Cogmind - Beta 12 *** ADVENTURER MODE // 2023.04.15 @ 13:49:57 Player: Moridin Result: Destroyed by H-66 Slayer with Heavy Assault Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (11) 2200 Robots Destroyed (116) 580 Value Destroyed (5309) 5309 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (2478) 2478 TOTAL SCORE: 12747 Bonus ------- Pacifist 200 High Alert Combat Kills 378 Entered Garrisons 400 Used RIF Installer 1000 Entered DSFs 500 Cogmind --------- Core Integrity 0/850 Matter 197/300 Energy 237/240 System Corruption 51% Temperature Cool (2) Movement Walking (260) Ox2 Location -6/Factory Parts ------- > --- POWER (1) -------- Nuclear Core > --- PROPULSION (6) --- Flexi-carbon Leg > --- UTILITY (6) ------ High-capacity Storage Unit Hacking Suite Authchip [R/Combat] Relay Coupler [Brawler] (30) > --- WEAPON (2) ------- (None) > --- INVENTORY (20) --- Improved Deuterium Engine Improved Deuterium Engine Fusion Compressor Advanced Heat Sink Compact Matter Pod (150) Advanced Signal Interpreter Improved Targeting Computer Recoil Stabilizer Improved Heavy Armor Plating Improved Heavy Armor Plating Relay Coupler [Demolisher] (32) Relay Coupler [Heavy] (16) Flak Gun Proton Missile Launcher Remote Datajack Remote Datajack Peak State ------------ > --- POWER ------------ Light Fission Core > --- PROPULSION ------- Improved Titanium Leg Flexi-carbon Leg Flexi-carbon Leg Armored Leg Armored Huge Wheel > --- UTILITY ---------- High-capacity Storage Unit Improved Signal Interpreter Hacking Suite Authchip [R/Combat] Relay Coupler [Swarmer] Relay Coupler [Brawler] > --- WEAPON ----------- High-powered Shock Rifle High-powered Shock Rifle > --- INVENTORY -------- Nuclear Core Improved Deuterium Engine Fusion Compressor Cryofiber Web Large Storage Unit Compact Matter Pod Advanced Signal Interpreter Recoil Stabilizer Improved Heavy Armor Plating Improved Heavy Armor Plating Hacking Suite Relay Coupler [Demolisher] Relay Coupler [Heavy] High-powered Shock Rifle High-powered Shock Rifle Proton Cannon Gauss Rifle [Rating: 67] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Fission Core Reactor Cold Fusion Reactor Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Wheel Armored Huge Wheel Hover Unit Hover Unit Utility Hacking Suite Device Cryofiber Web Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Makeshift Hammer Energy Gun Heavy Laser Energy Cannon Beam Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Heavy Flak Cannon Launcher Rocket Launcher Impact Weapon Makeshift Hammer Special Melee Weapon Datajack Build | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 ------- Run | Jun Mat Mat Min Mat Gar Mat Fac Gar Fac DSF Fac Slots Evolved 8 | . . 2 . 2 . . 2 . . . 2 Power . | . . . . . . . . . . . . Propulsion 4 | . . 2 . . . . 1 . . . 1 Utility 4 | . . . . 2 . . 1 . . . 1 Weapon . | . . . . . . . . . . . . Parts Attached 139 | 7 1 9 2 3 5 18 5 12 . 11 66 Power 16 | 2 . 1 . . . 1 . . . 3 9 Engine 11 | 2 . 1 . . . 1 . . . 3 4 Core 4 | . . . . . . . . . . . 4 Reactor 1 | . . . . . . . . . . . 1 Propulsion 54 | 2 1 6 . . 1 6 3 4 . 4 27 Treads 2 | . . . . . . . . 2 . . . Leg 49 | 2 . 6 . . 1 5 3 2 . 4 26 Wheel 1 | . . . . . . . . . . . 1 Hover 2 | . 1 . . . . 1 . . . . . Flight . | . . . . . . . . . . . . Utility 26 | 1 . 1 . 2 . 7 1 2 . 3 9 Device 7 | . . . . 1 . 1 . . . . 