Cogmind - Beta 17 @@@ ROGUE MODE // 2026.08.16 @ 15:10:05 Player: ATOM Result: Destroyed by 3H-G6S(R) with Subdweller Beam Cannon Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (18) 90 Value Destroyed (464) 464 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1014 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 300/300 Energy 35/100 System Corruption 0% Temperature Cool (9) Movement Core (200) Ox3 Location -10/Subcaves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ Small Storage Unit > --- WEAPON (2) ------- Light EM Pulse Cannon Makeshift Hammer > --- INVENTORY (8) ---- Heat Sink Sensor Array Targeting Computer EM Pulse Gun Makeshift Shrapnel Gun Multitool Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- (None) > --- UTILITY ---------- Small Storage Unit Medium Armor Plating > --- WEAPON ----------- Light EM Pulse Cannon Makeshift Hammer > --- INVENTORY -------- Heat Sink Sensor Array Targeting Computer EM Pulse Gun Makeshift Shrapnel Gun Multitool [Rating: 11] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Utility Small Storage Unit Storage Small Storage Unit Protection Medium Armor Plating Weapon EM Pulse Gun Energy Gun EM Pulse Gun Energy Cannon Light EM Pulse Cannon Ballistic Gun Light Assault Rifle Impact Weapon Makeshift Hammer Build | -11 -10 -10 ------- Run | Yrd Mat Sub Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 14 | 6 2 6 Power 3 | 1 . 2 Engine 3 | 1 . 2 Core . | . . . Reactor . | . . . Propulsion 2 | 2 . . Treads 2 | 2 . . Leg . | . . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 5 | 1 2 2 Device . | . . . Storage 1 | 1 . . Processor . | . . . Hackware . | . . . Protection 4 | . 2 2 Artifact . | . . . Weapon 4 | 2 . 2 Energy Gun 1 | 1 . . Energy Cannon 1 | . . 1 Ballistic Gun 1 | 1 . . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon 1 | . . 1 Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 8 | . . 8 Power 2 | . . 2 Propulsion 2 | . . 2 Utility 3 | . . 3 Weapon 1 | . . 1 Highest Loss Streak 6 | . . 6 To Critical Strikes . | . . . Average Backups 6 | 2 7 6 Power . | . . . Propulsion . | 1 1 . Utility 3 | . 3 4 Weapon 1 | . 1 1 Tool/Special . | . . . Unused Backups 10 | . 5 5 Power 1 | . 1 . Propulsion 2 | . 2 . Utility 3 | . . 3 Weapon 3 | . 2 1 Tool/Special 1 | . . 1 Average Slot Usage (%) 90 | . 97 84 Engine 13 | . 14 13 Treads 19 | . 28 13 Storage 13 | . 13 14 Protection 13 | . 13 13 Energy Gun 11 | . 12 10 Energy Cannon 3 | . . 6 Ballistic Gun 10 | . 14 7 Impact Weapon 1 | . . 3 Peak Build Rating 11 | 6 9 11 Average Rating 8 | 4 8 9 On Entrance 5 | . 6 9 Avg Prop Armor Cover (%) . | . . . Naked Turns . | . . . Heaviest Build 24 | 11 18 24 Greatest Support 40 | 40 40 40 Greatest Overweight (x) 7 | . . 7 Average Overweight (x) . | . . 1 Largest Inventory Capacity 8 | 8 8 8 Average Capacity 7 | 7 7 8 Most Carried 8 | 5 8 8 Average Carried 6 | 3 7 6 Final Capacity 8 | 8 8 8 Final Carried 7 | 4 7 6 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Resources | -11 -10 -10 ----------- Run | Yrd Mat Sub Matter Collected 401 | 190 150 61 Remotely . | . . . Salvage Created 579 | . 346 233 Parts 42 | . 32 10 Haulers Intercepted . | . . . Recyclers Shooed 1 | . 1 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed 10 | . . 10 Prevented 1 | . . 1 Parts Restored . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Sub Combat Hostiles Destroyed 14 | . 9 5 Guns 13 | . 9 4 Classes Destroyed 7 | . 5 2 Worker 1 | . 1 . Operator 1 | . 1 . Watcher 2 | . 2 . Swarmer 4 | . 4 . Grunt 5 | . 5 . Sentry 1 | . . 1 Subdweller 4 | . . 4 Best Kill Streak 5 | . 5 2 Combat Bots Only 3 | . 3 2 Max Kills in Single Turn 2 | . 2 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Sub Hostile Shots Fired 117 | . 69 48 Missed 43 | . 23 20 Hits 74 | . 46 28 Projectile 74 | . 46 28 AOE 8 | . . 8 Damage Taken 1465 | . 485 980 Core 278 | . 64 214 Absorbed by Shields . | . . . Regen/Repaired (Parts) 48 | . 48 . Core Remaining (%) 100 | 100 . . Volleys Fired 79 | . 45 34 Largest 2 | . 2 2 Hottest 96 | . 60 96 Shots Fired 144 | . 85 59 Gun 138 | . 