Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.10 @ 00:25:23 Player: Lako Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (18) 90 Value Destroyed (646) 646 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 4896 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 0/850 Matter 227/300 Energy 100/100 System Corruption 8% Temperature Cool (6) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Enhanced Optical Array > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Superbattery (1500) Peak State ------------ > --- POWER ------------ Fission Core Fission Core > --- PROPULSION ------- Advanced Treads Advanced Treads Advanced Treads Advanced Treads > --- UTILITY ---------- Advanced Heat Sink Enhanced Optical Array Transmission Jammer Hardened Heavy Armor Plating > --- WEAPON ----------- Shock Rifle Shock Rifle Heavy Machine Gun Shock Bomb Launcher > --- INVENTORY -------- Light Fission Core Armored Treads Advanced Treads Superbattery Assault Cannon [Rating: 60] Favorites ----------- Power Fission Core Engine Light Ion Engine Power Core Fission Core Propulsion Advanced Treads Treads Advanced Treads Wheel Wheel Flight Unit VTOL Module Utility Transmission Jammer Device Transmission Jammer Storage Superbattery Processor Advanced Visual Processing Unit Protection Hardened Heavy Armor Plating Weapon Shock Rifle Energy Gun Shock Rifle Ballistic Gun Assault Rifle Ballistic Cannon Assault Cannon Launcher Shock Bomb Launcher Special Weapon Remote Datajack Build | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Slots Evolved 8 | . . . . . 4 2 2 Power 1 | . . . . . . 1 . Propulsion 2 | . . . . . 2 . . Utility 3 | . . . . . 2 1 . Weapon 2 | . . . . . . . 2 Parts Attached 61 | 6 4 . 2 1 5 21 22 Power 10 | 1 . . . . 1 4 4 Engine 3 | 1 . . . . 1 1 . Core 7 | . . . . . . 3 4 Reactor . | . . . . . . . . Propulsion 17 | 2 2 . . . 1 5 7 Treads 10 | . . . . . . 3 7 Leg . | . . . . . . . . Wheel 2 | 2 . . . . . . . Hover . | . . . . . . . . Flight 5 | . 2 . . . 1 2 . Utility 19 | 1 2 . . 1 3 6 6 Device 9 | . 1 . . 1 2 3 2 Storage 2 | 1 . . . . . 1 . Processor 3 | . 1 . . . 1 . 1 Hackware . | . . . . . . . . Protection 5 | . . . . . . 2 3 Artifact . | . . . . . . . . Weapon 15 | 2 . . 2 . . 6 5 Energy Gun 7 | 1 . . 1 . . 3 2 Energy Cannon . | . . . . . . . . Ballistic Gun 4 | 1 . . . . . 1 2 Ballistic Cannon 1 | . . . . . . . 1 Launcher 2 | . . . 1 . . 1 . Special Weapon 1 | . . . . . . 1 . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes . | . . . . . . . . Parts Lost 29 | . . . . . . 11 18 Power 3 | . . . . . . . 3 Propulsion 10 | . . . . . . 4 6 Utility 6 | . . . . . . 3 3 Weapon 10 | . . . . . . 4 6 Highest Loss Streak 14 | . . . . . . 10 14 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 88 | . 87 100 100 99 85 85 88 Engine 4 | . 14 14 14 14 9 1 . Core 6 | . . . . . . 7 12 Treads 11 | . . . . . . 8 24 Flight 12 | . 10 28 28 28 27 15 . Device 16 | . 4 14 14 13 17 21 12 Storage 1 | . 9 . . . . 3 . Processor 8 | . 2 14 14 14 14 7 6 Protection 3 | . . . . . . 3 5 Energy Gun 12 | . 14 14 14 14 9 6 17 Ballistic Gun 1 | . 14 14 7 . . . 1 Launcher 6 | . . . 6 14 9 6 5 Peak Build Rating 60 | 6 12 12 13 14 22 49 60 Average Rating 35 | 4 7 12 12 13 20 35 54 On Entrance 15 | . 6 12 12 13 14 22 48 Naked Turns . | . . . . . . . . Heaviest Build 60 | 12 12 8 8 8 11 30 60 Greatest Support 92 | 20 20 8 8 8 12 70 92 Greatest Overweight (x) 3 | . 3 . . . . 2 . Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 8 | 8 8 5 5 5 5 5 5 Average Capacity 5 | 6 7 5 5 5 5 5 5 Most Carried 6 | 2 6 5 5 5 5 5 5 Average Carried 4 | . 3 5 4 4 4 4 4 Final Capacity 8 | 8 5 5 5 5 5 5 5 Final Carried 5 | 2 5 5 5 5 5 5 1 Class Distribution -------------------- 44% | Sprinter 31% | Skirmisher 23% | Mutant Dominant Class ---------------- Mutant | -10/Materials Sprinter | -10/Mines Sprinter | -10/Exiles Sprinter | -9/Mines Sprinter | -8/Materials Sprinter | -7/Factory Skirmisher | -6/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -6 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Matter Collected 744 | 212 66 49 . 