Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.05 @ 14:15:55 Player: Essnato Result: Destroyed by H-55 Commando with Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (131) 655 Value Destroyed (3546) 3546 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (373) 373 TOTAL SCORE: 6714 Bonus ------- High Alert Combat Kills 338 Follower Combat Kills 35 Cogmind --------- Core Integrity 0/550 Matter 40/300 Energy 99/100 System Corruption 1% Temperature Cool (0) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Sensor Array Advanced Terrain Scan Processor Improved Medium Laser Ion Cannon Axe Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Wheel Armored Wheel > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Improved Signal Interpreter Hardened Light Armor Plating Improved Light Armor Plating > --- WEAPON ----------- Ion Cannon Ion Cannon > --- INVENTORY -------- Light Nuclear Core Light Nuclear Core Light Nuclear Core Sensor Array Improved Sensor Array Particle Charger Particle Charger Improved Utility Shielding Improved Medium Laser Improved Medium Laser Improved Medium Laser Heavy Rocket Launcher Heavy Rocket Launcher Datajack Axe [Rating: 28] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Wheel Wheel Wheel Utility Large Storage Unit Device Sensor Array Storage Large Storage Unit Processor Signal Interpreter Protection Hardened Light Armor Plating Weapon Improved Medium Laser Energy Gun Improved Medium Laser Energy Cannon Ion Cannon Ballistic Gun Light Assault Rifle Launcher Heavy Rocket Launcher Slashing Weapon Mining Claw Build | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Sto Mat Slots Evolved 4 | . . . 2 . 2 Power . | . . . . . . Propulsion 1 | . . . . . 1 Utility 3 | . . . 2 . 1 Weapon . | . . . . . . Parts Attached 141 | 6 19 . 16 41 59 Power 11 | 1 3 . 3 2 2 Engine 9 | 1 3 . 3 2 . Core 2 | . . . . . 2 Reactor . | . . . . . . Propulsion 20 | 2 5 . 4 5 4 Treads . | . . . . . . Leg . | . . . . . . Wheel 20 | 2 5 . 4 5 4 Hover . | . . . . . . Flight . | . . . . . . Utility 47 | 1 3 . 8 15 20 Device 30 | . 2 . 4 12 12 Storage 2 | 1 1 . . . . Processor 3 | . . . 1 1 1 Hackware . | . . . . . . Protection 12 | . . . 3 2 7 Artifact . | . . . . . . Weapon 63 | 2 8 . 1 19 33 Energy Gun 30 | 1 7 . 1 11 10 Energy Cannon 12 | . . . . 2 10 Ballistic Gun 2 | 1 . . . 1 . Ballistic Cannon . | . . . . . . Launcher 13 | . . . . 1 12 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 6 | . 1 . . 4 1 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 7 | . 2 . 1 3 1 Corrupted Parts 1 | . . . 1 . . System Corruption 1 | . . . 1 . . Parts Lost 34 | . 3 2 4 3 22 Power 3 | . . . 1 . 2 Propulsion 13 | . 3 2 2 1 5 Utility 11 | . . . . 1 10 Weapon 7 | . . . 1 1 5 Highest Loss Streak 5 | . 1 2 1 1 5 To Critical Strikes . | . . . . . . Average Slot Usage (%) 94 | . 96 100 92 98 89 Engine 9 | . 14 14 10 11 3 Core 1 | . . . . . 5 Wheel 21 | . 26 28 16 21 19 Device 10 | . 12 14 11 10 8 Storage 11 | . 14 14 11 11 8 Processor 6 | . . . 10 11 8 Protection 9 | . . . 11 10 16 Energy Gun 17 | . 27 28 21 14 7 Energy Cannon 4 | . . . . 6 9 Naked Turns 19 | . . . . . 19 Heaviest Build 49 | 12 33 32 40 42 49 Greatest Support 36 | 20 26 20 26 26 36 Greatest Overweight (x) 10 | . 3 10 3 3 4 Average Overweight (x) 1 | . . 1 1 1 1 Largest Inventory Capacity 15 | 8 15 15 15 15 15 Average Capacity 14 | 7 14 15 15 15 14 Most Carried 15 | 1 15 15 15 15 15 Average Carried 13 | . 11 14 14 14 13 Final Capacity 15 | 8 15 15 15 15 5 Final Carried 15 | 1 15 15 13 15 5 Class Distribution -------------------- 94% | Mutant 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Storage Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -8 ----------- Run | Yrd Mat Min Mat Sto Mat Matter Collected 1759 | 239 266 24 150 488 592 Remotely . | . . . . . . Salvage Created 4436 | . 