Cogmind - Beta 14 *** ADVENTURER MODE // 2025.04.27 @ 15:18:40 Player: Joe Result: Destroyed by B-75 Beast with Heavy Plasma Cannon Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (74) 370 Value Destroyed (3013) 3013 Prototype IDs (28) 560 Alien Tech Used (0) 0 Bonus (1245) 1245 TOTAL SCORE: 7388 Bonus ------- High Alert Combat Kills 134 Follower Combat Kills 111 Entered Garrisons 200 Used RIF Installer 500 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/550 Matter 253/300 Energy 140/140 System Corruption 0% Temperature Cool (39) Movement Treading (250) Ox1 Location -8/Garrison Parts ------- > --- POWER (2) -------- Light Deuterium Engine > --- PROPULSION (2) --- Armored Treads Armored Treads > --- UTILITY (4) ------ Thermal Generator Heat Sink High-capacity Storage Unit 0b10 Alert Chip > --- WEAPON (3) ------- Shock Rifle Improved Light Cannon Assault Cannon > --- INVENTORY (20) --- Improved Ion Engine Improved Ion Engine Light Treads Light Treads Improved Treads Improved Heat Sink Visual Processing Unit Signal Interpreter Improved Melee Analysis Suite Light Armor Plating Improved Shield Generator Improved Shield Generator System Shield Relay Coupler [Grunt] (39) Relay Coupler [Grunt] (34) Heavy Assault Rifle Shotgun Mini Grenade Launcher Missile Launcher Welding Torch Peak State ------------ > --- POWER ------------ Nuclear Core Nuclear Core > --- PROPULSION ------- Armored Treads Armored Treads > --- UTILITY ---------- Thermal Generator Improved Heat Sink High-capacity Storage Unit 0b10 Alert Chip > --- WEAPON ----------- Particle Gun Minigun Improved Light Cannon > --- INVENTORY -------- Improved Ion Engine Light Deuterium Engine Nuclear Core Light Treads Light Treads Improved Treads Armored Treads Heat Sink Visual Processing Unit Signal Interpreter Transport Network Coupler Light Armor Plating System Shield Relay Coupler [Grunt] Relay Coupler [Grunt] Shock Rifle Shotgun Assault Cannon Missile Launcher Welding Torch [Rating: 36] Favorites ----------- Power Nuclear Core Engine Ion Engine Power Core Nuclear Core Propulsion Aluminum Leg Treads Armored Treads Leg Aluminum Leg Wheel Wheel Flight Unit Flight Unit Utility High-capacity Storage Unit Device Thermal Generator Storage High-capacity Storage Unit Processor Improved Targeting Computer Protection Medium Armor Plating Weapon Light Assault Rifle Energy Gun Particle Gun Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Special Weapon Welding Torch Build | -11 -10 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Slots Evolved 4 | . . . . . 4 . Power 1 | . . . . . 1 . Propulsion . | . . . . . . . Utility 2 | . . . . . 2 . Weapon 1 | . . . . . 1 . Parts Attached 63 | 6 1 20 2 . 25 9 Power 15 | 1 . 3 . . 8 3 Engine 8 | 1 . 3 . . 3 1 Core 7 | . . . . . 5 2 Reactor . | . . . . . . . Propulsion 18 | 2 . 8 . . 5 3 Treads 8 | . . . . . 5 3 Leg 5 | . . 5 . . . . Wheel 3 | 2 . 1 . . . . Hover . | . . . . . . . Flight 2 | . . 2 . . . . Utility 12 | 1 1 . 2 . 7 1 Device 5 | . . . . . 4 1 Storage 4 | 1 . . 2 . 1 . Processor 2 | . 1 . . . 1 . Hackware . | . . . . . . . Protection 1 | . . . . . 1 . Artifact . | . . . . . . . Weapon 18 | 2 . 9 . . 5 2 Energy Gun 3 | . . . . . 2 1 Energy Cannon . | . . . . . . . Ballistic Gun 10 | 2 . 7 . . 1 . Ballistic Cannon 3 | . . . . . 