Cogmind - Beta 11.1 --- EXPLORER MODE // 2022.09.06 @ 20:53:31 Player: Rainynight Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (10) 2000 Robots Destroyed (66) 330 Value Destroyed (1896) 1896 Prototype IDs (39) 780 Alien Tech Used (0) 0 Bonus (381) 381 TOTAL SCORE: 6887 Bonus ------- Follower Combat Kills 37 Aligned with FarCom 300 Met Imprinter 300 Friendly Fire -256 Cogmind --------- Core Integrity 545/700 Matter 270/300 Energy 51/290 System Corruption 0% Temperature Hot (211) Movement Treading (410) Ox3 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- Improved Deuterium Engine > --- PROPULSION (3) --- Armored Treads Armored Treads Advanced Treads > --- UTILITY (7) ------ Improved Heat Sink Improved Heat Sink Advanced Heat Sink Large Storage Unit Hardened Medium Armor Plating Improved Light Armor Plating Improved Medium Armor Plating > --- WEAPON (3) ------- Heavy Ion Cannon Heavy Plasma Cannon Heavy Plasma Cannon > --- INVENTORY (15) --- Light Nuclear Core Light Treads Wheel Improved Heat Sink Superbattery (1500) High-capacity Matter Pod (200) Structural Scanner Targeting Computer Armor Integrity Analyzer Transmission Jammer Utility Shielding Hardened Light Armor Plating Heavy Particle Gun Chainsword GAL Module Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Armored Treads Armored Treads Advanced Treads > --- UTILITY ---------- Improved Heat Sink Improved Heat Sink Advanced Heat Sink Large Storage Unit Hardened Medium Armor Plating Improved Light Armor Plating Improved Medium Armor Plating > --- WEAPON ----------- Heavy Ion Cannon Heavy Plasma Cannon Heavy Plasma Cannon > --- INVENTORY -------- Light Nuclear Core Light Treads Wheel Improved Heat Sink Superbattery High-capacity Matter Pod Structural Scanner Targeting Computer Armor Integrity Analyzer Transmission Jammer Utility Shielding Hardened Light Armor Plating Heavy Particle Gun Chainsword GAL Module [Rating: 53] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Wheel Treads Armored Treads Leg Aluminum Leg Wheel Wheel Utility Improved Heat Sink Device Improved Heat Sink Storage Large Storage Unit Processor Advanced Targeting Computer Protection Improved Medium Armor Plating Weapon Heavy Plasma Cannon Energy Gun Particle Gun Energy Cannon Heavy Plasma Cannon Ballistic Gun Light Assault Rifle Impact Weapon Heavy Mace Slashing Weapon Chainsword Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Slots Evolved 7 | . 1 . . . 4 2 . . . . Power . | . . . . . . . . . . . Propulsion 1 | . . . . . 1 . . . . . Utility 5 | . . . . . 3 2 . . . . Weapon 1 | . 1 . . . . . . . . . Parts Attached 99 | 10 12 4 1 . 7 25 11 15 8 6 Power 10 | 1 3 1 . . . 3 1 1 . . Engine 8 | 1 3 . . . . 2 1 1 . . Core 2 | . . 1 . . . 1 . . . . Reactor . | . . . . . . . . . . . Propulsion 19 | 4 3 1 . . 2 3 1 . 2 3 Treads 12 | 2 1 . . . 2 2 1 . 2 2 Leg 3 | 2 1 . . . . . . . . . Wheel 4 | . 1 1 . . . 1 . . . 1 Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 41 | 3 2 . 1 . 4 7 5 10 6 3 Device 26 | . 2 . . . 4 4 4 5 6 1 Storage 2 | 1 . . 1 . . . . . . . Processor 5 | 1 . . . . . 2 1 1 . . Hackware . | . . . . . . . . . . . Protection 8 | 1 . . . . . 1 . 4 . 