Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.27 @ 16:43:20 Player: LEWiKK Result: Destroyed by Y-64 Sentinel with KE Penetrator Performance ------------- Evolutions (5) 2500 Regions Visited (8) 1600 Robots Destroyed (77) 385 Value Destroyed (3136) 3136 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (2177) 2177 TOTAL SCORE: 9958 Bonus ------- High Alert Combat Kills 419 Follower Combat Kills 715 Entered DSFs 500 Met Imprinter 300 Was Imprinted 300 Friendly Fire -57 Cogmind --------- Core Integrity 0/1000 Matter 43/300 Energy 95/100 System Corruption 1% Temperature Critical (965) Movement Treading (240) Ox1 Location -5/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Heavy Treads > --- UTILITY (7) ------ Huge Storage Unit Experimental Targeting Computer Improved Target Analyzer Advanced Target Analyzer Armor Integrity Analyzer Layered Light Armor Plating Layered Light Armor Plating > --- WEAPON (5) ------- Heavy Assault Rifle Gauss Rifle Heavy Flak Cannon Rocket Launcher Heavy Rocket Launcher > --- INVENTORY (25) --- Light Ion Engine Light Nuclear Core Light Nuclear Core Neutrino Core Micro Fission Core Antimatter Reactor Antimatter Reactor Armored Medium Treads Heavy Treads Improved Heat Sink Improved Targeting Computer Phase Shifter Improved Medium Armor Plating Focal Shield Gauss Rifle Gauss Rifle Mass Driver Mining Claw CR-A16's Pointy Stick Peak State ------------ > --- POWER ------------ Micro Fission Core > --- PROPULSION ------- Heavy Treads Heavy Treads > --- UTILITY ---------- Huge Storage Unit Experimental Targeting Computer Improved Target Analyzer Advanced Target Analyzer Experimental Core Analyzer Armor Integrity Analyzer Zionite Weapon Casing > --- WEAPON ----------- Heavy Laser Heavy Assault Rifle Improved Light Cannon Improved Light Cannon Advanced Assault Cannon > --- INVENTORY -------- Light Ion Engine Light Nuclear Core Light Nuclear Core Neutrino Core Micro Fission Core Antimatter Reactor Antimatter Reactor Armored Medium Treads Heavy Treads Heavy Treads Improved Heat Sink Improved Targeting Computer Phase Shifter Improved Medium Armor Plating Gauss Rifle Gauss Rifle Gauss Rifle Gauss Rifle Mass Driver Rocket Launcher Heavy Rocket Launcher Mining Claw CR-A16's Pointy Stick [Rating: 94] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Micro Fission Core Propulsion Aluminum Leg Treads Heavy Treads Leg Aluminum Leg Wheel Compact Wheel Utility Experimental Targeting Computer Device Power Amplifier Storage Large Storage Unit Processor Experimental Targeting Computer Protection Medium Reactive Plating Weapon Improved Light Cannon Energy Gun Heavy Laser Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Rocket Launcher Special Weapon RU-N14's Throwing Claymores Impact Weapon Heavy Mace Build | -11 -10 -9 -9 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Min Zio Pro Fac DSF Fac Slots Evolved 10 | . . 2 . . . 6 . 2 Power . | . . . . . . . . . Propulsion 2 | . . 1 . . . 1 . . Utility 5 | . . 1 . . . 3 . 1 Weapon 3 | . . . . . . 2 . 1 Parts Attached 92 | . 9 8 12 10 6 6 9 32 Power 15 | . 3 1 1 1 1 . 1 7 Engine 10 | . 2 1 1 1 1 . 1 3 Core 5 | . 1 . . . . . . 4 Reactor . | . . . . . . . . . Propulsion 23 | . 3 2 7 2 3 1 1 4 Treads 11 | . . . . 2 3 1 1 4 Leg 9 | . 3 2 4 . . . . . Wheel 3 | . . . 3 . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 20 | . 1 1 . 