Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.08 @ 15:06:25 Player: Barbarossa Result: Destroyed by P-70 Sage with Tesla Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (7) 1400 Robots Destroyed (181) 905 Value Destroyed (6776) 6776 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (599) 599 TOTAL SCORE: 12940 Bonus ------- High Alert Combat Kills 599 Cogmind --------- Core Integrity 0/1150 Matter 263/300 Energy 623/640 System Corruption 2% Temperature Cool (10) Movement Rolling (170) Ox6 Location -4/Factory Parts ------- > --- POWER (2) -------- Reinforced Deuterium Engine > --- PROPULSION (6) --- Advanced Medium Treads Wheel Wheel > --- UTILITY (8) ------ Advanced Cooling System Advanced Coolant Injector Huge Storage Unit Energy Well Advanced Signal Interpreter Heavy Reflective Plating Improved Hacking Suite > --- WEAPON (3) ------- Force Rifle Force Rifle Advanced KE Penetrator > --- INVENTORY (25) --- Improved Deuterium Engine Fission Core Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Advanced Cooling System Huge Storage Unit High-capacity Battery (250) Energy Filter Advanced Particle Charger Weapon Cycler Improved System Guard Improved Corruption Screen Advanced System Restoration Module Advanced System Restoration Module Improved Recalibrator Plasma Rifle Force Rifle Force Rifle Variable Charge Gun Variable Charge Gun Variable Charge Gun Improved Datajack Improved Plasma Cutter Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine > --- PROPULSION ------- Medium Treads Medium Treads Improved Medium Treads Improved Medium Treads Improved Heavy Treads > --- UTILITY ---------- Advanced Heat Sink Huge Storage Unit Energy Well Advanced Signal Interpreter Improved Medium Armor Plating Improved Hacking Suite Advanced Drone Bay > --- WEAPON ----------- Force Rifle Force Rifle Force Rifle > --- INVENTORY -------- Improved Deuterium Engine Improved Deuterium Engine Fission Core Medium Treads Wheel Wheel Advanced Heat Sink Advanced Heat Sink Coolant Injector Huge Storage Unit High-capacity Battery Energy Filter Weapon Cycler Hardened Heavy Armor Plating System Restoration Module System Restoration Module Force Rifle Force Rifle Force Rifle Variable Charge Gun Variable Charge Gun Variable Charge Gun Improved Datajack Improved Plasma Cutter [Rating: 101] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Power Core Nuclear Core Propulsion Wheel Treads Light Treads Leg Aluminum Leg Wheel Wheel Flight Unit Improved Flight Unit Utility Improved Heat Sink Device Improved Heat Sink Storage Huge Storage Unit Processor Advanced Signal Interpreter Hackware Improved Hacking Suite Protection Hardened Medium Armor Plating Weapon Precision Beam Rifle Energy Gun Precision Beam Rifle Ballistic Gun Assault Rifle Launcher Precision Grenade Launcher Special Melee Weapon Datajack Build | -11 -10 -9 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Slots Evolved 12 | . . 2 2 2 2 2 2 Power 1 | . . . . . . . 1 Propulsion 4 | . . 2 . . 2 . . Utility 6 | . . . 1 2 . 2 1 Weapon 1 | . . . 1 . . . . Parts Attached 187 | . 10 23 36 40 32 17 29 Power 18 | . 1 4 4 4 4 . 1 Engine 14 | . 1 4 4 1 3 . 1 Core 4 | . . . . 3 1 . . Reactor . | . . . . . . . . Propulsion 55 | . 5 12 8 10 6 5 9 Treads 30 | . . 