Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.05.05 @ 04:32:03 Player: H3-MLN Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (17) 3400 Robots Destroyed (222) 1110 Value Destroyed (6454) 6454 Prototype IDs (42) 840 Alien Tech Used (0) 0 Bonus (14526) 14526 TOTAL SCORE: 30830 Bonus ------- High Alert Combat Kills 91 Follower Combat Kills 440 Hunted by Unchained 1000 Destroyed Unchained 1000 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Win 3000 Friendly Fire -1005 Cogmind --------- Core Integrity 377/1600 Matter 300/300 Energy 696/700 System Corruption 18% Temperature Cool (8) Movement Hovering (64) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Vortex Chain Reactor > --- PROPULSION (8) --- Improved Gyrokinetic Inverter Improved Gyrokinetic Inverter (fused) Combat Antigrav System Combat Antigrav System > --- UTILITY (11) ----- Experimental Cooling System Medium Storage Unit Advanced Melee Analysis Suite Advanced Melee Analysis Suite Experimental Core Analyzer Experimental Armor Integrity Analyzer > --- WEAPON (4) ------- Ionic Axe (fused) Nanosword Nanosword > --- INVENTORY (10) --- Experimental Biometal Heavy Treads High-density Centrium Heavy Treads Experimental Energy Well (600) Experimental Core Analyzer Centrium Medium Armor Plating Heavy Regenerative Plating Peak State ------------ > --- POWER ------------ Vortex Chain Reactor > --- PROPULSION ------- Improved Antigrav System Improved Gyrokinetic Inverter Improved Gyrokinetic Inverter Combat Antigrav System Combat Antigrav System Combat Antigrav System Combat Linear Gravjet > --- UTILITY ---------- Coolant Network Medium Storage Unit Advanced Melee Analysis Suite Advanced Melee Analysis Suite Experimental Core Analyzer Experimental Armor Integrity Analyzer Experimental Phase Shifter Heavy Regenerative Plating Experimental System Purifier > --- WEAPON ----------- Ionic Axe Nanosword Nanosword Nanosword > --- INVENTORY -------- Vortex Chain Reactor Experimental Biometal Heavy Treads High-density Centrium Heavy Treads Experimental Energy Well Experimental Energy Well Perforator [Rating: 203] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Reactor Light Quantum Reactor Propulsion Improved VTOL Module Treads Light Treads Wheel Wheel Hover Unit Combat Antigrav System Flight Unit Improved VTOL Module Utility Advanced Hacking Suite Device Seismic Detector Storage Huge Storage Unit Processor Transport Network Coupler Hackware Advanced Hacking Suite Protection Light Armor Plating Weapon Nanosword Energy Gun Improved EM Shotgun Energy Cannon Nova Cannon Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Mini Grenade Launcher Special Weapon Mining Laser Impact Weapon Power Maul Slashing Weapon Nanosword Piercing Weapon Enhanced Force Lance Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Was Fac Fac Was Fac Fac Res Res Acc Com Slots Evolved 18 | . . 2 2 2 . . 2 . . 2 . . 2 2 2 2 . Power 1 | . . . . . . . . . . . . . . . 1 . . Propulsion 6 | . . 1 1 . . . . . . . . . 1 1 1 1 . Utility 9 | . . 1 1 2 . . 2 . . 2 . . 1 . . . . Weapon 2 | . . . . . . . . . . . . . . 1 . 1 . Parts Attached 242 | 7 11 38 20 10 . 2 4 1 5 13 . 5 15 28 14 32 37 Power 26 | 1 1 4 2 . . . . . 1 1 . 2 2 2 3 2 5 Engine 7 | 1 1 4 . . . . . . . . . . 1 . . . . Core 4 | . . . 2 . . . . . 1 . . 1 . . . . . Reactor 15 | . . . . . . . . . . 1 . 1 1 2 3 2 5 Propulsion 66 | 2 2 13 8 4 . . . . . 1 . . . 11 5 16 4 Treads 11 | 1 1 6 3 . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . Wheel 12 | 1 1 6 4 . . . . . . . . . . . . . . Hover 15 | . . . . . . . . . . . . . . . 1 10 4 Flight 28 | . . 1 1 4 . . . . . 1 . . . 11 4 6 . Utility 106 | 2 2 9 6 4 . 1 3 . 3 7 . 2 12 11 6 12 26 Device 47 | 1 1 3 . 2 . . . . 1 3 . 2 5 4 4 8 13 Storage 11 | 1 1 1 1 1 . . . . . . . . 1 1 1 . 3 Processor 15 | . . 2 1 1 . . . . 1 . . . 1 3 1 1 4 Hackware 18 | . . 1 2 . . 1 3 . 1 4 . . 2 3 . 1 . Protection 15 | . . 2 2 . . . . . . . . . 3 . . 2 6 Artifact . | . . . . . . . . . . . . . . . . . . Weapon 44 | 2 6 12 4 2 . 1 1 1 1 4 . 1 1 4 . 2 2 Energy Gun 14 | 1 1 5 3 . . . . 1 . 2 . . . . . . 1 Energy Cannon 1 | . . . . . . . . . . . . . . 1 . . . Ballistic Gun 7 | 1 2 2 1 . . . . . . 1 . . . . . . . Ballistic Cannon 3 | . 1 1 . . . . . . . . . 1 . . . . . Launcher 5 | . . 3 . . . . 1 . . . . . . 1 . . . Special Weapon 1 | . 1 . . . . . . . . . . . . . . . . Impact Weapon 4 | . 1 . . 2 . 1 . . . . . . . . . . . Slashing Weapon 6 | . . . . . . . . . . 1 . . 1 2 . 2 . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . 1 Special Melee Weapon 2 | . . 1 . . . . . . 1 . . . . . . . . Unidentified Prototypes 38 | . . 3 3 . . . . . . 5 . . 1 7 1 4 14 Parts Lost 74 | . 1 3 2 . . . 1 . . . . 3 3 14 6 11 30 Power 10 | . . 1 . . . . . . . . . 1 . 2 . 1 5 Propulsion 29 | . 1 1 . . . . . . . . . . . 8 4 7 8 Utility 29 | . . . 2 . . . 1 . . . . 1 3 4 1 2 15 Weapon 6 | . . 1 . . . . . . . . . 1 . . 1 1 2 Highest Loss Streak 16 | . 1 1 1 . . . 1 . . . . 3 3 6 2 6 16 To Critical Strikes 1 | . . 1 . . . . . . . . . . . . . . . Average Backups 15 | 4 16 24 24 10 10 9 8 8 10 9 9 9 9 9 9 14 9 Power . | . 1 . . . . . . 1 . . 2 1 . . . . . Propulsion 3 | 2 4 4 5 2 2 2 2 3 2 1 2 1 . 1 1 1 1 Utility 7 | . 3 12 10 6 7 6 4 3 5 5 4 5 8 4 4 9 5 Weapon 3 | . 6 7 6 1 1 1 1 1 2 1 1 . . 2 3 2 1 Tool/Special . | . . . . . . . . . . . . . . . . . . Unused Backups 51 | . 8 10 3 1 1 2 . 1 2 2 . . 1 2 4 7 7 Power . | . . . . . . . . . . . . . . . . . . Propulsion 14 | . 3 4 2 1 . . . . 1 . . . . . 1 . 2 Utility 26 | . 2 3 1 . 1 2 . 1 . 1 . . 1 2 2 7 3 Weapon 11 | . 3 3 . . . . . . 1 1 . . . . 1 . 2 Tool/Special . | . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 97 | . 99 99 99 98 100 100 97 100 100 99 100 97 96 95 94 93 89 Engine 4 | . 14 10 8 . . . . . . . . . . . . . . Core 1 | . . . . 7 7 7 6 6 6 5 5 4 . . . 3 . Reactor 1 | . . . . . . . . . . . . . 4 3 6 3 5 Treads 6 | . 14 11 16 . . . . . . . . . . . . . . Wheel 8 | . 13 21 19 1 . . . . . . . . . . . . . Hover 2 | . . . . . . . . . . . . . . . . 6 28 Flight 12 | . . . . 28 30 30 26 26 26 23 23 22 25 25 28 23 . Device 8 | . 14 7 1 6 7 6 3 6 6 7 5 3 11 14 12 10 10 Storage 7 | . 