Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.22 @ 17:55:56 Player: puppuppit Result: Destroyed by Neutrino Core chain reaction Performance ------------- Evolutions (3) 1500 Regions Visited (14) 2800 Robots Destroyed (406) 2030 Value Destroyed (12400) 12400 Prototype IDs (45) 900 Alien Tech Used (0) 0 Bonus (6603) 6603 TOTAL SCORE: 26233 Bonus ------- Triggered High Security 1000 High Alert Combat Kills 4148 Follower Combat Kills 986 Entered Garrisons 400 Aligned with FarCom 300 Acquired ECA 300 Friendly Fire -531 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 51/100 System Corruption 6% Temperature Cool (0) Movement Core (200) Ox3 Location -7/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (3) ------ Medium Storage Unit > --- WEAPON (4) ------- (None) > --- INVENTORY (10) --- Encrypted Comm Array Reactive Plating Long-range Proton Cannon Advanced Plasma Cannon Multitool Makeshift Axe Makeshift Axe Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Flying Fortress v7 > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit Reactive Plating > --- WEAPON ----------- EM Pulse Cannon Long-range Proton Cannon Advanced Plasma Cannon > --- INVENTORY -------- Field Propulsion Drive Nuclear Pulse Array Authchip [R/Combat] Authchip [R/Combat] Authchip [R/Combat] Authchip [R/Combat] Gamma Bomb Trap Gamma Bomb Trap Gamma Bomb Trap [Rating: 60] Favorites ----------- Power Light Nuclear Core Engine Cooled Ion Engine Power Core Light Nuclear Core Propulsion Wheel Leg Aluminum Leg Wheel Wheel Hover Unit Combat Airjet Flight Unit Improved Flight Unit Utility Medium Storage Unit Device Cooling System Storage Medium Storage Unit Processor Armor Integrity Analyzer Hackware Hacking Suite Protection Reactive Plating Weapon Light Cannon Energy Gun Advanced Beam Rifle Energy Cannon EM Pulse Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Light Cannon Launcher Rocket Launcher Special Weapon Flamer Slashing Weapon Makeshift Axe Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Fac Low Low Slots Evolved 6 | . . . 2 . . . 2 . . . . 2 . . Power . | . . . . . . . . . . . . . . . Propulsion 3 | . . . 1 . . . 1 . . . . 1 . . Utility 1 | . . . . . . . 1 . . . . . . . Weapon 2 | . . . 1 . . . . . . . . 1 . . Parts Attached 249 | 6 20 1 56 . . 20 26 3 3 26 29 30 18 11 Power 24 | 1 4 . 6 . . 1 2 . . 5 4 . . 1 Engine 14 | 1 4 . 6 . . . 2 . . 1 . . . . Core 10 | . . . . . . 1 . . . 4 4 . . 1 Reactor . | . . . . . . . . . . . . . . . Propulsion 73 | 2 6 1 25 . . 16 2 . . 10 4 5 1 1 Treads . | . . . . . . . . . . . . . . . Leg 4 | . . . . . . 4 . . . . . . . . Wheel 47 | 2 6 1 25 . . 12 1 . . . . . . . Hover 4 | . . . . . . . . . . . . 3 . 1 Flight 18 | . . . . . . . 1 . . 10 4 2 1 . Utility 51 | 1 2 . 5 . . . 9 3 1 5 4 15 4 2 Device 22 | . 1 . 1 . . . 2 1 . 1 2 8 4 2 Storage 6 | 1 1 . 3 . . . . . . . 1 . . . Processor 3 | . . . . . . . 1 . . 1 . 1 . . Hackware 12 | . . . 1 . . . 3 . 1 . 1 6 . . Protection 8 | . . . . . . . 3 2 . 3 . . . . Artifact . | . . . . . . . . . . . . . . . Weapon 101 | 2 8 . 20 . . 3 13 . 2 6 17 10 13 7 Energy Gun 26 | 2 . . . . . . 4 . . . 8 8 4 . Energy Cannon 24 | . . . . . . . 5 . 2 5 8 . 1 3 Ballistic Gun 4 | . . . 1 . . . 2 . . . 1 . . . Ballistic Cannon 26 | . 6 . 17 . . 2 1 . . . . . . . Launcher 15 | . 2 . 2 . . 1 1 . . . . 2 4 3 Special Weapon 2 | . . . . . . . . . . 1 . . 1 . Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon 4 | . . . . . . . . . . . . . 3 1 Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 2 | . . . 1 . . . 1 . . . . . . . Parts Lost 50 | . 2 4 3 . . 2 9 . . 6 2 9 7 6 Power 5 | . 1 1 . . . . 1 . . 1 . 1 . . Propulsion 14 | . . 1 1 . . 1 3 . . 1 1 1 2 3 Utility 7 | . . . . . . . . . . 1 . 3 2 1 Weapon 24 | . 1 2 2 . . 1 5 . . 3 1 4 3 2 Highest Loss Streak 7 | . 1 4 1 . . 1 7 . . 3 1 6 6 3 To Critical Strikes 1 | . . . . . . . . . . . . . 1 . Average Slot Usage (%) 79 | . 98 81 97 100 100 99 73 72 72 65 81 80 48 22 Engine 6 | . 13 8 8 11 11 1 7 9 9 4 . . . . Core 2 | . . . . . . 9 1 . . 3 9 6 . . Wheel 12 | . 28 25 32 33 33 25 4 . . . . . . . Hover 1 | . . . . . . . . . . . . 6 9 7 Flight 7 | . . . . . . . 7 9 9 12 27 21 11 3 Device 8 | . 13 14 6 11 11 11 7 8 9 8 12 8 5 1 Storage 9 | . 14 14 11 11 11 11 9 9 9 9 9 7 7 7 Hackware 1 | . . . 4 . . . 1 . 6 . 4 . . . Protection 2 | . . . . . . . 6 9 3 6 . . . . Energy Gun 4 | . . . . . . . 11 . . . 17 22 8 . Energy Cannon 4 | . . . . . . . 4 18 18 15 . . . . Ballistic Cannon 14 | . 