Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.08 @ 23:57:07 Player: Blade Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (69) 345 Value Destroyed (2779) 2779 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 7444 Bonus ------- Met Data Miner 300 Cogmind --------- Core Integrity 0/850 Matter 257/300 Energy 300/300 System Corruption 1% Temperature Cool (0) Movement Core (1400) Ox27 Location -5/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (7) ------ Coolant Injector Huge Storage Unit Large Battery Hacking Suite > --- WEAPON (4) ------- (None) > --- INVENTORY (25) --- Improved Deuterium Engine Advanced Terrain Scanner Improved Reaction Control System Improved Power Shielding Improved Power Shielding Improved Utility Shielding Improved Utility Shielding Improved Utility Shielding Hardened Medium Armor Plating Improved Field Recycling Unit (0) Makeshift Axe Tearclaws Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Light Treads Armored Huge Wheel > --- UTILITY ---------- Heat Sink Coolant Injector Huge Storage Unit Large Battery Improved Targeting Computer Core Analyzer Hacking Suite > --- WEAPON ----------- Disruptor Cannon Advanced Plasma Cannon Coil Gun Advanced Assault Cannon > --- INVENTORY -------- Improved Deuterium Engine Aluminum Leg Aluminum Leg Aluminum Leg Advanced Terrain Scanner Improved Reaction Control System Improved Power Shielding Improved Power Shielding Improved Utility Shielding Improved Utility Shielding Improved Utility Shielding Improved Utility Shielding Hardened Medium Armor Plating Improved Field Recycling Unit Wave Gun Particle Cannon Particle Cannon Heavy Assault Rifle EMP Blaster Makeshift Axe Tearclaws [Rating: 58] Favorites ----------- Power Enhanced Nuclear Core Engine Light Angular Momentum Engine Power Core Enhanced Nuclear Core Propulsion Wheel Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Huge Storage Unit Device Improved Heat Sink Storage Huge Storage Unit Processor Core Analyzer Hackware Hacking Suite Protection Improved Utility Shielding Weapon Advanced Assault Cannon Energy Gun Improved Arc Projector Energy Cannon Advanced Plasma Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher EMP Blaster Build | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Slots Evolved 8 | . . 2 2 2 2 . . . . Power . | . . . . . . . . . . Propulsion 1 | . . . . 1 . . . . . Utility 5 | . . . 2 1 2 . . . . Weapon 2 | . . 2 . . . . . . . Parts Attached 93 | . 5 6 14 19 18 14 7 . 10 Power 5 | . 1 . . 1 2 . 1 . . Engine 2 | . . . . . 1 . 1 . . Core 3 | . 1 . . 1 1 . . . . Reactor . | . . . . . . . . . . Propulsion 40 | . 2 2 6 11 4 9 2 . 4 Treads 19 | . 2 . 2 6 1 6 1 . 1 Leg 3 | . . . . . . . . . 3 Wheel 18 | . . 2 4 5 3 3 1 . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 19 | . 2 1 4 4 4 . 3 . 1 Device 6 | . 2 . 1 1 . . 2 . . Storage 3 | . . 1 . . 1 . 1 . . Processor 3 | . . . 1 1 1 . . . . Hackware 1 | . . . . 1 . . . . . Protection 6 | . . . 2 1 2 . . . 1 Artifact . | . . . . . . . . . . Weapon 29 | . . 3 4 3 8 5 1 . 5 Energy Gun 3 | . . . . . . 2 . . 1 Energy Cannon 7 | . . . 2 . 1 1 1 . 2 Ballistic Gun 7 | . . 3 1 . 1 1 . . 1 Ballistic Cannon 10 | . . . 1 3 5 1 . . . Launcher 2 | . . . . . 1 . . . 1 Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 1 | . . . . 1 . . . . . Corrupted Parts 1 | . . . . 1 . . . . . System Corruption 1 | . . . . 1 . . . . . Parts Lost 42 | . . . 