4 . 3 2 9 Device 1 | . . . . . . . . 1 Storage 4 | . 1 . . . . . 1 2 Processor 8 | . . . . 4 . 2 . 2 Hackware . | . . . . . . . . . Protection 7 | . . 1 . . . 1 1 4 Artifact . | . . . . . . . . . Weapon 34 | . 2 4 4 3 2 2 5 12 Energy Gun 1 | . . . . . . . . 1 Energy Cannon . | . . . . . . . . . Ballistic Gun 15 | . 2 3 2 2 1 1 . 4 Ballistic Cannon 12 | . . . 1 . 1 1 5 4 Launcher 4 | . . 1 1 . . . . 2 Special Weapon 1 | . . . . 1 . . . . Impact Weapon 1 | . . . . . . . . 1 Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 6 | . . . . 4 . . . 2 Parts Lost 37 | . 2 4 8 . 1 . 5 17 Power 10 | . 2 1 1 . . . 1 5 Propulsion 9 | . . 1 4 . . . 1 3 Utility 4 | . . . 1 . . . 1 2 Weapon 14 | . . 2 2 . 1 . 2 7 Highest Loss Streak 6 | . 1 2 5 . 1 . 5 6 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 85 | . 83 84 57 92 95 73 85 83 Engine 7 | . 10 11 6 11 11 6 2 1 Treads 9 | . . . . 7 28 26 19 11 Leg 12 | . 28 33 8 20 . . . . Storage 10 | . 14 11 11 11 11 6 6 9 Processor 16 | . . . . 19 22 20 26 25 Protection 1 | . . 7 1 . . . 3 3 Ballistic Gun 11 | . 28 20 13 11 17 6 4 2 Ballistic Cannon 10 | . . . 8 10 4 6 20 17 Peak Build Rating 94 | 6 8 11 11 37 36 59 64 94 Average Rating 41 | 6 6 9 8 28 33 53 56 82 On Entrance 25 | 6 6 7 11 11 31 36 59 58 Naked Turns . | . . . . . . . . . Heaviest Build 135 | 10 29 38 36 37 37 52 120 135 Greatest Support 140 | 20 20 30 42 43 63 83 83 140 Greatest Overweight (x) 12 | . 1 1 10 12 . . 1 1 Average Overweight (x) . | . . . 1 . . . . . Largest Inventory Capacity 25 | 8 15 15 15 15 15 15 25 25 Average Capacity 17 | 8 11 15 15 15 15 15 16 25 Most Carried 25 | 5 10 15 15 15 15 14 13 25 Average Carried 14 | 3 7 12 11 14 14 10 11 20 Final Capacity 25 | 8 15 15 15 15 15 15 25 25 Final Carried 20 | 2 10 13 12 15 15 9 13 20 Class Distribution -------------------- 51% | Mutant 24% | Gunner 16% | Scavenger-Mutant 8% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Mutant | -6/Proximity Caves Mutant | -6/Factory Gunner | -6/DSF Gunner | -5/Factory Resources | -11 -10 -9 -9 -7 -6 -6 -6 -5 ----------- Run | Yrd Mat Mat Min Zio Pro Fac DSF Fac Matter Collected 3252 | 198 334 249 409 237 206 . 425 1194 Remotely . | . . . . . . . . . Salvage Created 2416 | . 378 486 124 . 162 . 251 1015 Parts 118 | . 22 41 1 . 5 . 11 38 Haulers Intercepted . | . . . . . . . . . Recyclers Shooed 8 | . . 4 . . . . . 4 Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 16 | . . . . . 16 . . . Prevented 6 | . . . . . 6 . . . Kills | -11 -10 -9 -9 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Min Zio Pro Fac DSF Fac Combat Hostiles Destroyed 87 | . 11 17 15 . 4 . 9 31 Melee 1 | . . . . . . . . 1 Guns 30 | . 11 8 7 . 3 . . 1 Cannons 42 | . . . 7 . 1 . 9 25 AOE 12 | . . 9 1 . . . . 2 Classes Destroyed 13 | . 2 4 1 . 1 . 3 2 Worker 3 | . . 1 1 . . . . 1 Tunneler 1 | . . 1 . . . . . . Mechanic 1 | . . . . . . . . 1 Swarmer 25 | . 3 6 . . 1 . 4 11 Grunt 24 | . 8 6 . . 2 . . 8 Brawler 3 | . . . . . 1 . . 2 Duelist 2 | . . 1 . . . . . 1 Sentry 7 | . . 4 . . . . . 3 Specialist 2 | . . . . . . . 2 . Hunter 2 | . . . . . . . 2 . Programmer 6 | . . . . . . . . 6 Heavy 1 | . . . . . . . 1 . Assembled 15 | . . . 15 . . . . . Best Kill Streak 12 | . 3 12 12 . 3 . 4 10 Combat Bots Only 12 | . 3 12 12 . 3 . 4 10 Max Kills in Single Turn 4 | . 1 4 1 . 1 . 2 3 Gunslinging . | . . . . . . . . . Exploded 4 | . . 