Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.15 @ 23:53:37 Player: impermanentSelf Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (26) 130 Value Destroyed (512) 512 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1582 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 216/300 Energy 30/250 System Corruption 2% Temperature Cool (9) Movement Core (150) Ox2 Location -9/Materials Parts ------- > --- POWER (2) -------- Ion Engine > --- PROPULSION (2) --- (None) > --- UTILITY (3) ------ Signal Interpreter Targeting Computer > --- WEAPON (2) ------- Small Laser Small Laser > --- INVENTORY (5) ---- Terrain Scanner Seismic Detector Shield Generator Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Aluminum Leg > --- UTILITY ---------- Visual Processing Unit Signal Interpreter Targeting Computer > --- WEAPON ----------- EM Pulse Gun Light Assault Rifle > --- INVENTORY -------- Light Treads Terrain Scanner Seismic Detector [Rating: 8] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Targeting Computer Device Seismic Detector Processor Targeting Computer Weapon Light Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power 1 | . . 1 Propulsion . | . . . Utility 1 | . . 1 Weapon . | . . . Parts Attached 30 | 8 13 9 Power 5 | 1 3 1 Engine 5 | 1 3 1 Core . | . . . Reactor . | . . . Propulsion 7 | 4 2 1 Treads 1 | . . 1 Leg 2 | . 2 . Wheel 4 | 4 . . Hover . | . . . Flight . | . . . Utility 7 | 1 4 2 Device 4 | 1 2 1 Storage . | . . . Processor 3 | . 2 1 Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 11 | 2 4 5 Energy Gun 3 | . 1 2 Energy Cannon . | . . . Ballistic Gun 6 | 2 2 2 Ballistic Cannon . | . . . Launcher 2 | . 1 1 Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 9 | . 4 5 Power . | . . . Propulsion 3 | . 2 1 Utility 1 | . . 1 Weapon 5 | . 2 3 Highest Loss Streak 4 | . 2 4 To Critical Strikes . | . . . Average Backups 2 | 1 3 2 Power . | . . . Propulsion . | 1 . . Utility 1 | . 1 2 Weapon . | . 1 . Tool/Special . | . . . Unused Backups 4 | . 3 1 Power . | . . . Propulsion 1 | . 1 . Utility 2 | . 1 1 Weapon 1 | . 1 . Tool/Special . | . . . Average Slot Usage (%) 85 | . 96 54 Engine 10 | . 13 . Treads 1 | . . 5 Leg 15 | . 21 . Wheel 4 | . 5 . Device 7 | . 10 . Processor 20 | . 16 28 Energy Gun 1 | . . 3 Ballistic Gun 22 | . 26 13 Peak Build Rating 8 | 6 7 8 Average Rating 6 | 4 6 5 On Entrance 4 | . 6 6 Avg Prop Armor Cover (%) 5 | . 5 . Naked Turns . | . . . Heaviest Build 7 | 7 7 7 Greatest Support 20 | 20 20 20 Greatest Overweight (x) 2 | . . 2 Average Overweight (x) . | . . . Largest Inventory Capacity 5 | 5 5 5 Average Capacity 5 | 5 5 5 Most Carried 5 | 3 5 5 Average Carried 2 | 1 3 2 Final Capacity 5 | 5 5 5 Final Carried 3 | 2 3 3 Class Distribution -------------------- 92% | Mutant 7% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 590 | 305 144 141 Remotely . | . . . Salvage Created 610 | 79 200 331 Parts 49 | 6 22 21 Haulers Intercepted 1 | . 1 . Recyclers Shooed 1 | . . 1 Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 18 | 1 9 8 Guns 10 | 1 5 4 AOE 8 | . 4 4 Classes Destroyed 8 | 2 3 3 Worker 1 | . . 1 Builder 1 | . 1 . Tunneler 2 | 1 . 1 Hauler 1 | . 1 . Recycler 1 | . . 1 Watcher 2 | . . 2 Swarmer 9 | . 5 4 Grunt 9 | 1 4 4 Best Kill Streak 9 | 1 7 9 Combat Bots Only 5 | 1 5 4 Max Kills in Single Turn 3 | 1 3 3 Gunslinging . | . . . Exploded 3 | . 2 3 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 233 | 8 123 102 Missed 81 | 3 46 32 Hits 152 | 5 77 70 Projectile 152 | 5 77 70 Critical Strikes 1 | . 1 . Damage Taken 1884 | 57 898 929 Core 648 | . 242 406 Absorbed by Shields 12 | . . 12 Regen/Repaired (Parts) 186 | . 123 63 Core Remaining (%) 51 | 100 3 . Volleys Fired 73 | 8 39 26 Largest 2 | 2 2 2 Hottest 80 | 40 60 80 Shots Fired 130 | 9 72 49 Gun 120 | 9 67 44 Cannon . | . . . Launcher 10 | . 