Cogmind - Beta 17 @@@ ROGUE MODE // 2026.08.23 @ 18:52:26 Player: Lazz Result: Destroyed by H-77 Assassin with Coil Gun Performance ------------- Evolutions (7) 3500 Regions Visited (16) 3200 Robots Destroyed (73) 365 Value Destroyed (3072) 3072 Prototype IDs (16) 320 Alien Tech Used (0) 0 Bonus (749) 749 TOTAL SCORE: 11206 Bonus ------- Follower Combat Kills 120 Entered DSFs 500 Met Data Miner 300 Acquired ECA 300 Friendly Fire -471 Cogmind --------- Core Integrity 0/1300 Matter 103/300 Energy 98/100 System Corruption 10% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (11) ----- Advanced Visual Processing Unit Advanced Terrain Scan Processor > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Quantum Capacitor Improved Utility Shielding Peak State ------------ > --- POWER ------------ Backup Power III Light Antimatter Reactor > --- PROPULSION ------- Light Armored Exoskeleton Light Armored Exoskeleton Flexi-carbon Leg > --- UTILITY ---------- Advanced Power Amplifier Improved Cryofiber Web Improved Cooling System Energy Well Advanced Visual Processing Unit Improved Terrain Scanner Advanced Terrain Scan Processor Seismic Detector Advanced Transmission Jammer Improved Hacking Suite > --- WEAPON ----------- Plasma Cannon Heavy Phase Cannon > --- INVENTORY -------- Encrypted Comm Array Quantum Capacitor Improved Utility Shielding Mini Grenade Launcher [Rating: 87] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Light Armored Exoskeleton Treads Improved Treads Leg Light Armored Exoskeleton Hover Unit Improved Linear Gravjet Utility Seismic Detector Device Seismic Detector Storage Large Storage Unit Processor Advanced Terrain Scan Processor Hackware Improved Hacking Suite Protection Propulsion Shielding Weapon Plasma Cannon Energy Gun Shock Rifle Energy Cannon Plasma Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Gauss Cannon Launcher Mini Grenade Launcher Special Weapon Plasma Flamer Slashing Weapon Axe Build | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Low Low Dat Pro Fac Upp Upp Fac Res Slots Evolved 14 | . . 2 . 2 2 . 2 . . . . 2 . . 2 2 Power 2 | . . . . 1 . . . . . . . . . . . 1 Propulsion 3 | . . 1 . . . . 1 . . . . . . . 1 . Utility 9 | . . 1 . 1 2 . 1 . . . . 2 . . 1 1 Weapon . | . . . . . . . . . . . . . . . . . Parts Attached 83 | 7 . 9 . 14 2 20 5 2 2 . 1 2 2 . 6 11 Power 12 | 1 . 1 . 3 . 3 . 1 . . . . . . 1 2 Engine 7 | 1 . 1 . 2 . 2 . 1 . . . . . . . . Core 2 | . . . . 1 . 1 . . . . . . . . . . Reactor 3 | . . . . . . . . . . . . . . . 1 2 Propulsion 14 | 2 . 4 . 2 . 3 1 . . . . . . . 1 1 Treads 9 | 2 . 4 . 2 . 1 . . . . . . . . . . Leg 4 | . . . . . . 2 1 . . . . . . . 1 . Wheel . | . . . . . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . . . . . 1 Flight . | . . . . . . . . . . . . . . . . . Utility 26 | 2 . 3 . 3 2 4 3 1 1 . 1 1 2 . 3 . Device 14 | 1 . . . 1 1 4 2 1 1 . 1 . . . 2 . Storage 5 | 1 . 2 . . . . . . . . . 1 1 . . . Processor 2 | . . . . . 1 . 1 . . . . . . . . . Hackware 1 | . . . . . . . . . . . . . . . 1 . Protection 4 | . . 1 . 2 . . . . . . . . 1 . . . Artifact . | . . . . . . . . . . . . . . . . . Weapon 31 | 2 . 1 . 6 . 10 1 . 1 . . 1 . . 1 8 Energy Gun 13 | 1 . . . 5 . 3 . . . . . . . . 1 3 Energy Cannon 3 | . . . . . . 1 1 . . . . 1 . . . . Ballistic Gun 3 | 1 . 1 . . . 1 . . . . . . . . . . Ballistic Cannon 3 | . . . . . . 3 . . . . . . . . . . Launcher 7 | . . . . 1 . 1 . . . . . . . . . 5 Special Weapon 1 | . . . . . . . . . 1 . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . 1 . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 2 | . . 2 . . . . . . . . . . . . . . Corrupted Parts 1 | . . . . . . 1 . . . . . . . . . . System Corruption 1 | . . . . . . 1 . . . . . . . . . . Parts Lost 55 | . . . . 3 . 21 . . . . 1 . . . 14 16 Power 9 | . . . . . . 4 . . . . . . . . 4 1 Propulsion 9 | . . . . . . 5 . . . . . . . . 2 2 Utility 13 | . . . . 1 . 3 . . . . . . . . 4 5 Weapon 24 | . . . . 2 . 9 . . . . 1 . . . 4 8 Highest Loss Streak 15 | . . . . 1 . 15 . . . . 1 . . . 