Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.12 @ 02:34:52 Player: CONM Result: Core destroyed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (7) 35 Value Destroyed (165) 165 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2200 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 295/300 Energy 100/100 System Corruption 3% Temperature Cool (0) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Ion Engine Deuterium Engine High-capacity Storage Unit Large Matter Pod (150) Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Wheel Compact Wheel > --- UTILITY ---------- Improved Heat Sink Small Storage Unit > --- WEAPON ----------- Light EM Pulse Cannon Light EM Pulse Cannon > --- INVENTORY -------- Light Ion Engine High-capacity Storage Unit Large Matter Pod [Rating: 11] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Wheel Utility Seismic Detector Device Seismic Detector Storage Large Storage Unit Weapon Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Light EM Pulse Cannon Ballistic Gun Assault Rifle Launcher Grenade Launcher Slashing Weapon Scythe Build | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Slots Evolved 4 | . . . . . 4 Power . | . . . . . . Propulsion 2 | . . . . . 2 Utility 2 | . . . . . 2 Weapon . | . . . . . . Parts Attached 18 | 7 3 1 3 . 4 Power 3 | 1 1 . 1 . . Engine 2 | 1 . . 1 . . Core 1 | . 1 . . . . Reactor . | . . . . . . Propulsion 4 | 2 . . 2 . . Treads 2 | 2 . . . . . Leg . | . . . . . . Wheel 2 | . . . 2 . . Hover . | . . . . . . Flight . | . . . . . . Utility 4 | 2 1 . . . 1 Device 2 | 1 . . . . 1 Storage 2 | 1 1 . . . . Processor . | . . . . . . Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 7 | 2 1 1 . . 3 Energy Gun 1 | . . 1 . . . Energy Cannon 2 | . . . . . 2 Ballistic Gun 2 | 2 . . . . . Ballistic Cannon . | . . . . . . Launcher 1 | . 1 . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 1 | . . . . . 1 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 11 | . . 7 . . 4 Power 2 | . . 1 . . 1 Propulsion 4 | . . 2 . . 2 Utility . | . . . . . . Weapon 5 | . . 4 . . 1 Highest Loss Streak 6 | . . 6 . . 3 To Critical Strikes . | . . . . . . Average Backups 4 | 2 6 6 4 3 3 Power 1 | . 1 2 1 1 1 Propulsion 1 | 1 2 2 1 . . Utility 1 | . . 1 1 2 2 Weapon . | . 1 1 . . . Tool/Special . | . . . . . . Unused Backups 3 | . . . . . 3 Power 1 | . . . . . 1 Propulsion . | . . . . . . Utility 2 | . . . . . 2 Weapon . | . . . . . . Tool/Special . | . . . . . . Average Slot Usage (%) 70 | . 100 90 23 57 27 Engine 5 | . 7 . 5 14 5 Core 5 | . 6 12 . . . Treads 16 | . 28 25 . . . Wheel 5 | . . . 10 28 9 Device 8 | . 14 12 . . 2 Storage 11 | . 14 12 6 14 5 Ballistic Gun 11 | . 22 16 . . . Launcher 3 | . 5 5 . . . Peak Build Rating 11 | 7 9 9 4 4 11 Average Rating 5 | 5 7 8 1 4 4 On Entrance 4 | . 7 9 . 4 4 Avg Prop Armor Cover (%) . | . . . . . . Naked Turns 100 | . . 23 61 . 16 Heaviest Build 31 | 12 31 31 8 8 13 Greatest Support 40 | 40 40 40 26 26 26 Greatest Overweight (x) 1 | . . 1 . . . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 15 | 8 15 15 8 8 8 Average Capacity 10 | 6 14 14 6 8 6 Most Carried 7 | 4 7 7 5 3 5 Average Carried 4 | 2 6 6 3 3 3 Final Capacity 15 | 8 15 5 8 8 5 Final Carried 7 | 4 7 5 3 3 4 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Exi Min Mat Matter Collected 484 | 290 . 96 83 . 15 Remotely . | . . . . . . Salvage Created 198 | 25 77 96 . . . Parts 13 | 3 6 4 . . . Haulers Intercepted . | . . . . . . Recyclers Shooed 2 | 1 1 . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Combat Hostiles Destroyed 6 | . 4 2 . . . Guns 4 | . 2 2 . . . AOE 2 | . 2 . . . . Classes Destroyed 3 | 1 2 . . . . Tunneler 1 | 1 . . . . . Swarmer 3 | . 3 . . . . Grunt 3 | . 1 2 . . . Best Kill Streak 3 | 1 3 2 . . . Combat Bots Only 3 | . 3 2 . . . Max Kills in Single Turn 1 | 1 1 1 . . . Gunslinging . | . . . . . . Exploded 1 | . 1 . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -9 -8 -------- Run | Yrd Mat Min Exi Min Mat Hostile Shots Fired 164 | . 40 40 . . 84 Missed 55 | . 10 12 . . 33 Hits 109 | . 30 28 . . 51 Melee 3 | . . 3 . . . Projectile 106 | . 30 25 . . 51 Critical Strikes 1 | . . . . . 1 Damage Taken 1638 | . 370 473 . . 795 Core 707 | . 37 113 . . 557 Absorbed by Shields . | . . . . . . Core Remaining (%) 70 | 100 . . . 40 . Volleys Fired 33 | 5 16 11 . . 