Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.25 @ 20:38:47 Player: f_ Result: Destroyed by H-61 Shepherd with Heavy Assault Cannon Performance ------------- Evolutions (2) 1000 Regions Visited (7) 1400 Robots Destroyed (66) 330 Value Destroyed (1207) 1207 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4097 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 100/100 System Corruption 12% Temperature Cool (0) Movement Core (100) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (6) ------ Signal Interpreter > --- WEAPON (2) ------- Great Maul > --- INVENTORY (5) ---- Light Treads Compact Wheel Improved EM Shotgun Autogun Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Wheel Armored Wheel > --- UTILITY ---------- Improved Heat Sink Huge Storage Unit Signal Interpreter Terrain Scan Processor Actuator Array > --- WEAPON ----------- Heavy Flail Katana > --- INVENTORY -------- Light Ion Engine Light Ion Engine Light Ion Engine Wheel Wheel Huge Storage Unit Weight Redist. System Signal Interpreter Signal Interpreter Signal Interpreter Targeting Computer Recoil Stabilizer Reaction Control System Improved EM Shotgun Beam Rifle Beam Rifle Beam Rifle Ion Cannon Autogun Autogun High-powered Shotgun EMP Blaster Grenade Launcher Rocket Launcher Datajack [Rating: 26] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Wheel Treads Light Treads Wheel Wheel Utility Huge Storage Unit Device Sensor Array Storage Huge Storage Unit Processor Signal Interpreter Protection Light Armor Plating Weapon Katana Energy Gun Beam Rifle Ballistic Gun Assault Rifle Launcher EMP Blaster Impact Weapon Heavy Flail Slashing Weapon Katana Build | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Slots Evolved 4 | . . . 2 . . . 2 Power . | . . . . . . . . Propulsion . | . . . . . . . . Utility 4 | . . . 2 . . . 2 Weapon . | . . . . . . . . Parts Attached 50 | 6 8 6 2 7 . . 21 Power 6 | 1 . 1 . 2 . . 2 Engine 5 | 1 . 1 . 2 . . 1 Core 1 | . . . . . . . 1 Reactor . | . . . . . . . . Propulsion 10 | 2 . 1 . 3 . . 4 Treads 2 | . . . . . . . 2 Leg . | . . . . . . . . Wheel 8 | 2 . 1 . 3 . . 2 Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 17 | 1 3 2 2 . . . 9 Device 6 | . . 2 1 . . . 3 Storage 4 | 1 2 . . . . . 1 Processor 3 | . . . 1 . . . 2 Hackware . | . . . . . . . . Protection 4 | . 1 . . . . . 3 Artifact . | . . . . . . . . Weapon 17 | 2 5 2 . 2 . . 6 Energy Gun 4 | 1 2 . . . . . 1 Energy Cannon . | . . . . . . . . Ballistic Gun 1 | 1 . . . . . . . Ballistic Cannon . | . . . . . . . . Launcher 6 | . 3 . . 1 . . 2 Special Weapon . | . . . . . . . . Impact Weapon 4 | . . 1 . . . . 3 Slashing Weapon 2 | . . 1 . 1 . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 1 | . . . . . . . 1 Corrupted Parts 3 | . . 3 . . . . . System Corruption 11 | . . 11 . . . . . Parts Lost 17 | . . . . 3 . 1 13 Power 3 | . . . . 1 . . 2 Propulsion 5 | . . . . 2 . . 3 Utility 7 | . . . . . . 1 6 Weapon 2 | . . . . . . . 2 Highest Loss Streak 6 | . . . . 1 . 1 6 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 93 | . 87 99 100 99 100 88 78 Engine 10 | . 14 14 11 10 11 11 4 Treads 1 | . . . . . . . 6 Wheel 20 | . 28 27 22 21 22 22 8 Device 16 | . . 14 22 22 22 11 11 Storage 10 | . 14 14 11 11 11 11 6 Processor 9 | . . . 11 11 11 11 13 Protection 2 | . 2 . . . . . 9 Energy Gun 2 | . 14 13 . . . . . Launcher 2 | . 12 13 . . . . . Impact Weapon 8 | . . . 11 11 11 11 8 Slashing Weapon 8 | . . . 11 10 11 11 8 Naked Turns . | . . . . . . . . Heaviest Build 107 | 14 95 95 96 96 94 94 107 Greatest Support 46 | 20 20 20 20 26 20 20 46 Greatest Overweight (x) 9 | . 