Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.21 @ 02:47:59 Player: akira Result: Destroyed by C-40 Crusher with Compactor Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (27) 135 Value Destroyed (919) 919 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3774 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 96/300 Energy 100/100 System Corruption 22% Temperature Cool (0) Movement Core (50) Location -7/Waste Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Large Storage Unit Improved Sensor Array Advanced Targeting Computer Melee Analysis Suite Hardened Medium Armor Plating Recalibrator > --- WEAPON ----------- Gauss Rifle Katana > --- INVENTORY -------- Aluminum Leg Compact Matter Pod Core Analyzer Medium Armor Plating Medium Armor Plating Medium Armor Plating Improved Light Armor Plating Reflective Plating Trap Extractor Heavy Assault Rifle Heavy Assault Rifle Enhanced Autogun Grenade Launcher Rocket Launcher Rocket Launcher [Rating: 38] Favorites ----------- Power Light Nuclear Core Engine Light Deuterium Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Flight Unit Diametric Drive Utility Improved Sensor Array Device Improved Sensor Array Storage Medium Storage Unit Processor Advanced Targeting Computer Protection Medium Armor Plating Weapon Light Assault Rifle Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Slashing Weapon Katana Build | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Was Slots Evolved 6 | . . . 2 2 2 . Power . | . . . . . . . Propulsion 2 | . . . . 2 . . Utility 4 | . . . 2 . 2 . Weapon . | . . . . . . . Parts Attached 54 | 6 2 5 15 12 8 6 Power 6 | 1 . 2 1 1 1 . Engine 2 | 1 . . . 1 . . Core 4 | . . 2 1 . 1 . Reactor . | . . . . . . . Propulsion 15 | 2 . 2 4 4 2 1 Treads . | . . . . . . . Leg 14 | 2 . 2 4 4 2 . Wheel . | . . . . . . . Hover . | . . . . . . . Flight 1 | . . . . . . 1 Utility 19 | 1 2 . 4 5 5 2 Device 3 | . . . 1 1 1 . Storage 3 | 1 1 . . 1 . . Processor 4 | . . . 1 2 . 1 Hackware . | . . . . . . . Protection 9 | . 1 . 2 1 4 1 Artifact . | . . . . . . . Weapon 14 | 2 . 1 6 2 . 3 Energy Gun . | . . . . . . . Energy Cannon . | . . . . . . . Ballistic Gun 11 | 2 . 1 5 2 . 1 Ballistic Cannon . | . . . . . . . Launcher 2 | . . . . . . 2 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 1 | . . . 1 . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . . . . . 1 Parts Lost 14 | . . . 1 2 3 8 Power 2 | . . . . 1 . 1 Propulsion 4 | . . . . 1 2 1 Utility 7 | . . . 1 . 1 5 Weapon 1 | . . . . . . 1 Highest Loss Streak 5 | . . . 1 2 2 5 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 96 | . 94 100 92 99 99 55 Engine 2 | . 14 . . 2 3 . Core 7 | . . 13 11 6 3 3 Leg 28 | . 28 28 22 35 29 12 Device 5 | . . . 10 7 7 6 Storage 10 | . 14 14 11 9 7 3 Processor 7 | . . . 4 13 13 8 Protection 11 | . 9 14 11 5 16 10 Ballistic Gun 15 | . 28 28 15 9 7 3 Slashing Weapon 5 | . . . 6 9 7 3 Peak Build Rating 38 | 6 8 10 20 31 38 37 Average Rating 20 | 4 7 9 15 25 36 21 On Entrance 15 | . 6 8 10 19 31 36 Naked Turns 15 | . . . . . . 15 Heaviest Build 55 | 12 18 18 28 36 55 55 Greatest Support 51 | 20 20 20 26 51 51 46 Greatest Overweight (x) 7 | 2 . . 1 . 1 7 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 15 | 8 10 10 10 15 15 15 Average Capacity 12 | 6 9 10 10 14 15 9 Most Carried 15 | 4 9 10 10 15 15 15 Average Carried 11 | 2 7 9 9 13 14 8 Final Capacity 15 | 8 10 10 10 15 15 5 Final Carried 15 | 3 9 10 10 15 14 . Class Distribution -------------------- 90% | Mutant 9% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Waste Resources | -11 -10 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Min Mat Mat Fac Was Matter Collected 870 | 255 15 162 113 151 174 . Remotely . | . . . . . . . Salvage Created 997 | . 99 341 232 151 174 . Parts 62 | . 