5 Storage 4 | 1 . . . . . 2 . . . . 1 Processor 2 | . . 1 . . . 1 . . . . . Hackware 7 | . . . . . . 2 . 1 . 1 3 Protection 6 | . . . . 1 . 1 1 1 . 2 . Artifact . | . . . . . . . . . . . . Weapon 43 | 2 . 1 2 1 4 4 1 6 . 1 21 Energy Gun 14 | . . . . 1 2 1 . . . . 10 Energy Cannon 5 | . . 1 . . . . 1 . . 1 2 Ballistic Gun 7 | 2 . . . . . . . 1 . . 4 Ballistic Cannon 1 | . . . . . . . . . . . 1 Launcher 9 | . . . 1 . 2 1 . 2 . . 3 Special Weapon . | . . . . . . . . . . . . Impact Weapon 6 | . . . 1 . . 2 . 3 . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . . . 1 Unidentified Prototypes 4 | . . . . 1 . 1 . . . . 2 Corrupted Parts 8 | . . . . . . 1 1 . . . 6 System Corruption 52 | . . . . . . 6 8 . . . 38 Parts Lost 62 | . . . . . 1 6 1 7 . 10 37 Power 5 | . . . . . . . . 1 . 2 2 Propulsion 27 | . . . . . . 3 1 4 . 2 17 Utility 14 | . . . . . 1 3 . 1 . 4 5 Weapon 16 | . . . . . . . . 1 . 2 13 Highest Loss Streak 7 | . . . . . 1 3 1 4 . 6 7 To Critical Strikes 1 | . . . . . . . . . . . 1 Average Slot Usage (%) 87 | . 58 86 100 93 95 91 94 84 69 83 85 Engine 5 | . 14 11 11 9 9 9 7 4 . 6 1 Core 1 | . . . . . . . . . . . 2 Leg 28 | . 1 33 44 36 36 35 32 25 7 23 24 Wheel 1 | . . . . . . . . . . . 3 Device 1 | . . . . 7 5 1 7 . . . 1 Storage 7 | . 14 11 11 9 9 9 7 7 7 7 6 Processor 6 | . . 4 11 9 9 7 7 7 7 7 5 Hackware 12 | . . . . . . 3 7 14 15 9 23 Protection 3 | . . . . 4 9 7 7 6 7 7 . Energy Gun 5 | . . . . 1 5 9 7 . . . 7 Energy Cannon 2 | . . 9 11 7 . . . 7 7 6 . Ballistic Gun 2 | . 15 11 . . . . . . . . 2 Impact Weapon 3 | . . . 4 9 9 8 7 5 7 6 . Naked Turns . | . . . . . . . . . . . . Heaviest Build 67 | 12 12 16 18 26 27 43 44 44 33 52 67 Greatest Support 104 | 20 20 60 60 60 60 55 60 65 20 48 104 Greatest Overweight (x) 17 | 2 1 . . . . 4 1 2 1 3 17 Average Overweight (x) . | . . . . . . . . . 1 . . Largest Inventory Capacity 20 | 8 8 8 8 8 8 15 15 15 15 15 20 Average Capacity 14 | 7 8 8 8 8 8 14 15 15 15 15 18 Most Carried 20 | 2 7 8 8 8 8 15 15 15 14 14 20 Average Carried 13 | 1 6 5 7 7 7 13 14 14 14 13 17 Final Capacity 20 | 8 8 8 8 8 8 15 15 15 15 15 20 Final Carried 18 | 2 7 8 8 8 8 15 15 14 14 14 18 Class Distribution -------------------- 34% | Mutant 27% | Scavenger-Mutant 21% | Hacker-Mutant 15% | Bothacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Garrison Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Garrison Scavenger-Mutant | -7/Factory Bothacker-Mutant | -7/DSF Scavenger-Mutant | -6/Factory Resources | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 ----------- Run | Jun Mat Mat Min Mat Gar Mat Fac Gar Fac DSF Fac Matter Collected 2235 | 129 . 55 74 95 149 334 45 201 . 11 1142 Remotely . | . . . . . . . . . . . . Salvage Created 4373 | . . 71 112 139 341 1051 85 442 . . 2132 Parts 175 | . . 5 14 9 14 33 4 16 . . 80 Haulers Intercepted 2 | . . . . . . 1 . . . . 1 Recyclers Shooed 8 | . . . . . . 2 . . . . 6 Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 ------- Run | Jun Mat Mat Min Mat Gar Mat Fac Gar Fac DSF Fac Combat Hostiles Destroyed 103 | . . 1 9 3 15 23 2 14 . . 36 Melee 14 | . . . 1 2 2 4 1 4 . . . Guns 27 | . . . . . 1 5 . . . . 21 Cannons 16 | . . 1 4 1 . . . 4 . . 6 AOE 25 | . . . 4 . 11 1 . 4 . . 5 Classes Destroyed 12 | . . 2 1 1 . 5 . 2 . . 1 Worker 4 | . . . . . . 2 . . . . 2 Hauler 2 | . . . . . . 1 . . . . 