14 11 9 7 7 7 6 6 6 5 5 5 5 4 4 4 4 Processor 10 | . . 11 13 14 15 15 13 13 13 11 11 11 6 6 5 11 13 Hackware 13 | . . 3 5 15 15 15 26 26 26 31 35 35 31 24 23 16 4 Protection 1 | . . . 6 . . . . . . . . . . . . 2 6 Energy Gun 5 | . 10 15 7 . . . . . . . . . . . . . . Ballistic Gun 3 | . 16 4 6 . . . . . . . . . . . . . . Impact Weapon 1 | . . . . 6 7 7 5 5 6 3 . . . . . . . Slashing Weapon 3 | . . . . . . . . . . . 5 4 5 13 11 13 12 Special Melee Weapon 1 | . . . . 6 7 7 6 6 6 5 5 2 . . . . . Peak Build Rating 203 | 9 11 22 32 41 40 42 53 57 61 90 88 91 116 158 160 194 203 Average Rating 69 | 5 8 18 27 38 39 40 50 53 57 75 88 85 100 137 145 176 182 On Entrance 64 | . 9 11 20 30 40 40 41 53 54 60 88 88 87 102 127 132 180 Avg Prop Armor Cover (%) 10 | 15 12 10 13 9 . . . . . . . . . 5 3 10 1 Naked Turns . | . . . . . . . . . . . . . . . . . . Heaviest Build 101 | 11 91 98 101 91 20 20 20 23 20 23 20 27 50 38 50 69 92 Greatest Support 121 | 10 10 26 36 36 20 20 20 20 20 21 21 21 35 47 51 88 121 Greatest Overweight (x) 9 | 1 9 9 4 2 . . . 1 . 1 . 1 1 . . 2 1 Average Overweight (x) . | . 6 4 3 . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 25 25 25 25 10 10 10 10 10 10 10 10 10 10 15 15 15 Average Capacity 16 | 6 21 25 25 10 10 10 10 10 10 10 10 10 10 10 11 15 12 Most Carried 25 | 8 25 25 25 25 10 10 10 10 10 10 10 10 10 10 15 15 15 Average Carried 15 | 4 16 24 24 10 9 9 8 8 9 9 9 9 9 9 10 14 10 Final Capacity 25 | 8 25 25 25 10 10 10 10 10 10 10 10 10 10 10 15 15 10 Final Carried 25 | 8 25 24 25 10 10 10 8 10 10 10 10 10 9 7 14 10 9 Class Distribution -------------------- 21% | Mutant 16% | Trapper-Mutant 12% | Wizard-Sprinter 11% | Wizard-Scout 7% | Scavenger-Mutant 7% | Trapper-Scout 6% | Hacker-Gladiator 6% | Wizard-Ninja 3% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Trapper-Mutant | -8/Materials Trapper-Scout | -7/Factory Trapper-Scout | -7/Waste Trapper-Scout | -7/Factory Trapper-Scout | -6/Factory Hacker-Sprinter | -6/Waste Hacker-Scout | -6/Factory Wizard-Scout | -5/Factory Wizard-Scout | -5/Waste Wizard-Scout | -5/Factory Wizard-Sprinter | -4/Factory Wizard-Sprinter | -3/Research Wizard-Sprinter | -2/Research Hacker-Gladiator | -1/Access Hacker-Gladiator | -1/Command Resources | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 -2 -1 -1 ----------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Was Fac Fac Was Fac Fac Res Res Acc Com Matter Collected 6358 | 291 267 1087 812 120 20 10 20 125 90 422 . 274 302 730 265 981 542 Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 10274 | 161 394 1796 1305 83 85 17 29 70 241 357 . 453 499 1011 265 1784 1724 Parts 499 | 10 30 128 61 2 6 . 3 5 6 7 . 16 27 56 14 94 34 Haulers Intercepted 24 | . 2 6 6 1 . . . . 2 2 . 1 1 3 . . . Recyclers Shooed 4 | . . . 2 . . . . . . 1 . . . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Was Fac Fac Was Fac Fac Res Res Acc Com Combat Hostiles Destroyed 106 | . 6 35 23 . . . 4 . . . . 4 6 7 1 13 7 Melee 28 | . . . . . . . . . . . . . 1 6 1 13 7 Guns 33 | . 6 15 12 . . . . . . . . . . . . . . Cannons 4 | . . 1 3 . . . . . . . . . . . . . . AOE 40 | . . 18 8 . . . 4 . . . . 4 5 1 . . . Classes Destroyed 18 | 3 6 3 1 . 1 . . . . . . . . 1 1 1 1 Worker 20 | 2 . 9 2 . . . . . . . . . 2 3 . 2 . Builder 15 | . 1 2 . . . . . . 1 . . . 3 3 1 4 . Tunneler 4 | 3 . . . . . . . . . . . . . 1 . . . Hauler 24 | . 2 6 6 1 . . . . 2 2 . 1 1 3 . . . Recycler 17 | 1 . 2 3 . . . . . . . . 2 . 1 1 6 1 Mechanic 3 | . 1 . 1 . . . . . . 1 . . . . . . . Operator 7 | . 1 2 1 . . 1 . . 1 . . . . 1 . . . Drone 3 | . . . . . . . . . . . . . . 3 . . . Watcher 23 | . 3 3 2 1 . . . . 1 4 . 1 2 3 1 2 . Swarmer 34 | . . 14 8 . . . 4 . . . . 4 1 3 . . . Cutter 7 | . . . . . . . . . . . . . . . . 7 . Grunt 32 | . 6 10 10 . . . . . . . . . 4 . . 2 . Duelist 1 | . . 1 . . . . . . . . . . . . . . . Sentry 15 | . . 10 3 . . . . . . . . . 1 1 . . . Hunter 2 | . . . 2 . . . . . . . . . . . . . . Programmer 6 | . . . . . . . . . . . . . . . 1 3 2 Enhanced Q-Series 1 | . . . . . . . . . . . . . . . . . 1 Combat Programmer 2 | . . . . . . . . . . . . . . . . . 2 Martyr 3 | . . . . . 2 . . 1 . . . . . . . . . Best Kill Streak 8 | 4 3 6 5 1 . 1 4 . 2 2 . 5 8 5 1 4 2 Combat Bots Only 5 | . 1 5 4 . . . 4 . . . . 4 5 3 1 4 2 Max Kills in Single Turn 5 | 1 1 3 3 1 1 1 2 1 1 1 . 2 5 3 1 2 1 Gunslinging . | . . . . . . . . . . . . . . . . . . Exploded 3 | . . 2 3 . . . 2 . . . . 2 3 1 . . . Melee 2 | . . . . . . . . . . . . . 1 2 1 2 1 Uniques/NPCs Destroyed 3 | . . . . . . . . . . . . . . . . 1 2 BL-1NK (-1/Access) MAIN.C Shell (-1/Command) MAIN.C (-1/Command) Combat | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 -2 -1 -1 -------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Was Fac Fac Was Fac Fac Res Res Acc Com Hostile Shots Fired 897 | . 27 105 86 13 . 4 12 . 9 . . 26 64 111 57 145 238 Missed 338 | . 9 44 25 7 . 2 8 . 6 . . 12 20 39 30 52 84 Hits 559 | . 18 61 61 6 . 2 4 . 3 . . 14 44 72 27 93 154 Melee 15 | . . . . . . . . . . . . . 4 . 3 8 . Projectile 544 | . 18 61 61 6 . 2 4 . 3 . . 14 40 72 24 85 154 AOE 14 | . . . . . . . . . . . . . 1 2 . 3 8 Critical Strikes 61 | . . 2 . . . . . . . . . . 19 13 3 12 12 Actively Blocked 17 | . . . . . . . . . . . . . . 6 3 6 2 Part Disruptions 9 | . . . . . . . . . . . . . . . . . 9 Damage Taken 14422 | . 224 1019 897 66 . 36 72 . 24 . . 247 937 1908 551 2350 6091 Core 2637 | . 23 60 91 13 . . 26 . 6 . . 85 361 661 88 458 765 Absorbed by Shields 239 | . . . . . . . . . . . . . . . . . 239 Redirected to Shielding 194 | . . . . . . . . . . . . . . . . . 194 Regen/Repaired (Parts) 826 | . . 86 48 . . . 36 45 12 26 . . 270 . . 73 230 Core Remaining (%) 79 | 100 90 85 83 . . 98 . . 96 . . 91 68 49 93 . 23 Volleys Fired 296 | 21 62 96 97 . . . 4 4 . 1 . 5 . 6 . . . Largest 2 | 2 2 2 2 . . . 1 1 . 1 . 1 . 1 . . . Hottest 113 | 60 100 95 94 . . . 30 75 . 75 . 47 . 113 . . . Shots Fired 538 | 41 118 173 186 . . . 4 4 . 1 . 4 . 6 . . 1 Gun 453 | 41 105 154 147 . . . . 4 . 1 . . . . . . 1 Cannon 58 | . 10 7 35 . . . . . . . . 1 . 5 . . . Launcher 24 | . . 12 4 . . . 4 . . . . 3 . 1 . . . Special 3 | . 3 . . . . . . . . . . . . . . . . Kinetic 251 | 21 75 42 112 . . . . . . . . 