Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.12 @ 18:47:45 Player: SYPIAC Result: Destroyed by P-70 Sage with Tesla Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (13) 2600 Robots Destroyed (98) 490 Value Destroyed (3093) 3093 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (1511) 1511 TOTAL SCORE: 10414 Bonus ------- High Alert Combat Kills 12 Follower Combat Kills 641 Entered DSFs 500 Met Imprinter 300 Was Imprinted 300 Friendly Fire -242 Cogmind --------- Core Integrity 0/1000 Matter 280/300 Energy 79/100 System Corruption 19% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Armored Huge Wheel Armored Huge Wheel > --- UTILITY (8) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Structural Scanner Improved Sensor Array Relay Coupler [Programmer] (87) Peak State ------------ > --- POWER ------------ Cooled Ion Engine Neutrino Core > --- PROPULSION ------- Armored Treads Armored Leg Compact Wheel Armored Wheel > --- UTILITY ---------- Improved Cooling System Large Storage Unit Structural Scanner Advanced Signal Interpreter Transmission Jammer Zionite Weapon Casing Layered Heavy Armor Plating > --- WEAPON ----------- Arc Projector Disruptor Cannon Heavy Proton Cannon > --- INVENTORY -------- Neutrino Core Wheel Compact Wheel Compact Battery Improved Sensor Array Relay Coupler [Programmer] Improved Trap Extractor Bomb Factory No. 2 High-powered Shock Rifle Advanced Plasma Cannon Advanced Assault Cannon Katana [Rating: 75] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Neutrino Core Propulsion Compact Wheel Treads Armored Treads Leg Armored Leg Wheel Compact Wheel Utility Large Storage Unit Device Improved Sensor Array Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Medium Reactive Plating Weapon Precision Beam Rifle Energy Gun Precision Beam Rifle Energy Cannon Improved EM Pulse Cannon Ballistic Gun Minigun Ballistic Cannon Advanced Assault Cannon Launcher Missile Launcher Impact Weapon Hammer Slashing Weapon Katana Build | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac DSF Fac Was Fac Slots Evolved 10 | . . 2 2 2 . . . . 2 . 2 . . Power 1 | . . . . . . . . . . . 1 . . Propulsion 2 | . . . 1 1 . . . . . . . . . Utility 6 | . . 2 . 1 . . . . 2 . 1 . . Weapon 1 | . . . 1 . . . . . . . . . . Parts Attached 202 | . 9 36 27 23 18 14 5 8 4 5 8 3 42 Power 15 | . 1 3 . 2 2 . . 1 . . 2 . 4 Engine 10 | . 1 2 . 2 1 . . 1 . . 1 . 2 Core 5 | . . 1 . . 1 . . . . . 1 . 2 Reactor . | . . . . . . . . . . . . . . Propulsion 37 | . 3 3 8 5 2 4 1 . 1 1 . 1 8 Treads 13 | . 1 1 6 2 . 1 . . . . . 1 1 Leg 2 | . . . . . . . 1 . 1 . . . . Wheel 22 | . 2 2 2 3 2 3 . . . 1 . . 7 Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Utility 63 | . 3 10 7 7 5 3 3 3 2 4 2 . 14 Device 37 | . 1 5 4 5 1 3 3 3 1 2 2 . 7 Storage 3 | . 1 . . . . . . . . . . . 2 Processor 7 | . 1 2 2 . . . . . . 1 . . 1 Hackware 1 | . . . . 1 . . . . . . . . . Protection 15 | . . 3 1 1 4 . . . 1 1 . . 4 Artifact . | . . . . . . . . . . . . . . Weapon 87 | . 2 20 12 9 9 7 1 4 1 . 4 2 16 Energy Gun 20 | . . . 2 4 4 3 . 1 1 . 2 . 3 Energy Cannon 25 | . . 5 3 2 1 . . . . . 2 1 11 Ballistic Gun 14 | . 1 7 5 . . . 1 . . . . . . Ballistic Cannon 4 | . . . . . 1 1 . . . . . 1 1 Launcher 9 | . . 1 2 . 2 2 . 2 . . . . . Special Weapon . | . . . . . . . . . . . . . . Impact Weapon 7 | . . 7 . . . . . . . . . . . Slashing Weapon 8 | . 1 . . 3 1 1 . 1 . . . . 1 Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 9 | . . 2 1 2 . . 1 . . 1 2 . . Corrupted Parts 4 | . 1 . . . . . . 1 . . . . 2 System Corruption 24 | . 1 . . . . . . 6 . . . . 17 Parts Lost 40 | . 1 2 2 1 2 1 . 1 . 1 . . 