5 5 Special . | . . . Kinetic 108 | 9 64 35 Thermal 6 | . . 6 Explosive 10 | . 5 5 Electromagnetic 6 | . 3 3 Robot Hit Streak 9 | 4 9 8 Robot Miss Streak 8 | 3 8 4 Penetration Max . | . . . Secondary Targets 1 | . 1 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 75 | 6 37 32 Core Hits 53 | 3 25 25 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1852 | 77 800 975 Guns 762 | 77 331 354 Cannons . | . . . Explosions 1054 | . 445 609 Melee . | . . . Ramming 36 | . 24 12 Kinetic 670 | 77 306 287 Thermal 261 | . . 261 Explosive 848 | . 445 403 Electromagnetic 37 | . 25 12 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 2 | . . 2 Average Corruption 2 | . . 2 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 2 | . . 2 Message Errors 1 | . . 1 Energy Discharges 1 | . . 1 Overload Shots . | . . . Overflow Damage 21 | . 8 13 Projectiles . | . . . Explosions 21 | . 8 13 Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 144 | . 89 55 Shots 5 | . 3 2 Rammed 21 | . 15 6 Targets Rammed 21 | . 15 6 Kicked . | . . . Crushed . | . . . Highest Temperature 62 | . 62 13 Average Temperature 20 | . 23 7 Received Heat Transfer 772 | 30 399 343 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 275 | . . 275 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Maximum Alert Level 1 | . . 1 Low Security (%) 95 | 100 100 77 Level 1 4 | . . 22 Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 303 | 20 175 303 Initial 9 | . . 9 Average 56 | 2 52 103 Influence Increases 848 | 25 350 473 Destroy 0b10 Robot/C 360 | 20 180 160 Destroy 0b10 Robot/NC 40 | 5 10 25 Destroy Leader 66 | . 42 24 Successful Hack 39 | . 28 11 Disable Machine 45 | . 15 30 Destroy Structure 103 | . 45 58 Partial Spotted 30 | . . 30 Lose Combat Pursuer 165 | . 30 135 Influence Decreases 555 | 25 326 204 Entered New Map 15 | . . 15 Time Decay 471 | 25 297 149 Lost Part 69 | . 29 40 Squads Dispatched 7 | . 4 3 Investigation 4 | . 2 2 Extermination . | . . . Reinforcement 3 | . 2 1 Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 7 | . 3 4 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 59 | 1 22 36 Peak Tracking Total 16 | 1 6 16 Tactical Retreats 3 | . 1 2 Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 2 | . 2 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled 3 | . 1 2 Max in Single Turn 2 | . 1 2 Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 9 | . 6 3 Terminals 4 | . 3 1 Fabricators . | . . . Repair Stations 2 | . 1 1 Recycling Units 2 | . 2 . Scanalyzers 1 | . . 1 Garrison Access . | . . . Total Hacks 33 | . 21 12 Successful 27 | . 17 10 Failed 6 | . 4 2 Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals 15 | . 11 4 Fabricators . | . . . Repair Stations 10 | . 6 4 Recycling Units 4 | . 4 . Scanalyzers 4 | . . 4 Garrison Access . | . . . Terminal Hacks 12 | . 9 3 Record 3 | . 2 1 Prototype ID Bank 1 | . . 1 Branch Access Points 1 | . . 1 Emergency Access Points 1 | . 1 . Alert Level 1 | . 1 . Dispatch Records 1 | . 1 . Transport Status 1 | . 1 . Reinforcement Status 1 | . 1 . Recall Investigation 1 | . 1 . Zone Layout 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks 8 | . 5 3 Scan Component 5 | . 3 2 Repair 3 | . 2 1 Recycling Unit Hacks 3 | . 3 . Process 1 | . 1 . Report Inventory 1 | . 1 . Retrieve Matter 1 | . 1 . Scanalyzer 4 | . . 4 Insert Component 2 | . . 2 Analyze 2 | . . 2 Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 5 | . 3 2 Full Trace Events 2 | . . 2 Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired 2 | . . 2 Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired 3 | . 2 1 Time 88 | . 52 36 Parts Recycled . | . . . Recycled Matter 1033 | . 1033 . Retrieved Matter 1033 | . 