Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.28 @ 12:49:09 Player: Jack Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (11) 2200 Robots Destroyed (69) 345 Value Destroyed (1485) 1485 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (4900) 4900 TOTAL SCORE: 13530 Bonus ------- High Alert Combat Kills 18 Win 3000 Win Speed 1882 Cogmind --------- Core Integrity 1585/1600 Matter 190/300 Energy 293/350 System Corruption 0% Temperature Cool (15) Movement Flying (28) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Quantum Reactor > --- PROPULSION (10) -- Xenon Bombardment Thruster Xenon Bombardment Thruster Nuclear Pulse Array Nuclear Pulse Array Cooled Field Propulsion Drive > --- UTILITY (11) ----- Structural Scanner Improved Sensor Array Advanced Signal Interpreter Improved Force Field Hacking Suite Hacking Suite Hacking Suite Hacking Suite Hacking Suite System Shield Improved System Shield > --- WEAPON (2) ------- Lance > --- INVENTORY (5) ---- Antimatter Reactor Improved Sensor Array Rocket Array Micro-nuke Launcher Axe Peak State ------------ > --- POWER ------------ Antimatter Reactor Quantum Reactor > --- PROPULSION ------- Xenon Bombardment Thruster Xenon Bombardment Thruster Nuclear Pulse Array Nuclear Pulse Array Cooled Field Propulsion Drive > --- UTILITY ---------- Structural Scanner Improved Sensor Array Advanced Signal Interpreter Improved Force Field Hacking Suite Hacking Suite Hacking Suite Hacking Suite Hacking Suite System Shield Improved System Shield > --- WEAPON ----------- Lance > --- INVENTORY -------- Improved Sensor Array Rocket Array Micro-nuke Launcher Axe [Rating: 102] Favorites ----------- Power Nuclear Core Engine Light Ion Engine Power Core Nuclear Core Reactor Antimatter Reactor Propulsion Cesium-ion Thruster Hover Unit Gravmag System Flight Unit Cesium-ion Thruster Utility Hacking Suite Device Improved Sensor Array Processor Advanced Signal Interpreter Hackware Hacking Suite Weapon Katana Energy Gun Small Laser Ballistic Gun Assault Rifle Launcher Micro-nuke Launcher Slashing Weapon Katana Piercing Weapon Lance Special Melee Weapon Improved Datajack Build | -11 -10 -9 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Res Res Acc Slots Evolved 18 | . . 2 . 2 2 2 2 2 2 2 2 Power 1 | . . . . . . . . . . 1 . Propulsion 8 | . . . . . . . 2 2 2 . 2 Utility 9 | . . 2 . 2 2 2 . . . 1 . Weapon . | . . . . . . . . . . . . Parts Attached 78 | 1 4 7 . 5 22 22 4 6 1 1 5 Power 11 | . 1 1 . 1 3 2 1 1 . . 1 Engine 7 | . 1 1 . . 3 2 . . . . . Core 2 | . . . . 1 . . 1 . . . . Reactor 2 | . . . . . . . . 1 . . 1 Propulsion 22 | . 2 4 . 2 2 6 1 2 1 . 2 Treads . | . . . . . . . . . . . . Leg . | . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . Hover 2 | . . . . . 2 . . . . . . Flight 20 | . 2 4 . 2 . 6 1 2 1 . 2 Utility 31 | . . 1 . . 13 13 1 . . 1 2 Device 9 | . . . . . 4 3 . . . . 2 Storage . | . . . . . . . . . . . . Processor 6 | . . 1 . . 3 2 . . . . . Hackware 16 | . . . . . 6 8 1 . . 1 . Protection . | . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . Weapon 14 | 1 1 1 . 2 4 1 1 3 . . . Energy Gun 3 | 1 1 . . 1 . . . . . . . Energy Cannon . | . . . . . . . . . . . . Ballistic Gun 1 | . . 