Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.13 @ 23:46:49 Player: Baxter Result: Destroyed by H-81 Overseer with Heavy Linear Accelerator Performance ------------- Evolutions (9) 4500 Regions Visited (21) 4200 Robots Destroyed (124) 620 Value Destroyed (3285) 3285 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (1444) 1444 TOTAL SCORE: 14549 Bonus ------- High Alert Combat Kills 216 Follower Combat Kills 92 Entered DSFs 1500 Friendly Fire -364 Cogmind --------- Core Integrity 0/1600 Matter 12/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -1/Command Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (9) --- (None) > --- UTILITY (13) ----- Machine Analyzer Enhanced Optical Array Experimental Signal Interpreter Hacking Suite Experimental System Shield System Guard > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Quantum Reactor Layered Light Armor Plating Drone Bay (2/2) Power Sword Peak State ------------ > --- POWER ------------ Light Quantum Reactor > --- PROPULSION ------- Cooled VTOL Module Cooled VTOL Module Cooled VTOL Module Nuclear Pulse Array Nuclear Pulse Array Electron Diverter > --- UTILITY ---------- Medium Storage Unit Structural Scanner Machine Analyzer Enhanced Optical Array Advanced Sensor Array Experimental Signal Interpreter Experimental Hardlight Generator Hacking Suite Improved Hacking Suite Improved Hacking Suite Experimental System Shield System Guard > --- WEAPON ----------- Z-bomb Delivery System Kinetic Spear > --- INVENTORY -------- Field Propulsion Drive Field Propulsion Drive Field Propulsion Drive Compact Matter Pod Improved Transmission Jammer Layered Light Armor Plating Layered Light Armor Plating Hacking Suite Improved Hacking Suite Power Sword [Rating: 140] Favorites ----------- Power Enhanced Nuclear Core Engine Light Ion Engine Power Core Enhanced Nuclear Core Reactor Light Quantum Reactor Propulsion Wheel Leg Aluminum Leg Wheel Wheel Hover Unit Airjet Flight Unit Cooled VTOL Module Utility Seismic Detector Device Seismic Detector Storage Huge Storage Unit Processor Experimental Signal Interpreter Hackware Improved Hacking Suite Protection Layered Light Armor Plating Weapon Light Assault Rifle Energy Gun Backup Laser I Energy Cannon Heavy Phase Cannon Ballistic Gun Light Assault Rifle Launcher Z-bomb Delivery System Impact Weapon Thunder Hammer Slashing Weapon Power Sword Piercing Weapon Kinetic Spear Build | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Was Fac Low Low Fac DSF Fac Res DSF Res Tes Acc Com Slots Evolved 18 | . . . 2 . 2 2 . 2 . . . . 2 . 2 2 . 2 . 2 . Power . | . . . . . . . . . . . . . . . . . . . . . . Propulsion 7 | . . . 2 . . . . . . . . . 2 . . 2 . . . 1 . Utility 11 | . . . . . 2 2 . 2 . . . . . . 2 . . 2 . 1 . Weapon . | . . . . . . . . . . . . . . . . . . . . . . Parts Attached 207 | 6 8 6 13 17 53 1 8 22 2 14 . . 1 2 3 2 4 14 21 8 2 Power 25 | . 2 2 1 2 7 1 . 4 . 1 . . . . . . 1 . 1 2 1 Engine 7 | . 2 2 1 1 1 . . . . . . . . . . . . . . . . Core 13 | . . . . 1 6 1 . 4 . 1 . . . . . . . . . . . Reactor 5 | . . . . . . . . . . . . . . . . . 1 . 1 2 1 Propulsion 61 | 2 5 1 6 8 16 . . 9 . 5 . . . 1 . 1 1 2 1 3 . Treads . | . . . . . . . . . . . . . . . . . . . . . . Leg 6 | 2 . . . . 1 . . 3 . . . . . . . . . . . . . Wheel 30 | . 5 1 6 8 10 . . . . . . . . . . . . . . . . Hover 6 | . . . . . 5 . . 1 . . . . . . . . . . . . . Flight 19 | . . . . . . . . 5 . 5 . . . 1 . 1 1 2 1 3 . Utility 81 | 2 1 . 2 3 15 . 6 5 1 7 . . . 1 3 1 2 11 17 3 1 Device 38 | 1 . . 2 2 6 . . 1 . 1 . . . 1 . 1 . 9 13 . 1 Storage 8 | 1 1 . . 1 1 . . . . 1 . . . . 2 . . . . 1 . Processor 10 | . . . . . 2 . . 1 1 3 . . . . . . . 1 2 . . Hackware 7 | . . . . . . . . 3 . . . . . . . . . 1 2 1 . Protection 18 | . . . . . 6 . 6 . . 2 . . . . 1 . 2 . . 1 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . Weapon 40 | 2 . 3 4 4 15 . 2 4 1 1 . . 1 . . . . 1 2 . . Energy Gun . | . . . . . . . . . . . . . . . . . . . . . . Energy Cannon 1 | . . . . . . . . . . . . . 1 . . . . . . . . Ballistic Gun 27 | 2 . 3 2 3 12 . 2 3 . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . Launcher 4 | . . . 