Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.08.05 @ 20:50:09 Player: Mordroc Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (35) 175 Value Destroyed (670) 670 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1745 Bonus ------- None Cogmind --------- Core Integrity 299/400 Matter 178/300 Energy 450/450 System Corruption 0% Temperature Cool (0) Movement Walking (180) Ox2 Location -9/Materials Parts ------- > --- POWER (2) -------- Deuterium Engine Deuterium Engine > --- PROPULSION (2) --- Aluminum Leg > --- UTILITY (2) ------ (None) > --- WEAPON (3) ------- Particle Gun Flak Cannon > --- INVENTORY (4) ---- Aluminum Leg Heat Sink Power Shielding Peak State ------------ > --- POWER ------------ Deuterium Engine Deuterium Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Cooling System Medium Armor Plating > --- WEAPON ----------- EM Pulse Gun Heavy EM Pulse Gun Flak Cannon > --- INVENTORY -------- Heat Sink Power Shielding [Rating: 18] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Medium Armor Plating Device Cooling System Storage Small Storage Unit Protection Medium Armor Plating Weapon EM Pulse Gun Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Ballistic Cannon Flak Cannon Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power 1 | . . 1 Propulsion . | . . . Utility . | . . . Weapon 1 | . . 1 Parts Attached 22 | 6 3 13 Power 6 | 1 1 4 Engine 6 | 1 1 4 Core . | . . . Reactor . | . . . Propulsion 4 | 2 . 2 Treads . | . . . Leg 4 | 2 . 2 Wheel . | . . . Hover . | . . . Flight . | . . . Utility 4 | 1 1 2 Device 1 | . . 1 Storage 1 | 1 . . Processor . | . . . Hackware . | . . . Protection 2 | . 1 1 Artifact . | . . . Weapon 8 | 2 1 5 Energy Gun 4 | 1 . 3 Energy Cannon . | . . . Ballistic Gun 3 | 1 1 1 Ballistic Cannon 1 | . . 1 Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 5 | . . 5 Power . | . . . Propulsion 1 | . . 1 Utility 2 | . . 2 Weapon 2 | . . 2 Highest Loss Streak 2 | . . 2 Average Slot Usage (%) 96 | . 97 95 Engine 19 | . 14 21 Leg 23 | . 28 22 Device 5 | . . 8 Storage 5 | . 14 1 Protection 11 | . 11 10 Energy Gun 17 | . 14 18 Ballistic Gun 8 | . 14 5 Ballistic Cannon 4 | . . 6 Naked Turns . | . . . Heaviest Build 38 | 10 17 38 Greatest Support 20 | 20 20 20 Greatest Overweight (x) 1 | . . 1 Average Overweight (x) . | . . . Largest Inventory Capacity 6 | 6 6 6 Average Capacity 4 | 4 6 4 Most Carried 5 | 4 5 4 Average Carried 2 | . 3 2 Final Capacity 6 | 6 6 4 Final Carried 4 | . 4 3 Class Distribution -------------------- 51% | Tank 45% | Mutant 3% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 553 | 208 86 259 Remotely . | . . . Salvage Created 929 | . 136 793 Parts 75 | . 12 63 Haulers Intercepted 1 | . . 1 Recyclers Shooed 1 | . . 1 Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 22 | . 6 16 Guns 15 | . 6 9 Cannons 7 | . . 7 Classes Destroyed 10 | . 3 7 Worker 3 | . . 3 Builder 1 | . . 1 Hauler 1 | . . 1 Recycler 2 | . . 2 Operator 2 | . 1 1 Watcher 4 | . 1 3 Swarmer 11 | . 6 5 Grunt 8 | . . 8 Duelist 1 | . . 1 Sentry 2 | . . 2 Best Kill Streak 8 | . 3 8 Combat Bots Only 5 | . 3 5 Max Kills in Single Turn 2 | . 2 1 Gunslinging 1 | . 1 . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 1029 | . 204 825 Core 109 | . 8 101 Absorbed by Shields . | . . . Core Remaining (%) 98 | 100 96 . Volleys Fired 75 | . 14 61 Largest 3 | . 2 3 Hottest 140 | . 60 140 Shots Fired 179 | . 28 151 Gun 136 | . 28 108 Cannon 43 | . . 43 Launcher . | . . . Special . | . . . Kinetic 75 | . 14 61 Thermal 28 | . . 28 Explosive . | . . . Electromagnetic 76 | . 14 62 Robot Hit Streak 11 | . 7 11 Robot Miss Streak 10 | . 2 10 Penetration Max . | . . . Secondary Targets 2 | . 2 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 119 | . 16 103 Core Hits 63 | . 9 54 Critical Hits 1 | . 1 . Critical Kills 1 | . 1 . Critical Parts Destroyed . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1696 | . 303 1393 Guns 938 | . 177 761 Cannons 521 | . . 521 Explosions 213 | . 126 87 Melee . | . . . Ramming 24 | . . 24 Kinetic 710 | . 63 647 Thermal 368 | . 126 242 Explosive . | . . . Electromagnetic 594 | . 114 480 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Overload Shots . | . . . Overflow Damage 9 | . 9 . Projectiles . | . . . Explosions 9 | . 9 . Melee . | . . . Knockbacks 12 | . . 12 Impact . | . . . Kinetic 11 | . . 11 Secondary 1 | . . 1 Self-Inflicted Damage 11 | . . 11 Shots . | . . . Rammed 3 | . . 3 Targets Rammed 3 | . . 3 Kicked . | . . . Crushed . | . . . Highest Temperature 357 | . 114 357 Average Temperature 101 | . 43 115 Received Heat Transfer 246 | . . 246 Effects 3 | . . 3 Energy Bleed 1 | . . 1 Interference 2 | . . 