1033 . Retrieved Components . | . . . Parts Scanalyzed 2 | . . 2 Part Schematics Acquired 2 | . . 2 Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Active Infowar (turns) 1065 | 137 711 217 Optics 217 | . . 217 Terrain 101 | . 101 . Structural 103 | . 103 . Seismic 644 | 137 507 . Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 1550 | 238 963 349 Spaces Moved 1082 | 119 709 254 Core 185 | 18 . 167 Treads 75 | . . 75 Legs 569 | . 557 12 Wheels 253 | 101 152 . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 80 50 Average Speed 102 | 75 111 91 Slowest Speed 160 | 80 120 160 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 39 | 5 92 22 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken 1 | . 1 . Unknown Exits Taken 1 | 1 . . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 113 | . 47 66 Melee . | . . . Projectile . | . . . AOE 113 | . 47 66 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 1407 | 256 825 326 Wait 148 | 117 12 19 Move 1080 | 118 708 254 Hop . | . . . Pick Up 20 | 3 14 3 Fast Attach 20 | 5 10 5 Attach 14 | 3 6 5 Detach 11 | 2 4 5 Swap . | . . . Drop 20 | . 17 3 Fire 73 | 8 39 26 Melee . | . . . Ram 21 | . 15 6 Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials (discovered 1 exit: Min) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 51 | -11/Scrapyard | Discovered new exit (range 8) 239 | -11/Scrapyard | Entered Materials 239 | -10/Materials | Discovered new exit (range 7) 313 | -10/Materials | Build established: Mutant 313 | -10/Materials | Discovered new exit (range 16) 505 | -10/Materials | Discovered new exit (range 10) 668 | -10/Materials | Repaired Lgt. Assault Rifle 697 | -10/Materials | Repaired Aluminum Leg 717 | -10/Materials | Discovered new exit (range 16) 905 | -10/Materials | Core integrity fell below 50% 1010 | -10/Materials | Discovered new exit (range 10) 1161 | -10/Materials | Core integrity fell below 20% 1200 | -10/Materials | Identified exit to Materials 1202 | -10/Materials | Entered another Materials area 1202 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 1330 | -9/Materials | Identified exit to Mines 1456 | -9/Materials | Core integrity fell below 50% 1486 | -9/Materials | Lost 4 parts (1n1u2w) 1506 | -9/Materials | Repaired Broken Assault Rifle? 1512 | -9/Materials | Core integrity fell below 20% 1551 | -9/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- via the status screen. C-30 ARC bursts open, deploying its payload. G-47 Trooper unfolds itself. G-34 Mercenary unfolds itself. K-01 Serf collects debris. >> REPAIR: Completed Broken Assault Rifle? K-01 Serf destroyed. K-01 Serf cleans the Hadron Collector. Slammed into G-34 Mercenary. K-01 Serf collects debris. Slammed into G-34 Mercenary. Destabilizing: System corrupted (+2). Slammed into G-34 Mercenary. K-01 Serf collects debris. O%%T|OM8751&SX =JZMLLH%QS1:DO Acquired Shield Generator. Acquired Sml. Laser. G-34 Mercenary destroyed. System corrupted: Energy discharge (-3). Acquired Ion Engine. 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Assault Rifle | 42% | -10/Materials Aluminum Leg | 14% | -10/Materials Assault Rifle | 37% | -9/Materials | Broken Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Close Call DATA ERROR: Steam Global Achievement% Loot Pinata One Hack Too Far Part-time Mechanic Spot Them First Storm Trooper Challenges ------------ None Game ------ Seed MeleeWeaponsMicroactuators Manual? 0 Play Time 00:28:03 Cumulative 1.2 hours Start 2026.04.15 @ 23:25:41 End 2026.04.15 @ 23:53:37 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 2 Rogue 2 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 2 Achievement% 3 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x40 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 98268596-fecb-44a0-b130-caf774fef996