Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.06.04 @ 14:07:04 Player: Teratos Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (30) 150 Value Destroyed (1022) 1022 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (577) 577 TOTAL SCORE: 3949 Bonus ------- Follower Combat Kills 77 Entered Garrisons 200 Aligned with FarCom 300 Cogmind --------- Core Integrity 410/550 Matter 300/300 Energy 175/185 System Corruption 0% Temperature Cool (0) Movement Treading (180) Ox1 Location -8/Garrison Parts ------- > --- POWER (2) -------- Light Ion Engine Light Nuclear Core > --- PROPULSION (2) --- Light Treads > --- UTILITY (4) ------ Heat Sink Improved Heat Sink Cooling System Large Storage Unit > --- WEAPON (3) ------- Heavy Laser > --- INVENTORY (10) --- Fission Core Advanced Visual Processing Unit Maneuvering Thrusters Light Armor Plating Shield Generator Heavy Laser Ion Cannon High-powered Shotgun Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Improved Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Improved Heat Sink Cooling System Large Storage Unit Advanced Sensor Array > --- WEAPON ----------- Heavy Laser Heavy Laser Heavy Laser > --- INVENTORY -------- Fission Core Heat Sink Maneuvering Thrusters Light Armor Plating Shield Generator Heavy Laser Ion Cannon High-powered Shotgun [Rating: 28] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Improved Aluminum Leg Treads Light Treads Leg Improved Aluminum Leg Wheel Wheel Utility Heat Sink Device Heat Sink Storage Large Storage Unit Protection Light Armor Plating Weapon Beam Rifle Energy Gun Beam Rifle Energy Cannon Ion Cannon Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Build | -11 -10 -10 -10 -9 -8 -8 ------- Run | Scr Mat Min Exi Min Mat Gar Slots Evolved 4 | . . . . . 4 . Power 1 | . . . . . 1 . Propulsion . | . . . . . . . Utility 2 | . . . . . 2 . Weapon 1 | . . . . . 1 . Parts Attached 48 | 6 10 . 1 4 24 3 Power 6 | 1 . . . 1 3 1 Engine 5 | 1 . . . 1 3 . Core 1 | . . . . . . 1 Reactor . | . . . . . . . Propulsion 8 | 2 3 . . . 2 1 Treads 1 | . . . . . . 1 Leg 4 | . 2 . . . 2 . Wheel 3 | 2 1 . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 13 | 1 2 . 1 . 8 1 Device 8 | . 1 . . . 6 1 Storage 2 | 1 . . 1 . . . Processor . | . . . . . . . Hackware . | . . . . . . . Protection 3 | . 1 . . . 2 . Artifact . | . . . . . . . Weapon 21 | 2 5 . . 3 11 . Energy Gun 11 | 2 4 . . . 5 . Energy Cannon 2 | . . . . . 2 . Ballistic Gun 5 | . 1 . . 2 2 . Ballistic Cannon . | . . . . . . . Launcher 3 | . . . . 1 2 . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Parts Lost 11 | . . . . 2 4 5 Power 1 | . . . . . 1 . Propulsion 2 | . . . . . . 2 Utility 2 | . . . . . 1 1 Weapon 6 | . . . . 2 2 2 Highest Loss Streak 4 | . . . . 1 4 3 Average Slot Usage (%) 95 | . 94 100 100 99 85 97 Engine 12 | . 14 14 14 14 9 14 Leg 22 | . 25 28 28 28 18 11 Device 16 | . 4 14 14 14 18 26 Storage 11 | . 14 14 14 14 9 9 Protection 1 | . 5 . . . 4 . Energy Gun 21 | . 27 28 28 15 15 26 Energy Cannon 1 | . . . . . 4 . Ballistic Gun 3 | . . . . 8 4 . Launcher 1 | . . . . 2 1 . Naked Turns . | . . . . . . . Heaviest Build 40 | 12 18 16 28 28 40 40 Greatest Support 26 | 20 26 26 26 26 26 26 Greatest Overweight (x) 3 | . 3 . 1 1 1 3 Average Overweight (x) . | . . . . . . 