85 53 Cannon 6 | . . 6 Launcher . | . . . Special . | . . . Kinetic 67 | . 45 22 Thermal . | . . . Explosive . | . . . Electromagnetic 77 | . 40 37 Robot Hit Streak 12 | . 4 12 Robot Miss Streak 5 | . 5 1 Penetration Max . | . . . Secondary Targets 2 | . 2 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 75 | . 35 40 Core Hits 33 | . 22 11 Critical Kills . | . . . Critical Parts Destroyed 1 | . . 1 Critical Strikes 1 | . . 1 Destroy 1 | . . 1 Melee Attacks 26 | . . 26 Impact 26 | . . 26 Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1023 | . 434 589 Guns 688 | . 393 295 Cannons 115 | . . 115 Explosions 34 | . 34 . Melee 179 | . . 179 Ramming 7 | . 7 . Kinetic 263 | . 174 89 Thermal 34 | . 34 . Explosive . | . . . Electromagnetic 540 | . 219 321 Impact 179 | . . 179 Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 1 | . . 1 Projectiles . | . . . Explosions . | . . . Melee 1 | . . 1 Knockbacks 2 | . . 2 Impact 2 | . . 2 Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 31 | . 31 . Shots 1 | . 1 . Rammed 1 | . 1 . Targets Rammed 1 | . 1 . Kicked . | . . . Crushed . | . . . Highest Temperature 149 | . 149 4 Average Temperature 49 | . 50 4 Received Heat Transfer 363 | . 198 165 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted 1 | . . 1 Combat Hostiles 1 | . . 1 Parts Fried 1 | . . 1 Impact Corruptions 1 | . . 1 Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred . | . . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 1 | . 1 . Alert | -11 -10 -10 ------- Run | Yrd Mat Sub Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 . Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 97 | . 97 . Initial . | . . . Average 15 | . 18 . Influence Increases 320 | . 300 20 Destroy 0b10 Robot/C 200 | . 180 20 Destroy 0b10 Robot/NC 20 | . 20 . Destroy Leader 34 | . 34 . Successful Hack 17 | . 17 . Destroy Structure 4 | . 4 . Lose Combat Pursuer 45 | . 45 . Influence Decreases 320 | . 215 105 Entered New Map 41 | . . 41 Time Decay 279 | . 215 64 Squads Dispatched 1 | . 1 . Investigation 1 | . 1 . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Sub Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 28 | . 21 7 Peak Tracking Total 4 | . 4 2 Tactical Retreats 2 | . 2 . Traps | -11 -10 -10 ------- Run | Yrd Mat Sub Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Sub Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Sub Machines Accessed 9 | . 9 . Terminals 6 | . 6 . Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 25 | . 25 . Successful 19 | . 19 . Failed 6 | . 6 . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals 16 | . 16 . Fabricators . | . . . Repair Stations 7 | . 7 . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 11 | . 11 . Record 1 | . 1 . Prototype ID Bank 2 | . 2 . Alert Level 2 | . 2 . Dispatch Records 2 | . 2 . Recall Investigation 1 | . 1 . Zone Layout 3 | . 3 . Fabricator Hacks . | . . . Repair Station Hacks 6 | . 6 . Scan Component 3 | . 3 . Repair 3 | . 3 . Recycling Unit Hacks 2 | . 2 . Report Inventory 2 | . 2 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered 1 | . 1 . Used 1 | . 1 . Hacking Detections 3 | . 3 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired 3 | . 3 . Time 78 | . 78 . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Sub Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Sub Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Sub Active Infowar (turns) . | . . . Robot Analysis Total . | . . . Derelict Logs Recovered 1 | . . 1 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Sub Turns Passed 2699 | 176 1084 1439 Spaces Moved 1216 | 86 566 564 Core 163 | 8 . 155 Treads 1053 | 78 566 409 Legs . | . . . Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 160 160 Average Speed 190 | 149 160 226 Slowest Speed 400 | 160 160 400 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 42 | 6 83 37 Regions Visited 2 Branch Regions 1 Pre-discovered Areas 1 | . . 1 Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched 2 | . . 2 Spaces Dug 2 | . . 2 Terrain Destroyed 6 | . 4 2 Melee 2 | . . 2 Projectile . | . . . AOE 4 | . 