Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.09.27 @ 15:00:22 Player: 277 Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (8) 4000 Regions Visited (14) 2800 Robots Destroyed (349) 1745 Value Destroyed (14113) 14113 Prototype IDs (27) 540 Alien Tech Used (5) 1000 Bonus (17347) 17347 TOTAL SCORE: 41545 Bonus ------- Triggered High Security 500 High Alert Combat Kills 5489 Follower Combat Kills 3290 Met R17 at Cetus 500 Used Core Reset Matrix 3000 Hacked Protovariant 500 Met R17 at Research 2000 Scanned by Researcher 500 Met Sigix 2000 Friendly Fire -432 Cogmind --------- Core Integrity 0/1450 Matter 246/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -2/Quarantine Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (10) ----- Terrain Scan Processor Advanced Targeting Computer Advanced Core Analyzer > --- WEAPON (5) ------- (None) > --- INVENTORY (4) ---- Advanced Energy Well (800) Improved System Restoration Module Sigix Containment Pod Peak State ------------ > --- POWER ------------ Reinforced Antimatter Reactor Particle Reactor > --- PROPULSION ------- Enhanced Armored Medium Treads Enhanced Armored Medium Treads Armored Heavy Treads Advanced Heavy Treads > --- UTILITY ---------- Advanced Cooling System Medium Storage Unit Advanced Energy Well Experimental Signal Interpreter Improved Targeting Computer Advanced Core Analyzer Centrium Light Armor Plating System Shield Advanced Component Analysis Suite > --- WEAPON ----------- Perforator Containment Facilitator > --- INVENTORY -------- Biometal Medium Treads Precision Matter Filter Improved System Restoration Module Gamma Rifle Linear Accelerator Tactical Quantum Warhead Experimental Stasis Projector Plasma Sword [Rating: 166] Favorites ----------- Power Micro Fission Core Engine Ion Engine Power Core Micro Fission Core Reactor Particle Reactor Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Wheel Armored Wheel Hover Unit Gyrokinetic Inverter Flight Unit Nuclear Pulse Array Utility Visual Processing Unit Device Advanced Heat Sink Storage Medium Storage Unit Processor Visual Processing Unit Hackware System Shield Protection Hardened Medium Armor Plating Artifact Matter Drive Weapon Spread Laser Energy Gun Spread Laser Energy Cannon Proton Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Perforator Launcher Improved Grenade Launcher Special Weapon Experimental Stasis Projector Impact Weapon Power Maul Slashing Weapon Katana Build | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -3 -2 -2 ------- Run | Scr Mat Min Mat Mat Fac Fac Fac Fac Ext Cet Res Tes Res Qua Slots Evolved 16 | . . . 2 2 2 2 2 2 . . 2 . 2 . Power 1 | . . . . . . . 1 . . . . . . . Propulsion 4 | . . . . 1 . 2 . 1 . . . . . . Utility 8 | . . . 2 1 1 . 1 1 . . 1 . 1 . Weapon 3 | . . . . . 1 . . . . . 1 . 1 . Parts Attached 331 | 6 13 6 18 50 29 38 23 11 38 9 22 52 . 16 Power 41 | 1 2 1 2 6 4 3 5 1 10 1 2 3 . . Engine 13 | 1 2 . 1 4 3 1 1 . . . . . . . Core 18 | . . 1 1 2 1 2 4 . 6 1 . . . . Reactor 10 | . . . . . . . . 1 4 . 2 3 . . Propulsion 79 | 2 5 . 6 8 4 11 6 2 13 . 7 12 . 3 Treads 25 | . . . 2 . 3 5 . . . . 3 10 . 2 Leg 23 | . . . 4 8 1 6 1 . . . . 2 . 1 Wheel 7 | 2 5 . . . . . . . . . . . . . Hover 15 | . . . . . . . . . 11 . 4 . . . Flight 9 | . . . . . . . 5 2 2 . . . . . Utility 88 | 1 3 1 4 8 5 13 6 4 8 3 7 19 . 6 Device 38 | . 1 1 1 3 1 6 4 1 5 2 3 9 . 1 Storage 9 | 1 1 . 1 . . 1 . . 1 . 1 3 . . Processor 23 | . . . 2 2 2 2 1 2 1 1 2 4 . 4 Hackware 5 | . . . . . . 2 1 1 . . 1 . . . Protection 12 | . 1 . . 3 2 2 . . 1 . . 3 . . Artifact 1 | . . . . . . . . . . . . . . 1 Weapon 123 | 2 3 4 6 28 16 11 6 4 7 5 6 18 . 7 Energy Gun 39 | 2 3 4 1 13 . . 1 . 3 2 1 6 . 3 Energy Cannon 24 | . . . . 2 9 6 1 . 2 1 2 1 . . Ballistic Gun 10 | . . . 1 3 1 3 . . 1 1 . . . . Ballistic Cannon 11 | . . . . . . . 2 2 1 . 2 4 . . Launcher 27 | . . . 4 10 4 . 2 1 . 1 1 2 . 2 Special Weapon 3 | . . . . . . . . 1 . . . 2 . . Impact Weapon 4 | . . . . . . 2 . . . . . 1 . 1 Slashing Weapon 5 | . . . . . 2 . . . . . . 2 . 1 Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 14 | . . . . 1 2 . . . . . 1 9 . 1 Parts Lost 124 | . 1 2 3 14 19 17 6 1 18 8 2 24 . 9 Power 13 | . 1 . 1 2 2 2 1 . 2 1 . 1 . . Propulsion 30 | . . . . 4 5 7 3 . 4 . . 4 . 3 Utility 36 | . . . . 3 4 3 1 . 6 3 1 12 . 3 Weapon 45 | . . 2 2 5 8 5 1 1 6 4 1 7 . 3 Highest Loss Streak 17 | . 1 1 3 3 17 7 3 1 6 5 2 14 . 6 Average Slot Usage (%) 84 | . 98 99 98 95 96 72 66 79 83 97 91 80 4 21 Engine 3 | . 14 9 2 5 3 3 . . . . . . . . Core 3 | . . 4 7 3 3 . 3 6 7 5 4 1 . . Reactor 1 | . . . . . . . . 