2 1 . . . . . . . . . . . . . . 1 . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . . . . . . . . . 1 . . . Slashing Weapon 2 | . . . . . . . . . 1 1 . . . . . . . . . . . Piercing Weapon 5 | . . . . . 3 . . 1 . . . . . . . . . . 1 . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 22 | . . . . . 4 . . 4 2 . . . . . . . . 4 8 . . Parts Lost 64 | . 3 . 8 2 15 . 7 5 . . . . . . . . 1 . 4 18 1 Power 4 | . 1 . 1 . . . . . . . . . . . . . . . 1 1 . Propulsion 32 | . 2 . 5 2 10 . 3 1 . . . . . . . . 1 . . 7 1 Utility 21 | . . . 1 . 2 . 4 3 . . . . . . . . . . 3 8 . Weapon 7 | . . . 1 . 3 . . 1 . . . . . . . . . . . 2 . Highest Loss Streak 15 | . 3 . 6 1 4 . 5 5 . . . . . . . . 1 . 4 15 1 To Critical Strikes 2 | . . . 1 . . . . . . . . . . . . . . . . 1 . Average Slot Usage (%) 89 | . 95 100 94 93 90 84 76 62 59 91 93 93 82 86 89 85 82 87 89 85 25 Engine 3 | . 10 14 11 . . . . . . . . . . . . . . . . . . Core 4 | . . . . 10 8 7 4 4 6 6 6 6 5 5 5 4 3 . . . . Wheel 17 | . 21 28 39 38 19 30 20 4 . . . . . . . . . . . . . Hover 2 | . . . . . 10 . . . . . . . . . . . . . . . . Flight 7 | . . . . . . . . 2 26 24 26 26 23 27 26 28 25 26 26 27 1 Device 10 | . 14 14 10 10 13 7 3 . . 3 6 6 5 7 10 10 5 16 12 5 . Storage 8 | . 14 14 11 11 9 7 7 4 . 3 6 6 5 3 5 4 4 4 4 4 . Processor 8 | . . . . . 8 7 7 6 9 25 26 26 23 23 21 19 19 17 17 16 16 Hackware 4 | . . . . . . . . 15 13 13 13 13 11 11 10 9 9 12 16 17 8 Protection 1 | . . . . . 3 7 16 4 . 4 . . . . 5 2 7 . . 3 . Ballistic Gun 14 | . 28 28 20 20 16 7 13 9 . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . 3 6 6 6 5 5 5 4 4 4 1 . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 96 | 8 88 88 92 90 96 41 62 42 12 20 12 12 12 12 26 26 37 39 47 42 . Greatest Support 55 | 20 26 20 52 48 52 40 40 26 20 28 20 20 20 33 33 46 48 48 55 55 5 Greatest Overweight (x) 11 | . 4 4 7 2 11 1 3 4 . 1 . . . . . . . . . . . Average Overweight (x) . | . 2 4 1 1 1 1 1 1 . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 25 25 25 25 25 15 15 15 5 5 5 5 5 5 10 10 10 10 10 10 5 Average Capacity 16 | 7 21 25 25 25 18 15 15 13 5 5 5 5 5 5 7 10 10 10 10 9 5 Most Carried 25 | 4 10 24 23 21 25 15 15 15 5 5 5 5 5 5 6 7 10 10 10 7 4 Average Carried 12 | 3 7 15 20 15 17 15 14 10 5 4 4 5 4 4 3 5 7 8 9 5 3 Final Capacity 25 | 8 25 25 25 25 15 15 15 5 5 5 5 5 5 5 10 10 10 10 10 5 5 Final Carried 24 | 4 10 24 21 21 15 15 15 5 5 4 5 5 4 5 6 7 9 9 8 3 4 Class Distribution -------------------- 35% | Scavenger-Mutant 31% | Mutant 14% | Hacker-Sprinter 10% | Hacker-Scout 5% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -7/DSF Hacker-Mutant | -6/Factory Hacker-Sprinter | -6/Waste Hacker-Sprinter | -6/Factory Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -5/Factory Hacker-Sprinter | -5/DSF Hacker-Scout | -4/Factory Hacker-Scout | -3/Research Hacker-Scout | -3/DSF Hacker-Ninja | -2/Research Hacker-Scout | -2/Testing Wizard-Scout | -1/Access Hacker-Mutant | -1/Command Resources | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 -2 -1 -1 ----------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Was Fac Low Low Fac DSF Fac Res DSF Res Tes Acc Com Matter Collected 3995 | 296 147 234 110 422 1640 . 130 75 . 233 230 66 . . 41 29 . 185 149 8 . Remotely . | . . . . . . . . . . . . . . . . . . . . . . Salvage Created 4833 | 66 291 331 161 526 1980 . 104 46 . 230 177 223 . . 41 30 . 302 299 26 . Parts 284 | 7 9 17 21 39 121 . 6 2 . 6 7 3 . . 3 7 . 13 18 5 . Haulers Intercepted 7 | . 2 . 1 . 4 . . . . . . . . . . . . . . . . Recyclers Shooed 5 | . 1 . 1 . 2 . . . . . . . . . . . . . 1 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Was Fac Low Low Fac DSF Fac Res DSF Res Tes Acc Com Combat Hostiles Destroyed 69 | . 4 3 9 9 30 . 2 1 . 1 . . . . . . . . 2 8 . Melee 3 | . . . . . . . . . . 1 . . . . . . . . 2 . . Guns 48 | . 4 3 2 6 30 . 2 1 . . . . . . . . . . . . . AOE 18 | . . . 7 3 . . . . . . . . . . . . . . . 8 . Classes Destroyed 15 | 1 3 3 1 . 2 . 1 . . 1 2 . . . . . . . . 1 . Worker 13 | . . 1 1 1 6 . . . . 2 . . . . 1 . . 1 . . . Builder 7 | . . 2 . 