2 Artifact . | . . . . . . . . . . . Weapon 29 | 2 4 2 . . 1 12 4 4 . . Energy Gun 7 | 1 4 . . . 1 1 . . . . Energy Cannon 13 | . . 2 . . . 5 2 4 . . Ballistic Gun 1 | 1 . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . Launcher . | . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . Impact Weapon 4 | . . . . . . 4 . . . . Slashing Weapon 4 | . . . . . . 2 2 . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 3 | . . . . . . 1 . . 2 . Corrupted Parts 1 | . 1 . . . . . . . . . System Corruption 1 | . 1 . . . . . . . . . Parts Lost 4 | . 1 . . . . . . 2 . 1 Power 1 | . 1 . . . . . . . . . Propulsion 1 | . . . . . . . . . . 1 Utility 2 | . . . . . . . . 2 . . Weapon . | . . . . . . . . . . . Highest Loss Streak 2 | . 1 . . . . . . 2 . 1 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 99 | . 99 100 100 100 95 99 100 100 99 100 Engine 5 | . 11 9 . . . 2 5 7 7 7 Core 2 | . . 2 12 12 8 4 1 . . . Treads 12 | . 3 12 12 12 16 14 14 14 14 14 Leg 1 | . 16 . . . . . . . . . Wheel 7 | . 4 12 12 12 8 7 7 7 7 6 Device 20 | . 4 12 12 12 28 28 28 22 20 21 Storage 8 | . 12 12 12 12 8 7 7 7 7 7 Processor 4 | . 6 . . . . 10 13 5 . . Protection 8 | . . . . . . 3 . 13 21 20 Energy Gun 6 | . 29 30 12 12 8 1 . . . . Energy Cannon 15 | . . 7 25 25 16 15 14 18 21 21 Slashing Weapon 1 | . . . . . . . 6 2 . . Naked Turns . | . . . . . . . . . . . Heaviest Build 79 | 16 22 31 41 41 46 58 60 79 79 79 Greatest Support 43 | 20 20 10 10 10 10 40 10 43 10 10 Greatest Overweight (x) 7 | . 2 3 4 4 4 5 5 7 7 7 Average Overweight (x) 4 | . . 2 3 4 4 4 4 6 7 7 Largest Inventory Capacity 15 | 10 10 10 15 15 15 15 15 15 15 15 Average Capacity 13 | 7 10 10 11 15 15 15 15 15 15 15 Most Carried 15 | 7 10 10 14 14 15 15 15 15 15 15 Average Carried 13 | 3 9 9 10 14 14 14 14 14 14 14 Final Capacity 15 | 10 10 10 15 15 15 15 15 15 15 15 Final Carried 15 | 7 10 10 14 14 15 15 15 15 15 15 Class Distribution -------------------- 25% | Scavenger-Tank 23% | Hacker-Gunner 13% | Scavenger-Assassin 10% | Scavenger-Mutant 10% | Hacker-Tank 9% | Scavenger-Skirmisher Dominant Class ---------------- Hacker-Gunner | -10/Materials Hacker-Gunner | -10/Mines Hacker-Gunner | -10/Exiles Hacker-Skirmisher | -9/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Assassin | -7/Lower Caves Scavenger-Tank | -7/Lower Caves Scavenger-Tank | -7/Zion Scavenger-Tank | -6/Proximity Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Matter Collected 1464 | 131 519 55 5 . 71 251 138 144 110 40 Remotely . | . . . . . . . . . . . Salvage Created 2669 | . 648 123 . . 481 545 374 430 . 68 Parts 141 | . 39 12 . . 26 28 16 15 . 5 Haulers Intercepted 2 | . 1 . . . 1 . . . . . Recyclers Shooed 1 | . 1 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Combat Hostiles Destroyed 38 | . 9 2 . . 6 7 5 8 . 1 Melee 2 | . . . . . . 2 . . . . Guns 12 | . 9 2 . . 1 . . . . . Cannons 18 | . . . . . 4 5 3 6 . . Classes Destroyed 14 | . 8 . . . 2 1 2 1 . . Worker 7 | . 2 1 . . 2 2 . . . . Builder 5 | . 3 1 . . . 1 . . . . Tunneler 5 | . 2 3 . . . . . . . . Hauler 2 | . 1 . . . 1 . . . . . Recycler 2 | . 1 . . . . 1 . . . . Watcher 6 | . 2 . . . 3 1 . . . . Swarmer 5 | . 2 2 . . . 1 . . . . Grunt 18 | . 7 . . . 4 . 