Cogmind - Beta 12 @@@ ROGUE MODE // 2023.04.23 @ 20:37:40 Player: kasaphescent Result: Destroyed by L-61 Swordsman with Power Sword Performance ------------- Evolutions (8) 4000 Regions Visited (21) 4200 Robots Destroyed (172) 860 Value Destroyed (8266) 8266 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (3366) 3366 TOTAL SCORE: 20832 Bonus ------- High Alert Combat Kills 956 Follower Combat Kills 997 Entered Garrisons 600 Used RIF Installer 1000 Friendly Fire -187 Cogmind --------- Core Integrity 0/1450 Matter 199/300 Energy 18/100 System Corruption 9% Temperature Cool (0) Movement Core (50) Location -2/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (12) ----- Improved Melee Analysis Suite System Shield > --- WEAPON (3) ------- CR-A16's Behemoth Slayer > --- INVENTORY (5) ---- Faulty Heavy Antimatter Reactor Cooled Antimatter Reactor Myomer Leg Relay Coupler [Sentry] (25) Peak State ------------ > --- POWER ------------ Cooled Antimatter Reactor Cooled Antimatter Reactor > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Myomer Leg Centrium Wheel Centrium Wheel Centrium Wheel > --- UTILITY ---------- High-capacity Storage Unit Improved Melee Analysis Suite Improved Melee Analysis Suite Nanoactuators Improved Actuator Array Improved Phase Shifter System Shield Relay Coupler [Grunt] Relay Coupler [Sentry] Relay Coupler [Programmer] > --- WEAPON ----------- Wave Gun Enhanced Gauss Cannon Improved Remote Datajack > --- INVENTORY -------- Micro Fission Core Heavy Antimatter Reactor Light Particle Reactor Cooled Antimatter Reactor Myomer Leg Nanoactuators Improved Thermal Shield Relay Coupler [Swarmer] Relay Coupler [Swarmer] Relay Coupler [Sentry] Relay Coupler [Programmer] Relay Coupler [Programmer] Relay Coupler [Programmer] Relay Coupler [Programmer] Advanced Remote Datajack Power Maul CR-A16's Behemoth Slayer [Rating: 130] Favorites ----------- Power Neutrino Core Engine Reinforced Deuterium Engine Power Core Neutrino Core Reactor Cooled Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Flexi-carbon Leg Wheel Centrium Wheel Flight Unit VTOL Module Utility Improved Melee Analysis Suite Device Seismic Detector Storage High-capacity Storage Unit Processor Improved Melee Analysis Suite Hackware Relay Coupler [Sentry] Protection Layered Medium Armor Plating Weapon Ripper Energy Gun Wave Gun Ballistic Gun Light Assault Rifle Ballistic Cannon Enhanced Gauss Cannon Launcher Heavy Missile Launcher Special Weapon Improved Remote Datajack Impact Weapon Makeshift Hammer Slashing Weapon Ripper Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 ------- Run | Jun Mat Mat Mat Fac Low Low Zio Pro Fac Gar Fac Gar Fac Fac Upp Upp War Pro Res Res Gar Slots Evolved 16 | . . 2 2 2 . . . . 2 . 2 . . 2 . . . . 2 2 . Power 1 | . . . . . . . . . . . 1 . . . . . . . . . . Propulsion 4 | . . 2 . . . . . . . . 1 . . 1 . . . . . . . Utility 10 | . . . 2 1 . . . . 2 . . . . 1 . . . . 2 2 . Weapon 1 | . . . . 1 . . . . . . . . . . . . . . . . . Parts Attached 247 | 6 4 20 6 15 4 6 9 33 15 34 5 29 . 12 2 9 . 14 15 3 6 Power 25 | 1 1 3 . . . 1 . 2 1 3 1 3 . 3 . . . 2 3 . 1 Engine 13 | 1 . 3 . . . 1 . 1 1 3 1 1 . 1 . . . . . . . Core 7 | . 1 . . . . . . . . . . 2 . 2 . . . 1 1 . . Reactor 5 | . . . . . . . . 1 . . . . . . . . . 1 2 . 1 Propulsion 72 | 2 . 10 1 5 1 2 3 12 2 12 4 9 . 3 . 2 . 2 2 . . Treads 29 | 1 . 6 1 2 1 1 1 5 . 5 . 5 . 1 . . . . . . . Leg 5 | . . . . . . . . . . . . 2 . . . . . 1 2 . . Wheel 35 | 1 . 4 . 3 . 1 2 7 2 4 4 2 . 2 . 2 . 1 . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . Flight 3 | . . . . . . . . . . 3 . . . . . . . . . . . Utility 55 | 1 1 2 2 6 1 . 1 11 5 5 . 7 . 2 . 1 . 2 6 1 1 Device 16 | . 1 . 1 2 . . . 2 1 1 . 3 . . . . . 1 3 . 1 Storage 5 | 1 . 1 . . . . . 1 . 1 . 1 . . . . . . . . . Processor 8 | . . . 1 2 . . . 4 1 . . . . . . . . . . . . Hackware 9 | . . . . . . . . . . 1 . 2 . 1 . 1 . 1 2 1 . Protection 17 | . . 1 . 2 1 . 1 4 3 2 . 1 . 1 . . . . 1 . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . Weapon 95 | 2 2 5 3 4 2 3 5 8 7 14 . 10 . 4 2 6 . 8 4 2 4 Energy Gun 1 | . . . . . . . . . . . . . . . . . . . 1 . . Energy Cannon . | . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 8 | 2 1 5 . . . . . . . . . . . . . . . . . . . Ballistic Cannon 3 | . . . . . . . . . . 1 . 1 . . . . . . 1 . . Launcher 10 | . 1 . . . 1 1 1 . 3 2 . 1 . . . . . . . . . Special Weapon 17 | . . . . . . . . . . 1 . 1 . 2 1 3 . 4 2 2 1 Impact Weapon 19 | . . . 2 2 . . . 2 . 3 . 5 . . . . . 3 . . 2 Slashing Weapon 34 | . . . 1 2 1 2 4 5 4 6 . 2 . 2 1 3 . 1 . . . Piercing Weapon 3 | . . . . . . . . 1 . 1 . . . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 5 | . . 1 . . . . 1 . 1 . . 1 . . . . . . 