Cogmind - Beta 17 @@@ ROGUE MODE // 2026.06.22 @ 22:06:43 Player: Not_Jesus8 Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (46) 230 Value Destroyed (811) 811 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1941 Bonus ------- None Cogmind --------- Core Integrity 130/400 Matter 300/300 Energy 11/100 System Corruption 0% Temperature Cool (0) Movement Flying (117) Ox1 Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Flight Unit Flight Unit > --- UTILITY (3) ------ Heat Sink Small Storage Unit Sensor Array > --- WEAPON (2) ------- Beam Rifle > --- INVENTORY (8) ---- Cooling System Light Armor Plating Hacking Suite Hacking Suite Hacking Suite System Shield System Shield Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Wheel Wheel Compact Wheel > --- UTILITY ---------- Small Storage Unit Sensor Array Light Armor Plating > --- WEAPON ----------- Beam Rifle Beam Rifle > --- INVENTORY -------- Cooling System Light Armor Plating Hacking Suite Hacking Suite Hacking Suite System Shield System Shield Beam Rifle [Rating: 13] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Wheel Wheel Wheel Flight Unit Flight Unit Utility Small Storage Unit Device Sensor Array Storage Small Storage Unit Processor Improved Targeting Computer Protection Light Armor Plating Weapon Small Laser Energy Gun Small Laser Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 1 | . . 1 Utility 1 | . . 1 Weapon . | . . . Parts Attached 29 | 10 3 16 Power 2 | 1 . 1 Engine 2 | 1 . 1 Core . | . . . Reactor . | . . . Propulsion 11 | 4 1 6 Treads . | . . . Leg . | . . . Wheel 9 | 4 1 4 Hover . | . . . Flight 2 | . . 2 Utility 9 | 3 1 5 Device 4 | 2 1 1 Storage 1 | 1 . . Processor 1 | . . 1 Hackware . | . . . Protection 3 | . . 3 Artifact . | . . . Weapon 7 | 2 1 4 Energy Gun 5 | 1 1 3 Energy Cannon 1 | . . 1 Ballistic Gun 1 | 1 . . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 12 | . . 12 Power 2 | . . 2 Propulsion 5 | . . 5 Utility 2 | . . 2 Weapon 3 | . . 3 Highest Loss Streak 6 | . . 6 To Critical Strikes . | . . . Average Backups 7 | 1 7 7 Power . | . . . Propulsion . | 1 1 . Utility 5 | . 5 6 Weapon . | . 1 . Tool/Special . | . . . Unused Backups 12 | . 4 8 Power . | . . . Propulsion 1 | . 1 . Utility 10 | . 3 7 Weapon 1 | . . 1 Tool/Special . | . . . Average Slot Usage (%) 92 | . 100 84 Engine 11 | . 14 8 Wheel 25 | . 28 23 Device 13 | . 14 13 Storage 12 | . 14 11 Protection 1 | . . 3 Energy Gun 20 | . 25 16 Energy Cannon 2 | . . 4 Ballistic Gun 1 | . 2 . Peak Build Rating 13 | 7 8 13 Average Rating 8 | 5 7 9 On Entrance 5 | . 7 8 Avg Prop Armor Cover (%) . | . . . Naked Turns . | . . . Heaviest Build 18 | 14 14 18 Greatest Support 42 | 32 20 42 Greatest Overweight (x) 4 | . . 4 Average Overweight (x) . | . . . Largest Inventory Capacity 8 | 8 8 8 Average Capacity 7 | 7 8 8 Most Carried 8 | 4 8 8 Average Carried 7 | 1 7 7 Final Capacity 8 | 8 8 8 Final Carried 8 | 4 8 7 Class Distribution -------------------- 66% | Mutant 33% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 527 | 321 51 155 Remotely . | . . . Salvage Created 1516 | 129 365 1022 Parts 102 | 12 27 63 Haulers Intercepted 1 | . 1 . Recyclers Shooed 4 | 1 2 1 Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 27 | . 6 21 Guns 23 | . 6 17 Cannons 3 | . . 3 Classes Destroyed 10 | 2 7 1 Worker 5 | . 2 3 Builder 2 | . 1 1 Tunneler 3 | 3 . . Hauler 1 | . 1 . Recycler 4 | 1 . 3 Operator 1 | . 1 . Watcher 3 | . 2 1 Swarmer 12 | . 3 9 Grunt 10 | . 3 7 Sentry 5 | . . 5 Best Kill Streak 7 | 2 3 7 Combat Bots Only 4 | . 3 4 Max Kills in Single Turn 2 | 1 2 1 Gunslinging 1 | . 1 . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 168 | . 18 150 Missed 39 | . 3 36 Hits 129 | . 15 114 Projectile 129 | . 15 114 Damage Taken 1325 | . 