29 Power 6 | . . . . . 1 . . . . . . . 5 Propulsion 14 | . 1 1 1 1 1 . . . . . . . 9 Utility 10 | . . . 1 . . . . . . 1 . . 8 Weapon 10 | . . 1 . . . 1 . 1 . . . . 7 Highest Loss Streak 23 | . 1 1 1 1 1 1 . 1 . 1 . . 23 To Critical Strikes . | . . . . . . . . . . . . . . Average Slot Usage (%) 97 | . 93 97 99 100 99 99 93 100 100 99 99 100 88 Engine 6 | . 14 4 9 7 2 7 7 7 6 6 8 5 3 Core 2 | . . 6 . . 4 . . . . . 2 5 5 Treads 11 | . 13 11 17 15 15 14 14 7 6 6 5 5 3 Leg 1 | . 1 . . . . . . 7 6 6 5 5 4 Wheel 13 | . 12 10 9 15 14 15 15 15 13 13 11 11 11 Device 11 | . . 10 9 12 7 13 8 15 20 20 22 23 20 Storage 7 | . 14 11 9 7 7 7 7 7 6 6 5 5 4 Processor 11 | . 7 19 14 15 15 8 7 7 6 6 5 5 4 Protection 4 | . . . 2 . 4 7 7 7 13 12 11 11 6 Energy Gun 11 | . 14 . 6 18 14 14 15 18 20 20 11 5 5 Energy Cannon 3 | . . 2 8 1 6 . . . . . 4 5 8 Ballistic Gun 4 | . 13 15 10 . . . 2 2 . . . . . Naked Turns 27 | . . . . . . . . . . . . . 27 Heaviest Build 98 | 12 30 42 49 44 71 60 84 67 79 79 89 89 98 Greatest Support 48 | 20 20 20 20 48 48 32 32 32 32 32 28 28 38 Greatest Overweight (x) 9 | . 2 4 4 3 6 2 2 2 2 2 3 3 9 Average Overweight (x) 1 | . 1 2 3 . 1 1 1 1 2 2 2 3 2 Largest Inventory Capacity 15 | . 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | . 14 15 15 15 15 15 15 15 15 15 15 15 14 Most Carried 15 | . 15 15 15 15 15 15 15 15 14 14 15 15 15 Average Carried 13 | . 9 14 14 14 13 12 14 14 13 12 12 15 12 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 5 Final Carried 15 | 6 14 15 14 15 14 15 15 15 13 13 15 15 3 Class Distribution -------------------- 37% | Skirmisher 17% | Mutant 16% | Tank 10% | Scavenger-Skirmisher 7% | Assassin 6% | Infiltrator-Skirmisher 3% | Scavenger-Assassin Dominant Class ---------------- Mutant | -10/Materials Skirmisher | -9/Materials Scavenger-Skirmisher | -8/Materials Assassin | -7/Factory Tank | -7/Lower Caves Skirmisher | -7/Lower Caves Mutant | -7/Zion Skirmisher | -6/Proximity Caves Tank | -6/Factory Scavenger-Skirmisher | -6/DSF Scavenger-Skirmisher | -5/Factory Skirmisher | -5/Waste Infiltrator-Skirmisher | -5/Factory Resources | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 ----------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac DSF Fac Was Fac Matter Collected 3605 | 200 145 695 756 115 460 368 36 205 21 93 . . 511 Remotely . | . . . . . . . . . . . . . . Salvage Created 3791 | . 296 813 1005 229 301 189 . 183 58 . . . 717 Parts 185 | . 21 40 60 11 17 11 . 4 4 . . . 17 Haulers Intercepted 8 | . 2 3 3 . . . . . . . . . . Recyclers Shooed 4 | . . 2 . 1 . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 30 | . . . . . 9 9 3 9 . . . . . Prevented 3 | . . . . . 2 . . 1 . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac DSF Fac Was Fac Combat Hostiles Destroyed 66 | . 4 10 13 1 15 9 . 3 . . . . 11 Guns 24 | . 3 8 6 1 . 1 . 2 . . . . 3 Cannons 11 | . . 1 4 . 2 1 . . . . . . 3 AOE 25 | . 1 1 2 . 12 7 . . . . . . 2 Classes Destroyed 16 | . 4 5 2 . 2 . . 2 1 . . . . Worker 4 | . . 2 2 . . . . . . . . . . Builder 2 | . . 1 1 . . . . . . . . . . Tunneler 2 | . . . . . . . . . 1 . . . 1 Hauler 8 | . 2 3 3 . . . . . . . . . . Recycler 5 | . . 2 . 2 . . . . . . . . 1 Minesweeper 1 | . . . . . . . . 1 . . . . . Operator 1 | . 1 . . . . . . . . . . . . Watcher 8 | . 1 2 2 1 . . . . . . . . 2 Swarmer 19 | . . . . . 10 4 . . . . . . 5 Grunt 30 | . 4 6 7 . 2 3 . 2 . . . . 6 Brawler 1 | . . 1 . . . . . . . . . . . Duelist 3 | . . . 2 . . 1 . . . . . . . Sentry 7 | . . 3 3 . 1 . . . . . . . . Hunter 3 | . . . 1 1 1 . . . . . . . . Programmer 2 | . . . . . 1 1 . . . . . . . Behemoth 1 | . . . . . . . . 1 . . . . . Thug 1 | . . . . . . . . . 