Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.09.01 @ 06:22:17 Player: youngster Result: Destroyed by H-77 Assassin with High-powered Shotgun Performance ------------- Evolutions (6) 3000 Regions Visited (14) 2800 Robots Destroyed (96) 480 Value Destroyed (3994) 3994 Prototype IDs (18) 360 Alien Tech Used (0) 0 Bonus (397) 397 TOTAL SCORE: 11031 Bonus ------- Follower Combat Kills 97 Met Imprinter 300 Cogmind --------- Core Integrity 0/1150 Matter 300/300 Energy 98/100 System Corruption 11% Temperature Cool (0) Movement Core (50) Location -4/Upper Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (8) ------ Advanced Terrain Scan Processor 0b10 Decoder Chip [Skirmisher] > --- WEAPON (5) ------- (None) > --- INVENTORY (4) ---- Light Antimatter Reactor Hacking Drone Bay (1/1) Smartbomb Launcher Peak State ------------ > --- POWER ------------ Micro Fission Core > --- PROPULSION ------- Improved Treads Improved Treads Improved Treads Heavy Treads > --- UTILITY ---------- Advanced Cooling System Large Storage Unit High-capacity Storage Unit Advanced Signal Interpreter Advanced Targeting Computer Improved Hacking Suite System Shield Dynamic Insulation System > --- WEAPON ----------- Arc Projector Backup Laser III Phase Cannon Heavy Phase Cannon KE Penetrator > --- INVENTORY -------- Micro Fission Core Light Antimatter Reactor High-capacity Matter Pod Advanced Terrain Scanner Advanced Terrain Scan Processor 0b10 Decoder Chip [Skirmisher] Improved Weapon Cycler Improved Medium Armor Plating Force Field Long-range Tractor Beam Hacking Drone Bay HERF Cannon Mass Driver Improved Proton Missile Launcher Smartbomb Launcher Improved Datajack [Rating: 82] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Micro Fission Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Hover Unit Backup Propulsion I Flight Unit Impulse Thruster Utility High-capacity Storage Unit Device Improved Sensor Array Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Improved Hacking Suite Protection Light Armor Plating Weapon Assault Rifle Energy Gun Arc Projector Energy Cannon Heavy Phase Cannon Ballistic Gun Assault Rifle Ballistic Cannon Mass Driver Launcher Heavy Proton Missile Launcher Impact Weapon Makeshift Hammer Piercing Weapon CR-A16's Pointy Stick Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Low Zio Pro Fac Was Fac Fac Upp Slots Evolved 12 | . . . . . 4 2 . . . 4 . . 2 . Power . | . . . . . . . . . . . . . . . Propulsion 3 | . . . . . 1 . . . . 1 . . 1 . Utility 6 | . . . . . 2 1 . . . 2 . . 1 . Weapon 3 | . . . . . 1 1 . . . 1 . . . . Parts Attached 168 | 6 14 . 2 . 16 9 15 7 9 53 2 6 28 1 Power 11 | 1 1 . . . 1 . 1 . 1 4 . . 2 . Engine 5 | 1 1 . . . 1 . 1 . . 1 . . . . Core 5 | . . . . . . . . . 1 2 . . 2 . Reactor 1 | . . . . . . . . . . 1 . . . . Propulsion 40 | 2 3 . . . 5 1 . . . 18 1 3 7 . Treads 18 | 2 2 . . . 5 1 . . . 2 . 3 3 . Leg 15 | . . . . . . . . . . 12 . . 3 . Wheel 6 | . 1 . . . . . . . . 4 . . 1 . Hover . | . . . . . . . . . . . . . . . Flight 1 | . . . . . . . . . . . 1 . . . Utility 54 | 1 2 . . . 5 3 7 5 5 18 1 . 7 . Device 29 | . . . . . 2 3 3 4 3 9 1 . 4 . Storage 4 | 1 2 . . . . . . 1 . . . . . . Processor 5 | . . . . . 2 . 1 . . . . . 2 . Hackware 2 | . . . . . . . . . . 1 . . 1 . Protection 14 | . . . . . 1 . 3 . 2 8 . . . . Artifact . | . . . . . . . . . . . . . . . Weapon 63 | 2 8 . 2 . 5 5 7 2 3 13 . 3 12 1 Energy Gun 15 | 1 4 . . . 3 . . . . 2 . 1 4 . Energy Cannon 3 | . . . . . . . . . . . . . 3 . Ballistic Gun 23 | 1 4 . 