1 Largest 2 | 2 2 2 . . 2 Hottest 112 | 40 40 60 . . 112 Shots Fired 53 | 10 21 20 . . 2 Gun 48 | 10 19 19 . . . Cannon 2 | . . . . . 2 Launcher 3 | . 2 1 . . . Special . | . . . . . . Kinetic 46 | 10 19 17 . . . Thermal . | . . . . . . Explosive 3 | . 2 1 . . . Electromagnetic 4 | . . 2 . . 2 Robot Hit Streak 10 | 4 7 10 . . 1 Robot Miss Streak 2 | 2 2 1 . . 1 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 36 | 7 11 17 . . 1 Core Hits 14 | 2 7 4 . . 1 Critical Kills . | . . . . . . Critical Parts Destroyed 1 | . 1 . . . . Critical Strikes 1 | . 1 . . . . Destroy 1 | . 1 . . . . Melee Attacks 10 | . . . . . 10 Impact . | . . . . . . Slashing 10 | . . . . . 10 Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 514 | 70 207 209 . . 28 Guns 367 | 70 115 182 . . . Cannons 22 | . . . . . 22 Explosions 119 | . 92 27 . . . Melee . | . . . . . . Ramming 6 | . . . . . 6 Kinetic 339 | 70 115 154 . . . Thermal . | . . . . . . Explosive 119 | . 92 27 . . . Electromagnetic 50 | . . 28 . . 22 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 3 | . . . . . 3 Average Corruption 3 | . . . . . 3 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 28 | . 28 . . . . Projectiles . | . . . . . . Explosions 28 | . 28 . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 66 | . 21 39 . . 6 Shots 2 | . 1 1 . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 34 | . 9 32 . . 34 Average Temperature 15 | . 9 15 . . 22 Received Heat Transfer 431 | . 117 143 . . 171 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred . | . . . . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 . 100 100 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 152 | 5 152 43 . . 37 Initial 43 | . . 43 . . . Average 23 | . 59 15 . . 6 Influence Increases 284 | 5 172 60 . . 47 Destroy 0b10 Robot/C 120 | . 80 40 . . . Destroy 0b10 Robot/NC 5 | 5 . . . . . Destroy Leader 30 | . 20 10 . . . Destroy Structure 24 | . 12 10 . . 2 Lose Combat Pursuer 105 | . 60 . . . 45 Influence Decreases 267 | 5 60 172 . . 30 Entered New Map 69 | . . 69 . . . Time Decay 158 | 5 60 73 . . 20 Lost Part 40 | . . 30 . . 10 Squads Dispatched 1 | . . . . . 1 Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 1 | . . . . . 1 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Distress Signals . | . . . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 26 | . 8 9 . . 9 Peak Tracking Total 13 | . 6 13 . . 8 Tactical Retreats 4 | . 1 2 . . 1 Traps | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Exi Min Mat Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Machines Accessed 1 | . . . 1 . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 4 | . . . 4 . . Successful 4 | . . . 4 . . Failed . | . . . . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 4 | . . . 4 . . Record 4 | . . . 4 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections . | . . . . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Exi Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -9 -8 -------- Run | Yrd Mat Min Exi Min Mat Total Allies 1 | . . . . 1 . Largest Group 1 | . . . . 1 1 Highest-Rated Group 31 | . . . . 31 31 Highest-Rated Ally 31 | . . . . 31 31 Total Orders . | . . . . . . Ally Attacks 3 | . . . . . 3 Total Damage 22 | . . . . . 22 Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Active Infowar (turns) 458 | 10 230 218 . . . Seismic 458 | 10 230 218 . . . Robot Analysis Total . | . . . . . . Derelict Logs Recovered 2 | . . . . 2 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Exi Min Mat Turns Passed 877 | 126 230 241 113 59 108 Spaces Moved 656 | 69 116 141 173 66 91 Core 215 | 12 . 46 120 . 37 Treads 268 | 57 116 95 . . . Legs . | . . . . . . Wheels 173 | . . . 53 66 54 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 50 50 90 50 Average Speed 105 | 140 160 124 62 90 73 Slowest Speed 240 | 160 160 240 90 90 90 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins 5 | . . . . . 5 Cave-ins Triggered 2 | . . . . . 2 Exploration Rate (%) 24 | 5 26 30 51 19 13 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 2 | . . . 1 1 . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug 10 | . . . . . 10 Terrain Destroyed 30 | . 10 10 . . 10 Melee 10 | . . . . . 10 Projectile . | . . . . . . AOE 20 | . 10 10 . . . Terrain Rammed 1 | . . . . . 