1 . . . . Best Kill Streak 13 | . 3 4 4 4 13 5 . 2 1 . . . 5 Combat Bots Only 13 | . 3 3 3 1 13 5 . 2 . . . . 5 Max Kills in Single Turn 3 | . 1 2 2 2 3 2 . 1 2 . . . 2 Gunslinging . | . . . . . . . . . . . . . . Exploded 3 | . 1 1 1 . 3 2 . . . . . . 2 Melee . | . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac DSF Fac Was Fac Hostile Shots Fired 702 | . 21 33 85 10 93 25 . 11 . 13 . 1 410 Missed 189 | . 3 8 18 1 27 4 . 3 . 4 . 1 120 Damage Taken 7790 | . 326 332 1082 157 662 416 . 184 . 181 11 27 4412 Core 1402 | . 72 49 140 22 58 50 . . . . . . 1011 Absorbed by Shields . | . . . . . . . . . . . . . . Redirected to Shielding 151 | . . . . . . . . . . 75 11 . 65 Ignored by Resistances 159 | . . . . . 89 25 . 14 . 31 . . . Core Remaining (%) 85 | 100 71 87 74 . . . . 81 . 100 . . . Volleys Fired 263 | . 25 66 58 10 19 9 . 23 1 4 . 9 39 Largest 3 | . 2 2 3 3 3 3 . 3 3 3 . 3 3 Hottest 239 | . 60 93 197 177 180 166 . 177 176 176 . 196 239 Shots Fired 571 | . 50 123 153 21 38 24 . 30 3 12 . 19 98 Gun 389 | . 50 113 97 20 19 12 . 26 3 12 . 2 35 Cannon 161 | . . 8 53 1 12 7 . . . . . 17 63 Launcher 21 | . . 2 3 . 7 5 . 4 . . . . . Special . | . . . . . . . . . . . . . . Kinetic 230 | . 25 106 81 . 2 4 . . . . . 8 4 Thermal 146 | . . 8 69 12 9 11 . 12 1 4 . 8 12 Explosive 18 | . . 2 . . 7 5 . 4 . . . . . Electromagnetic 177 | . 25 7 3 9 20 4 . 14 2 8 . 3 82 Robot Hit Streak 15 | . 7 8 15 5 10 4 . 9 4 2 . 11 14 Robot Miss Streak 3 | . 2 3 3 1 3 3 . 1 . 3 . 2 3 Penetration Max . | . . . . . . . . . . . . . . Secondary Targets 2 | . . 1 . . . . . 1 . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . 1 . . . . . Shots Hit Robots 365 | . 33 72 101 14 24 9 . 22 1 6 . 16 67 Core Hits 171 | . 15 30 36 6 22 14 . 12 2 3 . 3 28 Critical Kills 1 | . . 1 . . . . . . . . . . . Critical Parts Destroyed 3 | . . 2 1 . . . . . . . . . . Critical Strikes 13 | . 2 3 1 4 1 . . . . 1 . . 1 Burn 3 | . . . . 3 . . . . . . . . . Destroy 4 | . . 3 1 . . . . . . . . . . Blast 1 | . . . . . . . . . . . . . 1 Corrupt 5 | . 2 . . 1 1 . . . . 1 . . . Melee Attacks 36 | . 2 20 . 7 1 1 . 1 . . . . 4 Impact 20 | . . 20 . . . . . . . . . . . Slashing 16 | . 2 . . 7 1 1 . 1 . . . . 4 Piercing . | . . . . . . . . . . . . . . Sneak Attacks 1 | . . 1 . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 10202 | . 579 1367 2084 308 1603 873 . 614 39 113 . 433 2189 Guns 3980 | . 430 1069 1203 243 164 85 . 309 39 113 . 1 324 Cannons 2791 | . . 81 691 . 209 111 . . . . . 432 1267 Explosions 3158 | . 149 132 190 . 1230 677 . 305 . . . . 475 Melee 270 | . . 85 . 65 . . . . . . . . 120 Ramming 3 | . . . . . . . . . . . . . 3 Kinetic 2535 | . 216 995 962 . 31 58 . . . . . 164 109 Thermal 2699 | . 149 81 932 137 134 85 . 189 17 35 . 265 675 Explosive 2304 | . . 132 . . 1190 677 . 305 . . . . . Electromagnetic 2391 | . 214 74 190 106 248 53 . 120 22 78 . 4 1282 Impact 85 | . . 85 . . . . . . . . . . . Slashing 185 | . . . . 65 . . . . . . . . 120 Piercing . | . . . . . . . . . . . . . . Highest Corruption 19 | . 1 . . 8 10 10 10 6 . . . . 19 Average Corruption 8 | . 1 . . 4 9 10 10 6 . . . . 17 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 121 | . 1 . . 12 55 40 6 5 . . . . 2 Message Errors 26 | . . . . 1 14 9 1 1 . . . . . Matter Fused 43 | . 1 . . 5 22 10 3 2 . . . . . Heat Flow Errors 13 | . . . . 2 3 6 . 1 . . . . 1 Energy Discharges 8 | . . . . 1 5 2 . . . . . . . Parts Rejected 1 | . . . . 1 . . . . . . . . . Parts Fused 3 | . . . . . 1 2 . . . . . . . Data Loss (minor) 14 | . . . . . 5 6 2 1 . . . . . Data Loss (major) 7 | . . . . 2 3 2 . . . . . . . Misfires 3 | . . . . . 