6 21 20 6 9 . Haulers Intercepted . | . . . . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Was Combat Hostiles Destroyed 26 | . 2 9 8 3 4 . Melee 3 | . . . . 1 2 . Guns 23 | . 2 9 8 2 2 . Classes Destroyed 6 | . 2 1 1 1 1 . Watcher 1 | . 1 . . . . . Swarmer 7 | . . 3 4 . . . Grunt 15 | . 2 6 3 1 3 . Duelist 2 | . . . 1 1 . . Hunter 1 | . . . . 1 . . Programmer 1 | . . . . . 1 . Best Kill Streak 4 | . 2 3 4 1 2 . Combat Bots Only 4 | . 2 3 4 1 2 . Max Kills in Single Turn 1 | . 1 1 1 1 1 . Gunslinging . | . . . . . . . Exploded . | . . . . . . . Melee 1 | . . . . 1 1 . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Min Mat Mat Fac Was Hostile Shots Fired 182 | . 7 53 34 27 44 17 Missed 34 | . 1 11 6 5 11 . Damage Taken 2864 | . 88 482 454 432 522 886 Core 1088 | . 37 119 90 93 52 697 Absorbed by Shields . | . . . . . . . Redirected to Shielding 50 | . . 40 10 . . . Core Remaining (%) 74 | 100 . 37 77 83 . . Volleys Fired 117 | . 11 40 26 14 18 8 Largest 2 | . 2 2 2 1 1 2 Hottest 53 | . 40 40 40 23 28 53 Shots Fired 176 | . 22 80 32 14 19 9 Gun 168 | . 22 80 32 14 19 1 Cannon . | . . . . . . . Launcher 8 | . . . . . . 8 Special . | . . . . . . . Kinetic 168 | . 22 80 32 14 19 1 Thermal . | . . . . . . . Explosive 8 | . . . . . . 8 Electromagnetic . | . . . . . . . Robot Hit Streak 10 | . 6 9 7 10 6 9 Robot Miss Streak 6 | . 6 5 4 1 2 . Penetration Max 1 | . . . . . 1 . Secondary Targets . | . . . . . . . Shots Hit Robots 144 | . 13 55 23 21 23 9 Core Hits 64 | . 8 23 14 8 8 3 Critical Kills 1 | . . 1 . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 6 | . . 1 . 3 2 . Destroy 1 | . . 1 . . . . Sever 5 | . . . . 3 2 . Melee Attacks 23 | . . . . 10 13 . Impact . | . . . . . . . Slashing 23 | . . . . 10 13 . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 2647 | . 116 437 265 464 635 730 Guns 1304 | . 116 437 265 174 300 12 Cannons . | . . . . . . . Explosions 718 | . . . . . . 718 Melee 625 | . . . . 290 335 . Ramming . | . . . . . . . Kinetic 1304 | . 116 437 265 174 300 12 Thermal . | . . . . . . . Explosive 718 | . . . . . . 718 Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing 625 | . . . . 290 335 . Piercing . | . . . . . . . Highest Corruption 22 | . . . . . 2 22 Average Corruption 6 | . . . . . 1 13 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 6 | . . . . . 2 4 Message Errors 1 | . . . . . . 1 Matter Fused 2 | . . . . . . 2 Parts Rejected 1 | . . . . . . 1 Data Loss (minor) 1 | . . . . . 1 . Misfires 1 | . . . . . 1 . Overload Shots . | . . . . . . . Overflow Damage 16 | . . . . 16 . . Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee 16 | . . . . 16 . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 96 | . . . . . . 96 Shots 3 | . . . . . . 3 Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 33 | . 18 33 20 . 8 . Average Temperature 9 | . 10 11 6 . 4 . Received Heat Transfer 639 | . 51 246 72 36 234 . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred . | . . . . . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Was Peak Influence 294 | . 102 294 167 140 80 13 Initial 54 | . . 39 29 21 54 10 Average 63 | . 63 124 60 47 34 4 Maximum Alert Level 1 | . . 1 . . . . Low Security (%) 95 | 100 100 79 100 100 100 100 Level 1 4 | . . 20 . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 2 | . . . . . 2 . Investigation . | . . . . . . . Extermination 1 | . . . . . 1 . Reinforcement 1 | . . . . . 1 . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Was Distress Signals 1 | . . . . 1 . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 55 | . 7 15 10 12 6 5 Peak Tracking Total 5 | . 2 3 4 4 2 5 Tactical Retreats 13 | . . 5 1 6 1 . Traps | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Was Traps Triggered 2 | . . . . 