Cogmind - Beta 15 X1 @@@ ROGUE MODE // 2025.02.25 @ 10:53:33 Player: 7604 Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (157) 785 Value Destroyed (5214) 5214 Prototype IDs (17) 340 Alien Tech Used (0) 0 Bonus (606) 606 TOTAL SCORE: 10545 Bonus ------- High Alert Combat Kills 366 Follower Combat Kills 40 Entered Garrisons 200 Cogmind --------- Core Integrity 0/850 Matter 262/300 Energy 72/100 System Corruption 4% Temperature Cool (12) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ Scrap Engine Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Medium Storage Unit Machine Analyzer Enhanced Optical Array Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Hovering Airjet-VTOL Exoskeleton > --- UTILITY ---------- Scrap Engine Improved Heat Sink Medium Storage Unit Seismic Detector Hacking Suite Hacking Suite System Shield > --- WEAPON ----------- Makeshift Spear > --- INVENTORY -------- Flexi-carbon Leg Machine Analyzer Enhanced Optical Array Gauss Rifle Rocket Launcher Improved Datajack Multitool [Rating: 59] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Leg Flexi-carbon Leg Wheel Wheel Hover Unit Constructs Flight Unit Improved VTOL Module Utility Seismic Detector Device Seismic Detector Storage High-capacity Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Layered Light Armor Plating Weapon Improved Assault Rifle Energy Gun Gatling Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Constructs Launcher Rocket Launcher Special Weapon Multitool Impact Weapon Makeshift Hammer Piercing Weapon Makeshift Spear Special Melee Weapon Improved Datajack Build | -11 -10 -10 -8 -8 -8 -8 -8 -6 ------- Run | Yrd Mat Sub Mat Gar Mat Sto Rec Fac Slots Evolved 8 | . . . 4 . . . . 4 Power . | . . . . . . . . . Propulsion 2 | . . . 1 . . . . 1 Utility 6 | . . . 3 . . . . 3 Weapon . | . . . . . . . . . Parts Attached 103 | 7 8 7 35 11 4 7 13 11 Power 11 | 1 1 1 4 1 . 1 1 1 Engine 9 | 1 1 1 4 1 . 1 . . Core 2 | . . . . . . . 1 1 Reactor . | . . . . . . . . . Propulsion 30 | 2 . 2 12 2 2 3 4 3 Treads 23 | 2 . 1 11 2 . 3 4 . Leg 2 | . . . . . . . . 2 Wheel 4 | . . 1 . . 2 . . 1 Hover . | . . . . . . . . . Flight 1 | . . . 1 . . . . . Utility 27 | 2 2 1 8 4 1 1 6 2 Device 10 | 1 . . 3 2 . . 4 . Storage 5 | 1 2 . 1 . . . 1 . Processor 1 | . . . 1 . . . . . Hackware 3 | . . . 1 . . . . 2 Protection 8 | . . 1 2 2 1 1 1 . Artifact . | . . . . . . . . . Weapon 35 | 2 5 3 11 4 1 2 2 5 Energy Gun 11 | . . . 3 3 . 2 . 3 Energy Cannon 1 | . . . . . 1 . . . Ballistic Gun 13 | 2 2 1 6 . . . 1 1 Ballistic Cannon . | . . . . . . . . . Launcher 4 | . 2 . 2 . . . . . Special Weapon 1 | . . . . 1 . . . . Impact Weapon 2 | . 1 1 . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon 1 | . . 1 . . . . . . Special Melee Weapon 2 | . . . . . . . 1 1 Unidentified Prototypes 12 | . 1 . 6 . 1 2 1 1 Parts Lost 43 | . 1 4 3 4 2 2 3 24 Power 6 | . 1 2 . 1 . . . 2 Propulsion 14 | . . 1 . 3 1 1 . 8 Utility 13 | . . . 3 . 1 1 2 6 Weapon 10 | . . 1 . . . . 1 8 Highest Loss Streak 14 | . 1 2 1 2 2 2 2 14 To Critical Strikes 2 | . . 1 . . . . . 