Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.11 @ 16:23:06 Player: sxnwlfkk Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (9) 4500 Regions Visited (15) 3000 Robots Destroyed (36) 180 Value Destroyed (694) 694 Prototype IDs (24) 480 Alien Tech Used (0) 0 Bonus (5483) 5483 TOTAL SCORE: 14337 Bonus ------- High Alert Combat Kills 8 Follower Combat Kills 185 Aligned with FarCom 300 Met MAIN.C 5000 Friendly Fire -10 Cogmind --------- Core Integrity 0/1600 Matter 242/300 Energy 30/100 System Corruption 16% Temperature Cool (0) Movement Core (50) Location -1/Command Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (12) ----- Enhanced Optical Array Hacking Suite System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Micro Antimatter Reactor Micro Antimatter Reactor Peak State ------------ > --- POWER ------------ Light Fission Core Light Fission Core Hybrid Fission Core > --- PROPULSION ------- Xenon Bombardment Thruster Nuclear Pulse Array Nuclear Pulse Array Nuclear Pulse Array Q-thruster > --- UTILITY ---------- Advanced Cryofiber Web Improved Cooling System Small Storage Unit Advanced Weight Redist. System Structural Scanner Enhanced Optical Array Improved Reaction Control System Cloak of Protection Improved Utility Shielding Hacking Suite System Shield System Shield > --- WEAPON ----------- Cooled Phase Cannon Chainsword > --- INVENTORY -------- Micro Antimatter Reactor Micro Antimatter Reactor Xenon Bombardment Thruster Field Propulsion Drive Impulse Thruster Array Rocket Launcher [Rating: 125] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Fission Core Reactor Micro Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Flight Unit Nuclear Pulse Array Utility Small Storage Unit Device Structural Scanner Storage Small Storage Unit Processor Enhanced Optical Array Hackware System Shield Protection Light Armor Plating Weapon Assault Rifle Energy Gun Medium Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Gauss Cannon Launcher Grenade Launcher Slashing Weapon Chainsword Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Com Slots Evolved 18 | . . . 2 . . . 2 2 2 2 2 2 2 2 . Power 2 | . . . . . . . . 1 . . . . 1 . . Propulsion 6 | . . . 1 . . . 1 1 . 1 . 1 1 . . Utility 10 | . . . 1 . . . 1 . 2 1 2 1 . 2 . Weapon . | . . . . . . . . . . . . . . . . Parts Attached 96 | 12 3 3 11 . . 3 22 9 5 8 4 2 2 4 8 Power 15 | 2 . 1 1 . . 1 3 1 1 1 1 . 1 . 2 Engine 8 | 2 . 1 1 . . 1 2 1 . . . . . . . Core 5 | . . . . . . . 1 . 1 1 1 . 1 . . Reactor 2 | . . . . . . . . . . . . . . . 2 Propulsion 30 | 4 . . 3 . . . 8 2 1 5 . 1 1 2 3 Treads 9 | 2 . . 3 . . . 4 . . . . . . . . Leg 2 | 2 . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight 19 | . . . . . . . 4 2 1 5 . 1 1 2 3 Utility 26 | 3 3 . 2 . . . 5 2 3 2 2 1 . 2 1 Device 10 | 2 1 . . . . . . 1 2 2 . . . 1 1 Storage 5 | 1 2 . . . . . 2 . . . . . . . . Processor 5 | . . . 1 . . . 2 1 1 . . . . . . Hackware 3 | . . . . . . . . . . . 2 . . 1 . Protection 3 | . . . 1 . . . 1 . . . . 1 . . . Artifact . | . . . . . . . . . . . . . . . . Weapon 25 | 3 . 2 5 . . 2 6 4 . . 1 . . . 2 Energy Gun 2 | 1 . . . . . . 1 . . . . . . . . Energy Cannon 4 | . . . 1 . . . 1 . . . 1 . . . 1 Ballistic Gun 9 | 2 . 2 1 . . 1 3 . . . . . . . . Ballistic Cannon 3 | . . . . . . . . 3 . . . . . . . Launcher 5 | . . . 3 . . 1 . . . . . . . . 1 Special Weapon . | . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . 1 1 . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 1 | . . . . . . . . . . . 