1 . 2 4 4 1 3 1 . 1 1 . Ballistic Cannon 3 | . . . . . . . . . . 1 . . 2 . Launcher 10 | . . . . . . . 1 . . 6 . . 2 1 Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon 3 | . . . . . . 1 2 . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . Piercing Weapon 4 | . . . . . . . . . . 3 . 1 . . Special Melee Weapon 2 | . . . 1 . . . . 1 . . . . . . Unidentified Prototypes 4 | . . . . . . 1 . 2 . 1 . . . . Parts Lost 68 | . 6 . . . 6 . . . 1 28 1 5 20 1 Power 5 | . 2 . . . . . . . . 1 . . 2 . Propulsion 30 | . 2 . . . 2 . . . . 14 1 3 7 1 Utility 6 | . . . . . . . . . . 5 . . 1 . Weapon 27 | . 2 . . . 4 . . . 1 8 . 2 10 . Highest Loss Streak 8 | . 4 . . . 3 . . . 1 6 1 5 8 1 Average Slot Usage (%) 90 | . 93 100 100 100 94 99 100 99 99 79 59 65 74 15 Engine 5 | . 8 14 14 14 9 7 7 7 4 . . . . . Core 1 | . . . . . . . . . 2 3 5 5 4 . Treads 14 | . 27 14 14 14 14 15 15 15 15 6 . 6 11 4 Leg 1 | . . . . . . . . . . 9 5 2 1 . Wheel 5 | . . 14 14 14 9 7 7 7 7 3 12 2 . . Device 4 | . . . . . 3 7 4 6 6 6 5 5 7 . Storage 16 | . 27 28 28 28 18 15 15 14 15 11 11 11 9 . Processor 9 | . . . . . 9 7 15 15 15 11 11 11 10 10 Hackware 1 | . . . . . . . . . . 5 5 5 8 . Protection 1 | . . . . . 4 7 2 . . 3 . . . . Energy Gun 1 | . 2 . . . 3 . . . . 1 . 3 7 . Ballistic Gun 18 | . 24 28 19 28 22 25 28 25 30 5 . 2 . . Naked Turns 1 | . . . . . . . . . . . . . 1 . Heaviest Build 89 | 11 53 53 53 53 67 72 74 70 72 84 55 61 89 . Greatest Support 139 | 40 40 10 10 10 40 10 48 10 48 68 30 93 139 3 Greatest Overweight (x) 19 | 2 5 5 5 5 6 7 7 6 7 8 5 19 7 . Average Overweight (x) 3 | . . 5 5 5 2 6 6 5 3 3 2 3 . . Largest Inventory Capacity 18 | 6 18 18 18 18 18 18 18 18 18 18 18 18 18 4 Average Capacity 17 | 5 15 18 18 18 18 18 18 17 18 18 18 18 16 4 Most Carried 18 | 5 15 14 16 15 18 18 18 18 18 18 16 18 18 4 Average Carried 15 | 2 10 14 14 15 15 17 18 17 17 16 15 16 14 3 Final Capacity 18 | 6 18 18 18 18 18 18 18 18 18 18 18 18 4 4 Final Carried 18 | 5 14 14 15 15 18 18 18 18 17 16 16 16 4 4 Class Distribution -------------------- 41% | Mutant 16% | Skirmisher 15% | Scavenger-Mutant 11% | Scavenger-Gunner 8% | Gunner 3% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Gunner | -8/Materials Scavenger-Gunner | -7/Factory Skirmisher | -7/Lower Caves Mutant | -6/Zion Skirmisher | -5/Proximity Caves Scavenger-Mutant | -5/Factory Scavenger-Mutant | -5/Waste Scavenger-Mutant | -5/Factory Scavenger-Mutant | -4/Factory Mutant | -4/Upper Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Zio Pro Fac Was Fac Fac Upp Matter Collected 3396 | 234 318 . 20 . 411 45 395 27 307 1079 . 83 428 49 Remotely . | . . . . . . . . . . . . . . . Salvage Created 4518 | 18 617 . . . 684 45 316 . 240 1415 . 83 1100 . Parts 230 | 4 43 . . . 39 1 11 . 17 55 . 1 59 . Haulers Intercepted 3 | . 1 . . . 2 . . . . . . . . . Recyclers Shooed 1 | . . . . . 1 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 28 | . . . . . . . 11 . 17 . . . . . Prevented 6 | . . . . . . . . . 6 . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Low Zio Pro Fac Was Fac Fac Upp Combat Hostiles Destroyed 76 | . 14 . . . 9 1 8 . 4 22 . 1 17 . Melee 9 | . 1 . . . . . . . . 7 . . 1 . Guns 40 | . 13 . . . 9 1 5 . 4 4 . 1 3 . Cannons 15 | . . . . . . . . . . 6 . . 9 . AOE 11 | . . . . . . . 3 . . 4 . . 4 . Classes Destroyed 14 | 1 5 . . . 4 1 1 . . 2 . . . . Worker 3 | . . . . . . . . . . 1 . . 2 . Builder 3 | . . . . . 1 . . . . 1 . . 1 . Tunneler 1 | 1 . . . . . . . . . . . . . . Hauler 3 | . 1 . . . 