1 . . . . . Thermal 162 | 20 43 22 70 . . . . . . 1 . . . 5 . . 1 Explosive 24 | . . 12 4 . . . 4 . . . . 3 . 1 . . . Electromagnetic 101 | . . 97 . . . . . 4 . . . . . . . . . Robot Hit Streak 21 | 7 18 19 21 . . . 1 5 . . . . . . . . . Robot Miss Streak 9 | 2 5 9 5 . . . 1 . . . . 1 . . . . 2 Penetration Max 1 | . . . 1 . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . Shots Hit Robots 656 | 26 80 125 138 5 4 1 2 5 7 13 . 12 8 35 8 75 112 Core Hits 356 | 8 38 106 84 . 1 . 5 2 2 3 . 7 12 20 3 30 35 Critical Kills 4 | . . 1 . . 1 . . 1 . 1 . . . . . . . Critical Parts Destroyed 8 | . 1 . 3 2 . . . . 1 1 . . . . . . . Critical Strikes 40 | . 1 1 5 2 2 . . 1 1 2 . 1 . 3 2 8 11 Destroy 5 | . 1 1 3 . . . . . . . . . . . . . . Blast 2 | . . . 2 . . . . . . . . . . . . . . Smash 8 | . . . . 2 2 . . 1 1 2 . . . . . . . Sever 23 | . . . . . . . . . . . . 1 . 3 2 8 9 Impale 2 | . . . . . . . . . . . . . . . . . 2 Melee Attacks 472 | . 9 . . 10 4 4 1 2 10 31 . 26 26 67 17 136 129 Impact 60 | . 9 . . 8 4 4 . 2 10 23 . . . . . . . Slashing 393 | . . . . . . . . . . 5 . 25 26 67 17 136 117 Piercing 12 | . . . . . . . . . . . . . . . . . 12 Sneak Attacks 59 | . . . . 5 4 . 1 1 3 8 . 5 4 9 2 15 2 Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks 90 | . . . . . . . . . . . . . . 6 1 33 50 Damage Inflicted 29666 | 259 1078 3776 2794 346 264 41 358 104 570 903 . 1096 2171 3141 705 4815 7245 Guns 5174 | 259 941 2064 1902 . . . . 8 . . . . . . . . . Cannons 700 | . 137 89 474 . . . . . . . . . . . . . . Explosions 4401 | . . 1623 418 . . . 358 . . . . 147 1477 378 . . . Melee 19391 | . . . . 346 264 41 . 96 570 903 . 949 694 2763 705 4815 7245 Ramming . | . . . . . . . . . . . . . . . . . . Kinetic 2548 | 75 648 442 1383 . . . . . . . . . . . . . . Thermal 3737 | 184 430 881 993 . . . . . . . . . 1249 . . . . Explosive 2620 | . . 1091 418 . . . 358 . . . . 147 228 378 . . . Electromagnetic 1370 | . . 1362 . . . . . 8 . . . . . . . . . Impact 1929 | . . . . 346 264 41 . 96 570 612 . . . . . . . Slashing 16991 | . . . . . . . . . . 291 . 949 694 2763 705 4815 6774 Piercing 471 | . . . . . . . . . . . . . . . . . 471 Highest Corruption 23 | . . . . . . . . . . . 7 7 6 1 1 4 23 Average Corruption 5 | . . . . . . . . . . . 7 7 1 1 1 2 11 Corruption Purged 9 | . . . . . . . . . . . . . . . . . 9 Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 65 | . . . . . . . . . . . . 14 2 . 2 17 30 Message Errors 14 | . . . . . . . . . . . . 4 1 . 1 4 4 Matter Fused 18 | . . . . . . . . . . . . 6 . . . 6 6 Heat Flow Errors 6 | . . . . . . . . . . . . 1 . . . 2 3 Energy Discharges 5 | . . . . . . . . . . . . . 1 . . 1 3 Parts Rejected 4 | . . . . . . . . . . . . . . . . . 4 Parts Fused 2 | . . . . . . . . . . . . . . . . 1 1 Data Loss (minor) 11 | . . . . . . . . . . . . 2 . . . 3 6 Data Loss (major) 2 | . . . . . . . . . . . . . . . 1 . 1 Misfires 1 | . . . . . . . . . . . . . . . . . 1 Alerts 1 | . . . . . . . . . . . . . . . . . 1 Weapon Failures 1 | . . . . . . . . . . . . 1 . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 2716 | . . 87 . 311 98 31 5 . 197 429 . 47 320 376 86 628 101 Projectiles 13 | . . 13 . . . . . . . . . . . . . . . Explosions 355 | . . 74 . . . . 5 . . . . . 228 48 . . . Melee 2348 | . . . . 311 98 31 . . 197 429 . 47 92 328 86 628 101 Knockbacks 13 | . 2 1 5 . 1 1 . . 1 2 . . . . . . . Impact 5 | . . . . . 1 1 . . 1 2 . . . . . . . Kinetic 8 | . 2 1 5 . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 388 | . . 316 . . . . 8 . . . . 15 . 49 . . . Shots 11 | . . 8 . . . . 1 . . . . 1 . 1 . . . Rammed . | . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 393 | 40 132 138 171 . . . 1 88 . 14 . 153 36 144 191 230 393 Average Temperature 51 | 22 37 43 52 . . . 1 45 . 10 . 86 20 30 46 50 81 Received Heat Transfer 1837 | . 126 168 333 . . . . . 6 . . 9 113 440 36 180 426 Siege Activations . | . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Robots Corrupted 7 | . . 2 . . 1 1 . . 2 1 . . . . . . . Combat Hostiles 1 | . . 1 . . . . . . . . . . . . . . . Parts Fried 23 | . . 10 . 3 2 1 . . 3 4 . . . . . . . Impact Corruptions 22 | . . . . 4 2 1 . . 7 8 . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Melted 3 | 2 . . 1 . . . . . . . . . . . . . . Heat Transferred 4955 | 425 815 1170 1795 . . . . . . . . . 750 . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions 8 | . . 8 . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Was Fac Fac Was Fac Fac Res Res Acc Com Maximum Alert Level 2 | . . 2 1 1 . . . . . . . . 2 1 1 1 . Low Security (%) 65 | 100 100 21 55 85 100 100 100 100 100 100 100 100 51 . 88 49 100 Level 1 29 | . . 63 44 14 . . . . . . . . 3 100 11 50 . Level 2 5 | . . 14 . . . . . . . . . . 44 . . . . Level 3 . | . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Peak Influence 617 | 15 52 617 336 297 61 37 84 29 61 50 15 185 501 391 258 354 165 Initial 225 | . . 3 145 138 61 . . 25 . . . 3 16 225 141 . 159 Average 147 | 2 10 291 212 178 13 6 38 8 19 7 3 48 220 284 138 147 69 Influence Increases 6344 | 30 271 1252 794 369 19 96 113 46 155 179 15 395 662 501 323 912 212 Destroy 0b10 Robot/C 2060 | . 120 700 460 . . 20 80 . 20 . . 80 120 80 20 240 120 Destroy 0b10 Robot/NC 570 | 30 40 120 75 10 . 5 . . 25 35 . 20 40 75 15 70 10 Destroy Leader 544 | . 40 208 116 4 . 10 10 . 16 12 . 14 26 22 12 44 10 Allied During Kill 18 | . . . . . . 8 . . 10 . . . . . . . . Trap Triggered on 0b10 60 | . . . 10 . . . . . . 50 . . . . . . . Successful Hack 399 | . 7 29 10 95 . 21 9 . 21 5 . 15 3 34 . 117 33 Disable Machine 360 | . 15 60 60 . . 15 . . 15 15 . 15 120 45 . . . Destroy Structure 698 | . 4 105 33 5 19 2 14 46 3 32 . 56 218 50 21 81 9 Partial Spotted 360 | . . 15 . 30 . 15 . . 15 15 15 30 30 105 30 60 . Lose Combat Pursuer 1275 | . 45 15 30 225 . . . . 30 15 . 165 105 90 225 300 30 Influence Decreases 6334 | 30 263 914 835 497 196 94 41 120 155 177 12 366 266 679 575 663 451 Entered New Map 968 | . . 5 201 167 116 . 2 49 . . 2 2 18 205 111 . 90 Time Decay 3673 | 30 253 579 614 180 80 73 29 47 105 177 10 184 218 334 160 402 198 Search Patrol Dispatched 100 | . . . . . . . . . . . . . . . . 