1 . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . Launcher 5 | . . . . 1 1 . . 3 . . . Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon 3 | . . . . . 3 . . . . . . Piercing Weapon 1 | . . . . . . . 1 . . . . Special Melee Weapon 1 | . . . . . . 1 . . . . . Unidentified Prototypes 3 | . . . . 1 . . 1 1 . . . Corrupted Parts 1 | . . 1 . . . . . . . . . System Corruption 1 | . . 1 . . . . . . . . . Parts Lost 24 | . . 2 . 4 5 10 1 . 1 1 . Power 3 | . . . . . 1 2 . . . . . Propulsion 10 | . . 1 . 3 1 2 1 . 1 1 . Utility 6 | . . . . . 1 5 . . . . . Weapon 5 | . . 1 . 1 2 1 . . . . . Highest Loss Streak 3 | . . 1 . 3 2 3 1 . 1 1 . To Critical Strikes . | . . . . . . . . . . . . Average Backups 4 | 1 2 3 4 4 4 4 3 4 3 4 5 Power . | . . . . . 1 . 1 . . . 1 Propulsion . | . . 2 1 . . . . . . . . Utility 1 | . . . . 1 1 2 1 1 1 1 1 Weapon 1 | 1 1 1 3 1 1 . 1 2 2 3 3 Tool/Special . | . . . . . . . . . . . . Unused Backups 8 | . . . . 2 . 4 1 . . . 1 Power 3 | . . . . . . 2 1 . . . . Propulsion . | . . . . . . . . . . . . Utility 2 | . . . . . . 2 . . . . . Weapon 3 | . . . . 2 . . . . . . 1 Tool/Special . | . . . . . . . . . . . . Average Slot Usage (%) 75 | . 33 64 66 39 64 89 85 85 84 69 66 Core 2 | . . . . 1 . 4 4 5 . . . Hover 2 | . . . . . 2 3 . . . . . Flight 10 | . 9 21 22 14 5 7 16 19 23 16 14 Device 12 | . . . . . 17 12 11 10 9 8 11 Processor 12 | . . 10 11 9 18 13 5 5 4 4 4 Hackware 24 | . . . . . 10 36 39 36 33 30 28 Energy Gun 1 | . 20 16 11 4 . . . . . . . Slashing Weapon 4 | . . . . . 6 6 3 . . . . Peak Build Rating 102 | 1 5 7 7 11 37 55 64 89 100 85 102 Average Rating 42 | . 2 6 7 6 24 46 59 82 97 81 89 On Entrance 34 | . 1 5 7 7 8 34 42 60 89 81 82 Naked Turns . | . . . . . . . . . . . . Heaviest Build 37 | 2 6 6 6 7 11 12 13 32 32 21 37 Greatest Support 51 | 3 8 8 8 9 16 16 24 38 51 38 45 Greatest Overweight (x) 3 | . . 1 . . . 3 1 . . . . Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 2 4 5 4 5 5 5 5 5 4 5 5 Average Carried 4 | 1 2 3 4 4 4 4 3 4 3 4 4 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 2 4 4 4 4 2 5 5 5 4 5 5 Class Distribution -------------------- 37% | Wizard-Scout 28% | Scout 18% | Hacker-Scout 10% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Scout | -7/Factory Hacker-Scout | -6/Factory Wizard-Scout | -5/Factory Wizard-Scout | -4/Factory Wizard-Scout | -3/Research Wizard-Scout | -2/Research Wizard-Scout | -1/Access Resources | -11 -10 -9 -9 -8 -7 -6 -5 -4 -3 -2 -1 ----------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Res Res Acc Matter Collected 1240 | . 45 20 43 . 558 361 17 102 . 83 11 Remotely . | . . . . . . . . . . . . Salvage Created 1707 | . 45 46 43 . 388 644 17 318 . 131 75 Parts 135 | . 10 8 6 . 39 36 4 20 . 8 4 Haulers Intercepted . | . . . . . . . . . . . . Recyclers Shooed 2 | . . . 1 . 1 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Res Res Acc Combat Hostiles Destroyed 32 | . 3 4 . . 11 1 . 8 . . 5 Melee 2 | . . . . . 1 1 . . . . . Guns 7 | . 3 4 . . . . . . . . . AOE 23 | . . . . . 10 . . 8 . . 5 Classes Destroyed 8 | . 1 . 1 . 4 2 . . . . . Worker 5 | . . . . . . 1 . 4 . . . Builder 11 | . . . . . 