Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.18 @ 13:16:04 Player: Minty Result: Destroyed by Meganuke Performance ------------- Evolutions (5) 2500 Regions Visited (7) 1400 Robots Destroyed (44) 220 Value Destroyed (1581) 1581 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (-300) -300 TOTAL SCORE: 5921 Bonus ------- Registered with UFD 300 Met Optimus in HQ 500 MAIN.C Attacked Warlord 500 Friendly Fire -1600 Cogmind --------- Core Integrity 0/1000 Matter 155/800 Energy 82/100 System Corruption 0% Temperature Cool (0) Movement Flying (32) Location -5/Warlord Parts ------- > --- POWER (1) -------- Backup Power III > --- PROPULSION (5) --- Cooled Antigrav System Cooled Antigrav System Electron Diverter Electron Diverter > --- UTILITY (8) ------ Experimental Matter Compressor Deep Structural Scanner Improved Terrain Scanner Experimental Terrain Scan Processor Experimental Targeting Computer Experimental Focal Shield > --- WEAPON (3) ------- Backup Laser III Vortex Lance > --- INVENTORY (5) ---- Long-range Tractor Beam RU-N14's Throwing Claymores v3 (5) RU-N14's Throwing Claymores v3 (5) RU-N14's Throwing Claymores v3 (5) RU-N14's Throwing Claymores v3 (5) Peak State ------------ > --- POWER ------------ Backup Power III > --- PROPULSION ------- Cooled Antigrav System Cooled Antigrav System Electron Diverter Electron Diverter > --- UTILITY ---------- Experimental Matter Compressor Deep Structural Scanner Improved Terrain Scanner Experimental Terrain Scan Processor Experimental Targeting Computer Experimental Focal Shield > --- WEAPON ----------- Backup Laser III Backup Laser III Vortex Lance > --- INVENTORY -------- Long-range Tractor Beam RU-N14's Throwing Claymores v3 RU-N14's Throwing Claymores v3 RU-N14's Throwing Claymores v3 RU-N14's Throwing Claymores v3 [Rating: 97] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Micro Fission Core Propulsion Light Treads Treads Light Treads Leg Improved Titanium Leg Hover Unit Backup Propulsion III Flight Unit Electron Diverter Utility Small Storage Unit Device Improved Terrain Scanner Storage Small Storage Unit Processor Experimental Terrain Scan Processor Hackware Advanced System Shield Protection Makeshift Light Armor Plating Weapon Matter Neutralizer Energy Gun Medium Laser Energy Cannon Matter Neutralizer Ballistic Gun Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Subdweller Shrapnel Launcher Special Weapon RU-N14's Throwing Claymores v3 Impact Weapon Makeshift Hammer Piercing Weapon Vortex Lance Special Melee Weapon Datajack Build | -11 -10 -10 -7 -5 -5 -5 -5 ------- Run | Yrd Mat Sub Scr Fac Upp Upp War Slots Evolved 10 | . . . . 10 . . . Power . | . . . . . . . . Propulsion 3 | . . . . 3 . . . Utility 6 | . . . . 6 . . . Weapon 1 | . . . . 1 . . . Parts Attached 64 | . 13 5 8 12 9 3 14 Power 8 | . 3 . 1 2 1 1 . Engine 6 | . 3 . 1 1 1 . . Core 2 | . . . . 1 . 1 . Reactor . | . . . . . . . . Propulsion 14 | . 2 2 4 1 . 1 4 Treads 4 | . . 2 2 . . . . Leg 6 | . 2 . 2 1 . 1 . Wheel . | . . . . . . . . Hover 2 | . . . . . . . 2 Flight 2 | . . . . . . . 