100 . Lost Part 593 | . 10 30 20 . . . 10 . . . . 30 30 140 50 110 163 Lost Ally 114 | . . . . . . 20 . 24 50 . . . . . 10 10 . Purge Threat 886 | . . 300 . 150 . 1 . . . . . 150 . . 244 41 . Squads Dispatched 53 | . 1 4 2 . . 2 . . 5 6 . 4 7 6 3 12 1 Investigation 23 | . . 1 2 . . 2 . . 3 3 . 3 2 2 . 5 . Extermination 13 | . . . . . . . . . . 2 . 1 1 3 1 4 1 Reinforcement 14 | . 1 2 . . . . . . 2 . . . 3 1 2 3 . Assault 2 | . . 1 . . . . . . . . . . 1 . . . . Garrison 1 | . . . . . . . . . . 1 . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . 1 . Unchained Authorized 4 | . . . . . . . . . . . . . 1 1 1 1 . Construction Impeded 1 | . . 1 . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . 1 . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 -2 -1 -1 --------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Was Fac Fac Was Fac Fac Res Res Acc Com Distress Signals 30 | . 1 2 4 2 . 1 1 . 1 . . . 1 . 4 3 10 Communications Jammed 21 | . . . . 2 . . . . . 1 . . 4 14 . . . Distress Signals 19 | . . . . 1 . . . . . . . . 4 14 . . . Times Spotted 358 | . 24 48 37 18 5 6 5 4 4 9 4 16 26 34 38 44 36 Peak Tracking Total 16 | . 3 5 4 7 5 5 5 2 2 2 4 7 7 8 16 8 7 Tactical Retreats 47 | . 3 1 2 6 1 . . . 1 1 . 7 6 4 5 7 3 ECM-based Alert Blocks 1 | . . . . . . . . . . . . . . . . . 1 Traps | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Was Fac Fac Was Fac Fac Res Res Acc Com Traps Triggered 12 | . . . . 1 . 1 1 . 1 1 . 2 3 1 . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts 148 | . . 87 31 . . . . . . 30 . . . . . . . Triggered 2 | . . . . . . . . . . 2 . . . . . . . Disarmed 2 | . . 1 . . . . . . . 1 . . . . . . . Reprogrammed 30 | . . 11 6 . . . . . . 9 . 4 . . . . . Reused 6 | . . . 1 . . . . . . 5 . . . . . . . Traps Extracted 24 | . . 11 4 . . . . . . 9 . . . . . . . Installed 7 | . . . . . . . . . . 7 . . . . . . . Triggered 6 | . . . 1 . . . . . . 5 . . . . . . . Most Traps Carried 14 | . . 11 14 14 12 12 12 12 12 12 10 8 8 8 . . . Objects Rigged 7 | . . . . . . . . . . . . . 7 . . . . Exploded 3 | . . . . . . . . . . . . . 3 . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 -2 -1 -1 ---------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Was Fac Fac Was Fac Fac Res Res Acc Com Machines Disabled 24 | . 1 4 4 . . 1 . . 1 1 . 1 8 3 . . . Max in Single Turn 4 | . 1 3 1 . . 1 . . 1 1 . 1 4 2 . . . Garrison Access 15 | . . . 1 2 . . . . 2 2 . 1 2 2 1 2 . Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 -2 -1 -1 --------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Was Fac Fac Was Fac Fac Res Res Acc Com Machines Accessed 142 | . 4 13 8 11 . 8 2 . 8 21 . 11 13 11 6 23 3 Terminals 77 | . 3 10 3 8 . 3 . . 4 9 . 6 5 6 3 14 3 Fabricators 17 | . . . . . . 2 1 . 1 3 . 3 3 2 . 2 . Repair Stations 10 | . . 1 2 . . . 1 . . 2 . . 2 . . 2 . Recycling Units 12 | . 1 1 1 . . 1 . . . 2 . 1 1 1 1 2 . Scanalyzers 10 | . . 1 1 1 . 1 . . 1 3 . . . . 1 1 . Garrison Access 16 | . . . 1 2 . 1 . . 2 2 . 1 2 2 1 2 . Total Hacks 397 | . 13 42 23 28 . 28 6 . 18 56 . 24 54 32 13 55 5 Successful 287 | . 6 24 15 15 . 14 4 . 10 48 . 22 50 28 11 37 3 Failed 106 | . 6 18 8 13 . 13 2 . 8 7 . 2 4 4 2 17 2 Catastrophic 10 | . 1 3 . 2 . 1 . . 1 . . . . . . 2 . Database Lockouts 4 | . 1 . . . . 1 . . . 1 . . . . . 1 . Manual 163 | . 9 23 8 6 . 8 . . 6 19 . 11 32 17 3 20 1 Terminals 215 | . 10 29 12 20 . 9 . . 10 26 . 14 23 18 7 32 5 Fabricators 64 | . . . . . . 10 4 . 4 9 . 8 13 9 . 7 . Repair Stations 26 | . . 3 5 . . . 2 . . 4 . . 8 . . 4 . Recycling Units 32 | . 3 2 2 . . 2 . . . 3 . 1 6 3 2 8 . Scanalyzers 38 | . . 8 3 4 . 6 . . 2 10 . . . . 3 2 . Garrison Access 22 | . . . 1 4 . 1 . . 2 4 . 1 4 2 1 2 . Terminal Hacks 97 | . 4 6 1 8 . 3 . . 4 15 . 10 12 9 4 19 2 Part Schematic 4 | . . . . . . . . . . . . . . 1 . 3 . Robot Schematic 1 | . 1 . . . . . . . . . . . . . . . . Robot Analysis 5 | . 2 . . . . . . . . . . . 3 . . . . Open Door 5 | . . . . . . . . . . . . . . . . 4 1 Open DSF 2 | . . . . . . . . . . . . 1 1 . . . . Level Access Points 5 | . . . . . . . . . . 1 . 1 1 1 1 . . Branch Access Points 4 | . . . . 1 . 1 . . . . . . . 1 . 1 . Emergency Access Points 1 | . . . . 1 . . . . . . . . . . . . . Machine Index 5 | . . . . . . . . . 1 1 . . 1 1 . 1 . Terminal Index 1 | . . . . 1 . . . . . . . . . . . . . Fabricator Index 2 | . . . . . . . . . . . . 1 . . . 1 . Garrison Index 3 | . . . . . . . . . . . . 1 . 1 . 1 . Unreport Threat 8 | . . 2 . 1 . 1 . . . . . 1 . . 2 1 . Locate Traps 18 | . 1 2 . 3 . 1 . . 1 6 . 1 1 . . 1 1 Reprogram Traps 3 | . . 1 1 . . . . . . . . 1 . . . . . Dispatch Records 1 | . . . . . . . . . . . . . 1 . . . . Recall Investigation 7 | . . . . . . . . . 2 2 . 2 . . . 1 . Recall Extermination 7 | . . . . . . . . . . 2 . 1 1 1 . 2 . Recall Reinforcements 2 | . . . . . . . . . . . . . . 1 1 . . Recall Assault 2 | . . 1 . . . . . . . . . . 1 . . . . Registered Components 2 | . . . . 1 . . . . . 1 . . . . . . . Registered Prototypes 3 | . . . . . . . . . . 1 . . . 1 . 1 . Zone Layout 6 | . . . . . . . . . . 1 . . 2 1 . 2 . Fabricator Hacks 35 | . . . . . . 5 2 . 2 6 . 5 7 5 . 3 . Network Status 5 | . . . . . . 1 . . . 1 . 1 1 1 . . . Load Schematic 18 | . . . . . . 3 1 . 1 3 . 3 3 2 . 2 . Build 12 | . . . . . . 1 1 . 1 2 . 1 3 2 . 1 . Repair Station Hacks 23 | . . 2 4 . . . 2 . . 4 . . 8 . . 3 . Scan Component 11 | . . 1 2 . . . 1 . . 2 . . 4 . . 1 . Repair 11 | . . 1 2 . . . 1 . . 2 . . 4 . . 1 . Refit 1 | . . . . . . . . . . . . . . . . 1 . Recycling Unit Hacks 15 | . 2 . 1 . . . . . . 2 . 1 2 2 2 3 . Process 1 | . . . . . . . . . . . . . . 1 . . . Report Inventory 9 | . 2 . 1 . . . . . . 1 . 1 1 . 1 2 . Retrieve Components 5 | . . . . . . . . . . 1 . . 1 1 1 1 . Scanalyzer 30 | . . 8 3 2 . 3 . . 1 9 . . . . 3 1 . Insert Component 10 | . . 2 1 . . 1 . . 1 4 . . . . . 1 . Analyze 12 | . . 5 2 . . 1 . . . 4 . . . . . . . Retrieve Study 8 | . . 1 . 2 . 1 . . . 1 . . . . 3 . . Garrison Access Hacks 15 | . . . 1 2 . . . . 2 2 . 1 2 2 1 2 . Seal Access 15 | . . . 1 2 . . . . 2 2 . 1 2 2 1 2 . Unauthorized Hacks 72 | . . 8 5 3 . 3 . . 1 10 . 5 19 10 1 6 1 Terminals 39 | . . 8 4 3 . . . . . 