Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.01 @ 15:19:09 Player: Err. String Expected Got Nil Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (49) 245 Value Destroyed (1046) 1046 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3171 Bonus ------- None Cogmind --------- Core Integrity 493/550 Matter 255/300 Energy 270/280 System Corruption 0% Temperature Cool (0) Movement Treading (160) Location -8/Materials Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (4) --- Light Treads Light Treads > --- UTILITY (4) ------ Large Storage Unit Gun Armor > --- WEAPON (2+1) ----- Beam Rifle Light Assault Rifle (+) Improved Light Cannon > --- INVENTORY (15) --- Light Ion Engine Improved Aluminum Leg Disposable Heat Sink High-capacity Storage Unit High-capacity Matter Pod (200) Structural Scanner Makeshift Hacking Suite Beam Cannon Light Assault Rifle Light Assault Rifle Subdweller Machine Gun Mini Grenade Launcher Subdweller Shrapnel Launcher Mace Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit High-capacity Storage Unit Subdweller Optics Gun Armor > --- WEAPON ----------- Beam Rifle Light Assault Rifle Improved Light Cannon > --- INVENTORY -------- Heavy Ion Engine Disposable Heat Sink High-capacity Matter Pod Structural Scanner Makeshift Hacking Suite Subdweller Machine Gun Mini Grenade Launcher Subdweller Shrapnel Launcher Mace [Rating: 25] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Protection Gun Armor Weapon Beam Rifle Energy Gun Beam Rifle Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Impact Weapon Mace Build | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Slots Evolved 4 | . . . 4 Power . | . . . . Propulsion 2 | . . . 2 Utility 2 | . . . 2 Weapon . | . . . . Parts Attached 30 | 7 8 10 5 Power 3 | 1 . 1 1 Engine 3 | 1 . 1 1 Core . | . . . . Reactor . | . . . . Propulsion 8 | 2 2 3 1 Treads 6 | . 2 3 1 Leg 2 | 2 . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 9 | 2 3 2 2 Device 4 | 1 1 1 1 Storage 4 | 1 2 . 1 Processor . | . . . . Hackware . | . . . . Protection 1 | . . 1 . Artifact . | . . . . Weapon 10 | 2 3 4 1 Energy Gun 3 | 1 1 1 . Energy Cannon . | . . . . Ballistic Gun 2 | 1 . 1 . Ballistic Cannon 2 | . . 2 . Launcher 2 | . 1 . 1 Special Weapon . | . . . . Impact Weapon 1 | . 1 . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . 1 . Parts Lost 12 | . 1 8 3 Power 2 | . . 1 1 Propulsion 5 | . 1 3 1 Utility 2 | . . 1 1 Weapon 3 | . . 3 . Highest Loss Streak 4 | . 1 4 3 To Critical Strikes . | . . . . Average Backups 10 | 3 10 12 10 Power 1 | . 1 1 . Propulsion 2 | 1 2 1 . Utility 2 | . 1 3 4 Weapon 4 | . 4 5 5 Tool/Special . | . . . . Unused Backups 12 | . 6 . 6 Power 1 | . 1 . . Propulsion 2 | . 2 . . Utility 4 | . 1 . 3 Weapon 5 | . 2 . 3 Tool/Special . | . . . . Average Slot Usage (%) 95 | . 100 95 71 Engine 13 | . 14 13 7 Treads 20 | . 15 26 20 Leg 6 | . 12 . . Device 11 | . 14 10 4 Storage 13 | . 14 13 7 Protection 1 | . . 2 7 Energy Gun 13 | . 14 13 7 Ballistic Gun 8 | . 13 2 7 Ballistic Cannon 5 | . . 12 7 Peak Build Rating 25 | 7 11 22 25 Average Rating 12 | 4 9 15 23 On Entrance 9 | . 7 10 22 Avg Prop Armor Cover (%) . | . . . . Naked Turns . | . . . . Heaviest Build 42 | 13 29 40 42 Greatest Support 60 | 20 40 40 60 Greatest Overweight (x) 1 | . 1 . . Average Overweight (x) . | . . . . Largest Inventory Capacity 20 | 8 15 15 20 Average Capacity 13 | 7 12 15 15 Most Carried 15 | 4 15 14 14 Average Carried 10 | 3 10 12 10 Final Capacity 15 | 8 15 15 15 Final Carried 14 | 4 14 11 14 Class Distribution -------------------- 86% | Mutant 9% | Gunner 4% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Skirmisher | -8/Materials Resources | -11 -10 -10 -8 ----------- Run | Yrd Mat Sub Mat Matter Collected 1263 | 290 507 292 174 Remotely . | . . . . Salvage Created 1246 | 157 543 369 177 Parts 89 | 11 39 22 17 Haulers Intercepted 2 | . 