2 1 Launcher . | . . . . . . . Special Weapon 2 | . . 2 . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . . . . 1 . Parts Lost 9 | . . 3 . . 3 3 Power 1 | . . . . . . 1 Propulsion 2 | . . 2 . . . . Utility 2 | . . . . . 2 . Weapon 4 | . . 1 . . 1 2 Highest Loss Streak 2 | . . 1 . . 2 1 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 98 | . 96 92 100 100 98 99 Engine 9 | . 14 14 14 14 7 4 Core 7 | . . . . . 9 13 Treads 9 | . . . . . 13 18 Leg 8 | . . 14 28 28 4 . Wheel 1 | . 28 5 . . . . Device 8 | . . . . . 10 17 Storage 10 | . 14 14 14 14 9 9 Processor 11 | . 10 14 14 14 12 9 Protection 1 | . . . . . 3 . Energy Gun 5 | . . . . . 9 8 Ballistic Gun 14 | . 28 22 28 28 12 3 Ballistic Cannon 5 | . . . . . 5 14 Special Weapon 1 | . . 5 . . . . Peak Build Rating 36 | 6 8 9 10 10 34 36 Average Rating 22 | 4 7 7 9 10 28 34 On Entrance 11 | . 6 8 9 10 10 34 Naked Turns . | . . . . . . . Heaviest Build 73 | 14 14 14 47 47 72 73 Greatest Support 46 | 20 20 20 20 20 46 40 Greatest Overweight (x) 3 | . . 3 2 2 3 1 Average Overweight (x) . | . . . . 2 1 1 Largest Inventory Capacity 20 | 8 8 8 20 20 20 20 Average Capacity 16 | 7 8 8 10 20 20 20 Most Carried 20 | 4 6 8 9 8 20 20 Average Carried 13 | 1 4 7 7 8 13 19 Final Capacity 20 | 8 8 8 20 20 20 20 Final Carried 20 | 2 6 8 8 8 20 20 Class Distribution -------------------- 41% | Skirmisher 26% | Scavenger-Mutant 18% | Scavenger-Skirmisher 14% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Scavenger-Skirmisher | -8/Materials Skirmisher | -8/Garrison Resources | -11 -10 -10 -10 -9 -8 -8 ----------- Run | Yrd Mat Min Exi Min Mat Gar Matter Collected 2108 | 233 104 431 . . 708 632 Remotely . | . . . . . . . Salvage Created 2794 | . 104 715 . . 982 993 Parts 163 | . 6 50 . . 45 62 Haulers Intercepted 1 | . . . . . 1 . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Combat Hostiles Destroyed 67 | . 2 19 . . 19 27 Guns 45 | . 2 18 . . 15 10 Cannons 22 | . . 1 . . 4 17 Classes Destroyed 10 | . 2 3 . . 4 1 Worker 2 | . . . . . 2 . Tunneler 1 | . . 1 . . . . Hauler 1 | . . . . . 1 . Watcher 4 | . 1 . . . 2 1 Swarmer 10 | . . 3 . . . 7 Grunt 40 | . 2 15 . . 13 10 Brawler 2 | . . . . . 1 1 Sentry 13 | . . . . . 5 8 Demolisher 1 | . . . . . . 1 Assembled 1 | . . 1 . . . . Best Kill Streak 7 | . 2 4 . . 5 7 Combat Bots Only 7 | . 2 4 . . 3 7 Max Kills in Single Turn 2 | . 1 2 . . 1 1 Gunslinging 1 | . . 1 . . . . Exploded . | . . . . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -------- Run | Yrd Mat Min Exi Min Mat Gar Hostile Shots Fired 335 | . 21 95 . . 95 124 Missed 93 | . 3 33 . . 25 32 Damage Taken 3125 | . 185 546 . . 1007 1387 Core 735 | . 48 125 . . 103 459 Absorbed by Shields . | . . . . . . . Ignored by Resistances 806 | . 56 172 . . 281 297 Regen/Repaired (Parts) 297 | . . . . . 297 . Core Remaining (%) 65 | 100 . . . 30 . . Volleys Fired 233 | . 11 97 . . 59 66 Largest 3 | . 2 2 . . 3 3 Hottest 148 | . 40 40 . . 129 148 Shots Fired 525 | . 22 162 . . 166 175 Gun 371 | . 22 134 . . 129 86 Cannon 126 | . . . . . 37 89 Launcher . | . . . . . . . Special 28 | . . 28 . . . . Kinetic 382 | . 22 134 . . 107 119 Thermal 139 | . . 28 . . 59 52 Explosive . | . . . . . . . Electromagnetic 4 | . . . . . . 4 Robot Hit Streak 32 | . 21 32 . . 32 19 Robot Miss Streak 4 | . 1 2 . . 