4 8 To Critical Strikes . | . . . . . . . . . . . . . . . . . Average Backups 6 | 2 4 7 11 13 13 8 4 5 5 5 4 3 4 5 3 2 Power . | . . . 2 . 1 . . . . . . . . . . . Propulsion . | . 1 1 1 1 2 1 1 1 . . . . . . . . Utility 2 | . 2 2 3 2 1 2 1 2 3 3 3 2 2 2 2 2 Weapon 2 | . 1 3 5 9 9 4 . 1 1 1 . . 2 2 . . Tool/Special . | . . . . . . . . . . . . . . . . . Unused Backups 11 | . . 2 . 3 1 1 . 1 . . . . . . 1 2 Power 1 | . . . . 1 . . . . . . . . . . . . Propulsion 3 | . . 2 . . . 1 . . . . . . . . . . Utility 3 | . . . . . . . . 1 . . . . . . . 2 Weapon 4 | . . . . 2 1 . . . . . . . . . 1 . Tool/Special . | . . . . . . . . . . . . . . . . . Average Slot Usage (%) 83 | . 100 94 100 97 95 77 84 86 86 86 86 82 88 88 78 32 Engine 10 | . 14 11 11 16 7 6 13 13 13 13 13 11 11 11 5 . Treads 7 | . 28 29 33 27 23 12 . . . . . . . . . . Leg 8 | . . . . . . 3 12 13 13 13 13 11 11 11 11 1 Device 25 | . 14 11 11 15 20 21 33 33 33 33 33 35 29 29 29 10 Storage 3 | . 14 11 11 9 7 4 . . . . . . 5 5 4 . Processor 8 | . . . . . 5 7 11 13 13 13 13 11 11 11 10 9 Protection 2 | . . 9 11 9 7 . . . . . . . 4 5 . . Energy Gun 3 | . 14 11 11 14 15 7 . . . . . . . . . 1 Energy Cannon 4 | . . . . . . . 5 6 6 6 6 6 11 11 6 . Ballistic Gun 1 | . 14 11 11 . . . . . . . . . . . . . Special Weapon 1 | . . . . . . . . . 5 6 4 . . . . . Peak Build Rating 87 | 7 7 18 18 28 35 50 59 59 60 58 58 66 67 67 87 55 Average Rating 48 | 5 7 14 18 25 33 33 57 58 58 58 56 60 66 67 73 37 On Entrance 40 | . 7 7 18 18 28 35 50 59 58 58 58 54 66 67 67 39 Avg Prop Armor Cover (%) 16 | . . . . . . . . . . . . . . . 16 . Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 49 | 15 15 35 35 46 42 45 33 33 33 33 34 42 49 49 49 32 Greatest Support 80 | 40 40 69 69 69 68 68 60 60 60 60 60 60 60 60 80 30 Greatest Overweight (x) 10 | . . . . . . 7 . . . . . . . . 1 10 Average Overweight (x) . | . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 8 15 15 15 15 15 5 5 5 5 5 5 5 5 5 5 Average Capacity 7 | 6 8 11 15 15 15 11 5 5 5 5 5 5 5 5 5 5 Most Carried 15 | 4 5 11 11 15 15 15 5 5 5 5 5 5 5 5 5 4 Average Carried 6 | 2 4 7 11 13 13 8 4 4 4 5 4 3 4 5 4 3 Final Capacity 15 | 8 8 15 15 15 15 5 5 5 5 5 5 5 5 5 5 5 Final Carried 15 | 4 5 11 11 15 13 3 5 5 5 5 4 4 5 5 3 3 Class Distribution -------------------- 37% | Skirmisher 33% | Mutant 10% | Assassin 8% | Scavenger-Mutant 5% | Derelict-Skirmisher 4% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -7/DSF Assassin | -6/Factory Assassin | -6/Lower Caves Skirmisher | -6/Lower Caves Skirmisher | -6/Data Miner Skirmisher | -5/Proximity Caves Skirmisher | -5/Factory Derelict-Skirmisher | -5/Upper Caves Derelict-Skirmisher | -5/Upper Caves Mutant | -4/Factory Mutant | -3/Research Resources | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 ----------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Low Low Dat Pro Fac Upp Upp Fac Res Matter Collected 1827 | 274 . 173 18 154 . 499 . 86 110 . 34 47 72 . 165 195 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 2774 | 100 . 298 85 475 . 414 . . 156 . 151 22 . . 723 350 Parts 129 | 11 . 19 3 25 . 20 . . 3 . 5 3 . . 25 15 Haulers Intercepted 2 | . . 2 . . . . . . . . . . . . . . Recyclers Shooed 2 | . . . . . . . . . . . . . . . 2 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 27 | . . . . . . . . . 22 . 5 . . . . . Prevented . | . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Low Low Dat Pro Fac Upp Upp Fac Res Combat Hostiles Destroyed 54 | . . 4 2 10 . 11 . . 3 . 3 . . . 13 8 Guns 13 | . . 4 2 3 . 2 . . . . . . . . . 2 Cannons 13 | . . . . . . 2 . . 1 . 1 . . . 9 . AOE 21 | . . . . 6 . 6 . . . . 2 . . . 1 6 Classes Destroyed 14 | 2 . 3 1 4 . 3 . . . . . . . . 1 . Worker 2 | . . . . 1 . . . . . . . 1 . . . . Builder 3 | . . . . 1 . . . . . . . . . . . 2 Tunneler 4 | 3 . . . . . . . . . . . . . . 1 . Hauler 2 | . . 2 . . . . . . . . . . . . . . Recycler 2 | 1 . . . 1 . . . . . . . . . . . . Watcher 3 | . . . . 1 . . . . . . . 1 . . 1 . Swarmer 7 | . . . . 4 . . . . . . . . . . 3 . Grunt 20 | . . 2 1 4 . 4 . . 2 . 3 . . . 1 3 Brawler 3 | . . . 1 . . 1 . . 1 . . . . . . . Sentry 6 | . . 2 . 