2 Utility 19 | . 2 1 1 7 3 . 5 Device 10 | . 2 . . 3 3 . 2 Storage 2 | . . . 1 . . . 1 Processor 2 | . . . . 1 . . 1 Hackware 1 | . . . . 1 . . . Protection 4 | . . 1 . 2 . . 1 Artifact . | . . . . . . . . Weapon 23 | . 6 2 2 2 5 1 5 Energy Gun 5 | . 3 . . . . . 2 Energy Cannon 4 | . . 1 . . 3 . . Ballistic Gun 2 | . 2 . . . . . . Ballistic Cannon 4 | . . 1 2 1 . . . Launcher 1 | . . . . 1 . . . Special Weapon 2 | . . . . . . . 2 Impact Weapon 1 | . . . . . 1 . . Slashing Weapon . | . . . . . . . . Piercing Weapon 1 | . . . . . . . 1 Special Melee Weapon 3 | . 1 . . . 1 1 . Unidentified Prototypes 9 | . . . . . . . 9 Parts Lost 24 | . 5 2 . 6 2 8 1 Power 7 | . 2 . . 2 1 2 . Propulsion 6 | . . 2 . 1 1 2 . Utility 3 | . . . . . . 3 . Weapon 8 | . 3 . . 3 . 1 1 Highest Loss Streak 8 | . 3 2 . 3 1 8 1 To Critical Strikes 1 | . . . . 1 . . . Average Backups 7 | . 7 6 7 7 7 7 4 Power . | . . 2 1 1 . . . Propulsion . | . 2 1 . . . . . Utility 1 | . . 1 . 2 3 2 1 Weapon 2 | . 2 1 4 3 2 1 3 Tool/Special . | . . . . . . . . Unused Backups 16 | . . . 5 1 3 . 7 Power 1 | . . . 1 . . . . Propulsion 1 | . . . 1 . . . . Utility 2 | . . . 1 . . . 1 Weapon 10 | . . . 2 1 3 . 4 Tool/Special 2 | . . . . . . . 2 Average Slot Usage (%) 78 | . 92 99 96 62 67 57 41 Engine 8 | . 12 14 13 3 2 3 3 Treads 8 | . . 23 22 . . . . Leg 8 | . 27 3 4 16 6 3 . Device 9 | . 13 9 . 8 16 19 11 Storage 9 | . 14 14 13 5 5 4 . Processor 2 | . . . . 3 5 5 5 Protection 7 | . . 4 13 7 11 3 2 Energy Gun 2 | . 20 . . . . . 6 Energy Cannon 3 | . . 11 . . 4 12 . Ballistic Cannon 10 | . . 11 26 10 4 . . Peak Build Rating 97 | . 8 12 29 67 71 65 97 Average Rating 33 | . 6 9 20 46 62 53 41 On Entrance 24 | 6 6 8 12 29 51 64 18 Naked Turns 30 | . . . 30 . . . . Heaviest Build 66 | 12 14 18 35 54 66 52 30 Greatest Support 56 | 20 20 40 50 56 38 20 16 Greatest Overweight (x) 3 | . 1 . 1 1 3 3 3 Average Overweight (x) . | . . . . . 1 1 . Largest Inventory Capacity 8 | . 8 8 8 8 8 8 5 Average Capacity 7 | . 8 8 7 8 8 7 5 Most Carried 8 | . 8 8 8 8 8 8 5 Average Carried 7 | . 7 6 7 7 7 7 4 Final Capacity 8 | 8 8 8 8 8 8 5 5 Final Carried 8 | 6 8 7 8 8 7 5 5 Class Distribution -------------------- 55% | Mutant 9% | Skirmisher 8% | Assassin 7% | Scout 7% | Derelict-Mutant 3% | Derelict-Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -7/Scraptown Derelict-Skirmisher | -5/Factory Mutant | -5/Upper Caves Skirmisher | -5/Upper Caves Scout | -5/Warlord Resources | -11 -10 -10 -7 -5 -5 -5 -5 ----------- Run | Yrd Mat Sub Scr Fac Upp Upp War Matter Collected 1498 | 200 148 136 169 411 332 92 10 Remotely . | . . . . . . . . Salvage Created 1691 | . 574 174 . 545 236 152 10 Parts 85 | . 29 11 . 18 15 5 7 Haulers Intercepted 2 | . 2 . . . . . . Recyclers Shooed 4 | . 3 . . 1 . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 22 | . . 4 . . 15 3 . Prevented . | . . . . . . . . Kills | -11 -10 -10 -7 -5 -5 -5 -5 ------- Run | Yrd Mat Sub Scr Fac Upp Upp War Combat Hostiles Destroyed 31 | . 9 5 . 11 4 2 . Guns 10 | . 9 1 . . . . . Cannons 11 | . . 4 . 