Cogmind - Beta 11 @@@ ROGUE MODE // 2022.04.20 @ 18:57:26 Player: n00b Result: Heading to fleet! Performance ------------- Evolutions (9) 4500 Regions Visited (22) 4400 Robots Destroyed (123) 615 Value Destroyed (3926) 3926 Prototype IDs (40) 800 Alien Tech Used (9) 1800 Bonus (18106) 18106 TOTAL SCORE: 34147 Bonus ------- Triggered Max Security 2000 High Alert Combat Kills 637 Follower Combat Kills 869 Met Imprinter 300 Was Imprinted 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Used Core Reset Matrix 3000 Met Sigix 2000 Integrated Exoskeleton 5000 Win 3000 Cogmind --------- Core Integrity 1612/1850 Matter 283/300 Energy 286/290 System Corruption 0% Temperature Cool (0) Movement Walking (30) Location To Fleet Rendezvous Parts ------- > --- POWER (1) -------- Light Quantum Reactor > --- PROPULSION (3) --- Sigix Exoskeleton > --- UTILITY (5) ------ 2N-1CE's Frost Array Advanced Transmission Jammer Advanced Reaction Control System Experimental Focal Shield Experimental Shield Generator > --- WEAPON (2) ------- Sigix Broadsword > --- INVENTORY (5) ---- Subatomic Replicator Sigix Sheargun Sigix Sheargun Peak State ------------ > --- POWER ------------ Vortex Chain Reactor > --- PROPULSION ------- Field Propulsion Array Q-thruster Impulse Thruster Array Impulse Thruster Array > --- UTILITY ---------- 2N-1CE's Frost Array Spectral Analyzer Advanced Sensor Array Advanced Signal Interpreter Advanced Transmission Jammer Advanced Reaction Control System Graphene Brace Experimental Shield Generator Advanced Hacking Suite Experimental Hacking Suite Experimental System Shield Improved Component Analysis Suite > --- WEAPON ----------- Sigix Broadsword > --- INVENTORY -------- Q-thruster Light Regenerative Plating Experimental Focal Shield Experimental Shield Generator Subatomic Replicator [Rating: 193] Favorites ----------- Power Vortex Chain Reactor Engine Improved Deuterium Engine Power Core Micro Fission Core Reactor Vortex Chain Reactor Propulsion Cesium-ion Thruster Leg Sigix Exoskeleton Wheel Wheel Flight Unit Cesium-ion Thruster Utility Advanced Weight Redist. System Device Advanced Weight Redist. System Storage Small Storage Unit Processor Advanced Signal Interpreter Hackware Advanced Hacking Suite Protection Improved Propulsion Shielding Weapon Greatsword Energy Gun Sigix Sheargun Ballistic Gun Flak Gun Launcher Rocket Array Special Weapon RU-N14's Throwing Claymores v3 Slashing Weapon Greatsword Piercing Weapon Force Lance Build | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Scr Mat Min Mat Mat Fac Low Low Zio Pro Fac Fac Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Slots Evolved 18 | . . . 2 2 2 . . . . 2 2 2 . . . . 2 . 2 . . 2 Power 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Propulsion 5 | . . . . 1 1 . . . . 1 1 . . . . . . . 1 . . . Utility 12 | . . . 2 1 1 . . . . 1 1 1 . . . . 2 . 1 . . 2 Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 194 | 8 2 . 21 14 15 . 5 4 2 8 12 15 4 2 9 3 24 13 4 11 13 5 Power 25 | 1 . . 5 2 2 . . . 1 1 2 4 . . 3 . 1 . . . 3 . Engine 7 | 1 . . 5 . 1 . . . . . . . . . . . . . . . . . Core 10 | . . . . 2 1 . . . 1 1 2 2 . . 1 . . . . . . . Reactor 8 | . . . . . . . . . . . . 2 . . 2 . 1 . . . 3 . Propulsion 34 | 2 2 . 6 1 3 . . . . 2 3 3 . . 2 . 5 . 1 2 2 . Treads . | . . . . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . Wheel 9 | 2 2 . 5 . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . Flight 25 | . . . 1 1 3 . . . . 2 3 3 . . 2 . 5 . 1 2 2 . Utility 89 | 2 . . 6 5 7 . 5 . 1 3 3 5 2 . 2 1 16 11 3 8 7 2 Device 59 | 1 . . 2 2 2 . 3 . . 2 2 2 2 . 2 . 11 11 1 7 7 2 Storage 5 | 1 . . 2 . 1 . . . . . . . . . . . 1 . . . . . Processor 10 | . . . 2 1 2 . . . . . . 1 . . . . 2 . 1 1 . . Hackware 3 | . . . . . . . . . . . . 1 . . . . 1 . 1 . . . Protection 12 | . . . . 2 2 . 2 . 1 1 1 1 . . . 1 1 . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . Weapon 46 | 3 . . 4 6 3 . . 4 . 2 4 3 2 2 2 2 2 2 . 1 1 3 Energy Gun 4 | 2 . . . . . . . . . . . . . . . . . . . . . 2 Energy Cannon . | . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 8 | 1 . . 3 4 . . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . Launcher 9 | . . . . 1 . . . 2 . . 2 . 1 1 . 1 . 1 . . . . Special Weapon 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 16 | . . . 1 1 2 . . 2 . 1 1 2 1 1 1 . . . . 1 1 1 Piercing Weapon 8 | . . . . . 1 . . . . 1 1 1 . . . 1 2 1 . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 25 | . . . 3 1 . . . 2 . . 1 . . . 4 . 4 6 1 2 1 . Parts Lost 20 | . . . 7 2 . . . . . 1 1 2 . . . 1 2 3 . 1 . . Power 2 | . . . 2 . . . . . . . . . . . . . . . . . . . Propulsion 5 | . . . 2 1 . . . . . . 1 1 . . . . . . . . . . Utility 11 | . . . 2 1 . . . . . 1 . 1 . . . 1 2 2 . 1 . . Weapon 2 | . . . 1 . . . . . . . . . . . . . . 1 . . . . Highest Loss Streak 2 | . . . 1 1 . . . . . 1 1 1 . . . 1 2 2 . 1 . . To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 84 | . 100 100 96 91 92 92 92 91 92 86 98 84 78 78 77 78 80 78 73 74 69 78 Engine 2 | . 14 14 10 1 4 7 7 7 2 . . . . . . . . . . . . . Core 2 | . . . . 7 2 . . . 4 6 5 4 5 5 5 5 . . . . . . Reactor 2 | . . . . . . . . . . . . 3 5 5 4 5 4 4 4 4 3 9 Wheel 3 | . 28 28 21 16 . . . . . . . . . . . . . . . . . . Flight 16 | . . . . 