2 3 6 7 4 . 20 Power 3 | . . . . . 1 1 . . 1 Propulsion 15 | . . . 1 1 2 3 2 . 6 Utility 8 | . . . . 1 . 2 1 . 4 Weapon 16 | . . . 1 1 3 1 1 . 9 Highest Loss Streak 20 | . . . 2 2 5 3 2 . 20 To Critical Strikes 1 | . . . . . . . . . 1 Average Slot Usage (%) 92 | . 85 95 91 96 97 89 93 93 63 Engine 2 | . 9 . . . . 2 4 6 2 Core 3 | . 4 11 9 7 5 . . . . Treads 8 | . 23 . . 7 5 8 13 6 1 Wheel 9 | . . 22 14 11 12 9 3 6 1 Device 6 | . . 11 9 7 6 3 10 13 8 Storage 10 | . 14 11 9 7 6 13 12 13 13 Processor 9 | . . . 8 7 12 13 13 13 6 Hackware 4 | . . . . 7 6 6 6 6 6 Protection 4 | . . . 9 6 13 3 . . 3 Energy Gun 1 | . . . . . . 3 . . 3 Energy Cannon 5 | . . . 2 13 1 3 11 13 5 Ballistic Gun 10 | . 28 39 19 6 . 6 6 6 1 Ballistic Cannon 9 | . . . 8 7 23 8 6 6 . Naked Turns . | . . . . . . . . . . Heaviest Build 123 | 10 13 92 109 113 120 118 123 123 113 Greatest Support 66 | 20 40 40 32 60 30 40 66 28 30 Greatest Overweight (x) 27 | . . 2 9 10 11 11 12 4 27 Average Overweight (x) 5 | . . 1 5 4 5 7 6 4 4 Largest Inventory Capacity 25 | . 8 25 25 25 25 25 25 25 25 Average Capacity 23 | . 8 24 25 25 25 25 25 25 25 Most Carried 25 | . 8 19 21 25 25 23 24 23 23 Average Carried 19 | . 7 15 19 22 21 21 20 23 16 Final Capacity 25 | 8 8 25 25 25 25 25 25 25 25 Final Carried 25 | 6 8 19 15 25 18 22 23 23 13 Class Distribution -------------------- 80% | Scavenger-Gunner 8% | Mutant 5% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Skirmisher | -9/Materials Scavenger-Gunner | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Gunner | -6/Factory Scavenger-Gunner | -6/Lower Caves Scavenger-Gunner | -6/Lower Caves Scavenger-Gunner | -6/Data Miner Gunner | -5/Proximity Caves Resources | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 ----------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Matter Collected 2573 | 200 89 226 373 412 535 474 264 . . Remotely . | . . . . . . . . . . Salvage Created 3165 | . 281 498 280 503 492 517 463 . 131 Parts 154 | . 17 34 19 21 15 23 16 . 9 Haulers Intercepted 3 | . 2 . . 1 . . . . . Recyclers Shooed 1 | . . . . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 42 | . . . . . . 18 16 . 8 Prevented 7 | . . . . . . 4 2 . 1 Kills | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Combat Hostiles Destroyed 57 | . 4 10 3 11 7 11 9 . 2 Guns 28 | . 4 10 2 4 . 3 3 . 2 Cannons 27 | . . . 1 6 7 7 6 . . AOE 1 | . . . . . . 1 . . . Classes Destroyed 14 | . 2 3 4 1 1 2 1 . . Worker 3 | . . . 2 . 1 . . . . Builder 1 | . . . 1 . . . . . . Tunneler 1 | . . . . . 1 . . . . Hauler 3 | . 2 . . 1 . . . . . Recycler 3 | . . . 1 . 2 . . . . Watcher 1 | . . 1 . . . . . . . Swarmer 3 | . . . . . . 3 . . . Grunt 32 | . 4 6 . 6 5 5 6 . . Brawler 1 | . . 1 . . . . . . . Duelist 4 | . . . . . . 2 2 . . Sentry 9 | . . 3 2 3 . 1 . . . Hunter 5 | . . . 1 1 1 . . . 2 Programmer 2 | . . . . 1 1 . . . . Thief 1 | . . . . . . . 1 . . Best Kill Streak 6 | . 2 6 2 3 4 4 4 . 1 Combat Bots Only 5 | . 2 5 1 3 3 4 4 . 1 Max Kills in Single Turn 2 | . 1 2 1 1 2 1 2 . 1 Gunslinging . | . . . . . . . . . . Exploded 1 | . . . . . . 1 . . . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Hostile Shots Fired 532 | . 19 26 32 104 93 47 44 . 167 Missed 159 | . 8 6 11 39 33 12 11 . 39 Damage Taken 6045 | . 146 263 325 815 1039 739 664 . 2054 Core 1061 | . 59 15 45 71 140 68 157 . 506 Absorbed by Shields . | . . . . . . . . . . Redirected to Shielding 256 | . . . . 