Cogmind - Beta 10.2 *** ADVENTURER MODE // 2022.01.21 @ 22:21:54 Player: Onizu Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (45) 225 Value Destroyed (1112) 1112 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2957 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 75/300 Energy 55/160 System Corruption 0% Temperature Cool (9) Movement Core (200) Ox3 Location -8/Materials Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ Improved Signal Interpreter > --- WEAPON (2) ------- Shock Rifle Minigun > --- INVENTORY (4) ---- Aluminum Leg Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster > --- UTILITY ---------- Large Storage Unit Visual Processing Unit Improved Sensor Array Signal Interpreter System Shield > --- WEAPON ----------- Heavy Particle Cannon Minigun > --- INVENTORY -------- Shock Rifle Heavy EM Shotgun EM Pulse Cannon Heavy Particle Cannon [Rating: 28] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Flight Unit Cesium-ion Thruster Utility Signal Interpreter Device ECM Suite Storage Large Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Heavy Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Special Melee Weapon Datajack Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 1 | . . . 1 Utility 3 | . . 2 1 Weapon . | . . . . Parts Attached 45 | 5 4 19 17 Power 8 | 1 1 4 2 Engine 7 | 1 1 4 1 Core 1 | . . . 1 Reactor . | . . . . Propulsion 8 | 2 . 3 3 Treads . | . . . . Leg 5 | 2 . 3 . Wheel . | . . . . Hover . | . . . . Flight 3 | . . . 3 Utility 11 | . 3 4 4 Device 3 | . 2 . 1 Storage 1 | . . . 1 Processor 4 | . 1 2 1 Hackware 2 | . . 1 1 Protection 1 | . . 1 . Artifact . | . . . . Weapon 18 | 2 . 8 8 Energy Gun 4 | 1 . 2 1 Energy Cannon 5 | . . 2 3 Ballistic Gun 6 | 1 . 2 3 Ballistic Cannon 1 | . . 1 . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon 2 | . . 1 1 Unidentified Prototypes 1 | . . 1 . Parts Lost 14 | . . 6 8 Power 2 | . . 1 1 Propulsion 4 | . . 2 2 Utility 1 | . . . 1 Weapon 7 | . . 3 4 Highest Loss Streak 8 | . . 5 8 Average Slot Usage (%) 88 | . 95 93 68 Engine 10 | . 14 10 7 Leg 17 | . 28 19 3 Flight 2 | . . . 11 Device 10 | . 13 11 7 Storage 1 | . . . 7 Processor 16 | . 10 18 14 Hackware 7 | . . 10 6 Protection 2 | . . 3 . Energy Gun 6 | . 14 6 . Energy Cannon 2 | . . 1 9 Ballistic Gun 7 | . 14 6 1 Ballistic Cannon 1 | . . 2 . Special Melee Weapon 1 | . . 2 . Naked Turns 6 | . . . 6 Heaviest Build 34 | 7 10 19 34 Greatest Support 20 | 20 20 20 18 Greatest Overweight (x) 5 | . . 3 5 Average Overweight (x) . | . . . 1 Largest Inventory Capacity 10 | 4 4 4 10 Average Capacity 4 | 4 4 4 8 Most Carried 6 | 4 4 4 6 Average Carried 3 | 1 3 3 3 Final Capacity 4 | 4 4 4 4 Final Carried 4 | 2 4 4 1 Class Distribution -------------------- 39% | Hacker-Mutant 33% | Scavenger-Mutant 26% | Mutant Dominant Class ---------------- Mutant | -10/Materials Hacker-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 814 | 174 164 406 70 Remotely . | . . . . Salvage Created 1700 | . 252 1072 376 Parts 112 | . 15 68 29 Haulers Intercepted 4 | . 1 2 1 Recyclers Shooed 3 | . . 3 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 32 | . 3 21 8 Guns 25 | . 3 18 4 Cannons 7 | . . 3 4 Classes Destroyed 11 | . 3 7 1 Worker 2 | . . 1 1 Builder 1 | . . 1 . Hauler 4 | . 1 2 1 Recycler 2 | . . 2 . Operator 1 | . . 1 . Watcher 3 | . 2 1 . Swarmer 9 | . . 6 3 Grunt 15 | . 3 10 2 Duelist 1 | . . 1 . Sentry 6 | . . 4 2 Hunter 1 | . . . 1 Best Kill Streak 9 | . 4 6 9 Combat Bots Only 6 | . 2 6 5 Max Kills in Single Turn 2 | . 1 1 2 Gunslinging 1 | . . . 1 Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 2362 | . 154 1105 1103 Core 944 | . 52 331 561 Absorbed by Shields . | . . . . Core Remaining (%) 65 | 100 79 17 . Volleys Fired 167 | . 16 120 31 Largest 2 | . 2 2 2 Hottest 150 | . 60 150 150 Shots Fired 231 | . 32 157 42 Gun 175 | . 32 128 15 Cannon 56 | . . 29 27 Launcher . | . . . . Special . | . . . . Kinetic 109 | . 16 80 13 Thermal 62 | . . 35 27 Explosive . | . . . . Electromagnetic 60 | . 16 42 2 Robot Hit Streak 16 | . 