Cogmind - Beta 12 @@@ ROGUE MODE // 2023.08.13 @ 22:33:11 Player: pappous Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (88) 440 Value Destroyed (3292) 3292 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (248) 248 TOTAL SCORE: 6040 Bonus ------- High Alert Combat Kills 48 Entered Garrisons 200 Cogmind --------- Core Integrity 0/550 Matter 136/300 Energy 160/160 System Corruption 4% Temperature Cool (9) Movement Walking (260) Ox2 Location -8/Garrison Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (3) --- Aluminum Leg Aluminum Leg Carbon-fiber Leg > --- UTILITY (5) ------ Improved Heat Sink Improved Heat Sink Huge Storage Unit Improved Signal Interpreter Light Armor Plating > --- WEAPON (2) ------- Minigun Flak Cannon > --- INVENTORY (25) --- Micro Nuclear Core Light Treads Cooling System Huge Storage Unit Large Matter Pod (150) Improved Sensor Array Improved Signal Interpreter Improved Signal Interpreter Improved Targeting Computer Authchip [R/NC] Authchip [R/Combat] Relay Coupler [NC] (28) Relay Coupler [Demolisher] (21) Relay Coupler [Hunter] (17) High-powered Tractor Beam High-powered Shotgun Rocket Launcher Improved Datajack Hammer Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- VSS Leg VSS Leg Armored Wheel > --- UTILITY ---------- Heat Sink Improved Heat Sink Improved Heat Sink Huge Storage Unit Improved Signal Interpreter > --- WEAPON ----------- Heavy Particle Gun High-powered Shotgun > --- INVENTORY -------- Light Angular Momentum Engine Wheel Improved Heat Sink Cooling System Huge Storage Unit Large Matter Pod Improved Sensor Array Improved Signal Interpreter Improved Signal Interpreter Improved Targeting Computer Medium Armor Plating High-powered Tractor Beam Heavy Laser High-powered Shotgun Assault Cannon Flak Cannon Grenade Launcher Rocket Launcher Improved Datajack Hammer [Rating: 32] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Armored Wheel Treads Light Treads Leg VSS Leg Wheel Armored Wheel Utility Huge Storage Unit Device Improved Sensor Array Storage Huge Storage Unit Processor Improved Signal Interpreter Protection Light Armor Plating Weapon Spread Laser Energy Gun Spread Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Shotgun Ballistic Cannon Flak Cannon Launcher Rocket Launcher Impact Weapon Hammer Special Melee Weapon Improved Datajack Build | -11 -10 -9 -9 -8 -8 ------- Run | Jun Mat Mat Min Mat Gar Slots Evolved 4 | . . 2 . 2 . Power . | . . . . . . Propulsion 1 | . . . . 1 . Utility 3 | . . 2 . 1 . Weapon . | . . . . . . Parts Attached 89 | 7 7 26 6 20 23 Power 11 | 1 . 3 1 4 2 Engine 7 | 1 . 3 1 2 . Core 4 | . . . . 2 2 Reactor . | . . . . . . Propulsion 26 | 3 2 9 2 4 6 Treads 11 | 1 1 6 1 1 1 Leg 6 | . . . . 2 4 Wheel 9 | 2 1 3 1 1 1 Hover . | . . . . . . Flight . | . . . . . . Utility 22 | 1 3 6 1 5 6 Device 14 | . 1 4 1 4 4 Storage 3 | 1 2 . . . . Processor 1 | . . 1 . . . Hackware . | . . . . . . Protection 4 | . . 1 . 1 2 Artifact . | . . . . . . Weapon 30 | 2 2 8 2 7 9 Energy Gun 10 | 1 2 3 1 2 1 Energy Cannon 1 | . . 1 . . . Ballistic Gun 12 | 1 . 4 . 4 3 Ballistic Cannon 2 | . . . . . 2 Launcher 3 | . . . 1 1 1 Special Weapon . | . . . . . . Impact Weapon 1 | . . . . . 1 Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon 1 | . . . . . 1 Unidentified Prototypes 3 | . . 3 . . . Parts Lost 31 | . . 4 7 7 13 Power 5 | . . 1 2 . 2 Propulsion 9 | . . . 2 3 4 Utility 8 | . . 1 2 2 3 Weapon 9 | . . 2 1 2 4 Highest Loss Streak 13 | . . 1 7 2 13 To Critical Strikes . | . . . . . . Average Slot Usage (%) 95 | . 99 99 93 88 89 Engine 8 | . 14 10 8 6 . Core 1 | . . . . 2 6 Treads 9 | . 13 11 11 7 1 Leg 4 | . . . . 7 18 Wheel 9 | . 14 10 10 8 3 Device 19 | . 13 21 18 20 19 Storage 10 | . 14 11 11 9 9 Processor 8 | . . 10 11 9 9 Energy Gun 9 | . 13 11 10 8 3 Ballistic Gun 10 | . 14 10 8 8 6 Ballistic Cannon 1 | . . . . . 7 Naked Turns . | . . . . . . Heaviest Build 102 | 11 90 98 93 102 99 Greatest Support 46 | 16 20 23 12 46 35 Greatest Overweight (x) 29 | 1 7 8 7 8 29 Average Overweight (x) 6 | . 