Cogmind - Beta 15 X2 @@@ ROGUE MODE // 2025.03.15 @ 22:49:06 Player: UnifiBg Result: Destroyed by B-75 Beast with Heavy Machine Gun Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (121) 605 Value Destroyed (3293) 3293 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 7278 Bonus ------- None Cogmind --------- Core Integrity 0/850 Matter 13/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (1400) Ox27 Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ Huge Storage Unit Advanced ECM Suite > --- WEAPON (5) ------- (None) > --- INVENTORY (25) --- Heavy Ion Engine Nuclear Core Light Nuclear Core Light Treads Light Treads Improved Treads High-capacity Matter Pod (0) Structural Scanner Improved Terrain Scanner Improved Terrain Scanner Advanced Terrain Scan Processor Seismic Detector Improved Assault Rifle Heavy Mace Peak State ------------ > --- POWER ------------ Cooled Ion Engine Deuterium Engine > --- PROPULSION ------- Armored Wheel Armored Wheel Armored Wheel > --- UTILITY ---------- Improved Heat Sink Huge Storage Unit Advanced Visual Processing Unit Improved Terrain Scanner Seismic Detector > --- WEAPON ----------- Minigun Minigun Advanced Assault Cannon Advanced Assault Cannon Improved Grenade Launcher > --- INVENTORY -------- Reinforced Ion Engine Heavy Ion Engine Nuclear Core Light Nuclear Core Light Treads Light Treads Light Treads Improved Treads Wheel Compact Wheel High-capacity Matter Pod Structural Scanner Improved Terrain Scanner Advanced Terrain Scan Processor Light Armor Plating Light Armor Plating High-powered Tractor Beam Improved Medium Laser Heavy Assault Rifle Autogun Improved Assault Rifle Improved Grenade Launcher Heavy Mace [Rating: 44] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Propulsion Armored Wheel Treads Light Treads Wheel Armored Wheel Utility Huge Storage Unit Device Seismic Detector Storage Huge Storage Unit Processor Visual Processing Unit Protection Light Armor Plating Weapon Assault Rifle Energy Gun Precision Beam Rifle Energy Cannon EM Pulse Cannon Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Improved Grenade Launcher Special Weapon Mining Laser Impact Weapon Heavy Mace Build | -11 -10 -9 -8 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Sto Fac Fac Slots Evolved 8 | . . 2 2 . 2 2 Power 1 | . . . . . . 1 Propulsion 1 | . . 1 . . . . Utility 3 | . . 1 1 . 1 . Weapon 3 | . . . 1 . 1 1 Parts Attached 113 | 8 15 35 11 28 9 7 Power 14 | 1 5 3 1 2 . 2 Engine 13 | 1 5 3 . 2 . 2 Core 1 | . . . 1 . . . Reactor . | . . . . . . . Propulsion 29 | 3 2 13 . 9 1 1 Treads 9 | . . 1 . 7 1 . Leg . | . . . . . . . Wheel 20 | 3 2 12 . 2 . 1 Hover . | . . . . . . . Flight . | . . . . . . . Utility 31 | 2 4 10 3 7 2 3 Device 15 | 1 2 4 . 4 1 3 Storage 6 | 1 2 1 1 1 . . Processor 4 | . . 2 1 . 1 . Hackware . | . . . . . . . Protection 6 | . . 3 1 2 . . Artifact . | . . . . . . . Weapon 39 | 2 4 9 7 10 6 1 Energy Gun 8 | 1 . 1 . 5 . 1 Energy Cannon 1 | . . . . 1 . . Ballistic Gun 16 | 1 2 5 4 2 2 . Ballistic Cannon 5 | . . 2 1 . 2 . Launcher 5 | . 1 . 1 1 2 . Special Weapon 1 | . 1 . . . . . Impact Weapon 3 | . . 1 1 1 . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 9 | . . 3 . 6 . . Parts Lost 39 | . 1 7 1 6 . 24 Power 4 | . . 1 . . . 3 Propulsion 10 | . 1 2 . 1 . 6 Utility 13 | . . 