6 . 2 7 6 1 1 1 Track 13 | . . . . 2 . . . . . 3 . 2 2 3 . . 1 Assimilate 4 | . . . . . . . . . . 2 . . . . 1 1 . Botnet 7 | . . 2 1 1 . . . . . 1 . . 1 1 . . . Detonate 1 | . . . . . . . . . . . . . 1 . . . . Operators 2 | . . . . . . . . . . . . . 1 1 . . . Skim 12 | . . 6 3 . . . . . . . . . 2 1 . . . Fabricators 20 | . . . . . . 3 . . 1 2 . 3 6 4 . 1 . Report 1 | . . . . . . . . . . . . . 1 . . . . Prioritize 10 | . . . . . . 1 . . 1 2 . 1 2 2 . 1 . Liberate 2 | . . . . . . . . . . . . . 1 1 . . . Haulers 2 | . . . . . . . . . . . . . 1 1 . . . Recompile 5 | . . . . . . 2 . . . . . 2 1 . . . . Repair Stations 1 | . . . . . . . . . . . . . . . . 1 . Patch 1 | . . . . . . . . . . . . . . . . 1 . Recycling Units 9 | . . . 1 . . . . . . 1 . . 4 . . 3 . Monitor 1 | . . . . . . . . . . . . . 1 . . . . Reject 2 | . . . . . . . . . . . . . 1 . . 1 . Recyclers 2 | . . . . . . . . . . . . . 1 . . 1 . Mask 4 | . . . 1 . . . . . . 1 . . 1 . . 1 . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . . . 1 . . 2 . . . . Broadcast 1 | . . . . . . . . . . . . . 1 . . . . Redirect 1 | . . . . . . . . . . 1 . . . . . . . Watchers 1 | . . . . . . . . . . . . . 1 . . . . Data Cores Recovered 5 | . . 1 1 . . 1 . . 1 . . . . 1 . . . Used 2 | . . 1 . . . 1 . . . . . . . . . . . Hacking Detections 108 | . 4 13 5 10 . 8 2 . 6 16 . 4 7 9 5 17 2 Full Trace Events 15 | . . 1 1 . . . . . 2 3 . 1 1 2 . 4 . Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . 1 . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 12 | . . 2 1 . . 1 . . . 4 . . . 1 . 3 . Parts Built 13 | . . . . . . 1 . . 1 2 . 2 4 2 . 1 . Authchips 5 | . . . . . . 1 1 . . . . . 2 1 . . . Time 785 | . . . . . . 53 35 . 26 79 . 58 219 241 . 74 . Total Part Build Rating 94 | . . . . . . 6 . . 6 12 . 14 30 17 . 9 . Part Studies Acquired 8 | . . 1 . 2 . 1 . . . 1 . . . . 3 . . Parts Repaired 11 | . . 1 2 . . . 1 . . 2 . . 4 . . 1 . Time 443 | . . 51 108 . . . 20 . . 92 . . 152 . . 20 . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter 4 | . . . . . . . . . . . . . . 4 . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components 8 | . . . . . . . . . . 2 . . 2 . 1 3 . Parts Scanalyzed 8 | . . 2 1 . . 1 . . . 4 . . . . . . . Part Schematics Acquired 8 | . . 2 1 . . 1 . . . 4 . . . . . . . Parts Damaged 1 | . . . 1 . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 -2 -1 -1 ------------ Run | Yrd Mat Mat Mat Fac Was Fac Fac Was Fac Fac Was Fac Fac Res Res Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked 6 | . . . . 2 . . 1 . . 2 . 1 . . . . . Non-combat 6 | . . . . 2 . . 1 . . 2 . 1 . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied 7 | . . . . 2 . . 1 . . 3 . 1 . . . . . find_chute 4 | . . . . 2 . . 1 . . 1 . . . . . . . find_fabricator 2 | . . . . . . . . . . 1 . 1 . . . . . find_dsf 1 | . . . . . . . . . . 1 . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 -2 -1 -1 -------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Was Fac Fac Was Fac Fac Res Res Acc Com Total Allies 40 | . . . . . 18 . . 18 . 2 . . . . 1 1 . Largest Group 18 | . . . . . 18 4 . 18 4 2 1 1 . . 1 1 . Highest-Rated Group 638 | . . . . . 434 82 . 638 146 36 10 26 . . 45 45 . Highest-Rated Ally 50 | . . . . . 35 27 . 50 46 26 10 26 . . 45 45 . Total Orders 7 | . . . . . . . . . . 4 . 1 . . 2 . . STAY 4 | . . . . . . . . . . 2 . 1 . . 1 . . FOLLOW 3 | . . . . . . . . . . 2 . . . . 1 . . Ally Attacks 272 | . . . . . 88 26 . 149 9 . . . . . . . . Total Damage 10145 | . . . . . 2588 286 . 7014 257 . . . . . . . . Kills 26 | . . . . . 10 1 . 14 1 . . . . . . . . Allies Corrupted 1 | . . . . . 1 . . . . . . . . . . . . Allies Melted 2 | . . . . . . . . . . . . . . . . . 2 Intel | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Was Fac Fac Was Fac Fac Res Res Acc Com Active Infowar (turns) 11511 | 26 1357 2228 2021 377 330 272 73 234 300 1045 26 487 670 731 322 793 219 Optics 243 | . . . . . . . . . . . . . . 243 . . . Sensors 4657 | . . . . 333 330 271 42 . 184 993 26 270 665 660 307 576 . A.S.S. 2 | . . . . . . . . . . . . . . . . . 2 IFF 76 | . . . . . . . . . . . . 76 . . . . . Terrain 56 | 26 30 . . . . . . . . . . . . . . . . Structural 999 | . . . . . . . . . . . . . 175 420 152 252 . Seismic 3142 | . 1327 1445 370 . . . . . . . . . . . . . . T.N.C. 7561 | . . 2228 2021 377 330 272 73 234 300 1045 26 487 168 . . . . Triangulation 64 | . . . . . . . . . . . . . . . . 64 . Jamming 1588 | . . . . 28 . . 7 234 116 100 . 40 92 692 22 40 217 ECM 65 | . . . . . . . . . . . . . . . . . 65 Robot Analysis Total 5 | . 2 . . . . . . . . . . . 3 . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 -2 -1 -1 ------------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Was Fac Fac Was Fac Fac Res Res Acc Com Turns Passed 12735 | 177 1358 2228 2021 377 330 272 73 234 300 1045 26 487 701 748 342 1177 839 Spaces Moved 15580 | 120 508 1107 967 963 301 566 186 322 719 1745 91 940 1812 1762 1068 1714 689 Core 9 | 9 . . . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . Wheels 2700 | 111 508 1107 967 7 . . . . . . . . . . . . . Hover 983 | . . . . . . . . . . . . . . . . 294 689 Flight 11888 | . . . . 956 301 566 186 322 719 1745 91 940 1812 1762 1068 1420 . Fastest Speed 5 | 50 95 130 120 26 26 26 26 26 26 27 27 27 24 19 16 5 35 Average Speed 47 | 80 177 140 137 26 26 26 26 26 26 27 27 28 24 21 20 32 55 Slowest Speed 215 | 95 215 205 150 120 26 26 26 96 26 95 27 95 95 29 26 138 146 Overloaded Moves 24 | . . . . . . . . . . . . . . . 13 3 8 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped 60 | . . . . . 4 1 . . 2 5 . 13 11 10 8 6 . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Exploration Rate (%) 44 | 3 60 97 62 34 95 19 5 92 18 38 81 31 36 40 36 39 21 Regions Visited 17 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . . . . . . . . . . . . . . . Known Exits Taken 8 | . . 1 . . . 1 . . 1 . . 1 1 1 1 1 . Unknown Exits Taken 3 | 1 1 . 1 . . . . . . . . . . . . . . Scrap Searched . | . . . . . . . . . . . . . . . . . . Spaces Dug 177 | . 3 27 23 5 . 2 8 1 2 16 . 24 17 12 7 27 3 Terrain Destroyed 387 | . 3 105 37 5 . 2 12 1 2 16 . 29 113 25 7 27 3 Melee 105 | . 3 . . 5 . 2 . 1 2 15 . 