2 1 . . . . . . . . . . 2 . . . . . Tunneler 10 | 3 . 1 . 4 2 . . . . . . . . . . . . . . . . Hauler 7 | . 2 . 1 . 4 . . . . . . . . . . . . . . . . Recycler 8 | . . 2 . 2 1 . . . . 1 . . . . . . . 2 . . . Operator 6 | . 1 . . . 2 . . . . . . . . . 1 . . . 1 1 . Watcher 3 | . . . . . 1 . . . . . . . . . . . . . 1 1 . Swarmer 20 | . . . 8 3 3 . . . . . . . . . . . . . . 6 . Grunt 35 | . 4 3 1 6 19 . . 1 . . . . . . . . . . . 1 . Sentry 8 | . . . . . 8 . . . . . . . . . . . . . . . . Specialist 2 | . . . . . . . 2 . . . . . . . . . . . . . . Hunter 1 | . . . . . . . . . . . . . . . . . . . . 1 . Programmer 3 | . . . . . . . . . . 1 . . . . . . . . 2 . . Decomposer 2 | . . . . . . . . . . . 2 . . . . . . . . . . Packrat 1 | . . . . . . . . . . . . 1 . . . . . . . . . Samaritan 4 | . . . . . . . . . . . 1 3 . . . . . . . . . Mutant 1 | . . . . . . . . . . . 1 . . . . . . . . . . Best Kill Streak 8 | 2 4 2 8 6 5 . 1 1 . 2 . . . . 2 2 . 2 2 6 . Combat Bots Only 7 | . 4 1 7 3 5 . 1 1 . 1 . . . . . . . . 2 5 . Max Kills in Single Turn 6 | 1 1 1 2 3 2 . 1 1 . 1 1 1 . . 1 1 . 1 1 6 . Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . Exploded 5 | . . . 2 2 . . . . . . . . . . . . . . . 5 . Melee 1 | . . . . . . . . . . 1 . . . . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 -2 -1 -1 -------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Was Fac Low Low Fac DSF Fac Res DSF Res Tes Acc Com Hostile Shots Fired 820 | . 32 18 91 46 185 . 46 135 . 23 . . . 3 . . 6 . 29 177 29 Missed 275 | . 9 5 28 17 34 . 19 38 . 14 . . . 1 . . 2 . 14 78 16 Damage Taken 9972 | . 282 156 717 342 2288 92 698 1512 . 130 . . . 89 . . 205 . 387 2595 479 Core 3363 | . 41 7 154 101 484 49 48 686 . 14 . . . 71 . . . . 66 1184 458 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 75 | . . . . . . . . . . 75 . . . . . . . . . . . Core Remaining (%) 71 | 100 . 80 . 36 12 . 86 . . . . 17 . 92 100 . 100 . 95 . . Volleys Fired 396 | 18 42 36 32 61 185 . 8 10 . . . . . . . . . . . 4 . Largest 2 | 2 2 2 2 2 2 . 2 2 . . . . . . . . . . . 1 . Hottest 50 | 40 40 40 40 40 50 . 50 50 . . . . . . . . . . . 30 . Shots Fired 749 | 36 84 72 55 119 344 . 15 20 . . . . . . . . . . . 4 . Gun 733 | 36 84 72 46 116 344 . 15 20 . . . . . . . . . . . . . Cannon . | . . . . . . . . . . . . . . . . . . . . . . Launcher 16 | . . . 9 3 . . . . . . . . . . . . . . . 4 . Special . | . . . . . . . . . . . . . . . . . . . . . . Kinetic 733 | 36 84 72 46 116 344 . 15 20 . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . . . . . . . . Explosive 16 | . . . 9 3 . . . . . . . . . . . . . . . 4 . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 12 | 5 9 7 10 8 12 . 4 4 . . . . . . . . . . . . . Robot Miss Streak 6 | 5 5 3 5 4 6 . 4 5 . . . . . . . . . . . 2 . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 4 | . 1 . . 1 1 . 1 . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . 1 1 . 1 . . . . . . . . . . . . . . Shots Hit Robots 511 | 15 51 38 36 72 230 . 10 15 . 8 8 6 . 1 2 3 . 3 11 2 . Core Hits 239 | 7 22 22 18 38 90 . 5 10 . 1 2 4 . . 2 2 . 2 6 8 . Critical Kills 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . 1 . . . . . . . . . . . . . . Critical Strikes 6 | . 1 . . . 2 . 1 . . 1 1 . . . . . . . . . . Destroy 3 | . 1 . . . 1 . 1 . . . . . . . . . . . . . . Sever 2 | . . . . . . . . . . 1 1 . . . . . . . . . . Impale 1 | . . . . . 1 . . . . . . . . . . . . . . . . Melee Attacks 173 | . . . . . 11 . . 2 . 48 9 7 1 1 18 12 . 15 35 14 . Impact 7 | . . . . . . . . . . . . . . . . . . 4 3 . . Slashing 117 | . . . . . . . . . . 48 9 7 1 1 18 12 . 11 10 . . Piercing 49 | . . . . . 11 . . 2 . . . . . . . . . . 22 14 . Sneak Attacks 28 | . . . . . 2 . . . . 4 6 6 . 1 1 3 . 3 1 1 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 1 | . . . . . . . . . . . . . . . . . . . 1 . . Damage Inflicted 12743 | 135 397 310 830 847 3814 . 179 261 . 597 774 545 . 100 137 265 . 301 608 2643 . Guns 5765 | 135 397 310 251 559 3673 . 179 261 . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . . . . . . . Explosions 3329 | . . . 579 288 . . . . . . . . . . . . . . . 