3 3 1 . AOE 9 | . . . . 8 . 1 . Classes Destroyed 11 | . 8 . . 2 1 . . Worker 4 | . 2 . . 2 . . . Builder 2 | . 1 . . 1 . . . Hauler 2 | . 2 . . . . . . Recycler 2 | . 1 . . 1 . . . Operator 1 | . 1 . . . . . . Swarmer 2 | . 2 . . . . . . Grunt 17 | . 5 . . 8 2 2 . Sentry 3 | . . . . 2 . 1 . Programmer 2 | . . . . 1 1 . . Behemoth 1 | . . . . . 1 . . Subdweller 7 | . 2 5 . . . . . Best Kill Streak 7 | . 7 2 . 7 2 1 . Combat Bots Only 5 | . 3 2 . 5 2 1 . Max Kills in Single Turn 2 | . 1 1 . 2 1 1 1 Gunslinging . | . . . . . . . . Exploded 2 | . . . . 2 . 1 . Melee . | . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . 1 EX-DEC (-5/Warlord) Combat | -11 -10 -10 -7 -5 -5 -5 -5 -------- Run | Yrd Mat Sub Scr Fac Upp Upp War Hostile Shots Fired 293 | . 54 37 . 87 40 75 . Missed 97 | . 22 12 . 25 13 25 . Hits 196 | . 32 25 . 62 27 50 . Projectile 196 | . 32 25 . 62 27 50 . AOE 2 | . . 2 . . . . . Critical Strikes 12 | . . 2 . 5 2 3 . Part Disruptions 1 | . . . . 1 . . . Damage Taken 4835 | . 526 659 . 1458 584 1008 600 Core 1305 | . 117 98 . 237 . 313 540 Absorbed by Shields 200 | . . . . . . . 200 Redirected to Shielding 100 | . . . . 13 20 67 . Ignored by Resistances 76 | . . . . . 64 12 . Regen/Repaired (Parts) 111 | . . . . 111 . . . Core Remaining (%) 57 | 100 . . 14 . . . . Volleys Fired 126 | . 46 19 . 35 18 7 1 Largest 3 | . 2 2 . 3 2 3 2 Hottest 315 | . 100 93 . 120 156 315 90 Shots Fired 208 | . 87 38 . 45 23 13 2 Gun 108 | . 87 19 . . . . 2 Cannon 93 | . . 19 . 38 23 13 . Launcher 7 | . . . . 7 . . . Special . | . . . . . . . . Kinetic 89 | . . 26 . 45 18 . . Thermal 83 | . 53 12 . . 5 13 . Explosive . | . . . . . . . . Electromagnetic 34 | . 34 . . . . . . Entropic 2 | . . . . . . . 2 Robot Hit Streak 9 | . 7 9 . 6 5 3 . Robot Miss Streak 4 | . 4 1 . 3 1 2 . Penetration Max . | . . . . . . . . Secondary Targets 2 | . 2 . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . Shots Hit Robots 141 | . 53 28 . 21 16 21 2 Core Hits 82 | . 26 11 . 27 6 11 1 Critical Kills 5 | . . . . 1 4 . . Critical Parts Destroyed 7 | . . . . 2 4 . 1 Critical Strikes 18 | . 3 1 . 4 9 . 1 Burn 2 | . 2 . . . . . . Meltdown 1 | . . . . . 1 . . Destroy 11 | . . . . 3 8 . . Blast 2 | . . 1 . 1 . . . Corrupt 1 | . 1 . . . . . . Detonate 1 | . . . . . . . 1 Melee Attacks 21 | . . . . . 4 15 2 Impact 4 | . . . . . 4 . . Slashing . | . . . . . . . . Piercing 15 | . . . . . . 15 . Entropic 2 | . . . . . . . 2 Sneak Attacks 2 | . . . . . . . 2 Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 4110 | . 895 425 . 1684 382 282 442 Guns 1055 | . 842 174 . . . . 39 Cannons 1293 | . . 251 . 404 382 256 . Explosions 1372 | . 46 . . 1252 . . 74 Melee 352 | . . . . . . 23 329 Ramming 38 | . 7 . . 28 . 3 . Kinetic 1861 | . . 299 . 1371 191 . . Thermal 1504 | . 572 126 . 285 191 256 74 Explosive . | . . . . . . . . Electromagnetic 316 | . 316 . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing 23 | . . . . . . 23 . Entropic 368 | . . . . . . . 368 Highest Corruption 3 | . . . . 2 3 . . Average Corruption 1 | . . . . 