3 2 4 3 7 . . Treads 4 | . . . 2 . 10 6 1 . . . 6 15 . 3 Leg 6 | . . . 14 25 11 12 2 . . . . . . 2 Wheel 4 | . 28 28 5 . . . . . . . . . . . Hover 3 | . . . . . . . . . 15 31 13 . . . Flight 1 | . . . . . . . 9 13 5 . . . . . Device 11 | . 3 14 11 14 6 15 16 13 12 11 18 10 . 2 Storage 6 | . 14 14 11 9 6 4 . . 4 5 4 5 . . Processor 11 | . . . 21 18 16 8 9 7 7 14 14 16 4 9 Hackware 3 | . . . . . . . 12 18 10 4 3 3 . . Protection 3 | . 9 . . 2 12 4 . . 1 2 . 2 . . Energy Gun 6 | . 28 27 8 6 . . . . 2 10 4 2 . 1 Energy Cannon 3 | . . . . 1 13 6 . . 1 1 5 1 . . Ballistic Gun 1 | . . . 1 3 5 3 . . 1 . . . . . Ballistic Cannon 1 | . . . . . . . 3 8 6 . 3 4 . . Launcher 2 | . . . 12 5 2 . 3 3 . 2 2 1 . . Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 112 | 13 22 20 50 63 75 63 48 51 70 74 99 112 . 43 Greatest Support 220 | 20 24 24 46 47 60 76 49 63 105 105 123 220 3 75 Greatest Overweight (x) 3 | 1 . . 1 1 3 2 . . 1 1 1 3 . 3 Average Overweight (x) . | . . . . . 1 . . . . . . . . . Largest Inventory Capacity 12 | 6 8 8 12 12 12 10 4 4 8 8 8 8 4 4 Average Capacity 8 | 4 6 8 8 12 11 8 4 4 7 8 8 7 4 4 Most Carried 12 | . 6 8 8 12 12 10 4 4 8 8 8 8 4 4 Average Carried 7 | . 4 6 6 8 11 7 3 3 6 7 7 7 4 3 Final Capacity 12 | 6 8 8 12 12 4 4 4 4 8 8 8 4 4 4 Final Carried 11 | . 5 8 8 11 4 3 2 4 8 7 8 4 4 4 Class Distribution -------------------- 42% | Scavenger-Mutant 20% | Mutant 15% | Scavenger-Gunner 12% | Hacker-Mutant 3% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -6/Factory Hacker-Mutant | -5/Factory Hacker-Mutant | -4/Factory Hacker-Mutant | -4/Extension Scavenger-Mutant | -4/Cetus Scavenger-Gunner | -3/Research Scavenger-Gunner | -3/Testing Mutant | -2/Research Mutant | -2/Quarantine Resources | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -3 -2 -2 ----------- Run | Scr Mat Min Mat Mat Fac Fac Fac Fac Ext Cet Res Tes Res Qua Matter Collected 8192 | 231 176 135 400 1322 523 536 355 303 1577 172 263 2028 . 171 Remotely . | . . . . . . . . . . . . . . . Salvage Created 13577 | . 379 500 728 1611 1739 2133 496 436 1633 169 121 3415 . 217 Parts 660 | . 27 43 58 98 75 80 30 26 56 2 6 151 . 8 Haulers Intercepted 8 | . 2 . . 2 . 1 . . 1 . . 2 . . Recyclers Shooed 11 | . . 2 . 1 2 2 1 1 2 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -3 -2 -2 ------- Run | Scr Mat Min Mat Mat Fac Fac Fac Fac Ext Cet Res Tes Res Qua Combat Hostiles Destroyed 220 | . 7 8 19 33 24 26 8 10 17 3 2 62 . 1 Melee 1 | . . . . . . . . . . . . . . 1 Guns 60 | . 7 8 4 23 2 6 3 . 2 . 1 4 . . Cannons 85 | . . . . 1 11 4 3 8 14 . 1 43 . . AOE 68 | . . . 15 9 11 10 2 2 1 3 . 15 . . Classes Destroyed 20 | . 5 3 1 4 2 1 . . 1 . . 3 . . Worker 43 | . 5 5 4 3 3 10 6 2 1 . . 4 . . Builder 19 | . . 4 1 3 2 4 1 1 1 . . 2 . . Tunneler 7 | . . 3 1 1 . 1 1 . . . . . . . Hauler 8 | . 2 . . 2 . 1 . . 1 . . 2 . . Recycler 21 | . . 1 3 1 4 5 . . 6 . . . . 1 Carrier 2 | . . . . . . 1 1 . . . . . . . Operator 7 | . . . . 3 2 1 . . 1 . . . . . Watcher 19 | . 2 . 3 5 2 3 . 1 . 1 . 2 . . Swarmer 33 | . 3 . 4 4 . 9 2 4 6 1 . . . . Saboteur 1 | . . . . . . . . . . . . 1 . . Grunt 104 | . 4 8 13 14 14 8 2 . 7 2 1 30 . 1 Brawler 7 | . . . . 1 1 . 1 . 1 . . 3 . . Duelist 8 | . . . . 2 . 1 . . . . . 5 . . Protector 4 | . . . . . 2 . . . 1 . . 1 . . Researcher 2 | . . . . . . . . . . . . 2 . . Sentry 22 | . . . 2 10 3 3 . 2 1 . . 1 . . Specialist 3 | . . . . . . . . . . . . 3 . . Hunter 14 | . . . . 2 . 2 . 2 . . . 8 . . Programmer 23 | . . . . . 4 3 3 2 . . 1 10 . . Behemoth 1 | . . . . . . . . . 1 . . . . . Investigator 1 | . . . . . . . . . . . . 1 . . Best Kill Streak 22 | . 5 4 14 14 12 9 8 7 4 3 1 22 . 2 Combat Bots Only 16 | . 5 2 7 6 11 7 3 5 3 3 1 16 . 1 Max Kills in Single Turn 8 | . 1 2 4 3 4 8 8 3 2 3 1 6 . 1 Gunslinging 1 | . . . . 1 . . . . . . . . . . Exploded 4 | . . . 4 1 4 3 2 2 1 3 . 4 . . Melee 1 | . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -3 -2 -2 -------- Run | Scr Mat Min Mat Mat Fac Fac Fac Fac Ext Cet Res Tes Res Qua Damage Taken 26106 | . 356 373 472 2012 2601 3038 1332 400 2669 1074 766 6941 . 4072 Core 4903 | . 80 100 20 372 497 456 282 69 424 212 280 647 . 1464 Absorbed by Shields 691 | . . . . . . 39 . . 210 . . 442 . . Core Remaining (%) 51 | 100 . 28 95 32 29 46 71 . . 38 . 28 . . Volleys Fired 777 | . 35 117 51 133 84 77 31 33 93 16 13 82 . 12 Largest 4 | . 2 2 2 2 3 3 3 2 3 3 4 4 . 1 Hottest 314 | . 130 130 130 138 173 225 208 122 211 244 314 299 . 94 Shots Fired 1359 | . 62 159 65 197 185 120 45 56 199 28 37 194 . 12 Gun 647 | . 62 159 27 152 54 37 16 . 36 16 18 59 . 11 Cannon 597 | . . . . 