4 5 1 1 . . . Tunneler 5 | . . . 2 . 1 1 . 1 . . . Recycler 6 | . . . . . 2 2 . 1 . 1 . Operator 2 | . . . . . . 1 . . . 1 . Watcher 8 | . . . . . 3 4 . 1 . . . Swarmer 30 | . 3 4 . . 10 . . 8 . . 5 Programmer 2 | . . . . . 1 1 . . . . . Best Kill Streak 8 | . 3 4 2 . 8 2 1 6 . 1 5 Combat Bots Only 8 | . 3 4 . . 8 1 . 4 . . 5 Max Kills in Single Turn 5 | . 2 1 1 . 3 1 1 5 . 1 3 Gunslinging 1 | . 1 . . . . . . . . . . Exploded 4 | . . . . . 3 . . 4 . . 3 Melee 1 | . . . . . 1 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Res Res Acc Hostile Shots Fired 358 | . 8 35 . 46 82 83 12 42 3 23 24 Missed 178 | . . 14 . 23 40 39 10 23 1 16 12 Hits 180 | . 8 21 . 23 42 44 2 19 2 7 12 Projectile 180 | . 8 21 . 23 42 44 2 19 2 7 12 Critical Strikes 5 | . . . . 2 1 . . . 1 1 . Damage Taken 2728 | . 70 222 . 393 524 669 43 390 99 181 137 Core 1040 | . 27 70 . 192 213 324 22 33 33 111 15 Absorbed by Shields 70 | . . . . . . . . . . . 70 Regen/Repaired (Parts) 25 | . . . . . 18 7 . . . . . Core Remaining (%) 86 | 100 89 . 82 65 69 61 97 97 97 92 99 Volleys Fired 33 | . 3 6 6 . 11 . . 5 . . 2 Largest 2 | . 2 2 2 . 1 . . 1 . . 1 Hottest 80 | . 80 60 60 . 36 . . 49 . . 49 Shots Fired 48 | . 6 12 12 . 11 . . 5 . . 2 Gun 30 | . 6 12 12 . . . . . . . . Cannon . | . . . . . . . . . . . . Launcher 18 | . . . . . 11 . . 5 . . 2 Special . | . . . . . . . . . . . . Kinetic 12 | . . 6 6 . . . . . . . . Thermal 15 | . 3 6 6 . . . . . . . . Explosive 18 | . . . . . 11 . . 5 . . 2 Electromagnetic 3 | . 3 . . . . . . . . . . Robot Hit Streak 3 | . 2 3 3 . . . . 1 . . . Robot Miss Streak 7 | . 2 3 1 . 1 . . 7 . . . Penetration Max . | . . . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . Shots Hit Robots 59 | . 3 5 5 . 16 24 1 3 . 2 . Core Hits 86 | . 3 4 2 . 20 12 . 36 . 2 7 Critical Kills . | . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . Critical Strikes 2 | . . . . . 1 1 . . . . . Sever 2 | . . . . . 1 1 . . . . . Melee Attacks 178 | . . . . . 54 76 25 14 . 5 4 Impact . | . . . . . . . . . . . . Slashing 148 | . . . . . 54 76 18 . . . . Piercing 30 | . . . . . . . 7 14 . 5 4 Sneak Attacks 21 | . . . . . 9 10 1 . . 1 . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 5599 | . 32 63 59 32 1866 1230 61 1653 . 127 476 Guns 154 | . 32 63 59 . . . . . . . . Cannons . | . . . . . . . . . . . . Explosions 3037 | . . . . . 1012 . . 1549 . . 476 Melee 2376 | . . . . . 854 1230 61 104 . 127 . Ramming 32 | . . . . 32 . . . . . . . Kinetic 79 | . . 52 27 . . . . . . . . Thermal 64 | . 21 11 32 . . . . . . . . Explosive 2854 | . . . . . 1012 . . 1366 . . 476 Electromagnetic 194 | . 11 . . . . . . 183 . . . Impact . | . . . . . . . . . . . . Slashing 2145 | . . . . . 854 1230 61 . . . . Piercing 231 | . . . . . . . . 104 . 127 . Highest Corruption 2 | . . 1 1 . 2 1 . . . 1 . Average Corruption 1 | . . 1 1 . 1 1 . . . 1 . Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 7 | . . . . . 2 5 . . . . . Message Errors 2 | . . . . . 1 1 . . . . . Matter Fused 2 | . . . . . 1 1 . . . . . Heat Flow Errors 2 | . . . . . . 2 . . . . . Data Loss (minor) 1 | . . . . . . 1 . . . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 607 | . . . . . 268 129 31 159 . . 