1 1 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused 2 | . . 2 . . . . Traps Extracted . | . . . . . . . Installed 3 | . . 3 . . . . Triggered 2 | . . 2 . . . . Most Traps Carried 3 | . . 3 . . . . Machines | -11 -10 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Min Mat Mat Fac Was Machines Disabled 1 | . . . 1 . . . Max in Single Turn 1 | . . . 1 . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Was Machines Accessed 2 | . . . 1 . 1 . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 2 | . . . 1 . 1 . Garrison Access . | . . . . . . . Total Hacks 4 | . . . 2 . 2 . Successful 4 | . . . 2 . 2 . Failed . | . . . . . . . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 4 | . . . 2 . 2 . Garrison Access . | . . . . . . . Terminal Hacks . | . . . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer 4 | . . . 2 . 2 . Insert Component 2 | . . . 1 . 1 . Analyze 2 | . . . 1 . 1 . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections . | . . . . . . . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 2 | . . . 1 . 1 . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 2 | . . . 1 . 1 . Part Schematics Acquired 2 | . . . 1 . 1 . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Min Mat Mat Fac Was Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Min Mat Mat Fac Was Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Was Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Min Mat Mat Fac Was Turns Passed 5076 | 67 339 1115 1087 1145 1172 151 Spaces Moved 2672 | 45 226 724 414 558 607 98 Core 71 | 8 . . . . . 63 Treads . | . . . . . . . Legs 2601 | 37 226 724 414 558 607 35 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 50 Average Speed 128 | 117 120 120 150 120 140 108 Slowest Speed 400 | 150 120 120 190 120 190 400 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 36 | 4 29 89 31 37 14 48 Regions Visited 6 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . . Scrap Searched 1 | . . 1 . . . . Spaces Dug 1 | . . . . 1 . . Terrain Destroyed 25 | . . . . 1 . 24 Melee 1 | . . . . 1 . . Projectile . | . . . . . . . AOE 24 | . . . . . . 24 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Was Total 4136 | 59 275 920 851 1003 894 134 Wait 1155 | . 30 104 374 392 236 19 Move 2667 | 44 225 723 413 557 607 98 Hop . | . . . . . . . Pick Up 78 | 9 7 23 14 15 8 2 Fast Attach . | . . . . . . . Attach 35 | 6 1 . 10 6 6 6 Detach 1 | . . . 1 . . . Swap 19 | . 1 5 5 6 2 . Drop 38 | . . 22 8 3 4 1 Fire 117 | . 11 40 26 14 18 8 Melee 23 | . . . . 10 13 . Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap 3 | . . 3 . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials -7/Factory -7/Waste History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 15) 68 | -11/Scrapyard | Entered Materials 202 | -10/Materials | Discovered new exit (range 9) 303 | -10/Materials | Build established: Mutant 407 | -10/Materials | Entered Mines 418 | -10/Mines | Met a Derelict bent on vengeance 467 | -10/Mines | Found a hidden stash of uninstalled traps 678 | -10/Mines | Core integrity fell below 50% 1050 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1109 | -10/Mines | Discovered new exit (range 7) 1306 | -10/Mines | Learned location of Storage (-9) 1522 | -10/Mines | Entered Materials 1522 | -9/Materials | Evolved 2 slots: Utility x2 2301 | -9/Materials | Discovered new exit (range 10) 2609 | -9/Materials | Entered another Materials area 2609 | -8/Materials | Evolved 2 slots: Propulsion x2 3718 | -8/Materials | Discovered new exit (range 15) 3754 | -8/Materials | Entered Factory 3754 | -7/Factory | Evolved 2 slots: Utility x2 4796 | -7/Factory | Build established: Scavenger-Mutant 4926 | -7/Factory | Sucked down chute 4926 | -7/Factory | Entered Waste 4941 | -7/Waste | EMP discharged 4941 | -7/Waste | System