Cogmind - Beta 12 @@@ ROGUE MODE // 2023.04.19 @ 17:56:43 Player: ZLD1 Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (30) 150 Value Destroyed (772) 772 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (49) 49 TOTAL SCORE: 2091 Bonus ------- Follower Combat Kills 49 Cogmind --------- Core Integrity 188/400 Matter 192/300 Energy 265/265 System Corruption 7% Temperature Cool (0) Movement Walking (190) Ox1 Location -9/Materials Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (2) --- Aluminum Leg Aluminum Leg > --- UTILITY (4) ------ Medium Storage Unit Signal Interpreter > --- WEAPON (2) ------- Particle Cannon > --- INVENTORY (10) --- Light Ion Engine Medium Storage Unit Weight Redist. System Signal Interpreter ECM Suite Hacking Suite Grenade Launcher Rocket Launcher Datajack Heavy Explosive Trap Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Medium Storage Unit Signal Interpreter > --- WEAPON ----------- Improved Medium Laser Particle Cannon > --- INVENTORY -------- Light Ion Engine Medium Storage Unit Weight Redist. System Signal Interpreter ECM Suite Hacking Suite Grenade Launcher Rocket Launcher Datajack Heavy Explosive Trap [Rating: 12] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Signal Interpreter Storage Small Storage Unit Processor Signal Interpreter Weapon Light Assault Rifle Energy Gun Small Laser Energy Cannon Particle Cannon Ballistic Gun Light Assault Rifle Special Melee Weapon Datajack Build | -11 -10 -10 -9 ------- Run | Jun Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion . | . . . . Utility 2 | . . . 2 Weapon . | . . . . Parts Attached 34 | 6 . 11 17 Power 6 | 1 . 2 3 Engine 5 | 1 . 1 3 Core 1 | . . 1 . Reactor . | . . . . Propulsion 12 | 2 . 3 7 Treads . | . . . . Leg 12 | 2 . 3 7 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 3 | 1 . 1 1 Device . | . . . . Storage 2 | 1 . . 1 Processor 1 | . . 1 . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 13 | 2 . 5 6 Energy Gun 3 | . . 2 1 Energy Cannon 1 | . . . 1 Ballistic Gun 8 | 2 . 3 3 Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon 1 | . . . 1 Unidentified Prototypes 1 | . . . 1 Parts Lost 8 | . . 5 3 Power 3 | . . 2 1 Propulsion 3 | . . 1 2 Utility . | . . . . Weapon 2 | . . 2 . Highest Loss Streak 3 | . . 3 1 To Critical Strikes . | . . . . Average Slot Usage (%) 78 | . 85 83 73 Engine 11 | . 14 10 10 Leg 23 | . 28 24 21 Storage 12 | . 14 14 11 Processor 8 | . . 7 11 Energy Gun 2 | . . 4 2 Energy Cannon 5 | . . . 9 Ballistic Gun 14 | . 28 18 7 Naked Turns . | . . . . Heaviest Build 24 | 12 12 12 24 Greatest Support 20 | 20 20 20 20 Greatest Overweight (x) 4 | 2 . 1 4 Average Overweight (x) . | . . . . Largest Inventory Capacity 10 | 8 8 8 10 Average Capacity 8 | 6 8 8 9 Most Carried 10 | 4 7 8 10 Average Carried 7 | 1 4 7 9 Final Capacity 10 | 8 8 8 10 Final Carried 10 | 1 7 8 10 Class Distribution -------------------- 64% | Scavenger-Mutant 35% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Jun Mat Min Mat Matter Collected 677 | 210 66 158 243 Remotely . | . . . . Salvage Created 913 | . 87 256 570 Parts 65 | . 8 21 36 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Jun Mat Min Mat Combat Hostiles Destroyed 25 | . 2 10 13 Guns 16 | . 2 10 4 Cannons 9 | . . . 9 Classes Destroyed 7 | . 4 . 3 Worker 1 | . . . 1 Operator 1 | . 1 . . Watcher 3 | . 1 . 2 Swarmer 9 | . 1 6 2 Grunt 13 | . 1 4 8 Brawler 1 | . . . 1 Sentry 2 | . . . 2 Best Kill Streak 3 | . 2 3 3 Combat Bots Only 3 | . 