Cogmind - Beta 12 @@@ ROGUE MODE // 2023.03.18 @ 20:28:13 Player: Palikka Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (114) 570 Value Destroyed (3156) 3156 Prototype IDs (33) 660 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 7786 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 0/700 Matter 166/300 Energy 93/100 System Corruption 2% Temperature Cool (0) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Light Treads > --- UTILITY (5) ------ Cryofiber Web > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- High-capacity Matter Pod (200) Hardened Medium Armor Plating Field Laser Deploy-a-Sentry Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads Light Treads > --- UTILITY ---------- Cryofiber Web Improved Heat Sink High-capacity Storage Unit Advanced Targeting Computer Hardened Medium Armor Plating > --- WEAPON ----------- Heavy Assault Rifle Improved Assault Rifle Improved Assault Rifle > --- INVENTORY -------- Nuclear Core Nuclear Core Light Treads Advanced Treads Improved Heat Sink High-capacity Matter Pod Hardened Light Armor Plating Hardened Medium Armor Plating Hardened Medium Armor Plating Hardened Medium Armor Plating Field Laser Field Laser Field Laser Field Laser Minigun EMP Blaster EMP Blaster Rocket Launcher Great Maul Deploy-a-Sentry [Rating: 34] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Utility Large Storage Unit Device Heat Sink Storage Large Storage Unit Processor Advanced Targeting Computer Protection Light Armor Plating Weapon Minigun Energy Gun Medium Laser Ballistic Gun Minigun Launcher Rocket Launcher Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Slots Evolved 6 | . . . 2 . . . 2 2 Power . | . . . . . . . . . Propulsion 2 | . . . 1 . . . 1 . Utility 3 | . . . 1 . . . 1 1 Weapon 1 | . . . . . . . . 1 Parts Attached 107 | 6 9 4 32 5 2 . 26 23 Power 15 | 1 2 2 3 2 . . 3 2 Engine 9 | 1 2 1 2 1 . . 1 1 Core 6 | . . 1 1 1 . . 2 1 Reactor . | . . . . . . . . . Propulsion 31 | 2 . 2 13 1 . . 5 8 Treads 28 | 2 . . 12 1 . . 5 8 Leg . | . . . . . . . . . Wheel 3 | . . 2 1 . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 28 | 1 3 . 9 1 2 . 8 4 Device 10 | . 1 . 4 1 . . 2 2 Storage 4 | 1 1 . . . 1 . 1 . Processor 3 | . 1 . . . . . 2 . Hackware . | . . . . . . . . . Protection 11 | . . . 5 . 1 . 3 2 Artifact . | . . . . . . . . . Weapon 33 | 2 4 . 7 1 . . 10 9 Energy Gun 6 | 1 . . 1 . . . 1 3 Energy Cannon . | . . . . . . . . . Ballistic Gun 24 | 1 4 . 6 1 . . 8 4 Ballistic Cannon . | . . . . . . . . . Launcher 3 | . . . . . . . 1 2 Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 2 | . . . 1 . . . 1 . Parts Lost 44 | . 2 3 10 3 . . 4 22 Power 9 | . 2 1 2 1 . . 1 2 Propulsion 12 | . . 2 3 . . . . 7 Utility 11 | . . . 3 1 . . 1 6 Weapon 12 | . . . 2 1 . . 2 7 Highest Loss Streak 20 | . 1 3 6 1 . . 2 20 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 98 | . 98 98 98 99 100 100 99 92 Engine 5 | . 13 4 4 9 . . . 2 Core 4 | . . 9 6 1 11 11 8 3 Treads 29 | . 28 20 23 33 33 33 36 26 Wheel 2 | . . 6 9 . . . . . Device 10 | . 9 14 10 10 11 11 7 14 Storage 10 | . 14 14 11 11 11 11 9 6 Processor 3 | . 3 . . . . . 9 6 Protection 7 | . . . 10 11 11 11 10 6 Ballistic Gun 21 | . 26 28 21 21 22 22 17 20 Naked Turns . | . . . . . . . . . Heaviest Build 70 | 12 32 32 35 35 57 57 63 70 Greatest Support 80 | 40 40 40 60 60 60 60 80 80 Greatest Overweight (x) 19 | . . . 2 . . . . 19 Average Overweight (x) . | . . . 