27 18 32 33 33 32 5 9 9 2 . . . . Peak Build Rating 60 | 6 8 8 14 12 15 19 57 53 53 60 46 60 44 19 Average Rating 29 | 4 7 6 11 12 14 16 47 52 53 45 41 46 24 12 On Entrance 23 | . 6 8 5 12 12 15 17 53 53 53 39 44 23 17 Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 50 | 12 22 22 29 25 25 27 48 47 47 50 25 25 29 20 Greatest Support 50 | 32 32 26 42 30 30 36 50 50 50 50 25 33 24 12 Greatest Overweight (x) 2 | . 1 . 1 . . 1 . . . 2 . . 1 1 Average Overweight (x) . | . . . . . . . . . . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Average Capacity 9 | 6 9 10 10 10 10 10 10 10 10 10 10 10 10 10 Most Carried 10 | 1 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Average Carried 9 | . 9 9 9 9 9 9 9 8 9 8 9 8 8 9 Final Capacity 10 | 8 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Final Carried 10 | 1 10 9 10 10 10 10 10 10 10 10 10 10 10 7 Class Distribution -------------------- 35% | Mutant 31% | Skirmisher 19% | Gunner 6% | Scavenger-Gunner 4% | Commander-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Gunner | -9/Mines Gunner | -9/Exiles Skirmisher | -8/Mines Skirmisher | -8/Materials Skirmisher | -8/Garrison Skirmisher | -8/Materials Mutant | -8/Garrison Skirmisher | -8/Materials Commander-Skirmisher | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -7 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Fac Low Low Matter Collected 8226 | 122 1423 . 2812 324 . 641 895 351 45 455 314 331 353 160 Remotely 55 | . . . . . . . . . . . . . . 55 Salvage Created 13294 | 92 1274 . 3039 426 . 621 2348 1205 117 1267 1300 937 524 144 Parts 796 | 5 100 . 211 28 . 52 137 69 11 55 73 33 15 7 Haulers Intercepted 20 | . 2 . 6 . . . 3 . . . 5 4 . . Recyclers Shooed 9 | . 2 . 3 2 . . . . . . 1 1 . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 32 | . . . . . . . . . . . . . 16 16 Prevented 1 | . . . . . . . . . . . . . 1 . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Fac Low Low Combat Hostiles Destroyed 228 | . 22 . 50 2 . 13 38 31 2 27 18 9 13 3 Melee 2 | . . . . . . . . . . . . . 2 . Guns 44 | . . . . . . . 26 . . . 10 5 3 . Cannons 141 | . 19 . 49 2 . 10 4 29 2 20 4 . . 2 AOE 30 | . 3 . 1 . . 3 7 . . 3 2 3 8 . Classes Destroyed 20 | 2 7 . 4 . . . 3 1 . 1 . 2 . . Worker 66 | . 17 . 22 7 . 6 5 . . . 6 3 . . Builder 33 | . 10 . 14 1 . 4 4 . . . . . . . Tunneler 16 | 1 1 . 6 3 . 3 1 . . . 1 . . . Hauler 20 | . 2 . 6 . . . 3 . . . 5 4 . . Recycler 31 | 1 6 . 12 4 . 3 1 . . . 1 3 . . Mechanic 3 | . . . 1 . . . 2 . . . . . . . Operator 6 | . 1 . 1 . . . 1 . . . 1 2 . . Watcher 12 | . 2 . 5 . . . 4 . . . 1 . . . Swarmer 53 | . 9 . 8 . . 6 3 11 . 6 4 . 5 1 Cutter 2 | . . . . . . . 2 . . . . . . . Grunt 114 | . 13 . 29 2 . 6 21 9 . 14 9 4 6 1 Brawler 6 | . . . 2 . . . 1 . . . 1 1 1 . Duelist 4 | . . . 1 . . 1 1 . . . . . . 1 Protector 1 | . . . . . . . . . . . . 1 . . Sentry 35 | . . . 10 . . . 8 7 2 3 3 1 1 . Demolisher 2 | . . . . . . . . . . . . 2 . . Specialist 2 | . . . . . . . . 2 . . . . . . Hunter 5 | . . . . . . . 1 3 . . 1 . . . Programmer 3 | . . . . . . . . . . 3 . . . . Heavy 1 | . . . . . . . 1 . . . . . . . Savage 1 | . . . . . . . . . . 1 . . . . Butcher 1 | . . . . . . . . . . 1 . . . . Best Kill Streak 14 | 1 11 . 14 3 . 7 12 5 2 5 10 7 4 2 Combat Bots Only 9 | . 9 . 8 2 . 3 7 5 2 5 4 3 4 2 Max Kills in Single Turn 3 | 1 2 . 2 2 . 2 2 2 1 2 2 2 3 1 Gunslinging . | . . . . . . . . . . . . . . . Exploded 3 | . 2 . 1 . . 1 1 . . 1 2 2 3 . Melee 1 | . . . . . . . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Fac Low Low Hostile Shots Fired 831 | . 63 11 138 . . 52 76 77 2 92 66 180 52 22 Missed 330 | . 21 1 45 . . 14 35 35 1 40 27 80 18 13 Damage Taken 8250 | . 611 514 1125 . . 603 1018 618 15 860 527 1266 732 361 Core 1642 | . 120 128 141 . . 117 60 168 . 97 79 394 148 190 Absorbed by Shields 135 | . . . . . . . . . . . . 135 . . Ignored by Resistances 129 | . . . . . . . 29 78 . 22 . . . . Regen/Repaired (Parts) 465 | . 58 . 209 . . . 153 . . . . 45 . . Core Remaining (%) 40 | 100 . . . . . 35 . . . . 26 . . . Volleys Fired 825 | 3 122 2 191 27 . 55 98 75 3 97 59 54 29 10 Largest 4 | 2 2 2 3 3 . 3 3 3 3 3 3 4 3 1 Hottest 244 | 80 70 70 109 109 . 109 170 170 170 170 183 244 183 98 Shots Fired 1983 | 6 241 4 559 81 . 159 256 162 9 174 132 152 38 10 Gun 484 | 6 . . . . . . 190 . . . 117 144 27 . Cannon 1466 | . 238 4 556 81 . 156 62 162 9 174 15 . 3 6 Launcher 33 | . 3 . 3 . . 3 4 . . . . 8 8 4 Special . | . . . . . . . . . . . . . . . Kinetic 1234 | . 238 4 556 81 . 156 103 50 3 40 3 . . . Thermal 304 | 6 . . . . . . . . . . 118 144 30 6 Explosive 33 | . 