Cogmind - Beta 15 X3 @@@ ROGUE MODE // 2025.04.20 @ 13:16:25 Player: Minty Result: Self-destructed Performance ------------- Evolutions (9) 4500 Regions Visited (15) 3000 Robots Destroyed (312) 1560 Value Destroyed (14699) 14699 Prototype IDs (49) 980 Alien Tech Used (3) 600 Bonus (2905) 2905 TOTAL SCORE: 28244 Bonus ------- High Alert Combat Kills 2198 Met Zhirov 300 Scanned by Researcher 500 Friendly Fire -93 Cogmind --------- Core Integrity 469/1600 Matter 244/300 Energy 99/100 System Corruption 1% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (14) ----- Advanced Target Analyzer Improved Hacking Suite Advanced System Shield > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Micro Antimatter Reactor Stasis Canceller Enhanced Quantum Rifle Peak State ------------ > --- POWER ------------ Heavy Antimatter Reactor Heavy Antimatter Reactor > --- PROPULSION ------- Advanced Heavy Treads Centrium Heavy Treads > --- UTILITY ---------- High-capacity Storage Unit Enhanced Optical Array Advanced Targeting Computer Improved Target Analyzer Advanced Target Analyzer Core Analyzer Core Analyzer Precision Matter Filter Phase Armor Improved Hacking Suite > --- WEAPON ----------- Coil Gun Heavy Machine Gun Heavy Machine Gun Railgun > --- INVENTORY -------- Compact Particle Reactor Compact Particle Reactor Improved Heavy Siege Treads Improved Heavy Siege Treads Energy Well Large Matter Pod Advanced Kinecellerator Stasis Canceller Advanced Transmission Jammer Centrium Light Armor Plating Nova Cannon Nova Cannon Dirty Bomb Trap Dirty Bomb Trap Fire Trap Fire Trap [Rating: 151] Favorites ----------- Power F-cell Engine Engine F-cell Engine Power Core Meta Core Reactor Heavy Antimatter Reactor Propulsion Heavy Siege Treads Treads Heavy Siege Treads Leg Myomer Leg Wheel Wheel Hover Unit Improved Antigrav System Utility Advanced Targeting Computer Device Advanced Transmission Jammer Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Improved Hacking Suite Protection Centrium Light Armor Plating Artifact Phase Armor Weapon Improved EM Shotgun Energy Gun Improved EM Shotgun Energy Cannon Proton Cannon Ballistic Gun Coil Gun Ballistic Cannon Heavy Gauss Cannon Launcher Grenade Launcher Special Melee Weapon Improved Datajack Build | -11 -10 -10 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Sub Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res Qua Res Acc Slots Evolved 18 | . . . 4 2 2 2 2 . . . . 2 . 2 2 Power 1 | . . . . . . 1 . . . . . . . . . Propulsion 3 | . . . 1 . . 1 . . . . . . . 1 . Utility 12 | . . . 2 2 1 . 2 . . . . 2 . 1 2 Weapon 2 | . . . 1 . 1 . . . . . . . . . . Parts Attached 197 | . 12 6 19 9 25 7 31 3 3 1 15 20 24 20 2 Power 25 | . 1 . 1 2 2 4 3 . . . 2 5 4 1 . Engine 9 | . 1 . 1 . 1 4 2 . . . . . . . . Core 4 | . . . . 2 1 . 1 . . . . . . . . Reactor 12 | . . . . . . . . . . . 2 5 4 1 . Propulsion 36 | . 2 1 5 3 4 1 4 . . . 3 4 3 6 . Treads 23 | . . . 4 3 4 1 4 . . . 1 4 2 . . Leg 4 | . . . . . . . . . . . 2 . . 2 . Wheel 5 | . 2 1 1 . . . . . . . . . 1 . . Hover 4 | . . . . . . . . . . . . . . 4 . Flight . | . . . . . . . . . . . . . . . . Utility 76 | . 2 . 9 3 11 2 15 3 1 . 4 6 9 9 2 Device 27 | . 1 . 3 . 3 1 9 1 . . 2 3 2 2 . Storage 8 | . 1 . 1 . 1 . . . . . 1 . . 4 . Processor 19 | . . . 2 . 3 . 4 2 1 . . 2 2 3 . Hackware 6 | . . . . . . . 1 . . . . 1 2 . 2 Protection 15 | . . . 3 3 4 1 1 . . . 1 . 2 . . Artifact 1 | . . . . . . . . . . . . . 1 . . Weapon 60 | . 7 5 4 1 8 . 9 . 2 1 6 5 8 4 . Energy Gun 27 | . 4 3 4 . 4 . 5 . 2 . 2 . . 3 . Energy Cannon 10 | . 1 1 . . 3 . 2 . . . . 1 1 1 . Ballistic Gun 14 | . 1 . . . . . . . . . 4 3 6 . . Ballistic Cannon 5 | . . 1 . . 1 . 2 . . . . 1 . . . Launcher 3 | . 1 . . 1 . . . . . . . . 1 . . Special Weapon . | . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . . 1 . . . . . Unidentified Prototypes 17 | . 1 . 2 . . 1 5 . . 1 1 3 3 . . Corrupted Parts 14 | . . . 3 . 4 1 1 . . . 4 . . 1 . System Corruption 64 | . . . 10 . 19 3 9 . . . 22 . . 1 . Parts Lost 100 | . . 6 3 2 16 3 12 3 1 . 16 2 22 10 4 Power 9 | . . 1 . 1 . . 3 . . . 2 . 2 . . Propulsion 21 | . . 2 1 . 2 . 1 . . . 4 . 6 5 . Utility 31 | . . 1 . 1 6 1 5 1 1 . 2 . 7 2 4 Weapon 39 | . . 2 2 . 8 2 3 2 . . 8 2 7 3 . Highest Loss Streak 11 | . . 2 2 1 7 2 6 2 1 . 7 1 11 8 4 To Critical Strikes 2 | . . . . . 1 . . . . . 1 . . . . Average Backups 11 | . 8 9 10 14 13 11 13 12 12 13 10 12 10 3 3 Power 1 | . . . . . 2 2 3 2 2 2 1 2 2 . 1 Propulsion 1 | . 3 . . . 2 . 1 2 2 2 . 2 2 . . Utility 4 | . 1 2 3 7 6 6 6 5 5 5 5 5 4 2 1 Weapon 2 | . 3 7 5 4 1 2 2 2 2 3 1 2 1 . 1 Tool/Special . | . . . . . . . . . . . . . . . . Unused Backups 16 | . 6 1 2 . 2 . 2 . . . . 1 1 . 1 Power 4 | . 1 . . . 1 . 1 . . . . 1 . . . Propulsion 4 | . 