1 Average Backups 17 | 2 16 19 19 18 17 19 18 6 Power . | . . . . . . . . . Propulsion 2 | . . . 4 4 3 4 4 . Utility 7 | 1 7 10 6 8 9 8 7 3 Weapon 5 | . 7 7 6 4 4 4 4 1 Tool/Special . | . . . . . . . . . Unused Backups 35 | . 3 1 14 4 . . 9 4 Power 3 | . 1 . 1 . . . 1 . Propulsion 6 | . . . . . . . 4 2 Utility 14 | . 1 1 5 3 . . 2 2 Weapon 10 | . 1 . 6 1 . . 2 . Tool/Special 2 | . . . 2 . . . . . Average Slot Usage (%) 96 | . 99 93 98 98 90 99 95 83 Engine 9 | . 13 11 8 9 9 9 7 . Treads 24 | . 27 23 26 26 15 25 23 14 Device 14 | . 14 12 16 8 12 18 17 14 Storage 10 | . 14 14 9 9 9 9 9 5 Processor 1 | . . . 1 9 5 . . . Hackware 6 | . . . 8 9 9 9 9 19 Protection 5 | . . 1 8 9 9 8 5 4 Energy Gun 5 | . . . . 12 16 17 13 1 Ballistic Gun 12 | . 27 19 17 3 . . . . Piercing Weapon 1 | . . . . 2 1 . 2 4 Peak Build Rating 59 | 7 14 16 33 38 35 36 47 59 Average Rating 26 | 6 13 13 28 35 32 31 35 48 On Entrance 23 | . 7 14 13 33 34 35 31 42 Naked Turns . | . . . . . . . . . Heaviest Build 68 | 11 50 50 61 64 68 65 65 28 Greatest Support 62 | 40 40 40 62 62 42 62 60 60 Greatest Overweight (x) 6 | . 2 2 1 1 6 3 2 4 Average Overweight (x) . | . . 1 . . 1 . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 10 Average Capacity 18 | 7 18 20 20 20 20 20 18 9 Most Carried 20 | 5 20 20 20 20 18 20 20 9 Average Carried 17 | 2 16 19 19 18 17 19 18 6 Final Capacity 20 | 8 20 20 20 20 20 20 10 5 Final Carried 20 | 5 20 20 20 17 18 20 10 3 Scrap Engine Consumption 16 | . . . . . . . 13 3 Constructs Created 2 | . . . . . . . 2 . Constructs Modified 4 | . . . . . . . 2 2 Class Distribution -------------------- 61% | Scavenger-Mutant 37% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Scavenger-Mutant | -8/Recycling Scavenger-Mutant | -6/Factory Resources | -11 -10 -10 -8 -8 -8 -8 -8 -6 ----------- Run | Yrd Mat Sub Mat Gar Mat Sto Rec Fac Matter Collected 4722 | 338 460 216 1733 681 179 234 388 493 Remotely . | . . . . . . . . . Salvage Created 5328 | 197 564 125 1609 799 598 589 488 359 Parts 333 | 25 44 4 115 43 31 22 35 14 Haulers Intercepted 10 | . 2 . 5 . 1 2 . . Recyclers Shooed 6 | 1 1 . 2 . 1 . . 1 Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 2 | . . 2 . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -8 -8 -8 -8 -8 -6 ------- Run | Yrd Mat Sub Mat Gar Mat Sto Rec Fac Combat Hostiles Destroyed 119 | . 13 6 35 22 16 9 9 9 Melee 3 | . . . . . 1 . . 2 Guns 88 | . 10 . 29 14 15 9 9 2 AOE 27 | . 3 5 6 8 . . . 5 Classes Destroyed 17 | 2 5 1 4 1 1 . 2 1 Worker 7 | . . . 3 . 1 1 . 2 Builder 1 | . . . 1 . . . . . Tunneler 9 | 8 . . 1 . . . . . Hauler 10 | . 2 . 5 . 1 2 . . Recycler 3 | 1 . . 1 . . 1 . . Operator 1 | . 1 . . . . . . . Watcher 6 | . 2 . 3 . 1 . . . Swarmer 35 | . 5 . 17 3 5 . 1 4 Grunt 46 | . 8 2 7 12 9 5 1 2 Brawler 1 | . . . . . 1 . . . Duelist 2 | . . . . 1 . . 1 . Protector 1 | . . . . . . . 1 . Sentry 21 | . . . 9 4 1 4 3 . Demolisher 2 | . . . . . . . 1 1 Hunter 6 | . . . 2 2 . . . 2 Programmer 1 | . . . . . . . . 1 Subdweller 5 | . . 4 . . . . 1 . Best Kill Streak 10 | 3 3 4 5 6 10 4 3 5 Combat Bots Only 8 | . 3 4 4 6 8 3 3 5 Max Kills in Single Turn 3 | 1 3 1 3 2 3 2 1 2 Gunslinging 1 | . . . . . 