3 6 7 7 5 Largest Inventory Capacity 25 | 8 25 25 25 25 25 Average Capacity 23 | 6 18 25 25 25 25 Most Carried 25 | 3 19 25 25 22 23 Average Carried 20 | 1 11 23 23 20 18 Final Capacity 25 | 8 25 25 25 25 25 Final Carried 25 | 3 19 25 20 22 19 Class Distribution -------------------- 83% | Mutant 16% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Resources | -11 -10 -9 -9 -8 -8 ----------- Run | Jun Mat Mat Min Mat Gar Matter Collected 2002 | 200 245 659 71 404 423 Remotely . | . . . . . . Salvage Created 2905 | . 464 1059 8 1014 360 Parts 163 | . 27 64 . 52 20 Haulers Intercepted 2 | . 1 1 . . . Recyclers Shooed 2 | . . 2 . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -8 -8 ------- Run | Jun Mat Mat Min Mat Gar Combat Hostiles Destroyed 72 | . 11 27 4 20 10 Guns 62 | . 11 27 . 17 7 Cannons 3 | . . . . . 3 AOE 7 | . . . 4 3 . Classes Destroyed 15 | . 5 3 2 3 2 Worker 4 | . . 1 . 3 . Builder 2 | . . . . 2 . Hauler 2 | . 1 1 . . . Recycler 7 | . 1 3 . 3 . Watcher 4 | . 2 2 . . . Swarmer 15 | . 3 9 . 3 . Grunt 32 | . 8 6 . 12 6 Brawler 3 | . . 2 . . 1 Duelist 2 | . . . . 1 1 Sentry 12 | . . 10 . 2 . Demolisher 1 | . . . 1 . . Specialist 2 | . . . . 2 . Hunter 1 | . . . . . 1 Programmer 1 | . . . . . 1 Assembled 3 | . . . 3 . . Best Kill Streak 6 | . 2 4 4 6 6 Combat Bots Only 6 | . 2 3 4 4 6 Max Kills in Single Turn 3 | . 1 1 3 3 1 Gunslinging . | . . . . . . Exploded 3 | . . . 3 1 . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -8 -------- Run | Jun Mat Mat Min Mat Gar Damage Taken 5423 | . 259 912 879 1693 1680 Core 966 | . 70 155 183 221 337 Absorbed by Shields 92 | . . . . . 92 Regen/Repaired (Parts) 52 | . . 52 . . . Core Remaining (%) 62 | 100 72 . 15 . . Volleys Fired 244 | 1 34 77 5 79 48 Largest 2 | 2 2 2 2 2 2 Hottest 113 | 60 85 88 88 95 113 Shots Fired 466 | 2 68 149 9 156 82 Gun 431 | 2 68 149 7 144 61 Cannon 18 | . . . . . 18 Launcher 17 | . . . 2 12 3 Special . | . . . . . . Kinetic 229 | 1 34 73 3 66 52 Thermal 220 | 1 34 76 4 78 27 Explosive 17 | . . . 2 12 3 Electromagnetic . | . . . . . . Robot Hit Streak 12 | . 9 12 2 10 11 Robot Miss Streak 11 | . 8 11 2 4 4 Penetration Max . | . . . . . . Secondary Targets 8 | . 1 4 . 1 2 Max Gunslinging Chain 1 | . 1 1 . 1 1 Shots Hit Robots 342 | . 52 126 4 102 58 Core Hits 284 | . 52 116 5 69 42 Critical Kills 2 | . . 1 . 1 . Critical Parts Destroyed 2 | . . 1 . 1 . Critical Strikes 8 | . . 2 . 4 2 Burn 2 | . . . . 2 . Destroy 4 | . . 2 . 2 . Blast 2 | . . . . . 2 Melee Attacks 8 | . . . . . 8 Impact 5 | . . . . . 5 Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 6145 | 20 703 1724 220 2485 993 Guns 4893 | 20 703 1724 50 1793 603 Cannons 244 | . . . . . 244 Explosions 1008 | . . . 170 692 146 Melee . | . . . . . . Ramming . | . . . . . . Kinetic 2487 | 10 227 803 30 827 590 Thermal 2650 | 10 476 921 20 966 257 Explosive 1008 | . . . 170 692 146 Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 4 | . . . . . 4 Average Corruption 3 | . . . . . 3 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 18 | . . . . . 18 Matter Fused 7 | . . . . . 7 Heat Flow Errors 4 | . . . . . 4 Energy Discharges 1 | . . . . . 1 Data Loss (minor) 1 | . . . . . 1 Data Loss (major) 2 | . . . . . 2 Misfires 2 | . . . . . 2 Weapon Failures 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 26 | . . . 22 3 1 Projectiles 1 | . . . . . 1 Explosions 25 | . . . 22 3 . Melee . | . . . . . . Knockbacks 1 | . . . . . 1 Impact . | . . . . . . Kinetic 1 | . . . . . 1 Secondary . | . . . . . . Self-Inflicted Damage 192 | . . . 29 163 . Shots 5 | . . . 1 4 . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 197 | . . 36 54 9 197 Average Temperature 35 | . . 12 35 4 45 Received Heat Transfer 1446 | . 117 267 120 594 348 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 3 | . . . . 3 . Heat Transferred 4148 | 25 595 1145 37 1949 397 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -9 -8 -8 ------- Run | Jun Mat Mat Min Mat Gar Peak Influence 611 | . 