609 106 612 1709 1400 Parts 244 | . 41 10 31 96 66 Haulers Intercepted 9 | . 2 . 2 3 2 Recyclers Shooed 2 | . 1 . . 1 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Sto Mat Combat Hostiles Destroyed 96 | . 14 6 14 29 33 Guns 58 | . 14 6 12 21 5 Cannons 18 | . . . . 6 12 AOE 16 | . . . 1 2 13 Classes Destroyed 14 | . 7 . 2 3 2 Worker 9 | . 3 . . 3 3 Builder 3 | . 1 . . 2 . Tunneler 1 | . . . 1 . . Hauler 9 | . 2 . 2 3 2 Recycler 6 | . 2 . 1 3 . Mechanic 1 | . . . . 1 . Watcher 6 | . 3 . . 1 2 Swarmer 25 | . 3 5 7 6 4 Grunt 52 | . 11 1 4 14 22 Brawler 1 | . . . . 1 . Duelist 1 | . . . . 1 . Sentry 14 | . . . 3 7 4 Specialist 2 | . . . . . 2 Hunter 1 | . . . . . 1 Best Kill Streak 8 | . 4 3 4 7 8 Combat Bots Only 6 | . 3 3 4 5 6 Max Kills in Single Turn 4 | . 2 2 1 4 4 Gunslinging 1 | . . 1 . . . Exploded 2 | . . . 1 1 2 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Sto Mat Hostile Shots Fired 450 | . 60 19 61 100 210 Missed 113 | . 16 6 12 20 59 Damage Taken 5076 | . 600 149 605 1180 2542 Core 1034 | . 109 69 74 224 558 Absorbed by Shields . | . . . . . . Ignored by Resistances 54 | . . . . . 54 Core Remaining (%) 51 | 100 . 28 . 25 . Volleys Fired 261 | . 50 9 35 65 102 Largest 2 | . 2 2 2 2 2 Hottest 130 | . 130 112 112 124 124 Shots Fired 504 | . 90 18 70 125 201 Gun 360 | . 90 18 70 94 88 Cannon 116 | . . . . 29 87 Launcher 28 | . . . . 2 26 Special . | . . . . . . Kinetic . | . . . . . . Thermal 425 | . 90 18 66 76 175 Explosive 28 | . . . . 2 26 Electromagnetic 51 | . . . 4 47 . Robot Hit Streak 17 | . 11 4 8 17 16 Robot Miss Streak 7 | . 7 3 2 3 4 Penetration Max . | . . . . . . Secondary Targets 4 | . . 1 1 1 1 Max Gunslinging Chain 1 | . . 1 1 1 1 Shots Hit Robots 364 | . 79 9 48 95 133 Core Hits 243 | . 94 6 19 57 67 Critical Kills 1 | . . . . . 1 Critical Parts Destroyed . | . . . . . . Critical Strikes 18 | . . 5 5 1 7 Burn 17 | . . 5 5 1 6 Meltdown 1 | . . . . . 1 Melee Attacks 10 | . 1 . . 8 1 Impact . | . . . . . . Slashing 10 | . 1 . . 8 1 Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 8244 | . 1049 209 907 2127 3952 Guns 4407 | . 1007 198 862 1329 1011 Cannons 1769 | . . . . 401 1368 Explosions 2006 | . . . 45 388 1573 Melee . | . . . . . . Ramming 62 | . 42 11 . 9 . Kinetic . | . . . . . . Thermal 5697 | . 1007 198 865 1248 2379 Explosive 1680 | . . . . 107 1573 Electromagnetic 805 | . . . 42 763 . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 8 | . 8 8 3 7 1 Average Corruption 4 | . 2 8 1 4 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 68 | . 8 16 6 37 1 Message Errors 12 | . 2 4 2 4 . Matter Fused 18 | . . 4 2 11 1 Heat Flow Errors 9 | . 1 3 . 5 . Energy Discharges 11 | . 2 2 1 6 . Parts Rejected 1 | . . . . 1 . Data Loss (minor) 8 | . 2 1 . 5 . Data Loss (major) 2 | . . . . 2 . Alerts 4 | . . 2 1 1 . Weapon Failures 3 | . 1 . . 2 . Overload Shots . | . . . . . . Overflow Damage 83 | . . . . 44 39 Projectiles 29 | . . . . . 29 Explosions 54 | . . . . 44 10 Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 360 | . 20 5 34 185 116 Shots 9 | . . . 1 5 3 Rammed 7 | . 4 1 . 2 . Targets Rammed 7 | . 4 1 . 2 . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 507 | . 507 322 396 303 405 Average Temperature 109 | . 138 114 115 89 95 Received Heat Transfer 1722 | . 279 45 183 387 828 Effects 9 | . 7 . . 1 1 Shutdowns 2 | . 2 . . . . Energy Bleed 2 | . 1 . . . 1 Interference 3 | . 2 . . 1 . Matter Decay 1 | . 1 . . . . Short Circuit 1 | . 1 . . . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 5 | . . . . 5 . Impact Corruptions . | . . . . . . Robots Melted 5 | . . . 1 . 4 Combat Hostiles 4 | . . . 1 . 3 Parts Melted 26 | . 1 . 7 3 15 Heat Transferred 11448 | . 1267 777 2122 2435 4847 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 5 | . . . 