1 . . . Exploded 3 | . 3 1 2 2 . . . 2 Melee 1 | . . . . . 1 . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -8 -8 -8 -8 -8 -6 -------- Run | Yrd Mat Sub Mat Gar Mat Sto Rec Fac Hostile Shots Fired 812 | . 56 27 151 103 68 31 24 352 Missed 251 | . 13 11 43 23 17 9 4 131 Damage Taken 7750 | . 480 484 1501 1244 644 363 310 2724 Core 1471 | . 120 45 110 145 128 53 20 850 Absorbed by Shields 327 | . . . . 251 76 . . . Redirected to Shielding 4 | . . 4 . . . . . . Regen/Repaired (Parts) 876 | . 119 . 529 . . 175 . 53 Core Remaining (%) 50 | 100 . 34 . . . . 17 . Volleys Fired 396 | 34 45 6 122 60 27 24 25 53 Largest 2 | 2 2 2 2 2 2 2 2 2 Hottest 160 | 40 66 66 90 160 160 160 160 134 Shots Fired 704 | 68 89 12 231 106 54 48 36 60 Gun 630 | 68 86 . 224 98 54 48 26 26 Cannon 3 | . . . . . . . . 3 Launcher 45 | . 3 12 7 8 . . . 15 Special 26 | . . . . . . . 10 16 Kinetic 419 | 68 86 . 208 44 . . 2 11 Thermal 217 | . . . . 47 54 48 34 34 Explosive 45 | . 3 12 7 8 . . . 15 Electromagnetic 23 | . . . 16 7 . . . . Robot Hit Streak 24 | 9 14 9 16 18 24 20 16 8 Robot Miss Streak 6 | 2 2 1 6 3 3 6 2 5 Penetration Max . | . . . . . . . . . Secondary Targets 8 | . 1 . 1 1 4 1 . . Max Gunslinging Chain 1 | . 1 . 1 1 1 1 . . Shots Hit Robots 519 | 50 60 14 147 73 47 38 37 53 Core Hits 311 | 19 24 10 83 49 41 32 19 34 Critical Kills . | . . . . . . . . . Critical Parts Destroyed 3 | 1 1 1 . . . . . . Critical Strikes 5 | 1 1 1 . . . . . 2 Destroy 2 | 1 1 . . . . . . . Smash 1 | . . 1 . . . . . . Impale 2 | . . . . . . . . 2 Melee Attacks 63 | . 6 10 5 9 2 1 5 25 Impact 15 | . 6 9 . . . . . . Slashing . | . . . . . . . . . Piercing 43 | . . 1 5 9 2 1 1 24 Sneak Attacks 11 | . . . 1 . . . 4 6 Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 12572 | 407 915 964 3243 2244 1288 976 526 2009 Guns 8333 | 407 764 . 2488 1592 1275 976 446 385 Cannons 36 | . . . . . . . . 36 Explosions 3160 | . 151 758 706 643 . . . 902 Melee 853 | . . 206 46 . . . . 601 Ramming 31 | . . . 3 9 13 . . 6 Kinetic 4105 | 407 764 . 2215 496 . . 39 184 Thermal 4159 | . . . 118 987 1275 976 487 316 Explosive 3042 | . 151 758 588 643 . . . 902 Electromagnetic 382 | . . . 273 109 . . . . Impact 206 | . . 206 . . . . . . Slashing . | . . . . . . . . . Piercing 647 | . . . 46 . . . . 601 Highest Corruption 4 | . . . . . . . . 4 Average Corruption 2 | . . . . . . . . 2 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 1 | . . . . . . . . 1 Parts Rejected 1 | . . . . . . . . 1 Overload Shots . | . . . . . . . . . Overflow Damage 296 | . 4 96 26 75 . . . 95 Projectiles . | . . . . . . . . . Explosions 124 | . 4 1 26 75 . . . 18 Melee 172 | . . 95 . . . . . 77 Knockbacks 2 | . . . . . . . . 2 Impact . | . . . . . . . . . Kinetic 2 | . . . . . . . . 2 Secondary . | . . . . . . . . . Self-Inflicted Damage 250 | . . 53 97 100 . . . . Shots 8 | . . 1 3 4 . . . . Rammed 7 | . . . 1 2 2 . . 2 Targets Rammed 8 | . . . 1 2 3 . . 2 Kicked . | . . . . . . . . . Crushed 1 | . . . . . 1 . . . Highest Temperature 343 | . 12 . 286 337 343 341 98 15 Average Temperature 71 | . 3 . 