2 . . . . . . . . . Recycler 3 | . . . . . 1 . . . . 1 . . 1 . Operator 1 | . 1 . . . . . . . . . . . . . Watcher 6 | . 3 . . . 1 . . . . . . . 2 . Swarmer 12 | . 3 . . . . . 3 . . 2 . . 4 . Grunt 36 | . 11 . . . 4 . 3 . . 15 . . 3 . Brawler 1 | . . . . . . . 1 . . . . . . . Duelist 1 | . . . . . . . . . . 1 . . . . Sentry 8 | . . . . . 4 . . . . 2 . 1 1 . Hunter 6 | . . . . . 1 . 1 . 2 . . . 2 . Programmer 12 | . . . . . . 1 . . 2 2 . . 7 . Best Kill Streak 6 | 1 5 . . . 2 1 3 . 2 4 . 1 6 . Combat Bots Only 4 | . 4 . . . 2 1 3 . 2 4 . 1 4 . Max Kills in Single Turn 4 | 1 1 . . . 2 1 2 . 1 2 . 1 4 . Gunslinging . | . . . . . . . . . . . . . . . Exploded 2 | . . . . . . . 2 . . 2 . . 2 . Melee 1 | . 1 . . . . . . . . 1 . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -------- Run | Scr Mat Min Exi Min Mat Fac Low Zio Pro Fac Was Fac Fac Upp Damage Taken 11496 | . 906 . . . 733 30 392 . 761 4175 41 557 3401 500 Core 2379 | . 139 . . . 141 . 64 . 54 672 41 112 819 337 Absorbed by Shields . | . . . . . . . . . . . . . . . Core Remaining (%) 63 | 100 . . . 44 74 . . . 83 . . 17 . . Volleys Fired 273 | 1 64 . . . 44 1 16 . 12 46 . 14 73 2 Largest 5 | 2 2 . . . 3 4 4 . 4 4 . 2 5 1 Hottest 340 | 60 90 . . . 105 88 96 . 109 149 . 85 340 46 Shots Fired 617 | 2 128 . . . 119 4 55 . 48 99 . 15 145 2 Gun 511 | 2 128 . . . 119 4 52 . 48 68 . 15 75 . Cannon 89 | . . . . . . . . . . 23 . . 66 . Launcher 17 | . . . . . . . 3 . . 8 . . 4 2 Special . | . . . . . . . . . . . . . . . Kinetic 420 | 1 92 . . . 95 4 52 . 48 83 . 12 33 . Thermal 160 | 1 36 . . . 24 . . . . 5 . . 94 . Explosive 5 | . . . . . . . 3 . . . . . . 2 Electromagnetic 32 | . . . . . . . . . . 11 . 3 18 . Robot Hit Streak 21 | 1 12 . . . 15 12 18 . 8 21 . 11 17 . Robot Miss Streak 4 | 1 3 . . . 3 . 3 . 2 4 . 1 3 . Penetration Max 1 | . . . . . . . . . . . . . 1 . Secondary Targets 3 | . . . . . 1 . 2 . . . . . . . Max Gunslinging Chain 1 | . . . . . 1 . 1 . . . . . . . Shots Hit Robots 495 | 1 89 . 4 . 83 3 46 2 36 115 . 14 102 . Core Hits 214 | 1 35 . . . 31 2 20 . 13 59 . 4 47 2 Critical Hits 10 | . 1 . . . . . . . 2 3 . . 4 . Critical Kills 2 | . 1 . . . . . . . . 1 . . . . Critical Parts Destroyed 8 | . . . . . . . . . 2 2 . . 4 . Melee Attacks 75 | . . . 4 . . . 5 2 . 62 . 2 . . Impact 5 | . . . . . . . 5 . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing 64 | . . . . . . . . . . 62 . 2 . . Sneak Attacks 7 | . . . 4 . . . . 2 . 1 . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 10844 | 22 911 . . . 1006 67 1168 . 452 3471 . 314 3329 104 Guns 5369 | 22 869 . . . 987 67 612 . 452 1016 . 284 1060 . Cannons 2248 | . . . . . . . . . . 585 . . 1663 . Explosions 1907 | . . . . . . . 511 . . 748 . . 544 104 Melee 1152 | . . . . . . . . . . 1122 . 30 . . Ramming 168 | . 42 . . . 19 . 45 . . . . . 62 . Kinetic 5092 | 10 620 . . . 768 67 612 . 452 1476 . 265 822 . Thermal 2287 | 12 249 . . . 219 . . . . 93 . . 1714 . Explosive 615 | . . . . . . . 511 . . . . . . 104 Electromagnetic 1530 | . . . . . . . . . . 780 . 19 731 . Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing 1152 | . . . . . . . . . . 1122 . 30 . . Highest Corruption 11 | . . . . . . . . . 3 3 8 8 6 11 Average Corruption 3 | . . . . . . . . . 2 2 4 8 3 7 Corruption Purged . | . . . . . . . . . . . . . . . Effects 52 | . . . . . . . . . 1 16 4 13 17 1 Message Errors 17 | . . . . . . . . . . 2 1 6 7 1 Matter Fused 10 | . . . . . . . . . 1 4 1 2 2 . Heat Flow Errors 4 | . . . . . . . . . . 2 . 2 . . Energy Discharges 5 | . . . . . . . . . . 