4 9 4 9 4 4 9 Average Overweight (x) 3 | . 2 4 4 3 4 4 2 Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 Average Capacity 22 | 7 19 25 25 25 25 25 18 Most Carried 25 | 3 18 25 23 25 25 25 25 Average Carried 20 | 2 10 18 21 24 25 25 14 Final Capacity 25 | 8 25 25 25 25 25 25 5 Final Carried 25 | 2 18 22 23 25 25 25 4 Class Distribution -------------------- 47% | Scavenger-Gladiator 26% | Mutant 18% | Gladiator 7% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gladiator | -9/Materials Scavenger-Gladiator | -9/Mines Scavenger-Gladiator | -9/Exiles Gladiator | -8/Mines Scavenger-Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -9 -8 -8 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Matter Collected 847 | 250 142 10 78 131 . . 236 Remotely . | . . . . . . . . Salvage Created 2139 | . 377 . 326 590 . . 846 Parts 112 | . 34 . 17 29 . . 32 Haulers Intercepted 5 | . 1 . 1 . . . 3 Recyclers Shooed 1 | . . . . 1 . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Combat Hostiles Destroyed 28 | . 7 . 2 7 . . 12 Melee 14 | . . . 2 3 . . 9 Guns 2 | . 2 . . . . . . AOE 8 | . 5 . . 3 . . . Classes Destroyed 13 | . 8 . 1 2 . . 2 Worker 8 | . 1 . 2 4 . . 1 Builder 6 | . 2 . . 3 . . 1 Tunneler 6 | . . . . 6 . . . Hauler 5 | . 1 . 1 . . . 3 Recycler 6 | . . . 2 3 . . 1 Mechanic 1 | . 1 . . . . . . Operator 2 | . 1 . 1 . . . . Watcher 4 | . 3 . 1 . . . . Swarmer 7 | . 5 . . 2 . . . Grunt 15 | . 2 . 2 4 . . 7 Brawler 1 | . . . . . . . 1 Duelist 2 | . . . . 1 . . 1 Sentry 3 | . . . . . . . 3 Best Kill Streak 8 | . 8 . 3 6 . . 5 Combat Bots Only 4 | . 4 . 2 3 . . 4 Max Kills in Single Turn 2 | . 2 . 1 2 . . 1 Gunslinging . | . . . . . . . . Exploded 2 | . 1 . . 2 . . . Melee 1 | . . . 1 1 . . 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Hostile Shots Fired 147 | . 21 . 2 28 . 4 92 Missed 37 | . 7 . . 6 . 2 22 Damage Taken 2279 | . 194 11 21 254 . 34 1765 Core 663 | . 52 . . 42 . . 569 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 89 | 100 . 79 . . . 89 . Volleys Fired 29 | . 21 . . 6 . . 2 Largest 2 | . 2 . . 1 . . 1 Hottest 112 | . 112 . . 33 . . 30 Shots Fired 41 | . 33 . . 6 . . 2 Gun 20 | . 20 . . . . . . Cannon . | . . . . . . . . Launcher 21 | . 13 . . 6 . . 2 Special . | . . . . . . . . Kinetic . | . . . . . . . . Thermal 20 | . 20 . . . . . . Explosive 8 | . . . . 6 . . 2 Electromagnetic 13 | . 13 . . . . . . Robot Hit Streak 4 | . 4 . . 2 . . 3 Robot Miss Streak 2 | . 2 . . 2 . . . Penetration Max . | . . . . . . . . Secondary Targets . | . . . . . . . . Shots Hit Robots 105 | . 17 . 12 32 . . 44 Core Hits 53 | . 20 . 7 13 . . 13 Critical Kills . | . . . . . . . . Critical Parts Destroyed 8 | . . . . 2 . . 6 Critical Strikes 10 | . 1 . . 2 . . 7 Burn 1 | . 1 . . . . . . Smash 8 | . . . . 2 . . 6 Sever 1 | . . . . . . . 1 Melee Attacks 125 | . . . 15 44 . . 66 Impact 57 | . . . 6 18 . . 33 Slashing 68 | . . . 9 26 . . 33 Piercing . | . . . . . . . . Sneak Attacks 33 | . . . 8 18 . . 7 Combat Hostiles . | . . . . . . . . Follow-up Attacks 11 | . . . 3 3 . . 5 Damage Inflicted 5220 | . 610 . 756 2039 . . 1815 Guns 205 | . 205 . . . . . . Cannons . | . . . . . . . . Explosions 802 | . 405 . . 331 . . 66 Melee 4213 | . . . 756 1708 . . 1749 Ramming . | . . . . . . . . Kinetic . | . . . . . . . . Thermal 238 | . 238 . . . . . . Explosive 435 | . 38 . . 331 . . 66 Electromagnetic 334 | . 334 . . . . . . Impact 1852 | . . . 372 619 . . 861 Slashing 2361 | . . . 384 1089 . . 888 Piercing . | . . . . . . . . Highest Corruption 12 | . . 11 . . . . 12 Average Corruption 10 | . . 9 . . . . 10 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 14 | . . 