4 1 . . . . 2 Melee 1 | . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -9 -7 -6 -6 -6 -5 -------- Run | Yrd Mat Mat Min Zio Pro Fac DSF Fac Hostile Shots Fired 554 | . 57 74 46 . 71 . 59 247 Missed 126 | . 11 28 9 . 23 . 12 43 Damage Taken 8447 | . 502 549 695 . 672 . 1017 5012 Core 1590 | . 90 57 176 . 139 . 113 1015 Absorbed by Shields . | . . . . . . . . . Ignored by Resistances 415 | . . . . . . . 68 347 Regen/Repaired (Parts) 406 | . . . . 406 . . . . Core Remaining (%) 64 | 100 64 . . . 7 . 86 . Volleys Fired 220 | . 44 41 34 . 18 . 19 64 Largest 5 | . 2 2 2 . 2 . 4 5 Hottest 243 | . 40 53 72 . 67 . 174 243 Shots Fired 551 | . 88 72 68 . 36 . 70 217 Gun 272 | . 88 67 44 . 27 . 14 32 Cannon 271 | . . . 23 . 9 . 56 183 Launcher 8 | . . 5 1 . . . . 2 Special . | . . . . . . . . . Kinetic 537 | . 88 67 67 . 36 . 70 209 Thermal 6 | . . . . . . . . 6 Explosive 8 | . . 5 1 . . . . 2 Electromagnetic . | . . . . . . . . . Robot Hit Streak 15 | . 7 11 6 . 11 . 11 15 Robot Miss Streak 4 | . 4 3 4 . 2 . 2 4 Penetration Max 1 | . . . . . . . . 1 Secondary Targets 1 | . 1 . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . Shots Hit Robots 348 | . 43 48 40 . 29 . 46 142 Core Hits 200 | . 24 31 29 . 11 . 21 84 Critical Kills 1 | . . . . . . . . 1 Critical Parts Destroyed 2 | . 1 . 1 . . . . . Critical Strikes 29 | . 1 . 1 . 1 . 6 20 Destroy 4 | . 1 . 1 . 1 . . 1 Blast 25 | . . . . . . . 6 19 Melee Attacks 6 | . . . . . . . . 6 Impact 6 | . . . . . . . . 6 Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 8017 | . 520 1239 770 . 505 . 949 4034 Guns 2473 | . 520 627 387 . 387 . 121 431 Cannons 4272 | . . . 274 . 118 . 828 3052 Explosions 1133 | . . 610 109 . . . . 414 Melee 104 | . . . . . . . . 104 Ramming 35 | . . 2 . . . . . 33 Kinetic 6649 | . 520 627 661 . 505 . 949 3387 Thermal 374 | . . . . . . . . 374 Explosive 855 | . . 610 109 . . . . 136 Electromagnetic . | . . . . . . . . . Impact 104 | . . . . . . . . 104 Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 7 | . 2 . 7 7 . . . 1 Average Corruption 2 | . 2 . 6 7 . . . 1 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 27 | . 4 . 12 2 . . . 9 Message Errors 3 | . . . 1 1 . . . 1 Matter Fused 9 | . 1 . 4 1 . . . 3 Energy Discharges 1 | . . . 1 . . . . . Parts Rejected 1 | . . . . . . . . 1 Parts Fused 2 | . 1 . 1 . . . . . Data Loss (minor) 7 | . 2 . 3 . . . . 2 Data Loss (major) 1 | . . . . . . . . 1 Misfires 2 | . . . 1 . . . . 1 Weapon Failures 1 | . . . 1 . . . . . Overload Shots . | . . . . . . . . . Overflow Damage 223 | . . 26 . . . . . 197 Projectiles 4 | . . . . . . . . 4 Explosions 215 | . . 26 . . . . . 189 Melee 4 | . . . . . . . . 4 Knockbacks 30 | . . . 2 . . . 5 23 Impact . | . . . . . . . . . Kinetic 29 | . . . 2 . . . 5 22 Secondary 1 | . . . . . . . . 1 Self-Inflicted Damage 315 | . . . 45 . . . . 270 Shots 5 | . . . 1 . . . . 4 Rammed 3 | . . . . . . . . 3 Targets Rammed 5 | . . 1 . . . . . 4 Kicked 1 | . . 1 . . . . . . Crushed 1 | . . . . . . . . 1 Highest Temperature 1001 | . 11 3 79 . 204 . 90 1001 Average Temperature 174 | . 3 2 39 . 90 . 19 258 Received Heat Transfer 1885 | . 243 210 220 . 254 . 36 922 Effects 46 | . . . . . . . . 46 Shutdowns 6 | . . . . . . . . 6 Energy Bleed 5 | . . . . . . . . 5 Interference 6 | . . . . . . . . 6 Matter Decay 5 | . . . . . . . . 5 Short Circuit 5 | . . . . . . . . 