3 1 3 . 6 Weapon 12 | . . 1 . 2 . 9 Highest Loss Streak 24 | . 1 2 1 2 . 24 To Critical Strikes . | . . . . . . . Average Backups 21 | 2 10 23 24 24 24 21 Power 4 | . 1 5 4 5 5 3 Propulsion 4 | . 1 4 6 5 6 5 Utility 5 | . 5 6 6 5 6 7 Weapon 6 | . 2 7 8 8 7 5 Tool/Special . | . . . . . . . Unused Backups 48 | . 6 21 5 8 1 7 Power 16 | . . 8 2 4 . 2 Propulsion 9 | . 1 5 . 1 . 2 Utility 10 | . 4 3 . 1 . 2 Weapon 13 | . 1 5 3 2 1 1 Tool/Special . | . . . . . . . Average Slot Usage (%) 99 | . 99 99 99 99 99 78 Engine 10 | . 13 11 7 8 7 10 Treads 5 | . . 5 9 9 7 . Wheel 22 | . 27 27 18 18 15 15 Device 14 | . 14 11 8 15 22 15 Storage 10 | . 14 11 9 9 7 6 Processor 3 | . . 3 9 3 6 4 Protection 5 | . . 6 9 6 . 1 Energy Gun 5 | . . 6 . 9 5 1 Ballistic Gun 12 | . 26 11 14 6 9 8 Ballistic Cannon 4 | . . 3 6 5 9 7 Impact Weapon 2 | . . 1 3 5 2 2 Peak Build Rating 44 | 7 9 18 26 28 39 44 Average Rating 20 | 5 7 16 24 27 36 33 On Entrance 17 | . 7 8 18 25 27 39 Naked Turns . | . . . . . . . Heaviest Build 131 | 13 30 100 102 107 112 131 Greatest Support 48 | 26 26 48 24 24 24 36 Greatest Overweight (x) 29 | . 1 5 4 5 4 29 Average Overweight (x) 2 | . . 2 4 4 4 3 Largest Inventory Capacity 25 | 8 15 25 25 25 25 25 Average Capacity 22 | 7 10 24 25 25 25 25 Most Carried 25 | 7 15 25 25 25 25 25 Average Carried 21 | 2 10 23 24 24 24 21 Final Capacity 25 | 8 15 25 25 25 25 25 Final Carried 25 | 6 15 25 25 25 25 14 Class Distribution -------------------- 54% | Mutant 18% | Scavenger-Mutant 12% | Skirmisher 10% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Tank | -8/Materials Mutant | -8/Storage Skirmisher | -7/Factory Gunner | -6/Factory Resources | -11 -10 -9 -8 -8 -7 -6 ----------- Run | Yrd Mat Mat Mat Sto Fac Fac Matter Collected 3990 | 279 494 1469 429 932 355 32 Remotely 1112 | . 290 413 391 . . 18 Salvage Created 4651 | 112 636 1723 518 1181 481 . Parts 247 | 6 34 92 31 55 28 1 Haulers Intercepted 8 | . 2 4 . 2 . . Recyclers Shooed 6 | . 2 2 2 . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Sto Fac Fac Combat Hostiles Destroyed 82 | . 8 26 14 20 14 . Guns 57 | . 8 25 6 11 7 . Cannons 15 | . . 1 3 8 3 . AOE 9 | . . . 5 . 4 . Classes Destroyed 13 | 2 6 2 1 . 2 . Worker 5 | . 1 3 . . 1 . Builder 6 | . 1 . 1 1 3 . Tunneler 1 | 1 . . . . . . Hauler 8 | . 2 4 . 2 . . Recycler 12 | 1 3 6 1 1 . . Watcher 7 | . 2 2 . 1 1 1 Swarmer 21 | . 6 8 3 . 4 . Grunt 35 | . 2 11 6 8 8 . Brawler 4 | . . 1 2 1 . . Duelist 1 | . . . . . 1 . Sentry 18 | . . 6 2 10 . . Hunter 2 | . . . 1 1 . . Programmer 1 | . . . . . 1 . Best Kill Streak 7 | 2 7 7 6 3 5 1 Combat Bots Only 7 | . 3 7 6 3 4 . Max Kills in Single Turn 2 | 1 2 2 2 1 2 1 Gunslinging 1 | . 1 . . . . . Exploded 1 | . . . 1 . 1 . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Sto Fac Fac Hostile Shots Fired 523 | . 39 148 31 104 41 160 Missed 132 | . 10 32 5 27 16 42 Damage Taken 6638 | . 329 1352 686 1154 443 2674 Core 1398 | . 100 217 92 88 33 868 Absorbed by Shields . | . . . . . . . Core Remaining (%) 73 | 100 60 45 . 67 95 . Volleys Fired 323 | 3 70 129 33 54 24 10 Largest 5 | 2 2 2 3 3 4 5 Hottest 193 | 70 100 86 83 141 155 193 Shots Fired 745 | 6 134 257 85 136 93 34 Gun 591 | 6 130 234 52 101 51 17 Cannon 117 | . . 23 18 35 32 9 Launcher 33 | . . . 15 . 10 8 Special 4 | . 