1 . . Corrupted Parts 2 | . . . . . . . . . . . . . . . . 1 . 1 . . . System Corruption 7 | . . . . . . . . . . . . . . . . 2 . 5 . . . Parts Lost 87 | . 1 2 . . 1 2 . 7 2 23 . 14 . . . 1 . 12 3 3 16 Power 12 | . 1 . . . . 1 . 1 . 2 . 2 . . . . . 3 . . 2 Propulsion 36 | . . 2 . . 1 . . 4 1 12 . 6 . . . 1 . 3 . 2 4 Utility 20 | . . . . . . . . 1 1 5 . 3 . . . . . 1 2 . 7 Weapon 19 | . . . . . . 1 . 1 . 4 . 3 . . . . . 5 1 1 3 Highest Loss Streak 16 | . 1 1 . . 1 1 . 6 2 12 . 7 . . . 1 . 9 2 3 16 To Critical Strikes 2 | . . . . . . . . . . . . . . . . . . 2 . . . Average Slot Usage (%) 89 | . 96 98 99 94 91 91 91 90 98 78 61 85 82 84 89 92 94 86 94 85 65 Engine 5 | . 7 10 9 7 7 6 7 3 6 5 5 6 5 2 . . . . . . . Core 1 | . 5 . . . . . . . . . . 1 5 7 10 10 10 5 2 . . Treads 11 | . 14 22 18 15 22 22 17 12 . 9 5 10 11 11 10 6 5 3 . . . Wheel 13 | . 14 21 18 15 7 7 12 16 24 5 2 8 . 6 10 18 21 19 14 13 8 Device 6 | . 13 6 9 7 7 7 7 4 7 4 5 5 11 9 5 5 5 5 9 13 10 Storage 6 | . 14 11 9 7 7 7 7 7 6 5 5 5 5 5 5 5 5 5 4 4 2 Processor 12 | . . . 9 11 15 15 15 14 20 20 17 12 11 10 10 10 10 10 9 8 7 Hackware 5 | . . . . . . . . . . . . 9 11 10 15 18 21 21 19 19 17 Protection 5 | . . 4 9 10 7 7 7 9 11 6 . 1 . 2 5 1 . . 1 . . Ballistic Gun 1 | . 27 22 4 . . . . . . . . . . . . . . . . . . Impact Weapon 4 | . . . 7 6 . . . 1 . 3 . 6 11 10 10 10 10 11 2 . 1 Slashing Weapon 9 | . . . 5 11 15 15 14 12 19 14 17 8 5 4 4 4 5 1 . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 104 | 10 13 39 38 43 44 51 52 73 79 83 69 90 80 87 86 86 78 78 103 103 104 Greatest Support 225 | 20 16 32 26 32 20 16 26 91 56 90 46 180 150 225 32 64 64 64 48 48 48 Greatest Overweight (x) 6 | . . 2 1 2 4 5 3 4 1 4 6 4 . 2 2 2 1 1 2 2 4 Average Overweight (x) 1 | . . . 1 1 3 4 1 1 1 . 1 1 . 1 2 1 1 . 1 2 1 Largest Inventory Capacity 20 | 8 8 15 15 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 17 | 7 8 13 15 15 15 15 15 17 20 17 20 20 20 20 20 20 20 20 20 20 16 Most Carried 20 | 6 8 15 15 15 15 15 15 20 20 20 19 20 20 20 20 20 19 20 17 17 17 Average Carried 16 | 2 7 12 14 14 15 14 14 16 19 13 18 18 20 19 20 19 19 18 14 15 12 Final Capacity 20 | 8 8 15 15 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 5 Final Carried 20 | 6 8 15 13 15 15 12 15 20 20 18 19 20 20 20 20 19 19 16 16 16 4 Class Distribution -------------------- 46% | Bothacker-Mutant 43% | Scavenger-Mutant 7% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Zion Scavenger-Mutant | -6/Proximity Caves Scavenger-Mutant | -6/Factory Bothacker-Mutant | -6/Garrison Bothacker-Mutant | -5/Factory Bothacker-Mutant | -5/Garrison Bothacker-Mutant | -5/Factory Bothacker-Mutant | -4/Factory Bothacker-Mutant | -4/Upper Caves Bothacker-Mutant | -4/Upper Caves Bothacker-Mutant | -4/Warlord Bothacker-Mutant | -3/Proximity Caves Bothacker-Mutant | -3/Research Bothacker-Mutant | -2/Research Bothacker-Mutant | -2/Garrison Resources | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 ----------- Run | Jun Mat Mat Mat Fac Low Low Zio Pro Fac Gar Fac Gar Fac Fac Upp Upp War Pro Res Res Gar Matter Collected 3922 | 207 110 709 100 176 115 96 97 428 168 342 49 313 . 163 85 150 . 281 326 7 . Remotely . | . . . . . . . . . . . . . . . . . . . . . . Salvage Created 9581 | . 312 732 100 556 170 157 . 1588 821 906 158 2463 . 225 60 272 . 539 369 . 153 Parts 358 | . 10 54 4 31 5 12 . 58 37 43 11 47 . 3 5 3 . 22 6 . 7 Haulers Intercepted 2 | . 1 1 . . . . . . . . . . . . . . . . . . . Recyclers Shooed 2 | . . 1 . . . . . 1 . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 100 | . . . . . 4 6 1 64 . . . . . . 5 2 . 18 . . . Prevented 29 | . . . . . . . . 14 . . . . . . 8 4 . 3 . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 ------- Run | Jun Mat Mat Mat Fac Low Low Zio Pro Fac Gar Fac Gar Fac Fac Upp Upp War Pro Res Res Gar Combat Hostiles Destroyed 145 | . 5 16 1 7 4 8 . 16 11 25 . 28 . 3 1 3 . 6 9 . 2 Melee 84 | . . . 1 7 1 6 . 13 9 16 . 20 . 3 1 . . 4 2 . 1 Guns 18 | . 2 16 . . . . . . . . . . . . . . . . . . . Cannons 4 | . . . . . . . . . . . . 1 . . . . . . 3 . . AOE 14 | . 3 . . . 3 2 . . 2 4 . . . . . . . . . . . Classes Destroyed 19 | . 4 6 . 4 . 1 . 1 1 1 . . . . . . . 1 . . . Worker 6 | . . 2 . . . . . . 2 . 2 . . . . . . . . . . Builder 3 | . . . . 2 . . . . 1 . . . . . . . . . . . . Tunneler 1 | . . 1 . . . . . . . . . . . . . . . . . . . Hauler 2 | . 1 1 . . . . . . . . . . . . . . . . . . . Recycler 9 | . 2 . 1 2 . . . 2 1 . 1 . . . . . . . . . . Minesweeper 1 | . . . . . . . . . . . . . . . . . . 1 . . . Operator 1 | . . . . 1 . . . . . . . . . . . . . . . . . Watcher 3 | . . 1 . 1 . . . . 1 . . . . . . . . . . . . Swarmer 40 | . 3 2 . 1 . 6 . . 2 11 . 9 . . . . . . 5 . 1 Cutter 3 | . . . . . . . . . . 3 . . . . . . . . . . . Grunt 52 | . 