Cogmind - Beta 15 @@@ ROGUE MODE // 2025.09.01 @ 20:36:12 Player: Possibly A Hive Mind Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (11) 2200 Robots Destroyed (127) 635 Value Destroyed (4185) 4185 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (469) 469 TOTAL SCORE: 9989 Bonus ------- High Alert Combat Kills 121 Follower Combat Kills 48 Met Data Miner 300 Cogmind --------- Core Integrity 0/850 Matter 200/300 Energy 525/525 System Corruption 16% Temperature Cool (64) Movement Walking (470) Ox5 Location -5/Proximity Caves Parts ------- > --- POWER (2) -------- Angular Momentum Engine Antimatter Reactor > --- PROPULSION (4) --- Flexi-carbon Leg (fused) Enhanced Flexi-carbon Leg > --- UTILITY (7) ------ Humpback Machine Analyzer Advanced Visual Processing Unit Advanced Targeting Computer Improved Kinecellerator Improved Thermal Shield > --- WEAPON (2) ------- Neutron Cannon (fused) KE Penetrator > --- INVENTORY (35) --- Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Improved Coolant Injector Gauss Rifle Heavy Machine Gun Great Maul Peak State ------------ > --- POWER ------------ Cooled Ion Engine Heavy Deuterium Engine > --- PROPULSION ------- Biomechanical Wings Biomechanical Wings Biomechanical Wings Biomechanical Wings > --- UTILITY ---------- Improved Cooling System Small Storage Unit Active Sensor Suite Advanced Targeting Computer Layered Light Armor Plating > --- WEAPON ----------- Plasma Cannon Plasma Cannon > --- INVENTORY -------- Carbon-fiber Leg Improved Titanium Leg Improved Cooling System Advanced Visual Processing Unit Advanced Targeting Computer Heavy Laser Thermic Laser Power Maul [Rating: 82] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Neutrino Core Reactor Antimatter Reactor Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Hover Unit Backup Propulsion I Flight Unit Biomechanical Wings Utility Small Storage Unit Device Improved Heat Sink Storage Small Storage Unit Processor Advanced Targeting Computer Protection Core Shielding Weapon Heavy Laser Energy Gun Heavy Laser Energy Cannon Plasma Cannon Ballistic Gun Heavy Machine Gun Ballistic Cannon Heavy Flak Cannon Special Weapon Improved Plasma Cutter Impact Weapon Power Maul Slashing Weapon Makeshift Sword Build | -11 -10 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Low Low Dat Pro Slots Evolved 8 | . . 2 2 2 2 . . . . . . Power 1 | . . . . . 1 . . . . . . Propulsion 2 | . . 2 . . . . . . . . . Utility 5 | . . . 2 2 1 . . . . . . Weapon . | . . . . . . . . . . . . Parts Attached 156 | 4 8 30 24 24 18 9 7 1 14 . 17 Power 21 | 1 2 2 4 4 3 1 . . 2 . 2 Engine 16 | 1 2 1 4 2 3 1 . . 1 . 1 Core 4 | . . 1 . 2 . . . . 1 . . Reactor 1 | . . . . . . . . . . . 1 Propulsion 53 | 2 1 16 7 11 6 2 . 1 5 . 2 Treads 7 | . . 2 2 1 . . . . 2 . . Leg 29 | 2 1 6 5 10 . . . . 3 . 2 Wheel . | . . . . . . . . . . . . Hover 2 | . . 2 . . . . . . . . . Flight 15 | . . 6 . . 6 2 . 1 . . . Utility 46 | 1 2 . 9 7 5 4 5 . 4 . 9 Device 28 | . 1 . 5 3 2 3 5 . 3 . 6 Storage 2 | 1 . . . . . . . . . . 1 Processor 7 | . . . 1 2 2 1 . . . . 1 Hackware . | . . . . . . . . . . . . Protection 9 | . 1 . 3 2 1 . . . 1 . 1 Artifact . | . . . . . . . . . . . . Weapon 36 | . 3 12 4 2 4 2 2 . 3 . 4 Energy Gun 18 | . 3 8 3 . 3 1 . . . . . Energy Cannon 8 | . . 2 1 2 . 1 1 . . . 1 Ballistic Gun 3 | . . . . . . . . . 2 . 1 Ballistic Cannon 1 | . . . . . . . 1 . . . . Launcher . | . . . . . . . . . . . . Special Weapon 1 | . . . . . . . . . 1 . . Impact Weapon 4 | . . 2 . . 1 . . . . . 1 Slashing Weapon 1 | . . . . . . . . . . . 1 Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 8 | . . 3 1 2 1 . . . . . 1 Parts Lost 72 | . . 11 12 6 8 7 6 1 5 . 16 Power 10 | . . 1 2 1 1 1 2 . . . 2 Propulsion 23 | . . 8 4 2 1 2 . 1 1 . 4 Utility 24 | . . . 4 1 3 3 3 . 