20 Projectiles . | . . . . . . . . . . . . Explosions 249 | . . . . . 70 . . 159 . . 20 Melee 358 | . . . . . 198 129 31 . . . . Knockbacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 117 | . . . . 32 . . . 85 . . . Shots 1 | . . . . . . . . 1 . . . Rammed . | . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 258 | . 34 . . 258 . 179 . 6 . . . Average Temperature 80 | . 22 . . 118 . 83 . 6 . . . Received Heat Transfer 378 | . 6 57 . 216 33 36 . 30 . . . Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . 1 . . . Combat Hostiles 1 | . . . . . . . . 1 . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . Heat Transferred 150 | . 50 25 75 . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Res Res Acc Maximum Alert Level 2 | . . . . . 1 . . 2 1 1 1 Low Security (%) 81 | 100 100 100 100 100 62 100 100 45 . 59 64 Level 1 16 | . . . . . 37 . . 16 100 40 35 Level 2 2 | . . . . . . . . 38 . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 687 | . 85 111 41 88 310 147 71 687 352 216 252 Initial 344 | . . 31 31 7 30 147 49 . 344 180 123 Average 91 | . 32 59 31 17 102 48 32 344 344 191 152 Influence Increases 2695 | . 92 120 10 143 610 489 183 782 8 76 182 Destroy 0b10 Robot/C 640 | . 60 80 . . 220 20 . 160 . . 100 Destroy 0b10 Robot/NC 185 | . . . 10 . 50 70 5 40 . 10 . Destroy Leader 106 | . 10 10 . . 36 18 . 22 . . 10 Successful Hack 98 | . 7 . . 8 6 36 12 9 8 12 . Select Force Hacks 90 | . . 30 . 60 . . . . . . . Disable Machine 270 | . . . . 15 . 30 . 225 . . . Destroy Structure 391 | . . . . . 73 45 46 146 . 9 72 Partial Spotted 120 | . . . . 15 30 . . 60 . 15 . Lose Combat Pursuer 795 | . 15 . . 45 195 270 120 120 . 30 . Influence Decreases 2470 | . 17 114 70 96 378 688 284 125 343 192 163 Entered New Map 889 | . . 44 50 14 38 153 52 . 313 142 83 Time Decay 1381 | . 17 50 20 52 290 465 222 125 20 40 80 Lost Part 200 | . . 20 . 30 50 70 10 . 10 10 . Squads Dispatched 34 | . 1 2 . 5 7 7 5 5 . 2 . Investigation 18 | . . 1 . 5 4 2 3 2 . 1 . Extermination 9 | . . . . . 3 4 1 . . 1 . Reinforcement 5 | . 1 1 . . . 1 1 1 . . . Assault 1 | . . . . . . . . 1 . . . Garrison 1 | . . . . . . . . 1 . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Res Res Acc Distress Signals 9 | . 1 1 . 1 . 1 . 3 1 1 . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 154 | . 7 9 . 14 30 30 10 31 6 10 7 Peak Tracking Total 13 | . 5 9 . 13 12 8 4 10 10 9 4 Tactical Retreats 26 | . 1 . . 1 8 7 4 4 . 1 . Traps | -11 -10 -9 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Res Res Acc Traps Triggered 7 | . . . . 1 4 1 . . . 1 . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 -5 -4 -3 -2 -1 ---------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Res Res Acc Machines Disabled 18 | . . . . 1 . 2 . 15 . . . Max in Single Turn 10 | . . . . 1 . 1 . 10 . . . Garrison Access 3 | . . . . . . 2 . . . . 1 Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Res Res Acc Machines Accessed 43 | . 1 1 . 5 8 12 6 5 1 1 3 Terminals 22 | . 1 . . 3 1 6 4 3 1 1 2 Fabricators 10 | . . . . . 5 2 2 1 . . . Repair Stations 4 | . . . . . 2 1 . 1 . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers 4 | . . 1 . 2 . 