Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.11 @ 16:42:24 Player: Zedx Result: Destroyed by Y-54 Guardian with Flak Gun Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (44) 220 Value Destroyed (1595) 1595 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4115 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 54/300 Energy 100/100 System Corruption 2% Temperature Cool (6) Movement Core (200) Ox3 Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Medium Storage Unit > --- WEAPON (3) ------- Flail > --- INVENTORY (10) --- Medium Matter Pod (100) Core Analyzer Layered Light Armor Plating Component Analysis Suite Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Carbon-fiber Leg Titanium Leg > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit Improved Power Shielding Layered Light Armor Plating > --- WEAPON ----------- Minigun Gauss Rifle Mini Grenade Launcher > --- INVENTORY -------- Light Nuclear Core Cooling System Medium Matter Pod Launcher Guidance Computer Component Analysis Suite Particle Gun Gauss Rifle Gauss Rifle [Rating: 36] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Medium Storage Unit Device ECM Suite Storage Medium Storage Unit Processor Targeting Computer Protection Improved Light Armor Plating Weapon Gauss Rifle Energy Gun Beam Rifle Energy Cannon Particle Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Advanced Assault Cannon Launcher Mini Grenade Launcher Impact Weapon Flail Slashing Weapon Chainsword Special Melee Weapon Datajack Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power 1 | . . 1 . . Propulsion 2 | . . . 1 1 Utility 2 | . . 1 . 1 Weapon 1 | . . . 1 . Parts Attached 58 | 7 2 15 22 12 Power 9 | 1 . 2 4 2 Engine 5 | 1 . 2 2 . Core 4 | . . . 2 2 Reactor . | . . . . . Propulsion 16 | 2 . 4 9 1 Treads . | . . . . . Leg 16 | 2 . 4 9 1 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 12 | 1 1 3 4 3 Device 3 | . . 1 1 1 Storage 4 | 1 1 1 1 . Processor 2 | . . 1 . 1 Hackware . | . . . . . Protection 3 | . . . 2 1 Artifact . | . . . . . Weapon 21 | 3 1 6 5 6 Energy Gun 6 | 2 1 2 . 1 Energy Cannon 1 | . . . 1 . Ballistic Gun 9 | 1 . 3 3 2 Ballistic Cannon 1 | . . . . 1 Launcher 1 | . . . 1 . Special Weapon . | . . . . . Impact Weapon 1 | . . . . 1 Slashing Weapon 1 | . . . . 1 Piercing Weapon . | . . . . . Special Melee Weapon 1 | . . 1 . . Unidentified Prototypes . | . . . . . Parts Lost 36 | . 3 5 8 20 Power 7 | . 1 . 2 4 Propulsion 8 | . . 2 2 4 Utility 7 | . . 1 2 4 Weapon 14 | . 2 2 2 8 Highest Loss Streak 15 | . 2 2 4 15 To Critical Strikes . | . . . . . Average Slot Usage (%) 90 | . 74 97 95 75 Engine 13 | . 9 21 14 . Core 3 | . . . 2 13 Leg 23 | . 28 21 26 12 Device 5 | . . 6 5 5 Storage 11 | . 14 19 9 7 Processor 2 | . . 6 . 5 Protection 6 | . . . 9 7 Energy Gun 8 | . 17 12 5 4 Energy Cannon 2 | . . . 5 . Ballistic Gun 9 | . 5 6 12 7 Launcher 2 | . . . 2 5 Naked Turns . | . . . . . Heaviest Build 36 | 13 13 25 36 35 Greatest Support 52 | 20 20 23 42 52 Greatest Overweight (x) 11 | . . 2 2 11 Average Overweight (x) . | . . . . 1 Largest Inventory Capacity 10 | 8 8 8 10 10 Average Capacity 9 | 6 8 8 9 10 Most Carried 10 | 5 8 8 10 10 Average Carried 7 | 2 4 6 8 8 Final Capacity 10 | 8 8 8 10 10 Final Carried 10 | 2 7 8 10 4 Class Distribution -------------------- 39% | Scavenger-Tank 29% | Mutant 12% | Scavenger-Mutant 10% | Gunner 8% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Tank | -8/Materials Gunner | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 1165 | 222 69 282 533 59 Remotely . | . . . . . Salvage Created 1619 | . 117 469 815 218 Parts 89 | . 