3 . 7 Weapon 15 | . . 2 2 2 3 1 1 . 1 . 3 Highest Loss Streak 14 | . . 4 5 3 6 7 3 1 4 . 14 To Critical Strikes 1 | . . . . . . . . 1 . . . Average Backups 6 | 4 7 7 6 7 7 4 3 4 3 3 6 Power 1 | 1 2 2 . 1 . . . . . . . Propulsion . | 1 1 . . . 1 1 1 1 . . . Utility 2 | . . 2 3 2 2 1 . 1 . . 3 Weapon 2 | 1 2 2 1 2 2 . 2 2 2 3 3 Tool/Special . | . . . . . . . . . . . . Unused Backups 61 | . 10 13 11 16 2 2 2 . 2 . 3 Power 9 | . 2 3 1 2 . 1 . . . . . Propulsion 10 | . 3 2 1 2 1 . . . 1 . . Utility 21 | . 1 4 6 7 1 . . . 1 . 1 Weapon 21 | . 4 4 3 5 . 1 2 . . . 2 Tool/Special . | . . . . . . . . . . . . Average Slot Usage (%) 86 | . 92 96 82 83 93 78 77 79 90 100 76 Engine 7 | . 13 8 8 6 12 12 12 . 3 6 4 Core 1 | . . 2 . . . . . . 4 6 . Treads 2 | . . 7 1 . . . . . 7 13 1 Leg 20 | . 28 18 32 29 9 . . . 12 13 12 Flight 5 | . . 14 . . 16 21 20 19 2 . . Device 13 | . 4 2 9 14 16 16 19 33 28 26 16 Storage 6 | . 14 11 8 6 6 2 . . . . 3 Processor 6 | . . . 2 4 14 16 13 13 13 13 13 Protection 3 | . 3 8 2 2 2 . . . 3 6 4 Energy Gun 10 | . 27 19 16 8 7 7 5 . . . . Energy Cannon 3 | . . 2 1 6 5 . 2 5 . . 4 Ballistic Gun 1 | . . . . . . . . . 9 13 6 Peak Build Rating 82 | 4 10 23 53 66 82 71 76 66 65 55 70 Average Rating 45 | 3 8 15 41 57 69 59 66 65 55 55 57 On Entrance 41 | . 4 8 21 44 66 70 51 66 54 55 55 Naked Turns . | . . . . . . . . . . . . Heaviest Build 254 | 10 15 17 41 40 48 37 47 23 47 47 254 Greatest Support 80 | 20 20 40 56 80 80 28 28 28 50 35 48 Greatest Overweight (x) 7 | . . 5 5 . 7 1 1 1 2 1 5 Average Overweight (x) . | . . . . . . . . . . 1 2 Largest Inventory Capacity 35 | 8 8 8 8 8 8 8 5 5 5 5 35 Average Capacity 8 | 7 8 8 7 7 8 6 5 5 5 5 23 Most Carried 11 | 6 8 8 8 8 8 8 5 5 5 3 11 Average Carried 6 | 4 7 7 7 7 7 4 3 4 3 3 6 Final Capacity 35 | 8 8 8 8 8 8 5 5 5 5 5 35 Final Carried 8 | 6 8 8 8 8 8 3 5 4 3 3 7 Class Distribution -------------------- 40% | Mutant 24% | Skirmisher 15% | Scavenger-Mutant 12% | Scavenger-Skirmisher 5% | Hauler-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Skirmisher | -8/Materials Skirmisher | -7/Factory Skirmisher | -6/Factory Mutant | -6/Waste Mutant | -6/Factory Mutant | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Data Miner Hauler-Mutant | -5/Proximity Caves Resources | -11 -10 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 ----------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Low Low Dat Pro Matter Collected 2417 | 230 66 398 215 359 189 52 76 36 419 . 377 Remotely . | . . . . . . . . . . . . Salvage Created 5099 | . 513 1367 934 1447 476 . 76 36 150 . 100 Parts 238 | . 20 67 46 65 17 . 5 1 12 . 5 Haulers Intercepted 5 | . 1 4 . . . . . . . . . Recyclers Shooed 5 | . 1 1 1 2 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 18 | . . . . . . . . 1 11 . 6 Prevented 3 | . . . . . . . . . 3 . . Kills | -11 -10 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Low Low Dat Pro Combat Hostiles Destroyed 102 | . 10 28 17 26 10 . 2 1 5 . 3 Melee 1 | . . . . . . . . . . . 1 Guns 65 | . 9 17 16 7 9 . . . 5 . 2 Cannons 25 | . . 7 . 16 . . 1 1 . . . AOE 1 | . . . . . . . 1 . . . . Classes Destroyed 15 | . 4 4 2 3 . . . . . . 2 Worker 5 | . 1 2 . 2 . . . . . . . Builder 2 | . . . 1 1 . . . . . . . Tunneler 2 | . . . . 2 . . . . . . . Hauler 5 | . 1 4 . . . . . . . . . Recycler 5 | . . 3 2 . . . . . . . . Operator 1 | . . . . 1 . . . . . . . Drone 1 | . . . . . . . . . . . 1 Watcher 5 | . 1 2 . 2 . . . . . . . Swarmer 28 | . . 14 5 2 3 . . . 4 . . Grunt 42 | . 10 4 9 15 3 . . . 1 . . Duelist 2 | . . 1 . . 1 . . . . . . Sentry 17 | . . 9 2 2 2 . 1 1 . . . Hunter 2 | . . . . . . . . . . . 2 Programmer 9 | . . . . 7 1 . 1 . . . . Heavy 1 | . . . 1 . . . . . . . . Best Kill Streak 6 | . 2 6 4 5 6 . 1 1 4 . 1 Combat Bots Only 6 | . 2 6 3 4 6 . 