2 . . Recyclers Shooed 3 | . 3 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Combat Hostiles Destroyed 34 | . 12 13 9 Guns 17 | . 7 7 3 Cannons 9 | . . 6 3 AOE 8 | . 5 . 3 Classes Destroyed 11 | 2 6 1 2 Worker 2 | . 1 . 1 Builder 1 | . . . 1 Tunneler 3 | 3 . . . Hauler 2 | . 2 . . Recycler 3 | 1 2 . . Operator 1 | . 1 . . Watcher 3 | . 2 . 1 Swarmer 15 | . 9 . 6 Grunt 5 | . 3 . 2 Duelist 1 | . . . 1 Subdweller 13 | . . 13 . Best Kill Streak 6 | 4 6 5 6 Combat Bots Only 5 | . 3 5 4 Max Kills in Single Turn 3 | 1 3 1 3 Gunslinging . | . . . . Exploded 3 | . 3 . 2 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -8 -------- Run | Yrd Mat Sub Mat Hostile Shots Fired 158 | . 49 58 51 Missed 28 | . 9 11 8 Hits 130 | . 40 47 43 Melee 1 | . . . 1 Projectile 129 | . 40 47 42 AOE 5 | . . 5 . Critical Strikes 3 | . . 2 1 Damage Taken 2014 | . 360 1141 513 Core 273 | . 60 156 57 Absorbed by Shields . | . . . . Core Remaining (%) 56 | 100 . 13 . Volleys Fired 128 | 10 48 45 25 Largest 3 | 2 2 3 3 Hottest 109 | 70 76 109 109 Shots Fired 263 | 20 96 88 59 Gun 194 | 20 93 47 34 Cannon 64 | . . 41 23 Launcher 5 | . 3 . 2 Special . | . . . . Kinetic 152 | 10 46 50 46 Thermal 106 | 10 47 38 11 Explosive 5 | . 3 . 2 Electromagnetic . | . . . . Robot Hit Streak 41 | 5 7 41 13 Robot Miss Streak 8 | 3 8 3 5 Penetration Max . | . . . . Secondary Targets 1 | . 1 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 154 | 14 42 65 33 Core Hits 75 | 5 23 25 22 Critical Kills 1 | . . 1 . Critical Parts Destroyed . | . . . . Critical Strikes 11 | 1 4 4 2 Burn 10 | 1 4 3 2 Destroy 1 | . . 1 . Melee Attacks 1 | . 1 . . Impact 1 | . 1 . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2871 | 166 954 966 785 Guns 1546 | 166 621 535 224 Cannons 695 | . . 431 264 Explosions 622 | . 325 . 297 Melee . | . . . . Ramming 8 | . 8 . . Kinetic 1169 | 90 197 495 387 Thermal 1072 | 76 424 471 101 Explosive 622 | . 325 . 297 Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 4 | . 4 4 . Average Corruption 3 | . 3 4 . Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 44 | . 20 24 . Message Errors 11 | . 3 8 . Matter Fused 11 | . 5 6 . Heat Flow Errors 7 | . 4 3 . Energy Discharges 3 | . 1 2 . Data Loss (minor) 2 | . . 2 . Data Loss (major) 4 | . 2 2 . Misfires 4 | . 4 . . Alerts 1 | . . 1 . Weapon Failures 1 | . 1 . . Overload Shots . | . . . . Overflow Damage 35 | . 15 . 20 Projectiles 4 | . . . 4 Explosions 31 | . 15 . 16 Melee . | . . . . Knockbacks 11 | . . 8 3 Impact . | . . . . Kinetic 11 | . . 8 3 Secondary . | . . . . Self-Inflicted Damage 33 | . 15 . 18 Shots 2 | . 1 . 1 Rammed 2 | . 2 . . Targets Rammed 3 | . 3 . . Kicked 1 | . 1 . . Crushed . | . . . . Highest Temperature 360 | 36 253 189 360 Average Temperature 87 | 16 53 78 202 Received Heat Transfer 351 | . 36 144 171 Effects 2 | . . . 2 Energy Bleed 1 | . . . 1 Matter Decay 1 | . . . 1 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 6 | . 3 3 . Heat Transferred 3478 | 296 1369 1406 407 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 . 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 182 | 10 154 . 182 Initial 3 | . 3 . . Average 67 | 2 75 . 47 Influence Increases 705 | 20 423 . 262 Destroy 0b10 Robot/C 420 | . 240 . 180 Destroy 0b10 Robot/NC 75 | 20 40 . 15 Destroy Leader 80 | . 48 . 32 Successful Hack 30 | . 30 . . Disable Machine 15 | . . . 15 Destroy Structure 40 | . 20 . 20 Partial Spotted 15 | . 15 . . Lose Combat Pursuer 30 | . 30 . . Influence Decreases 523 | 15 394 34 80 Entered New Map 19 | . 2 17 . Time Decay 464 | 15 382 17 50 Lost Part 40 | . 10 . 30 Squads Dispatched 1 | . 1 . . Investigation . | . . . . Extermination . | . . . . Reinforcement 1 | . 1 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Distress Signals 3 | . 1 . 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 46 | . 