3 . 3 . . 3 4 . . . . 8 8 4 Electromagnetic 412 | . . . . . . . 149 112 6 134 11 . . . Robot Hit Streak 21 | 2 7 1 8 9 . 8 15 21 4 15 7 8 6 2 Robot Miss Streak 6 | 1 5 3 5 6 . 6 3 5 1 4 3 5 2 1 Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets 8 | . . . . . . . 4 . . . 1 2 1 . Max Gunslinging Chain 1 | . . . . . . . 1 . . . 1 1 1 . Shots Hit Robots 1037 | 4 129 1 254 47 . 74 167 82 6 96 73 72 26 6 Core Hits 584 | 3 62 1 130 17 . 37 120 36 2 34 39 71 22 10 Critical Kills 2 | . . . . . . . . . . . 1 . . 1 Critical Parts Destroyed . | . . . . . . . . . . . . . . . Critical Strikes 51 | . 7 . 11 4 . 1 1 5 . 3 6 9 3 1 Burn 16 | . . . . . . . . . . . 5 9 2 . Meltdown 2 | . . . . . . . . . . . 1 . . 1 Blast 26 | . 7 . 11 4 . 1 1 1 . 1 . . . . Corrupt 6 | . . . . . . . . 4 . 2 . . . . Sever 1 | . . . . . . . . . . . . . 1 . Melee Attacks 7 | . . . . . . . . . . . . . 6 1 Impact . | . . . . . . . . . . . . . . . Slashing 7 | . . . . . . . . . . . . . 6 1 Piercing . | . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 26176 | 43 2641 43 5208 917 . 1696 4062 2419 128 2707 1784 2916 1239 373 Guns 5822 | 43 . . . . . . 2336 . . . 1414 1671 358 . Cannons 15956 | . 2422 33 5005 917 . 1390 780 2218 128 2518 274 . 99 172 Explosions 4233 | . 219 . 203 . . 306 946 201 . 189 96 1245 627 201 Melee 155 | . . . . . . . . . . . . . 155 . Ramming 10 | . . 10 . . . . . . . . . . . . Kinetic 12177 | . 2422 33 5005 917 . 1390 955 662 . 758 35 . . . Thermal 4996 | 43 . . 73 . . . 640 147 . 189 1604 1671 457 172 Explosive 3088 | . 219 . 130 . . 306 306 54 . . . 1245 627 201 Electromagnetic 5750 | . . . . . . . 2161 1556 128 1760 145 . . . Impact . | . . . . . . . . . . . . . . . Slashing 155 | . . . . . . . . . . . . . 155 . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 5 | . 2 2 . . . . . . . 2 2 1 5 5 Average Corruption 2 | . 1 2 . . . . . . . 1 2 1 3 5 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 77 | . 7 . . . . . . . . 16 12 11 19 12 Message Errors 22 | . 4 . . . . . . . . 2 2 5 8 1 Matter Fused 19 | . 1 . . . . . . . . 3 4 1 7 3 Heat Flow Errors 8 | . . . . . . . . . . 1 1 . 3 3 Energy Discharges 8 | . 2 . . . . . . . . 2 1 . 1 2 Parts Rejected 2 | . . . . . . . . . . . . 1 . 1 Data Loss (minor) 9 | . . . . . . . . . . 6 1 2 . . Data Loss (major) 5 | . . . . . . . . . . 1 1 2 . 1 Misfires 1 | . . . . . . . . . . . 1 . . . Alerts 2 | . . . . . . . . . . 1 . . . 1 Weapon Failures 1 | . . . . . . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 522 | . 66 . 44 63 . 115 157 22 . 12 . . 21 22 Projectiles 243 | . 41 . 44 63 . 12 35 22 . 12 . . . 14 Explosions 279 | . 25 . . . . 103 122 . . . . . 21 8 Melee . | . . . . . . . . . . . . . . . Knockbacks 93 | . 19 . 34 6 . 14 8 6 . 6 . . . . Impact . | . . . . . . . . . . . . . . . Kinetic 88 | . 18 . 34 6 . 11 7 6 . 6 . . . . Secondary 5 | . 1 . . . . 3 1 . . . . . . . Self-Inflicted Damage 632 | . 101 4 . . . . 396 66 . . . 15 . 50 Shots 14 | . 1 . . . . . 8 2 . . . 2 . 1 Rammed 4 | . . 4 . . . . . . . . . . . . Targets Rammed 4 | . . 4 . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 311 | 18 38 . 311 . . 9 270 264 106 248 246 270 246 123 Average Temperature 67 | 6 11 . 68 . . 3 61 60 50 53 76 96 60 57 Received Heat Transfer 2613 | . 195 . 417 . . 297 315 153 9 342 207 495 117 66 Effects 5 | . . . 3 . . . . . . . 2 . . . Interference 5 | . . . 3 . . . . . . . 2 . . . Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted 10 | . . . . . . . 2 2 . 6 . . . . Combat Hostiles 7 | . . . . . . . 1 2 . 4 . . . . Parts Fried 32 | . . . . . . . 15 7 . 9 1 . . . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted 5 | . . . . . . . . . . . 2 2 . 1 Combat Hostiles 4 | . . . . . . . . . . . 2 1 . 1 Parts Melted 14 | . . . . . . . . . . . 7 7 . . Heat Transferred 8862 | 100 . . 50 . . . 600 200 . 200 3053 3482 927 250 Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 16 | . . . . . . . 10 2 . 3 1 . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Fac Low Low Peak Influence 2747 | 10 445 142 1407 639 . 248 1400 2556 1340 2747 2222 1885 . . Initial 1339 | . 6 142 51 523 . . 45 837 1246 871 1339 1100 . . Average 1036 | 3 205 128 731 569 . 104 842 1642 1283 1926 1769 1448 . . Maximum Alert Level 5 | . 2 . 4 2 . 1 4 5 4 5 5 5 . . Low Security (%) 17 | 100 44 100 8 . . 94 11 . . . . . . . Level 1 11 | . 46 . 20 . . 5 10 . . . . . . . Level 2 11 | . 9 . 23 100 . . 14 . . . . . . . Level 3 10 | . . . 20 . . . 24 16 . 16 . . . . Level 4 25 | . . . 27 . . . 