2462 . Melee 3649 | . . . . . 141 . . . . 597 774 545 . 100 137 265 . 301 608 181 . Ramming . | . . . . . . . . . . . . . . . . . . . . . . Kinetic 5765 | 135 397 310 251 559 3673 . 179 261 . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . . . . . . . . Explosive 3329 | . . . 579 288 . . . . . . . . . . . . . . . 2462 . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . Slashing 2866 | . . . . . . . . . . 597 774 545 . 100 137 265 . 301 147 . . Piercing 783 | . . . . . 141 . . . . . . . . . . . . . 461 181 . Highest Corruption 4 | . . . . . 1 . . 4 4 4 . . . . . . . . . . . Average Corruption 1 | . . . . . 1 . . 4 4 4 . . . . . . . . . . . Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . Effects 20 | . . . . . 14 . . 4 1 1 . . . . . . . . . . . Message Errors 11 | . . . . . 10 . . . . 1 . . . . . . . . . . . Matter Fused 4 | . . . . . 1 . . 2 1 . . . . . . . . . . . . Energy Discharges 3 | . . . . . 2 . . 1 . . . . . . . . . . . . . Data Loss (minor) 1 | . . . . . . . . 1 . . . . . . . . . . . . . Weapon Failures 1 | . . . . . 1 . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1484 | . . . 36 6 118 . . . . 304 392 28 . . . 48 . 78 85 389 . Projectiles . | . . . . . . . . . . . . . . . . . . . . . . Explosions 417 | . . . 36 6 . . . . . . . . . . . . . . . 375 . Melee 1067 | . . . . . 118 . . . . 304 392 28 . . . 48 . 78 85 14 . Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 505 | . . . 18 27 . . . . . . . . . . . . . . . 460 . Shots 5 | . . . 2 1 . . . . . . . . . . . . . . . 2 . Rammed . | . . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 420 | . 25 12 12 18 310 . . 108 . 165 . . . . . 3 . 420 165 253 . Average Temperature 75 | . 8 8 5 7 86 . . 43 . 81 . . . . . 1 . 149 76 141 . Received Heat Transfer 1896 | . 156 87 213 147 1206 . 18 54 . 6 . . . . . . . . . 9 . Effects 7 | . . . . . 6 . . . . . . . . . . . . 1 . . . Shutdowns 1 | . . . . . . . . . . . . . . . . . . 1 . . . Energy Bleed 1 | . . . . . 1 . . . . . . . . . . . . . . . . Interference 4 | . . . . . 4 . . . . . . . . . . . . . . . . Short Circuit 1 | . . . . . 1 . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Was Fac Low Low Fac DSF Fac Res DSF Res Tes Acc Com Peak Influence 835 | 15 130 127 270 187 702 295 226 207 102 304 . . 135 109 168 113 89 114 379 835 513 Initial 508 | . 9 8 7 85 9 290 206 92 72 71 . . 133 94 56 87 84 49 63 146 508 Average 151 | 5 34 32 48 96 261 290 204 105 84 164 . . 133 95 126 106 83 77 210 353 506 Maximum Alert Level 3 | . . . 1 . 3 1 1 1 . 1 . . . . . . . . 1 3 2 Low Security (%) 76 | 100 100 100 91 100 58 . 21 98 100 61 . . 100 100 100 100 100 100 43 28 . Level 1 13 | . . . 8 . 13 100 78 1 . 38 . . . . . . . . 56 40 . Level 2 9 | . . . . . 27 . . . . . . . . . . . . . . 24 100 Level 3 . | . . . . . . . . . . . . . . . . . . . . 6 . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 23 | . 1 2 2 1 8 . 2 1 . 2 . . . . . 1 1 . 1 1 . Investigation 8 | . . 2 1 . 4 . . . . 1 . . . . . . . . . . . Extermination 2 | . . . . . . . . . . 1 . . . . . . . . 1 . . Reinforcement 12 | . 1 . 1 1 3 . 2 1 . . . . . . . 1 1 . . 1 . Assault 1 | . . . . . 1 . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . 1 . . . . . . . . . . . 1 . . . . . Haulers Reinforced 1 | . . . . . . . . 1 . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Was Fac Low Low Fac DSF Fac Res DSF Res Tes Acc Com Distress Signals 7 | . 1 . . . 2 . . . . 2 . . . . . . . . 1 1 . Communications Jammed 6 | . . . . . . . . . . . . . . . . . . . 6 . . Distress Signals 6 | . . . . . . . . . . . . . . . . . . . 6 . . Times Spotted 222 | . 11 9 19 9 55 . 6 14 6 15 . 4 . 2 2 . 6 . 22 38 4 Peak Tracking Total 13 | . 4 2 5 3 5 . 5 12 6 5 . 2 . 1 1 . 4 . 10 13 4 Tactical Retreats 29 | . . 1 . . 7 . . 1 . 6 . 2 . 1 1 . 1 . 3 6 . Traps | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Was Fac Low Low Fac DSF Fac Res DSF Res Tes Acc Com Traps Triggered 12 | . . . . . 3 2 2 1 . 1 . . . . . . . 2 1 . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 -2 -1 -1 ---------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Was Fac Low Low Fac DSF Fac Res DSF Res Tes Acc Com Machines Disabled 11 | . . 