1 1 . . Corruption Purged 3 | . . . . . 3 . . Corruption Blocked . | . . . . . . . . Overload Shots . | . . . . . . . . Overflow Damage 1 | . . . . 1 . . . Projectiles 1 | . . . . 1 . . . Explosions . | . . . . . . . . Melee . | . . . . . . . . Knockbacks 5 | . . 1 . 4 . . . Impact . | . . . . . . . . Kinetic 5 | . . 1 . 4 . . . Secondary . | . . . . . . . . Self-Inflicted Damage 199 | . 13 . . 186 . . . Shots 7 | . 1 . . 6 . . . Rammed . | . . . . . . . . Targets Rammed 9 | . 3 . . 5 . 1 . Kicked 9 | . 3 . . 5 . 1 . Crushed . | . . . . . . . . Highest Temperature 228 | . 228 2 . 84 158 146 . Average Temperature 64 | . 78 2 . 36 42 57 . Received Heat Transfer 1147 | . 96 96 . 378 126 451 . Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted 1 | . . . . . 1 . . Combat Hostiles 1 | . . . . . 1 . . Parts Melted 4 | . 3 . . . 1 . . Heat Transferred 2705 | . 1752 259 . 150 185 259 100 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . Alert | -11 -10 -10 -7 -5 -5 -5 -5 ------- Run | Yrd Mat Sub Scr Fac Upp Upp War Maximum Alert Level 1 | . . . . 1 . . . Low Security (%) 69 | . 100 . . 33 . . . Level 1 30 | . . . . 66 . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 392 | . 129 . . 392 . . . Initial . | . . . . . . . . Average 139 | . 52 . . 243 . . . Influence Increases 1016 | . 266 . . 570 125 55 . Destroy 0b10 Robot/C 480 | . 140 . . 220 80 40 . Destroy 0b10 Robot/NC 55 | . 35 . . 20 . . . Destroy Leader 114 | . 44 . . 40 30 . . Successful Hack 24 | . . . . 24 . . . Disable Machine 105 | . 15 . . 90 . . . Destroy Structure 178 | . 2 . . 176 . . . Lose Combat Pursuer 60 | . 30 . . . 15 15 . Influence Decreases 1016 | . 266 . . 270 425 55 . Entered New Map 111 | . . . . . 111 . . Time Decay 758 | . 216 . . 210 294 38 . Lost Part 147 | . 50 . . 60 20 17 . Squads Dispatched 7 | . 3 . . 4 . . . Investigation 3 | . . . . 3 . . . Extermination 1 | . . . . 1 . . . Reinforcement 3 | . 3 . . . . . . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -7 -5 -5 -5 -5 --------- Run | Yrd Mat Sub Scr Fac Upp Upp War Distress Signals 2 | . 1 . . 1 . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 60 | . 20 6 . 20 5 9 . Peak Tracking Total 6 | . 4 2 . 6 3 4 . Tactical Retreats 4 | . 2 . . . 1 1 . Traps | -11 -10 -10 -7 -5 -5 -5 -5 ------- Run | Yrd Mat Sub Scr Fac Upp Upp War Traps Triggered 6 | . 3 . . 3 . . . Indirectly . | . . . . . . . . Trap Hack Attempts 34 | . 34 . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed 3 | . 3 . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -7 -5 -5 -5 -5 ---------- Run | Yrd Mat Sub Scr Fac Upp Upp War Machines Disabled 8 | . 1 . . 6 . . 1 Max in Single Turn 4 | . 1 . . 4 . . 1 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -7 -5 -5 -5 -5 --------- Run | Yrd Mat Sub Scr Fac Upp Upp War Machines Accessed 11 | . 1 . 2 5 1 1 1 Terminals 2 | . . . . 2 . . . Fabricators . | . . . . . . . . Repair Stations 2 | . . . . 2 . . . Recycling Units 2 | . 1 . . 1 . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 38 | . 1 . 21 13 1 1 1 Successful 32 | . 1 . 21 7 1 1 1 Failed 6 | . . . . 