39 34 100 14 32 71 . . Level 5 20 | . . . . . . . . 48 . 68 54 5 . . High Security 3 | . . . . . . . . . . . 13 22 . . Max Security . | . . . . . . . . . . . . . . . Sterilizations 1 | . . . 1 . . . . . . . . . . . Squads Dispatched 68 | . 6 . 11 1 . . 12 . . . 9 28 . 1 Investigation 40 | . 6 . 9 1 . . 8 . . . 8 8 . . Extermination 2 | . . . . . . . . . . . . 2 . . Reinforcement 8 | . . . 2 . . . 2 . . . . 4 . . Assault 15 | . . . . . . . 2 . . . 1 11 . 1 Garrison 3 | . . . . . . . . . . . . 3 . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded 3 | . . . 2 . . . . . . . . 1 . . Haulers Reinforced 2 | . . . . . . . . . . . . 2 . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Fac Low Low Distress Signals 10 | . 2 . 2 . . . 5 . . . 1 . . . Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 411 | . 32 2 57 2 . 14 58 42 2 52 39 76 20 15 Peak Tracking Total 26 | . 6 2 6 2 . 4 5 6 2 7 7 26 8 8 Tactical Retreats 44 | . 2 1 . . . 1 9 4 . 10 6 2 6 3 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Fac Low Low Traps Triggered 12 | . 1 . 1 . . . . 2 . 6 . 2 . . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed 12 | . 6 . . . . . . . 6 . . . . . Reprogrammed 8 | . . . 6 . . . 2 . . . . . . . Reused 15 | . . . . . . . 2 . . 11 2 . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed 15 | . . . . . . . . . . 13 2 . . . Triggered 17 | . . . . . . . 2 . . 11 2 . . 2 Most Traps Carried 5 | . . . . 2 2 . . . . 5 2 . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -7 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Fac Low Low Machines Disabled 60 | . 6 . 9 . . 3 9 13 . 11 5 4 . . Max in Single Turn 3 | . 1 . 1 . . 2 3 2 . 2 1 . . . Garrison Relay 13 | . . . . . . . . 9 . 4 . . . . Phase Generator 2 | . . . . . . . . 1 . 1 . . . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Fac Low Low Machines Accessed 82 | . 9 . 16 1 5 . 14 4 4 3 12 11 3 . Terminals 59 | . 8 . 12 . . . 11 4 3 3 11 7 . . Fabricators 2 | . . . . . . . . . . . . 2 . . Repair Stations 6 | . 1 . 2 . . . 2 . . . . 1 . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers 4 | . . . 2 . . . . . . . 1 1 . . Garrison Access 2 | . . . . . . . 1 . 1 . . . . . Total Hacks 307 | . 30 . 60 1 50 . 53 9 10 7 42 40 5 . Successful 159 | . 11 . 29 1 50 . 23 2 5 . 12 21 5 . Failed 145 | . 18 . 30 . . . 30 7 5 7 29 19 . . Catastrophic 32 | . 4 . 2 . . . 6 1 2 2 9 6 . . Database Lockouts 3 | . 1 . 1 . . . . . . . 1 . . . Manual 106 | . 17 . 23 . 1 . 31 3 7 . 22 2 . . Terminals 196 | . 28 . 45 . . . 42 9 9 7 34 22 . . Fabricators 13 | . . . . . . . . . . . . 13 . . Repair Stations 19 | . 2 . 5 . . . 10 . . . . 2 . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers 21 | . . . 10 . . . . . . . 8 3 . . Garrison Access 2 | . . . . . . . 1 . 1 . . . . . Terminal Hacks 110 | . 9 . 15 1 50 . 14 2 4 . 5 5 5 . Record 52 | . . . . . 49 . . . . . . . 3 . Part Schematic 2 | . . . . . . . 2 . . . . . . . Robot Schematic 2 | . . . 1 . . . . . . . 1 . . . Robot Analysis 12 | . 3 . 5 . . . 4 . . . . . . . Prototype ID Bank 14 | . . . 5 . . . 4 . 1 . 3 1 . . Open Door 3 | . . . . 1 . . . . . . . . 2 . Level Access Points 1 | . . . . . . . . . . . . 1 . . Branch Access Points 1 | . 1 . . . . . . . . . . . . . Emergency Access Points 2 | . . . . . . . . 1 . . . 1 . . Terminal Index 3 | . . . . . . . 1 . 1 . 1 . . . Alert Level 2 | . . . . . . . 1 . . . . 1 . . Unreport Threat 2 | . 1 . 1 . . . . . . . . . . . Locate Traps 2 | . . . 1 . . . . . . . . 1 . . Disarm Traps 3 | . 2 . . . . . . . 1 . . . . . Reprogram Traps 3 | . . . 2 . . . 1 . . . . . . . Recall Investigation 1 | . 1 . . . . . . . . . . . . . Registered Components 1 | . . . . . . . . . 1 . . . . . Zone Layout 2 | . 1 . . . . . 1 . . . . . . . Garrison Registry 1 | . . . . . . . . 1 . . . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . . . Fabricator Hacks 13 | . . . . . . . . . . . . 13 . . Network Status 2 | . . . . . . . . . . . . 2 . . Load Schematic 6 | . . . . . . . . . . . . 6 . . Build 5 | . . . . . . . . . . . . 5 . . Repair Station Hacks 16 | . 2 . 4 . . . 8 . . . . 2 . . Scan Component 8 | . 1 . 2 . . . 4 . . . . 1 . . Repair 8 | . 1 . 2 . . . 4 . . . . 1 . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer 18 | . . . 10 . . . . . . . 7 1 . . Insert Component 9 | . . . 5 . . . . . . . 3 1 . . Analyze 9 | . . . 5 . . . . . . . 4 . . . Garrison Access Hacks 2 | . . . . . . . 1 . 1 . . . . . Unlock Access 2 | . . . . . . . 1 . 1 . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered 4 | . . . 1 . . . 1 . . . . 