1 . . . . . Largest Inventory Capacity 20 | 8 15 15 15 15 20 20 20 20 Average Capacity 16 | 7 12 15 15 15 18 20 20 19 Most Carried 20 | 4 15 15 15 15 16 16 20 20 Average Carried 15 | 2 9 14 14 14 15 16 18 18 Final Capacity 20 | 8 15 15 15 15 20 20 20 5 Final Carried 20 | 4 14 13 15 15 16 16 20 4 Class Distribution -------------------- 53% | Mutant 36% | Scavenger-Mutant 10% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Scavenger-Skirmisher | -7/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 ----------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Matter Collected 3792 | 260 521 154 1192 349 . . 905 411 Remotely . | . . . . . . . . . Salvage Created 4438 | . 528 86 1632 230 . . 1155 807 Parts 262 | . 39 5 95 14 . . 52 57 Haulers Intercepted 8 | . 2 . 3 . . . 3 . Recyclers Shooed 5 | . 3 . . . . . 2 . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Combat Hostiles Destroyed 88 | . 12 2 27 11 . . 20 16 Guns 82 | . 12 2 27 11 . . 18 12 AOE 6 | . . . . . . . 2 4 Classes Destroyed 12 | . 6 . 2 1 . . . 3 Worker 3 | . . . . . . . . 3 Builder 2 | . . . . . . . . 2 Tunneler 2 | . 1 . . . . . 1 . Hauler 8 | . 2 . 3 . . . 3 . Recycler 7 | . 1 . 3 . . . 3 . Watcher 9 | . 2 . 4 . . . 1 2 Swarmer 24 | . 9 . 3 3 . . 7 2 Grunt 41 | . 3 2 14 3 . . 10 9 Brawler 2 | . . . 2 . . . . . Sentry 15 | . . . 8 . . . 3 4 Programmer 1 | . . . . . . . . 1 Assembled 5 | . . . . 5 . . . . Best Kill Streak 12 | . 4 2 4 3 . . 5 12 Combat Bots Only 6 | . 3 2 4 3 . . 5 6 Max Kills in Single Turn 6 | . 1 1 1 2 . . 2 6 Gunslinging . | . . . . . . . . . Exploded 4 | . . . . . . . 1 4 Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Damage Taken 7481 | . 507 362 1464 490 . . 1333 3325 Core 1307 | . 97 96 238 87 . . 86 703 Absorbed by Shields . | . . . . . . . . . Core Remaining (%) 56 | 100 . 22 . . . 18 84 . Volleys Fired 344 | . 67 7 105 27 . . 91 47 Largest 3 | . 2 2 2 2 . . 2 3 Hottest 189 | . 70 46 50 50 . . 50 189 Shots Fired 710 | . 134 14 209 53 . . 173 127 Gun 703 | . 134 14 209 53 . . 170 123 Cannon . | . . . . . . . . . Launcher 7 | . . . . . . . 3 4 Special . | . . . . . . . . . Kinetic 684 | . 122 14 209 53 . . 170 116 Thermal 19 | . 12 . . . . . . 7 Explosive 7 | . . . . . . . 3 4 Electromagnetic . | . . . . . . . . . Robot Hit Streak 33 | . 10 8 19 6 . . 28 33 Robot Miss Streak 10 | . 10 1 4 3 . . 7 1 Penetration Max . | . . . . . . . . . Secondary Targets 14 | . 2 . 1 1 . . 5 5 Max Gunslinging Chain 1 | . 1 . 1 1 . . 1 1 Shots Hit Robots 510 | . 74 11 152 30 . . 139 104 Core Hits 215 | . 27 4 59 16 . . 49 60 Critical Kills 1 | . . . . . . . . 1 Critical Parts Destroyed 1 | . . . 1 . . . . . Critical Strikes 3 | . . . 1 . . . . 2 Burn 1 | . . . . . . . . 1 Destroy 2 | . . . 1 . . . . 1 Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 9239 | . 945 177 2457 510 . . 2552 2598 Guns 8013 | . 945 177 2457 510 . . 2375 1549 Cannons . | . . . . . . . . . Explosions 1225 | . . . . . . . 176 1049 Melee . | . . . . . . . . . Ramming 1 | . . . . . . . 1 . Kinetic 7772 | . 823 177 2457 510 . . 2375 1430 Thermal 241 | . 122 . . . . . . 119 Explosive 1225 | . . . . . . . 176 1049 Electromagnetic . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 5 | . . . 5 5 5 5 1 2 Average Corruption 4 | . . . 5 5 5 5 1 1 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 96 | . . . 45 34 10 . 6 1 Message Errors 17 | . . . 6 9 1 . 1 . Matter Fused 28 | . . . 12 10 5 . 1 . Heat Flow Errors 11 | . . . 5 4 1 . 1 . Energy Discharges 11 | . . . 8 2 . . 1 . Parts Fused 3 | . . . 1 1 1 . . . Data Loss (minor) 15 | . . . 5 5 2 . 2 1 Data Loss (major) 4 | . . . 1 3 . . . . Misfires 4 | . . . 