1 4 Penetration Max . | . . . . . . . Secondary Targets 3 | . 1 2 . . . . Max Gunslinging Chain 1 | . 1 1 . . . . Shots Hit Robots 357 | . 21 93 . . 137 106 Core Hits 157 | . 6 42 . . 55 54 Critical Kills 1 | . . 1 . . . . Critical Parts Destroyed 4 | . 1 . . . 3 . Critical Strikes 11 | . 1 1 . . 5 4 Burn 2 | . . . . . . 2 Destroy 5 | . 1 1 . . 3 . Blast 4 | . . . . . 2 2 Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 4902 | . 280 752 . . 1895 1975 Guns 3339 | . 280 689 . . 1373 997 Cannons 1477 | . . . . . 499 978 Explosions . | . . . . . . . Melee . | . . . . . . . Ramming 64 | . . 41 . . 23 . Kinetic 3654 | . 280 689 . . 1270 1415 Thermal 1126 | . . 22 . . 602 502 Explosive . | . . . . . . . Electromagnetic 58 | . . . . . . 58 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 9 | . . . . . 4 5 Projectiles 9 | . . . . . 4 5 Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks 11 | . . . . . 4 7 Impact . | . . . . . . . Kinetic 11 | . . . . . 4 7 Secondary . | . . . . . . . Self-Inflicted Damage 2 | . . 2 . . . . Shots . | . . . . . . . Rammed 3 | . . 1 . . 2 . Targets Rammed 14 | . . 11 . . 3 . Kicked 10 | . . 10 . . . . Crushed 1 | . . . . . 1 . Highest Temperature 657 | . 21 18 . . 384 657 Average Temperature 139 | . 15 7 . . 122 183 Received Heat Transfer 1566 | . 156 291 . . 630 489 Effects 35 | . . . . . 3 32 Shutdowns 11 | . . . . . 1 10 Energy Bleed 3 | . . . . . 2 1 Interference 7 | . . . . . . 7 Matter Decay 4 | . . . . . . 4 Short Circuit 1 | . . . . . . 1 Damage (minor) 3 | . . . . . . 3 Damage (major) 2 | . . . . . . 2 Damage (core) 4 | . . . . . . 4 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 2789 | . . 175 . . 1419 1195 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Peak Influence 915 | . 78 170 . . 179 915 Initial 68 | . . 25 . . . 68 Average 185 | . 23 69 . . 47 447 Maximum Alert Level 3 | . . . . . . 3 Low Security (%) 75 | 100 100 100 . 100 100 28 Level 1 4 | . . . . . . 12 Level 2 15 | . . . . . . 44 Level 3 4 | . . . . . . 13 Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 4 | . . . . . 4 . Investigation . | . . . . . . . Extermination . | . . . . . . . Reinforcement 3 | . . . . . 3 . Assault . | . . . . . . . Garrison 1 | . . . . . 1 . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . . . 1 . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Gar Distress Signals 6 | . 1 3 . . 2 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 92 | . 4 19 . . 35 34 Peak Tracking Total 7 | . 4 3 . . 5 7 Tactical Retreats 8 | . . 1 . . 3 4 Traps | -11 -10 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Traps Triggered 12 | . . . . . . 12 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 ---------- Run | Yrd Mat Min Exi Min Mat Gar Machines Disabled 4 | . . . . . . 4 Max in Single Turn 1 | . . . . . . 1 Garrison Relay 2 | . . . . . . 2 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Gar Machines Accessed 14 | . 1 . 5 . 6 2 Terminals 6 | . 1 . . . 3 2 Fabricators . | . . . . . . . Repair Stations 1 | . . . . . 1 . Recycling Units 1 | . . . . . 1 . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . 1 . Total Hacks 78 | . 1 . 50 . 23 4 Successful 74 | . 1 . 50 . 21 2 Failed 4 | . . . . . 2 2 Catastrophic 1 | . . . . . . 1 Database Lockouts . | . . . . . . . Manual 2 | . . . 2 . . . Terminals 11 | . 1 . . . 