2 5 . . Brawler 3 | . . . . . 1 . 1 1 . . Sentry 4 | . . . . . 1 3 . . . . Hunter 2 | . . . . . . . . 1 . 1 Programmer 4 | . . . . . . 3 . 1 . . Tinkerer 1 | . . . . . . . 1 . . . Thug 2 | . . . . . . . 2 . . . Mutant 1 | . . . . . . . 1 . . . Best Kill Streak 4 | . 4 2 . . 3 3 2 2 . 1 Combat Bots Only 3 | . 3 2 . . 2 3 2 2 . 1 Max Kills in Single Turn 2 | . 2 2 . . 1 2 2 1 . 1 Gunslinging 1 | . 1 . . . . . . . . . Exploded . | . . . . . . . . . . . Melee 1 | . . . . . . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Damage Taken 1820 | . 145 10 . 8 37 482 115 553 . 470 Core 177 | . 15 . . 7 . 32 . 81 . 42 Absorbed by Shields . | . . . . . . . . . . . Core Remaining (%) 97 | 100 . . . 91 100 . . . . . Volleys Fired 113 | . 37 8 . . 17 14 7 22 . 8 Largest 3 | . 3 3 . . 3 3 3 3 . 3 Hottest 245 | . 155 155 . . 200 230 220 220 . 245 Shots Fired 299 | . 98 25 . . 46 38 18 50 . 24 Gun 135 | . 98 25 . . 12 . . . . . Cannon 164 | . . . . . 34 38 18 50 . 24 Launcher . | . . . . . . . . . . . Special . | . . . . . . . . . . . Kinetic 30 | . 30 . . . . . . . . . Thermal 267 | . 66 25 . . 46 38 18 50 . 24 Explosive . | . . . . . . . . . . . Electromagnetic 2 | . 2 . . . . . . . . . Robot Hit Streak 26 | . 26 11 . . 21 13 22 25 . 21 Robot Miss Streak 3 | . 3 1 . . 3 1 . 1 . 1 Penetration Max . | . . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . Shots Hit Robots 235 | . 65 15 . . 35 41 16 40 . 23 Core Hits 92 | . 32 7 . . 15 13 8 13 . 4 Critical Kills 4 | . . . . . 1 . 2 . . 1 Critical Parts Destroyed . | . . . . . . . . . . . Critical Strikes 14 | . 4 1 . . 2 4 2 . . 1 Burn 6 | . 4 1 . . 1 . . . . . Meltdown 4 | . . . . . 1 . 2 . . 1 Sever 4 | . . . . . . 4 . . . . Melee Attacks 40 | . . . . . . 23 12 5 . . Impact 9 | . . . . . . 9 . . . . Slashing 31 | . . . . . . 14 12 5 . . Piercing . | . . . . . . . . . . . Sneak Attacks 5 | . . . . . . 2 3 . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 5649 | . 827 208 . 2 856 1402 579 1024 . 751 Guns 1225 | . 827 208 . . 190 . . . . . Cannons 3557 | . . . . . 654 761 367 1024 . 751 Explosions . | . . . . . . . . . . . Melee 853 | . . . . . . 641 212 . . . Ramming 14 | . . . . 2 12 . . . . . Kinetic 163 | . 163 . . . . . . . . . Thermal 4590 | . 635 208 . . 844 761 367 1024 . 751 Explosive . | . . . . . . . . . . . Electromagnetic 29 | . 29 . . . . . . . . . Impact 214 | . . . . . . 214 . . . . Slashing 639 | . . . . . . 427 212 . . . Piercing . | . . . . . . . . . . . Highest Corruption 4 | . 1 1 1 1 . 1 1 4 4 . Average Corruption 1 | . 1 1 1 1 . 1 1 2 4 . Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 35 | . 1 4 1 . . 4 9 13 3 . Message Errors 6 | . . 1 . . . 1 1 1 2 . Matter Fused 12 | . 1 2 . . . 2 2 5 . . Heat Flow Errors 3 | . . . . . . . 1 1 1 . Energy Discharges 2 | . . . 1 . . . . 1 . . Data Loss (minor) 5 | . . . . . . . 3 2 . . Data Loss (major) 1 | . . . . . . . . 1 . . Misfires 3 | . . 1 . . . . . 2 . . Alerts 3 | . . . . . . 1 2 . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 215 | . . . . . 50 149 . 16 . . Projectiles 81 | . . . . . 50 15 . 16 . . Explosions . | . . . . . . . . . . . Melee 134 | . . . . . . 134 . . . . Knockbacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 1 | . . . . 