6 5 5 5 5 4 Leg . | . . . . . . . . Wheel 24 | . 4 6 3 5 1 . 5 Hover . | . . . . . . . . Flight 1 | . 1 . . . . . . Utility 62 | . 3 . 8 14 13 7 17 Device 42 | . . . 4 11 10 4 13 Storage 9 | . 2 . 2 3 2 . . Processor 4 | . 1 . 2 . 1 . . Hackware 1 | . . . . . . . 1 Protection 6 | . . . . . . 3 3 Artifact . | . . . . . . . . Weapon 52 | . 1 7 16 12 9 5 2 Energy Gun 43 | . 1 6 12 10 8 5 1 Energy Cannon . | . . . . . . . . Ballistic Gun 6 | . . 1 3 . 1 . 1 Ballistic Cannon . | . . . . . . . . Launcher 2 | . . . . 2 . . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon 1 | . . . 1 . . . . Unidentified Prototypes 13 | . 1 . 4 2 4 1 1 Parts Lost 49 | . 3 8 3 17 5 3 10 Power 8 | . 1 2 . 3 1 . 1 Propulsion 26 | . 1 4 3 9 2 2 5 Utility 6 | . . . . 1 . 1 4 Weapon 9 | . 1 2 . 4 2 . . Highest Loss Streak 9 | . 2 5 2 9 2 2 3 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 89 | . 95 94 98 90 80 93 81 Engine 6 | . 13 9 8 3 2 5 7 Core 1 | . . . . 3 3 . . Treads 13 | . . 20 17 12 8 29 15 Wheel 13 | . 26 20 17 11 11 . 5 Device 9 | . . . 9 13 13 14 10 Storage 12 | . 14 11 9 15 13 11 10 Processor 7 | . 11 11 9 7 6 5 5 Energy Gun 16 | . 9 18 20 20 14 17 14 Ballistic Gun 3 | . 18 3 6 . . . . Launcher 1 | . . . . . 3 . . Naked Turns . | . . . . . . . . Heaviest Build 148 | 14 29 33 38 105 116 128 148 Greatest Support 191 | 20 26 32 46 43 116 186 191 Greatest Overweight (x) 14 | . 2 2 2 14 4 1 14 Average Overweight (x) 1 | . 1 . . 2 1 . 2 Largest Inventory Capacity 25 | 8 15 15 15 25 25 25 25 Average Capacity 20 | 8 14 15 15 19 25 25 25 Most Carried 25 | 6 15 15 15 25 25 25 25 Average Carried 19 | 6 12 13 14 17 24 23 23 Final Capacity 25 | 8 15 15 15 25 25 25 25 Final Carried 25 | 6 15 15 15 24 23 25 24 Class Distribution -------------------- 41% | Gunner 20% | Scavenger-Gunner 15% | Scavenger-Tank 12% | Mutant 10% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Gunner | -8/Materials Gunner | -7/Factory Gunner | -6/Factory Scavenger-Tank | -5/Factory Scavenger-Tank | -4/Factory Resources | -11 -10 -9 -8 -7 -6 -5 -4 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Matter Collected 2734 | 200 369 252 488 323 579 145 378 Remotely . | . . . . . . . . Salvage Created 8895 | . 614 710 1379 1842 2554 856 940 Parts 395 | . 39 48 60 73 100 32 43 Haulers Intercepted 7 | . 1 . 2 1 2 1 . Recyclers Shooed 14 | . 3 2 3 . 5 . 1 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Combat Hostiles Destroyed 121 | . 9 13 21 26 34 9 9 Guns 105 | . 9 13 20 22 24 9 8 AOE 8 | . . . . . 8 . . Classes Destroyed 16 | . 7 3 1 4 1 . . Worker 14 | . 2 1 1 2 6 1 1 Builder 10 | . 1 1 . 6 2 . . Tunneler 1 | . . . . 1 . . . Hauler 7 | . 1 . 2 1 2 1 . Recycler 12 | . 1 2 2 2 4 . 1 Operator 3 | . 1 . 1 1 . . . Watcher 13 | . 2 2 2 5 1 1 . Swarmer 10 | . . 6 . . 4 . . Grunt 61 | . 9 2 13 13 15 5 4 Duelist 1 | . . 1 . . . . . Sentry 22 | . . 4 5 4 6 3 . Specialist 6 | . . . . 4 . . 2 Hunter 10 | . . . 3 . 5 . 2 Programmer 9 | . . . . 4 3 1 1 Heavy 1 | . . . . 1 . . . Behemoth 1 | . . . . . 1 . . Best Kill Streak 10 | . 4 5 7 6 10 4 2 Combat Bots Only 8 | . 4 5 3 5 8 2 2 Max Kills in Single Turn 3 | . 1 2 1 2 3 1 1 Gunslinging 1 | . . 1 . 1 . . . Exploded 3 | . . . . . 3 . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -4 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Hostile Shots Fired 1062 | . 63 124 110 251 285 67 162 Missed 323 | . 16 30 25 97 107 19 29 Damage Taken 12513 | . 568 1102 1347 2937 2612 999 2948 Core 2749 | . 95 181 225 592 423 64 1169 Absorbed by Shields . | . . . . . . . . Redirected to Shielding 108 | . . . . . . 108 . Ignored by Resistances 151 | . . . . . . . 151 Regen/Repaired (Parts) 478 | . . 74 329 75 . . . Core Remaining (%) 61 | 100 62 54 59 15 50 93 . Volleys Fired 509 | . 63 66 73 113 102 42 50 Largest 3 | . 2 2 3 3 3 3 3 Hottest 240 | . 60 96 183 183 225 240 240 Shots Fired 1227 | . 124 128 204 269 263 118 121 Gun 1219 | . 124 128 204 268 256 118 121 Cannon . | . . . . . . . . Launcher 8 | . . . . 1 7 . . Special . | . . . . . . . . Kinetic 178 | . 93 9 41 . 32 . 3 Thermal 1041 | . 31 119 163 268 224 118 118 Explosive 8 | . . . . 1 7 . . Electromagnetic . | . . . . . . . . Robot Hit Streak 28 | . 9 11 19 28 11 13 19 Robot Miss Streak 6 | . 4 6 3 2 4 3 3 Penetration Max 1 | . . . 1 . . . . Secondary Targets 15 | . 3 2 2 2 4 2 . Max Gunslinging Chain 1 | . 1 1 1 1 1 1 . Shots Hit Robots 838 | . 76 79 147 207 174 81 74 Core Hits 382 | . 30 29 56 75 130 36 26 Critical Kills 3 | . . . . . . 1 2 Critical Parts Destroyed 13 | . . . . . . 6 7 Critical Strikes 48 | . . . 5 14 10 10 9 Burn 32 | . . . 5 14 10 3 . Destroy 16 | . . . . . . 7 9 Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 16901 | . 933 950 2455 3859 4825 2040 1839 Guns 16049 | . 933 950 2455 3834 3998 2040 1839 Cannons . | . . . . . . . . Explosions 852 | . . . . 25 827 . . Melee . | . . . . . . . . Ramming . | . . . . . . . . Kinetic 1625 | . 699 87 485 . 354 . . Thermal 14461 | . 234 863 1970 3834 3681 2040 1839 Explosive 815 | . . . . 25 790 . . Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 3 | . . . . 3 2 1 2 Average Corruption 1 | . . . . 1 1 1 1 Corruption Purged 9 | . . . . 5 3 1 . Corruption Blocked . | . . . . . . . . Effects 9 | . . . . 5 2 . 2 Message Errors 3 | . . . . 2 . . 1 Heat Flow Errors 2 | . . . . 1 1 . . Data Loss (minor) 2 | . . . . 1 1 . . Misfires 1 | . . . . . . . 1 Weapon Failures 1 | . . . . 1 . . . Overload Shots . | . . . . . . . . Overflow Damage 47 | . . . . . 47 . . Projectiles . | . . . . . . . . Explosions 47 | . . . . . 47 . . Melee . | . . . . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 32 | . . . . 32 . . . Shots 2 | . . . . 2 . . . Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 1079 | . 75 234 368 538 213 253 1079 Average Temperature 133 | . 30 76 89 91 98 64 387 Received Heat Transfer 3289 | . 351 195 621 612 675 243 592 Effects 75 | . . 1 5 8 1 . 60 Shutdowns 17 | . . . . 1 . . 16 Energy Bleed 10 | . . . . 1 1 . 8 Interference 12 | . . 1 3 1 . . 7 Matter Decay 4 | . . . . . . . 4 Short Circuit 8 | . . . 1 3 . . 4 Damage (minor) 9 | . . . 1 . . . 8 Damage (major) 9 | . . . . 2 . . 7 Damage (core) 6 | . . . . . . . 6 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted 9 | . . . 1 4 2 1 1 Combat Hostiles 8 | . . . 1 4 2 . 1 Parts Melted 84 | . . 4 8 31 22 7 12 Heat Transferred 30394 | . 525 2030 4921 9028 7942 3173 2775 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Peak Influence 789 | . 216 259 330 522 789 626 512 Initial 386 | . . 