127 1198 Core 311 | . 41 270 Absorbed by Shields . | . . . Core Remaining (%) 91 | 100 83 . Volleys Fired 127 | 7 31 89 Largest 2 | 2 2 2 Hottest 112 | 60 80 112 Shots Fired 234 | 14 62 158 Gun 202 | 14 62 126 Cannon 32 | . . 32 Launcher . | . . . Special . | . . . Kinetic 14 | 7 7 . Thermal 220 | 7 55 158 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 13 | 7 13 10 Robot Miss Streak 4 | 1 4 4 Penetration Max . | . . . Secondary Targets 1 | . 1 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 151 | 9 42 100 Core Hits 69 | 5 22 42 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 9 | . . 9 Burn 9 | . . 9 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1988 | 109 473 1406 Guns 1656 | 109 473 1074 Cannons 332 | . . 332 Explosions . | . . . Melee . | . . . Ramming . | . . . Kinetic 105 | 53 52 . Thermal 1883 | 56 421 1406 Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 353 | . 72 353 Average Temperature 79 | . 29 95 Received Heat Transfer 366 | . 36 330 Effects 5 | . . 5 Shutdowns 1 | . . 1 Energy Bleed 2 | . . 2 Interference 2 | . . 2 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted 1 | . . 1 Combat Hostiles 1 | . . 1 Parts Melted 5 | . . 5 Heat Transferred 5059 | 125 950 3984 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Maximum Alert Level 1 | . . 1 Low Security (%) 95 | 100 100 90 Level 1 4 | . . 9 Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 245 | 5 70 245 Initial 20 | . 3 20 Average 52 | 1 17 95 Influence Increases 904 | 20 239 645 Destroy 0b10 Robot/C 540 | . 120 420 Destroy 0b10 Robot/NC 95 | 20 35 40 Destroy Leader 138 | . 36 102 Successful Hack 54 | . 48 6 Destroy Structure 2 | . . 2 Lose Combat Pursuer 75 | . . 75 Influence Decreases 675 | 15 195 465 Entered New Map 31 | . 2 29 Time Decay 524 | 15 193 316 Lost Part 120 | . . 120 Squads Dispatched 4 | . 2 2 Investigation 2 | . 1 1 Extermination . | . . . Reinforcement 2 | . 1 1 Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 8 | . 2 6 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 55 | . 16 39 Peak Tracking Total 9 | . 5 9 Tactical Retreats 3 | . . 3 Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 1 | . . 1 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 9 | . 6 3 Terminals 7 | . 5 2 Fabricators . | . . . Repair Stations . | . . . Recycling Units 2 | . 1 1 Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 24 | . 15 9 Successful 12 | . 9 3 Failed 12 | . 6 6 Catastrophic 4 | . 3 1 Database Lockouts . | . . . Manual 24 | . 15 9 Terminals 20 | . 13 7 Fabricators . | . . . Repair Stations . | . . . Recycling Units 4 | . 2 2 Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 3 | . 2 1 Terminal Index 2 | . 1 1 Locate Traps 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 9 | . 7 2 Terminals 6 | . 5 1 Track 1 | . 1 . Botnet 4 | . 3 1 Skim 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 3 | . 2 1 Reject 1 | . 1 . Recyclers 2 | . 1 1 Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 7 | . 4 3 Full Trace Events 2 | . 2 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Active Infowar (turns) 1540 | 60 756 724 Sensors 1163 | . 439 724 Seismic 377 | 60 317 . Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 1579 | 98 757 724 Spaces Moved 1053 | 66 612 375 Core 8 | 1 . 7 Treads . | . . . Legs . | . . . Wheels 1039 | 65 612 362 Hover . | . . . Flight 6 | . . 6 Fastest Speed 50 | 50 80 80 Average Speed 84 | 86 80 91 Slowest Speed 250 | 100 80 250 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 35 | 4 74 28 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 1504 | 88 820 596 Wait 259 | . 157 102 Move 1051 | 65 611 375 Hop . | . . . Pick Up 19 | 4 10 5 Fast Attach 22 | 7 2 13 Attach 4 | . 1 3 Detach 1 | . . 