4 . . . . . Kinetic 545 | 3 130 182 70 71 67 22 Thermal 145 | 3 4 75 . 43 16 4 Explosive 33 | . . . 15 . 10 8 Electromagnetic 22 | . . . . 22 . . Robot Hit Streak 18 | 2 13 16 18 11 12 8 Robot Miss Streak 4 | 1 4 4 2 3 4 3 Penetration Max . | . . . . . . . Secondary Targets 3 | . 2 1 . . . . Max Gunslinging Chain 1 | . 1 1 . . . . Shots Hit Robots 487 | 4 75 180 54 106 45 23 Core Hits 197 | 3 24 60 28 44 32 6 Critical Kills 1 | . 1 . . . . . Critical Parts Destroyed 3 | . . 1 . 1 1 . Critical Strikes 19 | 1 1 7 1 4 3 2 Burn 10 | 1 . 6 . 2 . 1 Destroy 3 | . 1 1 . . . 1 Blast 4 | . . . 1 1 2 . Smash 2 | . . . . 1 1 . Melee Attacks 58 | . . 1 8 32 15 2 Impact 58 | . . 1 8 32 15 2 Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks 2 | . . . . 1 1 . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 9430 | 51 966 2812 1489 1949 1329 834 Guns 6206 | 51 966 2511 469 1486 542 181 Cannons 1496 | . . 301 321 359 304 211 Explosions 1580 | . . . 699 . 439 442 Melee 148 | . . . . 104 44 . Ramming . | . . . . . . . Kinetic 5441 | 13 966 1873 790 829 639 331 Thermal 1875 | 38 . 939 . 630 207 61 Explosive 1543 | . . . 662 . 439 442 Electromagnetic 423 | . . . 37 386 . . Impact 148 | . . . . 104 44 . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 9 | . 9 2 4 4 3 . Average Corruption 3 | . 3 2 4 4 1 . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 90 | . 23 8 1 58 . . Message Errors 29 | . 5 1 1 22 . . Matter Fused 23 | . 8 3 . 12 . . Heat Flow Errors 8 | . 4 . . 4 . . Energy Discharges 8 | . 1 . . 7 . . Parts Rejected 3 | . 1 1 . 1 . . Parts Fused 1 | . 1 . . . . . Data Loss (minor) 8 | . 2 2 . 4 . . Data Loss (major) 4 | . . 1 . 3 . . Misfires 2 | . . . . 2 . . Alerts 1 | . . . . 1 . . Weapon Failures 3 | . 1 . . 2 . . Overload Shots . | . . . . . . . Overflow Damage 186 | . . . 20 104 62 . Projectiles 23 | . . . 18 . 5 . Explosions 15 | . . . 2 . 13 . Melee 148 | . . . . 104 44 . Knockbacks 12 | . . 1 5 3 3 . Impact 2 | . . . . 1 1 . Kinetic 8 | . . 1 3 2 2 . Secondary 2 | . . . 2 . . . Self-Inflicted Damage 55 | . . . 27 28 . . Shots 2 | . . . 1 1 . . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 334 | 18 252 246 135 257 54 334 Average Temperature 59 | 9 71 58 43 48 17 166 Received Heat Transfer 2234 | . 117 501 162 387 99 968 Effects 1 | . . . . . . 1 Energy Bleed 1 | . . . . . . 1 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted 2 | . . . . 1 1 . Combat Hostiles . | . . . . . . . Parts Fried 4 | . . . . 1 3 . Impact Corruptions 6 | . . . . 4 2 . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 7 | 1 . 2 . 4 . . Heat Transferred 4810 | 185 . 2479 . 1517 444 185 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . . . . 1 . . Alert | -11 -10 -9 -8 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Sto Fac Fac Maximum Alert Level 1 | . . . 1 . 1 . Low Security (%) 97 | 100 100 100 99 100 77 100 Level 1 2 | . . . . . 22 . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 269 | 10 106 195 185 140 269 119 Initial 119 | . . . . 74 53 119 Average 66 | 1 13 85 54 72 103 56 Influence Increases 2461 | 10 261 755 387 596 435 17 Destroy 0b10 Robot/C 1640 | . 160 520 280 400 280 . Destroy 0b10 Robot/NC 195 | 10 45 75 10 25 25 5 Destroy Leader 90 | . . 40 . 20 30 . Successful Hack 80 | . 21 24 . 