1 3 3 Max Kills in Single Turn 1 | . 1 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Jun Mat Min Mat Damage Taken 1799 | . 117 557 1125 Core 323 | . 6 105 212 Absorbed by Shields . | . . . . Core Remaining (%) 77 | 100 . 55 . Volleys Fired 119 | 1 20 43 55 Largest 2 | 2 2 2 2 Hottest 91 | 40 40 80 91 Shots Fired 216 | 2 40 65 109 Gun 165 | 2 40 65 58 Cannon 51 | . . . 51 Launcher . | . . . . Special . | . . . . Kinetic 147 | 2 40 57 48 Thermal 69 | . . 8 61 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 13 | 2 4 9 13 Robot Miss Streak 9 | . 9 6 3 Penetration Max . | . . . . Secondary Targets 2 | . . 2 . Max Gunslinging Chain 1 | . . 1 . Shots Hit Robots 136 | 2 17 40 77 Core Hits 51 | . 9 21 21 Critical Kills . | . . . . Critical Parts Destroyed 1 | . . 1 . Critical Strikes 1 | . . 1 . Destroy 1 | . . 1 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1809 | 16 149 354 1290 Guns 1004 | 16 135 350 503 Cannons 778 | . . . 778 Explosions . | . . . . Melee . | . . . . Ramming 27 | . 14 4 9 Kinetic 841 | 16 135 275 415 Thermal 941 | . . 75 866 Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 7 | . . . 7 Average Corruption 4 | . . . 4 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 12 | . . . 12 Message Errors 2 | . . . 2 Matter Fused 3 | . . . 3 Heat Flow Errors 1 | . . . 1 Data Loss (minor) 3 | . . . 3 Misfires 1 | . . . 1 Weapon Failures 2 | . . . 2 Overload Shots . | . . . . Overflow Damage 12 | . . . 12 Projectiles 12 | . . . 12 Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed 5 | . 3 1 1 Kicked 5 | . 3 1 1 Crushed . | . . . . Highest Temperature 405 | . 6 18 405 Average Temperature 87 | . 6 7 99 Received Heat Transfer 699 | . 18 258 423 Effects 3 | . . . 3 Shutdowns 1 | . . . 1 Matter Decay 1 | . . . 1 Short Circuit 1 | . . . 1 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . . . 1 Heat Transferred 1781 | . . 175 1606 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -10 -9 ------- Run | Jun Mat Min Mat Peak Influence 332 | . 133 251 332 Initial 51 | . . 51 40 Average 146 | . 57 145 183 Maximum Alert Level 1 | . . 1 1 Low Security (%) 69 | 100 100 55 66 Level 1 30 | . . 44 33 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 2 | . 1 . 1 Investigation 1 | . . . 1 Extermination . | . . . . Reinforcement 1 | . 1 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Jun Mat Min Mat Distress Signals 7 | . 2 . 5 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 51 | . 11 13 27 Peak Tracking Total 6 | . 6 3 5 Tactical Retreats 7 | . 1 1 5 Traps | -11 -10 -10 -9 ------- Run | Jun Mat Min Mat Traps Triggered 2 | . . . 2 Indirectly . | . . . . Trap Hack Attempts 4 | . . . 4 Triggered . | . . . . Disarmed 1 | . . . 1 Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Most Traps Carried 1 | . . 1 1 Machines | -11 -10 -10 -9 ---------- Run | Jun Mat Min Mat Machines Disabled 1 | . . . 1 Max in Single Turn 1 | . . . 1 Machines Repaired . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Jun Mat Min Mat Machines Accessed 4 | . 2 . 2 Terminals 4 | . 2 . 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 10 | . 5 . 5 Successful 4 | . 2 . 2 Failed 6 | . 3 . 3 Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 10 | . 5 . 5 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 4 | . 2 . 2 Branch Access Points 1 | . 1 . . Emergency Access Points 1 | . . . 1 Zone Layout 2 | . 1 . 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 1 | . 1 . . Used . | . . . . Hacking Detections 4 | . 2 . 