2 . . . . . . . . . . 1 1 Specialist 4 | . . . . . . 4 . . . . . . . . . . Hunter 4 | . . . . . . . . . . . . . . . 2 2 Programmer 9 | . . . . . . 1 . . . . . . . . 6 2 Heavy 1 | . . . . . . 1 . . . . . . . . . . Wasp 2 | . . . . . . . . . . . . . . . . 2 Thug 1 | . . . . 1 . . . . . . . . . . . . Best Kill Streak 7 | 4 . 2 1 7 . 3 . . 2 . 3 1 . . 3 7 Combat Bots Only 4 | . . 2 1 4 . 3 . . 2 . 3 . . . 3 4 Max Kills in Single Turn 2 | 1 . 1 1 2 . 2 . . 1 . 2 1 . . 1 2 Gunslinging . | . . . . . . . . . . . . . . . . . Exploded 2 | . . . . 2 . 2 . . . . 2 . . . 1 2 Melee . | . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Low Low Dat Pro Fac Upp Upp Fac Res Hostile Shots Fired 649 | . 7 19 . 48 . 170 . . 10 . 34 4 . . 194 163 Missed 223 | . 2 5 . 14 . 50 . . 6 . 15 4 . . 77 50 Hits 426 | . 5 14 . 34 . 120 . . 4 . 19 . . . 117 113 Melee 1 | . . . . . . . . . 1 . . . . . . . Projectile 425 | . 5 14 . 34 . 120 . . 3 . 19 . . . 117 113 Critical Strikes 22 | . . 1 . 1 . 2 . . . . 1 . . . 8 9 Part Disruptions 1 | . . . . . . . . . . . . . . . . 1 Damage Taken 8996 | . 38 211 . 553 . 2719 . . 71 . 316 46 . . 2454 2588 Core 2196 | . 15 25 . 10 . 405 . . 15 . 49 . . . 371 1306 Absorbed by Shields 72 | . . . . . . . . . 12 . 60 . . . . . Redirected to Shielding 57 | . . 29 . 28 . . . . . . . . . . . . Regen/Repaired (Parts) 40 | . . . . . . . . . . . . . . . 40 . Core Remaining (%) 85 | 100 94 . 93 98 . 42 . . . . 92 . . 100 67 . Volleys Fired 222 | 12 3 16 4 23 . 42 . . 12 . 10 4 . . 56 40 Largest 2 | 2 1 2 2 2 . 2 . . 2 . 2 2 . . 2 2 Hottest 180 | 60 20 63 63 100 . 130 . . 180 . 180 110 . . 170 143 Shots Fired 338 | 13 3 32 8 38 . 72 . . 18 . 15 5 . . 91 43 Gun 148 | 13 3 32 8 31 . 35 . . . . . . . . 2 24 Cannon 134 | . . . . . . 26 . . 14 . 10 3 . . 81 . Launcher 50 | . . . . 7 . 11 . . . . 3 2 . . 8 19 Special 6 | . . . . . . . . . 4 . 2 . . . . . Kinetic 67 | 12 3 16 4 . . 32 . . . . . . . . . . Thermal 139 | . . . . . . 3 . . 18 . 12 3 . . 81 22 Explosive 50 | . . . . 7 . 11 . . . . 3 2 . . 8 19 Electromagnetic 82 | 1 . 16 4 31 . 26 . . . . . . . . 2 2 Robot Hit Streak 16 | 10 2 11 3 16 . 13 . . 3 . 7 6 . . 8 9 Robot Miss Streak 4 | 1 2 3 3 2 . 3 . . 2 . 2 1 . . 4 3 Penetration Max . | . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . Shots Hit Robots 225 | 11 1 23 4 25 . 58 . . 8 . 11 3 . . 54 27 Core Hits 133 | 5 1 12 3 19 . 28 . . 4 . 6 3 . . 27 25 Critical Kills 3 | . . . . . . . . . 1 . . . . . 2 . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . Critical Strikes 6 | . . . . . . 1 . . 2 . 1 . . . 2 . Burn 2 | . . . . . . . . . 1 . 1 . . . . . Meltdown 3 | . . . . . . . . . 1 . . . . . 2 . Corrupt 1 | . . . . . . 1 . . . . . . . . . . Melee Attacks 9 | . . . . . . 3 6 . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Slashing 9 | . . . . . . 3 6 . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 8647 | 149 12 377 61 1083 . 2052 . . 169 . 393 178 . . 2197 1976 Guns 1873 | 149 12 316 61 377 . 463 . . . . . . . . 44 451 Cannons 2787 | . . . . . . 643 . . 128 . 183 64 . . 1769 . Explosions 3687 | . . 61 . 706 . 735 . . . . 182 114 . . 364 1525 Melee 211 | . . . . . . 211 . . . . . . . . . . Ramming 20 | . . . . . . . . . . . . . . . 20 . Kinetic 1099 | 137 12 141 49 . . 760 . . . . . . . . . . Thermal 3070 | . . 61 . 123 . 50 . . 169 . 211 64 . . 1952 440 Explosive 3320 | . . . . 583 . 735 . . . . 182 114 . . 181 1525 Electromagnetic 927 | 12 . 175 12 377 . 296 . . . . . . . . 44 11 Impact . | . . . . . . . . . . . . . . . . . Slashing 211 | . . . . . . 211 . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 13 | . . . . . . 3 3 3 3 3 4 . . . 13 10 Average Corruption 2 | . . . . . . 2 3 3 3 3 3 . . . 2 4 Corruption Purged . | . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 56 | . . . . . . 2 5 7 16 3 11 . . . 12 . Message Errors 15 | . . . . . . 1 1 2 5 . 3 . . . 3 . Matter Fused 11 | . . . . . . . 1 1 4 . 3 . . . 2 . Heat Flow Errors 7 | . . . . . . . . 1 1 1 1 . . . 3 . Energy Discharges 5 | . . . . . . 1 . . 2 1 1 . . . . . Parts Rejected 2 | . . . . . . . 