2 30 30 30 30 30 28 33 21 15 15 15 15 18 19 17 17 11 . Device 24 | . 14 14 16 12 19 15 16 23 16 20 29 26 26 26 26 26 30 30 28 26 27 45 Storage 4 | . 14 14 11 9 7 7 7 7 7 6 5 5 5 5 5 3 . . . . . . Processor 7 | . . . 13 14 5 7 7 7 7 6 5 5 5 5 5 5 8 9 8 8 5 . Hackware 3 | . . . . . . . . . . . . 5 5 5 5 5 4 9 10 13 9 . Protection 5 | . . . . 9 12 15 13 7 13 8 5 5 5 5 5 5 5 . . . . . Energy Gun 1 | . 14 14 . . . . . . . . . . . . . . . . . . 1 14 Ballistic Gun 3 | . 14 14 18 17 . . . . . . . . . . . . . . . . . . Slashing Weapon 3 | . . . 3 . 6 7 7 6 7 3 4 5 5 4 5 3 . . . 2 5 1 Piercing Weapon 1 | . . . . . . . . . . 3 5 2 . . . . 3 4 4 1 . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 59 | 14 14 14 24 36 27 26 26 26 26 27 33 41 41 43 59 42 55 55 54 58 55 39 Greatest Support 64 | 32 20 20 26 20 27 27 27 27 27 27 38 54 54 54 54 54 56 56 56 64 60 60 Greatest Overweight (x) 3 | 1 . . 1 3 . . . . . . . . . . 1 . 1 . . . . . Average Overweight (x) . | . . . . 1 . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 10 | 8 8 8 10 10 10 8 8 8 8 8 8 8 8 8 8 8 5 5 5 5 5 5 Average Capacity 7 | 7 8 8 8 10 8 8 8 8 8 8 8 8 8 8 8 7 5 5 5 5 5 5 Most Carried 10 | 5 5 4 10 10 10 8 8 8 8 8 8 8 8 8 8 8 5 5 5 5 5 4 Average Carried 6 | 2 4 4 7 9 7 7 8 7 8 7 7 7 7 7 7 7 4 4 5 4 4 3 Final Capacity 10 | 8 8 8 10 10 8 8 8 8 8 8 8 8 8 8 8 5 5 5 5 5 5 5 Final Carried 10 | 5 4 4 10 10 8 8 8 8 8 8 8 8 8 8 8 5 5 5 5 5 5 3 Class Distribution -------------------- 24% | Sprinter 19% | Mutant 13% | Hacker-Ninja 12% | Scavenger-Mutant 8% | Hacker-Sprinter 8% | Scavenger-Sprinter 7% | Alien-Sigix 3% | Ninja Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Sprinter | -7/Factory Scavenger-Sprinter | -7/Lower Caves Scavenger-Sprinter | -7/Lower Caves Sprinter | -7/Zion Sprinter | -6/Proximity Caves Sprinter | -6/Factory Sprinter | -5/Factory Sprinter | -4/Factory Mutant | -4/Upper Caves Mutant | -4/Upper Caves Mutant | -4/Warlord Mutant | -3/Proximity Caves Ninja | -3/Research Hacker-Sprinter | -3/Testing Hacker-Ninja | -2/Research Hacker-Ninja | -2/Quarantine Hacker-Ninja | -2/Section 7 Alien-Sigix | -1/Access Resources | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ----------- Run | Scr Mat Min Mat Mat Fac Low Low Zio Pro Fac Fac Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Matter Collected 3341 | 310 . . 632 630 150 . 50 37 29 55 80 225 10 84 51 55 139 231 217 102 8 246 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 5138 | 103 . . 936 842 393 . . . 60 200 246 327 26 111 . 79 139 324 220 546 . 586 Parts 247 | 6 . . 58 36 18 . . . 2 7 14 8 2 9 . 5 5 21 7 19 . 30 Haulers Intercepted 16 | . . . 4 1 3 . . . . 2 1 2 . . . . 1 . . 2 . . Recyclers Shooed 2 | . . . 1 1 . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 22 | . . . . . . . 2 . 4 . . . 7 2 4 3 . . . . . . Prevented 10 | . . . . . . . . . 5 . . . . . 5 . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Scr Mat Min Mat Mat Fac Low Low Zio Pro Fac Fac Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Combat Hostiles Destroyed 73 | . . . 19 20 1 . . . 1 . 8 3 1 5 . 5 . . . 2 . 8 Melee 9 | . . . . . 1 . . . 1 . 1 3 . . . . . . . 2 . 1 Guns 46 | . . . 19 20 . . . . . . . . . . . . . . . . . 7 AOE 18 | . . . . . . . . . . . 7 . 1 5 . 5 . . . . . . Classes Destroyed 16 | 2 . . 7 1 . . . . . . . . . 1 . . . 1 . 1 . 3 Worker 8 | . . . 2 1 . . . . . . 1 1 . . . . . 3 . . . . Tunneler 3 | 2 . . . . . . . . . . . . . . . . 1 . . . . . Hauler 16 | . . . 4 1 3 . . . . 2 1 2 . . . . 1 . . 2 . . Recycler 9 | 1 . . 2 1 2 . . . . . . . . . . . . 1 1 1 . . Watcher 12 | . . . 2 1 2 . . . . 1 1 . . . . . . 1 2 2 . . Swarmer 27 | . . . 3 3 . . . . . . 8 3 . 5 . 5 . . . . . . Cutter 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Saboteur 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Grunt 28 | . . . 13 11 . . . . 1 . . . . . . . . . . . . 3 Brawler 2 | . . . . 1 . . . . . . . . . . . . . . . . . 1 Duelist 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Protector 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Researcher 2 | . . . . . . . . . . . . . . . . . . 2 . . . . Sentry 9 | . . . 2 5 1 . . . . . . . . . . . . . . . . 1 Programmer 2 | . . . . . . . . . . . . . . . . . . . . 2 . . Decomposer 1 | . . . . . . . . . . . . . . 1 . . . . . . . . Samaritan 1 | . . . . . . . . . . . . . . 1 . . . . . . . . Wasp 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Best Kill Streak 6 | 2 . . 5 6 4 . . . 1 2 5 3 1 5 . 5 1 2 2 2 . 6 Combat Bots Only 6 | . . . 5 6 1 . . . 1 . 4 3 1 5 . 5 . . . 2 . 6 Max Kills in Single Turn 4 | 1 . . 1 2 1 . . . 1 1 4 1 1 3 . 3 1 1 1 1 . 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . . . . . . . . . . 3 . 1 3 . 3 . . . . . . Melee 1 | . . . . . 1 . . . 1 . 1 1 . . . . . . . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -------- Run | Scr Mat Min Mat Mat Fac Low Low Zio Pro Fac Fac Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Damage Taken 5483 | . 110 . 543 536 113 18 91 . 310 246 403 298 31 28 . 237 511 169 132 390 546 771 Core 996 | . 46 . 107 74 13 . 34 . 81 15 75 15 . . . 22 78 47 40 . 111 238 Absorbed by Shields 1435 | . . . 56 147 16 . . . . 17 19 115 12 10 . 94 178 63 49 140 208 311 Redirected to Shielding 381 | . . . . . 23 . 10 . 56 . 130 55 . . . 17 90 . . . . . Regen/Repaired (Parts) 774 | . . . . . . . . . . . . . . . . . . . . 