32 81 133 104 35 5 Received Heat Transfer 2261 | . 192 42 459 345 341 234 135 513 Effects 5 | . . . . 2 . 3 . . Shutdowns 1 | . . . . 1 . . . . Energy Bleed 1 | . . . . 1 . . . . Matter Decay 2 | . . . . . . 2 . . Damage (minor) 1 | . . . . . . 1 . . Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted 1 | . . 1 . . . . . . Combat Hostiles 1 | . . 1 . . . . . . Parts Fried 7 | . . 2 3 2 . . . . Impact Corruptions 2 | . . 2 . . . . . . Robots Melted 1 | . . . . . . 1 . . Combat Hostiles . | . . . . . . . . . Parts Melted 11 | . . . . . 5 4 1 1 Heat Transferred 8880 | . . . 100 1963 2700 2175 1174 768 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 2 | . . . 2 . . . . . Alert | -11 -10 -10 -8 -8 -8 -8 -8 -6 ------- Run | Yrd Mat Sub Mat Gar Mat Sto Rec Fac Maximum Alert Level 3 | . . . 2 3 3 1 . 1 Low Security (%) 70 | 100 100 . 55 . . 68 100 76 Level 1 15 | . . . 34 27 . 31 . 23 Level 2 9 | . . . 10 31 98 . . . Level 3 4 | . . . . 40 1 . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 959 | 5 100 . 425 959 700 301 56 259 Initial 467 | . . . . 259 467 291 26 259 Average 162 | 1 41 . 182 596 548 146 12 141 Influence Increases 4368 | 45 464 50 1146 890 443 310 370 650 Destroy 0b10 Robot/C 2280 | . 260 40 700 440 320 180 140 200 Destroy 0b10 Robot/NC 210 | 45 25 . 70 . 15 20 25 10 Destroy Leader 492 | . 58 10 206 30 84 64 . 40 Allied During Kill 6 | . . . . . . . . 6 Successful Hack 112 | . 28 . 14 12 8 30 20 . Select Force Hacks 210 | . 60 . . . . . 150 . Disable Machine 135 | . . . 30 15 . 15 15 60 Anti-Garrison Action 300 | . . . . 300 . . . . Destroy Structure 253 | . 33 . 81 63 1 1 5 69 Advance Influence 250 | . . . . . . . . 250 Lose Combat Pursuer 120 | . . . 45 30 15 . 15 15 Influence Decreases 3258 | 45 424 70 747 190 218 532 373 659 Time Decay 2403 | 45 424 60 567 . 198 362 368 379 Lost Part 365 | . . 10 30 40 20 20 5 240 Lost Ally 40 | . . . . . . . . 40 Purge Threat 450 | . . . 150 150 . 150 . . Squads Dispatched 23 | . 5 . 8 . 5 1 . 4 Investigation 6 | . 4 . 1 . 1 . . . Extermination 1 | . . . . . . . . 1 Reinforcement 8 | . 1 . 3 . 1 . . 3 Assault 1 | . . . 1 . . . . . Garrison 7 | . . . 3 . 3 1 . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 2 | . . . . . . . . 2 Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -8 -8 -8 -8 -8 -6 --------- Run | Yrd Mat Sub Mat Gar Mat Sto Rec Fac Distress Signals 14 | . 1 . 4 . 6 1 2 . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 171 | . 19 8 61 19 26 10 11 17 Peak Tracking Total 8 | . 4 3 5 4 8 3 4 5 Tactical Retreats 8 | . . . 3 2 1 . 1 1 Traps | -11 -10 -10 -8 -8 -8 -8 -8 -6 ------- Run | Yrd Mat Sub Mat Gar Mat Sto Rec Fac Traps Triggered 9 | . 4 1 . 2 1 . . 1 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -8 -8 -8 -8 -8 -6 ---------- Run | Yrd Mat Sub Mat Gar Mat Sto Rec Fac Machines Disabled 12 | . . . 2 4 . 1 1 4 Max in Single Turn 4 | . . . 1 1 . 1 1 4 Garrison Relay 3 | . . . . 3 . . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -8 -8 -8 -8 -8 -6 --------- Run | Yrd Mat Sub Mat Gar Mat Sto Rec Fac Machines Accessed 51 | . 10 . 11 3 2 10 12 3 Terminals 33 | . 