1 . . . . . . . 1 . Data Loss (minor) 6 | . . . . . . . 1 1 2 . 1 . . . 1 . Data Loss (major) 5 | . . . . . . . . 1 . 1 1 . . . 2 . Misfires 2 | . . . . . . . . . 2 . . . . . . . Alerts 3 | . . . . . . . 1 1 . . 1 . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 340 | . . . . 96 . 24 . . . . . 16 . . 138 66 Projectiles 46 | . . . . . . 12 . . . . . 16 . . 18 . Explosions 294 | . . . . 96 . 12 . . . . . . . . 120 66 Melee . | . . . . . . . . . . . . . . . . . Knockbacks 4 | . . . . . . 3 . . . . . . . . 1 . Impact 1 | . . . . . . . . . . . . . . . 1 . Kinetic 3 | . . . . . . 3 . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage 473 | . . 27 . 97 . 23 . . . . 47 47 . . 153 79 Shots 12 | . . 1 . 3 . 2 . . . . 2 1 . . 2 1 Rammed . | . . . . . . . . . . . . . . . . . Targets Rammed 9 | . . . . . . . . . . . . . . . 9 . Kicked 9 | . . . . . . . . . . . . . . . 9 . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 266 | . . 31 . 266 . 199 . 37 . . . . . . 247 200 Average Temperature 77 | . . 13 . 100 . 100 . 37 . . . . . . 63 54 Received Heat Transfer 1140 | . . 66 . 234 . 396 . . 21 . 89 . . . 87 247 Siege Activations . | . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . 1 . 1 . . . . . . . . . . Combat Hostiles 2 | . . . . 1 . 1 . . . . . . . . . . Parts Fried 9 | . . . . 4 . 5 . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . Robots Melted 5 | . . . . . . . . . 2 . . . . . 3 . Combat Hostiles 5 | . . . . . . . . . 2 . . . . . 3 . Parts Melted 14 | . . . . . . . . . . . . . . . 12 2 Heat Transferred 4824 | . . 100 . 200 . 100 . . 650 . 670 100 . . 2486 518 Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . 1 . 2 . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Low Low Dat Pro Fac Upp Upp Fac Res Maximum Alert Level 1 | . . . . 1 . . . . . . . . . . . 1 Low Security (%) 92 | 100 100 100 100 82 100 100 100 . . . . 100 . . 100 48 Level 1 7 | . . . . 17 . . . . . . . . . . . 51 Level 2 . | . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . 1 . . . . . . . . . . Peak Influence 279 | 10 12 57 90 245 . 183 95 . . . . 26 . . 147 279 Initial 95 | . . . 16 4 . . 95 . . . . 3 . . . 13 Average 59 | 1 . 16 22 131 . 60 34 . . . . 2 . . 59 131 Influence Increases 2265 | 20 12 145 131 435 . 318 27 . 115 . 85 34 . . 504 439 Destroy 0b10 Robot/C 1160 | . . 80 100 220 . 220 . . 60 . 60 . . . 260 160 Destroy 0b10 Robot/NC 85 | 20 . 10 . 20 . 5 . . . . . 10 . . 10 10 Destroy Leader 250 | . . 34 10 52 . 50 . . 10 . 10 2 . . 62 20 Allied During Kill 10 | . . . 6 4 . . . . . . . . . . . . Successful Hack 33 | . 12 14 . . . . 7 . . . . . . . . . Disable Machine 75 | . . . . 15 . . 15 . . . . . . . 30 15 Destroy Structure 457 | . . 7 . 49 . 28 5 . . . . 22 . . 112 234 Partial Spotted 15 | . . . . . . . . . . . . . . . 15 . Lose Combat Pursuer 180 | . . . 15 75 . 15 . . 45 . 15 . . . 15 . Influence Decreases 2092 | 20 12 101 162 448 . 135 210 . 115 . 79 40 . . 478 292 Entered New Map 141 | . . . 28 9 . . 88 . . . . 3 . . . 13 Time Decay 1356 | 20 12 101 134 259 . . 122 . 115 . 79 37 . . 338 139 Lost Part 445 | . . . . 30 . 135 . . . . . . . . 140 140 Purge Threat 150 | . . . . 150 . . . . . . . . . . . . Squads Dispatched 18 | . 1 . 1 2 . 3 2 . . . . . . . 5 4 Investigation 4 | . . . . . . . 1 . . . . . . . 2 1 Extermination 5 | . . . . . . . 1 . . . . . . . 3 1 Reinforcement 8 | . 1 . . 2 . 3 . . . . . . . . . 2 Assault 1 | . . . 1 . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Data Miner Redirects 1 | . . . . . . . . . . . . . . . 1 . Construction Impeded 2 | . . . . 1 . . . . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 --------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Low Low Dat Pro Fac Upp Upp Fac Res Distress Signals 6 | . 1 . 1 1 . . . . . . . . . . 2 1 Communications Jammed 27 | . . . . . . . . . . . . . . . 27 . Distress Signals 27 | . . . . . . . . . . . . . . . 27 . Times Spotted 113 | . 4 8 2 17 . 18 1 . 6 . 5 2 . . 30 20 Peak Tracking Total 10 | . 4 4 3 7 . 4 1 . 3 . 3 1 . . 6 10 Tactical Retreats 8 | . . . 1 2 . 1 . . 2 . 1 . . . 