2 6 . 1 3 . . 8 6 8 . 12 . 2 . 1 . . 3 . . Brawler 4 | . . 1 . 1 1 . . 1 . . . . . . . . . . . . . Duelist 3 | . . 1 . . . . . 1 . . . 1 . . . . . . . . . Sentry 14 | . . 6 1 1 . . . 2 . 2 . . . 1 . . . . 1 . . Specialist 7 | . . . . . . . . . 2 . . 5 . . . . . . . . . Hunter 9 | . . . . 1 . . . 3 . . . 1 . . . 3 . 1 . . . Programmer 9 | . . . . 2 . . . . 1 . . . . . 1 . . 5 . . . Behemoth 3 | . . . . . . . . 1 . 1 . . . . . . . . . . 1 Thief 2 | . . . . . . 2 . . . . . . . . . . . . . . . Best Kill Streak 11 | . 4 5 1 3 4 3 . 4 7 5 3 11 . 1 1 2 . 3 5 . 1 Combat Bots Only 11 | . 3 3 1 2 4 3 . 4 6 5 . 11 . 1 1 2 . 3 5 . 1 Max Kills in Single Turn 2 | . 2 2 1 1 2 1 . 1 2 2 1 1 . 1 1 1 . 1 1 . 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . Exploded 2 | . 2 . . . 2 1 . . 2 2 . . . . . . . . . . . Melee 1 | . . . 1 1 1 1 . 1 1 1 . 1 . 1 1 . . 1 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -------- Run | Jun Mat Mat Mat Fac Low Low Zio Pro Fac Gar Fac Gar Fac Fac Upp Upp War Pro Res Res Gar Damage Taken 15715 | . 193 811 44 568 169 392 . 1889 812 2260 . 2130 171 329 172 259 . 2080 698 313 2425 Core 3473 | . 28 162 . 90 . 107 . 214 38 610 . 269 . 92 . 43 . 303 38 94 1385 Absorbed by Shields 62 | . . . . . . . . . . . . . . . . . . . . . 62 Regen/Repaired (Parts) 61 | . . . . . . . 61 . . . . . . . . . . . . . . Core Remaining (%) 71 | 100 88 59 100 . . . . 41 . 23 . . 73 . . . . 61 97 . . Volleys Fired 168 | . 20 55 . . 2 2 . . 2 8 . 6 . 5 6 7 . 17 26 5 7 Largest 2 | . 2 2 . . 1 1 . . 1 1 . 1 . 1 1 1 . 1 1 1 1 Hottest 57 | . 40 46 . . 36 36 . . 39 57 . 57 . 7 7 7 . 10 57 10 57 Shots Fired 241 | . 38 110 . . 2 2 . . 2 8 . 6 . 5 6 7 . 17 26 5 7 Gun 146 | . 36 110 . . . . . . . . . . . . . . . . . . . Cannon 19 | . . . . . . . . . . 1 . 1 . . . . . . 16 . 1 Launcher 12 | . 2 . . . 2 2 . . 2 3 . 1 . . . . . . . . . Special 64 | . . . . . . . . . . 4 . 4 . 5 6 7 . 17 10 5 6 Kinetic 165 | . 36 110 . . . . . . . 1 . 1 . . . . . . 16 . 1 Thermal . | . . . . . . . . . . . . . . . . . . . . . . Explosive 12 | . 2 . . . 2 2 . . 2 3 . 1 . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 28 | . 28 12 . . 14 1 . . . 5 . 5 . 7 5 12 . 14 14 1 5 Robot Miss Streak 4 | . 1 4 . . . 1 . . . 1 . . . 1 1 . . 1 1 4 2 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 603 | . 32 87 5 27 5 12 . 72 47 45 4 139 . 16 9 15 . 47 32 1 8 Core Hits 228 | . 15 40 1 11 8 8 . 27 21 26 3 44 . 5 1 1 . 10 6 . 1 Critical Kills 8 | . . . . . . . . . . 2 . 3 . . . . . 2 1 . . Critical Parts Destroyed 20 | . . . . 1 . . . 3 . . . 9 . . . 2 . 2 3 . . Critical Strikes 63 | . . . 1 3 1 1 . 11 8 2 . 18 . 2 2 3 . 5 6 . . Blast 2 | . . . . . . . . . . . . . . . . . . . 2 . . Smash 29 | . . . . 1 . . . 3 . 2 . 13 . . . 2 . 4 4 . . Sever 31 | . . . 1 2 1 1 . 7 8 . . 5 . 2 2 1 . 1 . . . Impale 1 | . . . . . . . . 1 . . . . . . . . . . . . . Melee Attacks 574 | . . . 5 38 5 16 3 107 54 61 6 185 . 12 4 11 . 47 9 . 11 Impact 211 | . . . 1 6 . . . 31 . 29 . 81 . 3 1 7 . 36 9 . 7 Slashing 339 | . . . 4 32 5 16 3 60 54 28 6 104 . 9 3 4 . 11 . . . Piercing 24 | . . . . . . . . 16 . 4 . . . . . . . . . . 4 Sneak Attacks 31 | . . . 2 8 . . . 5 5 2 4 2 . . . 2 . 1 . . . Combat Hostiles 11 | . . . . 2 . . . 2 2 2 . 2 . . . 1 . . . . . Follow-up Attacks 96 | . . . 1 6 1 3 . 11 14 11 1 36 . 3 1 2 . 6 . . . Damage Inflicted 24193 | . 417 1170 240 1559 339 568 . 3673 2335 2622 279 7093 . 496 139 469 . 1742 917 . 135 Guns 1430 | . 260 1170 . . . . . . . . . . . . . . . . . . . Cannons 568 | . . . . . . . . . . . . 32 . . . . . . 536 . . Explosions 1455 | . 157 . . . 233 107 . . 247 711 . . . . . . . . . . . Melee 20740 | . . . 240 1559 106 461 . 3673 2088 1911 279 7061 . 496 139 469 . 1742 381 . 135 Ramming . | . . . . . . . . . . . . . . . . . . . . . . Kinetic 1998 | . 260 1170 . . . . . . . . . 32 . . . . . . 536 . . Thermal . | . . . . . . . . . . . . . . . . . . . . . . Explosive 1455 | . 157 . . . 233 107 . . 247 711 . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . Impact 7377 | . . . 82 137 . . . 854 . 1192 . 2697 . 135 36 300 . 1428 381 . 135 Slashing 12852 | . . . 158 1422 106 461 . 2379 2088 648 279 4364 . 361 103 169 . 314 . . . Piercing 511 | . . . . . . . . 440 . 71 . . . . . . . . . . . Highest Corruption 29 | . . . . 2 3 3 3 4 2 2 . 1 1 1 3 5 5 29 . . 9 Average Corruption 3 | . . . . 1 3 3 3 3 1 2 . 1 1 1 1 4 5 17 . . 4 Corruption Purged 2 | . . . . 2 . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . Effects 129 | . . . . . 12 5 20 21 1 8 . 8 1 1 7 17 . 25 . . 3 Message Errors 34 | . . . . . 3 . 4 5 . 2 . . 1 . 2 5 . 10 . . 2 Matter Fused 43 | . . . . . 7 . 7 9 . 3 . 2 . 1 3 4 . 7 . . . Heat Flow Errors 17 | . . . . . 1 2 3 2 . 2 . 2 . . 1 2 . 2 . . . Energy Discharges 14 | . . . . . 