Cogmind - Beta 15 @@@ ROGUE MODE // 2025.09.04 @ 20:39:23 Player: Patches Result: Destroyed by OC-JCK(R) with Subdweller Beam Cannon Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (19) 95 Value Destroyed (321) 321 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 876 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 282/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Treading (160) Location -10/Subcaves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Light Treads > --- UTILITY (2) ------ Small Storage Unit Signal Interpreter > --- WEAPON (2) ------- Improved Assault Rifle > --- INVENTORY (8) ---- Light Ion Engine Small Storage Unit Structural Scanner Terrain Scan Processor Heavy EM Pulse Gun Assault Rifle Improved Assault Rifle Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Small Storage Unit Tractor Beam > --- WEAPON ----------- Improved Assault Rifle Improved Assault Rifle > --- INVENTORY -------- Ion Engine Light Ion Engine Light Ion Engine Small Storage Unit Heavy EM Pulse Gun Assault Rifle Improved Assault Rifle [Rating: 12] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Utility Small Storage Unit Device Tractor Beam Storage Small Storage Unit Processor Signal Interpreter Weapon Improved Assault Rifle Ballistic Gun Improved Assault Rifle Build | -11 -10 -10 ------- Run | Yrd Mat Sub Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 11 | 6 5 . Power 2 | 1 1 . Engine 2 | 1 1 . Core . | . . . Reactor . | . . . Propulsion 2 | 2 . . Treads 2 | 2 . . Leg . | . . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 3 | 1 2 . Device 1 | 1 . . Storage 1 | . 1 . Processor 1 | . 1 . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 4 | 2 2 . Energy Gun . | . . . Energy Cannon . | . . . Ballistic Gun 4 | 2 2 . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes 1 | . 1 . Parts Lost 4 | . 1 3 Power 1 | . . 1 Propulsion 1 | . . 1 Utility 1 | . 1 . Weapon 1 | . . 1 Highest Loss Streak 3 | . 1 3 To Critical Strikes . | . . . Average Backups 6 | 4 7 7 Power 1 | 1 2 1 Propulsion . | . . . Utility 2 | 1 2 3 Weapon 2 | 1 2 3 Tool/Special . | . . . Unused Backups 13 | . 7 6 Power 3 | . 2 1 Propulsion . | . . . Utility 4 | . 1 3 Weapon 6 | . 4 2 Tool/Special . | . . . Average Slot Usage (%) 98 | . 97 99 Engine 13 | . 14 13 Treads 27 | . 28 27 Device 6 | . 13 . Storage 13 | . 12 14 Processor 7 | . . 14 Ballistic Gun 27 | . 27 27 Peak Build Rating 12 | 6 12 12 Average Rating 10 | 4 11 11 On Entrance 6 | . 6 12 Naked Turns . | . . . Heaviest Build 17 | 7 17 16 Greatest Support 40 | 40 40 40 Greatest Overweight (x) . | . . . Average Overweight (x) . | . . . Largest Inventory Capacity 8 | 5 8 8 Average Capacity 7 | 5 7 8 Most Carried 8 | 5 8 7 Average Carried 6 | 4 7 7 Final Capacity 8 | 5 8 8 Final Carried 7 | 5 7 7 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Resources | -11 -10 -10 ----------- Run | Yrd Mat Sub Matter Collected 670 | 296 296 78 Remotely 304 | 36 268 . Salvage Created 672 | 145 474 53 Parts 45 | 8 36 1 Haulers Intercepted 1 | . 1 . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed 4 | . . 4 Prevented . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Sub Combat Hostiles Destroyed 10 | . 9 1 Guns 10 | . 9 1 Classes Destroyed 7 | 2 4 1 Worker 3 | 2 1 . Builder 3 | . 3 . Hauler 1 | . 1 . Recycler 2 | 1 1 . Swarmer 3 | . 3 . Grunt 6 | . 6 . Sentry 1 | . . 1 Best Kill Streak 4 | 2 4 1 Combat Bots Only 3 | . 3 1 Max Kills in Single Turn 2 | 1 2 1 Gunslinging 1 | . 1 . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Sub Hostile Shots Fired 70 | . 44 26 Missed 16 | . 9 7 Hits 54 | . 35 19 Projectile 54 | . 35 19 Critical Strikes 1 | . . 1 Damage Taken 829 | . 340 489 Core 276 | . 68 208 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 71 | 9 41 21 Largest 2 | 2 2 2 Hottest 46 | 40 46 46 Shots Fired 137 | 18 82 37 Gun 137 | 18 82 37 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 137 | 18 82 37 Thermal . | . . . Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 12 | 3 12 9 Robot Miss Streak 4 | 2 4 2 Penetration Max . | . . . Secondary Targets 1 | . 1 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 78 | 12 51 15 Core Hits 27 | 5 19 3 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1099 | 117 756 226 Guns 1099 | 117 756 226 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming . | . . . Kinetic 1099 | 117 756 226 Thermal . | . . . Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 7 | . 7 2 Average Temperature 1 | . 1 2 Received Heat Transfer 300 | . 120 180 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred . | . . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Sub Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 . Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 111 | 5 111 . Initial . | . . . Average 20 | . 