1 . . . . . Garrison Access 3 | . . . . . . 2 . . . . 1 Total Hacks 115 | . 3 1 . 11 19 35 20 13 2 4 7 Successful 77 | . 1 1 . 3 14 29 12 11 2 1 3 Failed 37 | . 1 . . 8 5 6 8 2 . 3 4 Catastrophic 8 | . 1 . . 3 1 1 . . . 1 1 Database Lockouts 1 | . 1 . . . . . . . . . . Manual 70 | . 3 1 . 11 8 17 12 10 2 4 2 Terminals 62 | . 3 . . 9 1 16 13 8 2 4 6 Fabricators 37 | . . . . . 15 11 7 4 . . . Repair Stations 6 | . . . . . 3 2 . 1 . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers 5 | . . 1 . 2 . 2 . . . . . Garrison Access 5 | . . . . . . 4 . . . . 1 Terminal Hacks 24 | . 1 . . 1 . 7 5 5 2 1 2 Part Schematic 5 | . 1 . . 1 . 3 . . . . . Open Door 1 | . . . . . . . . . . . 1 Level Access Points 5 | . . . . . . 1 1 1 1 1 . Terminal Index 5 | . . . . . . 1 1 1 1 . 1 Fabricator Index 2 | . . . . . . . 1 1 . . . Recall Investigation 3 | . . . . . . 1 2 . . . . Recall Extermination 1 | . . . . . . 1 . . . . . Zone Layout 2 | . . . . . . . . 2 . . . Fabricator Hacks 22 | . . . . . 7 9 4 2 . . . Network Status 2 | . . . . . 1 1 . . . . . Load Schematic 13 | . . . . . 5 4 3 1 . . . Build 7 | . . . . . 1 4 1 1 . . . Repair Station Hacks 5 | . . . . . 3 2 . . . . . Scan Component 2 | . . . . . 1 1 . . . . . Repair 2 | . . . . . 1 1 . . . . . Refit 1 | . . . . . 1 . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer 2 | . . . . . . 2 . . . . . Insert Component 1 | . . . . . . 1 . . . . . Analyze 1 | . . . . . . 1 . . . . . Garrison Access Hacks 3 | . . . . . . 2 . . . . 1 Seal Access 3 | . . . . . . 2 . . . . 1 Unauthorized Hacks 21 | . . 1 . 2 4 7 3 4 . . . Terminals 10 | . . . . . 1 5 2 2 . . . Track 1 | . . . . . . . . 1 . . . Assimilate 1 | . . . . . . 1 . . . . . Botnet 7 | . . . . . . 4 2 1 . . . Operators 1 | . . . . . 1 . . . . . . Fabricators 7 | . . . . . 3 2 1 1 . . . Prioritize 4 | . . . . . . 2 1 1 . . . Recompile 3 | . . . . . 3 . . . . . . Repair Stations 1 | . . . . . . . . 1 . . . Patch 1 | . . . . . . . . 1 . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers 3 | . . 1 . 2 . . . . . . . Extract 3 | . . 1 . 2 . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . 1 . Used 1 | . . . . . . . . . . 1 . Hacking Detections 23 | . 1 . . 3 2 6 5 2 1 1 2 Full Trace Events 10 | . . . . 2 1 2 3 1 . 1 . Feedback Events . | . . . . . . . . . . . . Feedback Blocked 1 | . . . . . . . 1 . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 14 | . 1 5 . 4 . 4 . . . . . Parts Built 8 | . . . . . 1 5 1 1 . . . Authchips 3 | . . . . . 1 2 . . . . . Time 329 | . . . . . 73 172 67 17 . . . Total Part Build Rating 35 | . . . . . 3 22 4 6 . . . Parts Repaired 2 | . . . . . 1 1 . . . . . Time 64 | . . . . . 38 26 . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . 1 . . . . . Part Schematics Acquired 1 | . . . . . . 1 . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------------ Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Res Res Acc Total Allies . | . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . Kills . | . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Res Res Acc Active Infowar (turns) 3979 | . . 105 41 14 1251 1491 506 268 42 88 173 Optics 1021 | . . 105 41 14 861 . . . . . . Sensors 3815 | . . . . . 