7 . 6 3 2 7 5 3 Fabricators . | . . . . . . . . . Repair Stations 4 | . 1 . 2 . . 1 . . Recycling Units 9 | . 2 . 1 . . 1 5 . Scanalyzers 1 | . . . 1 . . . . . Garrison Access 2 | . . . 1 . . 1 . . Total Hacks 167 | . 28 . 40 8 6 21 52 12 Successful 109 | . 18 . 29 4 4 10 41 3 Failed 56 | . 9 . 10 4 2 11 11 9 Catastrophic 6 | . . . 2 . . 2 . 2 Database Lockouts 2 | . 1 . 1 . . . . . Manual 91 | . 23 . 22 7 5 10 18 6 Terminals 105 | . 21 . 24 8 6 16 18 12 Fabricators . | . . . . . . . . . Repair Stations 16 | . 4 . 10 . . 2 . . Recycling Units 19 | . 3 . 2 . . 2 12 . Scanalyzers 3 | . . . 3 . . . . . Garrison Access 2 | . . . 1 . . 1 . . Terminal Hacks 49 | . 4 . 7 2 2 5 27 2 Record 20 | . . . . . . . 20 . Part Schematic 3 | . 1 . 1 . . . 1 . Robot Schematic 1 | . 1 . . . . . . . Robot Analysis 3 | . 1 . 2 . . . . . Prototype ID Bank 2 | . . . . . . 1 1 . Open Door 2 | . . . . . . 2 . . Branch Access Points 2 | . . . 1 . 1 . . . Machine Index 1 | . . . . . . . 1 . Terminal Index 2 | . . . 1 . . . . 1 Alert Level 1 | . . . 1 . . . . . Unreport Threat 3 | . . . 1 1 . 1 . . Hauler Manifests 2 | . 1 . . . . 1 . . Zone Layout 4 | . . . . . 1 . 2 1 Garrison Registry 1 | . . . . 1 . . . . Release Object 2 | . . . . . . . 2 . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 14 | . 2 . 10 . . 2 . . Scan Component 7 | . 1 . 5 . . 1 . . Repair 7 | . 1 . 5 . . 1 . . Recycling Unit Hacks 8 | . 1 . 1 . . 1 5 . Retrieve Components 8 | . 1 . 1 . . 1 5 . Scanalyzer 2 | . . . 2 . . . . . Insert Component 1 | . . . 1 . . . . . Analyze 1 | . . . 1 . . . . . Garrison Access Hacks 1 | . . . 1 . . . . . Unlock Access 1 | . . . 1 . . . . . Unauthorized Hacks 35 | . 11 . 8 2 2 2 9 1 Terminals 28 | . 9 . 8 2 2 2 4 1 Track 3 | . . . . . 1 . 2 . Assimilate 1 | . 1 . . . . . . . Botnet 12 | . 2 . 2 2 1 2 2 1 Operators 2 | . 1 . 1 . . . . . Skim 10 | . 5 . 5 . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 7 | . 2 . . . . . 5 . Tunnel 7 | . 2 . . . . . 5 . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 41 | . 9 . 8 2 2 9 8 3 Full Trace Events 2 | . . . 1 1 . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired 1 | . 1 . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 3 | . 1 . 1 . . . 1 . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 7 | . 1 . 5 . . 1 . . Time 214 | . 13 . 179 . . 22 . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 38 | . 2 . 10 . . 8 18 . Parts Scanalyzed 1 | . . . 1 . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -8 -8 -8 -8 -8 -6 ------------ Run | Yrd Mat Sub Mat Gar Mat Sto Rec Fac Used RIF Installer . | . . . . . . . . . Robots Hacked 1 | . . . . . . . . 1 Non-combat 1 | . . . . . . . . 1 Combat . | . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . . 1 find_chute 1 | . . . . . . . . 1 Relay Couplers Released 11 | . . . . 11 . . . . Machine Destruction 11 | . . . . 11 . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired 3 | . . . . . . . 3 . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -8 -8 -8 -8 -8 -6 -------- Run | Yrd Mat Sub Mat Gar Mat Sto Rec Fac Total Allies 3 | . . . . . . . 