corruption reached 10% 4954 | -7/Waste | Spotted C-40 Crusher 4986 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 4989 | -7/Waste | Spotted C-40 Crusher 4989 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 4995 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5000 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5007 | -7/Waste | Spotted C-40 Crusher 5009 | -7/Waste | Spotted C-40 Crusher 5031 | -7/Waste | Lost 5 parts (1p1n3u) 5041 | -7/Waste | EMP discharged 5049 | -7/Waste | Spotted C-40 Crusher 5059 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5062 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 5069 | -7/Waste | Core integrity fell below 50% 5075 | -7/Waste | Core integrity fell below 20% 5077 | -7/Waste | Destroyed by C-40 Crusher with Compactor Last Messages --------------- 05003_ Rocket Launcher crushed. 05003_ Recalibrator crushed. 05003_ Imp. Light Armor Plating crushed. 05005_ Prototype Ballistic Gun crushed. 05015_ System corrupted: Matter fused (-6). 05031_ ALERT: Foreign system detected. Charging EMP. 05032_ Acquired Prototype Flight Unit. 05033_ Identified Diametric Drive. 05034_ Dropped Broken Diametric Drive. 05041_ System corrupted (+10). 05046_ System corrupted: Hvy. Assault Rifle rejected. 05055_ The unstable cave ceiling collapses. 05059_ Imp. Medium Armor Plating crushed. 05059_ Grenade Launcher crushed. 05061_ Imp. Sensor Array destroyed. 05061_ Destroyed Imp. Sensor Array. 05062_ Rocket Launcher crushed. 05062_ Adv. Targeting Computer crushed. 05062_ Core Analyzer crushed. 05068_ Grenade Launcher crushed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????##########?????????????????? | | ??????????????????????# #?????????????????? | | ??????????????????????# #?????????????????? | | ?????????????????????## #?????????????????? | | ?????????????????????# CC #?????????????????? | | ?????????????????????# @CC #?????????????????? | | ?????????????????????# CCCC #?????????????????? | | ?????????????????????# CCCCCC #?????????????????? | | ????????????######???## CC CC #?????????????????? | | ????????????# #???? CC ##?????????????????? | | ????????????# #???# ##??????????????????? | | ????????????# #???# #???????????????????? | | ????????????# #???# #???????????????????? | | ??????????### #???# # #???????????????????? | | ??????????# #???## #???????????????????? | | ??????????# #????# #???????????????????? | | ??????????# #????### #???????????????????? | | ??????????# #??????# #???????????????????? | | ??????????### #??????# #???????????????????? | | ##########??# ]#??????# #???????????????????? | | #??#! #??????# #???????????????????? | | #??#= #??????# #???????????????????? | | ####" #??????# ######## ????????? | | #??????# ????????? | | ] #??????# ????????? | | !=" #??????# ????????? | | ![ #??????# ????????? | | ####/ #??????# ######## ????????? | | #??# #??????# #???????????????????? | | #??# #??????# #???????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 15 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 675 Propulsion Shielding 33 Evasion (%) 55 Targeting Accuracy 13 Melee Accuracy 5 Core Analysis 6 Item Schematics ----------------- Imp. Aluminum Leg | -9/Materials | Scanalyzed Imp. Medium Armor Plating | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Please Form A Line Challenges ------------ None Game ------ Seed AbsorptionConstructBank Manual? 0 Play Time 00:59:45 Cumulative 8.7 hours Start 2024.11.21 @ 01:44:48 End 2024.11.21 @ 02:47:59 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 14 Rogue 14 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 12 Achievement% 14 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 55x38 Zoom Use 17% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1f3f1e3f-e433-4a51-9bd8-4cd3f6354f10