190 444 57 400 611 Initial 219 | . . . 57 . 219 Average 205 | . 78 216 43 177 403 Maximum Alert Level 2 | . . 2 . 2 2 Low Security (%) 55 | 100 100 48 100 63 . Level 1 33 | . . 48 . 30 41 Level 2 11 | . . 2 . 6 58 Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 6 | . 2 2 . 2 . Investigation 1 | . . 1 . . . Extermination . | . . . . . . Reinforcement 5 | . 2 1 . 2 . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -8 -8 --------- Run | Jun Mat Mat Min Mat Gar Distress Signals 8 | . 1 4 . 3 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 154 | . 22 57 22 38 15 Peak Tracking Total 22 | . 3 5 22 6 7 Tactical Retreats 9 | . 3 2 . 3 1 Traps | -11 -10 -9 -9 -8 -8 ------- Run | Jun Mat Mat Min Mat Gar Traps Triggered 9 | . 1 2 . . 6 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -8 -8 ---------- Run | Jun Mat Mat Min Mat Gar Machines Disabled 7 | . . 1 . 2 4 Max in Single Turn 2 | . . 1 . 2 1 Garrison Relay 3 | . . . . . 3 Machines Repaired . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -8 -8 --------- Run | Jun Mat Mat Min Mat Gar Machines Accessed 5 | . . 3 . 2 . Terminals 2 | . . 1 . 1 . Fabricators . | . . . . . . Repair Stations 1 | . . 1 . . . Recycling Units . | . . . . . . Scanalyzers 1 | . . 1 . . . Garrison Access 1 | . . . . 1 . Total Hacks 11 | . . 7 . 4 . Successful 8 | . . 6 . 2 . Failed 3 | . . 1 . 2 . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 4 | . . 3 . 1 . Fabricators . | . . . . . . Repair Stations 2 | . . 2 . . . Recycling Units . | . . . . . . Scanalyzers 2 | . . 2 . . . Garrison Access 3 | . . . . 3 . Terminal Hacks 3 | . . 2 . 1 . Record 1 | . . . . 1 . Unreport Threat 2 | . . 2 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 2 | . . 2 . . . Scan Component 1 | . . 1 . . . Repair 1 | . . 1 . . . Recycling Unit Hacks . | . . . . . . Scanalyzer 2 | . . 2 . . . Insert Component 1 | . . 1 . . . Analyze 1 | . . 1 . . . Garrison Access Hacks 1 | . . . . 1 . Unlock Access 1 | . . . . 1 . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 3 | . . 2 . 1 . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . 1 . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . . 1 . . . Time 32 | . . 32 . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 1 | . . 1 . . . Part Schematics Acquired 1 | . . 1 . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 ------------ Run | Jun Mat Mat Min Mat Gar Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 15 | . . . . . 15 Machine Destruction 11 | . . . . . 11 Programmers 4 | . . . . . 4 Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -8 -------- Run | Jun Mat Mat Min Mat Gar Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -8 ------- Run | Jun Mat Mat Min Mat Gar Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . . 1 . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -8 ------------- Run | Jun Mat Mat Min Mat Gar Turns Passed 7955 | 52 1225 3476 472 1489 1241 Spaces Moved 3243 | 39 594 1421 230 576 383 Core 5 | 1 . . . . 4 Treads 82 | . 57 9 . 2 14 Legs 197 | . . . . 1 196 Wheels 2959 | 38 537 1412 230 573 169 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 80 195 195 195 195 Average Speed 196 | 94 157 197 195 200 263 Slowest Speed 1500 | 100 240 480 195 720 1500 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 51 | 4 86 92 34 55 36 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 3 | . . 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 98 | . . . 6 82 10 Melee . | . . . . . . Projectile . | . . . . . . AOE 98 | . . . 6 82 10 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -8 --------- Run | Jun Mat Mat Min Mat Gar Total 4334 | 48 818 1949 245 750 524 Wait 620 | . 155 389 3 55 18 Move 3239 | 38 593 1420 229 576 383 Hop . | . . . . . . Pick Up 58 | 2 21 15 1 11 8 Fast Attach 34 | 6 1 12 . 8 7 Attach 29 | . 2 4 5 8 10 Detach 4 | . . 3 . . 1 Swap 26 | 1 4 10 1 4 6 Drop 40 | . 