6 . . . Catastrophic 1 | . . . . 1 . . . Database Lockouts . | . . . . . . . . Manual 5 | . . . . 5 . . . Terminals 8 | . . . . 8 . . . Fabricators . | . . . . . . . . Repair Stations 4 | . . . . 4 . . . Recycling Units 2 | . 1 . . 1 . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 27 | . . . 21 3 1 1 1 Record 20 | . . . 20 . . . . Prototype ID Bank 1 | . . . . 1 . . . Open Door 3 | . . . . . 1 1 1 Alert Level 1 | . . . . 1 . . . Locate Traps 1 | . . . . 1 . . . Proto ID Catalog 1 | . . . 1 . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 1 | . . . . 1 . . . Scan Component 1 | . . . . 1 . . . Recycling Unit Hacks 1 | . 1 . . . . . . Report Inventory 1 | . 1 . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 3 | . . . . 3 . . . Terminals 1 | . . . . 1 . . . Botnet 1 | . . . . 1 . . . Fabricators . | . . . . . . . . Repair Stations 1 | . . . . 1 . . . Patch 1 | . . . . 1 . . . Recycling Units 1 | . . . . 1 . . . Fedlink 1 | . . . . 1 . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 4 | . 1 . . 3 . . . Full Trace Events 1 | . . . . 1 . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -7 -5 -5 -5 -5 ------------ Run | Yrd Mat Sub Scr Fac Upp Upp War Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired 1 | . . . . . . . 1 Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -7 -5 -5 -5 -5 -------- Run | Yrd Mat Sub Scr Fac Upp Upp War Total Allies 3 | . . . . . . 2 1 Largest Group 1 | . . . . . . 1 1 Highest-Rated Group 64 | . . . . . . 47 64 Highest-Rated Ally 64 | . . . . . . 47 64 Total Orders . | . . . . . . . . Ally Attacks 2 | . . . . . . 2 . Total Damage 58 | . . . . . . 58 . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -7 -5 -5 -5 -5 ------- Run | Yrd Mat Sub Scr Fac Upp Upp War Active Infowar (turns) 3003 | . 533 314 . 415 953 412 376 Terrain 2059 | . . . . 318 953 412 376 Structural 2151 | . 533 314 . 391 566 347 . Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 5 | . . . 2 . 2 1 . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -7 -5 -5 -5 -5 ------------- Run | Yrd Mat Sub Scr Fac Upp Upp War Turns Passed 4895 | . 605 456 1496 504 953 505 376 Spaces Moved 2962 | 1 333 232 1034 295 338 251 478 Core 421 | . . . 95 . . 116 210 Treads 930 | . . 213 717 . . . . Legs 1343 | 1 333 19 222 295 338 135 . Wheels . | . . . . . . . . Hover 172 | . . . . . . . 172 Flight 96 | . . . . . . . 96 Fastest Speed 32 | 120 120 120 50 120 195 50 32 Average Speed 141 | 120 120 156 139 123 258 170 63 Slowest Speed 340 | 120 190 160 190 190 340 270 200 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 38 | 2 56 26 57 10 59 47 50 Regions Visited 7 Branch Regions 5 Pre-discovered Areas 8 | . . 1 6 . . 1 . Known Exits Taken 3 | . . . 1 1 1 . . Unknown Exits Taken 4 | 1 1 1 . . . 1 . Scrap Searched 9 | . . . 6 . 2 1 . Spaces Dug 13 | . . . . 9 4 . . Terrain Destroyed 119 | . 2 . . 100 4 6 7 Melee 4 | . . . . . 4 . . Projectile 18 | . . . . 9 . 6 3 AOE 97 | . 2 . . 91 . . 4 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -7 -5 -5 -5 -5 --------- Run | Yrd Mat Sub Scr Fac Upp Upp War Total 3466 | . 