1 1 4 . 1 Max Kills in Single Turn 2 | . 1 1 1 2 1 . 1 1 1 . 1 Gunslinging . | . . . . . . . . . . . . Exploded 1 | . . . . . . . 1 . . . . Melee 1 | . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Low Low Dat Pro Hostile Shots Fired 981 | . 57 152 132 208 135 8 33 51 51 . 154 Missed 309 | . 23 33 36 70 49 2 12 31 16 . 37 Hits 672 | . 34 119 96 138 86 6 21 20 35 . 117 Melee 14 | . . 3 . . 4 6 . 1 . . . Projectile 658 | . 34 116 96 138 82 . 21 19 35 . 117 Critical Strikes 22 | . 1 2 8 5 . 4 . 1 . . 1 Part Disruptions 3 | . . . . 1 . . . . 2 . . Damage Taken 10021 | . 439 1203 1758 1908 1324 289 435 267 602 . 1796 Core 1783 | . 143 207 338 234 295 214 54 20 75 . 203 Absorbed by Shields 52 | . . . 11 . . . 41 . . . . Redirected to Shielding 39 | . . 39 . . . . . . . . . Ignored by Resistances 10 | . . . . . . . . . . . 10 Regen/Repaired (Parts) 246 | . 42 . 86 118 . . . . . . . Core Remaining (%) 58 | 100 42 48 38 66 . . . . . . . Volleys Fired 405 | . 53 75 70 99 32 12 4 5 27 . 28 Largest 2 | . 2 2 2 2 2 2 2 2 2 . 2 Hottest 165 | . 100 130 138 160 160 154 165 134 60 . 123 Shots Fired 749 | . 106 150 133 191 47 22 7 12 40 . 41 Gun 590 | . 106 125 133 92 45 18 3 . 34 . 34 Cannon 153 | . . 25 . 99 2 4 4 12 . . 7 Launcher . | . . . . . . . . . . . . Special 6 | . . . . . . . . . 6 . . Kinetic 76 | . . . . . . . 2 6 34 . 34 Thermal 673 | . 106 150 133 191 47 22 5 6 6 . 7 Explosive . | . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . Robot Hit Streak 21 | . 14 13 14 10 16 20 21 8 7 . 19 Robot Miss Streak 8 | . 5 6 2 8 2 1 2 7 8 . 4 Penetration Max 1 | . . . . . . . . . . . 1 Secondary Targets 3 | . . . 1 . . . . . 2 . . Max Gunslinging Chain 1 | . . . 1 . . . . . 1 . . Shots Hit Robots 495 | . 67 96 87 114 41 21 3 9 22 . 35 Core Hits 221 | . 24 65 33 50 22 3 6 3 8 . 7 Critical Kills 1 | . . . . 1 . . . . . . . Critical Parts Destroyed 4 | . . 3 . . 1 . . . . . . Critical Strikes 27 | . 5 7 3 3 3 3 . . 1 . 2 Burn 19 | . 5 4 3 2 2 3 . . . . . Meltdown 1 | . . . . 1 . . . . . . . Smash 4 | . . 3 . . 1 . . . . . . Sever 3 | . . . . . . . . . 1 . 2 Melee Attacks 18 | . . 7 . . 2 . . . . . 9 Impact 9 | . . 7 . . 2 . . . . . . Slashing 9 | . . . . . . . . . . . 9 Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 10085 | . 859 1666 1728 2854 868 424 193 260 457 . 776 Guns 6804 | . 859 1249 1728 952 719 315 25 . 395 . 562 Cannons 2699 | . . 278 . 1893 51 109 70 260 . . 38 Explosions 96 | . . . . . . . 96 . . . . Melee 413 | . . 139 . . 98 . . . . . 176 Ramming 11 | . . . . 9 . . 2 . . . . Kinetic 1128 | . . . . . . . 39 132 395 . 562 Thermal 8437 | . 859 1527 1728 2845 770 424 56 128 62 . 38 Explosive 96 | . . . . . . . 96 . . . . Electromagnetic . | . . . . . . . . . . . . Impact 237 | . . 139 . . 98 . . . . . . Slashing 176 | . . . . . . . . . . . 176 Piercing . | . . . . . . . . . . . . Highest Corruption 20 | . . 4 . 4 . 12 16 20 20 16 16 Average Corruption 9 | . . 2 . 2 . 9 13 16 18 16 16 Corruption Purged 4 | . . . . . . . . . 4 . . Corruption Blocked . | . . . . . . . . . . . . Effects 166 | . . 3 . 27 . 10 22 19 38 7 40 Message Errors 40 | . . . . 7 . 2 8 3 8 2 10 Matter Fused 41 | . . 1 . 9 . 2 5 1 10 3 10 Heat Flow Errors 12 | . . . . . . 1 2 2 2 . 5 Energy Discharges 19 | . . . . 2 . . . 4 6 1 6 Parts Rejected 3 | . . . . 1 . 1 . 1 . . . Parts Fused 3 | . . 1 . . . . . . . . 2 Data Loss (minor) 25 | . . 1 . 4 . 2 3 4 5 1 5 Data Loss (major) 6 | . . . . 2 . . 1 1 2 . . Misfires 6 | . . . . 2 . . 1 2 . . 1 Alerts 3 | . . . . . . . . 1 1 . 1 Misdirections 1 | . . . . . . 1 . . . . . Weapon Failures 7 | . . . . . . 1 2 . 4 . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 300 | . . 93 . 42 58 . 107 . . . . Projectiles 42 | . . . . 42 . . . . . . . Explosions 107 | . . . . . . . 