1 Recycler 1 | . . . . . . 1 . . . . . Operator 1 | . . . . . . 1 . . . . . Watcher 5 | . . 1 . . . 1 . . . . 3 Swarmer 26 | . . . 9 . 3 5 . 6 . . 3 Grunt 46 | . . . . 2 12 12 2 2 . . 16 Brawler 2 | . . . . . . 2 . . . . . Duelist 3 | . . . . . . . . 1 . . 2 Sentry 12 | . . 1 . 1 . 4 . 4 . . 2 Hunter 7 | . . . . . . . . 1 . . 6 Programmer 7 | . . . . . . . . . . . 7 Best Kill Streak 10 | . . 1 3 3 6 10 2 7 . . 5 Combat Bots Only 7 | . . 1 3 3 6 6 2 7 . . 5 Max Kills in Single Turn 3 | . . 1 2 1 2 2 1 2 . . 3 Gunslinging . | . . . . . . . . . . . . Exploded 3 | . . . 2 . 2 1 . 2 . . 3 Melee 1 | . . . 1 1 1 1 1 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -------- Run | Jun Mat Mat Min Mat Gar Mat Fac Gar Fac DSF Fac Damage Taken 9567 | . 2 49 213 96 228 1077 26 904 . 1530 5442 Core 1366 | . . 7 16 . 22 164 . 144 . 152 861 Absorbed by Shields . | . . . . . . . . . . . . Regen/Repaired (Parts) 340 | . . . . . . . 99 . . . 241 Core Remaining (%) 83 | 100 100 . 94 . . 66 . . . 57 . Volleys Fired 268 | . 21 5 16 5 16 16 . 21 . . 168 Largest 2 | . 1 2 2 1 1 2 . 2 . . 2 Hottest 159 | . 20 80 90 60 55 88 . 113 . . 159 Shots Fired 412 | . 21 10 19 5 16 20 . 29 . 1 291 Gun 277 | . 21 5 . . 3 16 . . . . 232 Cannon 88 | . . 5 16 5 . . . 22 . 1 39 Launcher 47 | . . . 3 . 13 4 . 7 . . 20 Special . | . . . . . . . . . . . . Kinetic 84 | . 21 5 . . . . . . . . 58 Thermal 203 | . . 5 16 5 3 16 . 22 . 1 135 Explosive 36 | . . . 3 . 13 4 . 7 . . 9 Electromagnetic 89 | . . . . . . . . . . . 89 Robot Hit Streak 32 | . 5 7 9 14 16 14 . 19 . . 32 Robot Miss Streak 9 | . 3 2 1 . 1 1 . 1 . 1 9 Penetration Max 1 | . . . . . . . . . . . 1 Secondary Targets 3 | . . . . . . . . . . . 3 Max Gunslinging Chain 1 | . . . . . . . . . . . 1 Shots Hit Robots 415 | . 12 7 17 8 17 74 4 39 . 2 235 Core Hits 210 | . 2 3 11 4 25 19 1 23 . . 122 Critical Kills 2 | . . . . . . . . 1 . . 1 Critical Parts Destroyed 14 | . . . . . 1 10 . 3 . . . Critical Strikes 25 | . . . . . 1 11 . 4 . . 9 Burn 6 | . . . . . . 1 . . . . 5 Meltdown 1 | . . . . . . . . . . . 1 Corrupt 3 | . . . . . . . . . . . 3 Smash 15 | . . . . . 1 10 . 4 . . . Melee Attacks 123 | . . . 3 5 9 75 4 20 . 6 1 Impact 122 | . . . 3 5 9 75 4 20 . 6 . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks 4 | . . . . . . 4 . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 14752 | . 109 98 645 233 1693 3655 185 1901 . 93 6140 Guns 4164 | . 105 28 . . 18 272 . . . . 3741 Cannons 1578 | . . 70 226 88 . . . 438 . . 756 Explosions 4611 | . . . 259 . 1422 537 . 782 . . 1611 Melee 4358 | . . . 155 145 253 2846 185 681 . 93 . Ramming 41 | . 4 . 5 . . . . . . . 32 Kinetic 1077 | . 105 28 . . . . . . . . 944 Thermal 3716 | . . 70 226 88 18 272 . 438 . . 2604 Explosive 3919 | . . . 259 . 1422 537 . 782 . . 919 Electromagnetic 1641 | . . . . . . . . . . . 1641 Impact 4358 | . . . 155 145 253 2846 185 681 . 93 . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 51 | . . . . . . 10 8 8 8 8 51 Average Corruption 12 | . . . . . . 5 8 8 8 8 15 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 107 | . . . . . . 8 3 15 1 6 74 Message Errors 29 | . . . . . . 3 1 5 1 2 17 Matter Fused 19 | . . . . . . . 1 5 . . 13 Heat Flow Errors 9 | . . . . . . . . . . 2 7 Energy Discharges 12 | . . . . . . 1 . 2 . . 9 Parts Rejected 4 | . . . . . . . . 1 . . 