1 . Traps | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Low Low Dat Pro Fac Upp Upp Fac Res Traps Triggered 3 | . . . . . . . 1 . . . . . . . 1 1 Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 ---------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Low Low Dat Pro Fac Upp Upp Fac Res Machines Disabled 5 | . . . . 1 . . 1 . . . . . . . 2 1 Max in Single Turn 2 | . . . . 1 . . 1 . . . . . . . 2 1 Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 --------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Low Low Dat Pro Fac Upp Upp Fac Res Machines Accessed 19 | . 1 1 . 2 1 . 3 . 1 4 . . . . 5 1 Terminals 12 | . 1 1 . 2 1 . 2 . . . . . . . 4 1 Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . 1 . . . . . . . 1 . Garrison Access . | . . . . . . . . . . . . . . . . . Total Hacks 70 | . 5 4 . 7 1 . 8 . 1 30 . . . . 11 3 Successful 37 | . 2 1 . 1 1 . 1 . 1 30 . . . . . . Failed 33 | . 3 3 . 6 . . 7 . . . . . . . 11 3 Catastrophic 7 | . 1 1 . 2 . . 2 . . . . . . . 1 . Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 27 | . 5 2 . 7 . . 4 . . . . . . . 9 . Terminals 34 | . 5 4 . 7 1 . 5 . . . . . . . 9 3 Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers 5 | . . . . . . . 3 . . . . . . . 2 . Garrison Access . | . . . . . . . . . . . . . . . . . Terminal Hacks 36 | . 1 1 . 1 1 . 1 . 1 30 . . . . . . Record 11 | . . . . . . . . . . 11 . . . . . . Part Schematic 8 | . . . . . . . . . . 8 . . . . . . Robot Schematic 8 | . . . . . . . . . . 8 . . . . . . Robot Analysis 1 | . 1 . . . . . . . . . . . . . . . Prototype ID Bank 4 | . . 1 . . . . . . . 3 . . . . . . Open Door 1 | . . . . . . . . . 1 . . . . . . . Open DSF 1 | . . . . . 1 . . . . . . . . . . . Unreport Threat 2 | . . . . 1 . . 1 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . Unauthorized Hacks 1 | . 1 . . . . . . . . . . . . . . . Terminals 1 | . 1 . . . . . . . . . . . . . . . Assimilate 1 | . 1 . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 12 | . 1 1 . 2 . . 3 . . . . . . . 4 1 Full Trace Events 3 | . . . . . . . 1 . . . . . . . 2 . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired 8 | . . . . . . . . . . 8 . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 8 | . . . . . . . . . . 8 . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 ------------ Run | Yrd Mat Mat Min Mat Fac DSF Fac Low Low Dat Pro Fac Upp Upp Fac Res Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . . . . 1 . . . . Allies Hacked 1 | . . . . . . . . . . . . 1 . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Low Low Dat Pro Fac Upp Upp Fac Res Total Allies 2 | . . . 1 . . . . . . . . 1 . . . . Largest Group 1 | . . . 1 1 . . . . . . . 1 1 1 1 . Highest-Rated Group 31 | . . . 31 31 . . . . . . . 12 12 12 12 . Highest-Rated Ally 31 | . . . 31 31 . . . . . . . 12 12 12 12 . Initial Warlord ECA Mod 9 | . . . . . . . 9 9 9 9 8 8 7 7 6 3 Warlord Squad Rendezvous 4 | . . . . . . . . . . . . 1 . . 2 1 Dakka 1 | . . . . . . . . . . . . . . . . 1 Infantry 1 | . . . . . . . . . . . . . . . 1 . Ranger 1 | . . . . . . . . . . . . . . . 1 . Ghost 1 | . . . . . . . . . . . . 1 . . . . Total Orders . | . . . . . . . . . . . . . . . . . Ally Attacks 29 | . . . 19 5 . . . . . . . 4 . . 1 . Total Damage 402 | . . . 254 83 . . . . . . . 48 . . 17 . Kills 4 | . . . 3 1 . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Low Low Dat Pro Fac Upp Upp Fac Res Active Infowar (turns) 7251 | 71 174 271 470 618 118 331 355 468 1417 110 589 256 335 24 1209 435 Optics 5126 | . . . . . . . 283 468 1417 110 589 256 335 24 1209 435 Terrain 4641 | . . . . . 81 283 355 468 1417 110 589 256 335 24 723 . Seismic 6612 | 71 174 271 470 618 118 238 355 468 1417 110 589 256 335 24 932 166 Jamming 1041 | . . . . . . . . . . . . . . . 939 102 Robot Analysis Total 1 | . 1 . . . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . . 1 . . . . 1 1 . 1 . 1 . . . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 ------------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Low Low Dat Pro Fac Upp Upp Fac Res Turns Passed 7502 | 145 174 271 470 618 118 508 355 468 1417 110 589 256 335 24 1209 435 Spaces Moved 3625 | 68 101 116 280 252 64 154 160 243 709 79 291 152 200 18 508 230 Core 107 | 2 . . . . . 