1 . . . . . . Shots . | . . . . . . . . . . . Rammed 3 | . . . . 1 2 . . . . . Targets Rammed 3 | . . . . 1 2 . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 427 | . 300 102 . . 168 150 237 248 230 427 Average Temperature 83 | . 85 43 . . 49 48 84 55 128 259 Received Heat Transfer 735 | . 75 . . . 36 132 81 315 . 96 Effects 7 | . 2 . . . . . . . . 5 Shutdowns 1 | . . . . . . . . . . 1 Energy Bleed 1 | . . . . . . . . . . 1 Interference 2 | . 2 . . . . . . . . . Short Circuit 2 | . . . . . . . . . . 2 Damage (minor) 1 | . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 1 | . . . . . . 1 . . . . Impact Corruptions 3 | . . . . . . 3 . . . . Robots Melted 6 | . . . . . 1 . 2 2 . 1 Combat Hostiles 6 | . . . . . 1 . 2 2 . 1 Parts Melted 24 | . 3 1 . . 6 3 4 4 . 3 Heat Transferred 8510 | . 2025 594 . . 1369 1140 609 1714 . 1059 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Peak Influence 219 | . 183 100 . . 173 219 . . . . Initial 22 | . . 21 . . . 22 . . . . Average 52 | . 66 59 . . 57 44 . . . . Maximum Alert Level 1 | . . . . . . 1 . . . . Low Security (%) 98 | 100 100 100 . 100 100 96 . . . . Level 1 1 | . . . . . . 3 . . . . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 9 | . 2 1 . . 2 4 . . . . Investigation 5 | . 2 1 . . 2 . . . . . Extermination 3 | . . . . . . 3 . . . . Reinforcement 1 | . . . . . . 1 . . . . Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Distress Signals 3 | . 2 . . . . 1 . . . . Communications Jammed 5 | . . . . . . 5 . . . . Distress Signals 5 | . . . . . . 5 . . . . Times Spotted 56 | . 16 2 . . 9 12 6 9 . 2 Peak Tracking Total 6 | . 3 2 . . 2 6 2 3 . 1 Tactical Retreats 6 | . 1 . . . . 2 2 1 . . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Traps Triggered 4 | . 2 . . . 1 1 . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 1 | . . . . . . . . . . 1 Exploded 1 | . . . . . . 1 . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Machines Disabled 3 | . . 1 . . . 2 . . . . Max in Single Turn 1 | . . 1 . . . 1 . . . . Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Machines Accessed 23 | . 8 1 2 . 5 4 1 1 1 . Terminals 12 | . 7 . . . 3 2 . . . . Fabricators 1 | . . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 3 | . 1 . . . 1 1 . . . . Scanalyzers 1 | . . . . . 1 . . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 83 | . 29 1 24 . 16 9 1 1 2 . Successful 67 | . 21 1 24 . 11 6 1 1 2 . Failed 16 | . 8 . . . 5 3 . . . . Catastrophic 3 | . 2 . . . . 1 . . . . Database Lockouts . | . . . . . . . . . . . Manual 43 | . 28 . 1 . 8 3 . . 3 . Terminals 45 | . 28 . . . 11 6 . . . . Fabricators 2 | . . . . . . 2 . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 3 | . 1 . . . 1 1 . . . . Scanalyzers 4 | . . . . . 4 . . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 59 | . 20 1 24 . 6 4 1 1 2 . Record 23 | . . . 23 . . . . . . . Part Schematic 2 | . . . . . . . . . 2 . Robot Analysis 6 | . 4 . . . 1 1 . . . . Prototype ID Bank 17 | . 14 . . . 3 . . . . . Open Door 3 | . . 1 . . . . 1 1 . . Level Access Points 1 | . . . . . 1 . . . . . Terminal Index 1 | . 1 . . . . . . . . . Unreport Threat 3 | . 1 . . . . 