4 . . 1 . Parts Rejected 1 | . . . . . . . . . . . . . 1 . Data Loss (minor) 5 | . . . . . . . . . . 2 1 2 . . Data Loss (major) 1 | . . . . . . . . . . . 1 . . . Misfires 1 | . . . . . . . . . . . . . 1 . Targeting Errors 5 | . . . . . . . . . . 2 . . 3 . Weapon Failures 3 | . . . . . . . . . . . . 1 2 . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 212 | . . . . . . . 35 . . 47 . . 130 . Projectiles 135 | . . . . . . . . . . 21 . . 114 . Explosions 45 | . . . . . . . 29 . . . . . 16 . Melee 32 | . . . . . . . 6 . . 26 . . . . Knockbacks 15 | . . . . . 1 . . . . 6 . . 8 . Impact 1 | . . . . . 1 . . . . . . . . . Kinetic 12 | . . . . . . . . . . 6 . . 6 . Secondary 2 | . . . . . . . . . . . . . 2 . Self-Inflicted Damage . | . . . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . . . Rammed 32 | . 11 . . . 3 . 11 . . . . . 7 . Targets Rammed 36 | . 12 . . . 3 . 12 . . . . . 9 . Kicked . | . . . . . . . . . . . . . . . Crushed 4 | . 1 . . . . . 1 . . . . . 2 . Highest Temperature 365 | 20 216 . . . 16 18 200 . 140 286 . 234 365 . Average Temperature 71 | 15 73 . . . 6 12 69 . 51 74 . 93 81 . Received Heat Transfer 2307 | . 417 . . . 234 . 135 . 9 1125 . 108 279 . Effects 1 | . 1 . . . . . . . . . . . . . Energy Bleed 1 | . 1 . . . . . . . . . . . . . Siege Activations 1 | . . . . . . . . . . . . . 1 . Total Turns 12 | . . . . . . . . . . . . . 12 . Longest Duration 12 | . . . . . . . . . . . . . 12 . Robots Corrupted 1 | . . . . . . . . . . 1 . . . . Combat Hostiles 1 | . . . . . . . . . . 1 . . . . Parts Fried 11 | . . . . . . . . . . 9 . . 2 . Impact Corruptions 1 | . . . . . . . 1 . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted 8 | . 2 . . . . . . . . . . . 6 . Heat Transferred 4125 | 25 669 . . . 507 . . . . 185 . . 2739 . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . . . . . . 2 . Missiles Intercepted . | . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Low Zio Pro Fac Was Fac Fac Upp Peak Influence 280 | 5 266 5 . . 226 68 . . . 280 100 78 237 . Initial 85 | . 3 5 . . . 38 . . . 31 85 63 35 . Average 97 | 1 66 5 . . 89 41 . . . 157 92 63 130 . Maximum Alert Level 1 | . 1 . . . 1 . . . . 1 . . 1 . Low Security (%) 86 | 100 89 100 . 100 99 100 . . . 70 100 100 80 . Level 1 13 | . 10 . . . . . . . . 29 . . 19 . Level 2 . | . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 17 | . 4 . . . 1 1 . . . 6 . 1 4 . Investigation 4 | . 3 . . . . . . . . 1 . . . . Extermination 4 | . . . . . . 1 . . . 1 . 1 1 . Reinforcement 7 | . 1 . . . . . . . . 3 . . 3 . Assault . | . . . . . . . . . . . . . . . Garrison 2 | . . . . . 1 . . . . 1 . . . . Intercept . | . . . . . . . . . . . . . . . Construction Impeded 4 | . . . . . . . . . . 1 . . 3 . Haulers Reinforced . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 --------- Run | Scr Mat Min Exi Min Mat Fac Low Zio Pro Fac Was Fac Fac Upp Distress Signals 7 | . . . . . 3 . . . . 1 . . 3 . Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 154 | . 21 . . . 20 1 9 . 6 48 6 2 37 4 Peak Tracking Total 8 | . 4 . . . 5 1 4 . 2 4 6 2 8 5 Tactical Retreats 21 | . . . . . 1 . 2 . . 13 . . 5 . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Low Zio Pro Fac Was Fac Fac Upp Traps Triggered 6 | . 1 . . . . . . . . 5 . . . . Indirectly 2 | . . . . . . . . . . 2 . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . . . . 1 Machines | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Zio Pro Fac Was Fac Fac Upp Machines Disabled 3 | . . . . . . . . . . 