1 Largest Inventory Capacity 10 | 6 6 6 10 10 10 10 Average Capacity 8 | 4 6 6 6 10 10 10 Most Carried 10 | . 2 2 3 4 10 8 Average Carried 4 | . 1 2 2 3 5 8 Final Capacity 10 | 6 6 6 10 10 10 10 Final Carried 8 | . 2 2 3 3 8 8 Class Distribution -------------------- 59% | Mutant 23% | Scavenger-Skirmisher 11% | Skirmisher 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Skirmisher | -8/Garrison Resources | -11 -10 -10 -10 -9 -8 -8 ----------- Run | Scr Mat Min Exi Min Mat Gar Matter Collected 739 | 152 128 . . 149 280 30 Remotely . | . . . . . . . Salvage Created 1476 | . 97 . . 210 777 392 Parts 61 | . 6 . . 18 31 6 Haulers Intercepted 3 | . . . . . 3 . Recyclers Shooed 2 | . 1 . . . 1 . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 ------- Run | Scr Mat Min Exi Min Mat Gar Combat Hostiles Destroyed 20 | . 3 . . 6 7 4 Guns 15 | . 3 . . 6 2 4 Cannons 4 | . . . . . 4 . AOE 1 | . . . . . 1 . Classes Destroyed 11 | . 1 . . 3 6 1 Worker 2 | . . . . . 2 . Tunneler 1 | . . . . 1 . . Hauler 3 | . . . . . 3 . Recycler 3 | . . . . . 3 . Watcher 1 | . . . . . 1 . Swarmer 3 | . . . . 3 . . Grunt 10 | . 3 . . 2 3 2 Brawler 2 | . . . . 1 . 1 Duelist 1 | . . . . . 1 . Sentry 3 | . . . . . 3 . Hunter 1 | . . . . . . 1 Best Kill Streak 6 | . 2 . . 3 6 3 Combat Bots Only 4 | . 2 . . 3 4 3 Max Kills in Single Turn 1 | . 1 . . 1 1 1 Gunslinging . | . . . . . . . Exploded 1 | . . . . . 1 . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -------- Run | Scr Mat Min Exi Min Mat Gar Damage Taken 1473 | . 117 . . 349 531 476 Core 184 | . . . . 44 88 52 Absorbed by Shields . | . . . . . . . Core Remaining (%) 91 | 100 . . . 82 . . Volleys Fired 103 | . 15 . . 25 37 26 Largest 3 | . 2 . . 2 3 3 Hottest 207 | . 112 . . 112 207 207 Shots Fired 216 | . 21 . . 36 83 76 Gun 188 | . 21 . . 35 56 76 Cannon 23 | . . . . . 23 . Launcher 5 | . . . . 1 4 . Special . | . . . . . . . Kinetic 24 | . . . . 12 12 . Thermal 187 | . 21 . . 23 67 76 Explosive 5 | . . . . 1 4 . Electromagnetic . | . . . . . . . Robot Hit Streak 23 | . 7 . . 18 9 23 Robot Miss Streak 3 | . 1 . . 3 3 2 Penetration Max . | . . . . . . . Secondary Targets 3 | . . . . 2 . 1 Max Gunslinging Chain 1 | . . . . 1 . 1 Shots Hit Robots 136 | . 16 . . 25 48 47 Core Hits 55 | . 6 . . 11 22 16 Critical Hits . | . . . . . . . Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 2495 | . 192 . . 336 1103 864 Guns 1907 | . 189 . . 336 518 864 Cannons 251 | . . . . . 251 . Explosions 322 | . . . . . 322 . Melee . | . . . . . . . Ramming 15 | . 3 . . . 12 . Kinetic 142 | . . . . 58 84 . Thermal 2016 | . 189 . . 278 685 864 Explosive 322 | . . . . . 322 . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 6 | . . . . . 6 . Projectiles . | . . . . . . . Explosions 6 | . . . . . 6 . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 40 | . . . . 34 6 . Shots 1 | . . . . 1 . . Rammed 1 | . . . . . 1 . Targets Rammed 2 | . 1 . . . 1 . Kicked 1 | . 1 . . . . . Crushed . | . . . . . . . Highest Temperature 464 | . 464 . . 201 326 166 Average Temperature 108 | . 247 . . 96 104 33 Received Heat Transfer 390 | . 66 . . 54 207 63 Effects 2 | . 2 . . . . . Matter Decay 1 | . 1 . . . . . Short Circuit 1 | . 1 . . . . . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted 2 | . . . . . . 2 Combat Hostiles . | . . . . . . . Parts Melted 12 | . 1 . . . 4 7 Heat Transferred 4090 | . 