2 . . . . Locate Traps 2 | . . . . . 1 1 . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks 3 | . 1 . . . 1 1 . . . . Report Inventory 3 | . 1 . . . 1 1 . . . . Scanalyzer 4 | . . . . . 4 . . . . . Insert Component 2 | . . . . . 2 . . . . . Analyze 2 | . . . . . 2 . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks 1 | . . . . . . 1 . . . . Terminals . | . . . . . . . . . . . Fabricators 1 | . . . . . . 1 . . . . Fabnet 1 | . . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 15 | . 7 . . . 5 3 . . . . Full Trace Events 4 | . 2 . . . 2 . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . 2 . . . 2 . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . 2 . . . . . Part Schematics Acquired 2 | . . . . . 2 . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % 3 | . . . . . . . . . . 3 Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Total Allies 3 | . . . . 3 . . . . . . Largest Group 3 | . . . . 3 3 . . . . . Highest-Rated Group 40 | . . . . 40 40 . . . . . Highest-Rated Ally 16 | . . . . 16 16 . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks 25 | . . . . . 25 . . . . . Total Damage 292 | . . . . . 292 . . . . . Kills 2 | . . . . . 2 . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Robot Analysis Total 6 | . 4 . . . 1 1 . . . . Derelict Logs Recovered 6 | . . 1 . . . . 1 2 1 1 Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Turns Passed 8648 | 79 910 502 510 31 620 1529 1052 959 1884 572 Spaces Moved 4938 | 50 582 406 385 22 349 795 589 465 1008 287 Core 3 | 3 . . . . . . . . . . Treads 49 | 1 44 . . . . 2 . 2 . . Legs 431 | 46 385 . . . . . . . . . Wheels 4455 | . 153 406 385 22 349 793 589 463 1008 287 Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 110 110 125 140 140 140 140 155 185 185 Average Speed 153 | 116 127 113 130 140 140 148 153 175 185 185 Slowest Speed 245 | 160 240 125 140 140 140 245 155 245 185 185 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 6 | . . . . . . . 6 . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 52 | 4 83 84 61 8 38 24 76 59 87 48 Regions Visited 10 Branch Regions 7 Pre-discovered Areas 3 | . . 1 1 . . . . . 1 . Known Exits Taken 10 | 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . . . . . Scrap Searched 12 | . . . . . . . 4 2 5 1 Spaces Dug 22 | . . . . . . 8 9 5 . . Terrain Destroyed 48 | . . . . . 7 25 9 6 . 1 Melee 22 | . . . . . . 8 9 5 . . Projectile 9 | . . . . . 7 . . 1 . 1 AOE 17 | . . . . . . 17 . . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Total 5725 | 66 687 433 394 22 445 1082 699 558 1032 307 Wait 413 | . 29 2 . . 57 199 79 38 4 5 Move 4916 | 49 581 405 384 21 348 794 576 464 1007 287 Hop 6 | . . . . . . . 6 . . . Pick Up 56 | 5 12 5 6 . 8 8 3 5 3 1 Fast Attach 29 | 9 5 3 . . . 5 1 1 5 . Attach 12 | . 3 . . . 4 2 . 2 . 1 Detach 5 | 2 1 . . . . 2 . . . . Swap 58 | 1 4 1 1 . 3 18 10 12 3 5 Drop 74 | . 15 9 3 . 6 17 5 9 10 . Fire 113 | . 37 8 . . 17 14 7 22 . 8 Melee 40 | . . . . . . 23 12 5 . . Ram 1 | . . . . 1 . . . . . . Kick . | . . . . . . . . . . . Crush 2 | . . . . . 2 . . . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines (discovered 3 exits: *Mat x2 / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: Fac / *Zio) -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 11 | -11/Scrapyard | Identified exit to Materials 11 | -11/Scrapyard | Discovered exit to Materials (range 15) 80 | -11/Scrapyard | Entered Materials 80 | -10/Materials | Evolved 1 slot: Weapon x1 275 | -10/Materials | Identified exit to Materials 275 | -10/Materials | Discovered exit to Materials (range 3) 361 | -10/Materials | Identified exit to Mines 361 | -10/Materials | Discovered exit to Mines (range 9) 485 | -10/Materials | Build established: Hacker-Gunner 676 | -10/Materials | Discovered exit to Materials (range 15) 990 | -10/Materials | Entered Mines 1095 | -10/Mines | Discovered exit to Materials (range 8) 1239 | -10/Mines | Learned location of 1 exit from Materials 1270 | -10/Mines | Discovered exit to Materials (range 10) 1339 | -10/Mines | Met a Derelict shopkeep closing up shop 1441 | -10/Mines | Learned location of Storage (-9) 1487 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1487 | -10/Mines | Identified exit to Exiles 1487 | -10/Mines | Discovered exit to Exiles (range 5) 1492 | -10/Mines | Entered Exiles 1524 | -10/Exiles | Met 8R-AWN 1542 | -10/Exiles | Met EX-HEX 1579 | -10/Exiles | Met EX-BIN 1596 | -10/Exiles | Aligned with FarCom system 1597 | -10/Exiles | Given EX-Vault access code 1629 | -10/Exiles | Opened EX-Vault 1638 | -10/Exiles | Found Superbattery 1668 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1753 | -10/Exiles | Met EX-DEC 1759 | -10/Exiles | Learned location of Zion (-7) 1982 | -10/Exiles | Identified exit to Mines 1982 | -10/Exiles | Discovered exit to Mines (range 14) 2002 | -10/Exiles | Left Exiles lab with Superbattery 2002 | -10/Exiles | Entered Mines 2018 | -9/Mines | Identified exit to Materials 2018 | -9/Mines | Discovered exit to Materials (range 5) 2025 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2033 | -9/Mines | Entered Materials 2033 | -8/Materials | Accompanied by 3 allies 2033 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 2034 | -8/Materials | Identified exit to Factory 2459 | -8/Materials | Build established: Scavenger-Skirmisher 2653 | -8/Materials | Entered Factory 2653 | -7/Factory | Evolved 2 slots: Utility x2 4107 | -7/Factory | Identified exit to Lower Caves 4107 | -7/Factory | Discovered exit to Lower Caves (range 13) 4135 | -7/Factory | Build established: Scavenger-Mutant 4182 | -7/Factory | Entered Lower Caves 4625 | -7/Lower Caves | Encountered a Warlord checkpoint 4748 | -7/Lower Caves | Build established: Scavenger-Assassin 4862 | -7/Lower Caves | Identified exit to Lower Caves 4862 | -7/Lower Caves | Discovered exit to Lower Caves (range 8) 4950 | -7/Lower Caves | Learned Factory terminal intel 5234 | -7/Lower Caves | Entered another Lower Caves area 5537 | -7/Lower Caves | Learned Factory emergency access door positions 5715 | -7/Lower Caves | Identified exit to Factory 5897 | -7/Lower Caves | Build established: Scavenger-Tank 6109 | -7/Lower Caves | Identified exit to Zion 6109 | -7/Lower Caves | Discovered exit to Zion (range 13) 6193 | -7/Lower Caves | Entered Zion 6316 | -7/Zion | System corruption cleaned by Quarantine Array 6340 | -7/Zion | Build