 7 | . 3 . 4 . 7 6 2 1 6 . 3 . . 1 Combat Bots Only 7 | . 3 . 4 . 7 4 2 1 4 . 3 . . 1 Max Kills in Single Turn 2 | . 1 . 1 . 1 2 1 1 2 . 2 . . 1 Gunslinging . | . . . . . . . . . . . . . . . Exploded 2 | . . . . . . . . . 2 . . . . . Melee 1 | . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -------- Run | Scr Mat Min Mat Min Mat Fac Low Low Fac Fac Upp Upp War Pro Damage Taken 8602 | . 72 60 902 . 1345 298 332 21 1165 . 2729 700 . 978 Core 1339 | . . . 133 . 114 26 . . 53 . 250 123 . 640 Absorbed by Shields . | . . . . . . . . . . . . . . . Core Remaining (%) 89 | 100 . 100 . 66 79 . . 96 93 . . . . . Volleys Fired 229 | . 6 . 56 . 83 18 8 3 27 . 28 . . . Largest 4 | . 2 . 2 . 3 4 4 4 4 . 4 . . . Hottest 166 | . 70 . 90 . 75 103 106 106 137 . 166 . . . Shots Fired 635 | . 11 . 85 . 249 72 32 12 105 . 69 . . . Gun 592 | . 11 . 85 . 249 72 32 12 95 . 36 . . . Cannon 43 | . . . . . . . . . 10 . 33 . . . Launcher . | . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . Kinetic 595 | . 6 . 53 . 249 72 32 12 105 . 66 . . . Thermal 40 | . 5 . 32 . . . . . . . 3 . . . Explosive . | . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . Robot Hit Streak 21 | . 2 . 9 . 20 16 11 15 21 . 5 . . . Robot Miss Streak 10 | . 1 . 2 . 2 3 4 1 10 . 6 . . . Penetration Max 1 | . . . . . . . . . 1 . . . . . Secondary Targets 8 | . 2 . 1 . 2 2 . . 1 . . . . . Max Gunslinging Chain 1 | . 1 . 1 . 1 1 . . 1 . . . . . Shots Hit Robots 447 | . 6 . 58 . 172 59 28 7 67 . 50 . . . Core Hits 219 | . 3 . 27 . 55 34 13 5 49 . 27 . . 6 Critical Hits 8 | . . . 1 . 1 1 1 . . . 4 . . . Critical Kills 4 | . . . . . 1 1 . . . . 2 . . . Critical Parts Destroyed 4 | . . . 1 . . . 1 . . . 2 . . . Melee Attacks . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 8387 | . 59 . 717 . 2622 982 343 143 2284 . 1201 . . 36 Guns 6776 | . 59 . 717 . 2622 982 343 143 1415 . 495 . . . Cannons 800 | . . . . . . . . . 118 . 682 . . . Explosions 751 | . . . . . . . . . 751 . . . . . Melee . | . . . . . . . . . . . . . . . Ramming 60 | . . . . . . . . . . . 24 . . 36 Kinetic 7160 | . 8 . 390 . 2622 982 343 143 1533 . 1139 . . . Thermal 416 | . 51 . 327 . . . . . . . 38 . . . Explosive 751 | . . . . . . . . . 751 . . . . . Electromagnetic . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 7 | . . . . . . . . . 1 . 6 6 6 7 Average Corruption 3 | . . . . . . . . . 1 . 3 6 6 6 Corruption Purged . | . . . . . . . . . . . . . . . Effects 10 | . . . . . . . . . 1 . 2 3 . 4 Matter Fused 4 | . . . . . . . . . . . 1 1 . 2 Heat Flow Errors 2 | . . . . . . . . . . . . 1 . 1 Energy Discharges 2 | . . . . . . . . . . . 1 1 . . Data Loss (minor) 1 | . . . . . . . . . . . . . . 1 Targeting Errors 1 | . . . . . . . . . 1 . . . . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 159 | . . . . . . . . . 141 . 18 . . . Projectiles 18 | . . . . . . . . . . . 18 . . . Explosions 141 | . . . . . . . . . 141 . . . . . Melee . | . . . . . . . . . . . . . . . Knockbacks 3 | . . . . . . . . . 1 . 2 . . . Impact . | . . . . . . . . . . . . . . . Kinetic 3 | . . . . . . . . . 1 . 2 . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 77 | . . . . . . . . . 60 . 3 . . 14 Shots 1 | . . . . . . . . . 1 . . . . . Rammed 49 | . . . . . 1 . . . . . 33 . . 15 Targets Rammed 49 | . . . . . 1 . . . . . 33 . . 15 Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 329 | . 80 . 162 . 329 99 72 65 15 . 49 110 . 250 Average Temperature 52 | . 39 . 48 . 63 38 31 31 7 . 25 70 . 130 Received Heat Transfer 1433 | . . . 300 . 369 72 30 20 138 . 168 300 . 36 Effects 1 | . . . . . 1 . . . . . . . . . Shutdowns 1 | . . . . . 1 . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . Heat Transferred 1049 | . 136 . 839 . . . . . . . 74 . . . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Fac Fac Upp Upp War Pro Peak Influence 368 | . 