1 4 . Alert | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Sto Mat Peak Influence 623 | . 160 165 207 597 623 Initial 252 | . . 10 56 53 252 Average 247 | . 74 86 94 408 392 Maximum Alert Level 2 | . . . 1 2 2 Low Security (%) 50 | 100 100 100 99 9 . Level 1 20 | . . . . 25 52 Level 2 28 | . . . . 64 47 Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 22 | . 2 . 4 6 10 Investigation 9 | . . . 2 . 7 Extermination . | . . . . . . Reinforcement 9 | . 2 . 2 2 3 Assault 3 | . . . . 3 . Garrison 1 | . . . . 1 . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Sto Mat Distress Signals 8 | . 3 . . 2 3 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 149 | . 34 10 18 33 54 Peak Tracking Total 6 | . 4 3 4 4 6 Tactical Retreats 15 | . 7 . 2 1 5 Traps | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Sto Mat Traps Triggered 12 | . 2 . . 6 4 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -8 ---------- Run | Yrd Mat Min Mat Sto Mat Machines Disabled 9 | . . . 1 5 3 Max in Single Turn 2 | . . . 1 1 2 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Sto Mat Machines Accessed 31 | . 7 1 7 9 7 Terminals 25 | . 5 . 6 7 7 Fabricators . | . . . . . . Repair Stations 1 | . 1 . . . . Recycling Units 3 | . 1 . 1 1 . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . 1 . Total Hacks 79 | . 16 1 19 19 24 Successful 33 | . 7 1 9 9 7 Failed 46 | . 9 . 10 10 17 Catastrophic 11 | . 1 . 1 1 8 Database Lockouts . | . . . . . . Manual 38 | . 14 . 4 8 12 Terminals 72 | . 14 . 18 16 24 Fabricators . | . . . . . . Repair Stations 1 | . 1 . . . . Recycling Units 3 | . 1 . 1 1 . Scanalyzers . | . . . . . . Garrison Access 2 | . . . . 2 . Terminal Hacks 30 | . 7 1 8 7 7 Record 5 | . . . 2 . 3 Part Schematic 1 | . . . . 1 . Robot Analysis 6 | . 5 . 1 . . Open Door 5 | . . 1 . 4 . Alert Level 2 | . . . . . 2 Unreport Threat 4 | . 1 . 1 . 2 Locate Traps 2 | . 1 . 1 . . Hauler Manifests 2 | . . . 1 1 . Zone Layout 3 | . . . 2 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 2 | . . . 1 1 . Report Inventory 2 | . . . 1 1 . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 1 | . . . . 1 . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . 1 . Watchers 1 | . . . . 1 . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 25 | . 6 . 5 7 7 Full Trace Events 11 | . 1 . 3 1 6 Feedback Events 2 | . . . 2 . . Corruption 2 | . . . 2 . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . . . 1 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 ------------ Run | Yrd Mat Min Mat Sto Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Sto Mat Total Allies 2 | . . . . 2 . Largest Group 2 | . . . . 2 . Highest-Rated Group 62 | . . . . 62 . Highest-Rated Ally 31 | . . . . 31 . Total Orders . | . . . . . . Ally Attacks 21 | . . . . 21 . Total Damage 265 | . . . . 265 . Kills 2 | . . . . 2 . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Sto Mat Robot Analysis Total 6 | . 5 . 1 . . Derelict Logs Recovered 1 | . . 1 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -8 ------------- Run | Yrd Mat Min Mat Sto Mat Turns Passed 5262 | 50 1232 383 864 1338 1395 Spaces Moved 3467 | 49 915 354 548 810 791 Core 38 | 2 . 1 . . 35 Treads . | . . . . . . Legs . | . . . . . . Wheels 3429 | 47 915 353 548 810 756 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 80 95 105 95 50 Average Speed 103 | 78 95 96 116 105 104 Slowest Speed 550 | 80 125 550 130 135 140 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 64 | 3 94 85 46 82 74 Regions Visited 5 Branch Regions 2 Pre-discovered Areas . | . . . . . . Known Exits Taken 3 | . . 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . Scrap Searched 2 | . . 2 . . . Spaces Dug 4 | . 1 . . 2 1 Terrain Destroyed 270 | . 1 . 5 54 210 Melee 4 | . 1 . . 2 1 Projectile 7 | . . . . . 7 AOE 259 | . . . 