1 3 1 1 1 1 . 1 . . 1 2 . 2 . . . Parts Rejected 2 | . . . . . . . . 1 . . . . . . . . . . . . 1 Data Loss (minor) 10 | . . . . . . . 4 1 . . . 2 . . . 2 . 1 . . . Data Loss (major) 7 | . . . . . . . . 2 . . . 1 . . . 2 . 2 . . . Alerts 2 | . . . . . . . 1 . . . . . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2670 | . 5 . 84 223 . 24 . 332 61 266 40 859 . 29 . 188 . 296 219 . 44 Projectiles 53 | . . . . . . . . . . . . . . . . . . . 53 . . Explosions 40 | . 5 . . . . 6 . . 6 23 . . . . . . . . . . . Melee 2577 | . . . 84 223 . 18 . 332 55 243 40 859 . 29 . 188 . 296 166 . 44 Knockbacks 50 | . . . . . . . . 8 . 5 . 14 . 1 1 1 . 12 7 . 1 Impact 39 | . . . . . . . . 7 . 5 . 10 . 1 1 1 . 12 1 . 1 Kinetic 6 | . . . . . . . . . . . . . . . . . . . 6 . . Secondary 5 | . . . . . . . . 1 . . . 4 . . . . . . . . . Self-Inflicted Damage 63 | . 5 . . . 13 . . . . 45 . . . . . . . . . . . Shots 5 | . 1 . . . 1 . . . . 3 . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 237 | . 22 13 . . 95 212 237 223 4 233 . 182 . 3 194 177 . 202 36 . . Average Temperature 57 | . 9 4 . . 49 94 117 88 3 70 . 53 . 2 106 77 . 100 9 . . Received Heat Transfer 2272 | . 81 219 9 6 45 . . 336 99 537 . 525 . 75 12 9 . . 154 . 165 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Parts Fried 35 | . . . 1 . . . . 7 . 6 . 10 . . . 2 . 5 4 . . Impact Corruptions 69 | . . . 2 1 . . . 6 . 11 . 22 . . . 5 . 15 5 . 2 Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Parts Melted 1 | . . . . . . . . . . . . . . . . . . . . . 1 Heat Transferred . | . . . . . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Parts Stolen 1 | . . . . . . 1 . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 ------- Run | Jun Mat Mat Mat Fac Low Low Zio Pro Fac Gar Fac Gar Fac Fac Upp Upp War Pro Res Res Gar Peak Influence 1596 | . 163 469 272 189 . . . . 533 770 418 1596 837 501 . . . . 176 99 110 Initial 837 | . . 68 197 123 . . . . 187 373 403 292 837 409 . . . . 13 99 51 Average 420 | . 65 230 247 87 . . . . 273 592 405 857 837 417 . . . . 83 81 59 Maximum Alert Level 4 | . . 2 1 . . . . . 2 3 2 4 3 2 . . . . . . . Low Security (%) 35 | 100 100 44 11 100 . . . . 24 . . . . . . . . . 100 100 100 Level 1 17 | . . 46 88 . . . . . 59 10 . 9 . 13 . . . . . . . Level 2 29 | . . 8 . . . . . . 15 71 100 34 . 86 . . . . . . . Level 3 9 | . . . . . . . . . . 18 . 22 100 . . . . . . . . Level 4 8 | . . . . . . . . . . . . 33 . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 15 | . . 1 . 3 . . . 2 6 . . . . 1 . . . . 2 . . Investigation 6 | . . . . . . . . 2 3 . . . . . . . . . 1 . . Extermination 5 | . . . . 2 . . . . 1 . . . . 1 . . . . 1 . . Reinforcement 4 | . . 1 . 1 . . . . 2 . . . . . . . . . . . . Assault . | . . . . . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . 1 . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 --------- Run | Jun Mat Mat Mat Fac Low Low Zio Pro Fac Gar Fac Gar Fac Fac Upp Upp War Pro Res Res Gar Distress Signals 5 | . . 2 1 1 . . . . 1 . . . . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . Times Spotted 235 | . 5 26 4 11 4 8 . 25 19 28 . 40 . 8 4 9 . 10 15 5 14 Peak Tracking Total 11 | . 3 4 4 3 4 3 . 5 4 11 . 8 . 5 2 4 . 4 5 5 11 Tactical Retreats 17 | . . 2 . . . . . . . 1 . 12 . . . . . . . . 2 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 ------- Run | Jun Mat Mat Mat Fac Low Low Zio Pro Fac Gar Fac Gar Fac Fac Upp Upp War Pro Res Res Gar Traps Triggered 17 | . 1 . . 1 . . . 1 2 6 . 3 1 . . . . . 1 . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . Triggered 2 | . . . . . . . . . . . . 2 . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 ---------- Run | Jun Mat Mat Mat Fac Low Low Zio Pro Fac Gar Fac Gar Fac Fac Upp Upp War Pro Res Res Gar Machines Disabled 16 | . . . . . . . . 3 2 2 . 7 . 1 . . . . . . 1 Max in Single Turn 1 | . . . . . . . . 1 1 1 . 1 . . . . . . . . 1 Garrison Relay 7 | . . . . . . . . . . 2 . 4 . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 --------- Run | Jun Mat Mat Mat Fac Low Low Zio Pro Fac Gar Fac Gar Fac Fac Upp Upp War Pro Res Res Gar Machines Accessed 25 | . 1 2 2 4 . . . 3 6 1 1 2 . . . . . 1 1 1 . Terminals 17 | . 1 2 2 3 . . . 1 3 1 . 2 . . . . . 1 1 . . Fabricators 3 | . . . . . . . . 1 2 . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . . . . 1 . . . 1 . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . . 1 . 1 . . . . . . . . 1 . Total Hacks 48 | . 2 5 4 9 . . . 6 11 2 1 4 . . . . . 1 2 1 . Successful 24 | . 2 2 3 3 . . . 3 6 1 1 1 . . . . . 1 . 1 . Failed 24 | . . 3 1 6 . . . 3 5 1 . 3 . . . . . . 2 . . Catastrophic 4 | . . . . . . . . 1 1 . . 1 . . . . . . 1 . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . Manual 15 | . . 2 . 4 . . . . 