4 . . . . . Weapon Failures 3 | . . . 3 . . . . . Overload Shots . | . . . . . . . . . Overflow Damage 82 | . . . . . . . 37 45 Projectiles . | . . . . . . . . . Explosions 82 | . . . . . . . 37 45 Melee . | . . . . . . . . . Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . Shots . | . . . . . . . . . Rammed 1 | . . . . . . . 1 . Targets Rammed 1 | . . . . . . . 1 . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 222 | . 36 2 185 222 199 . 107 132 Average Temperature 37 | . 12 2 31 88 100 . 15 65 Received Heat Transfer 2463 | . 114 45 537 57 . . 612 1098 Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 1 | . . . . . . . . 1 Heat Transferred 703 | . 370 . . . . . . 333 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Peak Influence 339 | . 193 72 290 88 . . 339 317 Initial 88 | . . 22 16 88 . . . . Average 96 | . 60 63 156 31 . . 123 80 Maximum Alert Level 1 | . . . 1 . . . 1 1 Low Security (%) 88 | 100 100 100 68 100 . 100 92 85 Level 1 11 | . . . 31 . . . 7 14 Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 16 | . 2 . 2 . . . 4 8 Investigation 2 | . . . . . . . 1 1 Extermination 1 | . . . . . . . . 1 Reinforcement 7 | . 2 . 2 . . . . 3 Assault . | . . . . . . . . . Garrison 6 | . . . . . . . 3 3 Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Distress Signals 10 | . . . 1 . . . 6 3 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 149 | . 28 2 39 13 . . 28 39 Peak Tracking Total 9 | . 5 1 5 3 . . 4 9 Tactical Retreats 4 | . 1 . . . . . 2 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Traps Triggered 3 | . 1 . . . . . . 2 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Exploded 1 | . . . . . . . . 1 Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 ---------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Machines Disabled 9 | . 1 . 1 . . . 1 6 Max in Single Turn 6 | . 1 . 1 . . . 1 6 Machines Repaired . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Machines Accessed 28 | . 6 . 10 . 1 . 8 3 Terminals 27 | . 6 . 10 . . . 8 3 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 78 | . 20 . 32 . 1 . 19 6 Successful 43 | . 10 . 20 . 1 . 10 2 Failed 35 | . 10 . 12 . . . 9 4 Catastrophic 7 | . . . 3 . . . 3 1 Database Lockouts . | . . . . . . . . . Manual 33 | . 8 . 17 . 1 . 7 . Terminals 77 | . 20 . 32 . . . 19 6 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 29 | . 6 . 12 . 1 . 8 2 Prototype ID Bank 4 | . 1 . 2 . . . . 1 Branch Access Points 1 | . . . . . . . 1 . Alert Level 10 | . 1 . 5 . . . 3 1 Unreport Threat 4 | . 1 . 1 . . . 2 . Locate Traps 1 | . . . . . . . 1 . Patrol Status 1 | . . . 1 . . . . . Transport Status 1 | . 1 . . . . . . . Hauler Manifests 2 | . 1 . 1 . . . . . Registered Components 2 | . . . 1 . . . 1 . Zone Layout 2 | . 1 . 1 . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 14 | . 4 . 8 . . . 2 . Terminals 14 | . 4 . 8 . . . 2 . Track 3 | . 1 . 2 . . . . . Botnet 11 | . 3 . 6 . . . 2 . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 25 | . 6 . 9 . . . 7 3 Full Trace Events 2 | . 1 . . . . . 1 . Feedback Events 1 | . . . . . . . 1 . Corruption 1 | . . . . . . . 1 . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------------ Run | Jun Mat Min Mat Min Exi Min Mat Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Total Allies 3 | . . . . 3 . . . . Largest Group 3 | . . . . 3 . . . . Highest-Rated Group 40 | . . . . 40 . . . . Highest-Rated Ally 16 | . . . . 16 . . . . Total Orders . | . . . . . . . . . Ally Attacks 25 | . . . . 25 . . . . Total Damage 180 | . . . . 