3 1 . . . . . . . . . . . . . Utility 5 | . 1 . 1 . 1 . 1 . . . . . 1 . . Weapon 3 | . 1 . 1 . . . . . . . . . . . 1 Tool/Special . | . . . . . . . . . . . . . . . . Average Slot Usage (%) 82 | . 94 71 82 99 92 91 87 82 86 71 62 90 81 18 19 Engine 4 | . 14 10 6 2 . 11 7 10 10 10 2 . . . . Reactor 2 | . . . . . . . . . . . 2 8 8 . . Treads 10 | . . . 19 23 19 22 13 10 10 10 2 7 8 . . Leg 1 | . 21 . . . . . . . . . 2 2 . . . Wheel 1 | . 6 14 . . . . . . . . . . . . . Device 10 | . 12 13 8 14 14 10 15 10 6 5 1 12 10 . 2 Storage 6 | . 14 14 9 7 5 5 5 5 5 5 5 4 3 4 2 Processor 19 | . . . 11 7 10 17 19 29 33 36 31 30 26 8 10 Protection 3 | . . . 5 14 8 3 2 . . . 1 1 3 . . Energy Gun 9 | . 12 16 20 22 21 . 11 5 10 . 3 . . . . Energy Cannon 1 | . 1 . . . . 16 2 5 2 . . . . . . Ballistic Gun 5 | . 10 . . . . . . . . . 5 17 13 . . Ballistic Cannon 1 | . . . . . . . 5 5 5 . . . 2 . . Peak Build Rating 151 | . 12 13 29 45 69 79 115 109 112 113 113 141 151 62 34 Average Rating 78 | . 8 9 23 38 64 72 101 100 108 87 66 126 130 22 25 On Entrance 57 | 6 6 12 4 27 45 61 69 109 105 112 113 94 140 1 23 Naked Turns 47 | . . . . . . . . . . . . . 34 13 . Heaviest Build 127 | 11 22 22 43 51 65 82 81 74 78 76 92 118 127 25 2 Greatest Support 155 | 20 26 26 60 84 114 118 150 140 140 140 150 155 150 28 3 Greatest Overweight (x) 13 | . . 5 5 . . . . . . . 13 1 6 1 . Average Overweight (x) . | . . 1 . . . . . . . . 2 . . . . Largest Inventory Capacity 20 | . 10 10 15 15 15 15 15 15 15 15 20 20 20 5 5 Average Capacity 15 | . 8 10 12 15 15 15 15 15 15 15 18 20 18 5 5 Most Carried 20 | . 10 10 15 15 15 15 15 15 15 15 20 20 20 5 5 Average Carried 13 | . 8 9 10 14 13 11 14 14 14 14 12 19 16 3 3 Final Capacity 20 | 8 10 10 15 15 15 15 15 15 15 15 20 20 5 5 5 Final Carried 20 | 6 10 10 15 15 12 15 15 14 15 15 19 20 3 5 3 Class Distribution -------------------- 31% | Scavenger-Gunner 25% | Gunner 24% | Mutant 6% | Scavenger-Tank 4% | Tank 4% | Derelict-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Scavenger-Gunner | -8/Materials Tank | -7/Factory Scavenger-Gunner | -6/Factory Scavenger-Gunner | -5/Factory Scavenger-Gunner | -4/Factory Gunner | -4/Upper Caves Gunner | -4/Upper Caves Mutant | -4/Zhirov Mutant | -3/Proximity Caves Gunner | -3/Research Scavenger-Gunner | -3/Quarantine Mutant | -2/Research Hacker-Mutant | -1/Access Resources | -11 -10 -10 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ----------- Run | Yrd Mat Sub Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res Qua Res Acc Matter Collected 7543 | 188 156 321 514 188 610 107 1361 278 155 . 638 1030 1787 210 . Remotely . | . . . . . . . . . . . . . . . . Salvage Created 15971 | . 460 319 1005 504 2182 732 1888 511 135 . 424 2345 5216 250 . Parts 756 | . 29 19 57 27 77 26 63 16 7 . 31 130 253 21 . Haulers Intercepted 13 | . 1 . 3 . 1 1 4 . . . . 2 1 . . Recyclers Shooed 9 | . . . . . 6 1 1 . . . . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 48 | . . 7 . . . . . 12 6 . 23 . . . . Prevented 18 | . . 1 . . . . . 9 . . 8 . . . . Kills | -11 -10 -10 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Sub Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res Qua Res Acc Combat Hostiles Destroyed 233 | . 10 8 14 13 24 8 28 11 3 . 12 32 67 3 . Melee 1 | . . . . . 1 . . . . . . . . . . Guns 118 | . 9 3 12 3 6 . 8 2 1 . 3 30 40 1 . Cannons 57 | . . 1 . . 2 3 18 9 2 . 8 2 10 2 . AOE 35 | . 1 2 2 9 12 . . . . . . . 9 . . Classes Destroyed 24 | . 5 3 5 3 2 . . . . . 1 . 5 . . Worker 18 | . . . 5 1 4 1 1 . . . . 1 5 . . Builder 13 | . . . . 1 3 . 1 . . . . 1 7 . . Tunneler 4 | . 2 . . . . . 1 . . . . 1 . . . Hauler 13 | . 1 . 3 . 1 1 4 . . . . 2 1 . . Recycler 11 | . . . 2 . 7 . . . . . . 1 1 . . Minesweeper 1 | . . . . . . . . . . . 1 . . . . Mechanic 1 | . . . . . . . . . . . . . 1 . . Operator 3 | . 1 . . . . . . . . . . . 2 . . Watcher 13 | . . . 2 . 2 1 1 . . . . 3 3 1 . Swarmer 51 | . 3 3 6 6 . . . 4 . . 9 10 10 . . Saboteur 1 | . . . . . . . . . . . . . 1 . . Grunt 97 | . 7 . 4 4 14 5 17 3 . . . 13 30 . . Brawler 8 | . . . . 1 1 1 . . . . . . 5 . . Duelist 3 | . . . . . 1 . . 2 . . . . . . . Protector 1 | . . . . . . . . . . . . . 1 . . Researcher 2 | . . . . . . . . . . . . . 2 . . Sentry 10 | . . . 3 1 2 2 . 1 . . . 1 . . . Specialist 1 | . . . . . . . . . . . . . 1 . . Hunter 24 | . . . 1 . 4 . 4 1 . . 1 2 11 . . Programmer 31 | . . . . 1 1 . 7 . 3 . 2 6 8 3 . Behemoth 1 | . . . . . 1 . . . . . . . . . . Artisan 1 | . . 1 . . . . . . . . . . . . . Subdweller 5 | . . 5 . . . . . . . . . . . . . Scientist 1 | . . 1 . . . . . . . . . . . . . Best Kill Streak 11 | . 5 3 4 4 7 5 7 6 2 . 5 8 11 2 . Combat Bots Only 9 | . 3 3 3 4 5 4 7 6 2 . 5 7 9 2 . Max Kills in Single Turn 5 | . 1 1 2 3 5 1 2 1 1 . 2 2 4 1 . Gunslinging 1 | . . . . . . . . . . . 