445 285 1089 384 391 324 548 Wait 127 | . 5 26 7 19 7 36 27 Move 2955 | . 332 231 1033 294 337 250 478 Hop . | . . . . . . . . Pick Up 43 | . 6 1 18 6 7 1 4 Fast Attach 44 | . 9 . 6 12 2 1 14 Attach 23 | . 3 2 1 8 4 4 1 Detach 7 | . 1 . . 3 . 2 1 Swap 26 | . 4 6 8 1 5 2 . Drop 45 | . 2 . 16 1 7 5 14 Fire 126 | . 46 19 . 35 18 7 1 Melee 21 | . . . . . 4 15 2 Ram . | . . . . . . . . Kick 9 | . 3 . . 5 . 1 . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire 6 | . . . . . . . 6 Trap 34 | . 34 . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Sub]) -10/Subcaves (discovered 2 exits: [*Mat] / *Scr) -7/Scraptown (discovered 2 exits: *Fac x2) -5/Factory (discovered 3 exits: Fac x2 / *Upp) -5/Upper Caves -5/Upper Caves -5/Warlord History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 315 | -10/Materials | Discovered new exit (range 16) 462 | -10/Materials | Discovered new exit (range 10) 501 | -10/Materials | Derelicts attacked the area 559 | -10/Materials | Discovered new exit (range 15) 585 | -10/Materials | Lost 3 parts (1p2w) 606 | -10/Materials | Entered Subcaves 607 | -10/Subcaves | Approached by a straggling Scientist 665 | -10/Subcaves | Core integrity fell below 50% 756 | -10/Subcaves | Learned location of Zion (-6) 756 | -10/Subcaves | Met a Zionite searching for "candidates" 799 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 903 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 908 | -10/Subcaves | Shifting Twisted Machinery released Mak. Light Armor Plating 986 | -10/Subcaves | Discovered new exit (range 15) 1023 | -10/Subcaves | Ambushed by Subdweller buried in earth 1028 | -10/Subcaves | Scientist uncovered a shortcut to Scraptown 1030 | -10/Subcaves | Core integrity fell below 20% 1062 | -10/Subcaves | Entered Scraptown 1560 | -7/Scraptown | Visited Cyclists 1624 | -7/Scraptown | Scanned Subdweller tech in exchange for log data 1627 | -7/Scraptown | Learned 12 Research zone layouts 1629 | -7/Scraptown | Learned location of Quarantine (-3) 1720 | -7/Scraptown | Visited UFD Registry 1720 | -7/Scraptown | Registered with UFD as "Gaussunit" 1783 | -7/Scraptown | Visited Scrapoid Research Area 1843 | -7/Scraptown | Visited Junk Repository 1930 | -7/Scraptown | Visited Infowarlord's Domain 1984 | -7/Scraptown | Visited Cartography Club 2011 | -7/Scraptown | Released all parts (7) 2042 | -7/Scraptown | Found Deep Structural Scanner 2047 | -7/Scraptown | Learned location of Cetus (-4) 2047 | -7/Scraptown | Learned 12 Factory zone layouts 2047 | -7/Scraptown | Learned 20 Factory zone layouts 2047 | -7/Scraptown | Learned 12 Research zone layouts 2047 | -7/Scraptown | Learned 8 Research zone layouts 2047 | -7/Scraptown | Learned 16 Research zone layouts 2047 | -7/Scraptown | Learned 8 Upper Caves zone layouts 2047 | -7/Scraptown | Learned 4 Storage zone layouts 2047 | -7/Scraptown | Learned Factory emergency access door positions 2047 | -7/Scraptown | Learned location of Archives (-4) 2047 | -7/Scraptown | Learned 12 Lower Caves zone layouts 2047 | -7/Scraptown | Learned 4 Hub_04(d) zone layouts 2047 | -7/Scraptown | Learned location of 2 exits from Proximity Caves 2047 | -7/Scraptown | Identified exit to Factory 2047 | -7/Scraptown | Learned location of 2 exits from Research 2137 | -7/Scraptown | Found Exp. Terrain Scan Processor 2166 | -7/Scraptown | Visited Research Penetration Think Tank 2198 | -7/Scraptown | Visited Curators Association 2260 | -7/Scraptown | Visited DA-N13 Charitable Foundation 2266 | -7/Scraptown | Found DCF Scrap (31 items) 2312 | -7/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 2354 | -7/Scraptown | Visited Science Guys 2488 | -7/Scraptown | Met Optimus 2488 | -7/Scraptown | Accepted into 0bPrime 2558 | -7/Scraptown | Entered Factory 2558 | -5/Factory | Evolved 10 slots: Propulsion x3, Utility x6, Weapon x1 2559 | -5/Factory | Identified exit to Factory 2559 | -5/Factory | Identified exit to Upper Caves 2595 | -5/Factory | Build established: Derelict-Mutant 2797 | -5/Factory | Loaded intel: 8 recycling unit locations 3062 | -5/Factory | Entered Upper Caves 3067 | -5/Upper Caves | Lost 3 parts (1p1n1w) 3135 | -5/Upper Caves | Identified exit to Upper Caves 3542 | -5/Upper Caves | Build established: Assassin 3601 | -5/Upper Caves | Spotted B-75 Beast 3622 | -5/Upper Caves | Destroyed B-75 Beast 3729 | -5/Upper Caves | Encountered a Warlord checkpoint 4015 | -5/Upper Caves | Entered another Upper Caves area 4071 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 4288 | -5/Upper Caves | Build established: Skirmisher 4428 | -5/Upper Caves | Core integrity fell below 50% 4469 | -5/Upper Caves | Lost 8 parts (2p2n3u1w) 4490 | -5/Upper Caves | Discovered new exit (range 15) 4520 | -5/Upper Caves | Entered Warlord 4582 | -5/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 4605 | -5/Warlord | Found Prototype Special Weapon 4605 | -5/Warlord | Identified RU-N14's Throwing Claymores v3 4610 | -5/Warlord | Found RU-N14's Throwing Claymores v3 4613 | -5/Warlord | Found RU-N14's Throwing Claymores v3 4614 | -5/Warlord | Found RU-N14's Throwing Claymores v3 4616 | -5/Warlord | Found RU-N14's Throwing Claymores v3 4714 | -5/Warlord | Visited the Vortex Lab 4723 | -5/Warlord | Met EX-DEC 4732 | -5/Warlord | Warlord's base attacked by MAIN.C 4747 | -5/Warlord | Build established: Scout 4762 | -5/Warlord | Found Prototype Energy Gun 4762 | -5/Warlord | Identified Vortex Rail 4765 | -5/Warlord | Found Vortex Rail 4846 | -5/Warlord | Found Prototype Device 4846 | -5/Warlord | Identified Exp. Focal Shield 4850 | -5/Warlord | Found Prototype Processor 4850 | -5/Warlord | Identified Exp. Targeting Computer 4884 | -5/Warlord | Found Prototype Piercing Weapon 4884 | -5/Warlord | Identified Vortex Lance 4889 | -5/Warlord | Murdered EX-DEC 4896 | -5/Warlord | Triggered Meganuke 4896 | -5/Warlord | Destroyed by Meganuke Last Messages --------------- 04843_ Acquired Cld. Antigrav System. 04846_ Acquired Prototype Device. 04846_ Identified Exp. Focal Shield. 04847_ AT-CHL(m) fits Backup Laser III on Cogmind. 04850_ Acquired Prototype Processor. 