227 547 . Core Remaining (%) 88 | 100 . 81 73 86 . . . . 81 98 92 . . . . 96 . 90 . . 87 87 Volleys Fired 151 | 10 . . 58 49 . . . . . . 2 . 1 2 . 2 . . . . 3 24 Largest 2 | 2 . . 2 2 . . . . . . 1 . 1 1 . 1 . . . . 2 2 Hottest 200 | 60 . . 50 56 . . . . . . 45 . 45 45 . 45 . . . . 200 200 Shots Fired 284 | 20 . . 108 98 . . . . . . 2 . 1 2 . 2 . . . . 6 45 Gun 277 | 20 . . 108 98 . . . . . . . . . . . . . . . . 6 45 Cannon . | . . . . . . . . . . . . . . . . . . . . . . . Launcher 7 | . . . . . . . . . . . 2 . 1 2 . 2 . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . Kinetic 216 | 10 . . 108 98 . . . . . . . . . . . . . . . . . . Thermal 10 | 10 . . . . . . . . . . . . . . . . . . . . . . Explosive 7 | . . . . . . . . . . . 2 . 1 2 . 2 . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . Slashing 51 | . . . . . . . . . . . . . . . . . . . . . 6 45 Robot Hit Streak 17 | 7 . . 12 17 . . . . . . 2 . . 3 . 4 . . . . 1 7 Robot Miss Streak 8 | 2 . . 5 8 . . . . . . 6 . . 1 . 2 . . . . 1 2 Penetration Max 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Secondary Targets 5 | . . . 1 2 . . . . . . . . . . . . . . . . . 2 Max Gunslinging Chain 1 | . . . 1 1 . . . . . . . . . . . . . . . . . 1 Shots Hit Robots 297 | 13 . . 87 87 10 . . . 3 6 8 12 . 2 . 2 8 7 6 16 3 27 Core Hits 252 | 4 . . 43 112 4 . . . 1 4 17 4 2 10 . 24 2 6 1 5 . 13 Critical Kills . | . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Critical Strikes 8 | . . . 3 . . . . . . . . . . . . . . 2 2 1 . . Destroy 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Sever 2 | . . . 2 . . . . . . . . . . . . . . . . . . . Impale 5 | . . . . . . . . . . . . . . . . . . 2 2 1 . . Melee Attacks 228 | . . . 9 3 22 . . 1 5 7 21 27 . 1 3 . 33 25 16 24 25 6 Impact . | . . . . . . . . . . . . . . . . . . . . . . . Slashing 131 | . . . 9 3 21 . . 1 5 . 15 22 . 1 3 . . . . 20 25 6 Piercing 97 | . . . . . 1 . . . . 7 6 5 . . . . 33 25 16 4 . . Sneak Attacks 33 | . . . 6 . 6 . . . . 2 2 2 . 1 . . 2 6 1 3 2 . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Follow-up Attacks 2 | . . . . . . . . . . . . 2 . . . . . . . . . . Damage Inflicted 13483 | 156 . . 1829 1621 901 . . . 165 315 992 635 69 387 . 797 434 715 418 1596 444 2009 Guns 4980 | 156 . . 1378 1621 . . . . . . . . . . . . . . . . . 1825 Cannons . | . . . . . . . . . . . . . . . . . . . . . . . Explosions 1718 | . . . . . . . . . . . 588 . 69 264 . 797 . . . . . . Melee 6768 | . . . 451 . 901 . . . 165 315 404 635 . 123 . . 434 715 418 1596 427 184 Ramming 17 | . . . . . . . . . . . . . . . . . . . . . 17 . Kinetic 3114 | 115 . . 1378 1621 . . . . . . . . . . . . . . . . . . Thermal 61 | 41 . . . . . . . . . . 20 . . . . . . . . . . . Explosive 1698 | . . . . . . . . . . . 568 . 69 264 . 797 . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . Slashing 6519 | . . . 451 . 818 . . . 165 . 404 601 . 123 . . . . . 1521 427 2009 Piercing 2074 | . . . . . 83 . . . . 315 . 34 . . . . 434 715 418 75 . . Highest Corruption 7 | . . . 1 . . . . 3 . . . . . . . . 5 6 . 7 7 . Average Corruption 4 | . . . 1 . . . . 3 . . . . . . . . 2 5 . 6 7 . Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked 5 | . . . . . . . . . . . . 5 . . . . . . . . . . Effects 55 | . . . 1 . . . . 2 . . . . . . . . 12 15 . 9 16 . Message Errors 16 | . . . . . . . . . . . . . . . . . 4 5 . 4 3 . Matter Fused 19 | . . . 1 . . . . 1 . . . . . . . . 6 7 . 2 2 . Heat Flow Errors 5 | . . . . . . . . . . . . . . . . . . 1 . 1 3 . Energy Discharges 4 | . . . . . . . . . . . . . . . . . 1 . . . 3 . Parts Rejected 3 | . . . . . . . . . . . . . . . . . . 1 . 1 1 . Data Loss (minor) 6 | . . . . . . . . . . . . . . . . . 1 1 . 1 3 . Data Loss (major) 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Alerts 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1670 | . . . 24 . 284 . . . 37 . 54 70 . 78 . . 42 61 294 492 136 98 Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . Explosions 7 | . . . . . . . . . . . 7 . . . . . . . . . . . Melee 1663 | . . . 24 . 284 . . . 37 . 47 70 . 78 . . 42 61 294 492 136 98 Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 114 | . . . . 47 . . . . . . . . . 39 . 28 . . . . . . Shots 4 | . . . . 1 . . . . . . . . . 2 . 1 . . . . . . Rammed . | . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Kicked 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 183 | . . . 4 24 3 . 4 . 1 5 18 . . 6 . . 13 129 . 183 59 . Average Temperature 16 | . . . 4 11 3 . 3 . 1 5 10 . . 6 . . 5 57 . 124 54 . Received Heat Transfer 1057 | . 6 . 196 256 28 9 36 . 81 24 105 41 6 . . . . 17 12 . 72 168 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Heat Transferred 150 | 100 . . . . . . . . . . 50 . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Scr Mat Min Mat Mat Fac Low Low Zio Pro Fac Fac Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Peak Influence 2259 | 15 14 5 351 519 693 . . . . 118 841 1070 . . . . 206 352 359 333 1785 2259 Initial 1100 | . 9 5 1 1 235 . . . . 61 50 411 . . . . 67 81 139 201 105 1100 Average 413 | 7 11 5 171 285 435 . . . . 71 276 714 . . . . 90 202 240 211 649 1860 Maximum Alert Level 5 | . . . 1 2 2 . . . . . 3 3 . . . . 1 1 1 1 5 5 Low Security (%) 40 | 100 100 100 51 33 . . . . . 100 60 . . . . . 