4 25 55 5 Haulers Intercepted 1 | . . . 1 . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 41 | . 5 10 18 8 Guns 29 | . 4 10 13 2 Cannons 4 | . . . . 4 AOE 7 | . . . 5 2 Classes Destroyed 9 | . 2 2 4 1 Hauler 1 | . . . 1 . Operator 1 | . . . 1 . Watcher 1 | . . . 1 . Swarmer 10 | . 3 . 4 3 Grunt 17 | . 2 6 6 3 Duelist 1 | . . 1 . . Sentry 10 | . . 3 6 1 Specialist 2 | . . . 2 . Programmer 1 | . . . . 1 Best Kill Streak 4 | . 4 2 4 4 Combat Bots Only 4 | . 4 2 4 4 Max Kills in Single Turn 2 | . 1 1 2 1 Gunslinging 1 | . . . 1 . Exploded 2 | . . . 2 1 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 642 | . 55 65 140 382 Missed 199 | . 10 15 39 135 Damage Taken 4983 | . 435 685 1498 2365 Core 1286 | . 110 175 298 703 Absorbed by Shields . | . . . . . Redirected to Shielding 103 | . . . 62 41 Regen/Repaired (Parts) 95 | . . 95 . . Core Remaining (%) 64 | 100 56 56 45 . Volleys Fired 153 | . 23 43 38 49 Largest 3 | . 2 2 3 2 Hottest 149 | . 90 90 149 95 Shots Fired 265 | . 41 72 77 75 Gun 235 | . 41 72 62 60 Cannon 15 | . . . 5 10 Launcher 15 | . . . 10 5 Special . | . . . . . Kinetic 128 | . 9 20 46 53 Thermal 122 | . 32 52 21 17 Explosive 15 | . . . 10 5 Electromagnetic . | . . . . . Robot Hit Streak 15 | . 13 11 8 15 Robot Miss Streak 7 | . 7 3 2 5 Penetration Max . | . . . . . Secondary Targets 4 | . . . 2 2 Max Gunslinging Chain 1 | . . . 1 1 Shots Hit Robots 169 | . 26 53 41 49 Core Hits 85 | . 7 23 35 20 Critical Kills 1 | . . . 1 . Critical Parts Destroyed . | . . . . . Critical Strikes 7 | . 2 3 2 . Burn 6 | . 2 3 1 . Destroy 1 | . . . 1 . Melee Attacks 7 | . . 3 . 4 Impact 3 | . . . . 3 Slashing 1 | . . . . 1 Piercing . | . . . . . Sneak Attacks 1 | . . 1 . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3294 | . 316 654 1093 1231 Guns 2382 | . 311 636 737 698 Cannons 272 | . . . 21 251 Explosions 508 | . . . 326 182 Melee 100 | . . . . 100 Ramming 32 | . 5 18 9 . Kinetic 1596 | . 69 209 560 758 Thermal 1058 | . 242 427 198 191 Explosive 508 | . . . 326 182 Electromagnetic . | . . . . . Impact 59 | . . . . 59 Slashing 41 | . . . . 41 Piercing . | . . . . . Highest Corruption 2 | . . . 2 2 Average Corruption 2 | . . . 2 2 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 20 | . . . 18 2 Message Errors 5 | . . . 3 2 Matter Fused 4 | . . . 4 . Heat Flow Errors 3 | . . . 3 . Energy Discharges 2 | . . . 2 . Parts Rejected 1 | . . . 1 . Data Loss (minor) 4 | . . . 4 . Misfires 1 | . . . 1 . Overload Shots . | . . . . . Overflow Damage 17 | . . . . 17 Projectiles . | . . . . . Explosions 17 | . . . . 17 Melee . | . . . . . Knockbacks 1 | . . . . 1 Impact . | . . . . . Kinetic 1 | . . . . 1 Secondary . | . . . . . Self-Inflicted Damage 99 | . . . . 99 Shots 3 | . . . . 3 Rammed . | . . . . . Targets Rammed 9 | . 3 4 2 . Kicked 9 | . 3 4 2 . Crushed . | . . . . . Highest Temperature 579 | . 319 253 579 240 Average Temperature 113 | . 141 77 145 110 Received Heat Transfer 1401 | . 129 255 477 540 Effects 13 | . 1 4 8 . Shutdowns 3 | . . . 3 . Energy Bleed 2 | . . 1 1 . Interference 4 | . . 3 1 . Short Circuit 2 | . . . 2 . Damage (minor) 1 | . 1 . . . Damage (core) 1 | . . . 1 . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted 1 | . 1 . . . Combat Hostiles 1 | . 1 . . . Parts Melted 13 | . 2 8 3 . Heat Transferred 3175 | . 768 1445 555 407 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Peak Influence 340 | . 154 340 301 254 Initial 131 | . . 65 76 131 Average 138 | . 81 171 124 178 Maximum Alert Level 1 | . . 1 1 1 Low Security (%) 72 | 100 100 78 76 35 Level 1 27 | . . 