1 2 . 1 . . . . 1 . . . . . . . . 4 2 . Max in Single Turn 1 | . . . 1 . 1 . . . . 1 . . . . . . . . 1 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Was Fac Low Low Fac DSF Fac Res DSF Res Tes Acc Com Machines Accessed 39 | . 4 2 2 1 6 1 . 1 . 7 . . 1 . 3 1 . 2 5 1 2 Terminals 35 | . 4 1 2 1 6 1 . 1 . 5 . . 1 . 2 1 . 2 5 1 2 Fabricators 1 | . . . . . . . . . . . . . . . 1 . . . . . . Repair Stations 2 | . . . . . . . . . . 2 . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . Total Hacks 98 | . 9 5 6 5 15 1 . 3 . 23 . . 1 . 9 1 . 3 10 2 5 Successful 48 | . 3 3 2 2 5 1 . 1 . 15 . . 1 . 7 1 . 2 5 . . Failed 50 | . 6 2 4 3 10 . . 2 . 8 . . . . 2 . . 1 5 2 5 Catastrophic 6 | . . . . . 3 . . . . 1 . . . . . . . . . . 2 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . Manual 73 | . 11 4 6 4 13 . . 2 . 14 . . . . 6 . . 2 9 2 . Terminals 87 | . 9 4 6 5 15 1 . 3 . 14 . . 1 . 8 1 . 3 10 2 5 Fabricators 1 | . . . . . . . . . . . . . . . 1 . . . . . . Repair Stations 9 | . . . . . . . . . . 9 . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . Terminal Hacks 18 | . . 2 . 1 1 1 . 1 . 2 . . 1 . 5 1 . 1 2 . . Record 3 | . . . . . . . . . . . . . . . 2 . . . 1 . . Part Schematic 2 | . . . . . . . . . . 1 . . . . 1 . . . . . . Robot Analysis 3 | . . 1 . 1 1 . . . . . . . . . . . . . . . . Prototype ID Bank 1 | . . . . . . . . 1 . . . . . . . . . . . . . Open Door 1 | . . 1 . . . . . . . . . . . . . . . . . . . Open DSF 4 | . . . . . . 1 . . . . . . 1 . . 1 . 1 . . . Level Access Points 1 | . . . . . . . . . . . . . . . . . . . 1 . . Branch Access Points 1 | . . . . . . . . . . 1 . . . . . . . . . . . Terminal Index 1 | . . . . . . . . . . . . . . . 1 . . . . . . Fabricator Index 1 | . . . . . . . . . . . . . . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 9 | . . . . . . . . . . 9 . . . . . . . . . . . Scan Component 4 | . . . . . . . . . . 4 . . . . . . . . . . . Repair 4 | . . . . . . . . . . 4 . . . . . . . . . . . Refit 1 | . . . . . . . . . . 1 . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 21 | . 3 1 2 1 4 . . . . 4 . . . . 2 . . 1 3 . . Terminals 21 | . 3 1 2 1 4 . . . . 4 . . . . 2 . . 1 3 . . Botnet 21 | . 3 1 2 1 4 . . . . 4 . . . . 2 . . 1 3 . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . 1 . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 35 | . 4 1 2 1 6 1 . 1 . 7 . . . . 3 . . 1 5 1 2 Full Trace Events 6 | . 1 1 1 . 2 . . . . 1 . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . . . . . 1 . . . . 1 . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 3 | . . . . . . . . . . 3 . . . . . . . . . . . Time 338 | . . . . . . . . . . 338 . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 -2 -1 -1 ------------ Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Was Fac Low Low Fac DSF Fac Res DSF Res Tes Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 -2 -1 -1 -------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Was Fac Low Low Fac DSF Fac Res DSF Res Tes Acc Com Total Allies 3 | . . 3 . . . . . . . . . . . . . . . . . . . Largest Group 3 | . . 3 . . . . . . . . . . . . . . . . . . . Highest-Rated Group 40 | . . 40 . . . . . . . . . . . . . . . . . . . Highest-Rated Ally 16 | . . 16 . . . . . . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 19 | . . 19 . . . . . . . . . . . . . . . . . . . Total Damage 224 | . . 224 . . . . . . . . . . . . . . . . . . . Kills 8 | . . 8 . . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Was Fac Low Low Fac DSF Fac Res DSF Res Tes Acc Com Robot Analysis Total 3 | . . 1 . 1 1 . . . . . . . . . . . . . . . . Derelict Logs Recovered 6 | . . 2 . 1 . . . . . . 2 1 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 -2 -1 -1 ------------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Was Fac Low Low Fac DSF Fac Res DSF Res Tes Acc Com Turns Passed 8470 | 180 521 1250 486 868 2055 121 121 317 26 656 193 240 24 25 161 150 71 202 412 246 145 Spaces Moved 10286 | 104 288 784 339 600 1239 126 85 290 86 1155 651 797 73 65 382 306 158 602 1082 739 335 Core 181 | 7 . . . . 4 . . 