04850_ Identified Exp. Targeting Computer. 04851_ AT-CHL(m) fits Backup Laser III on Cogmind. 04852_ Acquired Prototype Device. 04852_ Identified Adv. Remote Shield. 04854_ Dropped Adv. Remote Shield. 04855_ Dropped Mak. Ablative Armor. 04861_ Acquired Prototype Storage. 04861_ Identified Exp. Matter Compressor. 04884_ Acquired Prototype Piercing Weapon. 04884_ Identified Vortex Lance. 04887_ Sneak attack on EX-DEC. 04889_ EX-DEC destroyed. 04891_ Acquired 10 matter. 04896_ Triggered Meganuke. 04896_ Backup Laser III destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????##?####???????????????????? | | ????????????????????##############???????????????? | | ??????????????????###?############??#????????????? | | ??????????????????###?#######?########?#?????????? | | ??????????????? ########################??#??????? | | ?????????????????##?##?####################??????? | | ?????????????? ############################??????? | | ????????????? ?# ? #############?#####?##????? | | ????????????? # #######################???? | | ???????????? / ####################### ??? | | ??????????? #### ######################### ? | | ????????? #### ##"""""""""""""#########??? | | ????????? #############""" """""""########## ? | | ???????#### ### ##""""X c c c""########## # | | ?????? # ### "" ##"""! ""#########? # | | ?????# # + "" ## ]"[ c""########## # | | ????## # # """ ##@!!!! ""########## # | | ?????? # # """ ##!"""] c""######### # | | ?? ?# + + "" ##""""] "########## | | ??? # # ### "" ##""""/ [ ########## | | ?? # # ### ##""""""" i ######### | | ?? # # ### ############# ########## | | ? # # #########+##############++###"""""## | | ?? ###### ###"""""## | | ? ###### ###"" " + | | ? ###### ###""" # | | ###### #######X################"" " # | | #+######### ########################"""""## # | | ^^ / ######################"""""## # | | ^ # # = ###################### # | | ##+###### ^ """ # " =###################### # | | ? # """ # [ =################### | | ?? # """ # "[! =################## | | ? # # X#*! ################### | | ?? + # ########################## | | # #######"#################### # | | ? ### ######## """"############### # | | ? ### ^ ## ### ## + # | | ? ? ### ^ # ## # # | | ??/########+## # ## """ """ # | | ???## # # !& ## """ """ # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 71 Energy Generation 18 Energy Capacity 300 Matter Stores 300 Matter Capacity 800 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 1010 Armor Coverage 700 Resistance: KI 30 Utility Shielding 66 Evasion (%) 63 Targeting Accuracy 12 Recoil Reduction 2 Defensive Hacking 14 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PoweredWeaponsPrototype Manual? 0 Play Time 00:23:33 Cumulative 1170.3 hours Start 2025.08.18 @ 12:51:22 End 2025.08.18 @ 13:16:04 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1438 Rogue 1154 Adventurer 124 Explorer 160 Win Type - Total 53 Types 39/0/8/4/1/0/0/1/0/0 Lore% 92 Gallery% 88 Achievement% 81 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 98a9ab8a-0982-4673-87e7-ebc3558246fc