40 109 91 213 386 245 Average 273 | . 56 120 195 282 369 485 353 Maximum Alert Level 3 | . 1 1 1 2 3 2 2 Low Security (%) 35 | 100 95 72 42 39 14 . . Level 1 38 | . 4 27 57 23 49 21 64 Level 2 24 | . . . . 36 32 78 35 Level 3 . | . . . . . 4 . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 37 | . 2 1 5 12 11 1 5 Investigation 8 | . 1 . 3 1 3 . . Extermination 8 | . . . . 4 3 . 1 Reinforcement 16 | . 1 1 2 6 2 1 3 Assault 1 | . . . . . . . 1 Garrison 4 | . . . . 1 3 . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 2 | . . . . 1 1 . . Haulers Reinforced 2 | . . . . . 1 1 . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts 1 | . . . . 1 . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Distress Signals 10 | . 1 3 4 . 2 . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 194 | . 20 23 33 46 44 15 13 Peak Tracking Total 11 | . 3 6 5 11 6 3 4 Tactical Retreats 10 | . 1 2 1 2 1 2 1 Traps | -11 -10 -9 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Traps Triggered 5 | . 1 . 1 2 1 . . Indirectly . | . . . . . . . . Trap Hack Attempts 7 | . . . 7 . . . . Triggered . | . . . . . . . . Disarmed 1 | . . . 1 . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -4 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Machines Disabled 9 | . . . 1 . 6 . 2 Max in Single Turn 3 | . . . 1 . 3 . 1 Garrison Access 3 | . . . 1 . 1 . 1 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Machines Accessed 40 | . 5 3 8 7 13 2 2 Terminals 20 | . 5 2 5 2 4 1 1 Fabricators 6 | . . . . 1 5 . . Repair Stations 6 | . . 1 2 2 1 . . Recycling Units 2 | . . . . 1 1 . . Scanalyzers 2 | . . . . . . 1 1 Garrison Access 4 | . . . 1 1 2 . . Total Hacks 115 | . 15 13 26 16 29 8 8 Successful 50 | . 8 9 11 7 6 2 7 Failed 65 | . 7 4 15 9 23 6 1 Catastrophic 9 | . . . 3 2 4 . . Database Lockouts . | . . . . . . . . Manual 56 | . 14 7 11 7 13 3 1 Terminals 61 | . 15 7 14 7 13 3 2 Fabricators 11 | . . . . 2 9 . . Repair Stations 24 | . . 6 11 5 2 . . Recycling Units 2 | . . . . 1 1 . . Scanalyzers 11 | . . . . . . 5 6 Garrison Access 6 | . . . 1 1 4 . . Terminal Hacks 7 | . 3 2 1 . . . 1 Record 1 | . . . . . . . 1 Unreport Threat 4 | . 2 1 1 . . . . Locate Traps 2 | . 1 1 . . . . . Fabricator Hacks 3 | . . . . 1 2 . . Network Status 1 | . . . . . 1 . . Build 2 | . . . . 1 1 . . Repair Station Hacks 17 | . . 6 8 3 . . . Scan Component 9 | . . 3 4 2 . . . Repair 8 | . . 3 4 1 . . . Recycling Unit Hacks 2 | . . . . 1 1 . . Report Inventory 2 | . . . . 1 1 . . Scanalyzer 8 | . . . . . . 2 6 Insert Component 3 | . . . . . . 1 2 Analyze 5 | . . . . . . 1 4 Garrison Access Hacks 2 | . . . 1 . 1 . . Seal Access 2 | . . . 1 . 1 . . Unauthorized Hacks 10 | . 4 1 1 2 2 . . Terminals 10 | . 4 1 1 2 2 . . Botnet 10 | . 4 1 1 2 2 . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 2 | . 1 . . 1 . . . Used 1 | . 1 . . . . . . Hacking Detections 34 | . 5 3 6 6 10 2 2 Full Trace Events 7 | . . 1 3 1 2 . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built 1 | . . . . . 1 . . Authchips . | . . . . . . . . Time 40 | . . . . . 40 . . Total Robot Build Rating 1 | . . . . . 1 . . Part Schematics Acquired 3 | . . . . . . 1 2 Parts Built 2 | . . . . 2 . . . Authchips . | . . . . . . . . Time 53 | . . . . 