1 2 . . . . . . . Alerts 2 | . . . . . 1 1 . . . . . . . Misdirections 1 | . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 248 | . . 9 40 . 66 52 . . . . . . 81 Projectiles 100 | . . . 40 . . . . . . . . . 60 Explosions 118 | . . . . . 66 52 . . . . . . . Melee 30 | . . 9 . . . . . . . . . . 21 Knockbacks . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 290 | . 84 . 33 . 21 56 . 31 . . . . 65 Shots 10 | . 2 . 3 . 1 2 . 1 . . . . 1 Rammed . | . . . . . . . . . . . . . . Targets Rammed 1 | . . . . . . . . . . . . . 1 Kicked 1 | . . . . . . . . . . . . . 1 Crushed . | . . . . . . . . . . . . . . Highest Temperature 484 | . 114 83 484 346 344 307 . 211 36 . . 42 352 Average Temperature 105 | . 41 17 139 147 158 125 . 60 24 . . 28 120 Received Heat Transfer 2646 | . 138 132 495 . 129 54 . 66 . 54 . . 1578 Effects 12 | . . . 7 . . . . . . . . . 5 Shutdowns 3 | . . . 2 . . . . . . . . . 1 Energy Bleed 3 | . . . 3 . . . . . . . . . . Interference 3 | . . . . . . . . . . . . . 3 Matter Decay 2 | . . . 1 . . . . . . . . . 1 Short Circuit 1 | . . . 1 . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted 6 | . . . . . 1 . . 1 . . . . 4 Combat Hostiles 4 | . . . . . 1 . . . . . . . 3 Parts Fried 21 | . . . . 1 1 . . 3 . . . . 16 Impact Corruptions 1 | . . 1 . . . . . . . . . . . Robots Melted 2 | . . . 1 . . . . 1 . . . . . Combat Hostiles 2 | . . . 1 . . . . 1 . . . . . Parts Melted 6 | . . 1 2 . 1 1 . . . . . . 1 Heat Transferred 4471 | . 200 148 1554 518 235 148 . 407 37 74 . 400 750 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 5 | . 3 . . . 1 . . . . . . . 1 Alert | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac DSF Fac Was Fac Peak Influence 479 | . 140 143 227 202 . . . . 95 479 263 109 440 Initial 251 | . . 30 37 102 . . . . 86 66 251 92 11 Average 113 | . 68 66 123 85 . . . . 88 360 262 62 139 Maximum Alert Level 2 | . . . 1 1 . . . . . 2 1 . 2 Low Security (%) 81 | . 100 100 78 94 . . . . 100 21 . 100 66 Level 1 14 | . . . 21 5 . . . . . 20 100 . 22 Level 2 3 | . . . . . . . . . . 58 . . 11 Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . 1 . . . Squads Dispatched 10 | . 1 1 1 2 . . . . . 2 . . 3 Investigation 3 | . 1 . . 1 . . . . . . . . 1 Extermination 1 | . . . . . . . . . . . . . 1 Reinforcement 6 | . . 1 1 1 . . . . . 2 . . 1 Assault . | . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac DSF Fac Was Fac Distress Signals 4 | . . . 4 . . . . . . . . . . Communications Jammed 36 | . . . . 12 . . . . . . . . 24 Distress Signals 35 | . . . . 12 . . . . . . . . 23 Times Spotted 127 | . 7 18 23 5 16 8 . 7 . 9 1 5 28 Peak Tracking Total 7 | . 2 5 4 3 7 4 . 4 . 4 1 4 7 Tactical Retreats 12 | . 1 4 1 . . . . . . . . . 6 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac DSF Fac Was Fac Traps Triggered 12 | . . 1 . 5 . . . . . 3 1 . 2 Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused 3 | . . . . . . . . . . . . 1 2 Traps Extracted . | . . . . . . . . . . . . . . Installed 5 | . . . . . . . . . . . 1 1 3 Triggered 2 | . . . . . . . . . . . . . 2 Most Traps Carried 5 | . . . . . . . . 5 5 5 5 4 3 Machines | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 ---------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac DSF Fac Was Fac Machines Disabled 8 | . 1 . 2 1 . . . . . . . . 4 Max in Single Turn 3 | . 1 . 1 1 . . . . . . . . 3 Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac DSF Fac Was Fac Machines Accessed 19 | . 3 3 4 4 . 2 . . 1 . 1 . 1 Terminals 12 | . 2 2 4 2 . . . . 1 . 1 . . Fabricators 1 | . . . . 1 . . . . . . . . . Repair Stations 1 | . . 1 . . . . . . . . . . . Recycling Units 2 | . 1 . . 1 . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . 1 Garrison Access . | . . . . . . . . . . . . . . Total Hacks 42 | . 9 7 8 8 . 4 . . 2 . 1 . 3 Successful 25 | . 7 3 4 2 . 4 . . 1 . 1 . 3 Failed 17 | . 2 4 4 6 . . . . 1 . . . . Catastrophic 2 | . . . . 2 . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . Manual 19 | . 8 3 2 3 . . . . 3 . . . . Terminals 28 | . 8 5 8 4 . . . . 2 . 1 . . Fabricators 2 | . . . . 2 . . . . . . . . . Repair Stations 2 | . . 2 . . . . . . . . . . . Recycling Units 3 | . 1 . . 2 . . . . . . . . . Scanalyzers 3 | . . . . . . . . . . . . . 3 Garrison Access . | . . . . . . . . . . . . . . Terminal Hacks 14 | . 3 1 3 1 . 4 . . 1 . 1 . . Record 3 | . . . . . . 3 . . . . . . . Prototype ID Bank 1 | . . 1 . . . . . . . . . . . Open Door 1 | . . . . . . 1 . . . . . . . Open DSF 2 | . . . . . . . . . 1 . 1 . . Level Access Points 1 | . . . 1 . . . . . . . . . . Branch Access Points 2 | . 1 . 1 . . . . . . . . . . Alert Level 1 | . . . 1 . . . . . . . . . . Unreport Threat 1 | . . . . 1 . . . . . . . . . Locate Traps 1 | . 1 . . . . . . . . . . . . Zone Layout 1 | . 1 . . . . . . . . . . . . Fabricator Hacks 1 | . . . . 1 . . . . . . . . . Network Status 1 | . . . . 1 . . . . . . . . . Repair Station Hacks 1 | . . 1 . . . . . . . . . . . Scan Component 1 | . . 1 . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer 3 | . . . . . . . . . . . . . 3 Insert Component 1 | . . . . . . . . . . . . . 1 Analyze 2 | . . . . . . . . . . . . . 2 Garrison Access Hacks . | . . . . . . . . . . . . . . Unauthorized Hacks 6 | . 4 1 1 . . . . . . . . . . Terminals 5 | . 3 1 1 . . . . . . . . . . Track 1 | . 1 . . . . . . . . . . . . Botnet 4 | . 2 1 1 . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . Tunnel 1 | . 1 . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 14 | . 2 3 4 4 . . . . . . . . 1 Full Trace Events 1 | . . . . 1 . . . . . . . . . Feedback Events 1 | . . . . 1 . . . . . . . . . Corruption 1 | . . . . 1 . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . . . . 1 Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . . . 1 Part Schematics Acquired 1 | . . . . . . . . . . . . . 1 Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 ------------ Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac DSF Fac Was Fac Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac DSF Fac Was Fac Total Allies 12 | . . . . . . . 10 . 2 . . . . Largest Group 11 | . . . . . . . 10 10 11 11 8 2 . Highest-Rated Group 477 | . . . . . . . 340 340 477 477 337 85 . Highest-Rated Ally 85 | . . . . . . . 41 41 85 85 85 85 . Zionite Dispatches 1 | . . . . . . . . . 1 . . . . Heavy 1 | . . . . . . . . . 1 . . . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks 104 | . . . . . . . . 33 . 45 4 22 . Total Damage 2571 | . . . . . . . . 634 . 1380 87 470 . Kills 17 | . . . . . . . . 4 . 11 1 1 . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac DSF Fac Was Fac Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . . . . 1 1 1 2 . . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 ------------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac DSF Fac Was Fac Turns Passed 11511 | . 575 1790 1125 647 1493 1204 1625 1160 88 216 371 236 981 Spaces Moved 7742 | 1 378 981 607 477 1169 962 1227 827 55 127 254 145 532 Core 59 | . . . . . . . . . . . . . 59 Treads 191 | . . 81 7 70 33 . . . . . . . . Legs 36 | 1 35 . . . . . . . . . . . . Wheels 7456 | . 