7 122 83 29 53 163 4 18 118 . . Launcher 106 | . . . 38 38 9 . . 2 . 8 1 9 . 1 Special 9 | . . . . . . . . 1 . . . 8 . . Kinetic 492 | . . . 12 68 54 37 22 53 160 . 5 81 . . Thermal 521 | . 55 159 15 38 107 . 23 1 14 13 24 61 . 11 Explosive 92 | . . . 38 31 5 . . . . 8 1 8 . 1 Electromagnetic 245 | . 7 . . 60 19 83 . 2 25 7 7 35 . . Robot Hit Streak 34 | . 8 13 9 27 23 10 5 9 16 11 4 34 . 7 Robot Miss Streak 10 | . 10 4 4 3 2 6 3 2 4 2 3 6 . 1 Penetration Max 2 | . . . . . . . . 1 1 . . 2 . . Secondary Targets 4 | . . . . 4 . . . . . . . . . . Max Gunslinging Chain 1 | . . . . 1 . . . . . . . . . . Shots Hit Robots 889 | . 49 69 36 137 120 94 18 31 125 20 19 166 . 5 Core Hits 833 | . 55 69 56 110 76 78 27 20 61 32 8 228 . 13 Critical Hits 126 | . . . . . 3 . . 6 15 1 2 97 . 2 Critical Kills 49 | . . . . . . . . 4 7 . . 36 . 2 Critical Parts Destroyed 66 | . . . . . 3 . . 2 5 1 2 53 . . Melee Attacks 46 | . . . . . 2 28 . . . . . 14 . 2 Impact 18 | . . . . . . 16 . . . . . 2 . . Slashing 28 | . . . . . 2 12 . . . . . 12 . 2 Piercing . | . . . . . . . . . . . . . . . Sneak Attacks 4 | . . . . . . 3 . . . . . . . 1 Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks 2 | . . . . . . . . . . . . 2 . . Damage Inflicted 39089 | . 459 977 2273 4811 4506 6895 1655 1681 4663 1606 750 8367 . 446 Guns 7983 | . 459 977 303 2067 563 360 240 . 756 244 396 1530 . 88 Cannons 11972 | . . . . 118 2168 1776 341 1231 3855 95 142 2246 . . Explosions 17301 | . . . 1970 2626 1775 3833 1053 450 52 1267 212 4063 . . Melee 1729 | . . . . . . 915 . . . . . 508 . 306 Ramming 104 | . . . . . . 11 21 . . . . 20 . 52 Kinetic 8829 | . . . 130 833 563 360 177 1231 4102 . 39 1394 . . Thermal 9314 | . 404 977 173 469 2240 1874 404 . 301 454 414 1516 . 88 Explosive 13925 | . . . 1970 2421 1252 1520 1053 356 . 1078 212 4063 . . Electromagnetic 5188 | . 55 . . 1088 451 2215 . 94 260 74 85 866 . . Impact 498 | . . . . . . 429 . . . . . 69 . . Slashing 1231 | . . . . . . 486 . . . . . 439 . 306 Piercing . | . . . . . . . . . . . . . . . Highest Corruption 9 | . . . 1 1 7 4 5 . . . 1 9 . . Average Corruption 2 | . . . 1 1 1 3 3 . . . 1 2 . . Corruption Purged 1 | . . . . . . . . . . . 1 . . . Effects 55 | . . . 1 6 5 24 2 . . . . 17 . . Message Errors 14 | . . . 1 2 1 7 . . . . . 3 . . Matter Fused 6 | . . . . . 1 4 . . . . . 1 . . Heat Flow Errors 4 | . . . . . . 3 . . . . . 1 . . Energy Discharges 9 | . . . . 3 . 4 . . . . . 2 . . Data Loss (minor) 7 | . . . . 1 2 1 1 . . . . 2 . . Targeting Errors 14 | . . . . . . 5 1 . . . . 8 . . Weapon Failures 1 | . . . . . 1 . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 1541 | . . . 32 194 231 622 78 13 105 54 17 195 . . Projectiles 240 | . . . . . 39 44 2 13 105 7 . 30 . . Explosions 1062 | . . . 32 194 192 358 76 . . 47 17 146 . . Melee 239 | . . . . . . 220 . . . . . 19 . . Knockbacks 98 | . . . . . . 5 3 8 22 . 1 59 . . Impact 6 | . . . . . . 5 . . . . . 1 . . Kinetic 89 | . . . . . . . 2 8 22 . 1 56 . . Secondary 3 | . . . . . . . 1 . . . . 2 . . Self-Inflicted Damage 1406 | . . . 83 183 234 421 7 . 27 . 86 344 . 21 Shots 28 | . . . 2 8 5 5 . . 1 . 1 6 . . Rammed 34 | . . . . . . . 11 . . . . 4 . 19 Targets Rammed 37 | . . . . . . 1 13 . . . . 4 . 19 Kicked 3 | . . . . . . 1 2 . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 795 | . 333 321 234 99 410 176 196 187 300 323 795 407 . . Average Temperature 108 | . 130 95 58 28 120 70 102 84 121 172 340 103 . . Received Heat Transfer 4102 | . 153 210 177 585 828 471 207 45 373 102 72 618 . 261 Effects 23 | . 4 5 . . 7 . . . . . 4 3 . . Shutdowns 3 | . . . . . . . . . . . . 3 . . Energy Bleed 6 | . 2 1 . . 3 . . . . . . . . . Interference 8 | . . 4 . . 2 . . . . . 2 . . . Matter Decay 1 | . . . . . 1 . . . . . . . . . Short Circuit 2 | . 1 . . . 1 . . . . . . . . . Damage (minor) 2 | . 1 . . . . . . . . . 1 . . . Damage (core) 1 | . . . . . . . . . . . 1 . . . Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted 6 | . . . . . . 6 . . . . . . . . Combat Hostiles 5 | . . . . . . 5 . . . . . . . . Parts Fried 30 | . . . . 3 . 23 . . . . . 4 . . Impact Corruptions 9 | . . . . . . 8 . . . . . 1 . . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted 16 | . . 4 . 1 6 2 . . . . 3 . . . Heat Transferred 11444 | . 549 1655 266 989 2598 1450 570 . 448 709 507 1629 . 74 Parts Sabotaged 3 | . . . . . . . 2 . . . . 1 . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 7 | . . . . 1 1 3 . . 1 1 . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -3 -2 -2 ------- Run | Scr Mat Min Mat Mat Fac Fac Fac Fac Ext Cet Res Tes Res Qua Peak Influence 2699 | . 