1251 1487 506 268 42 88 173 Terrain 587 | . . . . . 587 . . . . . . Structural 3706 | . . . . . 1210 1419 506 268 42 88 173 Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Res Res Acc Turns Passed 4358 | 15 76 110 41 131 1417 1491 506 268 42 88 173 Spaces Moved 7170 | 23 131 206 58 306 1896 2545 721 557 62 244 421 Core 188 | 23 77 . . 39 48 1 . . . . . Treads . | . . . . . . . . . . . . Legs . | . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . Hover 843 | . . . . . 289 554 . . . . . Flight 6139 | . 54 206 58 267 1559 1990 721 557 62 244 421 Fastest Speed 27 | 50 37 37 37 34 35 34 32 29 27 29 28 Average Speed 37 | 50 44 38 37 38 38 41 33 29 27 29 32 Slowest Speed 200 | 50 50 120 37 50 60 200 114 32 29 34 34 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 31 | . 1 2 4 11 1 1 4 3 4 . . Potential Cave-ins . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 24 | 3 34 21 14 39 55 53 22 25 4 10 10 Regions Visited 11 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken 6 | . . . . . 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . . Scrap Searched . | . . . . . . . . . . . . Spaces Dug 122 | . . . . . 37 44 23 11 . 3 4 Terrain Destroyed 281 | . . . . . 82 44 23 103 . 3 26 Melee 122 | . . . . . 37 44 23 11 . 3 4 Projectile . | . . . . . . . . . . . . AOE 159 | . . . . . 45 . . 92 . . 22 Terrain Rammed 1 | . . . . 1 . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled 1 | . . . . 1 . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Res Res Acc Total 8464 | 25 139 224 60 309 2481 2870 946 628 83 250 449 Wait 924 | . . 1 1 . 456 192 195 44 24 . 11 Move 7101 | 22 128 201 50 284 1893 2542 712 551 55 243 420 Hop 26 | . 1 2 3 10 1 1 4 2 2 . . Pick Up 40 | 2 3 3 . 3 5 17 3 3 . 1 . Fast Attach 51 | 1 3 1 . 3 19 16 2 2 . 1 3 Attach 31 | . 1 3 . 2 11 6 1 3 1 . 3 Detach 12 | . . . . 1 5 1 . 1 1 . 3 Swap 10 | . . 3 . . . 3 1 1 . . 2 Drop 39 | . . 4 . 5 8 16 3 2 . . 1 Fire 33 | . 3 6 6 . 11 . . 5 . . 2 Melee 178 | . . . . . 54 76 25 14 . 5 4 Ram 1 | . . . . 1 . . . . . . . Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis 18 | . . . . . 18 . . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials -7/Factory (discovered 3 exits: *Fac x2 / [*Low]) -6/Factory (discovered 4 exits: *Fac x4) -5/Factory (discovered 4 exits: *Fac x4) -4/Factory (discovered 5 exits: *Res x4 / [Arm]) -3/Research (discovered 3 exits: *Res x3) -2/Research (discovered 3 exits: *Acc x3) -1/Access To Epsilon Eridani History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 16 | -11/Scrapyard | Entered Materials 28 | -10/Materials | Central database locked down 89 | -10/Materials | Discovered new exit (range 7) 92 | -10/Materials | Entered another Materials area 92 | -9/Materials | Evolved 2 slots: Utility x2 197 | -9/Materials | Discovered new exit (range 14) 202 | -9/Materials | Entered Mines 238 | -9/Mines | Discovered new exit (range 7) 243 | -9/Mines | Entered Materials 243 | -8/Materials | Evolved 2 slots: Utility x2 325 | -8/Materials | Build established: Mutant 356 | -8/Materials | Lost 3 parts (2n1w) 373 | -8/Materials | Discovered new exit (range 4) 374 | -8/Materials | Entered Factory 374 | -7/Factory | Evolved 2 slots: Utility x2 439 | -7/Factory | Discovered new exit (range 8) 630 | -7/Factory | Discovered new exit (range 6) 632 | -7/Factory | Identified exit to Factory 857 | -7/Factory | Build established: Scout 958 | -7/Factory | Repaired Cesium-ion Thruster 1019 | -7/Factory | Discovered exit to Factory (range 13) 1206 | -7/Factory | Destroyed 8 combat bots 1676 | -7/Factory | Fabricated Hacking Suite? 