100 39 236 67 368 311 . . 244 55 . . . . Initial 105 | . . 39 14 67 26 105 . . 13 55 . . . . Average 129 | . 35 39 117 67 195 184 . . 69 55 . . . . Maximum Alert Level 1 | . . . 1 . 1 1 . . 1 . . . . . Low Security (%) 72 | 100 100 100 79 100 50 46 . . 95 100 . . . . Level 1 27 | . . . 20 . 49 53 . . 4 . . . . . Level 2 . | . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 16 | . 1 . 2 . 4 5 . . 4 . . . . . Investigation 2 | . . . 1 . 1 . . . . . . . . . Extermination 2 | . . . . . . 1 . . 1 . . . . . Reinforcement 4 | . 1 . 1 . . 2 . . . . . . . . Assault . | . . . . . . . . . . . . . . . Garrison 8 | . . . . . 3 2 . . 3 . . . . . Intercept . | . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . 1 . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 --------- Run | Scr Mat Min Mat Min Mat Fac Low Low Fac Fac Upp Upp War Pro Distress Signals 2 | . . . . . 2 . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 125 | . 5 1 24 . 36 13 3 1 15 . 7 9 . 11 Peak Tracking Total 7 | . 4 1 5 . 6 4 1 1 7 . 4 4 . 6 Tactical Retreats 11 | . . . 4 . 2 . . . . . 1 2 . 2 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Fac Fac Upp Upp War Pro Traps Triggered 1 | . . . . . . . . . 1 . . . . . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered 4 | . . . . . . . 2 . . . 1 . . 1 Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 ---------- Run | Scr Mat Min Mat Min Mat Fac Low Low Fac Fac Upp Upp War Pro Machines Disabled 10 | . . . . . . . . 1 9 . . . . . Max in Single Turn 3 | . . . . . . . . 1 3 . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 --------- Run | Scr Mat Min Mat Min Mat Fac Low Low Fac Fac Upp Upp War Pro Machines Accessed 9 | . . . 4 . 4 . . . 1 . . . . . Terminals 7 | . . . 3 . 3 . . . 1 . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers 1 | . . . 1 . . . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . . . . . . . Total Hacks 26 | . . . 11 . 11 . . . 4 . . . . . Successful 17 | . . . 9 . 6 . . . 2 . . . . . Failed 9 | . . . 2 . 5 . . . 2 . . . . . Catastrophic 3 | . . . 1 . 2 . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . Manual 12 | . . . 5 . 5 . . . 2 . . . . . Terminals 20 | . . . 7 . 9 . . . 4 . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers 4 | . . . 4 . . . . . . . . . . . Garrison Access 2 | . . . . . 2 . . . . . . . . . Terminal Hacks 12 | . . . 4 . 6 . . . 2 . . . . . Prototype ID Bank 1 | . . . . . . . . . 1 . . . . . Emergency Access Points 3 | . . . 1 . 2 . . . . . . . . . Unreport Threat 6 | . . . 2 . 3 . . . 1 . . . . . Recall Investigation 1 | . . . . . 1 . . . . . . . . . Zone Layout 1 | . . . 1 . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer 4 | . . . 4 . . . . . . . . . . . Insert Component 2 | . . . 2 . . . . . . . . . . . Analyze 2 | . . . 2 . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . Unauthorized Hacks 1 | . . . 1 . . . . . . . . . . . Terminals 1 | . . . 1 . . . . . . . . . . . Operators 1 | . . . 1 . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 8 | . . . 3 . 4 . . . 1 . . . . . Full Trace Events 2 | . . . 1 . 1 . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . 2 . . . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 ------------ Run | Scr Mat Min Mat Min Mat Fac Low Low Fac Fac Upp Upp War Pro Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -------- Run | Scr Mat Min Mat Min Mat Fac Low Low Fac Fac Upp Upp War Pro Total Allies . | . . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Fac Fac Upp Upp War Pro Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . 1 . . . . 2 . . . 1 . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 ------------- Run | Scr Mat Min Mat Min Mat Fac Low Low Fac Fac Upp Upp War Pro Turns Passed 5324 | 27 177 158 694 45 1142 499 517 325 874 48 362 190 22 244 Spaces Moved 3447 | 23 126 131 326 29 514 264 297 198 491 33 206 271 44 494 Core 559 | . . . . . . . . . . . 