8 16 11 Robot Miss Streak 4 | . 1 4 2 Penetration Max . | . . . . Secondary Targets 2 | . . . 2 Max Gunslinging Chain 1 | . . . 1 Shots Hit Robots 181 | . 25 121 35 Core Hits 72 | . 10 47 15 Critical Hits . | . . . . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Melee Attacks 3 | . . 1 2 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2749 | . 335 1705 709 Guns 1821 | . 335 1252 234 Cannons 928 | . . 453 475 Explosions . | . . . . Melee . | . . . . Ramming . | . . . . Kinetic 1066 | . 117 755 194 Thermal 930 | . . 455 475 Explosive . | . . . . Electromagnetic 753 | . 218 495 40 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Overload Shots . | . . . . Overflow Damage 33 | . . 13 20 Projectiles 33 | . . 13 20 Explosions . | . . . . Melee . | . . . . Knockbacks 3 | . . 3 . Impact . | . . . . Kinetic 3 | . . 3 . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 565 | . 48 342 565 Average Temperature 116 | . 29 66 253 Received Heat Transfer 1059 | . 111 579 369 Effects 13 | . . . 13 Shutdowns 3 | . . . 3 Energy Bleed 1 | . . . 1 Matter Decay 3 | . . . 3 Short Circuit 1 | . . . 1 Damage (minor) 3 | . . . 3 Damage (major) 2 | . . . 2 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 3 | . 1 2 . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 3 | . . 3 . Heat Transferred 1739 | . . 1036 703 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 322 | . 109 322 269 Initial 115 | . . 39 115 Average 127 | . 68 141 154 Maximum Alert Level 1 | . . 1 1 Low Security (%) 79 | 100 100 67 94 Level 1 20 | . . 32 5 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 6 | . . 5 1 Investigation . | . . . . Extermination . | . . . . Reinforcement 6 | . . 5 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded 2 | . . 1 1 Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 4 | . . 2 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 53 | . 5 35 13 Peak Tracking Total 9 | . 3 7 9 Tactical Retreats 1 | . . 1 . Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled 1 | . . 1 . Max in Single Turn 1 | . . 1 . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 3 | . 2 1 . Terminals 3 | . 2 1 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 10 | . 8 2 . Successful 9 | . 7 2 . Failed 1 | . 1 . . Catastrophic 1 | . 1 . . Database Lockouts . | . . . . Manual . | . . . . Terminals 10 | . 8 2 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 9 | . 7 2 . Record 4 | . 4 . . Emergency Access Points 1 | . 1 . . Alert Level 1 | . . 1 . Dispatch Records 1 | . 1 . . Transport Status 1 | . 1 . . Zone Layout 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 1 | . . 1 . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked 2 | . . 1 1 Non-combat 1 | . . . 1 Combat 1 | . . 1 . Robot Hacks Applied 3 | . . 1 2 parse_system 3 | . . 1 2 Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 1858 | 42 327 1140 349 Spaces Moved 936 | 30 212 547 147 Core 35 | 8 . 21 6 Treads . | . . . . Legs 822 | 22 212 526 62 Wheels . | . . . . Hover . | . . . . Flight 79 | . . . 79 Fastest Speed 40 | 50 120 50 40 Average Speed 126 | 101 120 122 154 Slowest Speed 440 | 120 120 200 440 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 23 | 4 36 39 15 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 2 | . 1 1 . Unknown Exits Taken 1 | 1 . . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 8 | . . 1 7 Melee . | . . . . Projectile 8 | . . 1 7 AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 1392 | 41 252 864 235 Wait 172 | . 13 148 11 Move 933 | 29 211 546 147 Hop . | . . . . Pick Up 44 | 7 6 17 14 Fast Attach 4 | . . 4 . Attach 35 | 5 2 11 17 Detach 2 | . . . 2 Swap 6 | . 2 4 . Drop 26 | . 2 13 11 Fire 167 | . 16 120 31 Melee 3 | . . 