35 . . Disable Machine 105 | . . . 15 60 30 . Destroy Structure 171 | . 5 6 67 26 55 12 Partial Spotted 30 | . . 30 . . . . Lose Combat Pursuer 150 | . 30 60 15 30 15 . Influence Decreases 2165 | 10 258 755 210 553 243 136 Time Decay 1789 | 10 250 527 200 493 243 66 Lost Part 218 | . 8 70 10 60 . 70 Purge Threat 158 | . . 158 . . . . Squads Dispatched 8 | . . 2 . 2 4 . Investigation 2 | . . 1 . . 1 . Extermination 1 | . . . . . 1 . Reinforcement 5 | . . 1 . 2 2 . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Sto Fac Fac Distress Signals 5 | . 1 1 . 1 1 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 148 | . 18 52 25 27 21 5 Peak Tracking Total 6 | . 3 6 6 4 5 4 Tactical Retreats 8 | . 1 3 1 2 1 . Traps | -11 -10 -9 -8 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Sto Fac Fac Traps Triggered 14 | . 5 7 . . 2 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -8 -7 -6 ---------- Run | Yrd Mat Mat Mat Sto Fac Fac Machines Disabled 7 | . . . 1 4 2 . Max in Single Turn 1 | . . . 1 1 1 . Garrison Access 1 | . . . . 1 . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Sto Fac Fac Machines Accessed 26 | . 8 8 1 9 . . Terminals 24 | . 8 8 1 7 . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . . . . 1 . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . 1 . . Total Hacks 83 | . 20 40 3 20 . . Successful 39 | . 8 17 1 13 . . Failed 44 | . 12 23 2 7 . . Catastrophic 9 | . 3 5 . 1 . . Database Lockouts . | . . . . . . . Manual 64 | . 20 33 3 8 . . Terminals 81 | . 20 40 3 18 . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . . . . 1 . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . 1 . . Terminal Hacks 19 | . 1 9 . 9 . . Robot Analysis 3 | . . 1 . 2 . . Open Door 1 | . . . . 1 . . Branch Access Points 1 | . 1 . . . . . Emergency Access Points 1 | . . 1 . . . . Terminal Index 1 | . . . . 1 . . Alert Level 2 | . . . . 2 . . Unreport Threat 3 | . . 2 . 1 . . Locate Traps 2 | . . 1 . 1 . . Dispatch Records 1 | . . 1 . . . . Security Status 1 | . . 1 . . . . Zone Layout 3 | . . 2 . 1 . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 1 | . . . . 1 . . Report Inventory 1 | . . . . 1 . . Scanalyzer . | . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . Seal Access 1 | . . . . 1 . . Unauthorized Hacks 18 | . 7 8 1 2 . . Terminals 18 | . 7 8 1 2 . . Botnet 7 | . 2 2 1 2 . . Skim 11 | . 5 6 . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 23 | . 7 8 1 7 . . Full Trace Events 2 | . 1 1 . . . . Feedback Events 1 | . 1 . . . . . Corruption 1 | . 1 . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -6 ------------ Run | Yrd Mat Mat Mat Sto Fac Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Sto Fac Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Sto Fac Fac Active Infowar (turns) 6525 | 2 776 2360 626 1890 720 151 Optics 2383 | . . . 626 888 718 151 Terrain 819 | . 18 . . . 716 85 Structural 448 | . . 107 . 254 . 87 Seismic 5893 | 2 758 2233 207 1889 720 84 T.N.C. 214 | . . 214 . . . . ECM 1 | . . . . . . 1 Robot Analysis Total 3 | . . 1 . 2 . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -8 -7 -6 ------------- Run | Yrd Mat Mat Mat Sto Fac Fac Turns Passed 8046 | 81 1399 2643 626 2371 720 206 Spaces Moved 4486 | 63 1098 1454 275 1156 359 81 Core 2 | 1 . . . . . 1 Treads 115 | . . 26 15 73 . 