107 . . . . Melee 151 | . . 93 . . 58 . . . . . . Knockbacks 3 | . . 1 . . 2 . . . . . . Impact 3 | . . 1 . . 2 . . . . . . Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 289 | . . . . . . . 289 . . . . Shots 3 | . . . . . . . 3 . . . . Rammed 1 | . . . . . . . 1 . . . . Targets Rammed 4 | . 1 . . 2 . . 1 . . . . Kicked 3 | . 1 . . 2 . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 445 | . 164 328 445 377 30 51 175 259 314 . 253 Average Temperature 97 | . 62 98 114 105 20 51 69 75 112 . 106 Received Heat Transfer 2532 | . 267 141 648 894 372 . 30 18 90 . 72 Effects 10 | . . 2 6 2 . . . . . . . Shutdowns 3 | . . 1 1 1 . . . . . . . Interference 3 | . . . 3 . . . . . . . . Matter Decay 1 | . . 1 . . . . . . . . . Damage (minor) 1 | . . . . 1 . . . . . . . Damage (major) 2 | . . . 2 . . . . . . . . Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted 5 | . . 4 . . 1 . . . . . . Combat Hostiles 5 | . . 4 . . 1 . . . . . . Parts Fried 9 | . . 6 . . 3 . . . . . . Impact Corruptions 6 | . . 4 . . 2 . . . . . . Robots Melted 6 | . 2 . 1 3 . . . . . . . Combat Hostiles 5 | . 1 . 1 3 . . . . . . . Parts Melted 54 | . 11 6 6 24 7 . . . . . . Heat Transferred 18321 | . 2734 3185 3515 5474 1836 1142 87 200 148 . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Low Low Dat Pro Maximum Alert Level 2 | . . 1 . 2 1 . . . . . . Low Security (%) 73 | 100 100 90 100 39 72 100 100 . . . . Level 1 16 | . . 9 . 32 27 . . . . . . Level 2 9 | . . . . 27 . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 658 | . 90 248 189 658 306 39 60 . . . . Initial 306 | . . . 98 58 306 39 . . . . . Average 152 | . 25 110 86 269 179 5 11 . . . . Influence Increases 3465 | . 338 860 547 1084 256 . 155 20 110 . 95 Destroy 0b10 Robot/C 2040 | . 200 560 340 520 200 . 40 20 100 . 60 Destroy 0b10 Robot/NC 130 | . 15 55 15 40 . . . . . . 5 Destroy Leader 500 | . 44 162 70 134 50 . 20 . 10 . 10 Allied During Kill 5 | . . . . . . . . . . . 5 Successful Hack 103 | . 19 34 2 23 5 . 20 . . . . Disable Machine 105 | . . 15 . 30 . . 60 . . . . Destroy Structure 27 | . . 4 5 2 1 . 15 . . . . Partial Spotted 30 | . . 15 . 15 . . . . . . . Lose Combat Pursuer 225 | . 60 15 15 120 . . . . . . 15 Active Sensor Use 300 | . . . 100 200 . . . . . . . Influence Decreases 3465 | . 338 627 651 586 769 114 133 42 110 . 95 Entered New Map 611 | . . . 135 71 321 75 . 9 . . . Time Decay 2393 | . 338 517 396 465 368 19 97 33 80 . 80 Lost Part 436 | . . 110 120 50 80 . 36 . 30 . 10 Lost Ally 25 | . . . . . . 20 . . . . 5 Squads Dispatched 22 | . 2 2 2 13 2 . . . . . 1 Investigation 5 | . . 2 1 2 . . . . . . . Extermination 9 | . . . . 8 1 . . . . . . Reinforcement 7 | . 2 . 1 3 1 . . . . . . Assault 1 | . . . . . . . . . . . 1 Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 1 | . . . . 1 . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses 3 | . . . 1 2 . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Low Low Dat Pro Distress Signals 10 | . 3 3 2 1 1 . . . . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 182 | . 23 42 23 43 13 6 4 13 5 . 10 Peak Tracking Total 11 | . 5 9 7 8 4 6 2 11 4 . 7 Tactical Retreats 10 | . 2 1 1 5 . . . . . . 1 Traps | -11 -10 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Low Low Dat Pro Traps Triggered 10 | . . 3 . 1 5 . . . 1 . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 ---------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Low Low Dat Pro Machines Disabled 7 | . . 1 . 2 . . 4 . . . . Max in Single Turn 3 | . . 1 . 1 . . 3 . . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Low Low Dat Pro Machines Accessed 43 | . 5 14 4 10 2 . 3 . 1 4 . Terminals 23 | . 3 9 2 6 1 . 2 . . . . Fabricators . | . . . . . . . . . . . . Repair Stations 6 | . 1 2 1 1 1 . . . . . . Recycling Units 5 | . 