5 Damage (minor) 3 | . . . . . . . . 3 Damage (major) 11 | . . . . . . . . 11 Damage (core) 5 | . . . . . . . . 5 Siege Activations . | . . . . . . . . . Robots Corrupted 1 | . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . 1 Parts Fried . | . . . . . . . . . Impact Corruptions 1 | . . . . . . . . 1 Robots Melted 1 | . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . 1 Parts Melted . | . . . . . . . . . Heat Transferred 335 | . . . . . . . . 335 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -9 -9 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Min Zio Pro Fac DSF Fac Peak Influence 956 | . 316 604 157 . . 103 287 956 Initial 157 | . . 65 157 . . 103 72 150 Average 353 | . 168 394 114 . . 103 185 503 Maximum Alert Level 3 | . 1 2 . . . . 1 3 Low Security (%) 46 | 100 65 20 100 . . 100 74 27 Level 1 17 | . 34 14 . . . . 25 15 Level 2 19 | . . 64 . . . . . 23 Level 3 16 | . . . . . . . . 33 Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Sterilizations 1 | . . . . . . . 1 . Squads Dispatched 14 | . 2 2 . . . . 2 8 Investigation 2 | . . 1 . . . . . 1 Extermination 3 | . . . . . . . . 3 Reinforcement 6 | . 2 . . . . . 2 2 Assault 3 | . . 1 . . . . . 2 Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 2 | . . . . . . . . 2 Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -9 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Min Zio Pro Fac DSF Fac Distress Signals 6 | . 3 2 . . . . . 1 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 141 | . 21 26 20 . 9 . 9 56 Peak Tracking Total 12 | . 7 12 10 . 5 . 4 9 Tactical Retreats 13 | . 2 3 5 . 1 . 2 . Traps | -11 -10 -9 -9 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Min Zio Pro Fac DSF Fac Traps Triggered 4 | . 1 . . . . . . 3 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered 1 | . . . . . 1 . . . Machines | -11 -10 -9 -9 -7 -6 -6 -6 -5 ---------- Run | Yrd Mat Mat Min Zio Pro Fac DSF Fac Machines Disabled 17 | . . 1 1 . . . 1 14 Max in Single Turn 9 | . . 1 1 . . . 1 9 Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -9 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Min Zio Pro Fac DSF Fac Machines Accessed 6 | . . 2 . . . 1 . 3 Terminals 3 | . . 2 . . . 1 . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 3 | . . . . . . . . 3 Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 13 | . . 7 . . . 1 . 5 Successful 7 | . . 4 . . . 1 . 2 Failed 6 | . . 3 . . . . . 3 Catastrophic 1 | . . . . . . . . 1 Database Lockouts . | . . . . . . . . . Manual 13 | . . 5 . . . . . 8 Terminals 8 | . . 7 . . . 1 . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 5 | . . . . . . . . 5 Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 4 | . . 3 . . . 1 . . Robot Analysis 2 | . . 2 . . . . . . Prototype ID Bank 1 | . . 1 . . . . . . Open DSF 1 | . . . . . . 1 . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . 1 Retrieve Matter 1 | . . . . . . . . 1 Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 2 | . . 1 . . . . . 1 Terminals 1 | . . 1 . . . . . . Botnet 1 | . . 1 . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 1 | . . . . . . . . 1 Monitor 1 | . . . . . . . . 1 Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 4 | . . 2 . . . . . 2 Full Trace Events 1 | . . 1 . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired 3 | . . . . 3 . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 15 | . . . . 