19 74 53 . . 110 Core Remaining (%) 90 | 100 76 96 91 89 . . . . . Volleys Fired 195 | . 26 31 25 27 29 24 19 . 14 Largest 4 | . 2 4 4 4 4 4 4 . 4 Hottest 257 | . 40 83 192 196 204 241 257 . 257 Shots Fired 620 | . 52 114 90 107 91 66 70 . 30 Gun 325 | . 52 114 63 27 5 26 24 . 14 Cannon 285 | . . . 27 80 84 32 46 . 16 Launcher 10 | . . . . . 2 8 . . . Special . | . . . . . . . . . . Kinetic 473 | . 52 114 88 59 72 41 38 . 9 Thermal 92 | . . . 1 27 17 9 19 . 19 Explosive . | . . . . . . . . . . Electromagnetic 55 | . . . 1 21 2 16 13 . 2 Robot Hit Streak 15 | . 8 13 8 10 15 9 8 . 11 Robot Miss Streak 8 | . 2 5 8 5 4 5 4 . 2 Penetration Max 1 | . . . . . . . 1 . . Secondary Targets . | . . . . . . . . . . Shots Hit Robots 368 | . 34 72 50 67 58 37 31 . 19 Core Hits 157 | . 18 28 16 24 24 24 18 . 5 Critical Kills 1 | . . . . 1 . . . . . Critical Parts Destroyed 4 | . . 2 1 1 . . . . . Critical Strikes 11 | . . 2 1 4 4 . . . . Meltdown 1 | . . . . 1 . . . . . Destroy 4 | . . 2 1 1 . . . . . Blast 6 | . . . . 2 4 . . . . Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 6953 | . 273 675 712 1613 1572 942 812 . 354 Guns 2474 | . 268 675 426 365 18 269 277 . 176 Cannons 4200 | . . . 272 1184 1476 555 535 . 178 Explosions 260 | . . . . 64 78 118 . . . Melee . | . . . . . . . . . . Ramming 19 | . 5 . 14 . . . . . . Kinetic 4714 | . 268 675 649 813 1220 560 426 . 103 Thermal 1494 | . . . 23 510 274 194 262 . 231 Explosive . | . . . . . . . . . . Electromagnetic 726 | . . . 26 290 78 188 124 . 20 Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 3 | . . . . 3 1 1 1 1 1 Average Corruption 1 | . . . . 2 1 1 1 1 1 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 31 | . . . . 14 2 11 4 . . Message Errors 10 | . . . . 5 . 3 2 . . Matter Fused 7 | . . . . 1 1 4 1 . . Heat Flow Errors 3 | . . . . 3 . . . . . Energy Discharges 2 | . . . . 1 . 1 . . . Parts Fused 1 | . . . . . . 1 . . . Data Loss (minor) 5 | . . . . 3 . 1 1 . . Misfires 1 | . . . . . 1 . . . . Alerts 1 | . . . . . . 1 . . . Weapon Failures 1 | . . . . 1 . . . . . Overload Shots . | . . . . . . . . . . Overflow Damage 80 | . . . . 38 11 8 23 . . Projectiles 52 | . . . . 14 7 8 23 . . Explosions 28 | . . . . 24 4 . . . . Melee . | . . . . . . . . . . Knockbacks 34 | . . . 1 4 23 4 2 . . Impact 1 | . . . 1 . . . . . . Kinetic 30 | . . . . 4 20 4 2 . . Secondary 3 | . . . . . 3 . . . . Self-Inflicted Damage 44 | . . . 7 . . 37 . . . Shots 3 | . . . . . . 3 . . . Rammed 3 | . 2 . 1 . . . . . . Targets Rammed 3 | . 2 . 1 . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 455 | . 18 261 99 455 324 221 390 . 197 Average Temperature 112 | . 7 77 37 141 119 82 198 . 105 Received Heat Transfer 1410 | . 78 117 99 279 357 201 279 . . Effects 6 | . . . . 4 . . 2 . . Shutdowns 2 | . . . . 2 . . . . . Energy Bleed 2 | . . . . . . . 2 . . Interference 2 | . . . . 2 . . . . . Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted 1 | . . . . 1 . . . . . Combat Hostiles 1 | . . . . 1 . . . . . Parts Melted 2 | . . . . 1 . . . . 1 Heat Transferred 2317 | . . . 37 753 444 300 400 . 383 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 1 | . . . . 1 . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Peak Influence 388 | . 174 388 223 186 173 . . . . Initial 85 | . . . 85 12 17 . . . . Average 92 | . 72 182 134 83 46 . . . . Maximum Alert Level 1 | . . 1 1 . . . . . . Low Security (%) 87 | . 