53 . . . Total Part Build Rating 12 | . . . . 12 . . . Parts Repaired 8 | . . 3 4 1 . . . Time 242 | . . 78 134 30 . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 3 | . . . . . . 1 2 Part Schematics Acquired 3 | . . . . . . 1 2 Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -4 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -4 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Total Allies 1 | . . . . . 1 . . Largest Group 1 | . . . . . 1 . . Highest-Rated Group 12 | . . . . . 12 . . Highest-Rated Ally 12 | . . . . . 12 . . Total Orders 13 | . . . . . 6 . 7 STAY 1 | . . . . . . . 1 PICKUP 1 | . . . . . 1 . . COLLECT 1 | . . . . . 1 . . EXPLORE 10 | . . . . . 4 . 6 Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches 10 | . . . . . 4 . 6 Drone Recoveries 7 | . . . . . 1 . 6 Exploration | -11 -10 -9 -8 -7 -6 -5 -4 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Turns Passed 8063 | 2 758 752 1423 1756 1972 548 852 Spaces Moved 4139 | 2 541 377 660 967 1098 190 304 Core 1 | . . . . 1 . . . Treads 584 | . . 4 148 30 72 190 140 Legs 7 | 2 5 . . . . . . Wheels 3547 | . 536 373 512 936 1026 . 164 Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 95 | 120 95 95 110 110 115 160 150 Average Speed 127 | 120 97 103 131 127 123 196 167 Slowest Speed 750 | 120 120 240 240 750 320 240 290 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 28 | 2 64 33 48 29 34 8 12 Regions Visited 7 Branch Regions . Pre-discovered Areas . | . . . . . . . . Known Exits Taken 6 | . 1 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . Scrap Searched . | . . . . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 73 | . . . 1 34 37 . 1 Melee . | . . . . . . . . Projectile 2 | . . . 1 . . . 1 AOE 71 | . . . . 34 37 . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Total 5925 | 1 644 608 1057 1275 1509 276 555 Wait 823 | . 10 120 238 101 215 5 134 Move 4132 | 1 540 376 659 966 1097 189 304 Hop . | . . . . . . . . Pick Up 139 | . 15 15 17 32 29 13 18 Fast Attach 40 | . 3 4 11 8 7 1 6 Attach 61 | . 3 11 5 16 10 4 12 Detach 2 | . . . . . . . 2 Swap 86 | . 4 8 20 16 15 12 11 Drop 126 | . 6 8 27 23 34 10 18 Fire 509 | . 63 66 73 113 102 42 50 Melee . | . . . . . . . . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap 7 | . . . 7 . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min x2]) -9/Materials (discovered 2 exits: *Mat / *Min) -8/Materials (discovered 2 exits: *Fac / *Sto) -7/Factory -6/Factory (discovered 2 exits: *Fac / [*Ext]) -5/Factory -4/Factory (discovered 1 exit: *Upp) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 1) 3 | -11/Scrapyard | Entered Materials 278 | -10/Materials | Discovered new exit (range 9) 321 | -10/Materials | Build established: Mutant 337 | -10/Materials | Identified exit to Materials 567 | -10/Materials | Discovered new exit (range 15) 722 | -10/Materials | Discovered new exit (range 13) 761 | -10/Materials | Entered another Materials area 761 | -9/Materials | Evolved 2 slots: Propulsion x2 780 | -9/Materials | Discovered new exit (range 12) 827 | -9/Materials | Identified exit to Mines 921 | -9/Materials | Repaired Sml. Laser 949 | -9/Materials | Repaired Sml. Laser 976 | -9/Materials | Repaired Wheel 1050 | -9/Materials | Build established: Scavenger-Mutant 