10 . . . . . . . . . 95 Treads 912 | 66 101 116 280 252 64 33 . . . . . . . . . . Legs 2581 | . . . . . . 111 160 243 709 79 291 152 200 18 508 110 Wheels . | . . . . . . . . . . . . . . . . . Hover 25 | . . . . . . . . . . . . . . . . 25 Flight . | . . . . . . . . . . . . . . . . . Fastest Speed 40 | 50 160 160 160 155 155 50 140 140 140 140 140 140 140 140 133 40 Average Speed 143 | 156 160 160 160 157 155 129 140 140 140 140 140 140 140 140 139 135 Slowest Speed 550 | 160 160 160 160 160 155 400 140 140 140 140 140 140 140 140 250 550 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 34 | 4 24 14 65 24 2 92 7 46 86 72 57 3 46 8 16 12 Regions Visited 16 Branch Regions 7 Pre-discovered Areas 2 | . . . . . . . . 1 . 1 . . . . . . Known Exits Taken 2 | . . . . . 1 . . . . . . . . 1 . . Unknown Exits Taken 13 | 1 1 1 1 1 . . 1 1 1 1 1 1 1 . 1 . Scrap Searched 10 | . . . 1 . . . . 1 5 . 1 . 2 . . . Spaces Dug 7 | . . . . . . . 5 . . . . . . . 2 . Terrain Destroyed 368 | . . 6 . 54 . 30 5 . . . 28 13 . . 63 169 Melee 5 | . . . . . . . 5 . . . . . . . . . Projectile 12 | . . . . . . 1 . . . . . . . . 10 1 AOE 351 | . . 6 . 54 . 29 . . . . 28 13 . . 53 168 Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 --------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Low Low Dat Pro Fac Upp Upp Fac Res Total 5551 | 90 111 173 294 436 83 382 280 371 1115 78 456 190 255 17 913 307 Wait 1505 | . 7 15 11 131 15 144 102 123 390 . 151 23 52 . 319 22 Move 3609 | 67 100 115 279 251 63 153 159 242 708 78 290 151 199 17 507 230 Hop . | . . . . . . . . . . . . . . . . . Pick Up 40 | 4 1 9 . 8 1 7 2 2 1 . . 1 . . 3 1 Fast Attach 46 | 7 . 3 . 3 1 8 4 . 1 . . 1 1 . 6 11 Attach 31 | . . 1 . 4 1 17 1 . . . 1 2 . . 3 1 Detach 7 | . . . . 1 . 2 2 . . . . 1 1 . . . Swap 28 | . . 5 . 8 . 3 2 2 1 . 3 . 1 . 3 . Drop 36 | . . 9 . 7 2 3 2 2 2 . 1 . 1 . 5 2 Fire 222 | 12 3 16 4 23 . 42 . . 12 . 10 4 . . 56 40 Melee 9 | . . . . . . 3 6 . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . Kick 9 | . . . . . . . . . . . . . . . 9 . Crush . | . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . Rewire 9 | . . . . . . . . . . . . 7 . . 2 . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines (discovered 2 exits: *Mat / [*Exi]) -8/Materials (discovered 2 exits: *Fac / Sto) -7/Factory -7/DSF -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: [Fac] / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: Fac / [*Upp]) -5/Upper Caves -5/Upper Caves -4/Factory -3/Research History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 15) 146 | -11/Scrapyard | Entered Materials 279 | -10/Materials | Discovered new exit (range 9) 318 | -10/Materials | Build established: Mutant 320 | -10/Materials | Entered another Materials area 320 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 526 | -9/Materials | Discovered new exit (range 8) 591 | -9/Materials | Entered Mines 636 | -9/Mines | Met a Derelict testing a Signal Generator 699 | -9/Mines | Excavation squad dispatched 699 | -9/Mines | A large section of the Mines collapsed 977 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 977 | -9/Mines | Discovered new exit (range 5) 1036 | -9/Mines | Discovered new exit (range 14) 1061 | -9/Mines | Entered Materials 1061 | -8/Materials | Accompanied by 1 ally 1061 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1062 | -8/Materials | Identified exit to Storage 1520 | -8/Materials | Build established: Scavenger-Mutant 1647 | -8/Materials | Discovered new exit (range 8) 1679 | -8/Materials | Entered Factory 1679 | -7/Factory | Evolved 2 slots: Utility x2 1797 | -7/Factory | Identified exit to DSF 1797 | -7/Factory | Entered DSF 1861 | -7/DSF | Additional patrols routed to DSF 1885 | -7/DSF | Lost 3 parts (2u1w) 2120 | -7/DSF | Lost 15 parts (3p5n1u6w) 2171 | -7/DSF | Sterilization system engaged 2178 | -7/DSF | Build established: Mutant 2191 | -7/DSF | Ambient