1 1 1 . . Exploded 4 | . 1 1 1 3 4 . . . . . . . 2 . . Melee 1 | . . . . . 1 . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -------- Run | Yrd Mat Sub Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res Qua Res Acc Hostile Shots Fired 2041 | . 42 65 60 101 227 34 213 68 14 . 171 129 657 166 94 Missed 672 | . 15 34 16 38 78 9 69 20 6 . 59 30 195 65 38 Damage Taken 24618 | . 314 518 736 814 2407 767 2737 808 162 . 2294 1454 7971 2364 1272 Core 4677 | . 66 144 139 28 112 . 263 27 59 . 306 101 1076 1225 1131 Absorbed by Shields 648 | . . . . . . . . . . . . 300 348 . . Reduced by Siege Mode 639 | . . . . . . . 100 . . . . 105 434 . . Redirected to Shielding 438 | . . . . 179 107 . 107 . . . . 45 . . . Ignored by Resistances 496 | . . . . . 95 . . . . . . 318 83 . . Regen/Repaired (Parts) 562 | . . . . . . 304 . . . . . . 258 . . Core Remaining (%) 59 | 100 . 16 74 96 86 100 . . . . 40 . 8 15 . Volleys Fired 655 | . 41 54 33 30 60 19 92 39 10 . 56 60 140 21 . Largest 5 | . 2 2 3 3 5 3 4 4 3 . 4 4 4 2 . Hottest 301 | . 100 90 145 135 273 225 279 289 227 . 301 152 256 140 . Shots Fired 1569 | . 62 77 88 53 188 47 234 56 16 . 82 216 428 22 . Gun 1142 | . 59 51 88 49 161 . 104 11 6 . 40 210 357 6 . Cannon 388 | . 2 20 . . 13 47 130 45 10 . 42 6 57 16 . Launcher 39 | . 1 6 . 4 14 . . . . . . . 14 . . Special . | . . . . . . . . . . . . . . . . Kinetic 849 | . 36 13 . . 13 . 97 27 10 . 43 216 394 . . Thermal 271 | . 2 7 6 13 102 . 67 11 6 . 17 . 20 20 . Explosive 25 | . 1 6 . 4 14 . . . . . . . . . . Electromagnetic 424 | . 23 51 82 36 59 47 70 18 . . 22 . 14 2 . Robot Hit Streak 28 | . 10 17 14 11 19 14 22 10 3 . 4 28 23 4 . Robot Miss Streak 7 | . 3 2 4 1 7 2 5 5 4 . 7 3 5 4 . Penetration Max 2 | . . . . . . . . . . . . 1 2 . . Secondary Targets 33 | . . . 2 1 . . 2 . . . 2 12 14 . . Max Gunslinging Chain 2 | . . . 1 1 . . 1 . . . 1 1 2 . . Shots Hit Robots 1047 | . 39 47 59 44 143 35 162 31 8 1 35 143 288 12 . Core Hits 679 | . 23 18 46 41 112 17 79 21 3 . 21 87 206 5 . Critical Kills 32 | . 1 . . . . . . 1 . . 1 15 14 . . Critical Parts Destroyed 25 | . . . . . . . . . . . 1 8 16 . . Critical Strikes 98 | . 1 . 1 . 4 1 12 2 3 . 15 23 36 . . Burn 5 | . . . 1 . 4 . . . . . . . . . . Destroy 57 | . 1 . . . . . . 1 . . 2 23 30 . . Blast 32 | . . . . . . . 11 1 3 . 11 . 6 . . Corrupt 4 | . . . . . . 1 1 . . . 2 . . . . Melee Attacks 1 | . . . . . . . . . . 1 . . . . . Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . . . 1 . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 34899 | . 542 821 1503 1396 4691 1229 5314 1070 310 . 1074 3960 12368 609 12 Guns 19115 | . 448 488 1040 734 2475 . 1943 135 132 . 385 3863 7291 181 . Cannons 9182 | . 35 167 . . 309 1217 3315 935 178 . 689 96 1813 428 . Explosions 6518 | . 59 166 457 662 1876 . 55 . . . . . 3243 . . Melee . | . . . . . . . . . . . . . . . . Ramming 84 | . . . 6 . 31 12 1 . . . . 1 21 . 12 Kinetic 16786 | . 228 . . . 309 . 2375 625 178 . 677 3959 8435 . . Thermal 6547 | . 56 206 402 415 2231 . 1206 135 132 . 108 . 1122 534 . Explosive 2040 | . 38 127 133 421 1321 . . . . . . . . . . Electromagnetic 9442 | . 220 488 962 560 799 1217 1732 310 . . 289 . 2790 75 . Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 53 | . 2 2 11 1 22 3 26 26 28 28 53 . 19 19 1 Average Corruption 17 | . 2 2 5 1 19 3 20 26 27 28 36 . 11 14 1 Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked 3 | . . . . . . . . . . . . 2 1 . . Effects 344 | . 9 14 22 . 58 1 58 40 21 13 65 . 31 12 . Message Errors 95 | . 2 3 5 . 17 . 15 10 6 7 23 . 7 . . Matter Fused 72 | . 1 4 5 . 4 1 13 7 8 2 14 . 8 5 . Heat Flow Errors 36 | . 1 3 1 . 9 . 8 3 1 1 7 . 2 . . Energy Discharges 36 | . 2 2 3 . 8 . 5 5 1 . 6 . 2 2 . Parts Rejected 6 | . 1 . 1 . . . 2 . 1 . . . . 1 . Parts Fused 5 | . . . . . . . 1 1 . . 1 . 2 . . Data Loss (minor) 28 | . 1 . 4 . 7 . 2 2 . 1 7 . 4 . . Data Loss (major) 16 | . . 1 2 . 3 . 2 3 2 1 2 . . . . Misfires 7 | . . 1 . . 2 . . 2 2 . . . . . . Alerts 5 | . 1 . . . . . . 1 . 1 2 . . . . Misdirections 9 | . . . . . . . 3 1 . . . . 1 4 . Weapon Failures 29 | . . . 1 . 8 . 7 5 . . 3 . 5 . . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 493 | . . 10 6 7 84 12 105 18 42 . 4 . 205 . . Projectiles 275 | . . . . . 11 12 98 18 42 . 4 . 90 . . Explosions 218 | . . 10 6 7 73 . 7 . . . . . 115 . . Melee . | . . . . . . . . . . . . . . . . Knockbacks 36 | . . . . . 4 . 12 3 1 . 6 . 10 . . Impact . | . . . . . . . . . . . . . . . . Kinetic 33 | . . . . . 4 . 10 3 1 . 6 . 9 . . Secondary 3 | . . . . . . . 2 . . . . . 1 . . Self-Inflicted Damage 820 | . 32 84 165 . 153 . 49 . . . . . 331 . 6 Shots 43 | . 1 4 5 . 6 . 1 . . . . . 26 . . Rammed 17 | . . . 3 . 5 2 1 . . . . 1 3 . 2 Targets Rammed 19 | . . . 3 . 6 3 1 . . . . 1 3 . 