1 . . . . 13 Matter Fused 3 | . . 1 . . . . 2 Heat Flow Errors 1 | . . . . . . . 1 Energy Discharges 2 | . . . . . . . 2 Parts Fused 1 | . . . . . . . 1 Data Loss (minor) 5 | . . . . . . . 5 Data Loss (major) 1 | . . . . . . . 1 Alerts 1 | . . . . . . . 1 Overload Shots . | . . . . . . . . Overflow Damage 1319 | . 8 . 265 593 . . 453 Projectiles . | . . . . . . . . Explosions 14 | . 8 . . 6 . . . Melee 1305 | . . . 265 587 . . 453 Knockbacks 5 | . . . . 4 . . 1 Impact 5 | . . . . 4 . . 1 Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 165 | . 70 . . 32 . . 63 Shots 6 | . 3 . . 1 . . 2 Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 207 | . 142 . . . . . 207 Average Temperature 44 | . 34 . . . . . 112 Received Heat Transfer 519 | . 27 . 12 66 . 18 396 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 22 | . . . 2 10 . . 10 Impact Corruptions 27 | . . . 3 15 . . 9 Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 1 | . 1 . . . . . . Heat Transferred 642 | . 642 . . . . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 2 | . 2 . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Peak Influence 256 | . 256 99 159 183 . . 199 Initial 99 | . . 99 . 61 . . . Average 89 | . 139 83 70 96 . . 77 Maximum Alert Level 1 | . 1 . . . . . . Low Security (%) 95 | 100 55 100 100 100 . 100 100 Level 1 4 | . 44 . . . . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 7 | . . . 2 . . . 5 Investigation 1 | . . . 1 . . . . Extermination . | . . . . . . . . Reinforcement 3 | . . . 1 . . . 2 Assault . | . . . . . . . . Garrison 3 | . . . . . . . 3 Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Distress Signals 4 | . 1 . 1 . . . 2 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 50 | . 10 . 6 9 . 3 22 Peak Tracking Total 6 | . 5 . 3 3 . 3 6 Tactical Retreats 2 | . . . . 1 . . 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Traps Triggered 3 | . 1 1 . . . . 1 Indirectly 1 | . 1 . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Machines Disabled 1 | . 1 . . . . . . Max in Single Turn 1 | . 1 . . . . . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Machines Accessed 10 | . 1 1 3 . 1 . 4 Terminals 8 | . 1 . 3 . . . 4 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 20 | . 2 1 8 . 1 . 8 Successful 16 | . 2 1 6 . 1 . 6 Failed 4 | . . . 2 . . . 2 Catastrophic 1 | . . . 1 . . . . Database Lockouts . | . . . . . . . . Manual . | . . . . . . . . Terminals 18 | . 2 . 8 . . . 8 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 16 | . 2 1 6 . 1 . 6 Record 1 | . . . . . 1 . . Prototype ID Bank 4 | . . . 1 . . . 3 Open Door 1 | . . 1 . . . . . Terminal Index 1 | . . . 1 . . . . Alert Level 3 | . 1 . 1 . . . 1 Locate Traps 1 | . 1 . . . . . . Dispatch Records 1 | . . . 1 . . . . Surveillance Status 1 | . . . . . . . 1 Investigation Status 2 | . . . 1 . . . 1 Zone Layout 1 | . . . 1 . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . Used . | . . . . . . . . Hacking Detections 5 | . . . 3 . . . 2 Full Trace Events 1 | . . . 1 . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 2 | . . . . 2 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Turns Passed 3930 | 39 331 474 399 1371 450 16 850 Spaces Moved 2154 | 33 213 157 237 784 322 12 396 Core 51 | 5 . . . . . . 46 Treads 113 | . . . . . . . 113 Legs . | . . . . . . . . Wheels 1990 | 28 213 157 237 784 322 12 237 Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 80 140 140 135 140 140 50 Average Speed 140 | 75 114 145 140 139 140 140 158 Slowest Speed 350 | 80 140 215 140 215 140 140 350 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 37 | 3 40 34 26 97 70 9 19 Regions Visited 7 Branch Regions 4 Pre-discovered Areas 1 | . . . . 