15 . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 -6 -6 -5 ------------ Run | Yrd Mat Mat Min Zio Pro Fac DSF Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -9 -7 -6 -6 -6 -5 -------- Run | Yrd Mat Mat Min Zio Pro Fac DSF Fac Total Allies 9 | . . . . 4 . . . 5 Largest Group 5 | . . . . 4 4 . . 5 Highest-Rated Group 257 | . . . . 149 149 . . 257 Highest-Rated Ally 85 | . . . . 41 41 . . 85 Zionite Dispatches 1 | . . . . . . . . 1 Heavy 1 | . . . . . . . . 1 Total Orders . | . . . . . . . . . Ally Attacks 77 | . . . . . 21 . . 56 Total Damage 2825 | . . . . . 367 . . 2458 Kills 20 | . . . . . 5 . . 15 Allies Corrupted 2 | . . . . . . . . 2 Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -9 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Min Zio Pro Fac DSF Fac Robot Analysis Total 2 | . . 2 . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -9 -7 -6 -6 -6 -5 ------------- Run | Yrd Mat Mat Min Zio Pro Fac DSF Fac Turns Passed 5197 | 3 590 422 379 1517 376 10 316 1584 Spaces Moved 2505 | 1 287 170 152 828 195 3 118 751 Core 19 | . . . 17 2 . . . . Treads 1396 | . . . . 329 195 3 118 751 Legs 988 | 1 287 170 33 497 . . . . Wheels 102 | . . . 102 . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 93 | 120 120 120 93 160 160 165 163 160 Average Speed 170 | 120 151 167 167 179 161 165 185 167 Slowest Speed 650 | 120 190 190 550 650 163 165 246 246 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 39 | 2 46 24 30 85 36 . 68 21 Regions Visited 8 Branch Regions 3 Pre-discovered Areas 3 | . . . . 3 . . . . Known Exits Taken 1 | . . . . . . 1 . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . Scrap Searched 5 | . . . 1 4 . . . . Spaces Dug 1 | . . . . . . . . 1 Terrain Destroyed 77 | . . 23 8 . . . . 46 Melee 1 | . . . . . . . . 1 Projectile 7 | . . . 1 . . . . 6 AOE 69 | . . 23 7 . . . . 39 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -9 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Min Zio Pro Fac DSF Fac Total 2989 | 4 357 234 210 863 227 8 168 918 Wait 53 | . 2 5 2 7 . . 19 18 Move 2497 | . 286 169 151 827 194 2 117 751 Hop . | . . . . . . . . . Pick Up 61 | . 8 9 6 6 3 . 4 25 Fast Attach 30 | . 3 1 4 9 1 . 3 9 Attach 41 | . . 5 6 . 1 6 3 20 Detach 13 | . 1 . 1 3 . . . 8 Swap 21 | . 6 2 2 1 4 . 3 3 Drop 42 | 4 7 1 4 10 6 . . 10 Fire 220 | . 44 41 34 . 18 . 19 64 Melee 6 | . . . . . . . . 6 Ram . | . . . . . . . . . Kick 1 | . . 1 . . . . . . Crush 4 | . . . . . . . . 4 Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials -9/Mines -7/Zion -6/Proximity Caves -6/Factory -6/DSF -5/Factory History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 0) 4 | -11/Scrapyard | Entered Materials 269 | -10/Materials | Discovered new exit (range 15) 322 | -10/Materials | Build established: Mutant 571 | -10/Materials | Discovered new exit (range 11) 594 | -10/Materials | Entered another Materials area 594 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 740 | -9/Materials | Destroyed 12 combat bots 971 | -9/Materials | Discovered new exit (range 7) 994 | -9/Materials | First assault squad dispatched 1016 | -9/Materials | Entered Mines 1038 | -9/Mines | Assembled infested the area 1126 | -9/Mines | Lost 5 parts (3n1u1w) 1156 | -9/Mines | Destroyed 12 combat bots 1278 | -9/Mines | Core integrity fell below 50% 1291 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1307 