100 55 62 100 100 . . . . Level 1 12 | . . 44 37 . . . . . . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 12 | . 2 2 1 3 4 . . . . Investigation 3 | . 1 . . 1 1 . . . . Extermination 2 | . . . . 1 1 . . . . Reinforcement 5 | . 1 2 1 1 . . . . . Assault . | . . . . . . . . . . Garrison 2 | . . . . . 2 . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 1 | . . . . 1 . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Distress Signals 5 | . 1 4 . . . . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 88 | . 13 16 5 11 14 15 11 . 3 Peak Tracking Total 5 | . 3 4 2 3 4 5 4 . 3 Tactical Retreats 9 | . . . . . 5 3 1 . . Traps | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Traps Triggered 3 | . . . . 1 2 . . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered 4 | . . . . . . . 3 . 1 Machines | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 ---------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Machines Disabled 3 | . . . . 2 . 1 . . . Max in Single Turn 1 | . . . . 1 . 1 . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Machines Accessed 11 | . 2 . 1 3 1 1 . 3 . Terminals 5 | . 2 . 1 1 1 . . . . Fabricators 1 | . . . . 1 . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 1 | . . . . 1 . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 39 | . 5 . 4 5 2 1 . 22 . Successful 29 | . 1 . 2 1 2 1 . 22 . Failed 10 | . 4 . 2 4 . . . . . Catastrophic 4 | . 2 . . 2 . . . . . Database Lockouts . | . . . . . . . . . . Manual 6 | . . . 4 2 . . . . . Terminals 13 | . 5 . 4 2 2 . . . . Fabricators 2 | . . . . 2 . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 1 | . . . . 1 . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 28 | . 1 . 2 . 2 1 . 22 . Record 1 | . . . . . . . . 1 . Part Schematic 11 | . . . . . . . . 11 . Robot Schematic 7 | . . . . . . . . 7 . Prototype ID Bank 3 | . . . . . . . . 3 . Open Door 1 | . . . . . . 1 . . . Terminal Index 2 | . 1 . 1 . . . . . . Unreport Threat 2 | . . . . . 2 . . . . Zone Layout 1 | . . . 1 . . . . . . Fabricator Hacks 1 | . . . . 1 . . . . . Network Status 1 | . . . . 1 . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 6 | . 2 . 1 3 . . . . . Full Trace Events 1 | . 1 . . . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . 7 . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 11 | . . . . . . . . 11 . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 ------------ Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired 1 | . . . . . . 1 . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Total Allies 2 | . . . . . . 1 . . 1 Largest Group 1 | . . . . . . 1 1 . 1 Highest-Rated Group 96 | . . . . . . 29 29 . 96 Highest-Rated Ally 96 | . . . . . . 29 29 . 96 Total Orders . | . . . . . . . . . . Ally Attacks 14 | . . . . . . . 10 . 4 Total Damage 159 | . . . . . . . 111 . 48 Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . 2 . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 ------------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Turns Passed 5974 | . 411 420 569 852 965 1569 954 136 98 Spaces Moved 2704 | 1 175 203 285 421 474 747 295 86 17 Core 1 | . . . . . . . . . 1 Treads 306 | . 123 3 . 37 2 2 137 . 2 Legs 58 | 1 52 . . . . . . . 5 Wheels 2339 | . . 