3 . . . . Max in Single Turn 1 | . . . . . . . . . . 1 . . . . Garrison Access 1 | . . . . . . . . . . 1 . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 --------- Run | Scr Mat Min Exi Min Mat Fac Low Zio Pro Fac Was Fac Fac Upp Machines Accessed 22 | . 9 1 1 . 5 2 . . . 2 . 1 1 . Terminals 14 | . 6 1 . . 3 2 . . . 1 . . 1 . Fabricators . | . . . . . . . . . . . . . . . Repair Stations 3 | . 1 . . . 1 . . . . . . 1 . . Recycling Units 2 | . 2 . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . 1 . . . . 1 . . . . Total Hacks 58 | . 32 2 1 . 14 4 . . . 3 . 1 1 . Successful 32 | . 17 1 1 . 9 1 . . . 1 . 1 1 . Failed 26 | . 15 1 . . 5 3 . . . 2 . . . . Catastrophic 2 | . 1 . . . 1 . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . Manual 37 | . 25 . . . 8 3 . . . . . . 1 . Terminals 45 | . 26 2 . . 10 4 . . . 2 . . 1 . Fabricators . | . . . . . . . . . . . . . . . Repair Stations 7 | . 3 . . . 3 . . . . . . 1 . . Recycling Units 3 | . 3 . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . 1 . . . . 1 . . . . Terminal Hacks 8 | . 4 1 1 . . 1 . . . . . . 1 . Record 2 | . . . 1 . . 1 . . . . . . . . Branch Access Points 1 | . . . . . . . . . . . . . 1 . Unreport Threat 1 | . 1 . . . . . . . . . . . . . Locate Traps 2 | . 2 . . . . . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . . Zone Layout 1 | . . 1 . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . Repair Station Hacks 6 | . 2 . . . 3 . . . . . . 1 . . Scan Component 2 | . 1 . . . 1 . . . . . . . . . Repair 1 | . . . . . 1 . . . . . . . . . Refit 3 | . 1 . . . 1 . . . . . . 1 . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . 1 . . . . Seal Access 1 | . . . . . . . . . . 1 . . . . Unauthorized Hacks 17 | . 11 . . . 6 . . . . . . . . . Terminals 15 | . 9 . . . 6 . . . . . . . . . Track 4 | . 2 . . . 2 . . . . . . . . . Botnet 8 | . 5 . . . 3 . . . . . . . . . Disrupt 1 | . 1 . . . . . . . . . . . . . Operators 2 | . 1 . . . 1 . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . . . . . . . Tunnel 2 | . 2 . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 13 | . 6 1 . . 3 2 . . . 1 . . . . Full Trace Events 1 | . . . . . . . . . . 1 . . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . 1 . . . . . . . . . Time 26 | . . . . . 26 . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Zio Pro Fac Was Fac Fac Upp Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked 6 | . . . 4 . . . . 2 . . . . . . Non-combat 4 | . . . 3 . . . . 1 . . . . . . Combat 2 | . . . 1 . . . . 1 . . . . . . Robot Hacks Applied 6 | . . . 4 . . . . 2 . . . . . . parse_system 6 | . . . 4 . . . . 2 . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -------- Run | Scr Mat Min Exi Min Mat Fac Low Zio Pro Fac Was Fac Fac Upp Total Allies 3 | . . . . . . . . 3 . . . . . . Largest Group 3 | . . . . . . . . 3 3 . . . . . Highest-Rated Group 87 | . . . . . . . . 87 87 . . . . . Highest-Rated Ally 42 | . . . . . . . . 42 42 . . . . . Total Orders 3 | . . . . . . . . . . 2 . . 1 . RETURN 3 | . . . . . . . . . . 2 . . 1 . Ally Attacks 15 | . . . . . . . . . 15 . . . . . Total Damage 248 | . . . . . . . . . 248 . . . . . Kills 2 | . . . . . . . . . 2 . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Low Zio Pro Fac Was Fac Fac Upp Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered 6 | . . 1 . . . . 2 2 1 . . . . . Drone Launches 3 | . . . . . . . . . . 2 . . 1 . Drone Recoveries 3 | . . . . . . . . . . 2 . . 1 . Decoded 0b10 Intel 1 | . . . . . . . . . . . . . 1 . Guards 1 | . . . . . . . . . . . . . 