2 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried 2 | . 1 1 Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 670 | . 150 520 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 3 | . 2 1 Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 353 | . 191 353 Average Influence 125 | . 67 159 Maximum Alert Level 1 | . . 1 Low Security (%) 73 | 100 100 59 Level 1 26 | . . 40 Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 3 | . . 3 Investigation . | . . . Extermination . | . . . Reinforcement 3 | . . 3 Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals 3 | . . 3 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 42 | . 8 34 Peak Tracking Total 7 | . 3 7 Tactical Retreats 3 | . . 3 Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled 2 | . . 2 Max in Single Turn 1 | . . 1 Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 5 | . 4 1 Terminals 5 | . 4 1 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 8 | . 7 1 Successful 6 | . 5 1 Failed 2 | . 2 . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals 8 | . 7 1 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 6 | . 5 1 Alert Level 1 | . 1 . Locate Traps 3 | . 2 1 Zone Layout 2 | . 2 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered 1 | . 1 . Used . | . . . Hacking Detections 3 | . 2 1 Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 1231 | 68 340 823 Spaces Moved 690 | 50 242 398 Core 8 | 8 . . Treads . | . . . Legs 682 | 42 242 398 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 120 Average Speed 136 | 108 120 149 Slowest Speed 150 | 120 120 150 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 24 | 4 37 33 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 13 | . 10 3 Melee . | . . . Projectile . | . . . AOE 13 | . 10 3 Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 840 | 63 267 510 Wait 7 | 2 . 5 Move 688 | 49 241 398 Hop . | . . . Pick Up 29 | 6 7 16 Fast Attach . | . . . Attach 21 | 6 2 13 Detach . | . . . Swap 1 | . 1 . Drop 16 | . 2 14 Fire 75 | . 14 61 Melee . | . . . Ram . | . . . Kick 3 | . . 3 Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -9/Materials History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 69 | -11/Scrapyard | Entered Materials 179 | -10/Materials | Discovered new exit (range 15) 309 | -10/Materials | Build established: Mutant 409 | -10/Materials | Entered another Materials area 409 | -9/Materials | Evolved 2 slots: Power x1, Weapon x1 1027 | -9/Materials | Build established: Tank 1232 | -9/Materials | Self-destructed Last Messages --------------- U-05 Engineer knocked back. U-05 Engineer destroyed. U-05 Engineer lays Concrete. Overheating: System interference. Particle Gun temporarily disabled. K-01 Serf collects debris. K-01 Serf knocked back. K-01 Serf destroyed. O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." ALERT: Hostiles spotted, dispatching reinforcements to Terminal M001. W-16 Scout sends out distress signal. Overheating: Energy bleed (-49). W-16 Scout knocked back. Overheating: System interference. Flak Cannon temporarily disabled. Slammed into K-01 Serf. Slammed into A-02 Transporter. Med. Armor Plating destroyed. Slammed into S-10 Pest. Aluminum Leg destroyed. Map ----- +----------------------------------------------------+ | #% = #??????????????????????????????????? | | # =[! #??????????????????????????????????? | | #% %%! #??????????????????????????????????? | | ! # "" #??????????????????????????????????? | | # " #??????????????????????????????????? | | # """ #??????????????????????????????????? | | # "" #??????????????????????????????????? | | # """ #??????????????????????????????????? | | #### """ #???????#####??????????????????????? | | ???# """ #?????? ???????????????????????? | | ???# " #?????? """"???????????????????????? | | ??## ###### """""??????????????????????? | | ?# # """""??????????????????????? | | ?# "T" + """""??????????????????????? | | ?# """ # """""??????????????????????? | | ?# ############# # """""??????????????????????? | | ?# ????????????# #? 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""" #????? ???????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Energy Generation 23 Energy Capacity 450 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 40 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AbsorptionAdvancedThruster Manual? 0 Play Time 00:23:21 Cumulative 4.4 hours Start 2020.08.05 @ 20:29:21 End 2020.08.05 @ 20:50:09 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 15 Rogue 15 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 2 Gallery% 8 Achievement% 5 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 9b12f7db-dfa3-4474-886c-6a195b6dfae1