4 . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Sub Total 1447 | 133 668 646 Wait 82 | 32 38 12 Move 1214 | 85 565 564 Hop . | . . . Pick Up 25 | 10 12 3 Fast Attach 1 | . 1 . Attach 12 | 6 2 4 Detach . | . . . Swap 3 | . 1 2 Drop 4 | . 3 1 Fire 79 | . 45 34 Melee 26 | . . 26 Ram . | . . . Kick . | . . . Crush 1 | . 1 . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x2] / [*Min x2] / [*Sub]) -10/Subcaves History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 14) 177 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 445 | -10/Materials | Discovered new exit (range 13) 613 | -10/Materials | Discovered new exit (range 15) 653 | -10/Materials | Discovered new exit (range 14) 925 | -10/Materials | Discovered new exit (range 16) 949 | -10/Materials | Repaired EM Pulse Gun 975 | -10/Materials | Repaired Sml. Storage Unit 1017 | -10/Materials | Repaired EM Pulse Gun 1229 | -10/Materials | Discovered new exit (range 6) 1261 | -10/Materials | Entered Subcaves 1262 | -10/Subcaves | Approached by a straggling Scientist 1285 | -10/Subcaves | Disturbed a concealed Subdweller 1971 | -10/Subcaves | Core integrity fell below 50% 1983 | -10/Subcaves | Ambushed by Subdweller buried in earth 2031 | -10/Subcaves | Lost 6 parts (1p2n2u1w) 2503 | -10/Subcaves | Learned location of Storage (-8) 2687 | -10/Subcaves | Core integrity fell below 20% 2700 | -10/Subcaves | Destroyed by 3H-G6S(R) with Subdweller Beam Cannon Last Messages --------------- 02391_ Acquired 3 matter. 02394_ 12-8WQ(u) tweaks Twisted Machinery. 02403_ 12-8WQ(u) builds Twisted Machinery. 02438_ 12-8WQ(u) tweaks Twisted Machinery. 02481_ 12-8WQ(u) builds Twisted Machinery. 02503_ Acquired derelict log, extracted data. World map updated: -8/Storage. 02526_ 12-8WQ(u) tweaks Twisted Machinery. 02532_ 12-8WQ(u) builds Twisted Machinery. 02537_ 12-8WQ(u) tweaks Twisted Machinery. 02549_ 12-8WQ(u) builds Twisted Machinery. 02565_ 12-8WQ(u) tweaks Twisted Machinery. 02570_ 12-8WQ(u) builds Twisted Machinery. 02677_ 3H-G6S(R) knocked back. 02683_ Destroyed Sub. Optics. 02683_ 3H-G6S(R) system corrupted by crushing effect. 02691_ 3H-G6S(R) knocked back. 02694_ Med. Armor Plating destroyed. 02696_ Ion Engine destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????####?????????????????#####?????????????????? | | ?????## ##?##??????????### ?????????????????? | | #????# ### #########?# ???????????????????? | | ##??## " ### ????????????????????? | | "####" """ ## #?????????????????????? | | " " """"#### ## ##????????????????????? | | #"" " ##"##???# ## R ####?????????????????? | | ##""" "####?### ## @ R ##????????????????? | | ?##""""## ### ## % ##???????????????? | | ### ""%" ## ## % #???????????????? | | """"" ## #???????????????? | | ##"""# ## #### #???????????????? | | ?##### ## ##### #??# #???????????????? | | ???#### ## ######??## #???????????????? | | ????? ### ##?##### #???????????????? | | ?????## #?# #?#" #???????????????? | | ??????# ?# ### ##???????????????? | | ??????# ?# "##????????????????? | | ??????# ## "#?????????????????? | | ??????## "#?????????????????? | | ???????# ##" ##?????????????????? | | ???????# ## ""# "#?????????????????? | | ???????## ### " ????????????????? | | ????????# ## ??????????????? | | ????????## ###" ##?????????????? | | ?????????##### ####" ""?????????????? | | ????????????## ##"" ????????????? | | ???????????## "" ????????????? | | ???????????# ### ????????????? | | #######????# ##??###??????????????? | | ## ####### #????????????????????? | | #### ! ### #????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Sml. Storage Unit | 96% | -10/Materials EM Pulse Gun | 6% | -10/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ResetBombPulseblaster Manual? 0 Play Time 00:22:47 Cumulative 19.7 hours Start 2026.08.16 @ 13:56:19 End 2026.08.16 @ 15:10:05 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 32 Rogue 32 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 15 Achievement% 14 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam SD RUN: 3bf6a70e-8c39-4c97-948d-dc37caab5e48