2 . . Used 4 | . . . 1 . . . 1 . . . . 2 . . Hacking Detections 70 | . 9 . 15 . . . 14 4 4 3 12 9 . . Full Trace Events 51 | . 8 . 11 . . . 10 3 . 3 9 7 . . Feedback Events 4 | . 1 . . . . . . . . . . 3 . . Corruption 2 | . 1 . . . . . . . . . . 1 . . Hackware Fried 2 | . . . . . . . . . . . . 2 . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired 2 | . . . 1 . . . . . . . 1 . . . Robots Built 10 | . . . . . . . . . . . . 10 . . Authchips 5 | . . . . . . . . . . . . 5 . . Time 522 | . . . . . . . . . . . . 522 . . Total Robot Build Rating 30 | . . . . . . . . . . . . 30 . . Part Schematics Acquired 10 | . . . 5 . . . 2 . . . 3 . . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired 7 | . 1 . 2 . . . 3 . . . . 1 . . Time 227 | . 26 . 29 . . . 140 . . . . 32 . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed 9 | . . . 5 . . . . . . . 3 1 . . Part Schematics Acquired 8 | . . . 5 . . . . . . . 3 . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -7 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Fac Low Low Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released 56 | . . . . . . . . 38 . 18 . . . . Machine Destruction 56 | . . . . . . . . 38 . 18 . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired 12 | . . . . . . . . 6 . 3 . 1 2 . Allies Hacked 2 | . . . . . . . . . . 1 . 1 . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Fac Low Low Total Allies 27 | . . . . . . . . 6 . 5 . 11 5 . Largest Group 6 | . . . . . . . . 4 2 5 . 6 2 2 Highest-Rated Group 145 | . . . . . . . . 84 45 93 . 145 138 48 Highest-Rated Ally 138 | . . . . . . . . 25 25 25 . 40 138 32 Total Orders 1 | . . . . . . . . . . . . 1 . . FOLLOW 1 | . . . . . . . . . . . . 1 . . Ally Attacks 211 | . . . . . . . . 27 . 13 . 138 15 18 Total Damage 5609 | . . . . . . . . 591 . 367 . 3902 330 419 Kills 54 | . . . . . . . . 9 . 2 . 37 1 5 Allies Corrupted 1 | . . . . . . . . . . 1 . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Fac Low Low Robot Analysis Total 12 | . 3 . 5 . . . 4 . . . . . . . Derelict Logs Recovered 3 | . . . . 1 . . . . . . . . 2 . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -7 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Fac Low Low Turns Passed 12782 | 49 1421 107 2038 487 342 835 1222 869 120 1912 693 1038 1269 380 Spaces Moved 13573 | 34 1057 105 1519 488 418 673 1069 800 152 2623 1055 1883 1284 413 Core 8 | 8 . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . Legs 116 | . . . . . . 116 . . . . . . . . Wheels 4274 | 26 1057 105 1519 488 418 557 104 . . . . . . . Hover 1734 | . . . . . . . . . . . . 43 1278 413 Flight 7441 | . . . . . . . 965 800 152 2623 1055 1840 6 . Fastest Speed 34 | 50 90 90 80 80 80 80 50 50 50 35 34 34 77 80 Average Speed 61 | 88 91 91 81 80 80 87 53 50 50 46 34 34 79 80 Slowest Speed 199 | 100 100 100 95 80 80 190 85 50 50 199 35 77 147 150 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 42 | . . . . . . . 4 1 . 6 7 24 . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 67 | 3 96 23 98 98 90 94 77 90 12 97 79 23 96 40 Regions Visited 14 Branch Regions 6 Pre-discovered Areas 3 | . . 1 . . 1 . . . . . . . 1 . Known Exits Taken 5 | . 1 . . . . . 1 . 1 . 1 . 1 . Unknown Exits Taken 7 | 1 . 1 1 1 1 1 . . . . . 1 . . Scrap Searched 7 | . . . . 2 . 1 . . . . . . 3 1 Spaces Dug 5 | . . . . . . . 1 . . . 3 . . 1 Terrain Destroyed 637 | . 97 . 55 1 . 24 110 81 3 90 12 66 65 33 Melee 1 | . . . . . . . . . . . . . . 1 Projectile 23 | . 1 . 6 1 . 5 1 . 3 . 5 . . 1 AOE 613 | . 96 . 49 . . 19 109 81 . 90 7 66 65 31 Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Fac Low Low Total 16446 | 43 1273 113 1904 526 430 803 1517 1129 188 3156 1283 2129 1497 455 Wait 1276 | . 41 . 79 4 . 23 295 176 27 246 104 147 127 7 Move 13478 | 33 1056 104 1518 487 417 672 1060 797 151 2610 1041 1836 1283 413 Hop 39 | . . . . . . . 4 1 . 6 6 22 . . Pick Up 134 | 1 16 1 19 4 5 10 19 6 2 22 13 6 9 1 Fast Attach 79 | 6 5 . 9 . . 5 12 . . 15 9 9 6 3 Attach 57 | . 1 1 6 . . 2 4 . . 7 5 14 9 8 Detach 45 | . 2 . 1 . . 1 2 . . 10 6 9 6 8 Swap 113 | . 14 . 41 . . 13 10 3 3 4 15 7 3 . Drop 177 | . 16 1 40 4 8 22 13 4 2 32 23 . 8 4 Fire 825 | 3 122 2 191 27 . 55 98 75 3 97 59 54 29 10 Melee 7 | . . . . . . . . . . . . . 6 1 Ram 4 | . . 4 . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis 115 | . . . . . . . . 18 . 79 . 18 . . Rewire 82 | . . . . . . . . 49 . 15 . 7 11 . Trap 15 | . . . . . . . . . . 13 2 . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines (discovered 4 exits: *Mat x2 / *Exi / [*Zio]) -9/Exiles -8/Mines -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -8/Garrison (discovered 4 exits: *Fac x3 / *Mat) -8/Materials -7/Factory (discovered 5 exits: *Fac x4 / *Low) -7/Lower Caves (discovered 2 exits: *Low / *Fac) -7/Lower Caves (discovered 1 exit: *Fac) History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 16) 50 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 399 | -10/Materials | Central database locked down 493 | -10/Materials | Destroyed 9 combat bots 639 | -10/Materials | Discovered new exit (range 11) 733 | -10/Materials | Discovered new exit (range 13) 841 | -10/Materials | Identified exit to Mines 841 | -10/Materials | Discovered new exit (range 14) 1097 | -10/Materials | Repaired Lgt. Cannon 1471 | -10/Materials | Entered Mines 1472 | -10/Mines | Assembled infested the area 1487 | -10/Mines | Discovered new exit (range 10) 1520 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1534 | -10/Mines | Core integrity fell below 50% 1540 | -10/Mines | Core integrity fell below 20% 1573 | -10/Mines | Lost 4 parts (1p1n2w) 1576 | -10/Mines | Learned location of Storage (-7) 1578 | -10/Mines | Entered Materials 1578 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1989 | -9/Materials | Discovered new exit (range 16) 2105 | -9/Materials | Build established: Scavenger-Gunner 2231 | -9/Materials | Destroyed 7 combat bots 2284 | -9/Materials | Repaired Lgt. Cannon 2574 | -9/Materials | Discovered new exit (range 10) 2695 | -9/Materials | Discovered new exit (range 16) 2708 | -9/Materials | Build established: Gunner 2909 | -9/Materials | Destroyed 8 combat bots 2975 | -9/Materials | Repaired Imp. Light Cannon 2982 | -9/Materials | Discovered new exit (range 11) 2983 | -9/Materials | Central database locked down 3169 | -9/Materials | Discovered new exit (range 3) 3488 | -9/Materials | Sterilization system engaged 3488 | -9/Materials | Non-combat units ordered to evacuate 3588 | -9/Materials | Combat units ordered to evacuate 3616 | -9/Materials | Entered Mines 3622 | -9/Mines | Met a Derelict shopkeep closing up shop 3626 | -9/Mines | Met a Derelict bent on vengeance 3716 | -9/Mines | Discovered new exit (range 8) 3756 | -9/Mines | Discovered new exit (range 5) 3819 | -9/Mines | Found a hidden stash of uninstalled traps 3888 | -9/Mines | Learned location of 1 exit from Materials 4075 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 4100 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4100 | -9/Mines | Discovered new exit (range 5) 4103 | -9/Mines | Entered Exiles 4127 | -9/Exiles | Met 8R-AWN 4139 | -9/Exiles | Met EX-HEX 4161 | -9/Exiles | Met EX-BIN 4171 | -9/Exiles | Aligned with FarCom system 4172 | -9/Exiles | Given EX-Vault access code 4203 | -9/Exiles | Opened EX-Vault 4210 | -9/Exiles | Found Prototype Flight Unit 4213 | -9/Exiles | Identified Flying Fortress v7 4229 | -9/Exiles | Warned to stay clear of 0b10 Research branches 4253 | -9/Exiles | Met EX-DEC 4258 | -9/Exiles | Learned location of Zion (-7) 4293 | -9/Exiles | Visited The Gauntlet 4439 | -9/Exiles | Discovered new exit (range 10) 4445 | -9/Exiles | Left Exiles lab with Flying Fortress v7 4445 | -9/Exiles | Entered Mines 4772 | -8/Mines | Core integrity fell below 50% 4936 | -8/Mines | Build established: Skirmisher 5102 | -8/Mines | Discovered new exit (range 12) 5280 | -8/Mines | Entered Materials 5280 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5281 | -8/Materials | Identified exit to Factory 5479 | -8/Materials | Lost 7 parts (1p3n3w) 5725 | -8/Materials | Destroyed 7 combat bots 5809 | -8/Materials | Discovered exit to Factory (range 5) 5923 | -8/Materials | Repaired Cooling System 6080 | -8/Materials | First assault squad dispatched 6400 | -8/Materials | Repaired Reactive Plating 6439 | -8/Materials | Repaired Hpw. Tractor Beam 6499 | -8/Materials | Identified exit to Garrison 6502 | -8/Materials | Entered Garrison 6508 | -8/Garrison | Triggered checkpoint 6508 | -8/Garrison | Discovered new exit (range 50) 6508 | -8/Garrison | Discovered new exit (range 64) 6508 | -8/Garrison | Discovered new exit (range 87) 6608 | -8/Garrison | Garrison Relay disabled 6615 | -8/Garrison | Triggered checkpoint 6783 | -8/Garrison | Triggered checkpoint 6856 | -8/Garrison | Garrison Relay disabled 6868 | -8/Garrison | Phase Generator disabled 6948 | -8/Garrison | Triggered checkpoint 7000 | -8/Garrison | Garrison Relay disabled 7026 | -8/Garrison | Triggered checkpoint 7102 | -8/Garrison | Garrison Relay disabled 7105 | -8/Garrison | Garrison Relay disabled 7115 | -8/Garrison | Garrison Relay disabled 7115 | -8/Garrison | Garrison Relay disabled 7140 | -8/Garrison | Triggered checkpoint 7171 | -8/Garrison | Garrison Relay disabled 7230 | -8/Garrison | Triggered checkpoint 7353 | -8/Garrison | Garrison Relay disabled 7371 | -8/Garrison | Entered Materials 7371 | -8/Materials | Accompanied by 2 allies 7476 | -8/Materials | Identified exit to Garrison 7491 | -8/Materials | Entered Garrison 7491 | -8/Garrison | Accompanied by 2 allies 7499 | -8/Garrison | Triggered checkpoint 7511 | -8/Garrison | Discovered new exit (range 5) 7573 | -8/Garrison | P-60 Hacker assimilated allied 98-ZBA(l) 7608 | -8/Garrison | Lost 4 allies 7689 | -8/Garrison | Triggered checkpoint 7799 | -8/Garrison | Discovered exit to Factory (range 10) 7909 | -8/Garrison | Core integrity fell below 50% 7951 | -8/Garrison | Garrison Relay disabled 7962 | -8/Garrison | Lost 3 parts (1p1u1w) 8087 | -8/Garrison | Garrison Relay disabled 8091 | -8/Garrison | Triggered checkpoint 8121 | -8/Garrison | Triggered checkpoint 8220 | -8/Garrison | Triggered checkpoint 8244 | -8/Garrison | Garrison Relay disabled 8275 | -8/Garrison | Build established: Mutant 8309 | -8/Garrison | Triggered checkpoint 8319 | -8/Garrison | Triggered checkpoint 8467 | -8/Garrison | Discovered exit to Factory (range 11) 8476 | -8/Garrison | Rescued a captive Derelict 8478 | -8/Garrison | Rescued a captive Derelict 8529 | -8/Garrison | Triggered checkpoint 8546 | -8/Garrison | Garrison Relay disabled 9039 | -8/Garrison | Discovered exit to Factory (range 10) 9086 | -8/Garrison | Phase Generator disabled 9403 | -8/Garrison | Entered Materials 9561 | -8/Materials | Met 7R-MNS 9622 | -8/Materials | Discovered exit to Factory (range 13) 9803 | -8/Materials | First assault squad dispatched 9914 | -8/Materials | Central database locked down 10002 | -8/Materials | High security lockdown imminent 10017 | -8/Materials | Build established: Skirmisher 10082 | -8/Materials | High security lockdown engaged 10096 | -8/Materials | Entered Factory 10096 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 10097 | -7/Factory | Caught up to 7R-MNS 10239 | -7/Factory | Fabricated H-55 Commando (x2) 10322 | -7/Factory | Fabricated H-55 Commando? 10357 | -7/Factory | Fabricated H-55 Commando? 10496 | -7/Factory | First assault squad dispatched 10517 | -7/Factory | Fabricated H-55 Commando (x2) 10637 | -7/Factory | Fabricated H-55 Commando (x2) 10786 | -7/Factory | Identified exit to Factory 10786 | -7/Factory | System Shield fried by hacking feedback 10786 | -7/Factory | Hacking Suite fried by hacking feedback 10808 | -7/Factory | Build established: Commander-Skirmisher 10903 | -7/Factory | High security lockdown imminent 10922 | -7/Factory | Discovered new exit (range 15) 10950 | -7/Factory | Repaired Cooling System? 10983 | -7/Factory | High security lockdown engaged 11043 | -7/Factory | Attacked by 7R-MNS 11110 | -7/Factory | 7R-MNS lamented failing the tripod run 11129 | -7/Factory | Lost 6 parts (1p1n1u3w) 11134 | -7/Factory | Core integrity fell below 50% 11134 | -7/Factory | Entered Lower Caves 11174 | -7/Lower Caves | Met a Warlord Commander 11175 | -7/Lower Caves | Learned location of Warlord (-5) 11176 | -7/Lower Caves | Warlord Commander delivered Encrypted Comm Array 11179 | -7/Lower Caves | Found Encrypted Comm Array 11237 | -7/Lower Caves | Learned location of 1 exit from Factory 11237 | -7/Lower Caves | Learned Armory stockpile data 11245 | -7/Lower Caves | A Commander dispatched an escort 11330 | -7/Lower Caves | Build established: Gunner 11422 | -7/Lower Caves | Identified exit to Lower Caves 11501 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 11623 | -7/Lower Caves | Lost 6 parts (2n2u2w) 11780 | -7/Lower Caves | 99-TNT showed up to help 11782 | -7/Lower Caves | 99-TNT revealed a hidden path 11840 | -7/Lower Caves | Build established: Mutant 12403 | -7/Lower Caves | Entered another Lower Caves area 12403 | -7/Lower Caves | Accompanied by 2 allies 12410 | -7/Lower Caves | Discovered exit to Factory (range 12) 12491 | -7/Lower Caves | Spotted B-75 Beast 12523 | -7/Lower Caves | Lost 3 parts (2n1w) 12633 | -7/Lower Caves | Core integrity fell below 20% 12714 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 12783 | -7/Lower Caves | Destroyed by Neutrino Core chain reaction Last Messages --------------- 12768_ L-41 Fighter destroyed. 12770_ Guardian 4a destroyed. 12771_ Lgt. Nuclear Core fries itself beyond repair. 