1 Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Total 766 | 85 139 186 178 65 113 Wait 42 | 1 4 32 . . 5 Move 651 | 68 115 140 172 65 91 Hop . | . . . . . . Pick Up 9 | 4 1 . 2 . 2 Fast Attach 10 | 7 . . . . 3 Attach 7 | . . 2 4 . 1 Detach . | . . . . . . Swap 4 | . 3 1 . . . Drop . | . . . . . . Fire 33 | 5 16 11 . . 1 Melee 10 | . . . . . 10 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles -9/Mines -8/Materials History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 127 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 344 | -10/Materials | Discovered new exit (range 9) 357 | -10/Materials | Entered Mines 545 | -10/Mines | Assembled infested the area 550 | -10/Mines | Assisted by a Guerilla fighting off Assembled 575 | -10/Mines | Released all parts (2) 576 | -10/Mines | Core integrity fell below 50% 596 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 596 | -10/Mines | Discovered new exit (range 5) 598 | -10/Mines | Entered Exiles 605 | -10/Exiles | Lost 6 parts (1p2n3w) 611 | -10/Exiles | Met 8R-AWN 620 | -10/Exiles | Met EX-HEX 634 | -10/Exiles | Met EX-BIN 643 | -10/Exiles | Met EX-DEC 645 | -10/Exiles | Learned location of Zion (-7) 699 | -10/Exiles | Discovered new exit (range 14) 711 | -10/Exiles | Entered Mines 714 | -9/Mines | Received a Mining Laser from a helpful Derelict 738 | -9/Mines | Learned Materials terminal intel 744 | -9/Mines | Discovered new exit (range 9) 770 | -9/Mines | Entered Materials 770 | -8/Materials | Accompanied by 1 ally 770 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 771 | -8/Materials | Loaded intel: 12 terminal locations 832 | -8/Materials | Released all parts (4) 849 | -8/Materials | Core integrity fell below 50% 861 | -8/Materials | Lost 3 parts (1p2n) 870 | -8/Materials | Crushed by falling debris 870 | -8/Materials | Core integrity fell below 20% 877 | -8/Materials | Crushed by falling debris 878 | -8/Materials | Core destroyed Last Messages --------------- 00829_ Critical hit (Burn: +37). 00830_ Lgt. Ion Engine destroyed. 00831_ S-10 Pest destroyed. 00832_ Released Lgt. EM Pulse Cannon. 00832_ Released Sml. Storage Unit. 00832_ Released Imp. Heat Sink. 00832_ Released Lgt. EM Pulse Cannon. 00833_ K-01 Serf collects debris. 00834_ Acquired 5 matter. 00834_ G-47 Trooper misfires. 00840_ Acquired Scythe. 00842_ Acquired Deuterium Engine. 00870_ The unstable cave ceiling collapses. 00870_ Crushed by falling debris. 00877_ The unstable cave ceiling collapses. 00877_ Crushed by falling debris. 00877_ Scythe destroyed. 00877_ System corrupted by crushing effect (+3). 00878_ Slammed into Earth. 00878_ Destabilizing: Core damaged (-27). Map ----- +----------------------------------------------------+ | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ?T????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ?????T????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????? ????????######??????????? | | ??????????? ????????# #@ #??????????? | | ??????????# ?? ????######??????????? | | ??????????# ?? #??????# #??????????? | | ??????????# """ #??????# #??????????? | | ######????+ """ #???##?# ####???????? | | #????# """ #???# ##"##"#???????? | | / #????# !#???# [#???????? | | #????# ##### """ #???????? | | #????# *""" ## """"" #???????? | | ###### %""" ## """"" #???????? | | + [""" ## """"" #???????? | | # ## """ #???????? | | %## ## #???????? | | !! ## ## #???????? | | !! ## ## **/ #???????? | | ! ## !]] ## / #???????? | | ####/## ]]! ## */ #????#??? | | #### ^ ]]] #######/## #??? | | % % #??? | | # ##### #??? | | # #???##+#####"## ########## #??? | | #+###??# ######?????????# ##??? | | #??# """ #??????????????? #???? | | """ #??# """"" #???????????????? #???? | | """ #??# """"" #?????????????????#???? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 14 Energy Capacity 160 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 50 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PlexusPersonalActivator Manual? 0 Play Time 00:16:46 Cumulative 161.0 hours Start 2026.03.11 @ 02:42:08 End 2026.03.12 @ 02:34:52 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 173 Rogue 173 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 55 Gallery% 45 Achievement% 32 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 20/SmallcapsGlow Map View 66x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b577029b-0d76-433b-8cfb-c0438b37b3e8