1 Legs . | . . . . . . . Wheels 4369 | 62 1098 1428 260 1083 359 79 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 80 93 150 150 150 131 Average Speed 138 | 87 90 139 168 172 150 165 Slowest Speed 1500 | 100 115 480 480 560 150 1500 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered 1 | . . . 1 . . . Exploration Rate (%) 45 | 3 98 84 26 93 9 2 Regions Visited 6 Branch Regions 1 Pre-discovered Areas 2 | . . 1 . 1 . . Known Exits Taken 2 | . . 1 1 . . . Unknown Exits Taken 4 | 1 1 . . 1 1 . Scrap Searched . | . . . . . . . Spaces Dug 37 | . 4 1 4 16 11 1 Terrain Destroyed 177 | . 4 1 85 18 53 16 Melee 33 | . . 1 4 16 11 1 Projectile 10 | . 4 . . . 6 . AOE 134 | . . . 81 2 36 15 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Sto Fac Fac Total 5632 | 79 1364 1849 369 1387 459 125 Wait 361 | . 138 107 20 50 42 4 Move 4480 | 62 1097 1453 274 1155 358 81 Hop . | . . . . . . . Pick Up 108 | 6 17 50 8 21 2 4 Fast Attach 38 | 6 1 22 . 8 1 . Attach 39 | 1 2 9 2 9 2 14 Detach 3 | . . 2 . 1 . . Swap 101 | 1 20 26 11 24 10 9 Drop 117 | . 16 50 13 32 5 1 Fire 323 | 3 70 129 33 54 24 10 Melee 58 | . . 1 8 32 15 2 Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire 4 | . 3 . . 1 . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / Sub) -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -8/Materials (discovered 3 exits: [*Fac] / *Sto x2) -8/Storage (discovered 2 exits: [*Fac] / Rec) -7/Factory -6/Factory History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 16) 82 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 492 | -10/Materials | Discovered new exit (range 10) 514 | -10/Materials | Discovered new exit (range 14) 997 | -10/Materials | Discovered new exit (range 13) 1114 | -10/Materials | Learned Storage stockpile data 1118 | -10/Materials | Discovered new exit (range 16) 1252 | -10/Materials | Learned location of 1 exit from Recycling 1304 | -10/Materials | Identified exit to Subcaves 1344 | -10/Materials | Learned location of 2 exits from Subcaves 1372 | -10/Materials | Learned 4 Recycling zone layouts 1409 | -10/Materials | Learned location of 1 exit from Storage 1457 | -10/Materials | Identified exit to Mines 1458 | -10/Materials | Learned location of 2 exits from Subcaves 1481 | -10/Materials | Entered another Materials area 1481 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1885 | -9/Materials | Destroyed 7 combat bots 2146 | -9/Materials | Build established: Scavenger-Mutant 2861 | -9/Materials | Discovered new exit (range 7) 2913 | -9/Materials | Core integrity fell below 50% 3086 | -9/Materials | Build established: Mutant 3434 | -9/Materials | Discovered new exit (range 16) 3778 | -9/Materials | Discovered new exit (range 16) 3812 | -9/Materials | Learned Storage trap positions 3885 | -9/Materials | Learned 2 Storage zone layouts 3946 | -9/Materials | Learned location of Recycling (-8) 3996 | -9/Materials | Identified exit to Materials 4038 | -9/Materials | Loaded intel: 12 trap records 4124 | -9/Materials | Entered another Materials area 4124 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 4125 | -8/Materials | Identified exit to Storage 4640 | -8/Materials | Discovered new exit (range 17) 4662 | -8/Materials | Build established: Tank 4673 | -8/Materials | Discovered exit to Storage (range 15) 4724 | -8/Materials | Crushed by falling debris 4750 | -8/Materials | Entered Storage 4751 | -8/Storage | Identified exit to Recycling 4753 | -8/Storage | Loaded intel: 11 trap records 5074 | -8/Storage | Build established: Mutant 6389 | -8/Storage | Build established: Tank 6551 | -8/Storage | Learned location of Armory (-4) 6570 | -8/Storage | Discovered new exit (range 7) 6940 | -8/Storage | Build established: Scavenger-Mutant 7121 | -8/Storage | Entered Factory 7121 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 7418 | -7/Factory | Build established: Skirmisher 7826 | -7/Factory | Discovered new exit (range 10) 7841 | -7/Factory | Entered another Factory area 7841 | -6/Factory | Evolved 2 slots: Power x1, Weapon x1 7919 | -6/Factory | Spotted B-75 Beast 8019 | -6/Factory | Core integrity fell below 50% 8036 | -6/Factory | Core integrity fell below 20% 8047 | -6/Factory | Destroyed by B-75 Beast with Heavy Machine Gun Last Messages --------------- 07997_ Acquired 5 matter. 08001_ Arm. Wheel destroyed. 08001_ Adv. Visual Processing Unit destroyed. 08001_ Critical hit (Blast). 08006_ The unstable cave ceiling collapses. 08006_ Hvy. Assault Rifle destroyed. 08007_ Knocked back. 08024_ Com. Wheel destroyed. 08029_ Fusion Modulator explodes. 08029_ Lgt. Treads destroyed. 08029_ Fusion Modulator explodes. 08029_ G-67 Veteran destroyed. 08029_ Critical hit (Meltdown: +320). 08029_ Rnf. Ion Engine destroyed. 08029_ Knocked back. 08032_ The unstable cave ceiling collapses. 08035_ Overheating: Energy bleed (-21). 08037_ Imp. Heat Sink destroyed. 08041_ Adv. Assault Cannon destroyed. 08047_ Manufacturing Mainframe disabled. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????? ????????????????????????????????????? | | ???????##? ????????????????????????????????????? | | ??????? ? 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"##????????????????????????????? | | ????## ! ###???#????????????????????????? | | ????## ###???#????????????????????????? | | ????## ##??????#??????????????????????? | | ????## ##?##??????????????????????????? | | ????## """"""""" ##?????????????????????????????? | | ??#?## ##???????#?????????????????????? | | ????## """"""""" ##??#??#???????????????????????? | | ????## ##?????????????????????????????? | | ????## ##??#?#??#?????????????????????? | | ????#################????????????????????????????? | | ????################?????????????????????????????? | | ?????????#???????????????????????????????????????? | | ????????#????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Energy Generation 23 Energy Capacity 455 Matter Stores 500 Matter Capacity 500 Sight Range 20 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 300 Evasion (%) 44 Recoil Reduction 1 Particle Charging 15 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BombardmentAnalysisTendrils Manual? 0 Play Time 01:21:16 Cumulative 44.5 hours Start 2025.03.15 @ 21:22:09 End 2025.03.15 @ 22:49:06 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 47 Rogue 47 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 27 Gallery% 31 Achievement% 26 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 20/SmallcapsGlow Map View 56x54 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: e4765b71-d4e3-4527-bb64-7b40d31d925f