36 207 44 272 Treads 1973 | . . . 276 29 514 264 297 198 391 . 4 . . . Legs 693 | 23 126 131 50 . . . . . 100 33 166 64 . . Wheels . | . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight 222 | . . . . . . . . . . . . . . 222 Fastest Speed 40 | 120 120 120 120 160 156 156 155 160 120 120 50 50 50 40 Average Speed 125 | 120 120 120 154 160 158 156 156 160 152 120 108 67 50 45 Slowest Speed 160 | 120 120 120 160 160 160 156 160 160 160 120 160 150 50 50 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 28 | 3 18 38 39 19 48 9 49 23 14 3 38 51 11 65 Regions Visited 14 Branch Regions 8 Pre-discovered Areas 1 | . . 1 . . . . . . . . . . . . Known Exits Taken 1 | . . . . . . . 1 . . . . . . . Unknown Exits Taken 13 | 1 1 1 1 1 1 1 . 1 1 1 1 1 1 . Scrap Searched 3 | . . 1 . . . . 2 . . . . . . . Spaces Dug . | . . . . . . . . . . . . . . . Terrain Destroyed 69 | . . . . . . 2 . . 52 . 15 . . . Melee . | . . . . . . . . . . . . . . . Projectile 20 | . . . . . . 2 . . 3 . 15 . . . AOE 49 | . . . . . . . . . 49 . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 --------- Run | Scr Mat Min Mat Min Mat Fac Low Low Fac Fac Upp Upp War Pro Total 4067 | 22 143 131 442 28 724 327 338 201 564 40 277 275 43 512 Wait 181 | . . . 25 . 76 41 25 . 8 3 3 . . . Move 3433 | 22 125 130 325 28 513 263 296 197 490 32 205 270 43 494 Hop . | . . . . . . . . . . . . . . . Pick Up 38 | . 3 . 9 . 12 . 1 . 11 1 . . . 1 Fast Attach 29 | . 1 . 7 . 5 1 . . 8 . 4 1 . 2 Attach 33 | . 1 . 5 . 7 1 2 . 8 2 3 4 . . Detach 10 | . 1 . 5 . 1 . . . 2 . 1 . . . Swap 21 | . 2 1 . . 9 2 3 1 1 2 . . . . Drop 44 | . 4 . 10 . 17 1 3 . 9 . . . . . Fire 229 | . 6 . 56 . 83 18 8 3 27 . 28 . . . Melee . | . . . . . . . . . . . . . . . Ram 17 | . . . . . . . . . . . 2 . . 15 Kick . | . . . . . . . . . . . . . . . Crush 32 | . . . . . 1 . . . . . 31 . . . Escape Stasis . | . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 28 | -11/Scrapyard | Entered Materials 172 | -10/Materials | Discovered new exit (range 15) 205 | -10/Materials | Entered Mines 223 | -10/Mines | Assembled infested the area 228 | -10/Mines | Assisted by a Guerilla fighting off Assembled 277 | -10/Mines | Learned location of Zion (-7) 300 | -10/Mines | Build established: Mutant 353 | -10/Mines | Discovered new exit (range 9) 363 | -10/Mines | Entered Materials 363 | -9/Materials | Evolved 2 slots: Propulsion x2 493 | -9/Materials | Lost 4 parts (1p1n2w) 775 | -9/Materials | Build established: Scavenger-Mutant 994 | -9/Materials | Discovered new exit (range 15) 1057 | -9/Materials | Entered Mines 1093 | -9/Mines | Discovered new exit (range 7) 1102 | -9/Mines | Entered Materials 1102 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1413 | -8/Materials | Build established: Scavenger-Tank 1567 | -8/Materials | Garrison activated, responded to threat 1991 | -8/Materials | Destroyed 7 combat bots 2220 | -8/Materials | Discovered new exit (range 16) 2244 | -8/Materials | Entered Factory 2244 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2620 | -7/Factory | Garrison activated, responded to threat 2726 | -7/Factory | Discovered new exit (range 11) 2743 | -7/Factory | Entered Lower Caves 2782 | -7/Lower Caves | Learned Factory emergency access door positions 2785 | -7/Lower Caves | Encountered a Warlord checkpoint 3028 | -7/Lower Caves | Identified exit to Lower Caves 3144 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 3260 | -7/Lower Caves | Entered another Lower Caves area 3325 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling parts 3568 | -7/Lower Caves | Discovered new exit (range 7) 3585 | -7/Lower Caves | Entered Factory 3585 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 3923 | -6/Factory | Garrison activated, responded to threat 4208 | -6/Factory | Spotted B-75 Beast 4244 | -6/Factory | Lost 6 parts (2p1n2u1w) 4263 | -6/Factory | Destroyed B-75 Beast 4453 | -6/Factory | Discovered new exit (range 5) 4459 | -6/Factory | Entered another Factory area 4459 | -5/Factory | Evolved 2 slots: Propulsion x2 4499 | -5/Factory | Discovered new exit (range 4) 4507 | -5/Factory | Entered Upper Caves 4558 | -5/Upper Caves | Lost 3 parts (1p2w) 4600 | -5/Upper Caves | Spotted B-75 Beast 4641 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 4695 | -5/Upper Caves | Lost 3 parts (3w) 4813 | -5/Upper Caves | Lost 8 parts (2p3n2u1w) 4849 | -5/Upper Caves | Learned 4 Factory zone layouts 4855 | -5/Upper Caves | Discovered new exit (range 11) 4866 | -5/Upper Caves | Lost 4 parts (2n2u) 4869 | -5/Upper Caves | Entered another Upper Caves area 4871 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 5029 | -5/Upper Caves | Build established: Mutant 5057 | -5/Upper Caves | Discovered new exit (range 3) 5059 | -5/Upper Caves | Entered Warlord 5072 | -5/Warlord | Lost 5 parts (1p3n1u) 5077 | -5/Warlord | Discovered new exit (range 8) 5081 | -5/Warlord | Entered Proximity Caves 5124 | -4/Proximity Caves | Core integrity fell below 50% 5274 | -4/Proximity Caves | Spotted B-86 Titan 5299 | -4/Proximity Caves | Core integrity fell below 20% 5325 | -4/Proximity Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 05185_ Acquired 2 matter. 05185_ Acquired 3 matter. 05186_ Acquired VTOL Module. 05189_ Acquired Sml. Matter Pod. 05191_ Lgt. Nuclear Core fries itself beyond repair. 05191_ Acquired 4 matter. 05191_ Acquired 5 matter. 05191_ Acquired 2 matter. 05192_ Acquired 3 matter. 05192_ Acquired 2 matter. 05197_ Acquired 16 matter. 05199_ Acquired 3 matter. 05274_ System corrupted: Matter fused (-10). 05277_ Autogun destroyed. 05277_ VTOL Module destroyed. 05291_ Slug penetrates Wall. 05294_ System corrupted: Matter fused (-8). 05295_ B-86 Titan exits siege mode. 05301_ Slug penetrates Wall. 05311_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????? ????????????????????????? | | ??????????????????? ????????????????????????? | | ????????????????## #???????????????????????? | | ??????????????### ##??????????????????????? | | ???????????? ####???????????????????? | | ???????????? ##????? ????????????? | | ???????????? ###?? ???????????? | | ????????????? ## ???????????? | | ??????????????# ss ??????????? | | ?????????????## s ??????????? | | ?????????????# s ????????????? | | ?????????????# s #?????????????? | | ??????????????# #??????????????? | | ?????????????## ## #????????????????? | | ?????????????# ## #?????????????????? | | ?????????????# @ #?????????????????? | | ????????????## ##?????????????????? | | ???????????## ####??????????????????? | | ??????????## ### #?????????????????????? | | ?????????## #?## #????????????????????? | | ????????## ##??## #????????????????????? | | ?######## ###????#####????????????????????? | | ## ## ##???????????????????????????????? | | ########### ##????????????????????????????????? | | #?????????###?????????????????????????????????? | | ####?????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 73 Energy Generation 31 Energy Capacity 370 Matter Stores 372 Matter Capacity 400 Sight Range 16 Terrain Scan Density 10 Armor Coverage 375 Core Shielding 30 Weapon Shielding 33 Evasion (%) 62 Armor Integrity Analysis 33 Recoil Reduction 6 Item Schematics ----------------- Med. Laser | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed KineticArcSuite Manual? 0 Play Time 00:47:30 Cumulative 96.5 hours Start 2021.10.17 @ 23:00:08 End 2021.10.17 @ 23:46:01 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 171 Rogue 171 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 58 Gallery% 60 Achievement% 44 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 69ae0e68-1a15-4e76-9406-616626627eae