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1395 | -9/Mines | Entered Zion 1432 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 1489 | -7/Zion | System corruption cleaned by Quarantine Array 1580 | -7/Zion | Found Prototype Processor 1580 | -7/Zion | Identified Exp. Targeting Computer 1583 | -7/Zion | Found Prototype Processor 1583 | -7/Zion | Identified Exp. Core Analyzer 1589 | -7/Zion | Found Prototype Processor 1589 | -7/Zion | Identified Spectral Analyzer 1593 | -7/Zion | Found Exp. Core Analyzer 1671 | -7/Zion | Build established: Scavenger-Mutant 2133 | -7/Zion | Found CR-A16's Pointy Stick 2324 | -7/Zion | Build established: Mutant 2352 | -7/Zion | Learned location of Warlord (-5) 2354 | -7/Zion | Learned 8 Factory zone layouts 2485 | -7/Zion | Met Imprinter 2510 | -7/Zion | Imprinted 2512 | -7/Zion | Declared Zion's savior 2798 | -7/Zion | Visited the Megawrench Repair Shop 2798 | -7/Zion | Megawrench repaired 6 parts 2818 | -7/Zion | Discovered new exit (range 10) 2857 | -7/Zion | Found Prototype Special Weapon 2857 | -7/Zion | Identified RU-N14's Throwing Claymores 2912 | -7/Zion | Entered Proximity Caves 2912 | -6/Proximity Caves | Accompanied by 4 allies 3019 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 3138 | -6/Proximity Caves | Core integrity fell below 20% 3170 | -6/Proximity Caves | Lost 4 allies 3280 | -6/Proximity Caves | Discovered new exit (range 5) 3288 | -6/Proximity Caves | Entered Factory 3288 | -6/Factory | Evolved 6 slots: Propulsion x1, Utility x3, Weapon x2 3298 | -6/Factory | Identified exit to DSF 3298 | -6/Factory | Entered DSF 3322 | -6/DSF | Additional patrols routed to DSF 3466 | -6/DSF | Lost 5 parts (1p1n1u2w) 3546 | -6/DSF | Sterilization system engaged 3562 | -6/DSF | Discovered new exit (range 16) 3566 | -6/DSF | Ambient heat levels rising (+10) 3581 | -6/DSF | Ambient heat levels rising (+10) 3596 | -6/DSF | Ambient heat levels rising (+10) 3611 | -6/DSF | Ambient heat levels rising (+10) 3614 | -6/DSF | Entered Factory 3614 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 3666 | -5/Factory | Build established: Gunner 4154 | -5/Factory | Destroyed 10 combat bots 4320 | -5/Factory | Lost 3 parts (1p1n1u) 4446 | -5/Factory | Core integrity fell below 50% 4478 | -5/Factory | Lost 4 parts (1p3w) 4514 | -5/Factory | First assault squad dispatched 4613 | -5/Factory | Zion Heavy squad teleported in 4755 | -5/Factory | Allied Derelicts emerged from ambush trap array 4868 | -5/Factory | Found Prototype Protection 4868 | -5/Factory | Identified Zio. Weapon Casing 4872 | -5/Factory | Found Prototype Protection 4872 | -5/Factory | Identified Zio. Heavy Carapace 4889 | -5/Factory | Lost 3 allies 4941 | -5/Factory | Terminal network hard line cut 5195 | -5/Factory | Core integrity fell below 20% 5198 | -5/Factory | Destroyed by Y-64 Sentinel with KE Penetrator Last Messages --------------- Slug penetrates Earth. Overheating: Energy bleed (-12). Penetrated by Slug. Overheating: Exp. Targeting Computer damaged (-5). Broken Hvy. Treads destroyed. Overheating: Energy bleed (-15). Slug penetrates Y-64 Sentinel. Overheating: Imp. Target Analyzer damaged (-1). Overheating: Adv. Target Analyzer damaged (-5). Overheating: Gauss Rifle damaged (-102). Penetrated by Slug. Overheating: Core damaged (-190). Acquired 42 matter. Overheating: System interference. Adv. Target Analyzer temporarily disabled. Armor Integrity Analyzer temporarily disabled. Hvy. Flak Cannon temporarily disabled. Penetrated by Slug. Overheating: Hvy. Flak Cannon damaged (-1). [Achievement: I Think I Know What's Going On] Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????