1 Swap 3 | 3 . . Drop 18 | 2 8 8 Fire 127 | 7 31 89 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials History --------- Turn | Location | Event 24 | -11/Scrapyard | Discovered new exit (range 15) 99 | -11/Scrapyard | Entered Materials 138 | -10/Materials | Discovered new exit (range 5) 723 | -10/Materials | Build established: Mutant 741 | -10/Materials | Discovered new exit (range 16) 856 | -10/Materials | Entered another Materials area 856 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1025 | -9/Materials | Lost 5 parts (1p2n1u1w) 1479 | -9/Materials | Build established: Scavenger-Mutant 1501 | -9/Materials | Core integrity fell below 50% 1534 | -9/Materials | Lost 6 parts (1p3n2w) 1580 | -9/Materials | Self-destructed Last Messages --------------- 01518_ S-10 Pest suffers critical hit (Burn). 01520_ S-10 Pest destroyed. 01524_ Acquired Flight Unit. 01527_ K-01 Serf collects debris. 01533_ G-34 Mercenary suffers critical hit (Burn). 01539_ G-34 Mercenary overheating. 01540_ G-34 Mercenary heat damages Aluminum Leg, Sml. Laser, Heat Sink. 01540_ G-34 Mercenary overheating. 01541_ G-34 Mercenary heat damages Aluminum Leg, Ion Engine, Sml. Laser. 01541_ G-34 Mercenary overheating. 01543_ G-34 Mercenary destroyed. 01547_ Acquired 20 matter. 01551_ Acquired Flight Unit. 01552_ Acquired 10 matter. 01554_ R-06 Scavenger collects Lgt. Assault Rifle. 01557_ R-06 Scavenger collects Lgt. Ion Engine. Map ----- +----------------------------------------------------+ | ?????????# ### % T # | | ?????????# =% % " # | | ?????????# ### % #### # | | ?????????# ##### % #?# ###### ########## | | ?????????# ?????#################### # # | | ????????"" ???????????# %+% + """ # | | ???????" ?????????????# #%*%# """ # | | ??????????????????????# *# !# """ ? | | ??????????????????????# # r#? # | | ??????????????????????# # #? """ # | | ??????????????????????# ! # #?? """ # | | ??????????????????????############### #?? """ ? | | ?????????????????????????????########% #??? ?? | | ?????????????????????????????# % #???####?? | | ?????????????????????????????# %% #????????? | | ?????????????????????????????# #????????? | | ?????????????????????????????## #########????????? | | ??????????????????????????????# #????????????????? | | ??????????????????????????????#?#????????????????? | | ??????????????????????????????# #????????????????? | | ??????????????????????????????# #????????????????? | | ??????????????????????????????# #####????????????? | | ??????????? ##############+### #????????????? | | ?????????? u % #????????????? | | ?????????? #????????????? | | ?????????? k @%% #????????????? | | ?????????? ########+### #????????????? | | ???????????????????????# [ * ##? ##????????????? | | ???????????????????????# !#? #?????????????? | | ???????????????????????# """ #? #?????????????? | | ???????????????????????# """ #? #?????????????? | | ???????????????????????# """ #? #?????????????? | | ???????????????????????# #? #?????????????? | | ???????????????????????########? #?????????????? | | ???????????????????????????????? #?????????????? | | ????????????????????????????????? #?????????????? | | ????????????????????????????????? #?????????????? | | ????????????????????????????????? ???????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 44 Targeting Accuracy 6 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TrapHeavyWand Manual? 0 Play Time 00:17:26 Cumulative 43.9 hours Start 2026.06.22 @ 21:51:58 End 2026.06.22 @ 22:06:43 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 108 Rogue 108 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0/0 Lore% 40 Gallery% 31 Achievement% 32 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 9% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 674035bb-c16f-46a2-8ece-8271abc7ed7e