30 42 221 124 Remotely . | . . . . . . . . Salvage Created 471 | . 119 . . . 6 160 186 Parts 37 | . 8 . . . 1 10 18 Haulers Intercepted . | . . . . . . . . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Combat Hostiles Destroyed 16 | . 3 . . . 1 5 7 Melee 3 | . . . . . . . 3 Guns 7 | . 3 . . . . 3 1 AOE 6 | . . . . . 1 2 3 Classes Destroyed 5 | . 2 . . . . 1 2 Worker 1 | . . . . . . . 1 Builder 1 | . . . . . . . 1 Swarmer 9 | . 1 . . . 1 3 4 Grunt 2 | . 2 . . . . . . Programmer 5 | . . . . . . 2 3 Best Kill Streak 4 | . 2 . . . 1 3 4 Combat Bots Only 4 | . 2 . . . 1 3 4 Max Kills in Single Turn 2 | . 1 . . . 1 2 2 Gunslinging . | . . . . . . . . Exploded 2 | . . . . . 1 2 1 Melee 1 | . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Hostile Shots Fired 490 | . 9 . . 4 17 128 332 Missed 175 | . 5 . . 1 12 52 105 Damage Taken 4995 | . 51 . . 49 73 1121 3701 Core 1170 | . 26 . . 16 41 234 853 Absorbed by Shields 32 | . . . . . . 32 . Core Remaining (%) 85 | 100 . . . 83 92 66 . Volleys Fired 54 | . 9 . . . 2 19 24 Largest 4 | . 2 . . . 2 1 4 Hottest 199 | . 70 . . . 70 69 199 Shots Fired 116 | . 17 . . . 4 19 76 Gun 102 | . 17 . . . 2 17 66 Cannon 7 | . . . . . . . 7 Launcher 6 | . . . . . 2 1 3 Special 1 | . . . . . . 1 . Kinetic 38 | . 9 . . . . 11 18 Thermal 29 | . 8 . . . 2 6 13 Explosive 2 | . . . . . 2 . . Electromagnetic 46 | . . . . . . 1 45 Robot Hit Streak 7 | . 4 . . . 1 5 7 Robot Miss Streak 7 | . 2 . . . 2 7 4 Penetration Max 1 | . . . . . . . 1 Secondary Targets . | . . . . . . . . Shots Hit Robots 64 | . 9 . . . 1 10 44 Core Hits 33 | . 6 . . . 1 9 17 Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 3 | . 1 . . . . 1 1 Burn 2 | . 1 . . . . 1 . Corrupt 1 | . . . . . . . 1 Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 1512 | . 125 . . . 75 271 1041 Guns 881 | . 125 . . . . 200 556 Cannons 131 | . . . . . . . 131 Explosions 419 | . . . . . 75 63 281 Melee . | . . . . . . . . Ramming 81 | . . . . . . 8 73 Kinetic 453 | . 48 . . . . 96 309 Thermal 534 | . 77 . . . . 104 353 Explosive 75 | . . . . . 75 . . Electromagnetic 369 | . . . . . . 63 306 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 8 | . . . . . . 2 8 Average Corruption 3 | . . . . . . 1 7 Corruption Purged 3 | . . . . . . 3 . Corruption Blocked . | . . . . . . . . Effects 7 | . . . . . . 5 2 Message Errors 2 | . . . . . . 2 . Energy Discharges 1 | . . . . . . 1 . Parts Rejected 1 | . . . . . . . 1 Data Loss (minor) 2 | . . . . . . 2 . Data Loss (major) 1 | . . . . . . . 1 Overload Shots . | . . . . . . . . Overflow Damage 2 | . . . . . . . 2 Projectiles 2 | . . . . . . . 2 Explosions . | . . . . . . . . Melee . | . . . . . . . . Knockbacks 2 | . . . . . . . 2 Impact 1 | . . . . . . . 1 Kinetic 1 | . . . . . . . 1 Secondary . | . . . . . . . . Self-Inflicted Damage 150 | . . . . . 26 . 124 Shots 4 | . . . . . 1 . 3 Rammed 13 | . . . . . . 4 9 Targets Rammed 16 | . . . . . . 4 12 Kicked . | . . . . . . . . Crushed 3 | . . . . . . . 3 Highest Temperature 312 | . 56 . . . 15 90 312 Average Temperature 111 | . 31 . . . 12 30 135 Received Heat Transfer 300 | . 24 . . 9 9 9 249 Effects 3 | . . . . . . . 3 Interference 3 | . . . . . . . 3 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 3 | . . . . . . 3 . Heat Transferred 1064 | . 296 . . . . 259 509 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 3 | . . . . . . . 3 Alert | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Peak Influence 254 | . 160 62 . 50 195 254 171 Initial 88 | . . 62 . . . 88 14 Average 60 | . 87 62 . 19 12 81 61 Maximum Alert Level 1 | . . . . . . 1 . Low Security (%) 98 | 100 100 100 . 100 100 94 100 Level 1 1 | . . . . . . 5 . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 12 | . 2 . . 1 1 3 5 Investigation 3 | . 