1 . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Zio Pro Fac Was Fac Fac Upp Turns Passed 9633 | 81 1651 128 260 25 794 368 1423 1393 633 1374 162 348 941 52 Spaces Moved 5362 | 44 812 99 189 18 331 227 903 973 351 530 147 192 453 93 Core 218 | 7 . . . . . . . . . . . 1 117 93 Treads 1779 | 37 780 . . . 244 . 41 . 173 135 . 73 296 . Legs 196 | . . . . . . . . . . 171 . . 25 . Wheels 3169 | . 32 99 189 18 87 227 862 973 178 224 147 118 15 . Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Fastest Speed 50 | 50 130 130 130 130 130 140 140 130 140 90 90 130 50 50 Average Speed 148 | 149 170 130 130 130 171 149 145 139 161 166 101 149 129 50 Slowest Speed 1000 | 160 200 130 130 130 220 150 180 140 180 270 130 1000 160 50 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 40 | 3 92 27 59 7 34 8 90 86 59 14 87 5 13 21 Regions Visited 14 Branch Regions 7 Pre-discovered Areas 4 | . 2 . 1 . . . . 1 . . . . . . Known Exits Taken 5 | . . . . . . . 1 1 1 . . 1 1 . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . . . . . . . . Scrap Searched 7 | . . . . . . . 3 3 1 . . . . . Spaces Dug 19 | . . . . . . . 5 . . 2 . . 12 . Terrain Destroyed 102 | . . . . . . . 44 . . 12 . . 27 19 Melee 7 | . . . . . . . 5 . . 2 . . . . Projectile 33 | . . . . . . . . . . 10 . . 23 . AOE 62 | . . . . . . . 39 . . . . . 4 19 Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 --------- Run | Scr Mat Min Exi Min Mat Fac Low Zio Pro Fac Was Fac Fac Upp Total 6370 | 55 947 98 199 19 462 254 964 1009 390 807 159 232 678 97 Wait 325 | . 36 . 2 2 45 5 8 3 5 89 10 13 107 . Move 5349 | 43 811 98 188 17 330 226 902 972 350 530 146 191 452 93 Hop . | . . . . . . . . . . . . . . . Pick Up 78 | 5 8 . 2 . 14 6 1 13 6 12 1 4 6 . Fast Attach 57 | 6 3 . . . 5 2 . 5 1 16 1 3 15 . Attach 45 | . 5 . . . 5 2 . . 1 17 1 3 10 1 Detach 10 | . 2 . . . . . . . . 5 . . 2 1 Swap 66 | . 6 . 2 . 6 5 15 2 7 20 . . 3 . Drop 55 | . . . 1 . 10 7 4 12 8 10 . 2 1 . Fire 273 | 1 64 . . . 44 1 16 . 12 46 . 14 73 2 Melee 75 | . . . 4 . . . 5 2 . 62 . 2 . . Ram 1 | . . . . . . . 1 . . . . . . . Kick . | . . . . . . . . . . . . . . . Crush 35 | . 12 . . . 3 . 11 . . . . . 9 . Escape Stasis . | . . . . . . . . . . . . . . . Rewire 1 | . . . . . . . 1 . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / *Min x2) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials -7/Factory -7/Lower Caves (discovered 2 exits: *Low / *Zio) -6/Zion -5/Proximity Caves -5/Factory -5/Waste -5/Factory -4/Factory (discovered 2 exits: *Upp x2) -4/Upper Caves History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 15) 82 | -11/Scrapyard | Entered Materials 327 | -10/Materials | Build established: Mutant 396 | -10/Materials | Discovered new exit (range 9) 465 | -10/Materials | Discovered new exit (range 8) 542 | -10/Materials | Lost 4 parts (2p2w) 901 | -10/Materials | Discovered new exit (range 10) 1413 | -10/Materials | Discovered new exit (range 6) 1483 | -10/Materials | Discovered new exit (range 15) 1631 | -10/Materials | Core integrity fell below 50% 1733 | -10/Materials | Entered Mines 1744 | -10/Mines | Met a Derelict bent on vengeance 1762 | -10/Mines | Discovered new exit (range 10) 1809 | -10/Mines | Learned Materials trap positions 1848 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1848 | -10/Mines | Discovered new exit (range 5) 1861 | -10/Mines | Entered Exiles 1895 | -10/Exiles | Met 8R-AWN 1921 | -10/Exiles | Met EX-HEX 1965 | -10/Exiles | Met EX-BIN 2009 | -10/Exiles | Met EX-DEC 2014 | -10/Exiles | Learned location of Zion (-6) 2110 | -10/Exiles | Discovered new exit (range 11) 2121 | -10/Exiles | Entered Mines 2131 | -9/Mines | Discovered new exit (range 10) 2146 | -9/Mines | Entered Materials 2146 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 2147 | -8/Materials | Loaded intel: 10 trap records 2329 | -8/Materials | Garrison activated, responded to threat 2428 | -8/Materials | Lost 3 parts (1n2w) 2481 | -8/Materials | Repaired Lgt. Treads 2503 | -8/Materials | Build established: Gunner 2758 | -8/Materials | Discovered new exit (range 11) 2861 | -8/Materials | Build established: Scavenger-Gunner 2940 | -8/Materials | Entered Factory 2940 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3274 | -7/Factory | Discovered new exit (range 15) 3308 | -7/Factory | Entered Lower Caves 3708 | -7/Lower Caves | Learned Factory stockpile data 4120 | -7/Lower Caves | Build established: Gunner 4293 | -7/Lower Caves | Learned Factory terminal intel 4434 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 4440 | -7/Lower Caves | Identified exit to Zion 4549 | -7/Lower Caves | Discovered new exit (range 9) 4570 | -7/Lower Caves | Build established: Skirmisher 4650 | -7/Lower Caves | Identified exit to Lower Caves 4731 | -7/Lower Caves | Entered Zion 5312 | -6/Zion | Visited the Megawrench Repair Shop 5312 | -6/Zion | Megawrench repaired 10 parts 5404 | -6/Zion | Build established: Mutant 5547 | -6/Zion | Found CR-A16's Pointy Stick 5936 | -6/Zion | Found Prototype Device 5936 | -6/Zion | Identified Bomb Factory No. 2 6018 | -6/Zion | Given the Hacking Drone Bay 6019 | -6/Zion | Found Prototype Device 6019 | -6/Zion | Identified Hacking Drone Bay 6032 | -6/Zion | Discovered new exit (range 11) 6079 | -6/Zion | Gained Derelict followers 6122 | -6/Zion | Identified exit to Proximity Caves 6124 | -6/Zion | Entered Proximity Caves 6124 | -5/Proximity Caves | Accompanied by 3 allies 6221 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 6398 | -5/Proximity Caves | Build established: Skirmisher 6732 | -5/Proximity Caves | Discovered new exit (range 7) 6735 | -5/Proximity Caves | Learned location of 1 exit from Proximity Caves 6741 | -5/Proximity Caves | Identified exit to Factory 6757 | -5/Proximity Caves | Entered Factory 6757 | -5/Factory | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 6759 | -5/Factory | Loaded intel: 21 terminal locations 6978 | -5/Factory | Lost 5 parts (1p1n1u2w) 7334 | -5/Factory | Garrison activated, responded to threat 7415 | -5/Factory | Lost 3 parts (2n1w) 7658 | -5/Factory | Lost 5 parts (3n1u1w) 7909 | -5/Factory | Build established: Scavenger-Mutant 7922 | -5/Factory | Core integrity fell below 50% 8015 | -5/Factory | Lost 4 parts (3n1u) 8128 | -5/Factory | Lost 6 parts (2n2u2w) 8131 | -5/Factory | Sucked down chute 8131 | -5/Factory | Entered Waste 8141 | -5/Waste | Spotted C-40 Crusher 8146 | -5/Waste | EMP discharged 8155 | -5/Waste | Spotted C-40 Crusher 8161 | -5/Waste | Spotted C-40 Crusher 8177 | -5/Waste | Spotted C-40 Crusher 8196 | -5/Waste | Spotted C-40 Crusher 8209 | -5/Waste | Spotted C-40 Crusher 8238 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 8246 | -5/Waste | EMP discharged 8276 | -5/Waste | Discovered new exit (range 10) 8291 | -5/Waste | Identified exit to Factory 8293 | -5/Waste | Entered Factory 8504 | -5/Factory | Core integrity fell below 20% 8531 | -5/Factory | Lost 5 parts (3n2w) 8609 | -5/Factory | Discovered new exit (range 11) 8625 | -5/Factory | Identified