1 . . . Known Exits Taken 4 | . . . 1 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . Scrap Searched 3 | . . 1 . 2 . . . Spaces Dug 7 | . . . . 2 . . 5 Terrain Destroyed 82 | . 17 . . 50 . . 15 Melee 7 | . . . . 2 . . 5 Projectile . | . . . . . . . . AOE 75 | . 17 . . 48 . . 10 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Total 2859 | 46 268 404 285 1000 321 11 524 Wait 441 | . . 228 32 151 . . 30 Move 2147 | 32 212 156 236 783 321 11 396 Hop . | . . . . . . . . Pick Up 63 | 8 22 9 3 11 . . 10 Fast Attach 5 | . . . . . . . 5 Attach 28 | 6 5 4 2 3 . . 8 Detach 2 | . . 1 . . . . 1 Swap 17 | . 3 2 . 4 . . 8 Drop 27 | . 5 4 . 7 . . 11 Fire 29 | . 21 . . 6 . . 2 Melee 100 | . . . 12 35 . . 53 Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines -9/Materials -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 15) 40 | -11/Scrapyard | Entered Materials 153 | -10/Materials | Discovered new exit (range 10) 310 | -10/Materials | Build established: Mutant 358 | -10/Materials | Discovered new exit (range 7) 371 | -10/Materials | Entered Mines 779 | -10/Mines | Discovered new exit (range 9) 791 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 836 | -10/Mines | System corruption reached 10% 845 | -10/Mines | Entered Materials 845 | -9/Materials | Evolved 2 slots: Utility x2 1133 | -9/Materials | Build established: Gladiator 1224 | -9/Materials | Discovered new exit (range 13) 1242 | -9/Materials | Identified exit to Mines 1244 | -9/Materials | Entered Mines 1271 | -9/Mines | Learned 2 Materials zone layouts 1330 | -9/Mines | Discovered new exit (range 5) 1336 | -9/Mines | Identified exit to Materials 1570 | -9/Mines | Build established: Scavenger-Gladiator 1586 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2014 | -9/Mines | Found a hidden stash of uninstalled traps 2016 | -9/Mines | Discovered exit to Materials (range 13) 2366 | -9/Mines | Learned location of Storage (-9) 2369 | -9/Mines | Learned Materials security intel 2610 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2610 | -9/Mines | Discovered new exit (range 5) 2614 | -9/Mines | Identified exit to Exiles 2615 | -9/Mines | Entered Exiles 2615 | -9/Exiles | Found Exiles lab abandoned 3031 | -9/Exiles | Discovered new exit (range 14) 3064 | -9/Exiles | Identified exit to Mines 3065 | -9/Exiles | Entered Mines 3074 | -8/Mines | Discovered exit to Materials (range 7) 3081 | -8/Mines | Entered Materials 3081 | -8/Materials | Evolved 2 slots: Utility x2 3325 | -8/Materials | Garrison activated, responded to threat 3509 | -8/Materials | System corruption reached 10% 3551 | -8/Materials | Core integrity fell below 50% 3582 | -8/Materials | Lost 6 parts (2n3u1w) 3914 | -8/Materials | Core integrity fell below 20% 3931 | -8/Materials | Destroyed by H-61 Shepherd with Heavy Assault Cannon Last Messages --------------- 03909_ Lgt. Armor Plating destroyed. 03909_ Lgt. Treads blasted off. 03909_ Knocked back. 03911_ Penetrated by Slug. 03911_ Knocked back. 03912_ Dropped Huge Storage Unit. 03918_ Slug penetrates Wall. 03919_ R-06 Scavenger collects Corrupted Lgt. Treads. 03921_ Penetrated by Slug. 03922_ U-05 Engineer builds a Wall. 03924_ R-06 Scavenger collects Huge Storage Unit. 03926_ Knocked back. 03927_ U-05 Engineer builds a Wall. 03927_ R-06 Scavenger collects Recoil Stabilizer. 03930_ System corrupted: Component data lost. 03930_ R-06 Scavenger collects Hpw. Shotgun. 03931_ Penetrated by Slug. 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