# "???????????###########??????????? | | ????????????# """?????????# ! #??????????? | | ????????????? ?????#### #??????????? | | ???????????##### ##### ## #??????????? | | ?????????? Y #] """" !????????????? | | ?????????? % % """" ????????????? | | ?????????? % @ """" #??????????? | | ??????????????# ## ## " #??????????? | | ???????????????????????# #??????????? | | ???????????????????????# ##########??????????? | | ???????????????######### ]??????????????????? | | ???????????????# # # ?????????????????? | | ???????????????# #% # "????????????????? | | ???????????????# # #? ""???????????????? | | ???????????????# # g#? """??????????????? | | ???????????????# #i #?? """??????????????? | | ???????????????# + % +?? ""???????????????? | | ???????????????#! #g #???""???????????????? | | ???????????????# # #??? ????????????????? | | ???????????????# g #% #?????##?????????????? | | ???????????????####+##### #? ?? #?#???????##### | | ????????????????# #?# #?"?" ## ?? # | | ????????????????# #?# #?" " ## """"""""" # | | ????????????????# #?# #?" " ## # | | ????????????????# #?# # " " ## """"""""" # | | ????????????????# #?# # " " ## # | | ????????????????## ##?# # " " ## = # | | ?????????????????# #??# # " " ##[[ * ! # | | ?????????????????# #??# # " " ##[! # | | ?????????????????# #### # " " !## # | | ?????????? ?????# # ## """"""""" # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 18 Energy Capacity 290 Matter Stores 399 Matter Capacity 400 Sight Range 24 Terrain Scan Density 10 Armor Coverage 1200 Resistance: KI 30 Evasion (%) 55 Targeting Accuracy 12 Target Analysis 12 Core Analysis 8 Armor Integrity Analysis 30 Recoil Reduction 4 Item Schematics ----------------- Imp. Carbon-fiber Leg | -7/Zion | Archive Imp. System Shield | -7/Zion | Archive System Restoration Module | -7/Zion | Archive Adv. Signal Interpreter | -7/Zion | Archive Xenon Bombardment Thruster | -7/Zion | Archive Imp. Target Analyzer | -7/Zion | Archive Proton Missile Launcher | -7/Zion | Archive Adv. Plasma Cannon | -7/Zion | Archive Adv. Cooling System | -7/Zion | Archive Coolant Injector | -7/Zion | Archive Imp. Actuator Array | -7/Zion | Archive Transmission Jammer | -7/Zion | Archive Imp. Particle Charger | -7/Zion | Archive Fission Core | -7/Zion | Archive Med. Reactive Plating | -7/Zion | Archive Robot Schematics ------------------ S-27 Virus | -7/Zion | Archive B-36 Bruiser | -7/Zion | Archive M-14 Sweeper | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- I Think I Know What's Going On Challenges ------------ None Game ------ Seed SmartbombGunProtection Manual? 0 Play Time 00:50:21 Cumulative 66.2 hours Start 2024.09.27 @ 15:53:39 End 2024.09.27 @ 16:43:20 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 65 Rogue 65 Adventurer 0 Explorer 0 Win Type - Total 2 Types 1/0/0/1/0/0/0/0/0 Lore% 50 Gallery% 40 Achievement% 41 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 20/SmallcapsGlow Map View 54x42 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: b15ec1a4-bc97-4186-be39-569f679c5fca