12 . . . . . . . . . . . . 158 Treads . | . . . . . . . . . . . . . . . . . . . . . . Legs 190 | 97 90 . . . 3 . . . . . . . . . . . . . . . . Wheels 3141 | . 198 784 339 600 859 126 85 150 . . . . . . . . . . . . . Hover 373 | . . . . . 373 . . . . . . . . . . . . . . . . Flight 6401 | . . . . . . . . 128 86 1155 651 797 73 65 382 306 158 602 1082 739 177 Fastest Speed 12 | 50 120 140 102 102 48 95 95 17 26 14 26 26 26 24 24 21 21 23 12 19 35 Average Speed 58 | 115 133 140 110 112 108 95 103 80 26 25 26 26 26 24 24 21 22 23 20 26 42 Slowest Speed 600 | 120 140 140 195 120 600 95 125 140 26 95 26 26 26 26 24 21 25 27 23 35 50 Overloaded Moves 190 | . . . . . . . . 23 . 36 . . . . . . . . 35 96 . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 46 | 5 60 98 36 96 69 3 84 12 69 30 84 74 2 68 9 8 94 19 60 19 20 Regions Visited 21 Branch Regions 6 Pre-discovered Areas 3 | . . 2 . . . . . . . . 1 . . . . . . . . . . Known Exits Taken 11 | . . . . . 1 1 . . . 1 1 1 1 . 1 1 . 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . . . . . . . . . . . . Scrap Searched 7 | . . 1 . 2 . . . . . . 3 1 . . . . . . . . . Spaces Dug 101 | . . . . . 6 . . 2 . 37 1 1 1 . 16 8 . 9 13 7 . Terrain Destroyed 175 | . . . 41 14 6 . . 2 . 37 1 1 1 . 16 8 . 9 13 26 . Melee 101 | . . . . . 6 . . 2 . 37 1 1 1 . 16 8 . 9 13 7 . Projectile . | . . . . . . . . . . . . . . . . . . . . . . AOE 74 | . . . 41 14 . . . . . . . . . . . . . . . 19 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Was Fac Low Low Fac DSF Fac Res DSF Res Tes Acc Com Total 11815 | 133 355 876 402 690 1675 127 111 349 87 1441 660 818 76 71 423 372 191 640 1214 765 339 Wait 601 | 1 10 43 15 6 126 . . 11 . 209 . 15 . . 18 50 25 9 63 . . Move 10266 | 103 287 783 338 599 1238 125 84 290 85 1154 650 796 72 64 381 305 157 601 1081 738 335 Hop . | . . . . . . . . . . . . . . . . . . . . . . Pick Up 77 | 5 8 8 . 3 22 . 4 3 . 4 1 . . 2 3 3 3 2 6 . . Fast Attach 77 | 5 . . 2 4 23 . 3 10 2 10 . . 1 1 . . 1 6 7 1 1 Attach 42 | 1 4 . 2 5 7 . 1 7 . . . . . . 2 1 . 3 3 5 1 Detach 6 | . . . . . . . . . . 1 . . . . . . . 2 1 . 2 Swap 88 | . 4 6 9 8 23 1 4 5 . 4 . . . 1 1 1 3 5 11 2 . Drop 95 | . . . 4 4 40 1 7 11 . 11 . . 2 2 . . 2 . 10 1 . Fire 396 | 18 42 36 32 61 185 . 8 10 . . . . . . . . . . . 4 . Melee 167 | . . . . . 11 . . 2 . 48 9 7 1 1 18 12 . 12 32 14 . Ram . | . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Min x2 / [*Sto]) -9/Mines (discovered 3 exits: *Mat x2 / [*Exi]) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/DSF -6/Factory -6/Waste -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves -6/Lower Caves -5/Factory -5/DSF -4/Factory -3/Research -3/DSF -2/Research -2/Testing -1/Access -1/Command History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 181 | -11/Scrapyard | Entered Materials 245 | -10/Materials | Discovered new exit (range 15) 321 | -10/Materials | Build established: Mutant 428 | -10/Materials | Discovered new exit (range 8) 590 | -10/Materials | Lost 3 parts (1p2n) 603 | -10/Materials | Discovered new exit (range 14) 685 | -10/Materials | Discovered new exit (range 13) 702 | -10/Materials | Entered Mines 726 | -10/Mines | Learned location of Storage (-9) 1083 | -10/Mines | Learned Materials trap positions 1235 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1347 | -10/Mines | Met a Derelict shopkeep closing up shop 1702 | -10/Mines | Discovered new exit (range 15) 1722 | -10/Mines | Discovered new exit (range 7) 1785 | -10/Mines | Build established: Scavenger-Mutant 1952 | -10/Mines | Entered Materials 1952 | -9/Materials | Evolved 2 slots: Propulsion x2 1953 | -9/Materials | Loaded intel: 18 trap records 2249 | -9/Materials | Discovered new exit (range 11) 2388 | -9/Materials | Discovered new exit (range 16) 2391 | -9/Materials | Discovered new exit (range 16) 2423 | -9/Materials | Destroyed 7 combat bots 2438 | -9/Materials | Entered Mines 2467 | -9/Mines | Lost 6 parts (1p3n1u1w) 2515 | -9/Mines | Learned 2 Materials zone layouts 2878 | -9/Mines | Discovered new exit (range 3) 2943 | -9/Mines | Core integrity fell below 50% 2960 | -9/Mines | Discovered new exit (range 8) 3170 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3170 | -9/Mines | Discovered new exit (range 5) 3306 | -9/Mines | Entered Materials 3306 | -8/Materials | Evolved 2 slots: Utility x2 3730 | -8/Materials | Discovered new exit (range 15) 4172 | -8/Materials | Discovered new exit (range 15) 4420 | -8/Materials | Build established: Mutant 4513 | -8/Materials | Core integrity fell below 50% 4691 | -8/Materials | Lost 4 parts (3n1u) 4883 | -8/Materials | Core integrity fell below 20% 5306 | -8/Materials | First assault squad dispatched 5346 | -8/Materials | Build established: Scavenger-Mutant 5359 | -8/Materials | Identified exit to Factory 5361 | -8/Materials | Entered Factory 5361 | -7/Factory | Evolved 2 slots: Utility x2 5481 | -7/Factory | Identified exit to DSF 5482 | -7/Factory | Entered DSF 5501 | -7/DSF | Additional patrols routed to DSF 5588 | -7/DSF | Discovered new exit (range 14) 5601 | -7/DSF | Identified exit to Factory 5603 | -7/DSF | Entered Factory 5603 | -6/Factory | Evolved 2 slots: Utility x2 5632 | -6/Factory | Lost 5 parts (2n3u) 5887 | -6/Factory | Core integrity fell below 50% 5907 | -6/Factory | Core integrity fell below 20% 5920 | -6/Factory | Sucked down chute 5920 | -6/Factory | Entered Waste 5923 | -6/Waste | Spotted C-40 Crusher 5926 | -6/Waste | Lost 5 parts (1n3u1w) 5929 | -6/Waste | Spotted C-40 Crusher 5931 | -6/Waste | Found Prototype Processor 5931 | -6/Waste | Identified Exp. Signal Interpreter 5935 | -6/Waste | Spotted C-40 Crusher 5935 | -6/Waste | Spotted C-40 Crusher 5937 | -6/Waste | Found Prototype Slashing Weapon 5937 | -6/Waste | Identified Vibroblade 5940 | -6/Waste | Spotted C-40 Crusher 5941 | -6/Waste | Spotted C-40 Crusher 5942 | -6/Waste | Discovered new exit (range 16) 5945 | -6/Waste | Identified exit to Factory 5946 | -6/Waste | Entered Factory 5995 | -6/Factory | Repaired Vibroblade 6065 | -6/Factory | Repaired Cld. VTOL Module 6195 | -6/Factory | Spotted B-75 Beast 6353 | -6/Factory | Build established: Hacker-Sprinter 6464 | -6/Factory | Identified exit to Lower Caves 6547 | -6/Factory | Repaired Cld. VTOL Module 6552 | -6/Factory | Discovered new exit (range 9) 6602 | -6/Factory | Entered Lower Caves 6612 | -6/Lower Caves | Learned Factory terminal intel 6735 | -6/Lower Caves | Spotted B-75 Beast 6750 | -6/Lower Caves | Encountered a Warlord checkpoint 6782 | -6/Lower Caves | Discovered new exit (range 6) 6795 | -6/Lower Caves | Identified exit to Lower Caves 6795 | -6/Lower Caves | Entered another Lower Caves area 6931 | -6/Lower Caves | Discovered new exit (range 9) 6978 | -6/Lower Caves | Learned Factory emergency access door positions 7034 | -6/Lower Caves | Identified exit to Factory 7035 | -6/Lower Caves | Entered Factory 7035 | -5/Factory | Evolved 2 slots: Propulsion x2 7037 | -5/Factory | Loaded intel: 26 terminal locations 7059 | -5/Factory | Identified exit to DSF 7059 | -5/Factory | Entered DSF 7073 | -5/DSF | Discovered new exit (range 22) 7079 | -5/DSF | Additional patrols routed to DSF 7081 | -5/DSF | Identified exit to Factory 7084 | -5/DSF | Entered Factory 7084 | -4/Factory | Evolved 2 slots: Utility x2 7222 | -4/Factory | Discovered new exit (range 4) 7223 | -4/Factory | Identified exit to Research 7245 | -4/Factory | Entered Research 7245 | -3/Research | Evolved 2 slots: Propulsion x2 7374 | -3/Research | Build established: Hacker-Scout 7395 | -3/Research | Identified exit to DSF 7395 | -3/Research | Entered DSF 7439 | -3/DSF | Additional patrols routed to DSF 7454 | -3/DSF | Discovered new exit (range 17) 7466 | -3/DSF | Identified exit to Research 7466 | -3/DSF | Entered Research 7466 | -2/Research | Evolved 2 slots: Utility x2 7584 | -2/Research | Found Prototype Processor 7584 | -2/Research | Identified Exp. Melee Analysis Suite 7665 | -2/Research | Discovered new exit (range 7) 7666 | -2/Research | Identified exit to Testing 7668 | -2/Research | Entered Testing 7680 | -2/Testing | Found Prototype Processor 7680 | -2/Testing | Identified Exp. Core Analyzer 7721 | -2/Testing | Found Prototype