1 . . . . Parts Lost 43 | 5 1 3 1 . . . 8 . . . . . . 4 21 Power 7 | 1 . 1 1 . . . 1 . . . . . . 1 2 Propulsion 13 | 2 . . . . . . 2 . . . . . . 1 8 Utility 14 | 1 1 . . . . . 2 . . . . . . 2 8 Weapon 9 | 1 . 2 . . . . 3 . . . . . . . 3 Highest Loss Streak 21 | 5 1 3 1 . . . 6 . . . . . . 4 21 To Critical Strikes . | . . . . . . . . . . . . . . . . Average Slot Usage (%) 90 | . 100 98 88 88 88 89 90 98 99 84 88 85 86 87 60 Engine 5 | . 14 14 9 . . 1 5 14 11 5 2 . . . . Core 2 | . . . . . . . 2 . 1 5 7 9 13 11 5 Treads 16 | . 28 28 28 33 33 33 28 . . . . . . . . Flight 11 | . . . . . . . 5 38 33 25 21 19 21 20 15 Device 16 | . 14 14 11 11 11 11 9 13 25 28 26 23 21 23 15 Storage 8 | . 14 14 11 11 11 11 10 7 6 5 5 4 4 4 3 Processor 3 | . . . 6 . . . 6 8 6 5 5 4 4 4 4 Hackware 2 | . . . . . . . . . . . 10 9 8 12 11 Protection 3 | . . . . 11 11 11 5 . . . . 4 4 3 . Energy Gun 1 | . 14 2 . . . . . . . . . . . . . Energy Cannon 4 | . . . 6 11 11 7 2 . . . 4 4 4 4 . Ballistic Gun 6 | . 14 25 13 . . 10 10 3 . . . . . . . Launcher 2 | . . . 1 11 11 3 2 . . . . . . . . Slashing Weapon 2 | . . . . . . . . 7 6 5 5 4 4 4 3 Peak Build Rating 125 | 8 8 8 16 12 12 12 24 32 47 74 90 102 112 125 118 Average Rating 25 | 7 7 7 12 12 11 11 17 28 42 67 87 101 111 123 81 On Entrance 40 | . 8 8 8 12 12 12 11 20 31 47 74 90 102 112 107 Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 57 | 15 30 26 33 33 33 33 42 24 31 33 47 49 56 57 45 Greatest Support 82 | 40 40 40 60 60 60 60 82 29 31 47 47 54 60 62 53 Greatest Overweight (x) 4 | 2 . . . . . . 1 . 1 1 . . . . 4 Average Overweight (x) . | . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 8 8 8 8 8 8 8 8 Average Capacity 9 | 7 9 15 15 15 15 15 13 8 8 8 8 8 8 8 7 Most Carried 15 | 5 10 12 15 14 14 14 15 8 7 8 8 8 8 7 7 Average Carried 7 | 4 6 11 14 14 13 13 12 7 5 7 7 7 7 6 5 Final Capacity 15 | 8 15 15 15 15 15 15 8 8 8 8 8 8 8 8 5 Final Carried 14 | 4 10 12 14 14 14 13 8 7 7 8 8 8 8 6 2 Class Distribution -------------------- 67% | Mutant 13% | Hacker-Ninja 8% | Scavenger-Mutant 7% | Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Scout | -7/Factory Scout | -6/Factory Ninja | -5/Factory Hacker-Ninja | -4/Factory Hacker-Ninja | -3/Research Hacker-Ninja | -2/Research Hacker-Ninja | -1/Access Hacker-Ninja | -1/Command Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Com Matter Collected 1457 | 397 60 42 214 . 53 . 286 71 124 119 . 91 . . . Remotely . | . . . . . . . . . . . . . . . . Salvage Created 928 | 136 117 42 252 . . 74 236 71 . . . . . . . Parts 76 | 6 5 6 31 . . 7 16 5 . . . . . . . Haulers Intercepted 1 | . . . . . . . . 1 . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Com Combat Hostiles Destroyed 37 | 7 3 3 12 . . 8 4 . . . . . . . . Guns 17 | 7 3 3 1 . . . 3 . . . . . . . . Cannons 7 | . . . 6 . . . 1 . . . . . . . . AOE 13 | . . . 5 . . 8 . . . . . . . . . Classes Destroyed 10 | 2 1 1 1 . . 1 3 1 . . . . . . . Worker 1 | . . . . . . 1 . . . . . . . . . Builder 1 | . . . . . . . 1 . . . . . . . . Tunneler 3 | 2 . . . . . . . 1 . . . . . . . Hauler 1 | . . . . . . . . 1 . . . . . . . Swarmer 21 | . . 3 10 . . 8 . . . . . . . . . Grunt 5 | . 3 . . . . . 2 . . . . . . . . Sentry 2 | . . . 2 . . . . . . . . . . . . Hunter 1 | . . . . . . . 1 . . . . . . . . Heavy 1 | . . . . . . . 1 . . . . . . . . Assembled 7 | 7 . . . . . . . . . . . . . . . Best Kill Streak 7 | 7 2 3 5 . . 5 2 1 . . . . . . . Combat Bots Only 7 | 7 2 3 5 . . 