1232 | -9/Materials | Lost 3 parts (1p2n) 1332 | -9/Materials | Lost 5 parts (1p2n2w) 1455 | -9/Materials | Discovered new exit (range 11) 1512 | -9/Materials | Identified exit to Materials 1513 | -9/Materials | Entered another Materials area 1513 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1624 | -8/Materials | Discovered new exit (range 14) 1755 | -8/Materials | Identified exit to Storage 1803 | -8/Materials | Build established: Scavenger-Gunner 2043 | -8/Materials | Repaired Imp. Ion Engine 2089 | -8/Materials | Repaired Gauss Rifle 2116 | -8/Materials | Repaired Lgt. Treads 2607 | -8/Materials | Repaired Imp. Treads 2615 | -8/Materials | Discovered new exit (range 15) 2636 | -8/Materials | Identified exit to Factory 2835 | -8/Materials | Build established: Gunner 2936 | -8/Materials | Entered Factory 2936 | -7/Factory | Evolved 2 slots: Utility x2 3400 | -7/Factory | Found Prototype Launcher 3401 | -7/Factory | Identified Rocket Array 3683 | -7/Factory | Repaired Prc. Beam Rifle 3841 | -7/Factory | Build established: Scavenger-Gunner 3938 | -7/Factory | Fabricated Hvy. Treads (x2) 4021 | -7/Factory | Garrison activated, responded to threat 4226 | -7/Factory | Cargo convoy interrupted 4253 | -7/Factory | Discovered new exit (range 10) 4259 | -7/Factory | Core integrity fell below 50% 4282 | -7/Factory | Core integrity fell below 20% 4299 | -7/Factory | Lost 9 parts (1p4n1u3w) 4373 | -7/Factory | Identified exit to Factory 4692 | -7/Factory | Entered another Factory area 4692 | -6/Factory | Evolved 2 slots: Propulsion x2 4746 | -6/Factory | Build established: Gunner 5156 | -6/Factory | Discovered new exit (range 27) 5429 | -6/Factory | Destroyed 8 combat bots 5805 | -6/Factory | Fabricated A-02 Transporter (x1) 6091 | -6/Factory | Spotted B-75 Beast 6127 | -6/Factory | Destroyed B-75 Beast 6351 | -6/Factory | P-60 Hacker assimilated allied Transporter 5a 6450 | -6/Factory | Garrison activated, responded to threat 6630 | -6/Factory | Discovered new exit (range 16) 6660 | -6/Factory | Identified exit to Factory 6664 | -6/Factory | Entered another Factory area 6664 | -5/Factory | Evolved 2 slots: Utility x2 6982 | -5/Factory | Build established: Scavenger-Tank 7202 | -5/Factory | Discovered new exit (range 7) 7210 | -5/Factory | Identified exit to Factory 7212 | -5/Factory | Entered another Factory area 7212 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 7414 | -4/Factory | Lost 3 parts (2n1u) 7430 | -4/Factory | Discovered new exit (range 6) 7435 | -4/Factory | Identified exit to Upper Caves 7454 | -4/Factory | Found Hvy. Reflective Plating 7499 | -4/Factory | Found Hvy. Reflective Plating 7640 | -4/Factory | Core integrity fell below 50% 7665 | -4/Factory | Core integrity fell below 20% 7854 | -4/Factory | Lost 3 parts (1p1n1u) 8064 | -4/Factory | Destroyed by P-70 Sage with Tesla Rifle Last Messages --------------- against heavily armored targets by instead utilizing the same controlled energy surge technology found in the saboteur class E-15. 07949_ ALERT: Cargo convoy en route, clear transfer corridor. 07957_ Acquired Imp. Corruption Screen. 07964_ Dropped Force Rifle. 07965_ Acquired Imp. System Guard. 