180 . . . . Kills 1 | . . . . 1 . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Turns Passed 8153 | 87 1397 265 2008 1194 418 40 1715 1029 Spaces Moved 4145 | 49 717 167 1017 681 259 26 796 433 Core 66 | 4 . . . . . . . 62 Treads 3498 | 45 717 112 491 681 259 26 796 371 Legs . | . . . . . . . . . Wheels 581 | . . 55 526 . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 160 100 100 160 160 160 160 50 Average Speed 155 | 151 160 140 151 160 160 160 160 148 Slowest Speed 1000 | 160 160 160 240 160 160 160 160 1000 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 52 | 5 88 42 90 95 66 11 57 14 Regions Visited 8 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken . | . . . . . . . . . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 1 . Scrap Searched 1 | . . . . 1 . . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 58 | . . . . . . . 29 29 Melee . | . . . . . . . . . Projectile . | . . . . . . . . . AOE 58 | . . . . . . . 29 29 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Total 5262 | 60 848 186 1332 743 264 25 1079 725 Wait 534 | . 33 6 131 27 . . 124 213 Move 4137 | 48 716 166 1016 680 258 25 795 433 Hop . | . . . . . . . . . Pick Up 70 | 5 14 2 21 2 2 . 21 3 Fast Attach 26 | 6 5 . 8 2 . . 4 1 Attach 37 | . 1 3 8 2 1 . 9 13 Detach 3 | . 2 . . . . . 1 . Swap 44 | . 3 1 16 1 1 . 13 9 Drop 66 | 1 7 1 27 2 2 . 20 6 Fire 344 | . 67 7 105 27 . . 91 47 Melee . | . . . . . . . . . Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush 1 | . . . . . . . 1 . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -10/Mines -9/Materials (discovered 5 exits: *Mat x3 / [*Min] / [*Sto]) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials -7/Factory History --------- Turn | Location | Event 25 | -11/Junkyard | Discovered new exit (range 16) 88 | -11/Junkyard | Entered Materials 88 | -10/Materials | Discovered new exit (range 8) 173 | -10/Materials | Discovered new exit (range 16) 311 | -10/Materials | Build established: Mutant 602 | -10/Materials | Discovered new exit (range 13) 911 | -10/Materials | Discovered new exit (range 4) 1158 | -10/Materials | Discovered new exit (range 15) 1485 | -10/Materials | Entered Mines 1628 | -10/Mines | Discovered new exit (range 14) 1686 | -10/Mines | Core integrity fell below 50% 1718 | -10/Mines | Lost 3 parts (1p2n) 1750 | -10/Mines | Entered Materials 1750 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2032 | -9/Materials | Discovered new exit (range 13) 2158 | -9/Materials | Discovered new exit (range 15) 2252 | -9/Materials | Core integrity fell below 50% 2301 | -9/Materials | Lost 6 parts (1p2n2u1w) 2346 | -9/Materials | Discovered new exit (range 9) 2585 | -9/Materials | Build established: Scavenger-Mutant 3090 | -9/Materials | Discovered new exit (range 8) 3359 | -9/Materials | Build established: Mutant 3628 | -9/Materials | Discovered new exit (range 16) 3758 | -9/Materials | Entered Mines 3784 | -9/Mines | Build established: Scavenger-Mutant 3790 | -9/Mines | Assembled infested the area 3832 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 4098 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 4450 | -9/Mines | Discovered new exit (range 8) 4551 | -9/Mines | Discovered new exit (range 7) 4767 | -9/Mines | Core integrity fell below 20% 4944 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4945 | -9/Mines | Discovered new exit (range 5) 4952 | -9/Mines | Entered Exiles 4993 | -9/Exiles | Met 8R-AWN 5021 | -9/Exiles | Met EX-HEX 5136 | -9/Exiles | Met EX-BIN 5156 | -9/Exiles | Aligned with FarCom system 5158 | -9/Exiles | Given EX-Vault access code 5195 | -9/Exiles | Opened EX-Vault 5214 | -9/Exiles | Found Deploy-a-Sentry 5250 | -9/Exiles | Warned to stay clear of 0b10 Research branches 5278 | -9/Exiles | Build established: Mutant 5293 | -9/Exiles | Met EX-DEC 5353 | -9/Exiles | Discovered new exit (range 14) 5370 | -9/Exiles | Left Exiles lab with Deploy-a-Sentry 5370 | -9/Exiles | Entered Mines 5394 | -8/Mines | Discovered new exit (range 9) 5410 | -8/Mines | Entered Materials 5410 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5431 | -8/Materials | Garrison activated, responded to threat 6122 | -8/Materials | Discovered new exit (range 13) 6976 | -8/Materials | Build established: Scavenger-Mutant 7125 | -8/Materials | Entered Factory 7125 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 7432 | -7/Factory | Build established: Scavenger-Skirmisher 8057 | -7/Factory | Core integrity fell below 50% 8094 | -7/Factory | Core integrity fell below 20% 8133 | -7/Factory | Lost 20 parts (2p5n6u7w) 8154 | -7/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 08146_ U-05 Engineer lays Concrete. 08147_ K-01 Serf collects debris. 08147_ U-05 Engineer lays Concrete. 08148_ ALERT: Cargo convoy en route, clear transfer corridor. 08148_ U-05 Engineer lays Concrete. 08148_ K-01 Serf collects debris. 08148_ U-05 Engineer lays Concrete. 08149_ U-05 Engineer builds a Wall. 08149_ U-05 Engineer lays Concrete. 08149_ R-06 Scavenger collects Lgt. Ion Engine. 08150_ Acquired Lgt. Treads. 08150_ K-01 Serf collects debris. 08150_ U-05 Engineer lays Concrete. 08151_ K-01 Serf collects debris. 08151_ Acquired 11 matter. 08151_ U-05 Engineer lays Concrete. 08151_ K-01 Serf collects debris. 08151_ U-05 Engineer lays Concrete. 08154_ K-01 Serf collects debris. 08154_ Acquired 81 matter. Map ----- +----------------------------------------------------+ | ???????# # % # """ """ """ #?????? | | ???????############## !"/] """ """ """ #?????? | | ?????????????# ## * "!! """ """ """ #?????? | | ############## ## ! !"]] #?????? | | # # ## % " """ """ """ #?????? | | # "" # ?# | # """ """ """ #?????? | | # "" ###+#### # """ """ """ #?????? | | # T" # *%= Y# #?????? | | # ! 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""# = #?????????? | | ????????? ?""# @# #?????????? | | ??????????? # """ """???????????? | | ????????????## """???????????????? | | ??????????? % k # """???????????????? | | ?????????? # ???????????????? | | ?????????? s ? ?????????????? | | ?????????? # ????????????? | | ?????????? s # ? ???????????? | | ???????????# ##s # # ## #?? ???????????? | | ???????????? #?r#??? ???????????? | | ?????????????? ?? #??? ????????????? | | ??????????????""""""" ?? #????######????????????? | | ????????????????????" ?? #??????????????????????? | | ????????????????????" ?? ???????????????????????? | | ????????????????????? ??? ???????????????????????? | | ????????????????????????? ???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Base Temperature (-) 100 Armor Coverage 375 Evasion (%) 50 Targeting Accuracy 8 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ImpulseHybridSabre Manual? 0 Play Time 00:59:17 Cumulative 342.8 hours Start 2023.03.18 @ 19:31:04 End 2023.03.18 @ 20:28:13 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 422 Rogue 422 Adventurer 0 Explorer 0 Win Type - Total 36 Types 26/0/7/3/0/0/0/0/0 Lore% 85 Gallery% 80 Achievement% 59 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 84073157-3bd2-43f6-8da9-02016934f658