21 13 12 Peak Tracking Total 7 | . 3 3 7 Tactical Retreats 2 | . 2 . . Traps | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Traps Triggered 3 | . 3 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -8 ---------- Run | Yrd Mat Sub Mat Machines Disabled 2 | . . 1 1 Max in Single Turn 1 | . . 1 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Machines Accessed 8 | . 7 1 . Terminals 7 | . 7 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 31 | . 22 9 . Successful 22 | . 13 9 . Failed 9 | . 9 . . Catastrophic 1 | . 1 . . Database Lockouts . | . . . . Manual 16 | . 16 . . Terminals 22 | . 22 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 15 | . 6 9 . Record 8 | . . 8 . Prototype ID Bank 2 | . 2 . . Terminal Index 1 | . 1 . . Transport Status 2 | . 2 . . Zone Layout 1 | . 1 . . Proto ID Catalog 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 7 | . 7 . . Terminals 7 | . 7 . . Botnet 2 | . 2 . . Skim 5 | . 5 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 1 | . 1 . . Used . | . . . . Hacking Detections 7 | . 7 . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -8 ------------ Run | Yrd Mat Sub Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -8 -------- Run | Yrd Mat Sub Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Active Infowar (turns) 1498 | 4 1295 82 117 Optics 117 | . . . 117 Seismic 1381 | 4 1295 82 . Robot Analysis Total . | . . . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -8 ------------- Run | Yrd Mat Sub Mat Turns Passed 2584 | 99 1295 1003 187 Spaces Moved 1341 | 43 717 519 62 Core 2 | 2 . . . Treads 941 | . 360 519 62 Legs 398 | 41 357 . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 160 160 Average Speed 151 | 116 147 160 160 Slowest Speed 240 | 120 240 160 160 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 38 | 5 96 46 7 Regions Visited 3 Branch Regions 1 Pre-discovered Areas 1 | . 1 . . Known Exits Taken 1 | . . 1 . Unknown Exits Taken 2 | 1 1 . . Scrap Searched . | . . . . Spaces Dug 1 | . 1 . . Terrain Destroyed 37 | . 16 1 20 Melee 1 | . 1 . . Projectile 4 | . . 1 3 AOE 32 | . 15 . 17 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Total 1642 | 68 863 607 104 Wait 86 | 5 47 29 5 Move 1338 | 42 716 518 62 Hop . | . . . . Pick Up 35 | 4 21 5 5 Fast Attach 9 | 7 . 1 1 Attach 13 | . 1 8 4 Detach 2 | . . . 2 Swap 13 | . 12 1 . Drop 14 | . 14 . . Fire 128 | 10 48 45 25 Melee 1 | . 1 . . Ram . | . . . . Kick 1 | . 1 . . Crush 2 | . 2 . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / *Sub) -10/Subcaves -8/Materials History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 16) 100 | -11/Scrapyard | Entered Materials 169 | -10/Materials | Discovered new exit (range 11) 250 | -10/Materials | Discovered new exit (range 5) 307 | -10/Materials | Build established: Mutant 338 | -10/Materials | Discovered new exit (range 14) 832 | -10/Materials | Discovered new exit (range 5) 889 | -10/Materials | Learned location of Recycling (-7) 955 | -10/Materials | Learned Storage trap positions 1011 | -10/Materials | Identified exit to Materials 1111 | -10/Materials | Learned Storage emergency access door positions 1174 | -10/Materials | Learned 2 Storage zone layouts 1384 | -10/Materials | Discovered new exit (range 7) 1395 | -10/Materials | Entered Subcaves 1396 | -10/Subcaves | Identified exit to Materials 1406 | -10/Subcaves | Learned Materials security intel 1472 | -10/Subcaves | Ambushed by Subdweller buried in earth 1474 | -10/Subcaves | Ambushed by Subdweller buried in earth 1516 | -10/Subcaves | Lost 4 parts (1p1n1u1w) 1823 | -10/Subcaves | Core integrity fell below 50% 1835 | -10/Subcaves | Shifting Twisted Machinery released Piercing Trap 1890 | -10/Subcaves | Shifting Twisted Machinery released Mak. Hacking Suite 1891 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 1915 | -10/Subcaves | A Subdweller sparked back to life 1915 | -10/Subcaves | A Subdweller sparked back to life 1915 | -10/Subcaves | A Subdweller sparked back to life 1951 | -10/Subcaves | Ambushed by Subdweller buried in earth 1951 | -10/Subcaves | Ambushed by Subdweller buried in earth 1964 | -10/Subcaves | Core integrity fell below 20% 2121 | -10/Subcaves | Visited 4L-MR0's lab 2136 | -10/Subcaves | Found Prototype Protection 2139 | -10/Subcaves | Identified Gun Armor 2140 | -10/Subcaves | Attached Gun Armor, gained temporary slots: Weapon x2 2398 | -10/Subcaves | Entered Materials 2398 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2552 | -8/Materials | Lost 3 parts (1p1n1u) 2585 | -8/Materials | Self-destructed Last Messages --------------- 02548_ Acquired Lgt. Assault Rifle. 02553_ Acquired 54 matter. 02555_ K-01 Serf collects debris. 02556_ Acquired Lgt. Ion Engine. 02557_ Acquired 5 matter. 02558_ K-01 Serf collects debris. 02562_ Acquired Imp. Aluminum Leg. 02567_ K-01 Serf collects debris. 02571_ W-25 Informer sends out distress signal. 02571_ K-01 Serf destroyed. 02577_ S-10 Pest knocked back. 02578_ U-05 Engineer builds a Wall. 02581_ S-10 Pest destroyed. 02581_ Destroyed Flight Unit. 02581_ S-10 Pest destroyed. 02581_ Destroyed Lgt. Ion Engine. 02581_ U-05 Engineer destroyed. 02583_ W-25 Informer destroyed. 02583_ S-10 Pest destroyed. 02585_ Temporary Weapon slot lost. Map ----- +----------------------------------------------------+ | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????###########???????????? | | ???????????????????????????# #???????????? | | ???????????????????????????# #???????????? | | ????????????????????#??????# #???????????? | | ???????????????????# #?##### #???????????? | | ???????????????????# ?# # #???????????? | | ???????????????????# # # """ """ #???????????? | | ????????????????????# # # """ """ #???????????? | | ????????????????????# + """ """ #???????????? | | ????????????????????## # ###########???????????? | | ?????????????????#######u #?????????????????????? | | ?????????????????# #u ########??????????????? | | ?????????????????# """ # # #??????????????? | | ?????????????????# """ # # """ #??????????????? | | ?????????????????# """ # # """ #??????????????? | | ?????????????????# """ + *+ #??????????????? | | ?????????????????# #u%%# [ #??????????????? | | ?????????????????# # !# #??????????????? | | ?????????????????####### @ ########??????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????#|%! #????????????????????? | | ??????????????????????# = #???????????????????? | | ?????????????????????? *% #???????????????????? | | ????????????????????? ???????????????????? | | ???????????????????? [*% ??????????????????? | | ??????????????????? ?????????????????? | | ??????????????????#### # ????????????????? | | ????????????????????? # ???????????????? | | ????????????????????? #? #??????????????? | | ????????????????????# """ """ #?? +??????????????? | | ????????????????????# """ """ #?? #??????????????? | | ????????????????????# ??? ??? #??????????????????? | | ????????????????????????? ???????????????????????? | | ????????????????????????? ???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Coolant Potential 50 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 21 Terrain Scan Density 10 Armor Coverage 60 Evasion (%) 55 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Mistaken Identity Challenges ------------ None Game ------ Seed ScrapAerolevUnit Manual? 0 Play Time 00:21:37 Cumulative 150.0 hours Start 2025.11.01 @ 14:58:26 End 2025.11.01 @ 15:19:09 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 113 Rogue 113 Adventurer 0 Explorer 0 Win Type - Total 4 Types 3/0/1/0/0/0/0/0/0/0 Lore% 56 Gallery% 51 Achievement% 33 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: aa50fd0c-a1f2-404e-8d23-315bbd0bd4b9