200 285 384 472 745 158 86 9 Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 120 | 120 120 130 130 155 125 125 160 160 145 Average Speed 179 | 120 148 130 159 165 159 190 273 160 327 Slowest Speed 1400 | 120 160 160 215 560 560 480 320 160 1400 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 31 | 2 28 25 25 15 9 77 55 72 5 Regions Visited 9 Branch Regions 4 Pre-discovered Areas 1 | . . . . . . . . 1 . Known Exits Taken . | . . . . . . . . . . Unknown Exits Taken 9 | 1 1 1 1 1 1 1 1 1 . Scrap Searched 5 | . . . . . . 4 1 . . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 52 | . . . 8 4 6 15 19 . . Melee . | . . . . . . . . . . Projectile 52 | . . . 8 4 6 15 19 . . AOE . | . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Total 3419 | . 289 298 347 507 616 841 395 85 41 Wait 356 | . 72 49 5 20 95 46 69 . . Move 2695 | . 174 202 284 420 473 746 294 85 17 Hop . | . . . . . . . . . . Pick Up 48 | . 5 10 5 16 . 7 5 . . Fast Attach 26 | . 2 2 7 3 6 4 2 . . Attach 33 | . . . 2 5 8 3 5 . 10 Detach 1 | . . . . . 1 . . . . Swap 34 | . 3 4 5 11 4 7 . . . Drop 26 | . 5 . 13 5 . 2 1 . . Fire 195 | . 26 31 25 27 29 24 19 . 14 Melee . | . . . . . . . . . . Ram 1 | . . . 1 . . . . . . Kick . | . . . . . . . . . . Crush 2 | . 2 . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire 2 | . . . . . . 2 . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 362 | -10/Materials | Discovered new exit (range 15) 412 | -10/Materials | Entered another Materials area 412 | -9/Materials | Evolved 2 slots: Weapon x2 737 | -9/Materials | Discovered new exit (range 16) 792 | -9/Materials | Build established: Skirmisher 827 | -9/Materials | Discovered new exit (range 3) 832 | -9/Materials | Entered another Materials area 832 | -8/Materials | Evolved 2 slots: Utility x2 1134 | -8/Materials | Build established: Scavenger-Gunner 1303 | -8/Materials | Discovered new exit (range 8) 1401 | -8/Materials | Entered Factory 1401 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2148 | -7/Factory | Discovered new exit (range 16) 2253 | -7/Factory | Entered another Factory area 2253 | -6/Factory | Evolved 2 slots: Utility x2 2285 | -6/Factory | Discovered new exit (range 4) 2293 | -6/Factory | Discovered new exit (range 5) 3060 | -6/Factory | Garrison activated, responded to threat 3115 | -6/Factory | Lost 5 parts (1p1n3w) 3218 | -6/Factory | Entered Lower Caves 3231 | -6/Lower Caves | Learned 12 Factory zone layouts 3432 | -6/Lower Caves | Learned Factory emergency access door positions 3940 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 3989 | -6/Lower Caves | Lost 3 parts (1p2n) 4444 | -6/Lower Caves | Spotted B-75 Beast 4674 | -6/Lower Caves | Discovered new exit (range 4) 4680 | -6/Lower Caves | Encountered a Warlord checkpoint 4787 | -6/Lower Caves | Entered another Lower Caves area 4787 | -6/Lower Caves | Accompanied by 1 ally 5707 | -6/Lower Caves | Discovered new exit (range 8) 5741 | -6/Lower Caves | Entered Data Miner 5741 | -6/Data Miner | Discovered new exit (range 6) 5772 | -6/Data Miner | Met Data Miner 5813 | -6/Data Miner | Learned location of Section 7 (-2) 5844 | -6/Data Miner | Received God Mode back door access code from Data Miner 5877 | -6/Data Miner | Entered Proximity Caves 5917 | -5/Proximity Caves | Core integrity fell below 50% 5954 | -5/Proximity Caves | Core integrity fell below 20% 5975 | -5/Proximity Caves | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 05947_ Penetrated by Slug. 05947_ Imp. Utility Shielding destroyed. 05947_ Penetrated by Slug. 05948_ Lgt. Fission Core fries itself beyond repair. 