Hackware 7721 | -2/Testing | Identified Exp. System Shield 7750 | -2/Testing | Found Exp. Signal Interpreter 7763 | -2/Testing | Found Prototype Launcher 7764 | -2/Testing | Identified Z-bomb Delivery System 7849 | -2/Testing | Found Prototype Device 7849 | -2/Testing | Identified Exp. Hardlight Generator 7939 | -2/Testing | Spotted Striker 7967 | -2/Testing | Spotted Striker 8072 | -2/Testing | Identified exit to Access 8080 | -2/Testing | Lost 4 parts (1p3u) 8080 | -2/Testing | Entered Access 8080 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 8245 | -1/Access | Spotted B-99 Colossus 8309 | -1/Access | Spotted B-99 Colossus 8310 | -1/Access | Spotted B-99 Colossus 8322 | -1/Access | Core integrity fell below 50% 8324 | -1/Access | Discovered new exit (range 3) 8325 | -1/Access | Identified exit to Command 8326 | -1/Access | Entered Command 8354 | -1/Command | Lost 15 parts (1p7n5u2w) 8405 | -1/Command | Core integrity fell below 20% 8471 | -1/Command | Destroyed by H-81 Overseer with Heavy Linear Accelerator Last Messages --------------- 08331_ >> Machine Analyzer network decryption results: 08331_ Terminal x2 08341_ Acquired Drone Bay. 08352_ Connecting with Cave Seal Controls... 08364_ >> Machine Analyzer network decryption results: 08364_ Repair Station x3 08373_ Slug penetrates Wall. 08392_ Cld. VTOL Module destroyed. 08392_ Slug penetrates Wall. 08402_ Penetrated by Slug. 08404_ Slug penetrates Wall. 08412_ Slug penetrates K-01 Serf. 08412_ Slug penetrates Wall. 08447_ Connecting with Cave Seal Controls... 08451_ >> Machine Analyzer network decryption results: 08451_ Terminal x1 08458_ Knocked back. Map ----- +----------------------------------------------------+ | | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ?????????????????????######?????????? | | ?????????????????????# ?????????? | | ?????????????????????# ?????????? | | ?????????????????????+ ?????????? | | ?????????????????????? ?????????? | | ?????????????????????? ?????????? | | ?????????""????""?????# #?????????? | | ?????????""???""""????# #?????????? | | ?????????"T???""""????# #?????????? | | ?????????""????""?????# #?????????? | | ?????????""???????????# #???####### | | ??????????????????????# #?? !# | | ?????????????????????##% ##? # | | ???????#########+##### @ # # | | ???????# # ] # | | ????? /R + # | | ????? # ; # | | ???????######## #### # # | | ??????????????# ?????## ## # | | ??????????????????????# H ## # | | ??????????????????????# ;########## | | ?????????????????????##% ##????????? | | ?????????????????????#; ########??? | | ?????????????????????## # !!! #??? | | ??????????????????????# # !!! #??? | | ??????????????????????# # !! #??? | | ??????????????????????# # #??? | | ??????????????????""??# # #??? | | ?????????????????""""?# + #??? | | ?????????????????""""?# ########### | | ??????????????????""??# ## # | | ?????????????????????## ## # | | ?????????????????????# # "" # | | ?????????????????????# # """" # | | ?????????????????????#! + """" # | | ?????????????????????# # "" # | | ?????????????????????#% # ! # | | ???????????????######## ## # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 87 Energy Generation 33 Energy Capacity 300 Matter Stores 450 Matter Capacity 450 Sight Range 22 Robot Scan Range 16 Terrain Scan Density 10 Jamming Range 14 Power Amplification 40 Corruption Containment 8 Armor Coverage 900 Evasion (%) 65 Offensive Hacking 44 Defensive Hacking 16 Item Schematics ----------------- Cld. VTOL Module | -6/Factory | Hacked Imp. Hacking Suite | -4/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Hard Hitter Ooh, Shiny! Challenges ------------ None Game ------ Seed SlugEnergyLaser Manual? 0 Play Time 01:51:38 Cumulative 95.9 hours Start 2024.04.13 @ 21:39:36 End 2024.04.13 @ 23:46:49 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 97 Rogue 97 Adventurer 0 Explorer 0 Win Type - Total 2 Types 1/0/0/1/0/0/0/0/0 Lore% 42 Gallery% 51 Achievement% 40 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/X11 Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: eb78ebc3-5b07-4186-b80d-36d60a24d491