6 4 Fabricators . | . . . . . . . Repair Stations 15 | . . . . . 15 . Recycling Units 1 | . . . . . 1 . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . 1 . Terminal Hacks 58 | . 1 . 50 . 5 2 Record 50 | . . . 49 . 1 . Prototype ID Bank 2 | . . . . . 2 . Branch Access Points 1 | . 1 . . . . . Emergency Access Points 1 | . . . . . 1 . Locate Traps 1 | . . . . . 1 . Patrol Navigation 1 | . . . . . . 1 Security Stations 1 | . . . . . . 1 Derelict Proto ID Bank 1 | . . . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 14 | . . . . . 14 . Scan Component 7 | . . . . . 7 . Repair 7 | . . . . . 7 . Recycling Unit Hacks 1 | . . . . . 1 . Process 1 | . . . . . 1 . Scanalyzer . | . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . Unlock Access 1 | . . . . . 1 . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 8 | . 1 . . . 5 2 Full Trace Events 1 | . . . . . . 1 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 7 | . . . . . 7 . Time 230 | . . . . . 230 . Parts Recycled . | . . . . . . . Recycled Matter 36 | . . . . . 36 . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 ------------ Run | Yrd Mat Min Exi Min Mat Gar Used RIF Installer 1 | . . . . . . 1 Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 10 | . . . . . . 10 Machine Destruction 10 | . . . . . . 10 Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -------- Run | Yrd Mat Min Exi Min Mat Gar Total Allies 3 | . . . . 3 . . Largest Group 3 | . . . . 3 3 . Highest-Rated Group 40 | . . . . 40 40 . Highest-Rated Ally 16 | . . . . 16 16 . Total Orders . | . . . . . . . Ally Attacks 36 | . . . . . 36 . Total Damage 303 | . . . . . 303 . Kills 3 | . . . . . 3 . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 2 | . . 2 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 ------------- Run | Yrd Mat Min Exi Min Mat Gar Turns Passed 6831 | 49 132 1258 737 437 2125 2093 Spaces Moved 2866 | 48 116 628 548 169 619 738 Core 31 | 9 . 22 . . . . Treads 1203 | . . . . . 465 738 Legs 1285 | . . 414 548 169 154 . Wheels 332 | 39 116 177 . . . . Hover . | . . . . . . . Flight 15 | . . 15 . . . . Fastest Speed 50 | 50 80 80 120 260 240 245 Average Speed 190 | 74 80 113 131 260 263 248 Slowest Speed 330 | 80 80 205 260 260 330 250 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 50 | 3 24 72 92 43 53 66 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 3 | . . 2 1 . . . Known Exits Taken 3 | . 1 1 . . 1 . Unknown Exits Taken 3 | 1 . . 1 1 . . Scrap Searched 2 | . . 2 . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 2 | . . . . . 1 1 Melee . | . . . . . . . Projectile 2 | . . . . . 1 1 AOE . | . . . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Gar Total 3842 | 61 132 1039 568 168 1002 872 Wait 462 | . . 227 . . 230 5 Move 2860 | 47 115 627 547 168 618 738 Hop . | . . . . . . . Pick Up 111 | 8 5 31 4 . 47 16 Fast Attach . | . . . . . . . Attach 31 | 6 1 5 . . 16 3 Detach . | . . . . . . . Swap 32 | . . 15 2 . 9 6 Drop 64 | . . 26 4 . 20 14 Fire 233 | . 11 97 . . 59 66 Melee . | . . . . . . . Ram 1 | . . 1 . . . . Kick 10 | . . 10 . . . . Crush 3 | . . . . . 3 . Escape Stasis 18 | . . . . . . 18 Rewire 17 | . . . 11 . . 