1 . . 1 . 1 . Extermination 5 | . . . . . . 2 3 Reinforcement 4 | . 1 . . . 1 . 2 Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Distress Signals 5 | . . . . . 2 . 3 Communications Jammed 43 | . . . . . 7 8 28 Distress Signals 43 | . . . . . 7 8 28 Times Spotted 72 | . 8 . . 2 15 14 33 Peak Tracking Total 13 | . 5 . . 2 13 5 12 Tactical Retreats 10 | . 2 . . 1 2 2 3 Traps | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Traps Triggered 9 | . . . . . . 5 4 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed 1 | . 1 . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Machines Disabled 5 | . . . . . . 1 4 Max in Single Turn 2 | . . . . . . 1 2 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Machines Accessed 17 | . 2 . 3 2 1 8 1 Terminals 11 | . 2 . . 1 1 6 1 Fabricators 1 | . . . . . . 1 . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers 1 | . . . . . . 1 . Garrison Access . | . . . . . . . . Total Hacks 32 | . 6 . 4 2 3 15 2 Successful 17 | . 2 . 4 2 1 7 1 Failed 15 | . 4 . . . 2 8 1 Catastrophic 5 | . 1 . . . . 3 1 Database Lockouts . | . . . . . . . . Manual 8 | . 3 . 1 . . 3 1 Terminals 21 | . 6 . . 1 3 9 2 Fabricators 5 | . . . . . . 5 . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers 1 | . . . . . . 1 . Garrison Access . | . . . . . . . . Terminal Hacks 14 | . 2 . 4 2 1 4 1 Record 6 | . 1 . 3 . . 2 . Part Schematic 1 | . . . . . . 1 . Open Door 1 | . . . . 1 . . . Open DSF 1 | . . . . . . 1 . Locate Traps 1 | . . . . . 1 . . Reprogram Traps 1 | . 1 . . . . . . Recall Investigation 1 | . . . . . . . 1 Zone Layout 1 | . . . . 1 . . . Derelict Proto ID Bank 1 | . . . 1 . . . . Fabricator Hacks 3 | . . . . . . 3 . Network Status 1 | . . . . . . 1 . Load Schematic 1 | . . . . . . 1 . Build 1 | . . . . . . 1 . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 11 | . 2 . . . 1 7 1 Full Trace Events 2 | . 1 . . . . 1 . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 1 | . . . . . . 1 . Parts Built 2 | . . . . . . 2 . Authchips . | . . . . . . . . Time 95 | . . . . . . 95 . Total Part Build Rating 10 | . . . . . . 10 . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Used RIF Installer . | . . . . . . . . Robots Hacked 1 | . . . . . . 1 . Non-combat . | . . . . . . . . Combat 1 | . . . . . . 1 . Robot Hacks Applied 1 | . . . . . . 1 . parse_system 1 | . . . . . . 1 . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Total Allies 2 | . . . . 2 . . . Largest Group 2 | . . . . 2 . . . Highest-Rated Group 41 | . . . . 41 . . . Highest-Rated Ally 31 | . . . . 31 . . . Total Orders . | . . . . . . . . Ally Attacks 2 | . . . . 2 . . . Total Damage 21 | . . . . 21 . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 3 | . . 1 . 2 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Turns Passed 4227 | 51 209 92 109 440 378 1489 1459 Spaces Moved 5316 | 51 325 278 326 1088 490 1957 801 Core 62 | 2 2 . . . . 7 51 Treads 1148 | . . . . . . 398 750 Legs . | . . . . . . . . Wheels 175 | 49 126 . . . . . . Hover . | . . . . . . . . Flight 3931 | . 197 278 326 1088 490 1552 . Fastest Speed 27 | 50 32 32 32 32 29 27 50 Average Speed 57 | 78 52 32 32 32 29 53 140 Slowest Speed 200 | 80 200 32 32 32 29 192 170 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped 69 | . 4 4 . 23 10 28 . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 46 | 3 54 63 65 93 40 30 20 Regions Visited 7 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 2 | . . . . 1 1 . . Unknown Exits Taken 5 | 1 1 1 1 . . 1 . Scrap Searched 4 | . . 1 . 3 . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 42 | . . . . . 16 . 26 Melee . | . . . . . . . . Projectile . | . . . . . . . . AOE 42 | . . . . . 16 . 26 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Total 6297 | 58 345 276 329 1156 710 2343 1080 Wait 802 | . . 3 . 88 220 289 202 Move 5175 | 50 316 269 325 1041 470 1903 801 Hop 65 | . 4 4 . 23 9 25 . Pick Up 22 | 2 5 . 