1 2 Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / *Min) -8/Materials History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 43 | -11/Scrapyard | Entered Materials 281 | -10/Materials | Discovered new exit (range 14) 309 | -10/Materials | Build established: Mutant 341 | -10/Materials | Identified exit to Materials 370 | -10/Materials | Entered another Materials area 370 | -9/Materials | Evolved 2 slots: Utility x2 743 | -9/Materials | Build established: Hacker-Mutant 1016 | -9/Materials | Discovered new exit (range 7) 1023 | -9/Materials | Identified exit to Mines 1195 | -9/Materials | Build established: Scavenger-Mutant 1309 | -9/Materials | Core integrity fell below 50% 1337 | -9/Materials | Lost 5 parts (1p2n2w) 1361 | -9/Materials | Core integrity fell below 20% 1493 | -9/Materials | Discovered new exit (range 11) 1507 | -9/Materials | Identified exit to Materials 1510 | -9/Materials | Entered another Materials area 1510 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1827 | -8/Materials | Core integrity fell below 50% 1835 | -8/Materials | Core integrity fell below 20% 1859 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 01830_ K-01 Serf collects debris. 01832_ G-47 Trooper destroyed. 01833_ K-01 Serf collects debris. 01841_ S-10 Pest destroyed. 01841_ Minigun destroyed. 01843_ K-01 Serf collects debris. 01843_ U-05 Engineer lays Concrete. 01844_ Y-45 Defender destroyed. 01844_ Switching to secondary target: G-47 Trooper. 01844_ G-47 Trooper destroyed. 01845_ U-05 Engineer lays Concrete. 01846_ K-01 Serf collects debris. 01847_ S-10 Pest destroyed. 01847_ Switching to secondary target: G-47 Trooper. 01850_ K-01 Serf collects debris. 01853_ U-05 Engineer lays Concrete. 01853_ K-01 Serf collects debris. 01854_ Acquired Lgt. Nuclear Core. 01856_ K-01 Serf collects debris. 01858_ Acquired Aluminum Leg. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ???????????????????? ???????????????????????? | | ???????????????????# ???????????????????????? | | ???????????????????# ???????????????????????? | | ???????????????????# ???????????????????????? | | ???????????????###?# ???????????????????????? | | ???????????????? ?# ???????????????????????? | | ????????????????? # ???????????????????????? | | ?????????????????? # ####???????????????????? | | ???????????????????+ ########???????????????? | | ???????????????????# [ ????????????????? | | ???????????????????# !=%* ?????????????????? | | ???????????????????? ==%[= ??????????????????? | | ????????????????????##g!=%#???????????????????? | | ????????????????????##%*k*#???????????????????? | | ????????????????????##%%/%#???????????????????? | | ?????????????????????# *!%#???????????????????? | | ?????????????????????#@=!*##??????????????????? | | ?????????????????????#%%=!##??????????????????? | | ?????????????????????#*s!w#???????????????????? | | ???????????###########[=!]#???????????????????? | | ???????????# # =[=#???????????????????? | | ???????????# """ # w######??????????????? | | ???????????# """ !! # #??????????????? | | ???????????# """ !! + #??????????????? | | ???????????# ! # +??????????????? | | ???????????# # u""" #??????????????? | | ???????????# # """ #??????????????? | | ???????????# # """ #??????????????? | | ???????????#######+### #????#######???? | | ?????????######### #?# [ ###### ##### | | ?????????# ## ### ! | | ?????????# + | | ?????????# ## | | ?????????# ## ""% "" ####### ###+# | | ?????????# ## """ Y" #?????# ## | | ?????????# ## """ "" #?????#! !# | | ?????????#####+## #?????#! !# | | ???????????# #?????##!!!!## | | ???????????# #??????####### | | ?????????#####+## #????????????# " | | ?????????# % ##+########/###????????????# T | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 13 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 150 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 50 Offensive Hacking 20 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BiocellTacticalNukerbomber Manual? 0 Play Time 00:35:18 Cumulative 25.6 hours Start 2022.01.21 @ 21:44:38 End 2022.01.21 @ 22:21:54 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 27 Rogue 20 Adventurer 7 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 24 Achievement% 14 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a4f9911a-e8ef-41f8-ada1-b326a93f5819