481 . . 703 1258 1648 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 ------- Run | Scr Mat Min Exi Min Mat Gar Peak Influence 284 | . 73 28 . 98 284 261 Average Influence 97 | . 25 28 . 55 132 153 Maximum Alert Level 1 | . . . . . 1 1 Low Security (%) 83 | 100 100 100 . 100 79 52 Level 1 16 | . . . . . 20 47 Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 3 | . 1 . . . 2 . Investigation 2 | . 1 . . . 1 . Extermination . | . . . . . . . Reinforcement . | . . . . . . . Assault . | . . . . . . . Garrison 1 | . . . . . 1 . Intercept . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 --------- Run | Scr Mat Min Exi Min Mat Gar Distress Signals 1 | . . . . . 1 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 36 | . 3 . . 12 11 10 Peak Tracking Total 9 | . 3 . . 3 5 9 Tactical Retreats 2 | . 1 . . 1 . . Traps | -11 -10 -10 -10 -9 -8 -8 ------- Run | Scr Mat Min Exi Min Mat Gar Traps Triggered . | . . . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 ---------- Run | Scr Mat Min Exi Min Mat Gar Machines Disabled 3 | . . . . . 2 1 Max in Single Turn 1 | . . . . . 1 1 Garrison Relay 1 | . . . . . . 1 Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns . | . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 --------- Run | Scr Mat Min Exi Min Mat Gar Machines Accessed 5 | . 1 . . . 4 . Terminals 2 | . 1 . . . 1 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 2 | . . . . . 2 . Garrison Access 1 | . . . . . 1 . Total Hacks 19 | . 3 . . . 16 . Successful 16 | . 1 . . . 15 . Failed 3 | . 2 . . . 1 . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 6 | . 3 . . . 3 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 12 | . . . . . 12 . Garrison Access 1 | . . . . . 1 . Terminal Hacks 4 | . 1 . . . 3 . Alert Level 2 | . . . . . 2 . Dispatch Records 1 | . . . . . 1 . Maintenance Status 1 | . 1 . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer 11 | . . . . . 11 . Insert Component 6 | . . . . . 6 . Analyze 5 | . . . . . 5 . Garrison Access Hacks 1 | . . . . . 1 . Unlock Access 1 | . . . . . 1 . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 5 | . 1 . . . 4 . Full Trace Events 3 | . 1 . . . 2 . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 5 | . . . . . 5 . Parts Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 5 | . . . . . 5 . Part Schematics Acquired 5 | . . . . . 5 . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 ------------ Run | Scr Mat Min Exi Min Mat Gar Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 3 | . . . . . . 3 Machine Destruction 3 | . . . . . . 3 Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -------- Run | Scr Mat Min Exi Min Mat Gar Total Allies 1 | . . . . 1 . . Largest Group 1 | . . . . 1 1 . Highest-Rated Group 31 | . . . . 31 31 . Highest-Rated Ally 31 | . . . . 31 31 . Total Orders . | . . . . . . . Ally Attacks 28 | . . . . 5 23 . Total Damage 465 | . . . . 84 381 . Kills 3 | . . . . 1 2 . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 ------- Run | Scr Mat Min Exi Min Mat Gar Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 3 | . . 1 . 2 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 ------------- Run | Scr Mat Min Exi Min Mat Gar Turns Passed 3294 | 33 254 57 801 775 914 460 Spaces Moved 2004 | 32 157 48 656 502 437 172 Core 4 | 3 1 . . . . . Treads 102 | . . . . . . 