129 205 582 940 1040 1765 1073 858 2056 1675 1250 2699 1477 1004 Initial 1447 | . . 49 79 182 427 483 864 526 415 1088 1005 516 1447 830 Average 730 | . 74 101 295 560 671 670 854 636 1235 1375 1059 1099 1448 900 Maximum Alert Level 5 | . . 1 2 3 3 5 3 3 5 5 4 5 4 3 Low Security (%) 17 | 100 100 94 42 15 . . . . . . . . . . Level 1 5 | . . 5 22 13 4 9 . . . . . . . . Level 2 22 | . . . 35 28 41 61 7 68 16 . . 7 . . Level 3 38 | . . . . 42 53 13 92 31 28 3 84 53 . 100 Level 4 10 | . . . . . . 13 . . 15 76 15 28 100 . Level 5 4 | . . . . . . 3 . . 38 19 . 2 . . High Security 1 | . . . . . . . . . . . . 7 . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 61 | . . . 2 6 6 6 3 2 4 . 1 25 . 6 Investigation 4 | . . . . 1 . . . . . . 1 1 . 1 Extermination 11 | . . . . . 3 2 . 1 . . . 4 . 1 Reinforcement 16 | . . . 2 2 1 1 . 1 . . . 7 . 2 Assault 24 | . . . . . 2 3 3 . 4 . . 10 . 2 Garrison 6 | . . . . 3 . . . . . . . 3 . . Intercept . | . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . 1 . . . . . . 1 . . Haulers Reinforced . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -3 -2 -2 --------- Run | Scr Mat Min Mat Mat Fac Fac Fac Fac Ext Cet Res Tes Res Qua Distress Signals 23 | . . . . 4 1 2 1 2 2 2 4 4 . 1 Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 505 | . 12 10 27 55 38 56 34 29 61 20 13 109 1 40 Peak Tracking Total 26 | . 6 2 4 8 12 8 10 12 9 8 5 19 1 26 Tactical Retreats 32 | . . 2 1 3 . 7 6 3 4 . 1 3 . 2 Traps | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -3 -2 -2 ------- Run | Scr Mat Min Mat Mat Fac Fac Fac Fac Ext Cet Res Tes Res Qua Traps Triggered 12 | . . . 1 1 . 2 2 1 1 . 1 2 . 1 Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered 1 | . . . . . . 1 . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -3 -2 -2 ---------- Run | Scr Mat Min Mat Mat Fac Fac Fac Fac Ext Cet Res Tes Res Qua Machines Disabled 133 | . . 13 7 10 27 42 6 3 3 . . 18 . 4 Max in Single Turn 22 | . . 1 2 2 5 22 2 2 1 . . 2 . 1 Garrison Access 2 | . . . . . . 2 . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -3 -2 -2 --------- Run | Scr Mat Min Mat Mat Fac Fac Fac Fac Ext Cet Res Tes Res Qua Machines Accessed 83 | . 3 . 8 10 7 9 9 5 15 4 5 4 . 4 Terminals 55 | . 2 . 6 4 5 5 5 2 14 4 3 1 . 4 Fabricators 4 | . . . . . 1 . . 1 . . 1 1 . . Repair Stations 7 | . . . . 2 1 . 1 . . . 1 2 . . Recycling Units 9 | . 1 . 1 2 . 1 1 2 1 . . . . . Scanalyzers 5 | . . . 1 1 . 1 2 . . . . . . . Garrison Access 3 | . . . . 1 . 2 . . . . . . . . Total Hacks 258 | . 6 . 21 30 18 29 50 11 59 9 12 9 . 4 Successful 171 | . 5 . 13 20 9 15 39 9 44 7 2 4 . 4 Failed 87 | . 1 . 8 10 9 14 11 2 15 2 10 5 . . Catastrophic 10 | . . . 1 . 1 3 2 . . . 2 1 . . Database Lockouts . | . . . . . . . . . . . . . . . Manual 129 | . 5 . 13 10 8 19 20 4 36 3 7 2 . 2 Terminals 182 | . 5 . 15 11 15 21 27 5 58 9 9 3 . 4 Fabricators 7 | . . . . . 1 . . 2 . . 2 2 . . Repair Stations 14 | . . . . 4 2 . 3 . . . 1 4 . . Recycling Units 14 | . 1 . 1 5 . 1 1 4 1 . . . . . Scanalyzers 35 | . . . 5 8 . 3 19 . . . . . . . Garrison Access 6 | . . . . 2 . 4 . . . . . . . . Terminal Hacks 69 | . 1 . 5 1 5 1 10 2 34 6 . 1 . 3 Record 10 | . . . . . . . 1 . 2 5 . . . 2 Part Schematic 14 | . . . . . . . . . 14 . . . . . Robot Analysis 4 | . . . . . . . . . 4 . . . . . Prototype ID Bank 4 | . 1 . 1 . . . 1 . 1 . . . . . Open Door 9 | . . . . . . . . . 7 1 . . . 1 Level Access Points 1 | . . . . . . . 1 . . . . . . . Terminal Index 3 | . . . 1 . . . 1 . 1 . . . . . Repair Station Index 1 | . . . . . . . . . 1 . . . . . Scanalyzer Index 1 | . . . . . . . . . 1 . . . . . Unreport Threat 3 | . . . . 1 1 . 1 . . . . . . . Locate Traps 4 | . . . 1 . 2 . . 1 . . . . . . Dispatch Records 1 | . . . . . 1 . . . . . . . . . Security Status 1 | . . . . . . . . . 1 . . . . . Transport Status 1 | . . . . . . . . . 1 . . . . . Reinforcement Status 1 | . . . . . . . 1 . . . . . . . Recall Investigation 1 | . . . . . . . 1 . . . . . . . Recall Reinforcements 1 | . . . 1 . . . . . . . . . . . Registered Components 1 | . . . . . . 1 . . . . . . . . Zone Layout 7 | . . . 1 . 1 . 3 1 1 . . . . . Protovariant Controls 1 | . . . . . . . . . . . . 1 . . Fabricator Hacks 4 | . . . . . 1 . . 2 . . 1 . . . Load Schematic 2 | . . . . . 1 . . 1 . . . . . . Build 2 | . . . . . . . . 1 . . 1 . . . Repair Station Hacks 7 | . . . . 3 . . 2 . . . . 2 . . Scan Component 4 | . . . . 2 . . 1 . . . . 1 . . Repair 3 | . . . . 1 . . 1 . . . . 1 . . Recycling Unit Hacks 4 | . . . . 2 . . . 2 . . . . . . Report Inventory 4 | . . . . 