exit to Factory 8641 | -5/Factory | Entered another Factory area 8641 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8905 | -4/Factory | Identified exit to Upper Caves 9355 | -4/Factory | Lost 8 parts (1p2n5w) 9448 | -4/Factory | Lost 4 parts (2n2w) 9505 | -4/Factory | Released all parts (11) 9510 | -4/Factory | Core integrity fell below 50% 9534 | -4/Factory | Lost 4 parts (2n2w) 9582 | -4/Factory | Entered Upper Caves 9595 | -4/Upper Caves | Core integrity fell below 20% 9630 | -4/Upper Caves | System corruption reached 10% 9634 | -4/Upper Caves | Destroyed by H-77 Assassin with High-powered Shotgun Last Messages --------------- 09534_ Acquired 17 matter. 09534_ R-10 Processor inserts Wheel into recycling unit. 09534_ Penetrated by Slug. 09534_ Slug penetrates Wall. 09537_ R-10 Processor inserts Plasma Rifle into recycling unit. 09540_ GD7M=P|H5#TXCKI&O, LE| 09558_ Slammed into W-44 Eye. 09564_ >> DECODED: Security location. 09577_ Penetrated by Slug. 09577_ U-05 Engineer suffers critical hit. LOCATION=UPPER CAVES GOAL=ESCAPE 09583_ C-30 ARC bursts open, deploying its payload. 09583_ P-70 Sage unfolds itself. 09590_ H|DIST7QSWP/QIJP#N>CO|QRPMHV 09596_ The unstable cave ceiling collapses. 09598_ Acquired 49 matter. 09626_ Adv. Medium Treads destroyed. 09631_ P-70 Sage resets P-70 Sage, system corruption cleaned. 09634_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????? ????????????????? | | ??????????????????????????#???? ????""??????? ?? | | ???????????????????????### ???? ????""""????# | | ??????????????????????## ????? ??"""""""""# | | ??????????????????????# ?????? ??#" """ " | | ?????????????????????## ??????# ?#" """"""" | | ????????????????????## ??????# ##" """ | | ????????????????????? ??????? | | ?????????????????????? ???????? ? | | ???????????????????????# #???###???# #### | | ????????????????????#### ##??# ##### ## # | | ????????????????????# # #### # | | ??????????? ?????# | | ???????????# h ### | | ??????????????# ##### | | ??????????????# ##???## | | ?????????????# ## ## @#?????# | | ????????????? ????????# ##?###?# | | ??????????????????????## ??## ### | | ???????????????????????# ??# ## # | | ???????????????????????# ???# # # ## | | ???????????????????????#????### # ### #####? | | ??????????????????????????????## # #?####????? | | ???????????????????????????????## ## #?????????? | | ????????????????????????????????##### #?????????? | | ????????????????????????????????????# #?????????? | | ????????????????????????????????????# #?????????? | | ????????????????????????????????????# #?????????? | | ????????????????????????????????????? #?????????? | | ????????????????????????????????????? ?????????? | | ????????????????????????????????????? #?????????? | | ?????????????????????????????????????? ??????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 74 Energy Generation 21 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 210 EM Shielding 2 Armor Coverage 450 Evasion (%) 50 Targeting Accuracy 8 Recoil Reduction 5 Offensive Hacking 12 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HardenedMiniHumpback Manual? 0 Play Time 01:45:56 Cumulative 80.6 hours Start 2021.09.01 @ 04:35:49 End 2021.09.01 @ 06:22:17 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 54 Rogue 54 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 54 Gallery% 68 Achievement% 42 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 18/Cog Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 9ce08f4c-80c5-4454-8f9b-49a59cdc3885