established: Hacker-Tank 6362 | -7/Zion | Found Prototype Device 6362 | -7/Zion | Identified Mobile Refinery Mk. CCLXVII 6448 | -7/Zion | Identified exit to Proximity Caves 6448 | -7/Zion | Discovered exit to Proximity Caves (range 9) 6904 | -7/Zion | Found Prototype Device 6904 | -7/Zion | Identified Bomb Factory No. 2 7161 | -7/Zion | Rebuked by Imprinter 7206 | -7/Zion | Build established: Scavenger-Tank 7372 | -7/Zion | Received a hallucinogenic algorithm 7401 | -7/Zion | Learned Factory stockpile data 7747 | -7/Zion | Found GAL Module 7808 | -7/Zion | Learned location of Armory (-4) 8077 | -7/Zion | Entered Proximity Caves 8105 | -6/Proximity Caves | Learned 8 Factory zone layouts 8615 | -6/Proximity Caves | Spotted B-75 Beast 8649 | -6/Proximity Caves | Self-destructed Last Messages --------------- 08227_ Searching scrap... 08227_ Found Hpw. Shock Rifle. 08227_ Found 20 Matter. 08228_ Acquired 20 matter. 08504_ Penetrated by Slug. 08504_ Wheel destroyed. 08504_ Penetrated by Slug. 08505_ H-66 Slayer suffers critical hit (Meltdown). 08505_ Lgt. Fission Core melted. 08505_ Flexi-carbon Leg melted. 08505_ Targeting Computer melted. 08525_ Acquired 20 matter. 08531_ Acquired Targeting Computer. 08632_ Adv. Treads broken. 08632_ Overheating: Short circuit. 08638_ Arm. Treads broken. 08638_ Overheating: Short circuit. 08639_ Overheating: Energy bleed (-12). 08641_ Power failure, Imp. Deuterium Engine shutdown. 08646_ Overheating: Imp. Medium Armor Plating damaged (-18). 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BB ???????????? | | #######?????? ? ? ??????????? | | ######???? ### # ??????????? | | ## #####?? # #### ## ???????????? | | ## #####?## ### #; ?????????????? | | ## ###### ### ???????????????? | | ## ##### #### ?????????????????? | | # #### ##### ???????????????????? | | # ##### ;;#????????????????????? | | #### # #### @;##????????????????????? | | #### # ###%%##?????????????????????? | | ######## ## ###????????????????????? | | ########## # # ###????????????????????? | | ### ###????#### # ##????????????????????? | | ##### ###??????### ###????????????????????? | | ##########???????### ######????????????????????? | | #??######????????###########?????????????????????? | | ??????????????????#######????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 81 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 750 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Utility Shielding 33 Evasion (%) 55 Targeting Accuracy 14 Target Analysis 5 Recoil Reduction 3 Particle Charging 15 Offensive Hacking 20 Item Schematics ----------------- Wheel | -8/Materials | Scanalyzed Med. Storage Unit | -8/Materials | Scanalyzed Battle Rifle | -7/Zion | Free Battle Cannon | -7/Zion | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed InsulationAlphaDoomcannon Manual? 0 Play Time 01:10:32 Cumulative 174.8 hours Start 2022.09.06 @ 19:44:08 End 2022.09.06 @ 20:53:31 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 196 Rogue 189 Adventurer 0 Explorer 7 Win Type - Total 7 Types 7/0/0/0/0/0/0/0/0 Lore% 65 Gallery% 71 Achievement% 59 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: bd909fe0-2911-4915-a875-8593f27855ee