2 . . . 2 . . . . . . Scanalyzer 31 | . . . 3 8 . 3 17 . . . . . . . Insert Component 13 | . . . 2 4 . 1 6 . . . . . . . Analyze 18 | . . . 1 4 . 2 11 . . . . . . . Garrison Access Hacks 2 | . . . . . . 2 . . . . . . . . Seal Access 2 | . . . . . . 2 . . . . . . . . Unauthorized Hacks 54 | . 4 . 5 6 3 9 10 3 10 1 1 1 . 1 Terminals 44 | . 3 . 4 4 3 8 8 1 9 1 1 1 . 1 Track 25 | . 2 . 3 2 2 2 5 . 5 1 1 1 . 1 Assimilate 1 | . . . . . . . . . 1 . . . . . Botnet 9 | . 1 . 1 1 1 2 1 . 2 . . . . . Detonate 6 | . . . . . . 3 2 1 . . . . . . Operators 3 | . . . . 1 . 1 . . 1 . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 9 | . 1 . 1 2 . 1 1 2 1 . . . . . Mask 9 | . 1 . 1 2 . 1 1 2 1 . . . . . Scanalyzers 1 | . . . . . . . 1 . . . . . . . Researchers 1 | . . . . . . . 1 . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . 2 . . . . . . . . . Used 1 | . . . . . 1 . . . . . . . . . Hacking Detections 68 | . 2 . 7 8 6 8 9 4 12 4 4 4 . . Full Trace Events 1 | . . . . 1 . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 26 | . . . 1 4 . 1 6 . 14 . . . . . Parts Built 4 | . . . . . . . . 2 . . 2 . . . Matter 490 | . . . . . . . . 212 . . 278 . . . Time 175 | . . . . . . . . 106 . . 69 . . . Total Part Build Rating 30 | . . . . . . . . 12 . . 18 . . . Parts Repaired 3 | . . . . 1 . . 1 . . . . 1 . . Time 131 | . . . . 38 . . 25 . . . . 68 . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed 13 | . . . 2 4 . 1 6 . . . . . . . Part Schematics Acquired 12 | . . . 1 4 . 1 6 . . . . . . . Parts Damaged 1 | . . . . . . 1 . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -3 -2 -2 ------------ Run | Scr Mat Min Mat Mat Fac Fac Fac Fac Ext Cet Res Tes Res Qua Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released 7 | . . . . . . 2 . . . . 3 2 . . Machine Destruction 2 | . . . . . . 2 . . . . . . . . Programmers 5 | . . . . . . . . . . . 3 2 . . Robots Rewired 15 | . . . . . . . 1 . 13 . . 1 . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -3 -2 -2 -------- Run | Scr Mat Min Mat Mat Fac Fac Fac Fac Ext Cet Res Tes Res Qua Total Allies 33 | . . . . . . . 1 . 22 . . 4 . 6 Largest Group 13 | . . . . . . . 1 . 13 9 4 3 . 6 Highest-Rated Group 603 | . . . . . . . 12 . 603 415 174 138 . 86 Highest-Rated Ally 156 | . . . . . . . 12 . 156 49 49 123 . 15 Total Orders 13 | . . . . . . . 3 . 2 . 8 . . . STAY 5 | . . . . . . . . . 1 . 4 . . . FOLLOW 5 | . . . . . . . . . 1 . 4 . . . EXPLORE 3 | . . . . . . . 3 . . . . . . . Ally Attacks 392 | . . . . . . . 6 . 208 62 45 57 . 14 Total Damage 13384 | . . . . . . . 63 . 4745 1655 878 5547 . 496 Kills 87 | . . . . . . . . . 40 16 6 22 . 3 Allies Corrupted 1 | . . . . . . . . . 1 . . . . . Allies Melted 2 | . . . . . . . . . 1 . . 1 . . Intel | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -3 -2 -2 ------- Run | Scr Mat Min Mat Mat Fac Fac Fac Fac Ext Cet Res Tes Res Qua Robot Analysis Total 4 | . . . . . . . . . 4 . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . . . . . . Drone Launches 6 | . . . . . . . 6 . . . . . . . Drone Recoveries 3 | . . . . . . . 3 . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -3 -2 -2 ------------- Run | Scr Mat Min Mat Mat Fac Fac Fac Fac Ext Cet Res Tes Res Qua Turns Passed 13181 | 37 726 1039 800 1565 1495 1551 653 442 1202 313 890 1895 40 533 Spaces Moved 9881 | 37 606 750 391 732 667 1125 1050 701 1227 343 710 897 80 565 Core 1562 | 10 . . . . 36 624 247 . . . . 55 80 510 Treads 1625 | . . . 38 . 237 262 . . . . 243 840 . 5 Legs 1752 | . . . 289 732 394 239 46 . . . . 2 . 50 Wheels 1447 | 27 606 750 64 . . . . . . . . . . . Hover 1431 | . . . . . . . . . 621 343 467 . . . Flight 2064 | . . . . . . . 757 701 606 . . . . . Fastest Speed 34 | 50 80 90 90 120 50 50 34 34 34 51 52 50 50 50 Average Speed 90 | 75 87 90 127 146 164 92 45 34 47 62 95 151 50 69 Slowest Speed 220 | 100 90 90 160 155 220 180 120 37 110 107 158 210 50 200 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 27 | . . . . . . . 7 8 12 . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 49 | 4 84 99 43 72 25 37 41 15 97 87 18 77 4 40 Regions Visited 14 Branch Regions 5 Pre-discovered Areas . | . . . . . . . . . . . . . . . Known Exits Taken 2 | . . . . . . . 1 . . . . 1 . . Unknown Exits Taken 12 | 1 1 1 1 1 1 1 . 1 1 1 1 . 1 . Scrap Searched 1 | . . 1 . . . . . . . . . . . . Spaces Dug 84 | . . . 3 26 . 1 31 8 1 . . 14 . . Terrain Destroyed 1615 | . . . 316 217 229 224 87 65 48 107 38 231 . 53 Melee 1 | . . . . . . 1 . . . . . . . . Projectile 115 | . . . . 2 2 . 17 19 40 3 11 21 . . AOE 1499 | . . . 316 215 227 223 70 46 8 104 27 210 . 