4 2 . . . . . . . . Max Kills in Single Turn 3 | 1 1 1 2 . . 3 1 1 . . . . . . . Gunslinging . | . . . . . . . . . . . . . . . . Exploded 3 | . . . 2 . . 3 . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Com Hostile Shots Fired 470 | 73 11 21 82 . . 14 53 9 10 . . 14 2 72 109 Missed 175 | 19 4 3 28 . . 8 14 5 4 . . 11 1 30 48 Damage Taken 6522 | 741 145 146 583 . . 63 1036 36 112 . . 64 25 781 2790 Core 2165 | 191 11 18 131 . . . 173 . . . . 23 . 24 1594 Absorbed by Shields . | . . . . . . . . . . . . . . . . Redirected to Shielding 126 | . . . . . . . . . . . . . . 126 . Core Remaining (%) 76 | 23 . 12 . . . 67 68 100 100 100 100 98 100 . . Volleys Fired 177 | 24 9 8 37 2 . 8 39 24 . . 2 17 . 6 1 Largest 2 | 2 2 2 2 1 . 1 2 1 . . 1 1 . 1 2 Hottest 95 | 70 70 70 95 75 . 30 95 48 . . 40 40 . 40 73 Shots Fired 274 | 48 18 12 61 2 . 8 74 24 . . 2 17 . 6 2 Gun 178 | 48 18 12 32 . . . 68 . . . . . . . . Cannon 82 | . . . 24 2 . . 6 24 . . 2 17 . 6 1 Launcher 14 | . . . 5 . . 8 . . . . . . . . 1 Special . | . . . . . . . . . . . . . . . . Kinetic 175 | 35 9 7 32 . . . 68 24 . . . . . . . Thermal 85 | 13 9 5 24 2 . . 6 . . . 2 17 . 6 1 Explosive 12 | . . . 3 . . 8 . . . . . . . . 1 Electromagnetic 2 | . . . 2 . . . . . . . . . . . . Robot Hit Streak 16 | 5 8 2 9 . . 8 16 . . . . . . . 10 Robot Miss Streak 6 | 3 3 3 6 . . . 3 . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . Secondary Targets 4 | 3 . 1 . . . . . . . . . . . . . Max Gunslinging Chain 1 | 1 . 1 . . . . . . . . . . . . . Shots Hit Robots 134 | 26 14 4 28 . . 1 54 4 1 . . . . . 2 Core Hits 78 | 17 7 3 18 . . 12 18 1 . . . . . . 2 Critical Kills . | . . . . . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . 1 . . . . . . . . Critical Strikes 6 | 1 3 . . . . . 1 1 . . . . . . . Burn 4 | 1 3 . . . . . . . . . . . . . . Destroy 1 | . . . . . . . 1 . . . . . . . . Sever 1 | . . . . . . . . 1 . . . . . . . Melee Attacks 82 | . . . . . . . 3 16 16 3 14 17 2 9 2 Impact . | . . . . . . . . . . . . . . . . Slashing 82 | . . . . . . . 3 16 16 3 14 17 2 9 2 Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks 2 | . . . . . . . . 2 . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 2853 | 345 180 51 828 . . 418 634 245 48 . . . . . 104 Guns 1196 | 345 180 40 122 . . . 509 . . . . . . . . Cannons 587 | . . . 425 . . . 125 . . . . . . . 37 Explosions 749 | . . . 281 . . 418 . . . . . . . . 50 Melee 293 | . . . . . . . . 245 48 . . . . . . Ramming 28 | . . 11 . . . . . . . . . . . . 17 Kinetic 994 | 256 79 28 122 . . . 509 . . . . . . . . Thermal 789 | 89 101 12 425 . . . 125 . . . . . . . 37 Explosive 692 | . . . 224 . . 418 . . . . . . . . 50 Electromagnetic 57 | . . . 57 . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Slashing 293 | . . . . . . . . 245 48 . . . . . . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 16 | . 1 1 . . . . . . . . . . . . 16 Average Corruption 1 | . 1 1 . . . . . . . . . . . . 7 Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 5 | . 1 1 . . . . . . . . . . . . 3 Matter Fused 2 | . 1 . . . . . . . . . . . . . 1 Energy Discharges 1 | . . . . . . . . . . . . . . . 1 Data Loss (major) 1 | . . 1 . . . . . . . . . . . . . Misdirections 1 | . . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 79 | . . . 15 . . 3 . 48 13 . . . . . . Projectiles . | . . . . . . . . . . . . . . . . Explosions 18 | . . . 15 . . 3 . . . . . . . . . Melee 61 | . . . . . . . . 48 13 . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 37 | . . . 13 . . 16 . . . . . . . . 8 Shots 2 | . . . 1 . . 1 . . . . . . . . . Rammed 7 | . . 2 . . . . . . . . . . . . 5 Targets Rammed 7 | . . 2 . . . . . . . . . . . . 5 Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 339 | 36 102 39 178 48 . . 90 339 29 . . . . . . Average Temperature 76 | 13 47 22 59 24 . . 30 135 11 . . . . . . Received Heat Transfer 634 | 100 51 . 171 . . . 180 12 18 . . 12 . . 90 Effects 6 | . . . . . . . . 6 . . . . . . . Shutdowns 1 | . . . . . . . . 1 . . . . . . . Energy Bleed 2 | . . . . . . . . 2 . . . . . . . Interference 2 | . . . . . . . . 2 . . . . . . . Short Circuit 1 | . . . . . . . . 1 . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted 3 | . 1 . 2 . . . . . . . . . . . . Heat Transferred 1711 | 333 518 37 629 . . . 185 . . . . . . . 9 Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Com Peak Influence 680 | 5 51 53 491 147 . 224 184 113 264 230 159 230 76 143 680 Initial 147 | . . 13 20 147 . . 87 21 55 128 112 83 36 45 75 Average 57 | . 36 49 193 147 . 37 101 69 105 167 135 154 59 102 173 Maximum Alert Level 2 | . . . 2 . . 1 . . 1 1 . 1 . . 2 Low Security (%) 91 | 100 100 100 47 100 . 93 100 100 89 58 100 54 100 100 83 Level 1 8 | . . . 51 . . 6 . . 10 41 . 45 . . 1 Level 2 . | . . . . . . . . . . . . . . . 14 Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 11 | . 1 . 1 . . . 1 2 1 1 1 1 1 . 1 Investigation . | . . . . . . . . . . . . . . . . Extermination 3 | . . . . . . . . 2 . . 1 . . . . Reinforcement 8 | . 1 . 1 . . . 1 . 1 1 . 1 1 . 1 Assault . | . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Com Distress Signals 2 | . . . 1 . . . 1 . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 219 | 31 5 3 33 . . 8 10 2 12 5 2 10 2 6 90 Peak Tracking Total 83 | 17 3 3 4 . . 4 3 3 6 4 2 6 3 4 83 Tactical Retreats 27 | 13 . . 1 . . . 2 . 4 2 . . 1 . 4 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Com Traps Triggered 2 | . 2 . . . . . . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Com Machines Disabled 4 | . . . . . . . . . 1 . . 1 . 1 1 Max in Single Turn 1 | . . . . . . . . . 1 . . 1 . 1 1 Garrison Access 3 | . . . . . . . . 1 . . . 1 . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Com Machines Accessed 30 | . 2 . 3 . 1 . 3 3 1 3 1 7 2 3 1 Terminals 24 | . 2 . 3 . . . 3 2 1 3 . 6 2 1 1 Fabricators 1 | . . . . . . . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . . . 1 . . . 1 . 2 . Total Hacks 71 | . 3 . 9 . 1 . 7 6 1 8 1 17 10 6 2 Successful 34 | . 1 . 4 . 1 . 3 3 . 2 1 10 5 3 1 Failed 37 | . 2 . 5 . . . 4 3 1 6 . 7 5 3 1 Catastrophic 7 | . . . 3 . . . 2 . 1 . . . . 1 . Database Lockouts . | . . . . . . . . . . . . . . . . Manual 57 | . 3 . 9 . 1 . 7 4 1 8 . 12 9 3 . Terminals 63 | . 3 . 9 . . . 7 4 1 8 . 16 10 3 2 Fabricators 1 | . . . . . . . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 6 | . . . . . . . . 2 . . . 1 . 3 . Terminal Hacks 12 | . . . 2 . 1 . 1 . . . . 4 3 . 1 Record 3 | . . . . . . . . . . . . 1 2 . . Open Door 1 | . . . . . . . . . . . . . . . 1 Level Access Points 2 | . . . . . . . . . . . . 1 1 . . Branch Access Points 2 | . . . 1 . . . 1 . . . . . . . . Unreport Threat 1 | . . . 1 . . . . . . . . . . . . Investigation Status 1 | . . . . . . . . . . . . 1 . . . Registered Components 1 | . . . . . . . . . . . . 1 . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . 1 . . . . Network Status 1 | . . . . . . . . . . . 1 . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . . . . 1 . . . 1 . 1 . Seal Access 3 | . . . . . . . . 1 . . . 1 . 1 . Unauthorized Hacks 18 | . 1 . 2 . . . 2 2 . 2 . 5 2 2 . Terminals 18 | . 1 . 2 . . . 2 2 . 2 . 5 2 2 . Assimilate 3 | . . . . . . . . . . 1 . 1 . 1 . Botnet 15 | . 1 . 2 . . . 2 2 . 1 . 4 2 1 . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 21 | . 1 . 2 . . . 3 2 1 3 1 4 2 2 . Full Trace Events . | . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Com Total Allies 3 | . . 2 . . . . . . . . . . . 1 . Largest Group 2 | . . 2 2 . . . . . . . . . . 1 . Highest-Rated Group 46 | . . 46 46 . . . . . . . . . . 26 . Highest-Rated Ally 31 | . . 31 31 . . . . . . . . . . 26 . Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks 32 | . . . 32 . . . . . . . . . . . . Total Damage 419 | . . . 419 . . . . . . . . . . . . Kills 12 | . . . 12 . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Com Robot Analysis Total . | . . . . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Com Turns Passed 9250 | 4264 512 137 718 19 556 379 501 360 242 216 388 431 69 302 156 Spaces Moved 7055 | 1177 279 63 366 10 347 225 340 798 652 540 612 651 113 452 430 Core 51 | 9 . . . . . . 2 . . . . . . . 40 Treads 2449 | 986 279 63 366 10 347 225 173 . . . . . . . . Legs 182 | 182 . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight 4373 | . . . . . . . 165 798 652 540 612 651 113 452 390 Fastest Speed 23 | 50 160 160 160 160 160 160 26 23 24 25 31 31 28 28 25 Average Speed 76 | 153 160 160 160 160 160 160 93 23 24 29 31 31 28 28 30 Slowest Speed 250 | 160 160 160 160 160 160 160 161 26 110 112 31 31 28 29 250 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped 34 | . . . . . . . . 7 4 2 . 12 . . 9 Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 34 | 101 55 15 45 4 70 57 46 21 25 21 25 26 3 12 21 Regions Visited 15 Branch Regions 5 Pre-discovered Areas . | . . . . . . . . . . . . . . . . Known Exits Taken 3 | . . . 1 . . . . . . . . 1 1 . . Unknown Exits Taken 12 | 1 1 1 . 1 1 1 1 1 1 1 1 . . 1 . Scrap Searched . | . . . . . . . . . . . . . . . . Spaces Dug 95 | . . . . . . . 3 21 14 3 16 28 2 8 . Terrain Destroyed 210 | . . . 34 . . 57 4 38 14 3 16 33 2 9 . Melee 72 | . . . . . . . 3 12 14 3 14 17 2 7 . Projectile 54 | . . . 7 . . . 1 26 . . 2 16 . 2 . AOE 84 | . . . 27 . . 57 . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Com Total 10518 | 3584 328 87 449 11 348 235 453 920 701 595 787 826 147 606 441 Wait 3019 | 2364 28 7 17 . . . 26 62 30 28 151 143 27 136 . Move 6974 | 1176 278 62 365 9 346 224 339 783 643 535 611 627 112 451 413 Hop 32 | . . . . . . . . 7 4 2 . 11 . . 8 Pick Up 68 | 8 8 5 9 . 1 . 10 8 2 5 3 5 3 . 1 Fast Attach 29 | 8 . . 2 . . . 14 1 . 2 1 . . . 1 Attach 38 | 4 1 3 . . . 1 5 4 2 2 2 2 2 3 7 Detach 15 | . . . . . . . 4 3 . 5 . . . . 3 Swap 29 | . 2 . 9 . . 2 3 4 3 4 1 . . 1 . Drop 48 | . 2 . 10 . 1 . 10 8 1 9 2 4 1 . . Fire 177 | 24 9 8 37 2 . 8 39 24 . . 2 17 . 6 1 Melee 82 | . . . . . . . 3 16 16 3 14 17 2 9 2 Ram 5 | . . . . . . . . . . . . . . . 5 Kick . | . . . . . . . . . . . . . . . . Crush 2 | . . 2 . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines -9/Materials (discovered 3 exits: *Min x2 / *Sto) -9/Mines -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials -7/Factory -6/Factory (discovered 2 exits: *Fac / [*Ext]) -5/Factory (discovered 2 exits: *Fac / [*Upp]) -4/Factory (discovered 2 exits: *Res / [*Upp]) -3/Research (discovered 3 exits: *Res x3) -2/Research (discovered 3 exits: *Acc x3) -1/Access -1/Command History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 14) 1126 | -11/Scrapyard | Assembled infested the area 1187 | -11/Scrapyard | Core integrity fell below 50% 1221 | -11/Scrapyard | Lost 5 parts (1p2n1u1w) 1228 | -11/Scrapyard | Destroyed 7 combat bots 4265 | -11/Scrapyard | Entered Materials 4266 | -10/Materials | Build established: Mutant 4573 | -10/Materials | Discovered new exit (range 12) 4735 | -10/Materials | Core integrity fell below 20% 4746 | -10/Materials | Discovered new exit (range 13) 4777 | -10/Materials | Entered Mines 4821 | -10/Mines | Lost 3 parts (1p2w) 4899 | -10/Mines | Discovered new exit (range 6) 4914 | -10/Mines | Entered Materials 4914 | -9/Materials | Accompanied by 2 allies 4914 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4919 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 5069 | -9/Materials | Discovered new exit (range 8) 5320 | -9/Materials | Discovered new exit (range 9) 5580 | -9/Materials | Identified exit to Mines 5580 | -9/Materials | Identified exit to Storage 5632 | -9/Materials | Entered Mines 5632 | -9/Mines | Discovered new exit (range 6) 5651 | -9/Mines | Entered Exiles 5675 | -9/Exiles | Discovered new exit (range 15) 5690 | -9/Exiles | Met 8R-AWN 5719 | -9/Exiles | Met EX-HEX 5760 | -9/Exiles | Met EX-BIN 5783 | -9/Exiles | Aligned with FarCom system 5784 | -9/Exiles | Given EX-Vault access code 5821 | -9/Exiles | Opened EX-Vault 5830 | -9/Exiles | Found Cloak of Protection 5861 | -9/Exiles | Warned to stay clear of 0b10 Research branches 5906 | -9/Exiles | Met EX-DEC 6002 | -9/Exiles | Discovered new exit (range 12) 6207 | -9/Exiles | Left Exiles lab with Cloak of Protection 6207 | -9/Exiles | Entered Mines 6511 | -8/Mines | Build established: Scavenger-Mutant 6565 | -8/Mines | Discovered new exit (range 14) 6586 | -8/Mines | Entered Materials 6586 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 6969 | -8/Materials | Lost 6 parts (1p2n1u2w) 7076 | -8/Materials | Discovered new exit (range 8) 7087 | -8/Materials | Entered Factory 7087 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 7114 | -7/Factory | Discovered new exit (range 11) 7306 | -7/Factory | Build established: Scout 7447 | -7/Factory | Entered another Factory area 7447 | -6/Factory | Evolved 2 slots: Utility x2 7573 | -6/Factory | Discovered new exit (range 20) 7681 | -6/Factory | Discovered new exit (range 13) 7689 | -6/Factory | Entered another Factory area 7689 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7703 | -5/Factory | Discovered new exit (range 4) 7894 | -5/Factory | Discovered new exit (range 20) 7905 | -5/Factory | Entered another Factory area 7905 | -4/Factory | Evolved 2 slots: Utility x2 8186 | -4/Factory | Discovered new exit (range 7) 8198 | -4/Factory | Build established: Hacker-Ninja 8203 | -4/Factory | Discovered new exit (range 5) 8293 | -4/Factory | Entered Research 8293 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 8657 | -3/Research | Identified exit to Research 8724 | -3/Research | Entered another Research area 8724 | -2/Research | Evolved 2 slots: Power x1, Propulsion x1 8742 | -2/Research | Identified exit to Access 8793 | -2/Research | Entered Access 8793 | -1/Access | Evolved 2 slots: Utility x2 9075 | -1/Access | Spotted B-99 Colossus 9078 | -1/Access | Spotted B-99 Colossus 9092 | -1/Access | Discovered new exit (range 3) 9095 | -1/Access | Entered Command 9117 | -1/Command | Lost 4 parts (1p1n2u) 9177 | -1/Command | Spotted M Guard 9177 | -1/Command | Spotted M Guard 9177 | -1/Command | Spotted Combat Programmer 9177 | -1/Command | Spotted Combat Programmer 9219 | -1/Command | Core integrity fell below 50% 9234 | -1/Command | Met MAIN.C 9237 | -1/Command | System corruption reached 10% 9237 | -1/Command | 0b10 Conduit disabled 9248 | -1/Command | Core integrity fell below 20% 9251 | -1/Command | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 09234_ Structural Scanner destroyed. 09236_ Penetrated by EMDS Slug. 09237_ 0b10 Conduit disabled. 09238_ Rocket Launcher destroyed. 09241_ System corrupted: Energy discharge (-2). 09241_ Cld. Phase Cannon destroyed. 09245_ Adv. Cryofiber Web destroyed. 09245_ Penetrated by EMDS Slug. 09246_ Slammed into MAIN.C. 09247_ EMDS Slug penetrates P-80 Master. 09247_ Slammed into MAIN.C. 09247_ P-80 Master resets P-80 Master, system corruption cleaned. 09248_ System Shield destroyed. 09248_ P-80 Master resets P-80 Master, system corruption cleaned. 09248_ Slammed into MAIN.C. 09249_ Penetrated by EMDS Slug. 09250_ Slammed into MAIN.C. 09250_ Destabilizing: Core damaged (-80). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????##################??????????????? | | ????????????????"""" """" #??????????????? | | ???????????????? "" #??????????????? | | ????????????????"" "" ################ | | ????????????????"""""""" p ppppp | | ??????????????? " """ pppp | | ?????????????"" """""" ppp pxppx | | ????????????#"" """""" ################ | | ????????????# " """" " #??????????????? | | ????????????# " #??????????????? | | ????????????# " "MMM@ ""#??????????????? | | ????????????#"""""""""MMM """""#??????????????? | | ?????????????"" MMM """""""#??????????????? | | ????????????# """ """""""#??????????????? | | ????????????# " " " " #??????????????? | | ????????????# " " " " #??????????????? | | ????????????" " " " """" " #??????????????? | | ????????????" """ " " """" #??????????????? | | ????????????" " " " " #??????????????? | | ????????????# """""""""" " #??????????????? | | ????????????# " """ " """"""""#??????????????? | | ????????????# ???" " " " ????????????????? | | ????????????####???????########??????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 79 Energy Generation 45 Energy Capacity 1020 Matter Stores 300 Matter Capacity 400 Sight Range 22 Terrain Scan Density 10 Cloak Strength 5 Additional Mass Support 9 Base Temperature (-) 200 Armor Coverage 150 Utility Shielding 66 Evasion (%) 75 Targeting Accuracy 6 Recoil Reduction 4 Salvage Targeting 4 Offensive Hacking 10 Defensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Can't Catch Me Curiosity Killed The Cat Dangerous Findings Denied? Dodgeball, But With Guns Everything Is Under Control Meet Your Maker Quantum Hacking Respectable Loadout Challenges ------------ None Game ------ Seed AssemblyCompanionSystem Manual? 0 Play Time 03:56:11 Cumulative 23.5 hours Start 2025.01.20 @ 21:09:31 End 2025.02.11 @ 16:23:06 Sessions 6 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 31 Rogue 21 Adventurer 10 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 17 Gallery% 20 Achievement% 22 Wizard Run 0 Options --------- Layout 2 ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 16/TamsynBold Map View 55x47 Zoom Use 1% Tactical HUD 1 Map Filters NONE Filters LOW_CONTRAST(13,24,33) Steam X RUN: a9f0ab61-4da4-435a-af04-f344b6b75116