2 Kicked . | . . . . . . . . . . . . . . . . Crushed 2 | . . . . . 1 1 . . . . . . . . . Highest Temperature 443 | . 146 275 299 5 289 351 420 337 174 165 443 43 103 . . Average Temperature 99 | . 30 140 71 5 91 164 99 129 52 91 130 11 29 . . Received Heat Transfer 2807 | . 117 366 162 108 552 180 168 21 . . . 206 927 . . Effects 10 | . . . 3 . . 1 4 1 . . 1 . . . . Interference 4 | . . . 3 . . . . 1 . . . . . . . Short Circuit 1 | . . . . . . . . . . . 1 . . . . Damage (minor) 1 | . . . . . . 1 . . . . . . . . . Damage (major) 4 | . . . . . . . 4 . . . . . . . . Siege Activations 22 | . . . . . . . 4 . . . . 7 11 . . Total Turns 365 | . . . . . . . 48 . . . . 118 199 . . Longest Duration 41 | . . . . . . . 23 . . . . 41 38 . . Martial Activations . | . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . Robots Disrupted 3 | . . . 1 1 . . . . . . . . 1 . . Combat Hostiles 2 | . . . 1 . . . . . . . . . 1 . . Robots Corrupted 21 | . . 2 . . 2 6 2 . . . 1 . 8 . . Combat Hostiles 20 | . . 2 . . 2 5 2 . . . 1 . 8 . . Parts Fried 48 | . . 3 6 1 3 11 5 2 . . 1 . 16 . . Impact Corruptions 1 | . . . . . . . . . . . . . 1 . . Robots Melted 4 | . . . . 1 3 . . . . . . . . . . Combat Hostiles 2 | . . . . 1 1 . . . . . . . . . . Parts Melted 22 | . . 2 . 2 14 . 3 1 . . . . . . . Heat Transferred 9832 | . 124 272 772 457 4065 . 2275 185 148 . 148 . 979 407 . Parts Sabotaged 4 | . . . . . . . . . . . . . 4 . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 22 | . 2 1 7 5 3 . 1 . . . . . 3 . . Alert | -11 -10 -10 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Sub Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res Qua Res Acc Maximum Alert Level 5 | . . . 2 2 2 1 2 . . . . 1 5 3 2 Low Security (%) 38 | . 100 . . 31 44 87 43 . . . . 69 2 . . Level 1 37 | . . . 86 56 51 12 51 . . . . 30 9 . . Level 2 11 | . . . 13 12 4 . 4 . . . . . 34 . 100 Level 3 7 | . . . . . . . . . . . . . 23 100 . Level 4 4 | . . . . . . . . . . . . . 24 . . Level 5 1 | . . . . . . . . . . . . . 5 . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Peak Influence 1657 | . 145 . 449 428 411 222 413 . . . . 383 1657 946 564 Initial 930 | . . . 287 109 193 193 81 . . . . . 215 930 549 Average 356 | . 67 . 309 254 250 169 232 . . . . 144 847 920 536 Influence Increases 8395 | . 314 795 561 524 868 209 1030 250 80 . 285 838 2380 186 75 Destroy 0b10 Robot/C 4580 | . 200 60 280 260 480 160 560 220 60 . 240 640 1360 60 . Destroy 0b10 Robot/NC 390 | . 20 . 60 10 85 15 40 . . . 5 45 105 5 . Destroy Leader 842 | . 52 . 90 50 106 34 110 30 20 . 40 110 178 22 . Trap Triggered on 0b10 30 | . . . . . . . . . . . . . 30 . . Successful Hack 116 | . 33 . 14 15 24 . 2 . . . . 8 20 . . Disable Machine 465 | . . . 60 165 60 . . . . . . . 180 . . Anti-Garrison Action 400 | . . . . . . . 200 . . . . . 200 . . Destroy Structure 417 | . 9 . 57 24 83 . 88 . . . . 20 112 24 . Partial Spotted 75 | . . . . . 30 . 15 . . . . 15 . 15 . Lose Combat Pursuer 1080 | . . 735 . . . . 15 . . . . . 195 60 75 Influence Decreases 5469 | . 204 298 608 236 666 236 722 308 230 . 285 455 941 200 80 Time Decay 4109 | . 204 238 428 206 506 206 522 278 220 . 155 435 571 100 40 Lost Part 970 | . . 60 30 20 160 30 120 30 10 . 130 20 220 100 40 Lost Ally 90 | . . . . 10 . . 80 . . . . . . . . Purge Threat 300 | . . . 150 . . . . . . . . . 150 . . Squads Dispatched 55 | . 2 . 4 3 7 4 8 . . . . 7 19 . 1 Investigation 17 | . 2 . . 1 3 2 2 . . . . 3 3 . 1 Extermination 12 | . . . . 1 1 . 3 . . . . 3 4 . . Reinforcement 18 | . . . 2 1 1 2 3 . . . . 1 8 . . Assault 4 | . . . . . . . . . . . . . 4 . . Garrison 4 | . . . 2 . 2 . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded 5 | . . . 2 . 1 . . . . . . . 2 . . Haulers Reinforced 5 | . . . . . . 1 2 . . . . 1 1 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Sub Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res Qua Res Acc Distress Signals 11 | . . . 1 . . . . . . . . 1 7 1 1 Communications Jammed 58 | . . . . . . . 35 . . . . . 23 . . Distress Signals 58 | . . . . . . . 35 . . . . . 23 . . Times Spotted 361 | . 15 39 18 16 27 11 35 11 3 . 12 35 106 14 19 Peak Tracking Total 15 | . 3 4 4 4 5 4 5 3 1 . 4 6 7 9 15 Tactical Retreats 16 | . . 5 . . . . 1 . . . . . 8 1 1 Traps | -11 -10 -10 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Sub Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res Qua Res Acc Traps Triggered 6 | . 1 . . 1 . 1 . . . . . . 3 . . Indirectly 2 | . . . . . . . . . . . . . 2 . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused 3 | . . . . . . . . . . . . . 3 . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed 5 | . . . . . . . . . . . . 1 4 . . Triggered 3 | . . . . . . . . . . . . . 3 . . Most Traps Carried 6 | . . . . . . . . . . . 