102 Legs 1852 | . 139 48 656 502 437 70 Wheels 46 | 29 17 . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 80 120 120 120 120 150 Average Speed 135 | 77 116 120 121 140 149 172 Slowest Speed 210 | 80 200 120 150 150 150 210 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 40 | 3 20 10 93 95 37 25 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . . Known Exits Taken 1 | . . . . . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . Scrap Searched 3 | . . . . 3 . . Spaces Dug . | . . . . . . . Terrain Destroyed 45 | . . . . 12 33 . Melee . | . . . . . . . Projectile 3 | . . . . . 3 . AOE 42 | . . . . 12 30 . Actions | -11 -10 -10 -10 -9 -8 -8 --------- Run | Scr Mat Min Exi Min Mat Gar Total 2393 | 37 207 47 658 537 631 276 Wait 201 | . 14 . . 5 111 71 Move 1998 | 31 156 47 655 501 436 172 Hop . | . . . . . . . Pick Up 8 | . 2 . 1 . 5 . Fast Attach 36 | 6 10 . 1 3 13 3 Attach 8 | . . . . . 8 . Detach 12 | . . . . . 12 . Swap 4 | . . . . 1 3 . Drop 18 | . 9 . 1 2 5 1 Fire 103 | . 15 . . 25 37 26 Melee . | . . . . . . . Ram . | . . . . . . . Kick 2 | . 1 . . . 1 . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire 3 | . . . . . . 3 Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: [*Fac] / Gar) -8/Garrison History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 16) 34 | -11/Scrapyard | Entered Materials 42 | -10/Materials | Discovered new exit (range 16) 288 | -10/Materials | Entered Mines 305 | -10/Mines | Build established: Mutant 311 | -10/Mines | Learned 2 Materials zone layouts 339 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 340 | -10/Mines | Discovered new exit (range 5) 345 | -10/Mines | Entered Exiles 378 | -10/Exiles | Discovered new exit (range 14) 403 | -10/Exiles | Met 8R-AWN 422 | -10/Exiles | Met EX-HEX 487 | -10/Exiles | Met EX-DEC 515 | -10/Exiles | Visited The Gauntlet 746 | -10/Exiles | Met EX-BIN 790 | -10/Exiles | Aligned with FarCom system 792 | -10/Exiles | Given EX-Vault access code 1131 | -10/Exiles | Discovered new exit (range 10) 1146 | -10/Exiles | Entered Mines 1186 | -9/Mines | Learned Materials terminal intel 1214 | -9/Mines | Learned 2 Materials zone layouts 1593 | -9/Mines | Discovered new exit (range 9) 1613 | -9/Mines | Escorted by a lone wolf Derelict 1633 | -9/Mines | Learned location of Storage (-9) 1888 | -9/Mines | Discovered new exit (range 6) 1921 | -9/Mines | Entered Materials 1921 | -8/Materials | Accompanied by 1 ally 1921 | -8/Materials | Evolved 4 slots: Power x1, Utility x2, Weapon x1 1923 | -8/Materials | Loaded intel: 12 terminal locations 2161 | -8/Materials | Lost 4 parts (1p1u2w) 2417 | -8/Materials | Garrison activated, responded to threat 2683 | -8/Materials | Build established: Skirmisher 2691 | -8/Materials | Discovered new exit (range 4) 2833 | -8/Materials | Identified exit to Garrison 2835 | -8/Materials | Entered Garrison 3072 | -8/Garrison | Triggered checkpoint 3150 | -8/Garrison | Garrison Relay disabled 3218 | -8/Garrison | Triggered checkpoint 3295 | -8/Garrison | Self-destructed Last Messages --------------- 03112_ C-30 ARC heat damages core (-20). 03112_ C-30 ARC critical meltdown. 03112_ Imp. Ion Engine melted. 03112_ Arm. Wheel melted. 03114_ Acquired 10 matter. 03123_ C-30 ARC heat damages Arm. Wheel, Arm. Wheel, Imp. Ion Engine. 