1 2 1 1 . . . . . . . Scanalyzers 3 | . . 1 . 1 . . 1 . . . . Garrison Access 1 | . . . . 1 . . . . . . . Total Hacks 136 | . 16 44 10 24 5 . 6 . 1 30 . Successful 88 | . 12 20 6 15 1 . 3 . 1 30 . Failed 48 | . 4 24 4 9 4 . 3 . . . . Catastrophic 3 | . . 1 . 2 . . . . . . . Database Lockouts . | . . . . . . . . . . . . Manual 10 | . 5 4 . 1 . . . . . . . Terminals 62 | . 10 29 5 12 2 . 4 . . . . Fabricators . | . . . . . . . . . . . . Repair Stations 18 | . 3 5 4 3 3 . . . . . . Recycling Units 16 | . 3 6 1 6 . . . . . . . Scanalyzers 8 | . . 4 . 2 . . 2 . . . . Garrison Access 1 | . . . . 1 . . . . . . . Terminal Hacks 60 | . 6 11 2 8 1 . 1 . 1 30 . Record 16 | . 1 1 . 3 . . . . . 11 . Part Schematic 12 | . . . . 1 . . . . . 11 . Robot Schematic 5 | . . . . . . . . . . 5 . Robot Analysis 1 | . . 1 . . . . . . . . . Prototype ID Bank 7 | . . 3 . 1 . . . . . 3 . Open Door 1 | . . . . . . . . . 1 . . Open DSF 3 | . . . . 2 1 . . . . . . Emergency Access Points 2 | . 1 . . . . . 1 . . . . Alert Level 3 | . . 2 1 . . . . . . . . Dispatch Records 1 | . . . 1 . . . . . . . . Investigation Status 1 | . . . . 1 . . . . . . . Hauler Manifests 3 | . 2 1 . . . . . . . . . Zone Layout 5 | . 2 3 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks 9 | . 3 1 3 2 . . . . . . . Scan Component 6 | . 2 1 2 1 . . . . . . . Repair 3 | . 1 . 1 1 . . . . . . . Recycling Unit Hacks 11 | . 3 4 1 3 . . . . . . . Process 1 | . 1 . . . . . . . . . . Report Inventory 5 | . 1 2 1 1 . . . . . . . Retrieve Matter 3 | . 1 1 . 1 . . . . . . . Retrieve Components 2 | . . 1 . 1 . . . . . . . Scanalyzer 8 | . . 4 . 2 . . 2 . . . . Insert Component 4 | . . 2 . 1 . . 1 . . . . Analyze 4 | . . 2 . 1 . . 1 . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 1 | . . . . 1 . . . . . . . Used 1 | . . . . 1 . . . . . . . Hacking Detections 32 | . 5 11 3 8 2 . 3 . . . . Full Trace Events 1 | . . 1 . . . . . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . 5 . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 16 | . . 2 . 2 . . 1 . . 11 . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired 3 | . 1 . 1 1 . . . . . . . Time 84 | . 26 . 32 26 . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter 24 | . 24 . . . . . . . . . . Retrieved Matter 24 | . 24 . . . . . . . . . . Retrieved Components 15 | . . 10 . 5 . . . . . . . Parts Scanalyzed 4 | . . 2 . 1 . . 1 . . . . Part Schematics Acquired 4 | . . 2 . 1 . . 1 . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 ------------ Run | Yrd Mat Mat Mat Fac Fac Was Fac Low Low Dat Pro Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Low Low Dat Pro Total Allies 2 | . . . . . . 1 . . . . 1 Largest Group 1 | . . . . . . 1 . . . . 1 Highest-Rated Group 96 | . . . . . . 31 . . . . 96 Highest-Rated Ally 96 | . . . . . . 31 . . . . 96 Total Orders 7 | . . . . . . . . . 2 . 5 ROAM 2 | . . . . . . . . . . . 2 EXPLORE 1 | . . . . . . . . . . . 1 RETURN 4 | . . . . . . . . . 2 . 2 Ally Attacks 6 | . . . . . . 2 . . . . 4 Total Damage 140 | . . . . . . 22 . . . . 118 Kills 1 | . . . . . . . . . . . 1 Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Low Low Dat Pro Active Infowar (turns) 4219 | . . . 541 566 852 190 402 . 517 145 1006 Optics 2781 | . . . . . 521 190 402 . 517 145 1006 A.S.S. 1438 | . . . 541 566 331 . . . . . . IFF 880 | . . . . . . . 84 . 517 145 134 Traps 465 | . . . . . . . . . . . 465 Machine Analysis 3 | . . . . . . . . . . . 3 Robot Analysis Total 1 | . . 1 . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . . 1 1 . . Drone Launches 4 | . . . . . . . . . 2 . 2 Drone Recoveries 4 | . . . . . . . . . 2 . 2 Exploration | -11 -10 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 ------------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Low Low Dat Pro Turns Passed 10505 | 68 997 1739 1050 2903 857 190 410 388 752 145 1006 Spaces Moved 6576 | 50 601 1133 473 1963 512 176 352 417 520 77 302 Core 31 | 7 . 