23 . Influence Increases 310 | 15 275 20 Destroy 0b10 Robot/C 200 | . 180 20 Destroy 0b10 Robot/NC 45 | 15 30 . Destroy Leader 32 | . 32 . Successful Hack 15 | . 15 . Disable Machine 15 | . 15 . Destroy Structure 3 | . 3 . Influence Decreases 310 | 15 176 119 Entered New Map 48 | . . 48 Time Decay 252 | 15 166 71 Lost Part 10 | . 10 . Squads Dispatched 2 | . 2 . Investigation 2 | . 2 . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Sub Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 17 | . 14 3 Peak Tracking Total 5 | . 5 2 Tactical Retreats . | . . . Traps | -11 -10 -10 ------- Run | Yrd Mat Sub Traps Triggered 2 | . 2 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Sub Machines Disabled 1 | . 1 . Max in Single Turn 1 | . 1 . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Sub Machines Accessed 4 | . 4 . Terminals 4 | . 4 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 15 | . 15 . Successful 9 | . 9 . Failed 6 | . 6 . Catastrophic . | . . . Database Lockouts . | . . . Manual 11 | . 11 . Terminals 15 | . 15 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 5 | . 5 . Prototype ID Bank 1 | . 1 . Branch Access Points 1 | . 1 . Maintenance Status 1 | . 1 . Zone Layout 2 | . 2 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 4 | . 4 . Terminals 4 | . 4 . Track 2 | . 2 . Botnet 2 | . 2 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 4 | . 4 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Sub Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Sub Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Sub Active Infowar (turns) . | . . . Robot Analysis Total . | . . . Derelict Logs Recovered 2 | . . 2 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Sub Turns Passed 1740 | 128 820 792 Spaces Moved 828 | 62 310 456 Core 10 | 10 . . Treads 818 | 52 310 456 Legs . | . . . Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 160 160 Average Speed 158 | 142 160 160 Slowest Speed 160 | 160 160 160 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 26 | 7 40 31 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken 1 | . 1 . Unknown Exits Taken 1 | 1 . . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Sub Total 1122 | 85 556 481 Wait 181 | . 177 4 Move 826 | 61 309 456 Hop . | . . . Pick Up 23 | 9 14 . Fast Attach 2 | 2 . . Attach 7 | 4 3 . Detach . | . . . Swap 2 | . 2 . Drop 10 | . 10 . Fire 71 | 9 41 21 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / Min / *Sub) -10/Subcaves (discovered 2 exits: *Mat / Rec) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 129 | -11/Scrapyard | Entered Materials 198 | -10/Materials | Identified exit to Mines 318 | -10/Materials | Build established: Mutant 832 | -10/Materials | Discovered new exit (range 4) 905 | -10/Materials | Discovered new exit (range 9) 947 | -10/Materials | Identified exit to Subcaves 949 | -10/Materials | Entered Subcaves 959 | -10/Subcaves | Identified exit to Recycling 1156 | -10/Subcaves | Discovered new exit (range 15) 1177 | -10/Subcaves | Identified exit to Materials 1362 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 1496 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1725 | -10/Subcaves | Core integrity fell below 50% 1736 | -10/Subcaves | Core integrity fell below 20% 1741 | -10/Subcaves | Destroyed by OC-JCK(R) with Subdweller Beam Cannon Last Messages --------------- 00959_ Acquired derelict log, extracted data. Loading 1 Subcaves exit... 01156_ EXIT=FOUND 01177_ EXIT=IDENTIFIED: MATERIALS 01186_ Critical hit (Burn: +37). 01191_ Y-45 Defender destroyed. 01196_ Acquired 53 matter. 01209_ Heat Sink fries itself beyond repair. Sub. Laser falls loose from the Twisted Machinery. 01376_ Acquired 13 matter. 01383_ Acquired 12 matter. A swath of the cavern ceiling suddenly collapses. 01506_ Acquired derelict log, extracted data. Data stored: Recycling entrances (x1). 01724_ Ion Engine destroyed. 01728_ Imp. Assault Rifle destroyed. 01737_ LF-X7V(R) destroyed. 01739_ Lgt. Treads destroyed. 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"????" ###?????>???????????? | | ???????????????????????" ##???????????????????? | | ???????????????????????" ##????????????????????? | | ??????????????????????? ##?????????????????????? | | ???????????????????????? ##??????????????????????? | | ????????????????????????#????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 50 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MagneticShiftNanoactuators Manual? 0 Play Time 00:18:31 Cumulative 19.5 hours Start 2025.09.04 @ 20:21:41 End 2025.09.04 @ 20:39:23 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 20 Rogue 20 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 21 Gallery% 17 Achievement% 22 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d867f4c7-2ff3-4431-8feb-724493375177