7 . . . . . . . . . 2 . . Terminals 34 | . 2 5 4 7 . . . 1 6 2 . 4 . . . . . 1 2 . . Fabricators 6 | . . . . . . . . 3 3 . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units 4 | . . . . 2 . . . 2 . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . . . . 2 . 1 . . . . . . . . 1 . Terminal Hacks 11 | . 2 2 3 . . . . 1 . 1 . 1 . . . . . 1 . . . Record 1 | . . . . . . . . . . . . . . . . . . 1 . . . Part Schematic 1 | . . 1 . . . . . . . . . . . . . . . . . . . Open Door 1 | . . . . . . . . 1 . . . . . . . . . . . . . Branch Access Points 1 | . 1 . . . . . . . . . . . . . . . . . . . . Emergency Access Points 2 | . . 1 . . . . . . . 1 . . . . . . . . . . . Maintenance Status 1 | . . . 1 . . . . . . . . . . . . . . . . . . Security Status 1 | . . . 1 . . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . . . 1 . . . . . . . . . . . . . . . . . . Zone Layout 1 | . 1 . . . . . . . . . . . . . . . . . . . . Garrison Registry 1 | . . . . . . . . . . . . 1 . . . . . . . . . Fabricator Hacks 4 | . . . . . . . . 2 2 . . . . . . . . . . . . Load Schematic 2 | . . . . . . . . 1 1 . . . . . . . . . . . . Build 2 | . . . . . . . . 1 1 . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . 1 . . . . . . . . . . . . . . . . . Retrieve Components 1 | . . . . 1 . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . . . . . 1 . 1 . . . . . . . . 1 . Unlock Access 3 | . . . . . . . . . 1 . 1 . . . . . . . . 1 . Unauthorized Hacks 5 | . . . . 2 . . . . 3 . . . . . . . . . . . . Terminals 4 | . . . . 2 . . . . 2 . . . . . . . . . . . . Botnet 4 | . . . . 2 . . . . 2 . . . . . . . . . . . . Fabricators 1 | . . . . . . . . . 1 . . . . . . . . . . . . Overload 1 | . . . . . . . . . 1 . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 17 | . . 2 1 4 . . . 2 4 1 . 1 . . . . . . 1 1 . Full Trace Events 6 | . . . . . . . . 2 2 . . 1 . . . . . . 1 . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . 3 . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 17 | . . 1 . . . . 16 . . . . . . . . . . . . . . Parts Built 2 | . . . . . . . . 1 1 . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time 120 | . . . . . . . . 25 95 . . . . . . . . . . . . Total Part Build Rating 6 | . . . . . . . . 1 5 . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 1 | . . . . 1 . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 ------------ Run | Jun Mat Mat Mat Fac Low Low Zio Pro Fac Gar Fac Gar Fac Fac Upp Upp War Pro Res Res Gar Used RIF Installer 2 | . . . . . . . . . . 1 . 1 . . . . . . . . . Coupler Efficiency 1 | . . . . . . . . . . . . 1 . . . . . . . . . Robots Hacked 21 | . . . . . . . . . . 1 . 2 . 3 . 5 . 4 5 1 . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . Combat 20 | . . . . . . . . . . 1 . 1 . 3 . 5 . 4 5 1 . Robot Hacks Applied 22 | . . . . . . . . . . 1 . 1 . 3 . 5 . 5 6 1 . mark_system 2 | . . . . . . . . . . . . . . . . . . 1 1 . . amplify_resonance 2 | . . . . . . . . . . . . . . . . 1 . . . 1 . overwrite_iff 7 | . . . . . . . . . . 1 . . . 1 . 2 . 1 2 . . streamctrl_high 1 | . . . . . . . . . . . . . . . . 1 . . . . . formatsys_high 10 | . . . . . . . . . . . . 1 . 2 . 1 . 3 3 . . Manual 1 | . . . . . . . . . . . . 1 . . . . . . . . . Relay Couplers Released 27 | . . . . . . . . . . 8 . 16 . . . . . . . . 3 Machine Destruction 27 | . . . . . . . . . . 8 . 16 . . . . . . . . 3 Attached 8 | . . . . . . . . . . 1 . 2 . 1 . 1 . 1 1 1 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 17 | . . . . . . . . 11 . . . 6 . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . 1 . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -------- Run | Jun Mat Mat Mat Fac Low Low Zio Pro Fac Gar Fac Gar Fac Fac Upp Upp War Pro Res Res Gar Total Allies 41 | . . . . . . . 5 11 . 1 . 8 . 3 . 4 . 4 5 . . Largest Group 9 | . . . . . . . 5 9 9 1 . 6 3 2 2 2 . 2 1 . . Highest-Rated Group 183 | . . . . . . . 132 162 161 47 . 183 110 108 108 103 . 94 58 . . Highest-Rated Ally 85 | . . . . . . . 51 51 41 47 . 85 49 54 54 58 . 77 58 . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 187 | . . . . . . . . 46 49 2 . 38 . 12 15 12 . 1 12 . . Total Damage 5173 | . . . . . . . . 1204 900 39 . 981 . 475 685 440 . 37 412 . . Kills 32 | . . . . . . . . 12 10 . . 3 . 1 3 2 . . 1 . . Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . 1 . . . Allies Melted 3 | . . . . . . . . . . . . 3 . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 ------- Run | Jun Mat Mat Mat Fac Low Low Zio Pro Fac Gar Fac Gar Fac Fac Upp Upp War Pro Res Res Gar Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 6 | . . . . . . 1 2 1 . . . . . . 