343 900 600 407 1136 962 1227 827 55 127 254 145 473 Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Fastest Speed 50 | 120 110 115 110 95 105 115 115 115 130 125 125 140 50 Average Speed 123 | 120 114 132 136 110 116 118 126 121 130 126 137 140 125 Slowest Speed 500 | 120 120 240 320 165 170 120 130 130 130 130 140 140 500 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 50 | 2 44 44 41 14 92 80 87 86 1 95 8 93 13 Regions Visited 13 Branch Regions 4 Pre-discovered Areas 3 | . 1 . . . 1 . 1 . . . . . . Known Exits Taken 8 | . . 1 1 1 1 1 1 1 1 . . . . Unknown Exits Taken 2 | 1 1 . . . . . . . . . . . . Scrap Searched 11 | . . . . . 3 4 2 2 . . . . . Spaces Dug 27 | . 1 8 6 4 1 1 . 1 . . . . 5 Terrain Destroyed 235 | . 18 21 16 4 47 39 . 26 . . . 2 62 Melee 16 | . 1 8 . 4 1 1 . 1 . . . . . Projectile 24 | . . . 16 . . . . . . . . 2 6 AOE 195 | . 17 13 . . 46 38 . 25 . . . . 56 Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac DSF Fac Was Fac Total 9104 | . 465 1329 799 567 1261 1000 1301 955 69 173 279 159 747 Wait 638 | . 25 189 85 23 49 6 52 70 7 12 4 1 115 Move 7730 | . 377 980 606 476 1168 961 1226 826 54 126 254 144 532 Hop . | . . . . . . . . . . . . . . Pick Up 81 | . 18 18 7 12 2 6 6 4 1 . 4 . 3 Fast Attach 42 | . 2 8 6 4 1 . 3 . 1 1 4 1 11 Attach 44 | . 1 3 5 4 3 2 1 3 2 1 3 . 16 Detach 16 | . . 1 1 1 1 . 3 . . 1 3 . 5 Swap 116 | . 6 25 16 15 14 12 1 5 1 3 1 2 15 Drop 88 | . 9 19 15 15 3 3 9 4 2 1 5 1 2 Fire 263 | . 25 66 58 10 19 9 . 23 1 4 . 9 39 Melee 36 | . 2 20 . 7 1 1 . 1 . . . . 4 Ram . | . . . . . . . . . . . . . . Kick 1 | . . . . . . . . . . . . . 1 Crush . | . . . . . . . . . . . . . . Escape Stasis 24 | . . . . . . . . . . 24 . . . Rewire 20 | . . . . . . . . 19 . . . . 1 Trap 5 | . . . . . . . . . . . 1 1 3 Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -9/Materials (discovered 3 exits: *Mat / [*Min x2]) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: Fac / DSF) -6/DSF -5/Factory (discovered 2 exits: *Fac / *Upp) -5/Waste -5/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 262 | -10/Materials | Discovered new exit (range 8) 323 | -10/Materials | Build established: Mutant 349 | -10/Materials | Identified exit to Mines 576 | -10/Materials | Entered another Materials area 576 | -9/Materials | Evolved 2 slots: Utility x2 754 | -9/Materials | Discovered new exit (range 16) 1750 | -9/Materials | Discovered new exit (range 17) 1783 | -9/Materials | Build established: Skirmisher 2277 | -9/Materials | Discovered new exit (range 5) 2323 | -9/Materials | Identified exit to Materials 2366 | -9/Materials | Entered another Materials area 2366 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 2676 | -8/Materials | Build established: Scavenger-Skirmisher 3205 | -8/Materials | Build established: Tank 3472 | -8/Materials | Identified exit to Factory 3491 | -8/Materials | Entered Factory 3491 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4008 | -7/Factory | Discovered new exit (range 6) 4014 | -7/Factory | Identified exit to Lower Caves 4138 | -7/Factory | Entered Lower Caves 4139 | -7/Lower Caves | Encountered a Warlord checkpoint 4435 | -7/Lower Caves | Build established: Skirmisher 4579 | -7/Lower Caves | System corruption reached 10% 5168 | -7/Lower Caves | Build established: Tank 5466 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 5538 | -7/Lower Caves | Destroyed 13 combat bots 5624 | -7/Lower Caves | Discovered new exit (range 6) 5629 | -7/Lower Caves | Identified exit to Lower Caves 5631 | -7/Lower Caves | Entered another Lower Caves area 5697 | -7/Lower Caves | Learned location of 1 exit from Factory 5713 | -7/Lower Caves | Discovered new exit (range 14) 5810 | -7/Lower Caves | Identified exit to Factory 5989 | -7/Lower Caves | Build established: Skirmisher 6021 | -7/Lower Caves | Encountered a