96 55 30 36 21 . Level 1 27 | . . . 48 36 31 . . . . . 2 . . . . . 3 44 69 63 32 . Level 2 17 | . . . . 29 68 . . . . . 24 48 . . . . . . . . 19 . Level 3 5 | . . . . . . . . . . . 12 51 . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . 12 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . Max Security 8 | . . . . . . . . . . . . . . . . . . . . . 25 87 Squads Dispatched 71 | . . . 3 4 2 . . . . 1 2 7 . . . . 4 3 4 1 17 23 Investigation 9 | . . . 1 2 1 . . . . 1 1 . . . . . . 1 2 . . . Extermination 6 | . . . . . . . . . . . . 1 . . . . 1 1 1 1 1 . Reinforcement 21 | . . . 2 1 1 . . . . . 1 4 . . . . 3 1 1 . 4 3 Assault 34 | . . . . . . . . . . . . 2 . . . . . . . . 12 20 Garrison 1 | . . . . 1 . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 --------- Run | Scr Mat Min Mat Mat Fac Low Low Zio Pro Fac Fac Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Distress Signals 10 | . . . 2 . . . . . . . 1 2 . . . . . . . . 2 3 Communications Jammed 179 | . . . . . . . . . . . . . . . . . 26 22 14 5 21 91 Distress Signals 169 | . . . . . . . . . . . . . . . . . 26 12 14 5 21 91 Times Spotted 428 | . 7 . 34 26 16 4 11 . 4 7 22 38 6 3 . 7 18 13 20 7 89 96 Peak Tracking Total 18 | . 7 . 6 5 5 4 5 . 4 3 9 13 4 3 . 7 4 4 10 2 13 18 Tactical Retreats 40 | . . . 2 1 4 1 5 . . 1 2 9 2 . . . 3 4 2 . 4 . Traps | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Scr Mat Min Mat Mat Fac Low Low Zio Pro Fac Fac Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Traps Triggered 17 | . . . 2 2 1 . . . . 4 . 1 . . . . 2 4 . . 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . Triggered 5 | . . . . . . . 1 . 2 . . . . . 2 . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ---------- Run | Scr Mat Min Mat Mat Fac Low Low Zio Pro Fac Fac Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Machines Disabled 35 | . . . 2 2 1 . . . . . 5 . . . . . . 13 . 3 7 2 Max in Single Turn 2 | . . . 1 2 1 . . . . . 2 . . . . . . 1 . 1 1 1 Garrison Access 5 | . . . . 1 1 . . . . . . . . . . . 1 . . 1 1 . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 --------- Run | Scr Mat Min Mat Mat Fac Low Low Zio Pro Fac Fac Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Machines Accessed 51 | . 2 . 6 4 18 1 . 1 . 3 . 1 . . 1 . 5 3 . 4 2 . Terminals 24 | . 2 . 5 2 9 . . . . 1 . . . . . . . 2 . 2 1 . Fabricators 4 | . . . . . 2 . . . . . . . . . . . 2 . . . . . Repair Stations 3 | . . . . . 1 . . . . 1 . . . . . . . . . 1 . . Recycling Units 5 | . . . . . 2 . . . . . . 1 . . . . 2 . . . . . Scanalyzers 4 | . . . 1 1 2 . . . . . . . . . . . . . . . . . Garrison Access 8 | . . . . 1 2 . . . . 1 . . . . . . 1 1 . 1 1 . Total Hacks 113 | . 7 . 14 11 51 1 . 3 . 3 . 1 . . 1 . 7 5 . 4 5 . Successful 55 | . 3 . 6 5 24 1 . 3 . 1 . 1 . . 1 . 2 3 . 3 2 . Failed 58 | . 4 . 8 6 27 . . . . 2 . . . . . . 5 2 . 1 3 . Catastrophic 7 | . . . 1 . 3 . . . . 1 . . . . . . 2 . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . Manual 130 | . 7 . 11 7 24 . . . . 14 11 14 . . . . 12 15 . 15 . . Terminals 58 | . 7 . 12 8 24 . . . . 1 . . . . . . . 3 . 2 1 . Fabricators 7 | . . . . . 4 . . . . . . . . . . . 3 . . . . . Repair Stations 5 | . . . . . 3 . . . . 1 . . . . . . . . . 1 . . Recycling Units 12 | . . . . . 8 . . . . . . 1 . . . . 3 . . . . . Scanalyzers 14 | . . . 2 2 10 . . . . . . . . . . . . . . . . . Garrison Access 12 | . . . . 1 2 . . . . 1 . . . . . . 1 2 . 1 4 . Terminal Hacks 19 | . . . 3 . 4 1 . 3 . 1 . . . . 1 . . 3 . 2 1 . Record 2 | . . . 1 . . . . . . . . . . . . . . . . 1 . . Part Schematic 5 | . . . . . . . . 3 . . . . . . . . . 2 . . . . Open Door 5 | . . . . . . 1 . . . . . . . . 1 . . 1 . 1 1 . Open DSF 1 | . . . . . . . . . . 1 . . . . . . . . . . . . Branch Access Points 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Terminal Index 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Unreport Threat 2 | . . . 2 . . . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Zone Layout 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Fabricator Hacks 3 | . . . . . 3 . . . . . . . . . . . . . . . . . Load Schematic 2 | . . . . . 2 . . . . . . . . . . . . . . . . . Build 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Repair Station Hacks 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Scan Component 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Recycling Unit Hacks 4 | . . . . . 2 . . . . . . 1 . . . . 1 . . . . . Report Inventory 4 | . . . . . 2 . . . . . . 1 . . . . 1 . . . . . Scanalyzer 10 | . . . 2 2 6 . . . . . . . . . . . . . . . . . Insert Component 6 | . . . 1 1 4 . . . . . . . . . . . . . . . . . Analyze 4 | . . . 1 1 2 . . . . . . . . . . . . . . . . . Garrison Access Hacks 5 | . . . . 1 1 . . . . . . . . . . . 1 . . 1 1 . Seal Access 5 | . . . . 1 1 . . . . . . . . . . . 1 . . 1 1 . Unauthorized Hacks 13 | . 3 . 1 2 7 . . . . . . . . . . . . . . . . . Terminals 13 | . 3 . 1 2 7 . . . . . . . . . . . . . . . . . Assimilate 2 | . . . . . 2 . . . . . . . . . . . . . . . . . Botnet 9 | . 2 . . 2 5 . . . . . . . . . . . . . . . . . Operators 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 35 | . 2 . 6 2 16 . . . . 2 . . . . . . 4 1 . 1 1 . Full Trace Events 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . 3 . . . . . . . . . 1 . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 50 | . . . 1 1 2 . . 18 . . . . . . . . . 18 . 10 . . Parts Built 2 | . . . . . 2 . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time 73 | . . . . . 73 . . . . . . . . . . . . . . . . . Total Part Build Rating 6 | . . . . . 6 . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 6 | . . . 1 1 4 . . . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . 1 1 2 . . . . . . . . . . . . . . . . . Parts Damaged 1 | . . . . 1 . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------------ Run | Scr Mat Min Mat Mat Fac Low Low Zio Pro Fac Fac Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -------- Run | Scr Mat Min Mat Mat Fac Low Low Zio Pro Fac Fac Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Total Allies 68 | . . . . . 2 . . 4 . 1 3 9 . . . . 3 3 . . . 43 Largest Group 14 | . . . . . 1 . . 4 4 5 3 4 . . . . 2 3 . . . 14 Highest-Rated Group 243 | . . . . . 26 . . 159 159 186 197 243 . . . . 206 138 . . . 200 Highest-Rated Ally 135 | . . . . . 26 . . 41 41 41 85 135 . . . . 103 46 . . . 15 Zionite Dispatches 10 | . . . . . . . . . . 2 2 4 . . . . 2 . . . . . Heavy 3 | . . . . . . . . . . . 1 1 . . . . 1 . . . . . Recon 1 | . . . . . . . . . . 1 . . . . . . . . . . . . Fire 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Hacker 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Hero 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Melee Resupply 1 | . . . . . . . . . . 1 . . . . . . . . . . . . Hacking Resupply 2 | . . . . . . . . . . . 1 . . . . . 1 . . . . . Total Orders 6 | . . . . . . . . . . 2 2 . . . . . 2 . . . . . STAY 3 | . . . . . . . . . . 1 1 . . . . . 1 . . . . . DROP 3 | . . . . . . . . . . 1 1 . . . . . 1 . . . . . Ally Attacks 143 | . . . . . . . . . 15 5 4 41 . . . . 3 17 . . . 58 Total Damage 3812 | . . . . . . . . . 624 89 389 1305 . . . . 72 527 . . . 806 Kills 28 | . . . . . . . . . 2 . 1 18 . . . . 1 2 . . . 4 Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Scr Mat Min Mat Mat Fac Low Low Zio Pro Fac Fac Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 9 | . . 1 . . . 2 1 1 1 . . . 1 2 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . Zionite Intel Received 14 | . . . . . . . . . . 3 1 . . . . . 2 4 . 4 . . Main Access 3 | . . . . . . . . . . 1 . . . . . . 1 . . 1 . . Emergency Access 3 | . . . . . . . . . . 1 . . . . . . 1 1 . . . . Guard Positions 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Component Stockpiles 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Prototype Stockpiles 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Component Schematics 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Prototype Schematics 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Unaware Analyses 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Trap Installations 2 | . . . . . . . . . . 1 . . . . . . . . . 1 . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------------- Run | Scr Mat Min Mat Mat Fac Low Low Zio Pro Fac Fac Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Turns Passed 9321 | 150 38 37 830 798 749 74 243 605 365 333 302 634 205 131 221 256 743 524 293 632 666 492 Spaces Moved 16398 | 105 44 46 549 562 1493 277 610 1285 360 755 618 1177 399 272 427 443 1610 1220 578 1015 1419 1134 Core 8 | 8 . . . . . . . . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . . . . . . . Legs 1611 | . . . . . . . . . . . . . . . . . . . . . 477 1134 Wheels 1298 | 97 44 46 549 562 . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . Flight 13481 | . . . . . 1493 277 610 1285 360 755 618 1177 399 272 427 443 1610 1220 578 1015 942 . Fastest Speed 17 | 50 80 80 80 95 26 26 26 26 26 26 17 24 34 34 32 34 28 32 32 32 30 30 Average Speed 34 | 98 80 80 90 98 26 26 26 26 26 26 25 30 34 34 34 34 31 32 32 32 31 30 Slowest Speed 125 | 100 80 80 115 125 26 26 26 26 26 26 30 34 34 34 114 34 111 32 32 33 33 30 Overloaded Moves 26 | . . . . . . . . . . . 26 . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 58 | . . . . . 7 . . . . 6 7 13 1 . 2 1 2 5 7 4 3 . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Exploration Rate (%) 48 | 4 18 23 38 55 36 48 63 90 57 26 24 43 62 48 62 51 52 91 22 75 81 40 Regions Visited 22 Branch Regions 12 Pre-discovered Areas 6 | . . 1 . . . . 1 2 . . . . 1 1 . . . . . . . . Known Exits Taken 18 | . . . 1 . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 . 1 . . . . . . . . . . . . . . . . . . Scrap Searched 17 | . . . . . . 1 3 5 2 . . . 2 2 . 2 . . . . . . Spaces Dug 90 | . . . 1 3 8 . . . . 1 8 8 . . 1 . 21 5 2 3 16 13 Terrain Destroyed 390 | . . . 1 25 8 . . . . 1 127 8 37 38 1 57 21 5 2 3 17 39 Melee 81 | . . . 1 3 8 . . . . 1 8 8 . . 1 . 21 5 2 3 16 4 Projectile 36 | . . . . . . . . . . . . . . . . . . . . . 1 35 AOE 273 | . . . . 22 . . . . . . 119 . 37 38 . 57 . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 --------- Run | Scr Mat Min Mat Mat Fac Low Low Zio Pro Fac Fac Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Total 19256 | 128 46 45 762 707 1806 278 691 1554 620 875 726 1404 464 304 494 542 1791 1295 643 1266 1577 1238 Wait 2007 | . . . 94 51 260 . 77 257 253 27 75 164 58 26 44 94 99 11 51 201 98 67 Move 16263 | 104 43 45 548 561 1479 276 609 1284 359 743 604 1151 396 271 423 440 1604 1209 563 1006 1412 1133 Hop 53 | . . . . . 