13 17 10 7 27 3 Projectile 9 | . . . 2 . . . . . . 1 . 1 . 5 . . . AOE 273 | . . 105 35 . . . 12 . . . . 15 96 10 . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 -2 -1 -1 --------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Was Fac Fac Was Fac Fac Res Res Acc Com Total 19749 | 160 828 1616 1485 1073 542 682 205 460 809 2249 92 1093 2014 2019 1164 2211 1047 Wait 2526 | 4 188 215 320 70 235 90 4 127 62 371 . 100 125 112 39 288 176 Move 15449 | 119 507 1106 966 963 294 563 186 321 714 1735 90 913 1789 1742 1052 1701 688 Hop 56 | . . . . . 2 1 . . 2 5 . 13 11 9 7 6 . Pick Up 199 | 9 30 22 16 1 3 3 3 3 6 10 1 5 6 16 18 23 24 Fast Attach 117 | 6 2 6 6 2 . . . . . 9 . 10 16 16 3 14 27 Attach 102 | 1 1 6 5 8 . 1 5 . . 7 . 6 5 15 10 15 17 Detach 29 | . 1 1 1 . . . . . . 5 . 2 2 4 5 4 4 Swap 228 | . 12 42 20 3 1 2 2 2 9 22 . 8 8 27 7 54 9 Drop 215 | . 16 35 23 16 3 3 . 1 6 16 1 5 11 18 9 24 28 Fire 296 | 21 62 96 97 . . . 4 4 . 1 . 5 . 6 . . . Melee 347 | . 9 . . 10 4 4 1 2 10 31 . 26 26 54 14 82 74 Ram . | . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . Escape Stasis 30 | . . . . . . 15 . . . . . . 15 . . . . Rewire . | . . . . . . . . . . . . . . . . . . Trap 155 | . . 87 31 . . . . . . 37 . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 6 exits: *Mat x3 / *Min x2 / *Sto) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Waste -7/Factory (discovered 3 exits: *Fac / Low x2) -6/Factory -6/Waste -6/Factory (discovered 2 exits: *Fac / *Low) -5/Factory (discovered 4 exits: *Fac x4) -5/Waste -5/Factory (discovered 5 exits: *Fac x4 / *Upp) -4/Factory (discovered 6 exits: *Res x4 / *Upp x2) -3/Research (discovered 6 exits: *Res x3 / Arm / *Tes x2) -2/Research (discovered 3 exits: *Acc x3) -1/Access (discovered 2 exits: *Sur / *Com) -1/Command (discovered 2 exits: *Sur x2) To Epsilon Eridani History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 178 | -11/Scrapyard | Entered Materials 322 | -10/Materials | Build established: Mutant 885 | -10/Materials | Central database locked down 1395 | -10/Materials | Discovered new exit (range 15) 1536 | -10/Materials | Entered another Materials area 1536 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1612 | -9/Materials | Discovered new exit (range 15) 1842 | -9/Materials | Build established: Scavenger-Mutant 1950 | -9/Materials | Discovered new exit (range 16) 2310 | -9/Materials | Discovered new exit (range 3) 2422 | -9/Materials | Build established: Mutant 3102 | -9/Materials | Discovered new exit (range 10) 3191 | -9/Materials | Identified exit to Mines 3191 | -9/Materials | Identified exit to Materials 3436 | -9/Materials | Identified exit to Storage 3502 | -9/Materials | Repaired Hvy. Ion Engine 3519 | -9/Materials | Learned Storage stockpile data 3536 | -9/Materials | First assault squad dispatched 3640 | -9/Materials | Learned Storage machine intel 3764 | -9/Materials | Entered another Materials area 3764 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3931 | -8/Materials | Repaired Rocket Launcher? 4049 | -8/Materials | Build established: Trapper-Mutant 4207 | -8/Materials | Discovered new exit (range 16) 4807 | -8/Materials | Discovered new exit (range 16) 5427 | -8/Materials | Repaired Broken Imp. VTOL Module 5785 | -8/Materials | Entered Factory 5785 | -7/Factory | Evolved 2 slots: Utility x2 5839 | -7/Factory | Identified exit to Lower Caves 5950 | -7/Factory | Discovered new exit (range 15) 5954 | -7/Factory | Identified exit to Factory 6162 | -7/Factory | Sucked down chute 6162 | -7/Factory | Entered Waste 6168 | -7/Waste | Spotted C-40 Crusher 6168 | -7/Waste | Spotted C-40 Crusher 6169 | -7/Waste | Spotted C-40 Crusher 6172 | -7/Waste | Spotted C-40 Crusher 6179 | -7/Waste | Discovered new exit (range 13) 6179 | -7/Waste | Spotted C-40 Crusher 6199 | -7/Waste | Spotted C-40 Crusher 6207 | -7/Waste | Warlord forces began an assault 6325 | -7/Waste | Build established: Trapper-Scout 6364 | -7/Waste | Allies destroyed C-40 Crusher 6369 | -7/Waste | Allies destroyed C-40 Crusher 6400 | -7/Waste | Lost 4 allies 6450 | -7/Waste | Identified exit to Factory 6492 | -7/Waste | Entered Factory 6492 | -7/Factory | Accompanied by 4 allies 6709 | -7/Factory | Central database locked down 6728 | -7/Factory | Discovered exit to Factory (range 16) 6746 | -7/Factory | Fabricated Adv. Hacking Suite? 6764 | -7/Factory | Entered another Factory area 6764 | -6/Factory | Evolved 2 slots: Utility x2 6795 | -6/Factory | Repaired Imp. VTOL Module? 6837 | -6/Factory | Sucked down chute 6837 | -6/Factory | Entered Waste 6855 | -6/Waste | Spotted C-40 Crusher 6859 | -6/Waste | Warlord forces began an assault 6885 | -6/Waste | Spotted C-40 Crusher 6904 | -6/Waste | Allies destroyed C-40 Crusher 6924 | -6/Waste | Spotted C-40 Crusher 6924 | -6/Waste | Spotted C-40 Crusher 6949 | -6/Waste | Allies destroyed C-40 Crusher 6973 | -6/Waste | Allies destroyed C-40 Crusher 6984 | -6/Waste | Spotted C-40 Crusher 7003 | -6/Waste | Lost 8 allies 7017 | -6/Waste | Allies destroyed C-40 Crusher 7029 | -6/Waste | Discovered new exit (range 16) 7048 | -6/Waste | Lost 3 allies 7057 | -6/Waste | Identified exit to Factory 7071 | -6/Waste | Entered Factory 7071 | -6/Factory | Accompanied by 4 allies 7147 | -6/Factory | Discovered new exit (range 5) 7148 | -6/Factory | Identified exit to Factory 7193 | -6/Factory | Discovered new exit (range 3) 7194 | -6/Factory | Identified exit to Lower Caves 7214 | -6/Factory | Fabricated Adv. Hacking Suite? 7218 | -6/Factory | Watched by a mysterious "MATRIX" hacker. 7371 | -6/Factory | Entered another Factory area 7371 | -5/Factory | Evolved 2 slots: Utility x2 7443 | -5/Factory | Repaired Imp. VTOL Module? 