1791 | -7/Factory | Entered another Factory area 1791 | -6/Factory | Evolved 2 slots: Utility x2 2013 | -6/Factory | Fabricated Hacking Suite (x1) 2051 | -6/Factory | Fabricated Hacking Suite (x1) 2082 | -6/Factory | Build established: Hacker-Scout 2208 | -6/Factory | Fabricated Nuclear Pulse Thruster? 2257 | -6/Factory | Discovered new exit (range 11) 2369 | -6/Factory | Repaired Structural Scanner 2583 | -6/Factory | Lost 3 parts (2n1w) 2633 | -6/Factory | Identified exit to Factory 2713 | -6/Factory | Discovered exit to Factory (range 11) 3000 | -6/Factory | Fabricated Nuclear Pulse Array? 3223 | -6/Factory | Build established: Wizard-Scout 3282 | -6/Factory | Entered another Factory area 3282 | -5/Factory | Evolved 2 slots: Propulsion x2 3628 | -5/Factory | Fabricated Rocket Array? 3717 | -5/Factory | Identified exit to Factory 3788 | -5/Factory | Entered another Factory area 3788 | -4/Factory | Evolved 2 slots: Propulsion x2 3798 | -4/Factory | Identified exit to Research 3860 | -4/Factory | Spotted B-86 Titan 3901 | -4/Factory | Discovered new exit (range 16) 3966 | -4/Factory | Garrison activated, responded to threat 3999 | -4/Factory | Fabricated Nuclear Pulse Array? 4038 | -4/Factory | First assault squad dispatched 4056 | -4/Factory | Entered Research 4056 | -3/Research | Evolved 2 slots: Propulsion x2 4063 | -3/Research | Identified exit to Research 4098 | -3/Research | Entered another Research area 4098 | -2/Research | Evolved 2 slots: Power x1, Utility x1 4174 | -2/Research | Identified exit to Access 4186 | -2/Research | Entered Access 4186 | -1/Access | Evolved 2 slots: Propulsion x2 4312 | -1/Access | Spotted B-99 Colossus 4358 | -1/Access | Discovered new exit (range 5) 4359 | -1/Access | Identified exit to Surface 4359 | *** | Escaped! Last Messages --------------- Downloaded coordinate data. Connecting with Terminal... S-43 Plague destroyed. The unstable cave ceiling collapses. S-43 Plague destroyed. Acquired 11 matter. Acquired Xenon Bombardment Thruster. Terminal disabled. Penetrated by Slug. Slug penetrates Wall. Slug penetrates Terminal. Slug penetrates Wall. C-30 ARC bursts open, deploying its payload. H-88 Terminator unfolds itself. Connecting with Terminal... >>Open(Door) Sealed Barrier opened. The Access Shell folds into the floor. EXIT=FOUND EXIT=IDENTIFIED: SURFACE Map ----- +----------------------------------------------------+ | ??????????????????????????????## # # | | ??????????????????????????????## # !# | | ?????????####################### ############## | | ????############################ # # | | ????####### " # | | # = # | | ????####### ###################### " # | | ########### ###################### """ # | | ########?## ##??????????????????## "" [ """ # | | # = ? # ##??????????????????