6 . . . . 5 6 12 1 . 1 1 2 5 7 4 3 . Pick Up 83 | 5 . . 15 13 9 1 . 2 . 6 3 4 1 . 3 1 7 1 . 7 5 . Fast Attach 107 | 7 . . 11 6 4 . . 4 1 4 3 7 1 1 7 1 13 13 4 5 15 . Attach 48 | 1 . . 5 3 7 . . . . 3 2 3 1 1 1 2 6 1 . 5 2 5 Detach 17 | 1 . . . 1 2 . . . . . . 2 1 1 . . 2 1 . 3 . 3 Swap 47 | . 2 . 6 5 4 . 5 . 1 1 7 5 2 . 1 . 5 . . 2 1 . Drop 146 | . 1 . 16 15 13 1 . 6 1 7 6 13 2 1 11 1 19 11 2 9 11 . Fire 151 | 10 . . 58 49 . . . . . . 2 . 1 2 . 2 . . . . 3 24 Melee 223 | . . . 9 3 22 . . 1 5 7 18 25 . 1 3 . 33 25 16 24 25 6 Ram . | . . . . . . . . . . . . . . . . . . . . . . . Kick 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Crush . | . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 109 | . . . . . . . . . . 72 . 18 . . . . 1 18 . . . . Rewire 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Trap . | . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: *Mat / *Sto) -8/Materials -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 4 exits: *Fac x4) -5/Factory -4/Factory (discovered 2 exits: *Upp x2) -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 4 exits: *Res x3 / *Tes) -3/Testing -2/Research -2/Quarantine (discovered 2 exits: *Acc / *Sec) -2/Section 7 -1/Access (discovered 2 exits: [*Sur] / [Com]) To Fleet Rendezvous History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 16) 151 | -11/Scrapyard | Entered Materials 177 | -10/Materials | Discovered new exit (range 16) 189 | -10/Materials | Entered Mines 190 | -10/Mines | Learned location of Storage (-9) 202 | -10/Mines | Learned location of 1 exit from Materials 216 | -10/Mines | Discovered new exit (range 10) 226 | -10/Mines | Entered Materials 226 | -9/Materials | Evolved 2 slots: Utility x2 227 | -9/Materials | Identified exit to Storage 305 | -9/Materials | Build established: Mutant 615 | -9/Materials | Discovered new exit (range 13) 797 | -9/Materials | Identified exit to Materials 1053 | -9/Materials | Build established: Scavenger-Mutant 1056 | -9/Materials | Entered another Materials area 1056 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1299 | -8/Materials | Garrison activated, responded to threat 1832 | -8/Materials | Discovered new exit (range 5) 1854 | -8/Materials | Entered Factory 1854 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2048 | -7/Factory | Fabricated Adv. Weight Redist. System? 2159 | -7/Factory | Build established: Sprinter 2254 | -7/Factory | Search patrols dispatched 2363 | -7/Factory | Identified exit to Lower Caves 2567 | -7/Factory | Build established: Scavenger-Sprinter 2603 | -7/Factory | Entered Lower Caves 2613 | -7/Lower Caves | Learned 12 Factory zone layouts 2621 | -7/Lower Caves | Learned location of 1 exit from Factory 2664 | -7/Lower Caves | Encountered a Warlord checkpoint 2669 | -7/Lower Caves | Spotted B-75 Beast 2675 | -7/Lower Caves | Discovered new exit (range 5) 2677 | -7/Lower Caves | Identified exit to Lower Caves 2677 | -7/Lower Caves | Entered another Lower Caves area 2895 | -7/Lower Caves | Learned location of Zion (-7) 2910 | -7/Lower Caves | Spotted B-75 Beast 2918 | -7/Lower Caves | Discovered new exit (range 9) 2920 | -7/Lower Caves | Identified exit to Zion 2920 | -7/Lower Caves | Entered Zion 2946 | -7/Zion | Discovered new exit (range 15) 2998 | -7/Zion | Learned location of Extension (-5) 3010 | -7/Zion | Received a hallucinogenic algorithm 3019 | -7/Zion | Given the Hacking Drone Bay 3019 | -7/Zion | Found Prototype Device 3031 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 3107 | -7/Zion | Found Prototype Launcher 3107 | -7/Zion | Identified Rocket Array 3152 | -7/Zion | Build established: Sprinter 3163 | -7/Zion | System corruption cleaned by Quarantine Array 3252 | -7/Zion | Imprinted 3254 | -7/Zion | Declared Zion's savior 3525 | -7/Zion | Identified exit to Proximity Caves 3525 | -7/Zion | Entered Proximity Caves 3525 | -6/Proximity Caves | Accompanied by 4 allies 3530 | -6/Proximity Caves | Spotted B-75 Beast 3670 | -6/Proximity Caves | Identified exit to Factory 3890 | -6/Proximity Caves | Entered Factory 3890 | -6/Factory | Accompanied by 4 allies 3890 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3891 | -6/Factory | Identified exit to Factory 3906 | -6/Factory | Identified exit to DSF 3930 | -6/Factory | Retrieved Zion intel report: Main Access 3931 | -6/Factory | Zion Melee Resupply teleported in 4027 | -6/Factory | Spotted B-75 Beast 4064 | -6/Factory | Retrieved Zion intel report: Trap Installations 4172 | -6/Factory | Retrieved Zion intel report: Emergency Access 4173 | -6/Factory | Zion Recon squad teleported in 4223 | -6/Factory | Entered another Factory area 4223 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4232 | -5/Factory | Zion Hacking Resupply teleported in 4348 | -5/Factory | Retrieved Zion intel report: Guard Positions 4488 | -5/Factory | Discovered new exit (range 9) 4501 | -5/Factory | Zion Heavy squad teleported in 4524 | -5/Factory | Identified exit to Factory 4525 | -5/Factory | Entered another Factory area 4525 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 4595 | -4/Factory | Discovered new exit (range 16) 4599 | -4/Factory | Identified exit to Upper Caves 4662 | -4/Factory | Zion hero teleported in (AD-0RF) 4775 | -4/Factory | First assault squad dispatched 4862 | -4/Factory | Zion Hacker squad teleported in 4952 | -4/Factory | Zion Heavy squad teleported in 5038 | -4/Factory | Zion Fire squad teleported in 5040 | -4/Factory | Spotted B-86 Titan 5142 | -4/Factory | Discovered exit to Upper Caves (range 3) 5159 | -4/Factory | Entered Upper Caves 5174 | -4/Upper Caves | Encountered a Warlord checkpoint 5229 | -4/Upper Caves | Build established: Mutant 5333 | -4/Upper Caves | Discovered new exit (range 15) 5337 | -4/Upper Caves | Identified exit to Upper Caves 5364 | -4/Upper Caves | Entered another Upper Caves area 5374 | -4/Upper Caves | Spotted B-86 Titan 5377 | -4/Upper Caves | Identified exit to Warlord 5463 | -4/Upper Caves | Learned location of Quarantine (-2) 5495 | -4/Upper Caves | Entered Warlord 5535 | -4/Warlord | Found Prototype Special Weapon 5535 | -4/Warlord | Identified RU-N14's Throwing Claymores v3 5590 | -4/Warlord | Rebuked by Warlord 5605 | -4/Warlord | Found Prototype Reactor 5605 | -4/Warlord | Identified Vortex Chain Reactor 5615 | -4/Warlord | Warlord's base attacked by MAIN.C 5615 | -4/Warlord | Found Prototype Device 5616 | -4/Warlord | Identified Exp. Focal Shield 5648 | -4/Warlord | Opened side exit 5713 | -4/Warlord | Discovered new exit (range 8) 5715 | -4/Warlord | Identified exit to Proximity Caves 5716 | -4/Warlord | Entered Proximity Caves 5968 | -3/Proximity Caves | Discovered new exit (range 11) 5971 | -3/Proximity Caves | Identified exit to Research 5972 | -3/Proximity Caves | Entered Research 5972 | -3/Research | Evolved 2 slots: Utility x2 6048 | -3/Research | Found Prototype Processor 6048 | -3/Research | Identified Spectral Analyzer 6051 | -3/Research | Found Spectral Analyzer 6091 | -3/Research | Spotted B-86 Titan 6138 | -3/Research | Found Prototype Hackware 6187 | -3/Research | Zion Heavy squad teleported in 6215 | -3/Research | Retrieved Zion intel report: Main Access 6215 | -3/Research | Identified exit to Research 6237 | -3/Research | Retrieved Zion intel report: Emergency Access 6333 | -3/Research | Build established: Ninja 6369 | -3/Research | Crushed by falling debris 6467 | -3/Research | Zion Hacking Resupply teleported in 6588 | -3/Research | Identified Exp. Hacking Suite 6713 | -3/Research | Discovered new exit (range 8) 6714 | -3/Research | Identified exit to Testing 6715 | -3/Research | Entered Testing 6747 | -3/Testing | Retrieved Zion intel report: Emergency Access 6824 | -3/Testing | Retrieved Zion intel report: Prototype Stockpiles 6847 | -3/Testing | Found Prototype Device 6847 | -3/Testing | Identified Exp. Thermal Shield 6868 | -3/Testing | Discovered exit to Research (range 3) 6885 | -3/Testing | Found Prototype Launcher 6885 | -3/Testing | Identified Z-bomb Delivery System 6907 | -3/Testing | Build established: Hacker-Sprinter 6968 | -3/Testing | Retrieved Zion intel report: Component Schematics 6978 | -3/Testing | Found Prototype Device 6978 | -3/Testing | Identified AEGIS Remote Shield 7031 | -3/Testing | Allied Derelicts emerged from ambush trap array 7078 | -3/Testing | Spotted PP-9SC5TCB6ZL 7132 | -3/Testing | Retrieved Zion intel report: Component Stockpiles 7216 | -3/Testing | Found Lgt. Regenerative Plating 7239 | -3/Testing | Entered Research 7239 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 7368 | -2/Research | Spotted B-90 Cyclops 7377 | -2/Research | Found Prototype Hackware 7377 | -2/Research | Identified Exp. System Shield 7435 | -2/Research | Spotted B-90 Cyclops 7519 | -2/Research | Discovered new exit (range 6) 7532 | -2/Research | Identified exit to Quarantine 7532 | -2/Research | Entered Quarantine 7558 | -2/Quarantine | Retrieved Zion intel report: Trap Installations 7566 | -2/Quarantine | Retrieved Zion intel report: Main Access 7566 | -2/Quarantine | Identified exit to Access 7595 | -2/Quarantine | Retrieved Zion intel report: Prototype Schematics 7628 | -2/Quarantine | Met incapacitated Sigix Warrior 7628 | -2/Quarantine | Lockdown squad dispatched 7673 | -2/Quarantine | Build established: Hacker-Ninja 7699 | -2/Quarantine | Found Alien Artifact 7699 | -2/Quarantine | Identified Core Reset Matrix 7699 | -2/Quarantine | Used Core Reset Matrix 7703 | -2/Quarantine | Sensed 3 artifacts in vicinity 7711 | -2/Quarantine | Retrieved Zion intel report: Unaware Analyses 7719 | -2/Quarantine | Found Sigix Broadsword 7743 | -2/Quarantine | Found Prototype Device 7744 | -2/Quarantine | Identified Exp. Shield Generator 7746 | -2/Quarantine | Found Faulty Exp. Shield Generator 7748 | -2/Quarantine | Found Exp. Shield Generator 7909 | -2/Quarantine | Discovered exit to Access (range 7) 8123 | -2/Quarantine | Found Subatomic Replicator 8136 | -2/Quarantine | Spotted Fortress 8162 | -2/Quarantine | Discovered new exit (range 6) 8164 | -2/Quarantine | Identified exit to Section 7 8164 | -2/Quarantine | Entered Section 7 8165 | -2/Section 7 | Sensed 23 artifacts in vicinity 8209 | -2/Section 7 | Found Integrated Reactor 8209 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 8215 | -2/Section 7 | Spotted B-90 Cyclops 8239 | -2/Section 7 | Spotted S7 Guard 8361 | -2/Section 7 | Spotted S7 Guard 8387 | -2/Section 7 | Found Navigation Efficiency Matrix 8387 | -2/Section 7 | Installed Navigation Efficiency