Cogmind - Beta 15 X1 @@@ ROGUE MODE // 2025.02.10 @ 06:54:00 Player: Byrnorthil Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (38) 190 Value Destroyed (1050) 1050 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (-29) -29 TOTAL SCORE: 2351 Bonus ------- Follower Combat Kills 7 Friendly Fire -36 Cogmind --------- Core Integrity 302/400 Matter 300/300 Energy 159/160 System Corruption 7% Temperature Cool (0) Movement Walking (133) Location -9/Materials Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (3) --- Carbon-fiber Leg Makeshift Leg Makeshift Leg > --- UTILITY (3) ------ Improved Heat Sink High-capacity Storage Unit Improved Targeting Computer > --- WEAPON (2) ------- Heavy EM Pulse Gun Heavy EM Pulse Gun > --- INVENTORY (20) --- Ion Engine Light Treads Heat Sink Heat Sink Small Storage Unit Experimental Sensor Array Improved Terrain Scanner Seismic Detector Seismic Detector Seismic Detector Transport Network Coupler Heavy EM Pulse Gun Beam Rifle Beam Rifle Beam Rifle Beam Rifle Datajack Makeshift Hammer Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Makeshift Leg Makeshift Leg > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit Improved Targeting Computer > --- WEAPON ----------- Heavy EM Pulse Gun Heavy EM Pulse Gun > --- INVENTORY -------- Ion Engine Ion Engine Light Treads Heat Sink Heat Sink Small Storage Unit Experimental Sensor Array Improved Terrain Scanner Seismic Detector Seismic Detector Seismic Detector Transport Network Coupler Heavy EM Pulse Gun Heavy EM Pulse Gun Beam Rifle Beam Rifle Beam Rifle Beam Rifle Datajack Makeshift Hammer [Rating: 27] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Makeshift Leg Utility High-capacity Storage Unit Device Seismic Detector Storage High-capacity Storage Unit Processor Improved Targeting Computer Weapon Heavy EM Pulse Gun Energy Gun Heavy EM Pulse Gun Ballistic Gun Assault Rifle Build | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion 1 | . . . 1 Utility 1 | . . . 1 Weapon . | . . . . Parts Attached 27 | 7 11 3 6 Power 4 | 1 2 . 1 Engine 3 | 1 2 . . Core 1 | . . . 1 Reactor . | . . . . Propulsion 7 | 2 2 2 1 Treads 4 | 2 2 . . Leg 3 | . . 2 1 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 8 | 2 2 1 3 Device 5 | 1 1 1 2 Storage 2 | 1 1 . . Processor 1 | . . . 1 Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 8 | 2 5 . 1 Energy Gun 7 | 1 5 . 1 Energy Cannon . | . . . . Ballistic Gun 1 | 1 . . . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Corrupted Parts 1 | . . . 1 System Corruption 7 | . . . 7 Parts Lost 3 | . 2 . 1 Power 1 | . 1 . . Propulsion . | . . . . Utility . | . . . . Weapon 2 | . 1 . 1 Highest Loss Streak 2 | . 2 . 1 To Critical Strikes . | . . . . Average Backups 14 | 1 9 20 18 Power . | . . 1 1 Propulsion 1 | . . 2 1 Utility 6 | . 4 9 8 Weapon 5 | . 3 7 6 Tool/Special . | . . . . Unused Backups 13 | . 2 2 9 Power 1 | . . . 1 Propulsion . | . . . . Utility 4 | . . 1 3 Weapon 7 | . 2 1 4 Tool/Special 1 | . . . 1 Average Slot Usage (%) 99 | . 99 100 97 Engine 13 | . 14 14 7 Treads 22 | . 27 19 3 Leg 5 | . . 8 28 Device 14 | . 14 14 16 Storage 13 | . 14 14 11 Energy Gun 23 | . 18 28 22 Ballistic Gun 4 | . 9 . . Peak Build Rating 27 | 7 11 19 27 Average Rating 11 | 5 8 13 22 On Entrance 9 | . 7 11 19 Naked Turns . | . . . . Heaviest Build 53 | 14 52 52 53 Greatest Support 55 | 40 40 40 55 Greatest Overweight (x) 2 | 1 1 2 1 Average Overweight (x) . | . . 1 . Largest Inventory Capacity 20 | 8 20 20 20 Average Capacity 17 | 7 14 20 20 Most Carried 20 | 3 20 20 20 Average Carried 14 | 1 9 19 18 Final Capacity 20 | 8 20 20 20 Final Carried 20 | 3 20 20 18 Class Distribution -------------------- 94% | Mutant 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Min Mat Matter Collected 629 | 209 301 54 65 Remotely . | . . . . Salvage Created 1467 | 14 857 175 421 Parts 83 | 3 44 9 27 Haulers Intercepted 1 | . 1 . . Recyclers Shooed 2 | . . 1 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Combat Hostiles Destroyed 25 | . 16 4 5 Guns 25 | . 16 4 5 Classes Destroyed 9 | 1 4 2 2 Tunneler 1 | 1 . . . Hauler 1 | . 1 . . Recycler 2 | . . . 2 Operator 2 | . 2 . . Watcher 6 | . 3 . 3 Swarmer 2 | . . 2 . Grunt 22 | . 16 2 4 Sentry 1 | . . . 1 Zionite 1 | . . 1 . Best Kill Streak 6 | 1 5 2 6 Combat Bots Only 4 | . 4 2 3 Max Kills in Single Turn 2 | 1 1 2 2 Gunslinging 1 | . . 1 . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Hostile Shots Fired 115 | . 79 16 20 Missed 33 | . 24 4 5 Damage Taken 1028 | . 643 145 240 Core 227 | . 87 42 98 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 238 | . 238 . . Core Remaining (%) 74 | 100 . 48 . Volleys Fired 100 | 2 69 9 20 Largest 2 | 2 2 2 2 Hottest 112 | 60 112 90 90 Shots Fired 196 | 4 135 18 39 Gun 196 | 4 135 18 39 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 56 | 2 54 . . Thermal 83 | 2 81 . . Explosive . | . . . . Electromagnetic 57 | . . 18 39 Robot Hit Streak 14 | 2 14 4 8 Robot Miss Streak 4 | 1 4 2 1 Penetration Max . | . . . . Secondary Targets 6 | . 4 2 . Max Gunslinging Chain 1 | . 1 1 . Shots Hit Robots 138 | 3 93 12 30 Core Hits 63 | 1 41 7 14 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 3 | . 1 . 2 Burn 1 | . 1 . . Corrupt 2 | . . . 2 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2237 | 35 1224 271 707 Guns 1969 | 34 1207 198 530 Cannons . | . . . . Explosions 238 | . . 61 177 Melee . | . . . . Ramming 30 | 1 17 12 . Kinetic 472 | 12 460 . . Thermal 1007 | 22 747 61 177 Explosive . | . . . . Electromagnetic 728 | . . 198 530 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 7 | . . . 7 Average Corruption 7 | . . . 7 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 3 | . . . 3 Message Errors 1 | . . . 1 Energy Discharges 1 | . . . 1 Weapon Failures 1 | . . . 1 Overload Shots . | . . . . Overflow Damage 1 | . . . 1 Projectiles . | . . . . Explosions 1 | . . . 1 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 25 | . . . 25 Shots 1 | . . . 1 Rammed 8 | 1 5 2 . Targets Rammed 9 | 1 5 3 . Kicked 1 | . . 1 . Crushed . | . . . . Highest Temperature 120 | . 120 78 12 Average Temperature 42 | . 47 46 5 Received Heat Transfer 525 | . 348 78 99 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 4 | . . 1 3 Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 2 | . 2 . . Heat Transferred 2091 | 50 1741 50 250 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 4 | . . 1 3 Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 198 | 5 154 74 198 Initial 32 | . . 32 . Average 33 | . 52 10 71 Influence Increases 900 | 5 517 127 251 Destroy 0b10 Robot/C 520 | . 320 100 100 Destroy 0b10 Robot/NC 60 | 5 30 . 25 Destroy Leader 144 | . 88 20 36 Allied During Kill 4 | . . 4 . Successful Hack 24 | . 19 . 5 Select Force Hacks 60 | . 60 . . Disable Machine 15 | . . . 15 Destroy Structure 13 | . . 3 10 Lose Combat Pursuer 60 | . . . 60 Influence Decreases 650 | 5 433 159 53 Time Decay 620 | 5 413 159 43 Lost Part 30 | . 20 . 10 Squads Dispatched 6 | . 5 . 1 Investigation 3 | . 3 . . Extermination . | . . . . Reinforcement 3 | . 2 . 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 1 | . . . 1 Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Distress Signals 1 | . . . 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 42 | . 24 5 13 Peak Tracking Total 5 | . 4 3 5 Tactical Retreats 3 | . . . 3 Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Min Mat Machines Disabled 1 | . . . 1 Max in Single Turn 1 | . . . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Machines Accessed 10 | . 8 1 1 Terminals 7 | . 5 1 1 Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units 2 | . 2 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 35 | . 29 4 2 Successful 25 | . 22 1 2 Failed 9 | . 7 2 . Catastrophic 1 | . 1 . . Database Lockouts 1 | . . 1 . Manual 27 | . 21 4 2 Terminals 26 | . 20 4 2 Fabricators . | . . . . Repair Stations 5 | . 5 . . Recycling Units 4 | . 4 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 8 | . 7 1 . Robot Analysis 7 | . 6 1 . Prototype ID Bank 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks 4 | . 4 . . Scan Component 2 | . 2 . . Repair 2 | . 2 . . Recycling Unit Hacks 2 | . 2 . . Report Inventory 2 | . 2 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 11 | . 9 . 2 Terminals 9 | . 7 . 2 Botnet 3 | . 2 . 1 Skim 6 | . 5 . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . 2 . . Tunnel 2 | . 2 . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 1 | . 1 . . Used . | . . . . Hacking Detections 9 | . 7 1 1 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 2 | . 2 . . Time 52 | . 52 . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Total Allies 2 | . . 2 . Largest Group 2 | . . 2 1 Highest-Rated Group 46 | . . 46 31 Highest-Rated Ally 31 | . . 