6 6 4 . . Machines | -11 -10 -10 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ---------- Run | Yrd Mat Sub Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res Qua Res Acc Machines Disabled 35 | . . 3 4 11 4 . . . . . . . 13 . . Max in Single Turn 4 | . . 1 1 4 2 . . . . . . . 1 . . Garrison Access 4 | . . . 1 . 1 . 1 . . . . . 1 . . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Sub Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res Qua Res Acc Machines Accessed 40 | . 5 1 6 1 4 2 4 . . 5 . 7 4 . 1 Terminals 14 | . 5 . 3 1 . . . . . . . 3 2 . . Fabricators 2 | . . . . . . . 1 . . . . . . . 1 Repair Stations 8 | . . . 1 . 2 2 1 . . . . 1 1 . . Recycling Units 4 | . . . 1 . . . 1 . . . . 2 . . . Scanalyzers 1 | . . . . . 1 . . . . . . . . . . Garrison Access 5 | . . . 1 . 1 . 1 . . . . 1 1 . . Total Hacks 123 | . 18 2 17 4 13 4 13 . . 18 . 16 15 . 3 Successful 67 | . 12 2 10 2 4 2 5 . . 18 . 5 7 . . Failed 56 | . 6 . 7 2 9 2 8 . . . . 11 8 . 3 Catastrophic 15 | . 2 . 1 1 3 1 2 . . . . 2 1 . 2 Database Lockouts . | . . . . . . . . . . . . . . . . Manual 49 | . 14 1 8 . 2 4 6 . . . . 5 6 . 3 Terminals 48 | . 18 . 10 4 . . . . . . . 8 8 . . Fabricators 9 | . . . . . . . 6 . . . . . . . 3 Repair Stations 23 | . . . 3 . 7 4 2 . . . . 2 5 . . Recycling Units 9 | . . . 2 . . . 2 . . . . 5 . . . Scanalyzers 4 | . . . . . 4 . . . . . . . . . . Garrison Access 10 | . . . 2 . 2 . 3 . . . . 1 2 . . Terminal Hacks 41 | . 10 2 4 2 . . . . . 18 . 2 3 . . Record 8 | . 1 1 . . . . . . . 6 . . . . . Part Schematic 4 | . . . . . . . . . . 4 . . . . . Robot Analysis 7 | . 2 . . 1 . . . . . 4 . . . . . Prototype ID Bank 5 | . 1 . . . . . . . . 4 . . . . . Level Access Points 1 | . . . . 1 . . . . . . . . . . . Branch Access Points 1 | . . . . . . . . . . . . 1 . . . Emergency Access Points 1 | . . . . . . . . . . . . . 1 . . Terminal Index 1 | . 1 . . . . . . . . . . . . . . Alert Level 6 | . 2 . 2 . . . . . . . . 1 1 . . Unreport Threat 2 | . . . 1 . . . . . . . . . 1 . . Locate Traps 2 | . 2 . . . . . . . . . . . . . . Transport Status 1 | . . . 1 . . . . . . . . . . . . Zone Layout 1 | . 1 . . . . . . . . . . . . . . Proto ID Catalog 1 | . . 1 . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . 2 . . . . . . . . Network Status 1 | . . . . . . . 1 . . . . . . . . Load Schematic 1 | . . . . . . . 1 . . . . . . . . Repair Station Hacks 5 | . . . 2 . 1 . . . . . . . 2 . . Scan Component 3 | . . . 1 . 1 . . . . . . . 1 . . Repair 2 | . . . 1 . . . . . . . . . 1 . . Recycling Unit Hacks 5 | . . . 1 . . . 1 . . . . 3 . . . Process 1 | . . . . . . . . . . . . 1 . . . Report Inventory 3 | . . . 1 . . . 1 . . . . 1 . . . Retrieve Matter 1 | . . . . . . . . . . . . 1 . . . Scanalyzer 2 | . . . . . 2 . . . . . . . . . . Insert Component 1 | . . . . . 1 . . . . . . . . . . Analyze 1 | . . . . . 1 . . . . . . . . . . Garrison Access Hacks 2 | . . . 1 . 1 . . . . . . . . . . Seal Access 2 | . . . 1 . 1 . . . . . . . . . . Unauthorized Hacks 10 | . 2 . 2 . . 2 2 . . . . . 2 . . Terminals 4 | . 2 . 2 . . . . . . . . . . . . Botnet 3 | . 1 . 2 . . . . . . . . . . . . Operators 1 | . 1 . . . . . . . . . . . . . . Fabricators 1 | . . . . . . . 1 . . . . . . . . Liberate 1 | . . . . . . . 1 . . . . . . . . Repair Stations 3 | . . . . . . 2 . . . . . . 1 . . Patch 3 | . . . . . . 2 . . . . . . 1 . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . 1 . . . . . 1 . . Jam 2 | . . . . . . . 1 . . . . . 1 . . Data Cores Recovered 2 | . 1 . . . . . . . . . . . 1 . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 31 | . 5 . 5 1 4 2 3 . . . . 7 3 . 1 Full Trace Events 14 | . 2 . 2 1 3 . 1 . . . . 3 1 . 1 Feedback Events 2 | . . . 1 . . . . . . . . 1 . . . Corruption 2 | . . . 1 . . . . . . . . 1 . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 10 | . . . . . 1 . . . . 4 . . 5 . . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . . . . . . 1 . . Time 82 | . . . 51 . . . . . . . . . 31 . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter 152 | . . . . . . . . . . . . 152 . . . Retrieved Matter 152 | . . . . . . . . . . . . 152 . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------------ Run | Yrd Mat Sub Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res Qua Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . 1 . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat 1 | . . . . . . . . . . 1 . . . . . Robot Hacks Applied 1 | . . . . . . . . . . 1 . . . . . parse_system 1 | . . . . . . . . . . 1 . . . . . Relay Couplers Released 3 | . . . . . . . . . . . . 3 . . . Programmers 3 | . . . . . . . . . . . . 3 . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . 1 . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -------- Run | Yrd Mat Sub Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res Qua Res Acc Total Allies 1 | . . . . 