3 Data Loss (minor) 11 | . . . . . . 3 . . . 1 7 Data Loss (major) 7 | . . . . . . 1 1 1 . . 4 Misfires 5 | . . . . . . . . 1 . 1 3 Alerts 3 | . . . . . . . . . . . 3 Misdirections 3 | . . . . . . . . . . . 3 Weapon Failures 5 | . . . . . . . . . . . 5 Overload Shots . | . . . . . . . . . . . . Overflow Damage 1182 | . . . 3 . 133 799 13 217 . . 17 Projectiles 10 | . . . . . . . . 10 . . . Explosions 118 | . . . 3 . 35 27 . 36 . . 17 Melee 1054 | . . . . . 98 772 13 171 . . . Knockbacks 15 | . . . . . 1 7 1 . . 1 5 Impact 10 | . . . . . 1 7 1 . . 1 . Kinetic 5 | . . . . . . . . . . . 5 Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 185 | . 2 . 16 . . . . . . . 167 Shots 11 | . . . 1 . . . . . . . 10 Rammed 1 | . 1 . . . . . . . . . . Targets Rammed 3 | . 1 . 1 . . . . . . . 1 Kicked 2 | . . . 1 . . . . . . . 1 Crushed . | . . . . . . . . . . . . Highest Temperature 449 | . 2 86 120 97 30 75 . 369 . 253 449 Average Temperature 102 | . 1 34 46 49 12 24 . 151 . 122 117 Received Heat Transfer 2368 | . . . . 63 126 657 18 243 . . 1261 Effects 9 | . . . . . . . . . . . 9 Shutdowns 3 | . . . . . . . . . . . 3 Energy Bleed 1 | . . . . . . . . . . . 1 Interference 2 | . . . . . . . . . . . 2 Matter Decay 1 | . . . . . . . . . . . 1 Damage (minor) 1 | . . . . . . . . . . . 1 Damage (major) 1 | . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . Robots Corrupted 4 | . . . . . . . . . . . 4 Combat Hostiles 3 | . . . . . . . . . . . 3 Parts Fried 30 | . . . . . 4 7 1 4 . . 14 Impact Corruptions 39 | . . . . . 3 27 1 8 . . . Robots Melted 1 | . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . 1 Parts Melted 10 | . . 1 . . . . . 1 . . 8 Heat Transferred 7577 | . . 148 481 185 37 592 . 850 . . 5284 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . 1 Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 ------- Run | Jun Mat Mat Min Mat Gar Mat Fac Gar Fac DSF Fac Peak Influence 872 | . 34 94 273 189 581 872 319 623 278 171 304 Initial 278 | . . 12 30 90 107 243 261 196 278 171 66 Average 255 | . 17 44 195 124 315 617 297 488 278 152 134 Maximum Alert Level 3 | . . . 1 . 2 3 1 2 1 . 1 Low Security (%) 52 | 100 100 100 51 100 11 . . 15 . 100 73 Level 1 24 | . . . 48 . 58 10 100 6 100 . 26 Level 2 19 | . . . . . 30 63 . 78 . . . Level 3 3 | . . . . . . 25 . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 23 | . . . . 1 . 5 1 . . 1 15 Investigation 6 | . . . . . . 1 1 . . . 4 Extermination 6 | . . . . . . . . . . . 6 Reinforcement 8 | . . . . . . 3 . . . 1 4 Assault 2 | . . . . . . 1 . . . . 1 Garrison 1 | . . . . 1 . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . . 2 Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . 1 Stealth | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 --------- Run | Jun Mat Mat Min Mat Gar Mat Fac Gar Fac DSF Fac Distress Signals 1 | . . . . . . . . . . . 1 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 154 | . 3 8 9 4 12 30 2 15 . 12 59 Peak Tracking Total 9 | . 2 4 3 1 5 9 2 9 . 7 8 Tactical Retreats 16 | . . 1 . . . 1 . 1 . 3 10 Traps | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 ------- Run | Jun Mat Mat Min Mat Gar Mat Fac Gar Fac DSF Fac Traps Triggered 8 | . . . . . 1 1 . 1 . 2 3 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed 6 | . 6 . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . 1 Machines | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 ---------- Run | Jun Mat Mat Min Mat Gar Mat Fac Gar Fac DSF Fac Machines Disabled 12 | . . . . . 2 2 . 1 . . 7 Max in Single Turn 1 | . . . . . 1 1 . 1 . . 1 Garrison Access 2 | . . . . . . 1 . . . . 1 Garrison Relay 3 | . . . . . 2 . . 1 . . . Machines Repaired . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 --------- Run | Jun Mat Mat Min Mat Gar Mat Fac Gar Fac DSF Fac Machines Accessed 25 | . 2 1 1 2 . 5 2 . 1 . 11 Terminals 14 | . 2 1 1 1 . 4 . . 1 . 4 Fabricators 2 | . . . . . . . . . . . 2 Repair Stations 4 | . . . . . . . 1 . . . 3 Recycling Units 2 | . . . . . . 1 . . . . 1 Scanalyzers 1 | . . . . . . . . . . . 1 Garrison Access 2 | . . . . 1 . . 1 . . . . Total Hacks 70 | . 8 2 2 4 . 20 5 . 1 . 28 Successful 47 | . 5 1 2 3 . 14 4 . 1 . 17 Failed 23 | . 3 1 . 1 . 6 1 . . . 11 Catastrophic 2 | . . . . . . . . . . . 2 Database Lockouts . | . . . . . . . . . . . . Manual . | . . . . . . . . . . . . Terminals 43 | . 8 2 2 3 . 18 . . 1 . 9 Fabricators 3 | . . . . . . . . . . . 3 Repair Stations 14 | . . . . . . . 3 . . . 11 Recycling Units 4 | . . . . . . 2 . . . . 2 Scanalyzers 3 | . . . . . . . . . . . 3 Garrison Access 3 | . . . . 1 . . 2 . . . . Terminal Hacks 28 | . 5 1 2 2 . 12 . . 1 . 5 Record 11 | . 3 . 1 1 . 5 . . . . 1 Prototype ID Bank 2 | . 1 . . . . 1 . . . . . Open DSF 2 | . . . . . . . . . 1 . 1 Emergency Access Points 1 | . . . . . . . . . . . 1 Alert Level 2 | . . 1 . . . 1 . . . . . Reprogram Traps 1 | . 1 . . . . . . . . . . Dispatch Records 1 | . . . . . . 1 . . . . . Patrol Status 1 | . . . 1 . . . . . . . . Recall Extermination 1 | . . . . . . . . . . . 1 Hauler Manifests 2 | . . . . . . 1 . . . . 1 Zone Layout 4 | . . . . 1 . 3 . . . . . Fabricator Hacks 3 | . . . . . . . . . . . 3 Network Status 2 | . . . . . . . . . . . 2 Build 1 | . . . . . . . . . . . 1 Repair Station Hacks 9 | . . . . . . . 2 . . . 7 Scan Component 5 | . . . . . . . 1 . . . 4 Repair 4 | . . . . . . . 1 . . . 3 Recycling Unit Hacks 3 | . . . . . . 2 . . . . 1 Report Inventory 1 | . . . . . . . . . . . 1 Retrieve Matter 1 | . . . . . . 1 . . . . . Retrieve Components 1 | . . . . . . 1 . . . . . Scanalyzer 1 | . . . . . . . . . . . 1 Insert Component 1 | . . . . . . . . . . . 1 Garrison Access Hacks 3 | . . . . 1 . . 2 . . . . Unlock Access 2 | . . . . 1 . . 1 . . . . Coupler Status 1 | . . . . . . . 1 . . . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 14 | . . 1 . 1 . 2 1 . . . 9 Full Trace Events 6 | . . . . 1 . . 1 . . . 4 Feedback Events 1 | . . . . . . . . . . . 1 Hackware Fried 1 | . . . . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built 1 | . . . . . . . . . . . 1 Authchips . | . . . . . . . . . . . . Time 152 | . . . . . . . . . . . 152 Total Part Build Rating 5 | . . . . . . . . . . . 5 Parts Repaired 4 | . . . . . . . 1 . . . 3 Time 110 | . . . . . . . 19 . . . 91 Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter 28 | . . . . . . 28 . . . . . Retrieved Components 9 | . . . . . . 9 . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . 1 Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 ------------ Run | Jun Mat Mat Min Mat Gar Mat Fac Gar Fac DSF Fac Used RIF Installer 2 | . . . . . 1 . . 1 . . . Robot Detection 1 | . . . . . . . . 1 . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released 13 | . . . . . 