Warlord checkpoint 6665 | -7/Lower Caves | Discovered new exit (range 6) 6670 | -7/Lower Caves | Identified exit to Zion 6704 | -7/Lower Caves | Learned Armory emergency access door positions 6704 | -7/Lower Caves | Learned Armory security intel 6835 | -7/Lower Caves | Entered Zion 6892 | -7/Zion | Discovered new exit (range 16) 6908 | -7/Zion | Identified exit to Proximity Caves 6990 | -7/Zion | System corruption cleaned by Quarantine Array 7057 | -7/Zion | Found Relay Coupler [Programmer] 7064 | -7/Zion | Found Relay Coupler [Programmer] 7157 | -7/Zion | Found Prototype Device 7157 | -7/Zion | Identified Bomb Factory No. 2 7233 | -7/Zion | Learned Factory emergency access door positions 7258 | -7/Zion | Gained Derelict followers 7444 | -7/Zion | Build established: Mutant 7482 | -7/Zion | Found GAL Module 7696 | -7/Zion | Imprinted 7698 | -7/Zion | Declared Zion's savior 8201 | -7/Zion | Build established: Tank 8460 | -7/Zion | Entered Proximity Caves 8460 | -6/Proximity Caves | Accompanied by 10 allies 8576 | -6/Proximity Caves | Learned Factory stockpile data 8751 | -6/Proximity Caves | Build established: Skirmisher 9069 | -6/Proximity Caves | Spotted B-75 Beast 9084 | -6/Proximity Caves | Destroyed B-75 Beast 9221 | -6/Proximity Caves | Discovered exit to Factory (range 11) 9620 | -6/Proximity Caves | Entered Factory 9620 | -6/Factory | Accompanied by 10 allies 9620 | -6/Factory | Evolved 2 slots: Utility x2 9621 | -6/Factory | Identified exit to Factory 9625 | -6/Factory | Identified exit to DSF 9688 | -6/Factory | Zion Heavy squad teleported in 9708 | -6/Factory | Entered DSF 9708 | -6/DSF | Accompanied by 11 allies 9726 | -6/DSF | Additional patrols routed to DSF 9745 | -6/DSF | Found Prototype Protection 9745 | -6/DSF | Identified Zio. Weapon Casing 9802 | -6/DSF | Discovered exit to Factory (range 16) 9840 | -6/DSF | Sterilization system engaged 9860 | -6/DSF | Ambient heat levels rising (+10) 9875 | -6/DSF | Ambient heat levels rising (+10) 9890 | -6/DSF | Ambient heat levels rising (+10) 9905 | -6/DSF | Ambient heat levels rising (+10) 9920 | -6/DSF | Ambient heat levels rising (+10) 9924 | -6/DSF | Entered Factory 9924 | -5/Factory | Accompanied by 8 allies 9924 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 10025 | -5/Factory | Build established: Scavenger-Skirmisher 10092 | -5/Factory | Discovered new exit (range 5) 10095 | -5/Factory | Identified exit to Factory 10106 | -5/Factory | Discovered new exit (range 11) 10130 | -5/Factory | Identified exit to Upper Caves 10295 | -5/Factory | Sucked down chute 10295 | -5/Factory | Entered Waste 10303 | -5/Waste | Spotted C-40 Crusher 10321 | -5/Waste | Spotted C-40 Crusher 10337 | -5/Waste | Spotted C-40 Crusher 10373 | -5/Waste | Allies destroyed C-40 Crusher 10388 | -5/Waste | Spotted C-40 Crusher 10408 | -5/Waste | Lost 4 allies 10429 | -5/Waste | Spotted C-40 Crusher 10440 | -5/Waste | Discovered new exit (range 16) 10485 | -5/Waste | 8 allies followed down the chute 10491 | -5/Waste | Spotted C-40 Crusher 10520 | -5/Waste | Build established: Skirmisher 10527 | -5/Waste | Identified exit to Factory 10531 | -5/Waste | Entered Factory 10880 | -5/Factory | Build established: Infiltrator-Skirmisher 11252 | -5/Factory | Lost 5 parts (1p1n2u1w) 11466 | -5/Factory | System corruption reached 10% 11467 | -5/Factory | Core integrity fell below 50% 11479 | -5/Factory | Core integrity fell below 20% 11480 | -5/Factory | Released all parts (4) 11488 | -5/Factory | Spotted B-75 Beast 11507 | -5/Factory | Lost 23 parts (4p8n5u6w) 11512 | -5/Factory | Destroyed by P-70 Sage with Tesla Rifle Last Messages --------------- 11472_ System corrupted: Heat flow error (+107). 