1 1 2 7 4 Fast Attach 34 | 6 3 . . 1 3 9 12 Attach 19 | . 1 . . . 1 10 7 Detach 12 | . 3 . . . . 5 4 Swap 8 | . . . 2 . 1 2 3 Drop 24 | . 4 . 1 2 2 4 11 Fire 54 | . 9 . . . 2 19 24 Melee . | . . . . . . . . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush 16 | . . . . . . 4 12 Escape Stasis 66 | . . . . . . 66 . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -6/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 13 | -11/Scrapyard | Discovered new exit (range 15) 52 | -11/Scrapyard | Entered Materials 146 | -10/Materials | Discovered new exit (range 13) 258 | -10/Materials | Discovered new exit (range 7) 261 | -10/Materials | Entered Mines 270 | -10/Mines | Discovered new exit (range 8) 282 | -10/Mines | Assembled infested the area 301 | -10/Mines | Learned 4 Materials zone layouts 317 | -10/Mines | Met a Derelict bent on vengeance 351 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 351 | -10/Mines | Discovered new exit (range 5) 353 | -10/Mines | Entered Exiles 361 | -10/Exiles | Discovered new exit (range 16) 365 | -10/Exiles | Met 8R-AWN 371 | -10/Exiles | Met EX-HEX 385 | -10/Exiles | Met EX-BIN 391 | -10/Exiles | Aligned with FarCom system 391 | -10/Exiles | Given EX-Vault access code 405 | -10/Exiles | Opened EX-Vault 419 | -10/Exiles | Found Superbattery 426 | -10/Exiles | Warned to stay clear of 0b10 Research branches 437 | -10/Exiles | Met EX-DEC 455 | -10/Exiles | Discovered new exit (range 16) 462 | -10/Exiles | Left Exiles lab with Superbattery 462 | -10/Exiles | Entered Mines 467 | -9/Mines | Learned location of 1 exit from Materials 477 | -9/Mines | Build established: Sprinter 488 | -9/Mines | Met a Derelict shopkeep closing up shop 552 | -9/Mines | Discovered new exit (range 12) 553 | -9/Mines | Identified exit to Materials 902 | -9/Mines | Entered Materials 902 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 903 | -8/Materials | Identified exit to Factory 1280 | -8/Materials | Entered Factory 1280 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 1490 | -7/Factory | Identified exit to DSF 1778 | -7/Factory | Fabricated Lgt. Fission Core? 2155 | -7/Factory | Lost 10 parts (4n3u3w) 2291 | -7/Factory | Discovered new exit (range 9) 2374 | -7/Factory | Build established: Mutant 2769 | -7/Factory | Entered another Factory area 2769 | -6/Factory | Evolved 2 slots: Weapon x2 3070 | -6/Factory | Build established: Skirmisher 4142 | -6/Factory | Lost 3 parts (1u2w) 4203 | -6/Factory | Core integrity fell below 50% 4226 | -6/Factory | Core integrity fell below 20% 4228 | -6/Factory | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- 04201_ Penetrated by Slug. 04201_ R-10 Processor collects Hvy. Assault Rifle. 04202_ Gauss Rifle destroyed. 04202_ R-10 Processor collects Med. Matter Pod. 04206_ R-10 Processor collects Targeting Computer. 04213_ U-05 Engineer builds a Wall. 04220_ Slug penetrates Wall. 04221_ Transmission Jammer destroyed. 04222_ Penetrated by Slug. 04222_ U-05 Engineer destroyed. 04222_ Acquired 24 matter. 04222_ U-05 Engineer builds a Wall. 04222_ Knocked back. 04224_ K-01 Serf collects debris. 04225_ Knocked back. 04226_ Slug penetrates O-24 Administrator. 04226_ Penetrated by Slug. 04227_ K-01 Serf collects debris. 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Fission Core | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Lgt. Fission Core | x2 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- Fist Fight Just What I Needed No Signal Please Form A Line Total Silence Challenges ------------ None Game ------ Seed MobileReinforcedSplitter Manual? 0 Play Time 01:20:55 Cumulative 9.4 hours Start 2025.01.09 @ 23:03:23 End 2025.01.10 @ 00:25:23 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 11 Rogue 11 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 13 Achievement% 13 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 45a05129-bac3-42b9-9fdc-9a97ee4e2803