7 1 . 3 . . 2 Machine Destruction 13 | . . . . . 7 1 . 3 . . 2 Attached 2 | . . . . . . . . . . 1 1 Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -------- Run | Jun Mat Mat Min Mat Gar Mat Fac Gar Fac DSF Fac Total Allies . | . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . Kills . | . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 ------- Run | Jun Mat Mat Min Mat Gar Mat Fac Gar Fac DSF Fac Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 ------------- Run | Jun Mat Mat Min Mat Gar Mat Fac Gar Fac DSF Fac Turns Passed 5557 | 53 260 196 362 152 423 867 175 507 5 193 2364 Spaces Moved 3050 | 33 181 137 262 104 254 499 113 250 3 110 1104 Core 11 | 8 . . . . . . . . . . 3 Treads 42 | . . . . . . . . 22 3 17 . Legs 2825 | 25 10 137 262 104 254 498 113 228 . 93 1101 Wheels . | . . . . . . . . . . . . Hover 172 | . 171 . . . . 1 . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 120 120 120 240 90 90 Average Speed 127 | 126 120 120 120 120 120 124 121 154 240 128 129 Slowest Speed 900 | 190 120 120 120 120 120 320 190 260 240 360 900 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 30 | 3 31 14 49 14 37 41 2 37 . 81 28 Regions Visited 11 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken 5 | . . . 1 1 . 1 1 . 1 . . Unknown Exits Taken 3 | 1 1 1 . . . . . . . . . Scrap Searched . | . . . . . . . . . . . . Spaces Dug 5 | . . . . . . . . . . . 5 Terrain Destroyed 215 | . . . 22 . 63 36 . 50 . . 44 Melee . | . . . . . . . . . . . . Projectile 4 | . . . . . . . . . . . 4 AOE 211 | . . . 22 . 63 36 . 50 . . 40 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 --------- Run | Jun Mat Mat Min Mat Gar Mat Fac Gar Fac DSF Fac Total 4163 | 40 208 159 287 120 346 647 145 325 2 151 1733 Wait 458 | . . 2 . . 56 13 21 15 . 19 332 Move 3039 | 32 180 136 261 104 252 498 113 248 2 109 1104 Hop . | . . . . . . . . . . . . Pick Up 67 | 1 2 3 2 1 3 17 1 2 . 2 33 Fast Attach 76 | 6 1 3 . 3 . 6 4 6 . 7 40 Attach 31 | . . 3 . . . 5 1 1 . 3 18 Detach 5 | . 3 1 . . . 1 . . . . . Swap 32 | 1 . 3 2 . 5 7 . 5 . 1 8 Drop 55 | . . 3 2 2 3 9 1 7 . . 28 Fire 268 | . 21 5 16 5 16 16 . 21 . . 168 Melee 123 | . . . 3 5 9 75 4 20 . 6 1 Ram 1 | . 1 . . . . . . . . . . Kick 2 | . . . 1 . . . . . . . 1 Crush . | . . . . . . . . . . . . Escape Stasis 6 | . . . . . 2 . . . . 4 . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials -9/Materials -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -8/Garrison -8/Materials -7/Factory -7/Garrison -7/Factory -7/DSF -6/Factory History --------- Turn | Location | Event 17 | -11/Junkyard | Discovered new exit (range 16) 54 | -11/Junkyard | Entered Materials 286 | -10/Materials | Discovered new exit (range 4) 300 | -10/Materials | Build established: Mutant 314 | -10/Materials | Entered another Materials area 314 | -9/Materials | Evolved 2 slots: Propulsion x2 393 | -9/Materials | Discovered new exit (range 15) 510 | -9/Materials | Entered Mines 562 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 610 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 617 | -9/Mines | Identified exit to Materials 854 | -9/Mines | Discovered exit to Materials (range 6) 872 | -9/Mines | Entered Materials 872 | -8/Materials | Evolved 2 slots: Utility x2 947 | -8/Materials | Garrison activated, responded to threat 1024 | -8/Materials | Identified exit to Garrison 1024 | -8/Materials | Entered Garrison 1044 | -8/Garrison | Installed Relay Interface Framework 1052 | -8/Garrison | Triggered checkpoint 1074 | -8/Garrison | Garrison Relay disabled 1379 | -8/Garrison | Garrison Relay disabled 1394 | -8/Garrison | Triggered checkpoint 1432 | -8/Garrison | Discovered new exit (range 11) 1447 | -8/Garrison | Entered Materials 1937 | -8/Materials | Discovered new exit (range 13) 2022 | -8/Materials | Lost 3 parts (1n2u) 2217 | -8/Materials | System corruption reached 10% 2237 | -8/Materials | Lost 3 parts (2n1u) 2311 | -8/Materials | Identified exit to Factory 2314 | -8/Materials | Entered Factory 2314 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2366 | -7/Factory | Repaired Carbon-fiber Leg 2489 | -7/Factory | Identified exit to Garrison 2489 | -7/Factory | Entered Garrison 2623 | -7/Garrison | Destroyed 7 combat bots 2640 | -7/Garrison | Build established: Scavenger-Mutant 2658 | -7/Garrison | Triggered checkpoint 2679 | -7/Garrison | Discovered new exit (range 12) 2720 | -7/Garrison | Triggered checkpoint 2780 | -7/Garrison | Lost 4 parts (2n1u1w) 2795 | -7/Garrison | Garrison Relay disabled 2864 | -7/Garrison | Lost 3 parts (1p2n) 2892 | -7/Garrison | Expanded RIF knowledge: Robot Detection 2991 | -7/Garrison | Identified exit to Factory 2996 | -7/Garrison | Entered Factory 3001 | -7/Factory | Identified exit to DSF 3001 | -7/Factory | Entered DSF 3044 | -7/DSF | Additional patrols routed to DSF 3109 | -7/DSF | Lost 4 parts (1n2u1w) 3128 | -7/DSF | Build established: Bothacker-Mutant 3170 | -7/DSF | Discovered new exit (range 15) 3191 | -7/DSF | Identified exit to Factory 3194 | -7/DSF | Entered Factory 3194 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3220 | -6/Factory | Lost 6 parts (2p1n2u1w) 3302 | -6/Factory | Lost 5 parts (3n2w) 3587 | -6/Factory | Repaired Imp. Deuterium Engine 3627 | -6/Factory | Build established: Scavenger-Mutant 3758 | -6/Factory | Fabricated Biomechanical Wings (x1) 4008 | -6/Factory | Repaired Imp. Titanium Leg 4382 | -6/Factory | System corruption reached 10% 4556 | -6/Factory | Lost 3 parts (1n2w) 4677 | -6/Factory | Hacking Suite fried by hacking feedback 4722 | -6/Factory | Cargo convoy interrupted 4761 | -6/Factory | Build established: Bothacker-Mutant 4787 | -6/Factory | Repaired Lgt. Fission Core 4935 | -6/Factory | Spotted B-75 Beast 4946 | -6/Factory | Core integrity fell below 50% 4985 | -6/Factory | Lost 4 parts (1p1u2w) 5218 | -6/Factory | Build established: Hacker-Mutant 5317 | -6/Factory | Lost 7 parts (4n1u2w) 5394 | -6/Factory | Lost 3 parts (2n1w) 5464 | -6/Factory | Core integrity fell below 20% 5483 | -6/Factory | System corruption reached 30% 5511 | -6/Factory | Lost 7 parts (1p3n1u2w) 5558 | -6/Factory | Destroyed by H-66 Slayer with Heavy Assault Rifle Last Messages --------------- 05526_ Integrated Corrupted Carbon-fiber Leg (+6). [Achievement: Z1$+NX3F=JRE3_ZNQR] 05531_ P-60 Hacker suffers critical hit (Burn). 05532_ Pressure Siphon disabled. 05533_ U-05 Engineer builds a Door. 05535_ Gravmag System melted. 05535_ P-60 Hacker destroyed. 05536_ /L %JGWIWNA YW|KV&&SZVAP 9# 05544_ Pressure Siphon disabled. 05545_ Penetrated by Slug. 05545_ Plasma Rifle destroyed. 05546_ M-13 Machinist repairs Terrain Scanner. 