53 Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -3 -2 -2 --------- Run | Scr Mat Min Mat Mat Fac Fac Fac Fac Ext Cet Res Tes Res Qua Total 12680 | 42 741 954 627 1019 897 1474 1176 831 1649 415 894 1198 79 684 Wait 1215 | . 66 73 148 66 101 164 28 81 192 43 124 78 . 51 Move 9816 | 36 605 749 390 731 666 1124 1036 684 1204 342 709 896 79 565 Hop 24 | . . . . . . . 6 8 10 . . . . . Pick Up 126 | . 10 6 9 23 5 12 8 4 19 5 8 16 . 1 Fast Attach 133 | 6 2 1 6 8 4 22 12 8 19 2 10 19 . 14 Attach 85 | . 1 2 4 13 10 7 7 2 11 6 2 16 . 4 Detach 10 | . . . . . . 1 1 . . . . 5 . 3 Swap 115 | . 10 3 8 29 15 9 4 1 8 1 10 17 . . Drop 152 | . 12 3 11 16 10 14 9 6 17 . 18 33 . 3 Fire 777 | . 35 117 51 133 84 77 31 33 93 16 13 82 . 12 Melee 44 | . . . . . 2 28 . . . . . 12 . 2 Ram 17 | . . . . . . . . . . . . . . 17 Kick 14 | . . . . . . 1 13 . . . . . . . Crush 6 | . . . . . . . . . . . . 4 . 2 Escape Stasis 47 | . . . . . . 15 18 4 . . . . . 10 Rewire 99 | . . . . . . . 3 . 76 . . 20 . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat / [*Min] / [*Sto]) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -6/Factory -5/Factory (discovered 4 exits: *Fac x4) -4/Factory -4/Extension (discovered 2 exits: *Res / *Cet) -4/Cetus (discovered 2 exits: *Res / [*Arc]) -3/Research (discovered 2 exits: *Res / *Tes) -3/Testing -2/Research -2/Quarantine History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 38 | -11/Scrapyard | Entered Materials 276 | -10/Materials | Discovered new exit (range 11) 317 | -10/Materials | Build established: Mutant 428 | -10/Materials | Discovered new exit (range 12) 610 | -10/Materials | Discovered new exit (range 6) 690 | -10/Materials | Discovered new exit (range 8) 764 | -10/Materials | Entered Mines 1091 | -10/Mines | Build established: Scavenger-Mutant 1099 | -10/Mines | Discovered new exit (range 4) 1298 | -10/Mines | Core integrity fell below 50% 1348 | -10/Mines | Discovered new exit (range 5) 1803 | -10/Mines | Entered Materials 1803 | -9/Materials | Evolved 2 slots: Utility x2 2159 | -9/Materials | Destroyed 7 combat bots 2179 | -9/Materials | Discovered new exit (range 4) 2245 | -9/Materials | Lost 3 parts (1p2w) 2257 | -9/Materials | Discovered new exit (range 10) 2589 | -9/Materials | Discovered new exit (range 9) 2603 | -9/Materials | Entered another Materials area 2603 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2805 | -8/Materials | Lost 3 parts (1p1u1w) 3319 | -8/Materials | Discovered new exit (range 7) 3346 | -8/Materials | Garrison activated, responded to threat 3607 | -8/Materials | Lost 3 parts (1p1n1u) 3822 | -8/Materials | Core integrity fell below 50% 3967 | -8/Materials | Discovered new exit (range 12) 4043 | -8/Materials | Repaired Imp. Grenade Launcher? 4168 | -8/Materials | Entered Factory 4168 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 5368 | -7/Factory | First assault squad dispatched 5385 | -7/Factory | Discovered new exit (range 15) 5641 | -7/Factory | Core integrity fell below 50% 5648 | -7/Factory | Destroyed 11 combat bots 5663 | -7/Factory | Entered another Factory area 5663 | -6/Factory | Evolved 2 slots: Propulsion x2 5674 | -6/Factory | Lost 17 parts (2p3n4u8w) 5952 | -6/Factory | Build established: Mutant 6738 | -6/Factory | Build established: Scavenger-Mutant 6929 | -6/Factory | Destroyed 7 combat bots 6932 | -6/Factory | Lost 5 parts (3n1u1w) 6977 | -6/Factory | Core integrity fell below 50% 7008 | -6/Factory | Lost 7 parts (1p2n1u3w) 7063 | -6/Factory | First assault squad dispatched 7141 | -6/Factory | Discovered new exit (range 5) 7214 | -6/Factory | Entered another Factory area 7214 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 7263 | -5/Factory | Repaired Arm. Leg 7429 | -5/Factory | Lost 3 parts (1p1n1w) 7486 | -5/Factory | Build established: Hacker-Mutant 7514 | -5/Factory | First assault squad dispatched 7516 | -5/Factory | Spotted B-75 Beast 7787 | -5/Factory | Identified exit to Factory 7867 | -5/Factory | Entered another Factory area 7867 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7887 | -4/Factory | Lost 3 parts (2n1u) 7978 | -4/Factory | Fabricated Nuclear Pulse Array (x2) 8222 | -4/Factory | Spotted B-86 Titan 8278 | -4/Factory | Spotted B-86 Titan 8305 | -4/Factory | Discovered new exit (range 12) 8309 | -4/Factory | Entered Extension 8376 | -4/Extension | Rescued A7 8388 | -4/Extension | Rescued a captive Derelict 8388 | -4/Extension | Rescued a captive Derelict 8531 | -4/Extension | Rescued a captive Derelict 8538 | -4/Extension | Spotted B-86 Titan 8539 | -4/Extension | Rescued a captive Derelict 8684 | -4/Extension | Disrupted transfer network 8743 | -4/Extension | Spotted B-86 Titan 8753 | -4/Extension | Destroyed B-86 Titan 8779 | -4/Extension | Allies destroyed B-86 Titan 8798 | -4/Extension | Lost 6 parts (1p2n1u2w) 8809 | -4/Extension | First assault squad dispatched 8932 | -4/Extension | Lost 3 parts (2n1u) 8968 | -4/Extension | Extracted ID and sensor layout for unrecognized location from A7's data core 8970 | -4/Extension | Rescued a captive Derelict 9097 | -4/Extension | Rescued a captive Derelict 9182 | -4/Extension | Lost 6 parts (1p2u3w) 9199 | -4/Extension | Rescued a captive Derelict 9234 | -4/Extension | Discovered new exit (range 10) 9235 | -4/Extension | Discovered new exit (range 6) 9511 | -4/Extension | Entered Cetus 9511 | -4/Cetus | Accompanied by 9 allies 9520 | -4/Cetus | Spotted Cetus Guard 9520 | -4/Cetus | Spotted Cetus Guard 9522 | -4/Cetus | Spotted Cetus Guard 9522 | -4/Cetus | Spotted Cetus Guard 9536 | -4/Cetus | Allies destroyed Cetus Guard 9538 | -4/Cetus | Core integrity fell below 50% 9539 | -4/Cetus | Allies destroyed Cetus Guard 9540 | -4/Cetus | Allies destroyed Cetus Guard 9541 | -4/Cetus | Allies destroyed Cetus Guard 9634 | -4/Cetus | Discovered new exit (range 17) 9645 | -4/Cetus | Spotted Cetus Guard 9645 | -4/Cetus | Spotted Cetus Guard 9693 | -4/Cetus | Spotted Cetus Guard 9693 | -4/Cetus | Spotted Cetus Guard 9698 | -4/Cetus | Allies destroyed Cetus Guard 9699 | -4/Cetus | Allies destroyed Cetus Guard 9709 | -4/Cetus | Allies destroyed Cetus Guard 9709 | -4/Cetus | Allies destroyed Cetus Guard 9724 | -4/Cetus | Discovered new exit (range 17) 9728 | -4/Cetus | Met Revision 17 9738 | -4/Cetus | Lost 5 parts (1u4w) 9824 | -4/Cetus | Entered Research 9824 | -3/Research | Accompanied by 4 allies 9824 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 9909 | -3/Research | Fabricated Enh. Quantum Rifle (x2) 10018 | -3/Research | Build established: Scavenger-Gunner 10024 | -3/Research | Revision forces began assault on 0b10 10034 | -3/Research | Met up with Revision 17++ 10315 | -3/Research | Discovered new exit (range 16) 10363 | -3/Research | Discovered new exit (range 13) 10524 | -3/Research | Research terminal network offline 10714 | -3/Research | Entered Testing 10789 | -3/Testing | Garrison activated, responded to threat 10811 | -3/Testing | Found Prototype Ballistic Cannon 10813 | -3/Testing | Identified Perforator 10913 | -3/Testing | Spotted Superbehemoth 10914 | -3/Testing | Protovariant out of control (PD-W4ZVW7HO7Q) 10914 | -3/Testing | Unleashed a protovariant (PD-W4ZVW7HO7Q) 10988 | -3/Testing | Found Prototype Launcher 11153 | -3/Testing | Found Prototype Processor 11212 | -3/Testing | Spotted Striker 11215 | -3/Testing | Spotted Striker 11266 | -3/Testing | Identified Exp. Melee Analysis Suite 11351 | -3/Testing | Found Prototype Processor 11351 | -3/Testing | Identified Exp. Signal Interpreter 11432 | -3/Testing | Spotted Investigator 11442 | -3/Testing | Destroyed Investigator 11474 | -3/Testing | Found Prototype Launcher 11542 | -3/Testing | Identified Containment Facilitator 11547 | -3/Testing | Lost 3 parts (2u1w) 11593 | -3/Testing | Discovered new exit (range 6) 11601 | -3/Testing | Identified exit to Research 11689 | -3/Testing | Identified Tactical Quantum Warhead 11746 | -3/Testing | Allied Derelicts emerged from ambush trap array 11892 | -3/Testing | Repaired Arm. Heavy Treads 12256 | -3/Testing | First assault squad dispatched 12297 | -3/Testing | Spotted PD-323Y3GH6QM 12360 | -3/Testing | Rewired PD-323Y3GH6QM 12469 | -3/Testing | High security lockdown imminent 12502 | -3/Testing | Scanned by Researcher 12511 | -3/Testing | Spotted Alpha 7 12538 | -3/Testing | Lost 3 parts (1u2w) 12549 | -3/Testing | High security lockdown engaged 12552 | -3/Testing | Destroyed 16 combat bots 12583 | -3/Testing | Core integrity fell below 50% 12609 | -3/Testing | Entered Research 12609 | -2/Research | Evolved 2 slots: Utility x1, Weapon x1 12636 | -2/Research | Lost 14 parts (1p4n6u3w) 12644 | -2/Research | Discovered new exit (range 9) 12649 | -2/Research | Entered Quarantine 12673 | -2/Quarantine | Found Alien Artifact 12673 | -2/Quarantine | Identified Core Reset Matrix 12673 | -2/Quarantine | Used Core Reset Matrix 12677 | -2/Quarantine | Detected hypermatrix surge 12677 | -2/Quarantine | Sensed 15 artifacts in vicinity 12837 | -2/Quarantine | Found Subatomic Replicator 12877 | -2/Quarantine | Build established: Mutant 12899 | -2/Quarantine | First assault squad dispatched 12902 | -2/Quarantine | Found Core Stripper 12921 | -2/Quarantine | Found Matter Drive 13018 | -2/Quarantine | Found Sigix Broadsword 13107 | -2/Quarantine | Met incapacitated Sigix Warrior 13107 | -2/Quarantine | Lockdown squad dispatched 13113 | -2/Quarantine | Acquired the access code to the Sigix quarantine chamber 13115 | -2/Quarantine | Unlocked Sigix quarantine chamber 13144 | -2/Quarantine | Spotted Lightning 13146 | -2/Quarantine | Spotted Lightning 13146 | -2/Quarantine | Spotted Lightning 13168 | -2/Quarantine | Core integrity fell below 50% 13170 | -2/Quarantine | Emitted hypermatrix ping 13171 | -2/Quarantine | Core integrity fell below 20% 13175 | -2/Quarantine | Assembled emerged from beneath the floor 13182 | -2/Quarantine | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 13178_ Slug penetrates S-43 Plague. 13178_ S-43 Plague destroyed. 13178_ Held in stasis. 13178_ C-65 Expert is analyzing... 13178_ Slug penetrates S-43 Plague. 13179_ P-80 Master resets C-65 Expert, system corruption cleaned. 13179_ as-91475 destroyed. 13179_ as-91854 destroyed. 13180_ Held in stasis. 13180_ C-65 Expert is analyzing... 13180_ as-25688 destroyed. 13180_ as-22407 destroyed. 13180_ P-80 Master resets S-43 Plague, system corruption cleaned. 13180_ Slug penetrates S-43 Plague. 13180_ S-43 Plague destroyed. 13181_ ALERT: Significant disruption in Zone 8Y, assault force dispatched. 13182_ Held in stasis. 13182_ C-65 Expert is analyzing... [Achievement: 40k Club] [Achievement: Overachiever] Map ----- +----------------------------------------------------+ | # "&"" #???# # " #???????????????????????? | | # """ #???# # #???????????????????????? | | # #???# # #???????????????????????? | | #?? #???# # #???????????????????????? | | ##?######???# # #???????????????????????? | | ##########?# ##########???????????????????????? | | # ### ## #????????????????????????? | | # ## # #????????????????????????? | | #### + + """ #????????????????????????? | | ???# ## # " " #????????????????????????? | | ???# ###### """ #????????????????????????? | | ???# """"" #????# #????????????????????????? | | ???# ""!"" #????########????????????????????????? | | ?"?# """ #????????????????????????????????????? | | "??# #????????????????????????????????????? | | #####+###########????????????????????????????????? | | #????????????????????????????????? | | ######################## ????????? | | =%s p ???????? | | #####/######## ###########*%=s pp ???????? | | # #?# #?????????#%==% ???????? | | # #?# #??######?#|%=s% ! ???????? | | ! # ### #??#!!"T ?#%=%=c % ####????????? | | ! # "" + #??#!"" #=!s*c #???????????? | | ! # "" #####??#""! #c% #???????????? | | # """" #??????#" @ s""" #???????????? | | ### ""!" #??????#"" # """ #???????????? | | ???? """" #??????#!"" # """ #???????????? | | ??? #??????#!!"" ?# """ #???????????? | | ???#########??????######?# """ #???????????? | | ?????????????????????????# """ ?? #???????????? | | ?????????????????????????# """ ??? #???????????? | | ?????????????????????????" ?????????????????? | | ?????????????????????????# ??????????????????? | | ?????????????????????????? ??????????????????? | | ?????????????????????????? ???????????????????? | | ??????????????????????????####???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????]????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 92 Coolant Potential 80 Energy Generation 39 Energy Capacity 1365 Matter Stores 300 Matter Capacity 350 Sight Range 18 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 85 Jamming Range 8 Additional Mass Support 9 Base Temperature (-) 200 Armor Coverage 450 Phase Shifting 10 Evasion (%) 75 Targeting Accuracy 20 Melee Accuracy 6 Target Analysis 8 Core Analysis 10 Recoil Reduction 6 Matter Filtering 50 Offensive Hacking 26 Defensive Hacking 22 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nuclear Pulse Array | x2 | -4/Factory Enh. Quantum Rifle | x2 | -3/Research | Preloaded Alien Tech Used ----------------- Core Reset Matrix Subatomic Replicator Core Stripper Matter Drive Sigix Broadsword Achievements -------------- 40k Club False Reunion Overachiever Rampage Revising The Future Revolutionary Research Challenges ------------ None Game ------ Seed AssemblyTiamatCasing Manual? 0 Play Time 04:43:56 Cumulative 223.4 hours Start 2020.09.26 @ 17:42:21 End 2020.09.27 @ 15:00:22 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 157 Rogue 157 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 56 Gallery% 70 Achievement% 51 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: fddb6b43-2002-4823-b0f7-d9eec2b88cc7