11472_ U-05 Engineer lays Concrete. 11472_ P-70 Sage resets X-77 Beamer, system corruption cleaned. 11473_ U-05 Engineer lays Concrete. 11476_ Lgt. Deuterium Engine destroyed. 11477_ U-05 Engineer lays Concrete. 11477_ U-05 Engineer builds a Wall. 11478_ U-05 Engineer lays Concrete. 11479_ Acquired Backup Plating III. 11480_ Released Imp. Trap Extractor. 11480_ Released Adv. Signal Interpreter. 11480_ Released Lrg. Storage Unit. 11480_ Released Backup Plating III. 11480_ Acquired 25 matter. 11507_ Acquired Arm. Huge Wheel. 11509_ K-01 Serf cleans the Subcomponent Replicator. 11512_ Subcomponent Replicator disabled. [Achievement: Tester] Map ----- +----------------------------------------------------+ | ????????????????????#####?### ###????????????????? | | ????????????????????????????# ########???????????? | | ????????????????????????????# +???????????? | | ????????????????????????????# ####???????????? | | ????????????????????????????# #??????????????? | | ????????????????????????????# #??????????????? | | ????????????????????????????# #??????????????? | | ????????????????????????????# #??????????????? | | ????????????????????????????# #?######???????? | | ????????????????????????????# # !!!#???????? | | ????????????????????????????# # !!!#???????? | | ????????????????????????????# + !! #???????? | | ????????????????????????????# ### # #???????? | | ????????????????????????????# #?# # #???????? | | ????????????????????????????# #?# #? #???????? | | ????????????????????????????# #?# #?######???????? | | ????????????????????????????# #?# #??????????????? | | ????????????????????????????# #?# #??????????????? | | ?????????????????????????????p#?# #??????????????? | | ????????????????????????#####p### #??????????????? | | ????????????????????????# # #??????????????? | | ????????????????????????# # #??????????????? | | ????????????????????????# ! # #####??????????? | | ????????????????????????# ! # #??????????? | | ????????????????????????# # #??????????? | | ????????????????????????#@ """ + +??????????? | | ??????????????????? /k" """ # #??????????? | | ??????????????????# # """"" # #??????????? | | ??????????????????# # # #??????????? | | ??????????????????# ?# = # #??????????? | | ??????????????????# ??# # #??????????? | | ??????????????????# k???######### #??????????? | | ??????????????????# ???????????# #??????????? | | ??????????????????# ????????????? #??????????? | | ??????????????????#?????????????? #??????????? | | ????????????????????????????????? #??????????? | | ????????????????????????????????? #??????????? | | ????????????????????????????????? #??????????? | | ????????????????????????????????? ???????????? | | ????????????????????????????????? ?????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 67 Energy Generation 37 Energy Capacity 695 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 15 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 600 Resistance: KI 30 Weapon Shielding 100 Evasion (%) 55 Recoil Reduction 2 Offensive Hacking 10 Trap Extractor Capacity 6 Item Schematics ----------------- Imp. Trap Extractor | -5/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Tester Challenges ------------ None Game ------ Seed TrapHellfirePendant Manual? 0 Play Time 02:02:17 Cumulative 60.9 hours Start 2024.04.12 @ 13:49:06 End 2024.04.12 @ 18:47:45 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 31 Rogue 31 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 31 Gallery% 50 Achievement% 37 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a3218a44-7bb1-4318-95ac-2cc11f38c45a