05549_ Penetrated by Slug. 05550_ Carbon-fiber Leg destroyed. 05551_ System corrupted: Component data lost. 05552_ Penetrated by Slug. 05555_ R-10 Processor destroyed. 05556_ U-05 Engineer builds a Wall. 05558_ Penetrated by Slug. [Achievement: Just Browsing] Map ----- +----------------------------------------------------+ | ??????????????????????# ######## ## """ | | ??????????????????????# ! # # """ | | ??????????????????????# = # % # | | ??????????????????????# * ! # [# """ | | ??????????????????????##+#####+#### # """ | | ???????????????????????# #??# + # """ | | ???????????????????????# #??# ### # | | ??????????????????########### #?# """ " + | | ??????????????????? ## #?# """S" [%# | | ???????????????????? ## ######## +###### | | ??????????????# """""" # | | ??????????????# """""" # % [ | | ??????????????# """"" #% """" % | | ??????????????# """"" +% %""" | | ??????????????# %# """" % | | ??????????????# =!" # #### | | ??????????????# =%# %""" " # | | ??????????????# "R"=# m %""" # | | ??????????????# "" %# """" # | | ??????????????# ! # # | | ??????????????############"# """ %# | | ?????????????????????????#% """ % # | | ?????????????????????????#" """ #% | | ?????????????????????????# | | ??????????????????????#### """ # % | | ??????????????????????# @ """ ] """ ""## | | ??????????????????????# "%" ] | | ??????????????????????# h m ]] | | ??????????????????????+ | | ??????????????????????# " | | ??????????????????????# "" | | ?????????????????????? | | ????????????????????? u | | ????????????????????? ##BB###+##+########### | | ???????????????????? ##BB# ?? ??????????# | | ???????????????????? u# ### ]?? ??????+ | | ??????????????????? # ??? ??????## | | ??????????????????? ##### ???"???????# | | ??????????????????? #+##+????# ????"???????# | | ????????????????????? ?????????#?????????????# | | ?????????????????????????????????????????????# | | ??????#####??????????????????????????????????# | | ??????# !!??????????????????????????????????# | | ??????# !!%??????????????????????????????????# | | ??????# !!??????????????????????????????????# | | ??????# !??????????????????????????????????# | | ??????# #?????????????????????????????+???# | | ??????# #????????????????????????????? #????? ? | | ??????# #????????????????????????????? #??? ??? | | ??????# #????????????????""????"" #### #### ? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 44 Energy Generation 18 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Base Temperature (-) 100 Armor Coverage 450 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 45 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 59 Targeting Accuracy 8 Recoil Reduction 1 Offensive Hacking 20 Relay Coupler Types 2 Relay Coupler Value 71 Authchip Count 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Biomechanical Wings | x1 | -6/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Deadly Force Hey, That's Mine! Just Browsing Z1$+NX3F=JRE3_ZNQR Challenges ------------ None Game ------ Seed FortressMakeshiftSink Manual? 0 Play Time 01:34:59 Cumulative 19.3 hours Start 2023.04.15 @ 10:39:04 End 2023.04.15 @ 13:49:57 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 31 Rogue 23 Adventurer 8 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 25 Achievement% 18 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8916ea8c-8c2c-43fe-8688-30a418aa6b2a