1 . . . . . . . . . . . Largest Group 1 | . . . . 1 . . . . . . . . . . . Highest-Rated Group 8 | . . . . 8 . . . . . . . . . . . Highest-Rated Ally 8 | . . . . 8 . . . . . . . . . . . Total Orders 2 | . . . . . . . 2 . . . . . . . . EXPLORE 2 | . . . . . . . 2 . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . Allies Corrupted 1 | . . . . . . . 1 . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Sub Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res Qua Res Acc Active Infowar (turns) 9802 | . 521 826 . . 809 425 1453 612 478 290 1154 1492 1691 2 49 Optics 8391 | . . . . . 809 425 1453 599 478 290 1154 1492 1691 . . Sensors 372 | . . . . . . . 372 . . . . . . . . Structural 1347 | . 521 826 . . . . . . . . . . . . . T.N.C. 229 | . . . . . . . 229 . . . . . . . . Triangulation 51 | . . . . . . . . . . . . . . 2 49 Jamming 3058 | . . . . . . . 1372 612 169 . . 228 677 . . Robot Analysis Total 7 | . 2 . . 1 . . . . . 4 . . . . . Derelict Logs Recovered 3 | . . 1 . . . . . 2 . . . . . . . Drone Launches 10 | . . . . . . . 10 . . . . . . . . Drone Recoveries 2 | . . . . . . . 2 . . . . . . . . Exploration | -11 -10 -10 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------------- Run | Yrd Mat Sub Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res Qua Res Acc Turns Passed 12259 | . 589 883 1051 437 1370 425 1453 612 478 290 1154 1492 1725 217 83 Spaces Moved 5893 | 1 398 534 505 198 680 216 607 281 246 154 353 615 709 248 148 Core 801 | . . 156 70 . . . . . . . 64 . 133 230 148 Treads 3879 | . . . 394 198 680 216 607 281 246 154 123 408 572 . . Legs 646 | 1 268 . . . . . . . . . 166 207 . 4 . Wheels 553 | . 130 378 41 . . . . . . . . . 4 . . Hover 14 | . . . . . . . . . . . . . . 14 . Flight . | . . . . . . . . . . . . . . . . Fastest Speed 50 | 120 90 80 80 160 160 160 160 180 180 180 120 162 50 50 50 Average Speed 158 | 120 110 134 171 160 160 160 169 180 180 180 273 180 142 52 50 Slowest Speed 700 | 120 120 300 300 160 160 162 180 180 180 180 700 190 180 120 50 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Teleports 2 | . . . . . . . . . . . 1 . 1 . . Exploration Rate (%) 32 | 2 68 33 39 7 20 8 23 49 47 61 58 17 74 5 6 Regions Visited 15 Branch Regions 6 Pre-discovered Areas 6 | . . 2 . . . . . 1 . 3 . . . . . Known Exits Taken 6 | . . . . 1 . . 1 1 1 1 . 1 . . . Unknown Exits Taken 9 | 1 1 1 1 . 1 1 . . . . 1 . 1 1 . Scrap Searched 10 | . . 4 . . . . . 1 1 . 4 . . . . Spaces Dug 2 | . . . . . . . . . . . . 2 . . . Terrain Destroyed 382 | . 13 25 61 26 81 . 45 13 12 . 28 10 60 8 . Melee . | . . . . . . . . . . . . . . . . Projectile 129 | . . . . . 3 . 30 13 12 . 28 9 26 8 . AOE 251 | . 13 25 61 26 78 . 15 . . . . . 33 . . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Sub Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res Qua Res Acc Total 7575 | . 490 618 625 268 815 254 832 334 266 167 461 859 1122 306 158 Wait 453 | . 19 8 9 15 4 2 50 11 6 . 10 119 191 9 . Move 5878 | . 397 533 504 197 679 215 606 280 245 153 352 614 708 247 148 Hop . | . . . . . . . . . . . . . . . . Pick Up 93 | . 11 2 20 1 10 4 6 . 1 1 11 12 7 4 3 Fast Attach 107 | . 3 1 10 1 11 1 24 1 3 5 13 7 12 15 . Attach 85 | . 2 . 13 3 13 3 7 1 . 1 10 5 19 6 2 Detach 41 | . 1 . 8 . 4 . 3 . . . 6 5 10 4 . Swap 128 | . 7 14 10 15 17 6 22 2 1 1 2 14 17 . . Drop 103 | . 9 6 15 3 11 1 17 . . 5 1 21 11 . 3 Fire 655 | . 41 54 33 30 60 19 92 39 10 . 56 60 140 21 . Melee 1 | . . . . . . . . . . 1 . . . . . Ram 2 | . . . . . . . . . . . . . . . 2 Kick . | . . . . . . . . . . . . . . . . Crush 17 | . . . 3 . 6 3 1 . . . . 1 3 . . Escape Stasis . | . . . . . . . . . . . . . . . . Rewire 3 | . . . . 3 . . . . . . . . . . . Trap 5 | . . . . . . . . . . . . 1 4 . . Miscellaneous 4 | . . . . . . . 4 . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / [*Min] / *Sub) -10/Subcaves -8/Materials -7/Factory (discovered 4 exits: *Fac x4) -6/Factory -5/Factory -4/Factory -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research (discovered 3 exits: Arm / *Qua x2) -3/Quarantine -2/Research -1/Access History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 133 | -10/Materials | Discovered new exit (range 6) 317 | -10/Materials | Build established: Mutant 465 | -10/Materials | Discovered new exit (range 4) 541 | -10/Materials | Discovered new exit (range 12) 590 | -10/Materials | Entered Subcaves 591 | -10/Subcaves | Approached by a straggling Scientist 748 | -10/Subcaves | Visited 4L-MR0's lab 807 | -10/Subcaves | Found Meta Core 897 | -10/Subcaves | Learned location of Zion (-7) 897 | -10/Subcaves | Met a Zionite searching for "candidates" 1346 | -10/Subcaves | Discovered new exit (range 15) 1413 | -10/Subcaves | Disturbed a concealed Subdweller 1419 | -10/Subcaves | Core integrity fell below 50% 1438 | -10/Subcaves | Core integrity fell below 20% 1473 | -10/Subcaves | Entered Materials 1473 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 1701 | -8/Materials | Garrison activated, responded to threat 2112 | -8/Materials | Build established: Scavenger-Gunner 2138 | -8/Materials | Garrison activated, responded to threat 2196 | -8/Materials | System corruption reached 10% 2345 | -8/Materials | Discovered new exit (range 9) 2524 | -8/Materials | Entered Factory 2524 | -7/Factory | Evolved 2 slots: Utility x2 2700 | -7/Factory | Identified exit to Factory 2961 | -7/Factory | Entered another Factory area 2961 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 3001 | -6/Factory | Attached Meta Core, gained temporary slots: Propulsion, Utility, Weapon 3047 | -6/Factory | Build established: Tank 3158 | -6/Factory | Spotted B-75 Beast 3188 | -6/Factory | Destroyed B-75 Beast 3206 | -6/Factory | System corruption reached 10% 3472 | -6/Factory | Garrison activated, responded to threat 3515 | -6/Factory | Build established: Scavenger-Tank 3778 | -6/Factory | Discovered new exit (range 16) 3921 | -6/Factory | Build established: Scavenger-Gunner 4196 | -6/Factory | Lost 7 parts (2n3u2w) 4331 | -6/Factory | Entered another Factory area 4331 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 4696 | -5/Factory | Discovered new exit (range 18) 4756 | -5/Factory | Entered another Factory area 4756 | -4/Factory | Evolved 2 slots: Utility x2 5233 | -4/Factory | Destroyed 7 combat bots 5328 | -4/Factory | System corruption reached 10% 5510 | -4/Factory | Discovered new exit (range 71) 5559 | -4/Factory | Lost 6 parts (2p2u2w) 5606 | -4/Factory | Found Quantum Capacitor 5633 | -4/Factory | Lost 4 allies 6105 | -4/Factory | Build established: Gunner 6202 | -4/Factory | Identified exit to Upper Caves 6209 | -4/Factory | Entered Upper Caves 6258 | -4/Upper Caves | Encountered a Warlord checkpoint 6304 | -4/Upper Caves | Learned 8 Research zone layouts 6525 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 6691 | -4/Upper Caves | Spotted B-86 Titan 6769 | -4/Upper Caves | Discovered new exit (range 7) 6778 | -4/Upper Caves | Identified exit to Upper Caves 6821 | -4/Upper Caves | Entered another Upper Caves area 7290 | -4/Upper Caves | Discovered new exit (range 4) 7297 | -4/Upper Caves | Identified exit to Zhirov 7299 | -4/Upper Caves | Entered Zhirov 7301 | -4/Zhirov | Discovered new exit (range 3) 7334 | -4/Zhirov | Met Zhirov 7377 | -4/Zhirov | Learned location of Quarantine (-3) 7377 | -4/Zhirov | Learned location of Testing (-2) 7377 | -4/Zhirov | Learned location of Command (-1) 7388 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 7424 | -4/Zhirov | Found Alien Artifact 7424 | -4/Zhirov | Identified Integrated Dissipator 7424 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 7448 | -4/Zhirov | Found Alien Artifact 7588 | -4/Zhirov | Identified exit to Proximity Caves 7589 | -4/Zhirov | Entered Proximity Caves 7673 | -3/Proximity Caves | Lost 3 parts (1n1u1w) 7749 | -3/Proximity Caves | System corruption reached 30% 7799 | -3/Proximity Caves | Lost 6 parts (2p1n1u2w) 7911 | -3/Proximity Caves | Core integrity fell below 50% 7964 | -3/Proximity Caves | Identified Transdimensional Reconstructor 7964 | -3/Proximity Caves | Warped through subspace 7979 | -3/Proximity Caves | Lost 7 parts (2n5w) 8213 | -3/Proximity Caves | Build established: Mutant 8716 | -3/Proximity Caves | Build established: Scavenger-Gunner 8728 | -3/Proximity Caves | Discovered new exit (range 9) 8743 | -3/Proximity Caves | Entered Research 8743 | -3/Research | Evolved 2 slots: Utility x2 8744 | -3/Research | Identified exit to Armory 8762 | -3/Research | Identified exit to Quarantine 9083 | -3/Research | Spotted B-86 Titan 9208 | -3/Research | Build established: Derelict-Gunner 9399 | -3/Research | Found Prototype Device 9399 | -3/Research | Identified Exp. Thermal Shield 9810 | -3/Research | Destroyed 7 combat bots 9983 | -3/Research | Found Gamma Bomb Array 10134 | -3/Research | Build established: Gunner 10235 | -3/Research | Entered Quarantine 10570 | -3/Quarantine | Found Prototype Device 10570 | -3/Quarantine | Identified Adv. Kinecellerator 10766 | -3/Quarantine | First assault squad dispatched 10990 | -3/Quarantine | Repaired Railgun 11145 | -3/Quarantine | Destroyed 9 combat bots 11226 | -3/Quarantine | Found Alien Artifact 11226 | -3/Quarantine | Identified Phase Armor 11420 | -3/Quarantine | Destroyed 7 combat bots 11464 | -3/Quarantine | Build established: Scavenger-Gunner 11591 | -3/Quarantine | System corruption reached 10% 11644 | -3/Quarantine | Scanned by Researcher 11835 | -3/Quarantine | Core integrity fell below 50% 11874 | -3/Quarantine | Lost 11 parts (2p3n2u4w) 11926 | -3/Quarantine | Released all parts (10) 11932 | -3/Quarantine | Core integrity fell below 20% 11941 | -3/Quarantine | Lost 3 parts (2n1u) 11946 | -3/Quarantine | Found Transdimensional Reconstructor 11947 | -3/Quarantine | Warped through subspace 11953 | -3/Quarantine | Discovered new exit (range 10) 11960 | -3/Quarantine | Entered Research 11960 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 12025 | -2/Research | System corruption reached 10% 12075 | -2/Research | Core integrity fell below 50% 12144 | -2/Research | Core integrity fell below 20% 12167 | -2/Research | Discovered new exit (range 15) 12177 | -2/Research | Entered Access 12177 | -1/Access | Evolved 2 slots: Utility x2 12186 | -1/Access | Lost 8 parts (3n2u3w) 12247 | -1/Access | Core integrity fell below 50% 12260 | -1/Access | Self-destructed Last Messages --------------- 12192_ Acquired Enh. Quantum Rifle. 12197_ K-01 Serf cleans the Fabricator. 12198_ Acquired Imp. Hacking Suite. 12200_ Slug penetrates Wall. 12200_ Acquired Adv. System Shield. 12203_ Slug penetrates Wall. 12219_ Connecting with Fabricator... 12219_ Current location identified: Access 12221_ Connecting with Fabricator... 12221_ ALERT: Suspicious activity at Fabricator A002. Dispatching Investigation squad. 12226_ Sml. Battery destroyed. 12226_ Triangulator destroyed. 12232_ Penetrated by Slug. 12243_ Slug penetrates Wall. 12243_ Penetrated by Slug. 12246_ Slug penetrates Recycling Unit. 12246_ Imp. Melee Analysis Suite destroyed. 12253_ Adv. Terrain Scan Processor destroyed. 12255_ Slammed into M-36 Artificer. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????? ??????????????????????? | | ???????????????????? ??????????????????????? | | ???????????????????? #?????????????????????? | | ???????????????????? #?????????????????????? | | ???????????????????? #?????????????????????? | | ???????????????????? #?????????????????????? | | ????????????????????R#?????????????????????? | | ???????????????????# #?????????????????????? | | ???????????######### #?????????????????????? | | ???????????# #?????????????????????? | | ???????????# u?????????????????????? | | ???????????# #?????????????????????? | | ???????????# s #?????????????????????? | | ????????#+## #?????????????????????? | | ????# s s @ #?????????????????????? | | ????# s s sm #######???????????????? | | ????# ### #???????????????? | | ????? ### ???####### #???????????????? | | ????????# ??????????# #???????????????? | | ????????# ###????????????# #???????????????? | | ?????????????????????????# #???????????????? | | ???????????????????????### #####???????????? | | ???????????????????????# #?????#####?? | | ???????????????????????# #??? ?? | | ???????????????????????# #?? ? | | ???????????????????????# #?? ? | | ???????????????????????# #?? ? | | ???????????????????????# ### | | ???????????????????????# | | ???????????????????????# | | ??????????????????###### | | ????????????????? "" """""??? | | ????????????? "" """"???? | | ?????????????? "Y """"???? | | ?????????????? "" """""??? | | ?????????????? "" """""" | | ?????????????? | | ??????????????? | | ???????????????######## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 103 Coolant Potential 65 Energy Generation 45 Energy Capacity 900 Matter Stores 300 Matter Capacity 450 Sight Range 22 Robot Scan Range 16 Terrain Scan Density 210 Jamming Range 16 Base Temperature (-) 200 Corruption Block 20 Armor Coverage 1500 Resistance: TH 30 Utility Shielding 66 Weapon Shielding 90 Evasion (%) 55 Targeting Accuracy 16 Melee Accuracy 8 Target Analysis 12 Core Analysis 9 Recoil Reduction 4 Matter Filtering 50 Energy Filtering 30 Kinecelleration 50 Offensive Hacking 12 Defensive Hacking 14 Item Schematics ----------------- Lgt. Armor Plating | -6/Factory | Scanalyzed Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Adv. Plasma Rifle | -3/Quarantine | Archive Exp. Thermal Shield | -3/Quarantine | Archive Imp. Lightning Gun | -3/Quarantine | Archive Imp. Energy Well | -3/Quarantine | Archive Exp. Myomer Leg | -3/Quarantine | Archive Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Railgun | 9% | -3/Quarantine Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Phase Armor Achievements -------------- None Challenges ------------ None Game ------ Seed MobileFieldBarrier Manual? 0 Play Time 01:27:30 Cumulative 989.4 hours Start 2025.04.20 @ 11:41:36 End 2025.04.20 @ 13:16:25 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1213 Rogue 931 Adventurer 124 Explorer 158 Win Type - Total 43 Types 30/0/8/3/1/0/0/1/0/0 Lore% 89 Gallery% 84 Achievement% 79 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b2a9f606-0768-4a0c-8cf4-eeb059b94fa6