12771_ C-30 ARC bursts open, deploying its payload. 12771_ G-50 Soldier unfolds itself. 12771_ L-41 Fighter unfolds itself. 12771_ G-47 Trooper unfolds itself. 12771_ M-28 Smith unfolds itself. 12772_ M-28 Smith suffers critical hit (Burn). 12776_ M-28 Smith repairs L-41 Fighter. 12780_ Tractor Beam destroyed. 12781_ Fire Trap short circuited. 12781_ Burning plasma bursts from the floor. 12782_ Penetrated by Slug. 12782_ Cmb. Airjet destroyed. 12782_ Dropped Neutrino Core. 12783_ Dropped Force Booster. 12783_ L-41 Fighter triggered Dirty Bomb Trap. 12783_ An explosion rips through the floor. 12783_ Chain reaction triggered in Corrupted Neutrino Core. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????#?????????????????????????????????? | | ???????????????# ????????????????????????????????? | | ???????????????# ????????????????????????????????? | | ???????????????# ##??????????????????????????????? | | ?????????????### ??????????? ????????????????? | | ?????????????? # ?????????? ???????????????? | | ?????????????? ?????????? ???????????????? | | ??????????????? ????????? ???????????????? | | ???????????????? ????????# ??????????????? | | ???????????????## ???##### ???????????????? | | ??????????????## #### ??????????????? | | ?????????????## ?????????#??????? | | ?????????????# #?????????? ????? | | ?????????????# #???????????? ????? | | ?????????????# % #??###?????? ???? | | ?????????????## #### ##????? #????? | | ?????????????## ## #???? #????? | | ?????????##??# ## ##??? #????? | | ????????## ### ## ##?# #??????? | | ??????### ######### ## #???????? | | ?????## ! ;;;;##;## #????????? | | ?????# % ; ; ### ##????????? | | ?????# l #?## #####???????# | | ????# ## % @! #??## ### ##??????# | | ????? ??## ! # #???# ### #??????# | | ???????#????## =% l #???# ##?# ##?????? | | ?????????????## * ##??#"%##### ##????? | | ??????????????# % ^ #### ## % #????? | | ??????????????# l ;# # ###### | | ??????????????## !gY######### % % ### | | ???????????????# g ##??????## ##?# | | ???????????????## %######### ###### # | | ????????????????## !# % #?## # # | | ????????????????## /%%" ## #?# ## | | ????????????????# ![=#### ##### ##?## # | | ???????????????# % ### ##??######???# #??# | | ???????????? % ##?# #??????####??#%#??# ## | | ????????? ##??# ?????## ?# #??##?# | | ????????? ????### ???## #%#######% | | ???????? ### ??????? ??# % %% /% | | ??????? ????## ???????? ## ## % % | | ?????????????# ???????? ??????## % ######## | | ?????????????# #????????? ??????# % ??????### | | ?????????????## #?????????? ?????# % ????????# | | ??????????????##????????????##?????# # %????????# | | ???????????????????????????????????# ## ????????## | | ???????????????????????????????????# ??##????????? | | ???????????????????????????????????# ????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Coolant Potential 65 Energy Generation 23 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Power Amplification 20 Corruption Block 15 Armor Coverage 225 Resistance: KI 20 Weapon Shielding 66 Weapon Cycling 20 Evasion (%) 63 Armor Integrity Analysis 30 Salvage Targeting 1 Offensive Hacking 20 Defensive Hacking 10 Authchip Count 6 Item Schematics ----------------- Lgt. Cannon | -9/Materials | Scanalyzed Weapon Shielding | -9/Materials | Scanalyzed Hrd. Light Armor Plating | -9/Materials | Scanalyzed Imp. Light Cannon | -9/Materials | Scanalyzed Rocket Launcher | -9/Materials | Scanalyzed Imp. EM Shotgun | -8/Materials | Hacked Cooling System | -8/Materials | Hacked Adv. Beam Rifle | -8/Materials | Scanalyzed Adv. Plasma Cannon | -8/Materials | Scanalyzed Lrn. Proton Cannon | -8/Materials | Scanalyzed Robot Schematics ------------------ O-16 Technician | -9/Materials | Hacked H-55 Commando | -8/Materials | Hacked Fabricated ------------ H-55 Commando | x2 | -7/Factory | Authchip H-55 Commando | x2 | -7/Factory | Authchip H-55 Commando | x2 | -7/Factory | Authchip H-55 Commando | x2 | -7/Factory | Authchip H-55 Commando | x2 | -7/Factory | Authchip Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TimingCouplerMatrix Manual? 0 Play Time 02:54:56 Cumulative 478.2 hours Start 2024.09.22 @ 14:55:26 End 2024.09.22 @ 17:55:56 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 184 Rogue 184 Adventurer 0 Explorer 0 Win Type - Total 4 Types 0/0/2/2/0/0/0/0/0 Lore% 47 Gallery% 75 Achievement% 66 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 12/Proggy Map View 83x54 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: e594bda1-df29-45b8-b859-c1bf928b3e47