1 13 . . . . . . . 10 Treads 1 | . . . 1 . . . . . . . . Legs 4551 | 43 601 638 459 1963 142 . . . 336 77 292 Wheels . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight 1993 | . . 494 . . 370 176 352 417 184 . . Fastest Speed 29 | 50 120 29 120 115 31 31 35 35 39 190 120 Average Speed 123 | 110 120 114 124 122 106 74 104 89 121 190 286 Slowest Speed 525 | 120 120 300 300 130 525 105 105 102 190 190 470 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 6 | . . . . . . 2 . 4 . . . Potential Cave-ins . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 48 | 4 81 87 29 39 12 90 10 57 63 72 32 Regions Visited 11 Branch Regions 4 Pre-discovered Areas 2 | . . . . . . . . 1 . 1 . Known Exits Taken 2 | . . . 1 1 . . . . . . . Unknown Exits Taken 7 | 1 1 1 . . . . 1 1 1 1 . Scrap Searched 4 | . . . . . . . . . 2 . 2 Spaces Dug . | . . . . . . . . . . . . Terrain Destroyed 24 | . . . . . . . 13 1 . . 10 Melee . | . . . . . . . . . . . . Projectile 11 | . . . . . . . . 1 . . 10 AOE 13 | . . . . . . . 13 . . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Low Low Dat Pro Total 8223 | 63 776 1418 812 2291 775 212 388 419 596 76 397 Wait 579 | . 82 75 170 95 137 . 3 . 11 . 6 Move 6557 | 49 600 1132 472 1962 512 172 351 410 519 76 302 Hop 3 | . . . . . . 1 . 2 . . . Pick Up 269 | 10 19 51 44 58 24 9 15 . 17 . 22 Fast Attach . | . . . . . . . . . . . . Attach 124 | 4 4 19 18 15 12 13 9 1 12 . 17 Detach 6 | . . 1 . . . 3 . . . . 2 Swap 71 | . 4 20 9 20 8 . 1 . 3 . 6 Drop 151 | . 13 38 29 40 12 2 4 1 7 . 5 Fire 405 | . 53 75 70 99 32 12 4 5 27 . 28 Melee 18 | . . 7 . . 2 . . . . . 9 Ram 1 | . . . . . . . 1 . . . . Kick 3 | . 1 . . 2 . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis 36 | . . . . . 36 . . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min] / [*Sub]) -9/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -8/Materials -7/Factory (discovered 2 exits: *Fac x2) -6/Factory -6/Waste -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: [*Fac] / *Dat) -6/Data Miner -5/Proximity Caves History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 15) 69 | -11/Scrapyard | Entered Materials 197 | -10/Materials | Discovered new exit (range 12) 336 | -10/Materials | Build established: Mutant 439 | -10/Materials | Discovered new exit (range 8) 775 | -10/Materials | Core integrity fell below 50% 811 | -10/Materials | Discovered new exit (range 11) 869 | -10/Materials | Repaired Ion Engine 974 | -10/Materials | Discovered new exit (range 16) 1066 | -10/Materials | Entered another Materials area 1066 | -9/Materials | Evolved 2 slots: Propulsion x2 1120 | -9/Materials | Discovered new exit (range 6) 1193 | -9/Materials | Lost 3 parts (2n1w) 1365 | -9/Materials | Discovered new exit (range 9) 1451 | -9/Materials | Lost 4 parts (1p3n) 1609 | -9/Materials | Discovered new exit (range 4) 2371 | -9/Materials | Core integrity fell below 50% 2601 | -9/Materials | Discovered new exit (range 9) 2805 | -9/Materials | Entered another Materials area 2805 | -8/Materials | Evolved 2 slots: Utility x2 2932 | -8/Materials | Build established: Scavenger-Mutant 3070 | -8/Materials | Lost 3 parts (2u1w) 3157 | -8/Materials | Found Prototype Device 3159 | -8/Materials | Identified Active Sensor Suite 3234 | -8/Materials | Repaired Imp. Aluminum Leg 3457 | -8/Materials | Build established: Scavenger-Skirmisher 3503 | -8/Materials | Discovered new exit (range 16) 3532 | -8/Materials | Identified exit to Factory 3671 | -8/Materials | Core integrity fell below 50% 3757 | -8/Materials | Lost 5 parts (1p3n1w) 3855 | -8/Materials | Entered Factory 3855 | -7/Factory | Evolved 2 slots: Utility x2 3859 | -7/Factory | Identified exit to DSF 4377 | -7/Factory | Repaired Sml. Storage Unit 4845 | -7/Factory | Lost 3 parts (2n1w) 4937 | -7/Factory | Build established: Skirmisher 5301 | -7/Factory | Discovered new exit (range 8) 5351 | -7/Factory | Identified exit to Factory 6487 | -7/Factory | Discovered exit to Factory (range 15) 6758 | -7/Factory | Entered another Factory area 6758 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 7162 | -6/Factory | Lost 6 parts (1p1n2u2w) 7615 | -6/Factory | Sucked down chute 7615 | -6/Factory | Entered Waste 7616 | -6/Waste | Met a frightened Derelict 7630 | -6/Waste | EMP discharged 7630 | -6/Waste | Spotted C-40 Crusher 7643 | -6/Waste | Build established: Scavenger-Mutant 7647 | -6/Waste | Spotted C-40 Crusher 7648 | -6/Waste | Spotted C-40 Crusher 7649 | -6/Waste | Spotted C-40 Crusher 7681 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 7685 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 7691 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 7694 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 7695 | -6/Waste | Core integrity fell below 50% 7697 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 7698 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 7703 | -6/Waste | Spotted C-40 Crusher 7729 | -6/Waste | Lost 7 parts (1p2n3u1w) 7730 | -6/Waste | EMP discharged 7730 | -6/Waste | System corruption reached 10% 7744 | -6/Waste | Spotted C-40 Crusher 7798 | -6/Waste | Discovered new exit (range 19) 7805 | -6/Waste | Entered Factory 7974 | -6/Factory | Build established: Mutant 8105 | -6/Factory | Lost 3 parts (3u) 8191 | -6/Factory | Discovered new exit (range 3) 8215 | -6/Factory | Entered Lower Caves 8217 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 8231 | -6/Lower Caves | Lost 3 parts (2p1w) 8567 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 8602 | -6/Lower Caves | Discovered new exit (range 3) 8603 | -6/Lower Caves | Entered another Lower Caves area 8605 | -6/Lower Caves | Discovered new exit (range 12) 8617 | -6/Lower Caves | Learned Factory terminal intel 8965 | -6/Lower Caves | Lost 4 parts (1n3u) 9248 | -6/Lower Caves | Build established: Scavenger-Mutant 9260 | -6/Lower Caves | Discovered new exit (range 11) 9355 | -6/Lower Caves | Entered Data Miner 9355 | -6/Data Miner | Discovered new exit (range 6) 9384 | -6/Data Miner | Met Data Miner 9424 | -6/Data Miner | Learned location of Section 7 (-2) 9424 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 9456 | -6/Data Miner | Received God Mode back door access code from Data Miner 9500 | -6/Data Miner | Entered Proximity Caves 9536 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 9537 | -5/Proximity Caves | Escorted by Enhanced Grunt 9598 | -5/Proximity Caves | Core integrity fell below 20% 9675 | -5/Proximity Caves | Lost 14 parts (2p4n5u3w) 9703 | -5/Proximity Caves | Spotted B-75 Beast 9846 | -5/Proximity Caves | Spotter reported a threat 9899 | -5/Proximity Caves | Spotter reported a threat 10177 | -5/Proximity Caves | Build established: Hauler-Mutant 10498 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 10506 | -5/Proximity Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- System corrupted: Neutron Cannon misfires. QE9T168YMZQMH>UK5TKT%VHKJ38 System corrupted: Heat flow error (+137). System corrupted: Heat flow error (+236). System corrupted: Matter fused (-9). System corrupted: Heat flow error (+269). System corrupted: Matter fused (-8). System corrupted: Matter fused (-9). Slug penetrates Wall. Slug penetrates Y-72 Warden. Imp. Light Armor Plating destroyed. Y-72 Warden: "DETECTED UNIDENTIFIED DERELICT." Slug penetrates Y-72 Warden. Penetrated by Slug. Slug penetrates Y-72 Warden. Y-72 Warden: "REQUESTING BACKUP." Slug penetrates G-50 Soldier. [Achievement: Please Form A Line] Penetrated by Slug. [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | ??????????