heat levels rising (+10) 2206 | -7/DSF | Ambient heat levels rising (+10) 2221 | -7/DSF | Ambient heat levels rising (+10) 2228 | -7/DSF | Core integrity fell below 50% 2236 | -7/DSF | Ambient heat levels rising (+10) 2251 | -7/DSF | Ambient heat levels rising (+10) 2266 | -7/DSF | Ambient heat levels rising (+10) 2273 | -7/DSF | Discovered new exit (range 14) 2281 | -7/DSF | Ambient heat levels rising (+10) 2296 | -7/DSF | Ambient heat levels rising (+10) 2305 | -7/DSF | Entered Factory 2305 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2632 | -6/Factory | Discovered new exit (range 20) 2660 | -6/Factory | Entered Lower Caves 2666 | -6/Lower Caves | Met a Warlord Commander 2667 | -6/Lower Caves | Learned location of Warlord (-4) 2668 | -6/Lower Caves | Warlord Commander delivered Encrypted Comm Array 2671 | -6/Lower Caves | Found Encrypted Comm Array 2693 | -6/Lower Caves | Build established: Assassin 2884 | -6/Lower Caves | Learned location of 1 exit from Factory 3046 | -6/Lower Caves | Discovered new exit (range 15) 3128 | -6/Lower Caves | Entered another Lower Caves area 3128 | -6/Lower Caves | Discovered new exit (range 13) 3235 | -6/Lower Caves | Encountered a Warlord checkpoint 3434 | -6/Lower Caves | Build established: Skirmisher 4287 | -6/Lower Caves | Learned Factory emergency access door positions 4331 | -6/Lower Caves | Discovered new exit (range 14) 4545 | -6/Lower Caves | Entered Data Miner 4545 | -6/Data Miner | Discovered new exit (range 6) 4566 | -6/Data Miner | Met Data Miner 4611 | -6/Data Miner | Learned location of Section 7 (-2) 4611 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 4624 | -6/Data Miner | Received God Mode back door access code from Data Miner 4655 | -6/Data Miner | Entered Proximity Caves 4705 | -5/Proximity Caves | Spotted B-75 Beast 4775 | -5/Proximity Caves | Learned Factory security intel 5211 | -5/Proximity Caves | Discovered new exit (range 3) 5244 | -5/Proximity Caves | Entered Factory 5244 | -5/Factory | Evolved 2 slots: Utility x2 5245 | -5/Factory | Identified exit to Factory 5319 | -5/Factory | Discovered new exit (range 10) 5320 | -5/Factory | Joined by Warlord Ghost squad 5500 | -5/Factory | Entered Upper Caves 5500 | -5/Upper Caves | Accompanied by 1 ally 5520 | -5/Upper Caves | Learned Factory interactive machine intel 5802 | -5/Upper Caves | Discovered new exit (range 20) 5833 | -5/Upper Caves | Build established: Derelict-Skirmisher 5835 | -5/Upper Caves | Entered another Upper Caves area 5835 | -5/Upper Caves | Accompanied by 1 ally 5847 | -5/Upper Caves | Discovered exit to Factory (range 10) 5859 | -5/Upper Caves | Entered Factory 5859 | -4/Factory | Accompanied by 1 ally 5859 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5860 | -4/Factory | Loaded intel: 54 interactive machine locations 6000 | -4/Factory | Joined by Warlord Infantry squad 6010 | -4/Factory | Found Quantum Capacitor 6463 | -4/Factory | Discovered new exit (range 19) 6501 | -4/Factory | Build established: Scavenger-Skirmisher 6529 | -4/Factory | Incoming investigation squad redirected 6813 | -4/Factory | Joined by Warlord Ranger squad 6915 | -4/Factory | P-70 Sage assimilated allied S9-M0N(h) 6957 | -4/Factory | P-70 Sage assimilated allied SM-AMU(h) 7003 | -4/Factory | Lost 4 parts (1p2u1w) 7018 | -4/Factory | System corruption reached 10% 7068 | -4/Factory | Entered Research 7068 | -3/Research | Evolved 2 slots: Power x1, Utility x1 7071 | -3/Research | Lost 3 parts (1n1u1w) 7211 | -3/Research | Joined by Warlord Dakka squad 7288 | -3/Research | Lost 4 allies 7307 | -3/Research | Build established: Mutant 7312 | -3/Research | Lost 8 parts (1n2u5w) 7337 | -3/Research | Core integrity fell below 50% 7462 | -3/Research | Core integrity fell below 20% 7494 | -3/Research | Lost 5 parts (1p1u3w) 7495 | -3/Research | System corruption reached 10% 7503 | -3/Research | Destroyed by H-77 Assassin with Coil Gun Last Messages --------------- 07466_ P-80 Master resets U-05 Engineer, system corruption cleaned. 07466_ U-05 Engineer lays Concrete. 