##""" " + | | # # ##??????????????????##"T # | | # " ! + ##??????????????????##""" # | | # """ # ##??????????????????## "" + | | # """ # ##??????????????????## ### | | # " + ##??????????????????## # | | # # ##??????????????????############### ? | | # # ##??????????????????############### ? | | ###########k ##???#####??????????????????????????? | | ###########k ###################?????????????????? | | ?????????## ####### ###########?????????????????? | | ?????????## """T""" ""?????????????????? | | ?????????## """ """ "????BB??? ####### | | ?????????## "????BB ######### | | ?????????## "?????? | | ?????????## "" "????? | | ?????????## @" "????? | | ?????????## "????? | | ?????????## "????BB??? ######### | | ?????????## "????BB??? ####### | | ?????????## ""??????????????## | | ?????????## ####### ###########??????????????## | | ?????????## ###################??????????????## " | | ?????????## ?????#####???????????????????????##"" | | ????????? # ?????????????????????????????????## " | | ????????? # ?????????????????????????????????## | | ????????? / ?????????????????????????????????## | | ????????? # ?????????????????????????????????## | | ????????? # ?????????????????????????????????#### | | ??????????????????????????????????????????????#### | | ?????????????????k???????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????H??????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 41 Energy Capacity 575 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 15 Terrain Scan Range 14 Terrain Scan Density 10 Evasion (%) 64 Melee Accuracy 14 Offensive Hacking 60 Defensive Hacking 22 Authchip Count 3 Item Schematics ----------------- Sensor Array | -10/Materials | Hacked Heat Sink | -9/Materials | Extracted Maul | -9/Materials | Extracted Imp. Aluminum Leg | -9/Materials | Extracted Spread Laser | -9/Materials | Extracted Adv. Beam Cannon | -9/Materials | Extracted Minigun | -8/Materials | Extracted Hacking Suite | -8/Materials | Hacked Autogun | -8/Materials | Extracted Hrd. Light Armor Plating | -8/Materials | Extracted Nuclear Pulse Thruster | -6/Factory | Scanalyzed Imp. Hacking Suite | -6/Factory | Hacked Nuclear Pulse Array | -6/Factory | Hacked Rocket Array | -6/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Hacking Suite | x1 | -7/Factory | Authchip Hacking Suite | x1 | -6/Factory | Authchip Hacking Suite | x1 | -6/Factory | Authchip Nuclear Pulse Thruster | x2 | -6/Factory Nuclear Pulse Array | x1 | -6/Factory Rocket Array | x1 | -5/Factory Nuclear Pulse Array | x1 | -4/Factory Repaired ---------- Cesium-ion Thruster | 28% | -7/Factory Structural Scanner | 65% | -6/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SalvagingSegregatorBlade Manual? 0 Play Time 01:05:31 Cumulative 212.3 hours Start 2025.05.27 @ 21:55:19 End 2025.05.28 @ 12:49:09 Sessions 6 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 214 Rogue 29 Adventurer 173 Explorer 12 Win Type 0 Total 58 Types 16/1/16/2/12/0/4/2/0/5 Lore% 48 Gallery% 49 Achievement% 67 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 12/Smallcaps Map View 83x54 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam X RUN: ec05df89-e5bc-4253-8247-8d768fa42a36