7545 | -5/Factory | Garrison activated, responded to threat 7591 | -5/Factory | Spotted B-75 Beast 7666 | -5/Factory | Build established: Wizard-Ninja 7670 | -5/Factory | Identified exit to Factory 7748 | -5/Factory | Repaired Lrn. Sensor Array 7810 | -5/Factory | Fabricated Adv. Hacking Suite (x1) 7821 | -5/Factory | Central database locked down 7910 | -5/Factory | Fabricated Adv. Hacking Suite (x1) 8149 | -5/Factory | Build established: Wizard-Scout 8153 | -5/Factory | Cargo convoy interrupted 8223 | -5/Factory | Found Prototype Reactor 8223 | -5/Factory | Identified Zero-point Reactor 8234 | -5/Factory | Found Prototype Device 8234 | -5/Factory | Identified Exp. Transmission Jammer 8244 | -5/Factory | Found Zero-point Reactor 8260 | -5/Factory | Found Zero-point Reactor 8416 | -5/Factory | Sucked down chute 8416 | -5/Factory | Entered Waste 8426 | -5/Waste | Found Adv. Powered Armor 8429 | -5/Waste | Spotted C-40 Crusher 8431 | -5/Waste | EMP discharged 8433 | -5/Waste | Spotted C-40 Crusher 8434 | -5/Waste | Spotted C-40 Crusher 8436 | -5/Waste | Spotted C-40 Crusher 8436 | -5/Waste | Spotted C-40 Crusher 8438 | -5/Waste | Spotted C-40 Crusher 8439 | -5/Waste | Discovered new exit (range 14) 8442 | -5/Waste | Identified exit to Factory 8442 | -5/Waste | Entered Factory 8447 | -5/Factory | Identified exit to DSF 8462 | -5/Factory | 2 allies followed down the chute 8759 | -5/Factory | Lost 3 parts (1p1u1w) 8829 | -5/Factory | Discovered new exit (range 10) 8831 | -5/Factory | Identified exit to Upper Caves 8878 | -5/Factory | Fabricated Lrn. Sensor Array (x2) 8921 | -5/Factory | Declared boring by mysterious "MATRIX" hacker. 8929 | -5/Factory | Entered another Factory area 8929 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8973 | -4/Factory | Repaired Adv. Powered Armor? 8989 | -4/Factory | Identified exit to DSF 8991 | -4/Factory | Discovered new exit (range 11) 8994 | -4/Factory | Identified exit to Upper Caves 9006 | -4/Factory | Unchained authorized (QV-33N) 9034 | -4/Factory | Repaired Nanosword 9287 | -4/Factory | Identified exit to Research 9341 | -4/Factory | Discovered exit to Upper Caves (range 11) 9393 | -4/Factory | Repaired Imp. VTOL Module? 9429 | -4/Factory | First assault squad dispatched 9494 | -4/Factory | Fabricated Nanosword (x1) 9505 | -4/Factory | Fabricated Adv. Actuator Array (x2) 9522 | -4/Factory | Repaired Adv. Powered Armor? 9602 | -4/Factory | Fabricated Nanosword (x1) 9630 | -4/Factory | Entered Research 9630 | -3/Research | Evolved 2 slots: Propulsion x1, Weapon x1 9636 | -3/Research | Identified exit to Research 9636 | -3/Research | Identified exit to Armory 9636 | -3/Research | Identified exit to Testing 9660 | -3/Research | Lost 3 parts (3u) 9700 | -3/Research | Unchained authorized (QV-33N) 9710 | -3/Research | Build established: Wizard-Sprinter 9802 | -3/Research | Spotted B-86 Titan 9914 | -3/Research | Fabricated Nanosword? 10010 | -3/Research | Found Prototype Launcher 10010 | -3/Research | Identified Adv. Micro-nuke Launcher 10049 | -3/Research | Found Prototype Device 10049 | -3/Research | Identified Exp. Sensor Array 10298 | -3/Research | Lost 3 parts (1p2n) 10334 | -3/Research | Fabricated Exp. Actuator Array? 10370 | -3/Research | Lost 6 parts (1p3n2u) 10373 | -3/Research | Core integrity fell below 50% 10378 | -3/Research | Entered another Research area 10378 | -2/Research | Evolved 2 slots: Power x1, Propulsion x1 10595 | -2/Research | Unchained authorized (QV-33N) 10673 | -2/Research | Found Prototype Device 10692 | -2/Research | Identified exit to Access 10702 | -2/Research | Spotted B-90 Cyclops 10720 | -2/Research | Entered Access 10720 | -1/Access | Evolved 2 slots: Propulsion x1, Weapon x1 10737 | -1/Access | Identified exit to Command 10849 | -1/Access | Found Prototype Processor 10850 | -1/Access | Identified Exp. Core Analyzer 11026 | -1/Access | Discovered new exit (range 6) 11028 | -1/Access | Identified exit to Surface 11087 | -1/Access | Fabricated Exp. Actuator Array? 11132 | -1/Access | Identified Exp. Focal Shield 11231 | -1/Access | Unchained authorized (BL-1NK) 11253 | -1/Access | Repaired Nanoactuators 11282 | -1/Access | Central database locked down 11470 | -1/Access | Search patrols dispatched 11681 | -1/Access | Build established: Hacker-Gladiator 11743 | -1/Access | Destroyed BL-1NK 11843 | -1/Access | Spotted B-99 Colossus 11897 | -1/Access | Entered Command 11906 | -1/Command | Lost 6 parts (1p2n2u1w) 11969 | -1/Command | Spotted B-99 Colossus 12125 | -1/Command | Spotted M Guard 12125 | -1/Command | Spotted Combat Programmer 12141 | -1/Command | Spotted Combat Programmer 12147 | -1/Command | Destroyed Combat Programmer 12167 | -1/Command | Spotted M Guard 12194 | -1/Command | Destroyed Combat Programmer 12200 | -1/Command | Lost 5 parts (1p1n3u) 12264 | -1/Command | Met MAIN.C 12268 | -1/Command | System corruption reached 10% 12281 | -1/Command | 0b10 Conduit disabled 12296 | -1/Command | Core integrity fell below 50% 12331 | -1/Command | Destroyed MAIN.C Shell 12334 | -1/Command | MAIN.C activated Command garrisons 12334 | -1/Command | Surrendered to MAIN.C 12334 | -1/Command | Loaded intel: 61 machine locations 12334 | -1/Command | Loaded intel: 116 trap records 12334 | -1/Command | Discovered exit to Surface (range 83) 12334 | -1/Command | Discovered exit to Surface (range 41) 12362 | -1/Command | Lost 16 parts (3p3n9u1w) 12371 | -1/Command | Found Prototype Protection 12371 | -1/Command | Identified Hvy. Regenerative Plating 12374 | -1/Command | Found Prototype Reactor 12374 | -1/Command | Identified Vortex Chain Reactor 12376 | -1/Command | Found Vortex Chain Reactor 12382 | -1/Command | Found Prototype Device 12382 | -1/Command | Identified Exp. System Purifier 12384 | -1/Command | Found Prototype Processor 12384 | -1/Command | Identified Exp. Armor Integrity Analyzer 12387 | -1/Command | Found Prototype Processor 12387 | -1/Command | Identified Exp. Targeting Computer 12389 | -1/Command | Found Prototype Device 12389 | -1/Command | Identified Exp. Phase Shifter 12394 | -1/Command | Found Prototype Device 12394 | -1/Command | Identified Exp. EM Shield 12401 | -1/Command | Found Prototype Ballistic Cannon 12428 | -1/Command | MAIN.C activated Command garrisons 12464 | -1/Command | Unknown forces attacked Command 12464 | -1/Command | Spotted EQ-001 12464 | -1/Command | Spotted EQ-005 12464 | -1/Command | Spotted EQ-000 12464 | -1/Command | Spotted EQ-003 12464 | -1/Command | Spotted EQ-002 12464 | -1/Command | Spotted EQ-006 12464 | -1/Command | Spotted EQ-004 12476 | -1/Command | Destroyed EQ-000 