### #???????????????????????????????? | | ?????????# $ #???????????????????????????????? | | ??????### ##??????????????????????????????? | | ?????## #??????????????????????????????? | | ?????# ???????????????????????????????? | | ?##### #??????????#???????????????????????? | | ## ##????????? ???????????????????????? | | #? ##???????%????????????????????????? | | ## ##??????%????????????????????????? | | ## ##????? ????????????????????????? | | ##### #????#%????????????????????????? | | ##???# #??## ?????????????????????????? | | #????# ##### #?# %?????????????????????????? | | ####?# ##??????#### ?????????????????????????? | | # #?# #?????????? ??????????????????????????? | | ### ####??????? ??????????????????????????? | | ### #??????? ??????????????????????????? | | %### #####???# #??????????????????????????? | | ##### #???# #??????????????????????????? | | #???# ##### #??????????????????????????? | | ##???#### ##?????????????????????????? | | # ##??????# ##????????????????????????? | | ### #??????####### ###??????????????????????? | | ??## ####?????????# ##?????????????????????? | | ???# ##?###????### #?????????????????????? | | ???# ### ####???# @ #?????????????????????? | | ?#"# "# #???## ??????????????????? | | ??# ##???## ??????????????? | | #?# ############### g??????????? | | #?# ## ##????????? g b ; ??????? | | ### #???????????? Y; ??????? | | ###?????????????# ??????? | | ####### #?????????????????????? | | ### ##### ###???# #?????????????????????? | | ??# #???# #???# ##?????????????????????? | | ??# ##???# #???# #??????????????????????? | | ??## ###????## ##???## #??????????????????????? | | ???######????????##?????###??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 110 Energy Generation 36 Energy Capacity 525 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 20 Terrain Scan Density 10 Power Amplification 20 Armor Coverage 600 Resistance: TH 25 Core Shielding 20 Weapon Cycling 15 Evasion (%) 64 Targeting Accuracy 16 Core Analysis 6 Kinecelleration 40 Item Schematics ----------------- Imp. Light Cannon | -9/Materials | Scanalyzed Weight Redist. System | -9/Materials | Scanalyzed Imp. Field Recycling Unit | -7/Factory | Hacked Hacking Suite | -7/Factory | Scanalyzed Biomechanical Wings | -6/Factory | Scanalyzed Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Prc. Matter Filter | -6/Data Miner | Free Mni. Smartbomb Launcher | -6/Data Miner | Free Enh. Flexi-carbon Leg | -6/Data Miner | Free Centrium Wheel | -6/Data Miner | Free Adv. Thermal Generator | -6/Data Miner | Free Phase Gun | -6/Data Miner | Free Imp. Antigrav System | -6/Data Miner | Free Adv. Transmission Jammer | -6/Data Miner | Free Mic. Antimatter Reactor | -6/Data Miner | Free Robot Schematics ------------------ L-41 Fighter | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free A-27 Freighter | -6/Data Miner | Free M-36 Artificer | -6/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Ion Engine | 30% | -10/Materials Imp. Aluminum Leg | 14% | -8/Materials Sml. Storage Unit | 21% | -7/Factory Alien Tech Used ----------------- None Achievements -------------- 5k Club Hey, That's Mine! I Spy Please Form A Line Serviceable Loadout System Compromised Tank The Oracle Tourist Challenges ------------ None Game ------ Seed BarrageDisposableShotgun Manual? 0 Play Time 02:54:10 Cumulative 10.7 hours Start 2025.08.31 @ 20:16:50 End 2025.09.01 @ 20:36:12 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 12 Rogue 12 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 14 Achievement% 12 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: cfe64dd9-5d4e-4338-8937-923e10ae99bb