05948_ Penetrated by Slug. 05949_ Targeting Computer fries itself beyond repair. 05951_ Flexi-carbon Leg fries itself beyond repair. 05952_ Penetrated by Slug. 05953_ Slug penetrates Wall. 05957_ Penetrated by Slug. 05957_ Hvy. Assault Rifle destroyed. 05960_ Penetrated by Slug. 05963_ Imp. Treads destroyed. 05963_ Slug penetrates Wall. 05966_ Penetrated by Slug. 05969_ Imp. Targeting Computer destroyed. 05969_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????#??????????????????????????????? | | ?????????????????? ??????????????????????????????? | | ?????????????????? ??????????????????????????????? | | ?????????????????? ?????????????????????????????? | | ??????????????????# ?????????????????????????????? | | ??????????????????# ?????????????????????????????? | | ??????????????????# ????????????????????????????? | | ??????????????????# "????????????????????????????? | | ??????????????????# %##??????????????????????????? | | ?????????????????## #;#?????????????????????????? | | ??????????????????; ##????????????????????????? | | ??????????????????# ##???????????????????????? | | ???????????????##??# ##??????????????????????? | | ???????????????# ## ###????????????????????? | | ???????????????# ##???????????????????? | | ???????????????# #???????????????????? | | ??????????????## ###???????????????????? | | ?????????????## !!##?????????????????????? | | ????????? %! ]%h###????????????????????? | | ????????? ## h@; #####????????????????? | | ????????? ?###% ;## ### #???????????? | | ????????? ## ????## ?????? | | ??????????##??# ??????# ## ?????? | | ?????????????? ???????# ######+????????? | | ?????????????#????????# #??????????????? | | ??????????????????????# ### #??????????????? | | ?????????????????????? ??### #??????????????? | | ?????????????????????# #????? #??????????????? | | ?????????????????????######?????? #??????????????? | | ??????????????????????????????????#??????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Coolant Potential 65 Energy Generation 18 Energy Capacity 450 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Utility Shielding 66 Evasion (%) 55 Targeting Accuracy 6 Target Analysis 5 Core Analysis 6 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- Particle Reactor | -6/Data Miner | Free Adv. Thermal Generator | -6/Data Miner | Free Adv. Surge Thruster | -6/Data Miner | Free Hardcell Cannon | -6/Data Miner | Free Adv. Actuator Array | -6/Data Miner | Free Myomer Leg | -6/Data Miner | Free Tesla Bomb Launcher | -6/Data Miner | Free Imp. Energy Well | -6/Data Miner | Free Enh. Flexi-carbon Leg | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Combat Drone Bay | -6/Data Miner | Free Robot Schematics ------------------ B-60 Warrior | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free S-27 Virus | -6/Data Miner | Free Y-64 Sentinel | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free G-67 Veteran | -6/Data Miner | Free M-22 Extractor | -6/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CannonLatentFilter Manual? 0 Play Time 00:41:43 Cumulative 82.7 hours Start 2024.06.08 @ 23:17:40 End 2024.06.08 @ 23:57:07 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 123 Rogue 39 Adventurer 79 Explorer 5 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 41 Gallery% 52 Achievement% 39 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7a133057-d8d6-4218-8c2c-3c58d06ad9db