31 31 Total Orders . | . . . . Ally Attacks 14 | . . 4 10 Total Damage 65 | . . 22 43 Kills 1 | . . 1 . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Active Infowar (turns) 1437 | 39 349 947 102 Seismic 1437 | 39 349 947 102 Robot Analysis Total 7 | . 6 1 . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Min Mat Turns Passed 2895 | 102 1390 1228 175 Spaces Moved 1139 | 51 519 514 55 Core 2 | 2 . . . Treads 911 | 49 519 343 . Legs 226 | . . 171 55 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 210 133 Average Speed 210 | 156 198 230 179 Slowest Speed 320 | 160 240 320 210 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 44 | 4 69 96 8 Regions Visited 3 Branch Regions 1 Pre-discovered Areas 2 | . 2 . . Known Exits Taken 2 | . 1 1 . Unknown Exits Taken 1 | 1 . . . Scrap Searched 1 | . . 1 . Spaces Dug . | . . . . Terrain Destroyed 13 | . . 3 10 Melee . | . . . . Projectile . | . . . . AOE 13 | . . 3 10 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Total 1426 | 65 734 537 90 Wait 116 | 2 106 2 6 Move 1137 | 51 518 513 55 Hop . | . . . . Pick Up 24 | 3 19 2 . Fast Attach 11 | 7 1 2 1 Attach 5 | . 2 . 3 Detach 2 | . . 1 1 Swap 13 | . 9 1 3 Drop 10 | . 5 4 1 Fire 100 | 2 69 9 20 Melee . | . . . . Ram . | . . . . Kick 1 | . . 1 . Crush 7 | . 5 2 . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / Sub) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 15) 103 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 533 | -10/Materials | Discovered new exit (range 16) 777 | -10/Materials | Discovered new exit (range 13) 1188 | -10/Materials | Identified exit to Subcaves 1230 | -10/Materials | Discovered new exit (range 11) 1284 | -10/Materials | Repaired Lgt. Treads 1294 | -10/Materials | Loaded intel: 5 trap records 1311 | -10/Materials | Repaired Lgt. Treads 1329 | -10/Materials | Identified exit to Materials 1353 | -10/Materials | Identified exit to Mines 1367 | -10/Materials | Learned 4 Subcaves zone layouts 1389 | -10/Materials | Learned location of 1 exit from Storage 1417 | -10/Materials | Learned Materials trap positions 1453 | -10/Materials | Learned location of 1 exit from Recycling 1493 | -10/Materials | Entered Mines 1544 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1567 | -10/Mines | Discovered exit to Materials (range 11) 1760 | -10/Mines | Core integrity fell below 50% 1804 | -10/Mines | Discovered exit to Materials (range 9) 1977 | -10/Mines | Learned Materials non-interactive machine intel 2042 | -10/Mines | Central database locked down 2470 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 2474 | -10/Mines | Found Prototype Device 2721 | -10/Mines | Entered Materials 2721 | -9/Materials | Accompanied by 1 ally 2721 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2722 | -9/Materials | Loaded intel: 14 trap records 2723 | -9/Materials | Loaded intel: 40 non-interactive machine locations 2726 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 2896 | -9/Materials | Self-destructed Last Messages --------------- 02868_ System corrupted: Hvy. EM Pulse Gun failed to cycle. 02871_ Y-45 Defender destroyed. 02871_ K-01 Serf collects debris. 02872_ U-05 Engineer repairs door. 02874_ Destroyed Sensor Array. 02875_ System corrupted: Energy discharge (-43). 02876_ K-01 Serf collects debris. 02882_ K-01 Serf cleans the Terminal. 02885_ K-01 Serf collects debris. 02886_ Acquired 15 matter. 02887_ K-01 Serf collects debris. 02889_ R-06 Scavenger collects Lgt. Ion Engine. 02893_ Chain reaction triggered in Lgt. Ion Engine. 02893_ Destroyed Terrain Scanner. 02893_ W-16 Scout destroyed. 02893_ Terminal disabled. 02893_ Destroyed Welding Torch. 02893_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 02894_ U-05 Engineer lays Concrete. 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Treads | 7% | -10/Materials Lgt. Treads | 22% | -10/Materials Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CloakGravityBox Manual? 0 Play Time 00:20:24 Cumulative 293.6 hours Start 2025.02.10 @ 06:34:43 End 2025.02.10 @ 06:54:00 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 84 Rogue 84 Adventurer 0 Explorer 0 Win Type - Total 6 Types 3/0/1/1/0/0/1/0/0 Lore% 78 Gallery% 84 Achievement% 75 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Arrows Keybinds 1 Fullscreen 2 Font 36/Terminus++ Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c5e0f8f3-4417-4091-a12e-69f1347e4a65