21 23 64 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 11 | . . 2 5 4 Investigation 2 | . . 1 1 . Extermination 1 | . . . . 1 Reinforcement 3 | . . 1 1 1 Assault . | . . . . . Garrison 5 | . . . 3 2 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 2 | . . 1 1 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 60 | . 8 18 20 14 Peak Tracking Total 7 | . 6 6 4 7 Tactical Retreats 4 | . 1 . . 3 Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 2 | . . . 2 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 1 | . . . 1 . Max in Single Turn 1 | . . . 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 9 | . 2 3 3 1 Terminals 7 | . 2 2 2 1 Fabricators . | . . . . . Repair Stations 2 | . . 1 1 . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 22 | . 5 7 6 4 Successful 9 | . 1 3 3 2 Failed 13 | . 4 4 3 2 Catastrophic 2 | . 1 1 . . Database Lockouts . | . . . . . Manual 4 | . 1 . 1 2 Terminals 16 | . 5 3 4 4 Fabricators . | . . . . . Repair Stations 6 | . . 4 2 . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 6 | . 1 . 3 2 Record 2 | . . . 1 1 Alert Level 2 | . . . 1 1 Dispatch Records 1 | . 1 . . . Recall Investigation 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks 3 | . . 3 . . Scan Component 2 | . . 2 . . Repair 1 | . . 1 . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 8 | . 2 3 2 1 Full Trace Events 1 | . . 1 . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . . 1 . . Time 44 | . . 44 . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked 2 | . . 2 . . Non-combat 1 | . . 1 . . Combat 1 | . . 1 . . Robot Hacks Applied 2 | . . 2 . . parse_system 1 | . . 1 . . find_recycling 1 | . . 1 . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 2937 | 65 232 726 1446 468 Spaces Moved 1449 | 55 130 352 749 163 Core 38 | 22 . . . 16 Treads . | . . . . . Legs 1411 | 33 130 352 749 147 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 120 122 Average Speed 151 | 92 120 141 157 192 Slowest Speed 600 | 120 120 260 260 600 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 27 | 5 35 35 56 4 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 120 | . . . 71 49 Melee . | . . . . . Projectile 2 | . . . 1 1 AOE 118 | . . . 70 48 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 1933 | 70 164 509 950 240 Wait 159 | . . 62 96 1 Move 1445 | 54 129 351 748 163 Hop . | . . . . . Pick Up 73 | 8 7 21 29 8 Fast Attach . | . . . . . Attach 50 | 7 2 13 16 12 Detach 5 | 1 . 1 2 1 Swap 8 | . . 2 6 . Drop 24 | . . 9 13 2 Fire 153 | . 23 43 38 49 Melee 7 | . . 3 . 4 Ram . | . . . . . Kick 9 | . 3 4 2 . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials (discovered 2 exits: *Fac x2) -7/Factory History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 66 | -11/Scrapyard | Entered Materials 108 | -10/Materials | Discovered new exit (range 13) 274 | -10/Materials | Discovered new exit (range 11) 298 | -10/Materials | Entered another Materials area 298 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 322 | -9/Materials | Build established: Mutant 846 | -9/Materials | Discovered new exit (range 14) 955 | -9/Materials | Repaired Broken Hvy. Assault Rifle 1024 | -9/Materials | Entered another Materials area 1024 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1314 | -8/Materials | Build established: Scavenger-Tank 1828 | -8/Materials | Garrison activated, responded to threat 2008 | -8/Materials | Lost 4 parts (1n1u2w) 2053 | -8/Materials | Core integrity fell below 50% 2068 | -8/Materials | Discovered new exit (range 6) 2438 | -8/Materials | Discovered new exit (range 16) 2470 | -8/Materials | Entered Factory 2470 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2592 | -7/Factory | Lost 5 parts (2n2u1w) 2827 | -7/Factory | Garrison activated, responded to threat 2839 | -7/Factory | Build established: Gunner 2887 | -7/Factory | Core integrity fell below 50% 2910 | -7/Factory | Core integrity fell below 20% 2936 | -7/Factory | Lost 15 parts (4p2n2u7w) 2938 | -7/Factory | Destroyed by Y-54 Guardian with Flak Gun Last Messages --------------- 02873_ The unstable cave ceiling collapses. 