07995_ 35SILD34HOEZ1CCZX: /Z98LP72|KDHXY 08025_ ALERT: Rogue bot located, Programmers report to Factory Zone 3Z. 08043_ System corrupted: FCS attempts to trigger Adv. KE Penetrator. 08043_ System corrupted: Adv. KE Penetrator misfires. 08050_ K-01 Serf destroyed. 08059_ U-05 Engineer builds a Wall. 08060_ Acquired Wheel. 08061_ Com. Wheel destroyed. 08062_ Slug penetrates Door. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????? ??# ! | | ?????????????????????????????????????????? ??# | | ???????????????????????????????????????????????# " | | ???????????????????????????????????????????????# " | | ???????????????????????????????????????????????# " | | ???????????????????????????????????????????????# | | ?????????????????????????????????????????????###+# | | ?????????????????????????????????????????????# = | | ?????????????????????????????????????????????# ! | | ?????????????????????????????????????????????# | | ?????????????????????????????????????????????# "" | | ?????????????????????????????????????????????# | | ?????????????????????????????????????????????# | | ?????????????????????????????????????????????##### | | ????????????????????????????????????#########????? | | ????????????????????????????????????# #????? | | ????????????????????????????????????# ! " #????? | | ??????????????"?????????????????????# " #????? | | ???????????? """"???????????????????# ! " ###### | | ???????????? ??????????????????# "!# [=[ | | ???????????? ???????????????+##""" "=+%=!! | | ??????????? // ????????????? ##""" "[# ![ | | ??????????? // ??###??????? ##"S " #! | | ?????????? ########### ##""" " ###### | | ?????????? = ## "" " #????? | | ?????????????????# *u@ ## #????? | | ?????????????????# ###########???? | | ?????????????????# # #???? | | ?????????????????# # =#???? | | ?????????????????# # #???? | | ?????????????????# p # #???? | | ?????????????????#;#p############ ######+######## | | ???????????????? ??????# # #????# | | ??????????????? ???????# # ###### ##### | | ??????????????# "????????# # ##### | | ??????????????# ?????????# + # | | ??????????????? ??????????# # ##! [ | | ???????????????????????????# # ## | | ???????????????????????????# # ###### | | ???????????????????????????# # #????? | | ???????????????????????????# #############????? | | ???????????????????????????######????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 89 Coolant Potential 100 Energy Generation 27 Energy Capacity 830 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 600 Resistance: TH 25 Propulsion Shielding 66 Weapon Cycling 15 Evasion (%) 45 Recoil Reduction 6 Offensive Hacking 12 Item Schematics ----------------- Prc. Beam Rifle | -5/Factory | Scanalyzed Imp. Cooling System | -4/Factory | Scanalyzed Imp. Heavy Treads | -4/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Hvy. Treads | x2 | -7/Factory | Preloaded A-02 Transporter | x1 | -6/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AlloyPointyInitializer Manual? 0 Play Time 01:19:17 Cumulative 157.2 hours Start 2024.05.07 @ 12:27:08 End 2024.05.08 @ 15:06:25 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 303 Rogue 303 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 41 Gallery% 52 Achievement% 37 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 075b5e82-83c4-48ca-aeae-7a62b62b0fe6