6 Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 2 exits: [*Fac] / Gar) -8/Garrison (discovered 2 exits: [*Mat x2]) History --------- Turn | Location | Event 26 | -11/Scrapyard | Discovered new exit (range 15) 50 | -11/Scrapyard | Entered Materials 56 | -10/Materials | Identified exit to Mines 182 | -10/Materials | Entered Mines 195 | -10/Mines | Excavation squad dispatched 195 | -10/Mines | A large section of the Mines collapsed 238 | -10/Mines | Learned location of Storage (-9) 318 | -10/Mines | Build established: Mutant 445 | -10/Mines | Excavation squad dispatched 695 | -10/Mines | Excavation squad dispatched 862 | -10/Mines | Core integrity fell below 50% 945 | -10/Mines | Excavation squad dispatched 1015 | -10/Mines | Learned location of Zion (-7) 1053 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1056 | -10/Mines | Found Prototype Device 1096 | -10/Mines | Build established: Scavenger-Mutant 1195 | -10/Mines | Excavation squad dispatched 1338 | -10/Mines | Identified exit to Exiles 1344 | -10/Mines | Discovered new exit (range 10) 1434 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1440 | -10/Mines | Entered Exiles 1470 | -10/Exiles | Met 8R-AWN 1490 | -10/Exiles | Met EX-HEX 1577 | -10/Exiles | Met EX-BIN 1596 | -10/Exiles | Aligned with FarCom system 1597 | -10/Exiles | Given EX-Vault access code 1663 | -10/Exiles | Opened EX-Vault 1675 | -10/Exiles | Found 0b10 Alert Chip 1701 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1814 | -10/Exiles | Met EX-DEC 1858 | -10/Exiles | Visited The Gauntlet 2146 | -10/Exiles | Discovered new exit (range 11) 2177 | -10/Exiles | Left Exiles lab with 0b10 Alert Chip 2177 | -10/Exiles | Entered Mines 2380 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2500 | -9/Mines | Discovered new exit (range 11) 2614 | -9/Mines | Entered Materials 2614 | -8/Materials | Accompanied by 3 allies 2614 | -8/Materials | Evolved 4 slots: Power x1, Utility x2, Weapon x1 2614 | -8/Materials | Identified Exp. Sensor Array 2904 | -8/Materials | Build established: Scavenger-Skirmisher 4109 | -8/Materials | Discovered new exit (range 16) 4228 | -8/Materials | Build established: Skirmisher 4239 | -8/Materials | Repaired Imp. Treads 4272 | -8/Materials | Repaired Imp. Light Cannon 4299 | -8/Materials | Repaired Sml. Laser 4338 | -8/Materials | Repaired Nuclear Core 4378 | -8/Materials | Repaired Imp. Heat Sink 4429 | -8/Materials | Repaired Lgt. Deuterium Engine 4456 | -8/Materials | Repaired Lgt. Treads 4641 | -8/Materials | Garrison activated, responded to threat 4736 | -8/Materials | Identified exit to Garrison 4739 | -8/Materials | Entered Garrison 4829 | -8/Garrison | Triggered checkpoint 4878 | -8/Garrison | Garrison Relay disabled 5201 | -8/Garrison | Triggered checkpoint 5449 | -8/Garrison | Learned Materials security intel 5464 | -8/Garrison | Discovered new exit (range 8) 5543 | -8/Garrison | Triggered checkpoint 5642 | -8/Garrison | Destroyed 7 combat bots 5642 | -8/Garrison | Core integrity fell below 50% 5653 | -8/Garrison | Core integrity fell below 20% 5865 | -8/Garrison | Triggered checkpoint 6029 | -8/Garrison | Discovered new exit (range 13) 6147 | -8/Garrison | Triggered checkpoint 6364 | -8/Garrison | Garrison Relay disabled 6399 | -8/Garrison | Triggered checkpoint 6427 | -8/Garrison | Installed Relay Interface Framework 6519 | -8/Garrison | Triggered checkpoint 6822 | -8/Garrison | Spotted B-75 Beast 6832 | -8/Garrison | Destroyed by B-75 Beast with Heavy Plasma Cannon Last Messages --------------- 06609_ Acquired 3 matter. 