02878_ Slug penetrates Y-54 Guardian. 02879_ Gauss Rifle destroyed. 02885_ Flak Gun destroyed. 02887_ I VO0/ULQ BS2H,=AI=TOKDC68X X=JVML 02889_ Cooling System destroyed. 02891_ Y-54 Guardian destroyed. 02893_ G-47 Trooper destroyed. 02895_ G-47 Trooper knocked back. 02896_ The unstable cave ceiling collapses. 02899_ G-47 Trooper destroyed. 02900_ Lgt. Nuclear Core destroyed. 02901_ G-47 Trooper destroyed. 02905_ Chainsword destroyed. 02905_ Adv. Assault Cannon destroyed. 02905_ Lgt. Nuclear Core destroyed. 02913_ The unstable cave ceiling collapses. 02913_ 2 Matter crushed. 02919_ Acquired Flail. 02921_ Discarded Launcher Guidance Computer. Map ----- +----------------------------------------------------+ | ??????????????????????????????# #??? | | ??????????????????????????????# #??? | | ??????????????????????????????# #??? | | ??????????????????????????????# #??? | | ??????????????????????????????# #??? | | ??????????????????????????????# #??? | | ??????????????????????????????# #??? | | ??????????????????????????????# #??? | | ??????????????????????????????# #??? | | ??????????????????????????????# #??? | | ??????????????????# ??????????# #??? | | ??????????????????# ?????????# #??? | | ??????????????????# ????????# #??? | | ??????????????????# ????????# #??? | | ??????????????????# ######### ##?? | | ??????????????????# #?? | | ??????????????????# #?? | | ??????????????????# #?? | | ??????????????????# #?? | | ??????????????????# #?? | | ??????????????????# #?? | | ??????????????????# #?? | | ?????????????????## ######?? | | ?????????????????# #??????? | | ?????????????????# Y #??????? | | ?????????????????# @ #??????? | | ?????????????????# #??????? | | ?????????????????# ####Y##?????? | | ?????????????????### # ####### | | ???????????????????# # ## ] # | | ???????????????????# # ## # | | ????????????????#### ! !## # | | ????????????????# ## ##+#### # | | ????????????????# * + [ # | | ????????????????# #%%####+#### # | | ????????????????## =% %# ## / # | | ?????????????????#% %* # * !## # | | ????????????????#" # ## / # | | ??????????????? # ####### | | ?????????????? % # "T" #?????? | | ????????????? # """ #?????? | | ???????????" ## % # #?????? | | ???????????" ?## ######?????? | | ???????????" ??? #???????????? | | ??????????? ???? #???????????? | | ???????????? ???? ???????????? | | ?????????????????? ]] #???????????? | | ????????????????? ]! #???????????? | | ?????????????????! ???????????? | | ?????????????????## # ##???????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 23 Energy Capacity 400 Matter Stores 400 Matter Capacity 400 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 150 Power Shielding 66 Evasion (%) 55 Targeting Accuracy 5 Launcher Accuracy 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RagnarokPowerFragment Manual? 0 Play Time 00:37:10 Cumulative 5.6 hours Start 2024.04.11 @ 16:02:45 End 2024.04.11 @ 16:42:24 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 11 Rogue 11 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 11 Achievement% 10 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ba0e9b6e-c1a6-4a2c-bb86-1e450ffc5085