3 . Largest Group 3 | . . . . . . . 3 3 Highest-Rated Group 66 | . . . . . . . 66 66 Highest-Rated Ally 34 | . . . . . . . 34 34 Total Orders 1 | . . . . . . . . 1 STAY 1 | . . . . . . . . 1 Ally Attacks 14 | . . . . . . . 6 8 Total Damage 148 | . . . . . . . 56 92 Kills 2 | . . . . . . . 1 1 Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -8 -8 -8 -8 -8 -6 ------- Run | Yrd Mat Sub Mat Gar Mat Sto Rec Fac Active Infowar (turns) 11672 | 267 3145 926 2868 871 209 664 1925 797 Terrain 2430 | . . . 2430 . . . . . Seismic 11668 | 267 3145 926 2864 871 209 664 1925 797 Robot Analysis Total 3 | . 1 . 2 . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -8 -8 -8 -8 -8 -6 ------------- Run | Yrd Mat Sub Mat Gar Mat Sto Rec Fac Turns Passed 12845 | 403 3145 1008 2868 1301 408 829 1982 901 Spaces Moved 5284 | 184 1239 343 1223 564 133 362 790 446 Core 24 | 4 . . . . . . . 20 Treads 5058 | 180 1239 327 1223 564 91 323 790 321 Legs 93 | . . . . . . . . 93 Wheels 102 | . . 16 . . 42 39 . 5 Hover 2 | . . . . . . . . 2 Flight 5 | . . . . . . . . 5 Fastest Speed 50 | 50 160 130 155 158 125 125 160 50 Average Speed 189 | 157 210 251 159 163 201 192 221 149 Slowest Speed 320 | 160 320 320 250 238 305 240 320 305 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 47 | 7 99 21 70 67 18 45 86 11 Regions Visited 8 Branch Regions 3 Pre-discovered Areas 9 | . 2 . 2 . . . 5 . Known Exits Taken 4 | . 1 1 1 . 1 . . . Unknown Exits Taken 3 | 1 . . . . . 1 1 . Scrap Searched 7 | . . 7 . . . . . . Spaces Dug 124 | . 30 16 51 18 1 . 1 7 Terrain Destroyed 293 | . 43 72 73 20 1 . 5 79 Melee 10 | . 3 . 4 . 1 . 1 1 Projectile . | . . . . . . . . . AOE 283 | . 40 72 69 20 . . 4 78 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -8 -8 -8 -8 -8 -6 --------- Run | Yrd Mat Sub Mat Gar Mat Sto Rec Fac Total 7373 | 240 1676 460 1961 818 196 438 992 592 Wait 1134 | 10 336 75 473 114 16 19 71 20 Move 5276 | 183 1238 342 1223 562 132 361 789 446 Hop . | . . . . . . . . . Pick Up 91 | 6 19 4 31 5 1 8 11 6 Fast Attach 63 | 6 8 4 17 8 3 3 6 8 Attach 37 | 1 1 1 5 3 2 4 6 14 Detach 17 | . 2 . . 1 2 2 4 6 Swap 139 | . 14 13 37 37 8 8 16 6 Drop 115 | . 7 5 47 13 . 8 30 5 Fire 396 | 34 45 6 122 60 27 24 25 53 Melee 63 | . 6 10 5 9 2 1 5 25 Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush 8 | . . . 1 2 3 . . 2 Escape Stasis 2 | . . . . 2 . . . . Rewire 29 | . . . . . . . 29 . Trap . | . . . . . . . . . Miscellaneous 3 | . . . . 2 . . . 1 Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / *Sub) -10/Subcaves (discovered 2 exits: *Mat x2) -8/Materials (discovered 5 exits: *Fac x2 / *Sto x2 / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 2 exits: *Sto x2) -8/Storage (discovered 2 exits: Fac / *Rec) -8/Recycling -6/Factory History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 404 | -11/Scrapyard | Entered Materials 405 | -10/Materials | Build established: Mutant 587 | -10/Materials | Discovered new exit (range 16) 930 | -10/Materials | Discovered new exit (range 9) 1104 | -10/Materials | Derelicts attacked the area 1603 | -10/Materials | Discovered new exit (range 6) 2005 | -10/Materials | Discovered new exit (range 5) 2047 | -10/Materials | Repaired Lgt. Treads 2070 | -10/Materials | Learned Storage stockpile data 2141 | -10/Materials | Learned 4 Recycling zone layouts 2201 | -10/Materials | Learned 2 Storage zone layouts 2251 | -10/Materials | Learned 2 Storage zone layouts 2290 | -10/Materials | Learned Storage stockpile data 2317 | -10/Materials | Identified exit to Subcaves 2333 | -10/Materials | Learned location of 2 exits from Mines 2357 | -10/Materials | Loaded intel: 8 terminal locations 2392 | -10/Materials | Learned Storage security intel 2486 | -10/Materials | Identified exit to Mines 2486 | -10/Materials | Identified exit to Materials 2534 | -10/Materials | Central database locked down 3549 | -10/Materials | Entered Subcaves 3550 | -10/Subcaves | Approached by a straggling Scientist 3550 | -10/Subcaves | Identified exit to Materials 3598 | -10/Subcaves | Core integrity fell below 50% 3698 | -10/Subcaves | Ambushed by Subdweller buried in earth 3698 | -10/Subcaves | Ambushed by Subdweller buried in earth 3799 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 3961 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 4064 | -10/Subcaves | Shifting Twisted Machinery released Scrap Shield 4557 | -10/Subcaves | Entered Materials 4557 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 4557 | -8/Materials | Discovered new exit (range 8) 4713 | -8/Materials | Identified exit to Storage 4886 | -8/Materials | Repaired Imp. Assault Rifle 4956 | -8/Materials | Build established: Scavenger-Mutant 4977 | -8/Materials | Repaired Lgt. Treads? 5855 | -8/Materials | Discovered new exit (range 7) 6117 | -8/Materials | Repaired Battle Rifle 6241 | -8/Materials | Repaired Adv. Treads? 6340 | -8/Materials | Repaired Hrd. Light Armor Plating 6578 | -8/Materials | Garrison activated, responded to threat 6745 | -8/Materials | Central database locked down 6818 | -8/Materials | Learned Storage trap positions 6881 | -8/Materials | Learned location of Extension (-5) 6902 | -8/Materials | Discovered new exit (range 11) 6935 | -8/Materials | Learned 2 Lower Caves zone layouts 7011 | -8/Materials | Learned Factory scanalyzer intel 7057 | -8/Materials | Learned Factory emergency access door positions 7343 | -8/Materials | Identified exit to Factory 7357 | -8/Materials | First assault squad dispatched 7425 | -8/Materials | Identified exit to Garrison 7425 | -8/Materials | Entered Garrison 7439 | -8/Garrison | Discovered new exit (range 80) 7439 | -8/Garrison | Discovered new exit (range 46) 7439 | -8/Garrison | Discovered new exit (range 65) 7751 | -8/Garrison | Triggered checkpoint 7988 | -8/Garrison | Garrison Relay disabled 8247 | -8/Garrison | Identified exit to Materials 8310 | -8/Garrison | Garrison Relay disabled 8376 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 8499 | -8/Garrison | Triggered checkpoint 8628 | -8/Garrison | Garrison Relay disabled 8726 | -8/Garrison | Entered Materials 8814 | -8/Materials | Garrison activated, responded to threat 8989 | -8/Materials | Garrison activated, responded to threat 9013 | -8/Materials | Core integrity fell below 50% 9068 | -8/Materials | Destroyed 8 combat bots 9134 | -8/Materials | Entered Storage 9136 | -8/Storage | Loaded intel: 13 trap records 9435 | -8/Storage | Garrison activated, responded to threat 9688 | -8/Storage | Repaired Lyr. Light Armor Plating 9939 | -8/Storage | Used back door to open Recycling access 9939 | -8/Storage | Discovered new exit (range 5) 9963 | -8/Storage | Entered Recycling 9964 | -8/Recycling | Met a Zionite searching for Scraptown 10146 | -8/Recycling | Core integrity fell below 20% 10840 | -8/Recycling | Discovered new exit (range 14) 11091 | -8/Recycling | Entered Scraplab 11118 | -8/Recycling | Found Prototype Device 11118 | -8/Recycling | Identified Scrap Engine 11945 | -8/Recycling | Entered Factory 11945 | -6/Factory | Accompanied by 3 allies 11945 | -6/Factory | Evolved 4 slots: Propulsion x1, Utility x3 11947 | -6/Factory | Loaded intel: 4 scanalyzer locations 12691 | -6/Factory | Lost 7 parts (1p3n1u2w) 12813 | -6/Factory | Core integrity fell below 50% 12837 | -6/Factory | Core integrity fell below 20% 12846 | -6/Factory | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- dispatching reinforcements to local area. 12832_ U-05 Engineer lays Concrete. 12833_ System corrupted: Mak. Spear rejected. 12833_ U-05 Engineer lays Concrete. 12833_ System Shield destroyed. 12833_ Acquired Mak. Spear. 12834_ U-05 Engineer lays Concrete. 12834_ Mak. Spear destroyed. 12835_ U-05 Engineer lays Concrete. 12836_ Acquired 10 matter. 12837_ U-05 Engineer builds a Wall. 12838_ U-05 Engineer lays Concrete. 12841_ U-05 Engineer builds a Wall. 12841_ Multitool destroyed. 12842_ U-05 Engineer builds a Wall. 12844_ Imp. Datajack destroyed. 12844_ U-05 Engineer builds a Wall. 12845_ P-60 Hacker resets Y-54 Guardian, system corruption cleaned. 12846_ U-05 Engineer lays Concrete. 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"""" + | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Energy Generation 15 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 300 Core Shielding 20 Evasion (%) 55 Recoil Reduction 3 Offensive Hacking 20 Defensive Hacking 10 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked System Shield | -8/Materials | Hacked Hacking Suite | -8/Recycling | Hacked Robot Schematics ------------------ M-13 Machinist | -10/Materials | Hacked Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 15% | -10/Materials Imp. Assault Rifle | 10% | -8/Materials Lgt. Treads | 36% | -8/Materials Battle Rifle | 35% | -8/Materials Adv. Treads | 13% | -8/Materials Hrd. Light Armor Plating | 43% | -8/Materials Lyr. Light Armor Plating | 27% | -8/Storage Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BattleAdvancedMicroactuators Manual? 0 Play Time 01:37:11 Cumulative 303.1 hours Start 2025.02.24 @ 14:34:24 End 2025.02.25 @ 10:53:33 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 153 Rogue 90 Adventurer 63 Explorer 0 Win Type - Total 8 Types 7/0/0/1/0/0/0/0/0 Lore% 80 Gallery% 78 Achievement% 62 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6bb7216b-c42e-4fb5-9667-d354edfe388c