5 52 202 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Sto Mat Total 4607 | 57 1180 382 701 1145 1142 Wait 586 | 2 149 13 90 175 157 Move 3462 | 48 914 353 547 809 791 Hop . | . . . . . . Pick Up 64 | 1 23 3 8 14 15 Fast Attach 47 | 6 12 . 3 13 13 Attach 24 | . 3 . 6 2 13 Detach 3 | . 1 . . . 2 Swap 70 | . 4 . 7 26 33 Drop 65 | . 19 3 5 23 15 Fire 261 | . 50 9 35 65 102 Melee 10 | . 1 . . 8 1 Ram 7 | . 4 1 . 2 . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis 8 | . . . . 8 . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat / [Min] / *Sto) -9/Storage -8/Materials (discovered 2 exits: *Fac x2) History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 15) 51 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Discovered new exit (range 16) 313 | -10/Materials | Build established: Mutant 708 | -10/Materials | Discovered new exit (range 14) 857 | -10/Materials | Discovered new exit (range 16) 939 | -10/Materials | Discovered new exit (range 5) 1283 | -10/Materials | Entered Mines 1332 | -10/Mines | Core integrity fell below 50% 1341 | -10/Mines | Found the Drone Emporium 1447 | -10/Mines | Identified exit to Materials 1457 | -10/Mines | Discovered exit to Materials (range 7) 1666 | -10/Mines | Entered Materials 1666 | -9/Materials | Evolved 2 slots: Utility x2 2124 | -9/Materials | Discovered new exit (range 13) 2197 | -9/Materials | Discovered new exit (range 18) 2378 | -9/Materials | Discovered new exit (range 10) 2479 | -9/Materials | Identified exit to Storage 2530 | -9/Materials | Entered Storage 2632 | -9/Storage | Garrison activated, responded to threat 2952 | -9/Storage | Core integrity fell below 50% 3470 | -9/Storage | Discovered new exit (range 5) 3473 | -9/Storage | Identified exit to Materials 3649 | -9/Storage | Met a pair of Derelict thieves 3730 | -9/Storage | First assault squad dispatched 3868 | -9/Storage | Entered Materials 3868 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4149 | -8/Materials | Lost 5 parts (2n2u1w) 4446 | -8/Materials | Lost 4 parts (1p1n2u) 4694 | -8/Materials | Discovered new exit (range 4) 4696 | -8/Materials | Identified exit to Factory 5195 | -8/Materials | Discovered exit to Factory (range 4) 5231 | -8/Materials | Lost 5 parts (1n3u1w) 5242 | -8/Materials | Core integrity fell below 50% 5244 | -8/Materials | Released all parts (3) 5249 | -8/Materials | Core integrity fell below 20% 5263 | -8/Materials | Destroyed by H-55 Commando with Assault Rifle Last Messages --------------- 05243_ Penetrated by Slug. 05243_ Imp. Medium Laser destroyed. 05244_ The unstable cave ceiling collapses. 05244_ Released Imp. Signal Interpreter. 05244_ Released Lrg. Storage Unit. 05244_ Released Arm. Wheel. 05245_ The unstable cave ceiling collapses. 05245_ Penetrated by Slug. 05246_ The unstable cave ceiling collapses. 05246_ Dropped Datajack. 05246_ Knocked back. 05246_ Acquired Adv. Terrain Scan Processor. 05247_ Acquired 7 matter. 05248_ Critical hit (Burn: +37). 05248_ Slug penetrates Earth. 05249_ The unstable cave ceiling collapses. 05255_ Triggered Alarm Trap. 05255_ An alarm sounds. 05255_ ALERT: Alarm triggered, dispatching investigation squad. 05263_ Slug penetrates Nuclear Reactor. 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Wheel | -9/Storage | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Party Time True Hacker Challenges ------------ None Game ------ Seed ForceAccelerationBlaster Manual? 0 Play Time 01:15:07 Cumulative 8.9 hours Start 2024.04.05 @ 12:57:08 End 2024.04.05 @ 14:15:55 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 9 Rogue 9 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 16 Achievement% 16 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 38x25 Zoom Use 92% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 574adfae-39e7-4e1b-ac2b-59455500735e