03125_ C-30 ARC heat spikes uncontrollably. 03125_ Melted Arm. Wheel. 03129_ Destroyed Imp. Ion Engine. 03129_ Melted Arm. Wheel. 03132_ C-30 ARC heat damages core (-27). 03150_ Garrison Relay disabled. 03150_ Relay Coupler [ARC] tumbles out of relay unit. 03150_ Relay Coupler [Hunter] tumbles out of relay unit. 03150_ Relay Coupler [Grunt] tumbles out of relay unit. Garrison Door opened remotely. 03287_ Hvy. Laser destroyed. 03289_ S-10 Pest destroyed. 03293_ Imp. Aluminum Leg destroyed. 03294_ Hvy. Laser destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????? ??????????????????????? | | ???????????????????????? #?C???????????????????? | | ???????????????????????? #????"????????????????? | | ???????????????????????? ??? ??????????????? | | ???????????????????????# ?? ??????????????? | | ???????????????????????# ?? ??????????????? | | ???????????????????????# #? #?? ????????????? | | ??????????????????????## ## ## ???????????? | | ?????????????????????? ^ ???????????? | | ?????????????????????? ^ ?g?????????? | | ??????????????????????? ??g?????????? | | ??????????????????????? ss ^ ????g?????????? | | ??????????????????????## # di#???????????????? | | ?????????????########## [ ## #??????????? | | ?????????????# #??????????? | | ?????????????# #??????????? | | ?????????????# ###### @ #??????????? | | ?????????????# #?# # # ## #???????????? | | ?????????????# #?# # #?? #???????????????? | | ???########### ###%## #????#???????????????? | | ???#%%[ ""% % % ##????????????????????? | | ?###!######### ##### ### #?????????????????????? | | ?# * #???????# #???# #?# #?????????????????????? | | ?#% #???????# ######### #?????????????????????? | | ?#%! #???????# #?????????????????????? | | ?### #???????# #?????????????????????? | | ???# #???????# ############?????????????????????? | | ???# #???????# #????????????????????????????????? | | ???# ######??# #????????????????????????????????? | | ???# #??# #????????????????????????????????? | | ???###!!!##??# #????????????????????????????????? | | ????#" "#??# #????????????????????????????????? | | ????#######??# #????????????????????????????????? | | ?????????????# #????????????????????????????????? | | ?????????????# #????????????????????????????????? | | ?????????????# #????????????????????????????????? | | ????########## #????????????????????????????????? | | ????# #????????????????????????????????? | | ????# #????????????????????????????????? | | ????# #########????????????????????????????????? | | ????# #????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 77 Energy Generation 19 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 44 Recoil Reduction 1 Item Schematics ----------------- Fission Core | -8/Materials | Scanalyzed Imp. Aluminum Leg | -8/Materials | Scanalyzed Ion Cannon | -8/Materials | Scanalyzed Lgt. Assault Rifle | -8/Materials | Scanalyzed Lgt. Armor Plating | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AccelerationExplosiveLeg Manual? 0 Play Time 00:29:24 Cumulative 28.9 hours Start 2020.06.04 @ 13:41:03 End 2020.06.04 @ 14:07:04 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 59 Rogue 59 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 21 Gallery% 22 Achievement% 21 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c83c52d5-f58a-43e7-b3e1-f8192f48c69c