2 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 ------------- Run | Jun Mat Mat Mat Fac Low Low Zio Pro Fac Gar Fac Gar Fac Fac Upp Upp War Pro Res Res Gar Turns Passed 12752 | 54 282 715 217 1224 641 489 932 1276 745 1040 272 1815 140 463 468 702 40 626 347 79 185 Spaces Moved 7949 | 34 203 399 171 851 442 307 770 615 532 438 102 928 88 256 346 545 37 501 217 52 115 Core 37 | 2 . . . . . . . . . 1 . . . . . . . . . . 34 Treads 956 | 2 . . . . . . . 66 . 234 67 408 88 91 . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . Wheels 6934 | 30 203 399 171 851 442 307 770 549 532 181 35 520 . 165 346 545 37 501 217 52 81 Hover . | . . . . . . . . . . . . . . . . . . . . . . Flight 22 | . . . . . . . . . . 22 . . . . . . . . . . . Fastest Speed 32 | 50 100 100 105 105 110 125 105 105 105 32 100 100 160 130 130 110 110 90 110 130 50 Average Speed 124 | 100 100 108 105 113 139 143 114 117 105 174 248 135 160 140 130 114 110 98 115 130 108 Slowest Speed 320 | 160 100 130 105 115 140 155 145 160 111 320 320 160 160 160 130 130 110 110 130 130 170 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 35 | 4 49 40 19 23 68 55 82 48 14 47 4 76 3 7 55 76 10 65 6 2 23 Regions Visited 21 Branch Regions 8 Pre-discovered Areas . | . . . . . . . . . . . . . . . . . . . . . . Known Exits Taken 4 | . . . . . . . . 1 1 . 1 . . . . . . . . 1 . Unknown Exits Taken 15 | 1 1 1 1 1 1 1 1 . . . . . 1 1 1 1 1 1 1 . . Scrap Searched 15 | . . . . . 2 2 4 2 . . . . . . 1 2 . 2 . . . Spaces Dug 64 | . 18 . . . . . . 1 21 15 . 4 . . . . . . . . 5 Terrain Destroyed 135 | . 18 . . . 7 7 . 1 60 31 . 4 . . . . . . 2 . 5 Melee 11 | . . . . . . . . 1 1 . . 4 . . . . . . . . 5 Projectile 2 | . . . . . . . . . . . . . . . . . . . 2 . . AOE 122 | . 18 . . . 7 7 . . 59 31 . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 --------- Run | Jun Mat Mat Mat Fac Low Low Zio Pro Fac Gar Fac Gar Fac Fac Upp Upp War Pro Res Res Gar Total 10091 | 51 251 581 205 1066 455 329 819 1032 653 655 111 1323 89 354 361 618 36 597 281 63 161 Wait 812 | 5 14 80 14 139 3 2 9 150 48 91 . 105 . 61 3 47 . 25 7 . 9 Move 7930 | 33 202 398 170 850 441 306 769 614 532 436 102 927 87 255 345 544 36 500 216 52 115 Hop . | . . . . . . . . . . . . . . . . . . . . . . Pick Up 133 | 7 6 12 3 11 . . 13 17 5 20 1 18 1 4 1 2 . 4 5 1 2 Fast Attach 77 | 5 1 3 2 7 1 1 4 10 4 11 5 11 . 3 . . . 2 7 . . Attach 76 | 1 . 3 2 3 . 2 1 6 4 14 . 15 . 2 . 4 . 6 6 3 4 Detach 22 | . . . 2 2 . . . 3 . 4 . 4 . 1 . 1 . . 2 2 1 Swap 94 | . 3 14 2 5 3 3 4 17 7 9 . 3 . 7 2 5 . 6 2 . 2 Drop 123 | . 5 16 6 21 1 1 17 16 8 4 . 15 1 5 1 1 . . 1 . 4 Fire 168 | . 20 55 . . 2 2 . . 2 8 . 6 . 5 6 7 . 17 26 5 7 Melee 427 | . . . 4 28 4 12 2 86 35 40 3 138 . 9 3 7 . 36 9 . 11 Ram . | . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 56 | . . . . . . . . . 8 18 . 24 . . . . . . . . 6 Rewire 173 | . . . . . . . . 113 . . . 57 . 2 . . . 1 . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory (discovered 2 exits: *Fac / [*Low]) -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory -6/Garrison -5/Factory -5/Garrison (discovered 3 exits: [*Fac x3]) -5/Factory -4/Factory -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research -2/Research -2/Garrison History --------- Turn | Location | Event 33 | -11/Junkyard | Discovered new exit (range 15) 55 | -11/Junkyard | Entered Materials 82 | -10/Materials | Discovered new exit (range 17) 82 | -10/Materials | Identified exit to Mines 305 | -10/Materials | Build established: Mutant 331 | -10/Materials | Discovered new exit (range 3) 337 | -10/Materials | Entered another Materials area 337 | -9/Materials | Evolved 2 slots: Propulsion x2 753 | -9/Materials | Discovered new exit (range 12) 1026 | -9/Materials | Build established: Scavenger-Mutant 1049 | -9/Materials | Discovered new exit (range 4) 1052 | -9/Materials | Entered another Materials area 1052 | -8/Materials | Evolved 2 slots: Utility x2 1267 | -8/Materials | Discovered new exit (range 3) 1269 | -8/Materials | Entered Factory 1269 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 1397 | -7/Factory | Discovered new exit (range 16) 2440 | -7/Factory | Discovered new exit (range 12) 2493 | -7/Factory | Entered Lower Caves 2661 | -7/Lower Caves | Encountered a Warlord checkpoint 3115 | -7/Lower Caves | Discovered new exit (range 15) 3134 | -7/Lower Caves | Entered another Lower Caves area 3406 | -7/Lower Caves | Learned Factory security intel 3602 | -7/Lower Caves | Discovered new exit (range 15) 3623 | -7/Lower Caves | Entered Zion 3753 | -7/Zion | Discovered new exit (range 12) 3892 | -7/Zion | Found Relay Coupler [Programmer] 3895 | -7/Zion | Found Relay Coupler [Programmer] 3900 | -7/Zion | Found Relay Coupler [Programmer] 3903 | -7/Zion | Found Relay Coupler [Programmer] 3907 | -7/Zion | Found Relay Coupler [Programmer] 3953 | -7/Zion | Learned Factory security