12516 | -1/Command | Found Prototype Device 12516 | -1/Command | Identified Active Sensor Suite 12521 | -1/Command | Lost 3 parts (1n1u1w) 12552 | -1/Command | Spotted EQ-019 12552 | -1/Command | Spotted EQ-020 12552 | -1/Command | Spotted EQ-021 12552 | -1/Command | Spotted EQ-022 12552 | -1/Command | Spotted EQ-018 12552 | -1/Command | Spotted EQ-023 12556 | -1/Command | Phase Generator disabled 12599 | -1/Command | Lost 5 allies 12602 | -1/Command | Found Corrupted Exp. Core Analyzer 12606 | -1/Command | Spotted EQ-013 12612 | -1/Command | Spotted EQ-011 12614 | -1/Command | Spotted EQ-033 12615 | -1/Command | Spotted EQ-034 12621 | -1/Command | Spotted EQ-010 12675 | -1/Command | Spotted EQ-026 12678 | -1/Command | Spotted EQ-053 12680 | -1/Command | Spotted EQ-039 12680 | -1/Command | Spotted EQ-038 12684 | -1/Command | Betrayed MAIN.C 12694 | -1/Command | All MAIN.C guards destroyed 12696 | -1/Command | Destroyed MAIN.C 12707 | -1/Command | Spotted EQ-043 12736 | *** | Escaped! Last Messages --------------- 12698_ Knocked back. 12699_ Slug penetrates Reinforced Barrier. 12699_ Penetrated by Slug. 12699_ Cmb. Linear Gravjet destroyed. 12702_ The unstable cave ceiling collapses. 12702_ Knocked back. 12703_ Penetrated by Slug. 12704_ Adv. Phase Shifter destroyed. 12705_ Cmb. Antigrav System destroyed. 12705_ Penetrated by Slug. 12705_ Exp. Core Shielding destroyed. 12705_ Penetrated by Slug. 12705_ Slug penetrates Wall. 12707_ Knocked back. 12709_ Dropped Prototype Ballistic Cannon. 12724_ Penetrated by Slug. 12726_ Imp. Antigrav System destroyed. 12726_ Penetrated by Slug. 12728_ Dropped Enh. Quantum Rifle. 12735_ E>JEI PA|CSTJ>QA9DTW%KKXPAK | Map ----- +----------------------------------------------------+ | #???# ############# #??# ^ #??# | | ### #???# #???#######?# ##??# ^^ #??# | | ??# ######## ##### ######+########## ^ #??# | | #?# #### | | #?# "## | | #?# ""## | | #?# ############## ##### """" ""## | | #?# #???# #######???# """" ""## | | #?# #???# #?????????# """" ""## | | #?# #???# #?????????# """" T"## | | ### #???# "" #?????????# ""## | | ?# #####^ """" #?????????# ""## | | ?# + """" ########### "" ""## | | ## ## "" + """" """ ""## | | ## ## ########### """" T" "## | | ## ## #?????????# " ### | | ## ######+####?######??# # | | ## ##### #### % ## | | ## ! %% | | ## % % | | ## !!] ##### ##### # % | | !!] ###?######??? %## | | ## !]] #???????????# # | | ?# % #?????#####? # # " # | | ?# =###?????# #? ## ### | | ## ######### @ #???# ## ###% #?# | | """ """ #???# ######??#% #?# | | """T""" #???# #???????# #?? | | ##############+## #########???# #???????#] #?? | | ??# # #???????????# #???????# #?? | | ??# # ###########?# ######### #?? | | ??# # [ ### ## # #?? | | ??# # ## # #?? | | ??# # ## / # #?? | | ??# # ## # #?? | | ??#####+######### ## # #?? | | ??????# #??# ## # #?? | | ###???# #??# #####+### ### | | ] #???#+####+####+## | | #???# + | | #???# #### !% ################## | | #???# "" #??# ####+####?????????????### | | #???# """" #### ## #?????????????#]] | | #???# """" / ## #?????????????#]] | | #???# "" #### # !! #?????????????# | | ##### #??# ##!] #?????????????#! | | + + #??# ## ""#?????????????### | | ####### #??# ## ""#???????????????? | | #?????# "" "" #??# ## ""#???????????????? | | #?????# ""R"" #??# ## T#???????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 180 Energy Generation 55 Energy Capacity 1335 Matter Stores 300 Matter Capacity 800 Sight Range 20 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Jamming Range 22 Additional Mass Support 9 Armor Coverage 850 Core Shielding 40 Weapon Shielding 66 Melee Speed Boost 50 Phase Shifting 20 Evasion (%) 75 Targeting Accuracy 8 Melee Accuracy 22 Core Analysis 8 Armor Integrity Analysis 50 Recoil Reduction 2 Particle Charging 25 Offensive Hacking 84 Defensive Hacking 14 Authchip Count 3 Trap Extractor Capacity 4 Item Schematics ----------------- Hacking Suite | -9/Materials | Scanalyzed Imp. Flight Unit | -9/Materials | Scanalyzed Imp. VTOL Module | -8/Materials | Scanalyzed Adv. Hacking Suite | -7/Factory | Scanalyzed Lrn. Sensor Array | -5/Factory | Scanalyzed Nanosword | -5/Factory | Scanalyzed Zero-point Reactor | -5/Factory | Scanalyzed Exp. Transmission Jammer | -5/Factory | Scanalyzed Exp. Actuator Array | -3/Research | Hacked Cmb. Linear Gravjet | -1/Access | Hacked Adv. Particle Accelerator | -1/Access | Hacked Adv. Variable Charge Gun | -1/Access | Hacked Robot Schematics ------------------ M-13 Machinist | -10/Materials | Hacked Fabricated ------------ Adv. Hacking Suite | x1 | -7/Factory | Authchip Adv. Hacking Suite | x1 | -6/Factory Adv. Hacking Suite | x1 | -5/Factory Adv. Hacking Suite | x1 | -5/Factory Lrn. Sensor Array | x2 | -5/Factory Nanosword | x1 | -4/Factory | Authchip Adv. Actuator Array | x2 | -4/Factory | Preloaded Nanosword | x1 | -4/Factory | Authchip Nanosword | x1 | -3/Research | Authchip Exp. Actuator Array | x1 | -3/Research Exp. Actuator Array | x1 | -1/Access Repaired ---------- Hvy. Ion Engine | 21% | -9/Materials Rocket Launcher | 31% | -8/Materials Imp. VTOL Module | 99% | -8/Materials | Broken Imp. VTOL Module | 28% | -6/Factory Imp. VTOL Module | 70% | -5/Factory Lrn. Sensor Array | 59% | -5/Factory Adv. Powered Armor | 55% | -4/Factory Nanosword | 71% | -4/Factory Imp. VTOL Module | 48% | -4/Factory Adv. Powered Armor | 69% | -4/Factory Nanoactuators | 32% | -1/Access Studied --------- Wheel | -9/Materials | Hacked Hvy. Mace | -7/Factory | Hacked Lgt. Nuclear Core | -7/Factory | Hacked Power Maul | -7/Factory | Hacked Variable Charge Gun | -5/Factory | Hacked Xenon Bombardment Thruster | -2/Research | Hacked Q-thruster | -2/Research | Hacked Lgt. Quantum Reactor | -2/Research | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HeatDerelictDatajack Manual? 0 Play Time 04:56:40 Cumulative 1481.8 hours Start 2026.05.04 @ 18:21:07 End 2026.05.05 @ 04:32:03 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 480 Rogue 473 Adventurer 4 Explorer 3 Win Type 0 Total 48 Types 22/6/2/4/1/3/4/1/3/2 Lore% 97 Gallery% 95 Achievement% 88 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ceab5d2f-7e14-49f5-a0e0-83cbe849eaed