06611_ Acquired 14 matter. 06614_ Acquired 8 matter. 06616_ Acquired 3 matter. 06621_ Acquired 5 matter. 06756_ Y-45 Defender springs to life. 06756_ Particle Gun destroyed. 06777_ Y-45 Defender destroyed. 06782_ Y-45 Defender misfires. 06783_ Y-45 Defender destroyed. 06784_ Acquired 49 matter. 06789_ Acquired Imp. Ion Engine. 06793_ Dropped Lgt. Ion Engine. 06798_ Acquired Hvy. Assault Rifle. 06802_ Acquired 3 matter. 06822_ Triggered Alarm Trap. 06822_ An alarm sounds. 06824_ Acquired 2 matter. 06826_ Nuclear Core destroyed. 06829_ Machine disabled. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????###?????????????? | | ????????????????????????????????? ??????????????? | | ????????????????????????????????? ??????????????? | | ????????????????????????????????? ??????????????? | | ????????????????????????????????? ??????????????? | | ????????????????????????????????? #??????????????? | | ??????????????????????????????### ####???????????? | | ??????????????????????????????# ????????????? | | ??????????????????????????????# ?????????????? | | ??????????????????????????????# ??????????????? | | ??????????????????????????????# #??????????????? | | ????????????????############??# %#??????????????? | | ????????????????#""""""""""#??# ![#??????????????? | | ????????????????#"""!==!!! #### %%######?????????? | | ????????????????#"" ; !=** #?????????? | | ????????????????#"* ##;;@ # != #?????????? | | ????????????????#????#BB; % ## ### #?????????? | | ?????????????????????#BB# ## #?? #?????????? | | ?????????????????????#### ## #?? #?????????? | | ??????????????????????? ## #?? 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"g????????? | | ????????????????????########??# #??? #?????????? | | ??????????????????????????????# #??? #?????????? | | ??????????????????????????????# #????#?????????? | | ??????????????????????????????# #??????????????? | | ??????????????????????????????# #??????????????? | | ?????????????????###??????????# #??????????????? | | ?????????######### ############ #??????????????? | | ###??????# = #??????????????? | | #??????# = * [ #??????????????? | | #??????# *= =[ g #??????????????? | | #??????# #######++######### ##??????????????? | | #??????# #?????????????#### ######??????????? | | #??????# #?????????????#"" ""#??????????? | | #??????# #?????????????#"! !"#??????????? | | #??????# #?????????????#"! !"#??????????? | | #??????# #?????????????#"! !"#??????????? | | #??????# #?????????????#"! !"#??????????? | | ##""""## #?????????????#"! !"#??????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 23 Energy Capacity 400 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Armor Coverage 225 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 55 Targeting Accuracy 6 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PowerCooledPurifier Manual? 0 Play Time 00:33:01 Cumulative 234.4 hours Start 2025.04.27 @ 13:46:22 End 2025.04.27 @ 15:18:40 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 61 Rogue 0 Adventurer 61 Explorer 0 Win Type - Total 1 Types 0/0/0/1/0/0/0/0/0 Lore% 43 Gallery% 57 Achievement% 55 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: eba20287-b3e9-4f66-be3a-c289fe784fcc