2 Full Trace Events 1 | . . . 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Jun Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Jun Mat Min Mat Total Allies 1 | . . 1 . Largest Group 1 | . . 1 1 Highest-Rated Group 31 | . . 31 28 Highest-Rated Ally 31 | . . 31 28 Total Orders . | . . . . Ally Attacks 15 | . . 8 7 Total Damage 212 | . . 168 44 Kills 3 | . . 1 2 Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Jun Mat Min Mat Robot Analysis Total . | . . . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Jun Mat Min Mat Turns Passed 1874 | 60 284 602 928 Spaces Moved 993 | 41 180 362 410 Core 20 | 19 . . 1 Treads . | . . . . Legs 973 | 22 180 362 409 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 120 Average Speed 139 | 109 120 131 158 Slowest Speed 250 | 150 120 190 250 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 41 | 3 38 81 44 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken 2 | . 1 1 . Unknown Exits Taken 1 | 1 . . . Scrap Searched 2 | . . 2 . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Jun Mat Min Mat Total 1286 | 54 215 433 584 Wait 97 | . 7 9 81 Move 990 | 40 179 361 410 Hop . | . . . . Pick Up 19 | 7 6 3 3 Fast Attach 10 | . . 4 6 Attach 9 | 6 . 2 1 Detach . | . . . . Swap 15 | . . 5 10 Drop 18 | . . 5 13 Fire 119 | 1 20 43 55 Melee . | . . . . Ram . | . . . . Kick 5 | . 3 1 1 Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap 4 | . . . 4 Miscellaneous . | . . . . Route ------- -11/Junkyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 1 exit: *Mat) History --------- Turn | Location | Event 19 | -11/Junkyard | Discovered new exit (range 16) 61 | -11/Junkyard | Entered Materials 94 | -10/Materials | Identified exit to Mines 309 | -10/Materials | Build established: Mutant 345 | -10/Materials | Entered Mines 659 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 713 | -10/Mines | Discovered new exit (range 11) 718 | -10/Mines | Found a hidden stash of uninstalled traps 770 | -10/Mines | Identified exit to Materials 793 | -10/Mines | Lost 3 parts (1p2w) 825 | -10/Mines | Learned Materials terminal intel 848 | -10/Mines | Received a Mining Laser from a helpful Derelict 903 | -10/Mines | Discovered exit to Materials (range 11) 928 | -10/Mines | Build established: Scavenger-Mutant 947 | -10/Mines | Entered Materials 947 | -9/Materials | Accompanied by 1 ally 947 | -9/Materials | Evolved 2 slots: Utility x2 948 | -9/Materials | Loaded intel: 12 terminal locations 1722 | -9/Materials | Discovered new exit (range 9) 1770 | -9/Materials | Identified exit to Materials 1869 | -9/Materials | Core integrity fell below 50% 1875 | -9/Materials | Self-destructed Last Messages --------------- 01804_ Malfunction: Energy drain (-134). 01806_ Dropped Faulty Imp. Medium Laser. 01828_ System corrupted: Component data lost. 01857_ T-07 Excavator is excavating. 01857_ Triggered Shock Trap. 01857_ The floor emits a surge of raw power. 01857_ System corrupted (+1). 01859_ Triggered Shock Trap. 01859_ The floor emits a surge of raw power. 01859_ System corrupted (+2). 01860_ System corrupted: Component data lost. 01860_ U-05 Engineer lays Concrete. 01861_ T-07 Excavator is excavating. 01864_ U-05 Engineer lays Concrete. 01865_ T-07 Excavator is excavating. 01866_ K-01 Serf collects debris. 01866_ U-05 Engineer lays Concrete. 01870_ T-07 Excavator is excavating. 01871_ U-05 Engineer lays Concrete. 01874_ T-07 Excavator is excavating. 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