intel 3967 | -7/Zion | Learned Factory stockpile data 4210 | -7/Zion | Found CR-A16's Pointy Stick 4395 | -7/Zion | Gained Derelict followers 4555 | -7/Zion | Entered Proximity Caves 4555 | -6/Proximity Caves | Accompanied by 5 allies 4557 | -6/Proximity Caves | Spotter reported a threat 4691 | -6/Proximity Caves | Identified exit to Factory 4771 | -6/Proximity Caves | Entered a huge 0b10 base via the front door 4873 | -6/Proximity Caves | Spotted B-75 Beast 4912 | -6/Proximity Caves | Core integrity fell below 50% 4916 | -6/Proximity Caves | Destroyed B-75 Beast 4931 | -6/Proximity Caves | Lost 6 parts (1p4n1w) 5131 | -6/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 5193 | -6/Proximity Caves | Fabricated Hcp. Storage Unit (x1) 5831 | -6/Proximity Caves | Entered Factory 5831 | -6/Factory | Accompanied by 9 allies 5831 | -6/Factory | Evolved 2 slots: Utility x2 6252 | -6/Factory | Fabricated Imp. Actuator Array (x1) 6576 | -6/Factory | Identified exit to Garrison 6576 | -6/Factory | Entered Garrison 6586 | -6/Garrison | Installed Relay Interface Framework 6639 | -6/Garrison | Spotted B-75 Beast 6640 | -6/Garrison | Triggered checkpoint 6662 | -6/Garrison | Triggered checkpoint 6676 | -6/Garrison | Garrison Relay disabled 6717 | -6/Garrison | Lost 3 parts (2n1u) 6768 | -6/Garrison | Triggered checkpoint 6884 | -6/Garrison | Lost 12 parts (2p5n3u2w) 6891 | -6/Garrison | Core integrity fell below 50% 6945 | -6/Garrison | Revealed the true nature of CR-A16's Pointy Stick 6948 | -6/Garrison | Destroyed B-75 Beast 7172 | -6/Garrison | Triggered checkpoint 7332 | -6/Garrison | Build established: Bothacker-Mutant 7410 | -6/Garrison | Triggered checkpoint 7462 | -6/Garrison | Garrison Relay disabled 7577 | -6/Garrison | Discovered new exit (range 10) 7616 | -6/Garrison | Entered Factory 7616 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 7888 | -5/Factory | Identified exit to Garrison 7888 | -5/Factory | Entered Garrison 7937 | -5/Garrison | Spotted B-75 Beast 7966 | -5/Garrison | Triggered checkpoint 8053 | -5/Garrison | Garrison Relay disabled 8104 | -5/Garrison | Befriended a Behemoth using the annoying Tinkerer's hack 8107 | -5/Garrison | Triggered checkpoint 8113 | -5/Garrison | Triggered checkpoint 8297 | -5/Garrison | Lost 7 parts (1p3n1u2w) 8316 | -5/Garrison | Triggered checkpoint 8378 | -5/Garrison | Garrison Relay disabled 8477 | -5/Garrison | Discovered new exit (range 12) 8773 | -5/Garrison | Destroyed 11 combat bots 8773 | -5/Garrison | Lost 4 parts (1p1n1u1w) 9019 | -5/Garrison | Triggered checkpoint 9166 | -5/Garrison | Discovered new exit (range 24) 9166 | -5/Garrison | Discovered new exit (range 66) 9166 | -5/Garrison | Discovered new exit (range 39) 9460 | -5/Garrison | Triggered checkpoint 9482 | -5/Garrison | Garrison Relay disabled 9613 | -5/Garrison | Garrison Relay disabled 9627 | -5/Garrison | Triggered checkpoint 9658 | -5/Garrison | Expanded RIF knowledge: Coupler Efficiency 9703 | -5/Garrison | Entered Factory 9703 | -5/Factory | Accompanied by 3 allies 9816 | -5/Factory | Discovered new exit (range 15) 9843 | -5/Factory | Entered another Factory area 9843 | -4/Factory | Accompanied by 2 allies 9843 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10227 | -4/Factory | Discovered new exit (range 4) 10306 | -4/Factory | Entered Upper Caves 10306 | -4/Upper Caves | Accompanied by 2 allies 10608 | -4/Upper Caves | Learned 8 Research zone layouts 10638 | -4/Upper Caves | Encountered a Warlord checkpoint 10645 | -4/Upper Caves | Learned Research emergency access door positions 10693 | -4/Upper Caves | Discovered new exit (range 6) 10774 | -4/Upper Caves | Entered another Upper Caves area 10774 | -4/Upper Caves | Accompanied by 1 ally 11037 | -4/Upper Caves | Ambushed by research squad 11474 | -4/Upper Caves | Discovered new exit (range 2) 11476 | -4/Upper Caves | Entered Warlord 11503 | -4/Warlord | Discovered new exit (range 14) 11516 | -4/Warlord | Entered Proximity Caves 11658 | -3/Proximity Caves | System corruption reached 10% 11716 | -3/Proximity Caves | Lost 3 parts (2p1w) 12090 | -3/Proximity Caves | Lost 9 parts (1p3n1u4w) 12112 | -3/Proximity Caves | Discovered new exit (range 15) 12142 | -3/Proximity Caves | Entered Research 12142 | -3/Research | Evolved 2 slots: Utility x2 12250 | -3/Research | Discovered new exit (range 4) 12489 | -3/Research | Entered another Research area 12489 | -2/Research | Evolved 2 slots: Utility x2 12556 | -2/Research | Lost 3 parts (2n1w) 12568 | -2/Research | Identified exit to Garrison 12568 | -2/Research | Entered Garrison 12628 | -2/Garrison | Garrison Relay disabled 12695 | -2/Garrison | Spotted B-90 Cyclops 12737 | -2/Garrison | Core integrity fell below 50% 12747 | -2/Garrison | Core integrity fell below 20% 12751 | -2/Garrison | Destroyed B-90 Cyclops 12753 | -2/Garrison | Destroyed by L-61 Swordsman with Power Sword Last Messages --------------- 12733_ Relay Coupler [Programmer] destroyed. 