07468_ U-05 Engineer builds a Wall. 07468_ U-05 Engineer lays Concrete. 07470_ U-05 Engineer builds a Wall. 07471_ K-01 Serf collects debris. 07480_ Acquired Imp. Linear Gravjet. 07483_ Acquired Lgt. Particle Reactor. 07485_ Meson Extractor disabled. 07495_ Triggered Alarm Trap. 07495_ An alarm sounds. 07495_ ALERT: Alarm triggered, dispatching investigation squad. 07497_ Dropped Lgt. Particle Reactor. 07499_ U-05 Engineer lays Concrete. 07501_ Imp. Linear Gravjet destroyed. 07502_ Penetrated by Slug. 07502_ Imp. Hacking Suite destroyed. 07503_ W-44 Eye sends out distress signal. Map ----- +----------------------------------------------------+ | ????????? ????????????????????????????????????? | | ????????? #???????????????????????????????????? | | ????????? +???????????????????????????????????? | | ????????? #???????????????????????????????????? | | ????????? #???????????????????????????????????? | | ????????# #???????????????????????????????????? | | ????????# #???????????????????????????????????? | | ????????# #???????????????????????????????????? | | ?######## #???????????????????????????????????? | | ?# #???????????????????????????????????? | | ?# #???????????????????????????????????? | | ?# #??########?????????????????????????? | | ?# "" #? #?????????????????????????? | | ?# """ #? #?????????????????????????? | | ?# "F # #?????????????????????????? | | ## """ # #?????????????????????????? | | "" + ??????????????????????????? | | #???????????????????????????????????? | | #???????????????????????????????????? | | #???????????????????????????????????? | | ######### #???????????????????????????????????? | | ????????# #???????????????????????????????????? | | ######### ###############?????????????????????? | | k k #?????????????????????? | | g #?????????????????????? | | g @ +?????????????????????? | | g pk k #?????????????????????? | | #####+########### ####h #?????????????????????? | | # #?????# #??#k k #?????????????????????? | | # #?????# #??" h#?????????????????????? | | # " " ####### #?T ????????????????????? | | # """ / * #### ###???????????????????? | | # """ #######+##### #?????????????????????? | | # #?# ! # #?????????????????????? | | # #?# ! ## ##?????????????????????? | | # #?# ## #??????????????????????? | | ###########?# ## +??????????????????????? | | ????????????# ##w #??????????????????????? | | ????????????# ## #??????????????????????? | | ????????????# ## #??????????????????????? | | ????????????# ## #??????????????????????? | | ????????????###########? #??????????????????????? | | ???????????????????????? #??????????????????????? | | ???????????????????????? ???????????????????????? | | ????????????????????????##???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Coolant Potential 130 Energy Generation 33 Energy Capacity 540 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Range 16 Terrain Scan Density 210 Jamming Range 16 Power Amplification 30 Base Temperature (-) 150 Armor Coverage 150 Propulsion Shielding 33 Evasion (%) 57 Recoil Reduction 3 Offensive Hacking 12 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Flexi-carbon Leg | -6/Data Miner | Free Imp. Energy Well | -6/Data Miner | Free Tiamat Missile Launcher | -6/Data Miner | Free Myomer Leg | -6/Data Miner | Free Adv. Trap Scanner | -6/Data Miner | Free Matter Neutralizer | -6/Data Miner | Free Robot Schematics ------------------ S-27 Virus | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free B-48 Gladiator | -6/Data Miner | Free M-36 Artificer | -6/Data Miner | Free A-27 Freighter | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free C-35 Carver | -6/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed JammingAccelerationInjector Manual? 0 Play Time 01:01:08 Cumulative 280.8 hours Start 2026.08.23 @ 17:23:23 End 2026.08.23 @ 18:52:26 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 356 Rogue 356 Adventurer 0 Explorer 0 Win Type - Total 7 Types 6/0/0/1/0/0/0/0/0/0 Lore% 80 Gallery% 67 Achievement% 56 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 45ee80f6-3288-4bc8-95ec-b7ca6396018d