Matrix, process failed with unexpected side effects 8404 | -2/Section 7 | Found Core Membrane 8404 | -2/Section 7 | Installed Core Membrane, gained immunity to corruption 8472 | -2/Section 7 | Found Integrity Redistributor 8472 | -2/Section 7 | Used Integrity Redistributor, redistributed integrity from core (-58) 8539 | -2/Section 7 | Spotted Alpha 7 8546 | -2/Section 7 | Spotted Alpha 7 8551 | -2/Section 7 | Spotted B-99 Colossus 8582 | -2/Section 7 | Found LRC Armor 8582 | -2/Section 7 | Installed LRC Armor, increased core integrity (+250) 8623 | -2/Section 7 | Spotted Executioner 8623 | -2/Section 7 | Spotted Executioner 8634 | -2/Section 7 | Integrated with Sigix Exoskeleton 8671 | -2/Section 7 | Spotted Striker 8674 | -2/Section 7 | Spotted Striker 8700 | -2/Section 7 | Spotted Striker 8703 | -2/Section 7 | Spotted Striker 8739 | -2/Section 7 | Spotted Executioner 8745 | -2/Section 7 | Spotted Executioner 8827 | -2/Section 7 | Discovered exit to Access (range 13) 8830 | -2/Section 7 | Entered Access 8830 | -1/Access | Evolved 2 slots: Utility x2 8835 | -1/Access | Emitted hypermatrix ping 8840 | -1/Access | Assembled emerged from beneath the floor 8886 | -1/Access | Assembled emerged from beneath the floor 8931 | -1/Access | Build established: Alien-Sigix 8987 | -1/Access | Assembled emerged from beneath the floor 9024 | -1/Access | Spotted Striker 9024 | -1/Access | Spotted Executioner 9024 | -1/Access | Spotted Executioner 9049 | -1/Access | Assembled emerged from beneath the floor 9104 | -1/Access | Assembled emerged from beneath the floor 9119 | -1/Access | Assembled emerged from beneath the floor 9242 | -1/Access | Discovered new exit (range 16) 9243 | -1/Access | Spotted B-99 Colossus 9243 | -1/Access | Spotted B-99 Colossus 9281 | -1/Access | Discovered new exit (range 17) 9322 | *** | Heading to fleet! Last Messages --------------- 09266_ Slug penetrates Wall. 09266_ Slug penetrates Y-72 Warden. 09266_ Slug penetrates Wall. 09266_ I-47 Archangel distress signal jammed. 09266_ Critical hit (Burn: +25). 09268_ W-44 Eye distress signal jammed. 09272_ C-30 ARC bursts open, deploying its payload. 09272_ G-73 Enforcer unfolds itself. 09272_ M-36 Artificer unfolds itself. 09272_ W-44 Eye distress signal jammed. 09273_ Navigation matrix triggers involuntary quantum shift. 09275_ Quantum Shear penetrates Wall. 09281_ EXIT=FOUND 09282_ Navigation matrix triggers involuntary quantum shift. 09294_ Quantum Shear penetrates Sealed Barrier. 09298_ Sealed Barrier breached. 09303_ Navigation matrix triggers involuntary quantum shift. [Achievement: Tester] [Achievement: Home At Last?] [Achievement: Derelict Escape] Map ----- +----------------------------------------------------+ | # # # ############################ | | # " # ############################ | | # # # ############################ | | # # # ############################ | | # # # ############################ | | ####### """"""" # ############################ | | ####### """"""" # ############################ | | ####### # ############################ | | ####### # ############################ | | ####### # ############################ | | ####### # ############################ | | ############++###### ############################ | | ########## | | ########## | | ###################################### ########## | | ###################################### ### ! | | ###################################### ### | | ###############################w ### | | ############################### ### ] | | ############################### ### ! | | """" #######################"####### ### ! | | """" ### """" " ### | | """" ### BB """" " ### | | """" ### BB """" """"" ### | | """" """" " " " #######+## | | """" " "X " " ## + ## | | ? 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"" # !!! | | ????????????### # # "" # != | | ???????????? # = # # # | | ????????????? # # # # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 173 Energy Generation 65 Energy Capacity 700 Matter Stores 300 Matter Capacity 300 Sight Range 24 Robot Scan Range 18 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 2 Jamming Range 16 Cloak Strength 3 Additional Mass Support 9 Armor Coverage 225 Resistance: KI 50 Resistance: TH 50 Resistance: EX 50 Resistance: EM 50 Resistance: I 50 Resistance: S 50 Resistance: P 50 Propulsion Shielding 66 Utility Shielding 66 Phase Shifting 10 Evasion (%) 85 Targeting Accuracy 8 Offensive Hacking 30 Defensive Hacking 16 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Adv. Weight Redist. System | x2 | -7/Factory Alien Tech Used ----------------- Core Reset Matrix Sigix Broadsword Integrated Reactor Navigation Efficiency Matrix Core Membrane Integrity Redistributor LRC Armor Sigix Exoskeleton Sigix Sheargun Achievements -------------- Derelict Escape Friend Of Zion Heroic Deeds Home At Last? Tester Challenges ------------ None Game ------ Seed ChargeLongswordBiocell Manual? 0 Play Time 03:31:42 Cumulative 57.5 hours Start 2022.04.20 @ 15:00:59 End 2022.04.20 @ 18:57:26 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 28 Rogue 28 Adventurer 0 Explorer 0 Win Type 2 Total 2 Types 1/0/1/0/0/0/0/0/0 Lore% 30 Gallery% 50 Achievement% 46 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 97a79bd5-ed4e-4437-ae7f-1fb6634e6cd7