12734_ Relay Coupler [Sentry] destroyed. 12736_ System corrupted: Nanoactuators rejected. 12736_ P-80 Master resets S-43 Plague, system corruption cleaned. 12743_ Triggered Stasis Trap. 12743_ A bubble of rippling energy engulfs the area. 12743_ Field strength at 94. 12743_ Field strength at 78. 12744_ B-90 Cyclops exits siege mode. 12744_ Field strength at 62. 12745_ Field strength at 40. 12746_ Field strength at 24. 12746_ P-80 Master resets B-74 Champion, system corruption cleaned. 12747_ Field strength at 18. 12748_ Field strength at 2. 12749_ Stasis field depleted. 12750_ B-90 Cyclops suffers critical hit (Burn). 12751_ B-90 Cyclops suddenly blasts apart at the seams. 12751_ Imp. Dynamic Insulation System melted. 12751_ B-90 Cyclops destroyed. Map ----- +----------------------------------------------------+ | #??# #############"###??????????????????????????? | | #??# #?????????#### #??????????????????????????? | | #### ###########"#"###??????????????????????????? | | #??????????????????????????? | | #??????????????????????????? | | #??????????????????????????? | | ################### #??????????????????????????? | | ??????????????????# #??????????????????????????? | | ??????????????????# #??????????????????????????? | | ??????????????????# #??????????????????????????? | | ??????????????????# #??????????????????????????? | | ??????????????????# #??????????????????????????? | | ??????????????????# #??????????????????????????? | | ??????????????????# #??????????????????????????? | | ??????????????????# ############???????????????? | | ??????????????????# ! + #???????????????? | | ??????????????????#*!!" #???????????????? | | ??????????????????#!!!"## ##### #???????????????? | | ??????????????????#!!!### #???# #???????????????? | | ??????????????????# | #?# #???# #???????????????? | | ??????????????????# #?#g#???# #???????????????? | | ??????????????????# #?# #???# #???????????????? | | ??????????????????# "## ##### !##??????????????? | | ??????????????????# ;#gs;#;;#++;#""""##????????? | | ??????????????????# *%=! b sg #????? | | ??????????????????# *%=%!@l #????? | | ??????????????????# [*!] p #????? | | ??????????????????#######+#### ## ## #????? | | ??????????????????????????#??# #? #????#????? | | ?????????????????????????????" ????????? | | ?????????????????????????????" ??????? | | ?????????????????????????????" ?????? | | ?????????????????????????????" "????? | | ?????????????????????????????# ## ## #????? | | ?????????????????????????????# #? #? #????? | | ?????????????????????????????# ?? ?? ?????? | | ?????????????????????????????# ?? ?????????? | | ?????????????????????????????# ??? ???????????? | | ?????????????????????????????# #???????????????? | | ?????????????????????????????? ????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 49 Energy Generation 41 Energy Capacity 660 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Armor Coverage 375 Resistance: TH 25 Resistance: EM 15 Melee Speed Boost 50 Phase Shifting 10 Evasion (%) 63 Melee Accuracy 18 Target Analysis 5 Recoil Reduction 6 Defensive Hacking 10 Relay Coupler Types 4 Relay Coupler Value 102 Item Schematics ----------------- Hcp. Storage Unit | -9/Materials | Hacked Launcher Guidance Computer | -7/Zion | Archive Remote Shield | -7/Zion | Archive Imp. Actuator Array | -7/Zion | Archive Arm. Huge Wheel | -7/Zion | Archive Imp. Trap Scanner | -7/Zion | Archive Mak. Flight Unit | -7/Zion | Archive Variable Charge Gun | -7/Zion | Archive Mak. Ablative Armor | -7/Zion | Archive Mak. Axe | -7/Zion | Archive Phase Cannon | -7/Zion | Archive Mak. Hacking Suite | -7/Zion | Archive 0b10 Decoder Chip [Scout] | -7/Zion | Archive Adv. ECM Suite | -7/Zion | Archive Imp. Reaction Control System | -7/Zion | Archive Coolant Injector | -7/Zion | Archive Lrn. Phase Cannon | -7/Zion | Archive Robot Schematics ------------------ T-07 Excavator | -7/Zion | Archive B-48 Gladiator | -7/Zion | Archive M-28 Smith | -7/Zion | Archive Fabricated ------------ Hcp. Storage Unit | x1 | -6/Proximity Caves Imp. Actuator Array | x1 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LightpackForceDoomcannon Manual? 0 Play Time 01:42:45 Cumulative 354.6 hours Start 2023.04.23 @ 17:51:13 End 2023.04.23 @ 20:37:40 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 246 Rogue 246 Adventurer 0 Explorer 0 Win Type - Total 25 Types 22/0/2/1/0/0/0/0/0 Lore% 71 Gallery% 86 Achievement% 69 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 59c57d9f-54d2-406a-8c9c-9f7b22dae4a2