8 19 1 9 3 Fire 244 | 1 34 77 5 79 48 Melee 8 | . . . . . 8 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis 32 | . . . . . 32 Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 6 | -11/Junkyard | Discovered new exit (range 15) 53 | -11/Junkyard | Entered Materials 186 | -10/Materials | Discovered new exit (range 14) 263 | -10/Materials | Discovered new exit (range 6) 310 | -10/Materials | Build established: Mutant 531 | -10/Materials | Discovered new exit (range 12) 758 | -10/Materials | Discovered new exit (range 8) 1092 | -10/Materials | Discovered new exit (range 16) 1278 | -10/Materials | Entered another Materials area 1278 | -9/Materials | Evolved 2 slots: Utility x2 1722 | -9/Materials | Discovered new exit (range 11) 1982 | -9/Materials | Discovered new exit (range 4) 1990 | -9/Materials | Identified exit to Materials 2416 | -9/Materials | Discovered exit to Materials (range 5) 2583 | -9/Materials | Repaired Arm. Wheel 2688 | -9/Materials | Discovered exit to Materials (range 3) 4751 | -9/Materials | Identified exit to Mines 4754 | -9/Materials | Entered Mines 4761 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 4790 | -9/Mines | Learned Materials stockpile data 5078 | -9/Mines | Assembled infested the area 5105 | -9/Mines | Core integrity fell below 50% 5114 | -9/Mines | Core integrity fell below 20% 5144 | -9/Mines | Lost 7 parts (2p2n2u1w) 5205 | -9/Mines | Discovered exit to Materials (range 4) 5226 | -9/Mines | Entered Materials 5226 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 6431 | -8/Materials | Build established: Scavenger-Mutant 6499 | -8/Materials | Discovered new exit (range 14) 6619 | -8/Materials | Discovered new exit (range 12) 6643 | -8/Materials | Identified exit to Factory 6715 | -8/Materials | Identified exit to Garrison 6715 | -8/Materials | Entered Garrison 6834 | -8/Garrison | Triggered checkpoint 6866 | -8/Garrison | Build established: Mutant 6932 | -8/Garrison | Triggered checkpoint 6940 | -8/Garrison | Garrison Relay disabled 7132 | -8/Garrison | Triggered checkpoint 7147 | -8/Garrison | Core integrity fell below 50% 7175 | -8/Garrison | Core integrity fell below 20% 7251 | -8/Garrison | Lost 13 parts (2p4n3u4w) 7526 | -8/Garrison | Triggered checkpoint 7574 | -8/Garrison | Garrison Relay disabled 7624 | -8/Garrison | Garrison Relay disabled 7629 | -8/Garrison | Build established: Scavenger-Mutant 7855 | -8/Garrison | Discovered new exit (range 9) 7956 | -8/Garrison | Triggered checkpoint 7956 | -8/Garrison | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 07624_ Garrison Relay disabled. 07624_ Relay Coupler [Duelist] tumbles out of relay unit. 07624_ Relay Coupler [Hunter] tumbles out of relay unit. 07624_ Relay Coupler [Demolisher] tumbles out of relay unit. 07637_ Acquired Relay Coupler [Demolisher]. 07654_ System corrupted: Matter fused (-10). 07686_ System corrupted: Matter fused (-8). 07718_ System corrupted: Heat flow error (+218). 07758_ System corrupted: Substantial component data lost. 07773_ System corrupted: Heat flow error (+178). 07798_ System corrupted: Heat flow error (+243). 07804_ Acquired Authchip [R/NC]. 07810_ Acquired Authchip [R/Combat]. 07855_ EXIT=FOUND 07910_ Triggered Fusion Bomb Trap. 07910_ An explosion rips through the floor. 07915_ System corrupted: Energy discharge (-40). 07915_ ALERT: Garrison interior compromised. 07917_ The unstable cave ceiling collapses. 07956_ Beams of light sweep through the air. An alarm sounds. 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Sensor Array | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CorruptionSeismicRay Manual? 0 Play Time 00:51:29 Cumulative 94.9 hours Start 2023.08.13 @ 21:36:00 End 2023.08.13 @ 22:33:11 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 126 Rogue 126 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 50 Gallery% 54 Achievement% 46 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7801e9b8-88c8-4e5d-ac2b-6fbb670b99fe