Cogmind - Beta 16 --- EXPLORER MODE // 2025.11.13 @ 09:47:01 Player: itiswindytoday Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (26) 130 Value Destroyed (396) 396 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1506 Bonus ------- None Cogmind --------- Core Integrity 292/400 Matter 400/400 Energy 265/265 System Corruption 0% Temperature Cool (0) Movement Treading (160) Location -9/Materials Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (3) --- Improved Treads Improved Treads > --- UTILITY (4) ------ Large Storage Unit Medium Matter Pod Improved Sensor Array Seismic Detector > --- WEAPON (2) ------- Flail Scythe > --- INVENTORY (15) --- Improved Ion Engine Light Treads Light Treads Aluminum Leg Aluminum Leg Medium Storage Unit High-capacity Battery (250) Seismic Detector Power Shielding Propulsion Shielding Tractor Beam EM Pulse Gun Medium Laser Beam Cannon Assault Rifle Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Improved Treads Improved Treads > --- UTILITY ---------- Large Storage Unit Medium Matter Pod Improved Sensor Array Seismic Detector > --- WEAPON ----------- Scythe Scythe > --- INVENTORY -------- Improved Ion Engine Light Treads Light Treads Aluminum Leg Aluminum Leg Medium Storage Unit High-capacity Battery Seismic Detector Power Shielding Propulsion Shielding Tractor Beam EM Pulse Gun Medium Laser Beam Cannon Assault Rifle [Rating: 19] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Treads Improved Treads Leg Aluminum Leg Utility Medium Matter Pod Device Seismic Detector Storage Medium Matter Pod Processor Targeting Computer Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Beam Cannon Impact Weapon Flail Slashing Weapon Scythe Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 3 | . 1 2 Power . | . . . Propulsion 1 | . . 1 Utility 2 | . 1 1 Weapon . | . . . Parts Attached 21 | 11 6 4 Power 2 | 1 1 . Engine 2 | 1 1 . Core . | . . . Reactor . | . . . Propulsion 6 | 4 2 . Treads 4 | 2 2 . Leg 2 | 2 . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 7 | 4 2 1 Device 2 | . 1 1 Storage 3 | 2 1 . Processor 2 | 2 . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 6 | 2 1 3 Energy Gun 2 | 2 . . Energy Cannon 1 | . 1 . Ballistic Gun . | . . . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon 1 | . . 1 Slashing Weapon 2 | . . 2 Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Highest Loss Streak . | . . . To Critical Strikes . | . . . Average Backups 10 | 8 11 14 Power 1 | 1 2 1 Propulsion 2 | 2 2 4 Utility 5 | 3 5 6 Weapon 1 | . 1 3 Tool/Special . | . . . Unused Backups 9 | . 2 7 Power 3 | . 2 1 Propulsion . | . . . Utility 5 | . . 5 Weapon 1 | . . 1 Tool/Special . | . . . Average Slot Usage (%) 98 | . 99 88 Engine 11 | . 12 10 Treads 2 | . . 20 Leg 22 | . 24 . Device 12 | . 11 18 Storage 24 | . 25 20 Energy Gun 19 | . 20 2 Energy Cannon 4 | . 3 8 Peak Build Rating 19 | 8 12 19 Average Rating 9 | 6 9 16 On Entrance 6 | . 8 12 Avg Prop Armor Cover (%) . | . . . Naked Turns . | . . . Heaviest Build 36 | 21 35 36 Greatest Support 46 | 20 46 46 Greatest Overweight (x) 5 | 5 1 . Average Overweight (x) . | . . . Largest Inventory Capacity 15 | 10 15 15 Average Capacity 13 | 9 14 15 Most Carried 15 | 10 14 15 Average Carried 10 | 8 11 14 Final Capacity 15 | 10 15 15 Final Carried 15 | 10 14 15 Class Distribution -------------------- 100% | Hacker-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 530 | 410 35 85 Remotely . | . . . Salvage Created 647 | 229 199 219 Parts 60 | 30 22 8 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 11 | . 7 4 Melee 2 | . . 2 Guns 7 | . 7 . Cannons 2 | . . 2 Classes Destroyed 7 | 3 3 1 Worker 3 | 3 . . Tunneler 7 | 7 . . Recycler 1 | 1 . . Watcher 4 | . 3 1 Swarmer 6 | . 6 . Grunt 4 | . 1 3 Sentry 1 | . . 1 Best Kill Streak 5 | 5 2 2 Combat Bots Only 2 | . 2 2 Max Kills in Single Turn 2 | 1 2 1 Gunslinging 1 | . 1 . Exploded . | . . . Melee 1 | . . 1 Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 71 | . 9 62 Missed 16 | . 5 11 Hits 55 | . 4 51 Projectile 55 | . 4 51 Critical Strikes 1 | . . 1 Damage Taken 463 | . 20 443 Core 108 | . . 108 Absorbed by Shields . | . . . Ignored by Resistances 290 | . 15 275 Core Remaining (%) 100 | 100 100 . Volleys Fired 49 | 20 12 17 Largest 2 | 2 2 1 Hottest 110 | 90 110 60 Shots Fired 81 | 40 24 17 Gun 62 | 40 22 . Cannon 19 | . 2 17 Launcher . | . . . Special . | . . . Kinetic . | . . . Thermal 51 | 20 14 17 Explosive . | . . . Electromagnetic 30 | 20 10 . Robot Hit Streak 17 | 7 11 17 Robot Miss Streak 2 | 2 2 1 Penetration Max . | . . . Secondary Targets 2 | . 2 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 63 | 26 17 20 Core Hits 27 | 11 11 5 Critical Kills . | . . . Critical Parts Destroyed 1 | . . 1 Critical Strikes 5 | 2 1 2 Burn 1 | 1 . . Corrupt 2 | 1 1 . Smash 1 | . . 1 Sever 1 | . . 1 Melee Attacks 5 | . . 5 Impact 3 | . . 3 Slashing 2 | . . 2 Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks 1 | . . 1 Damage Inflicted 1084 | 430 241 413 Guns 542 | 336 206 . Cannons 316 | . 35 281 Explosions 94 | 94 . . Melee 132 | . . 132 Ramming . | . . . Kinetic . | . . . Thermal 673 | 255 137 281 Explosive . | . . . Electromagnetic 279 | 175 104 . Impact 70 | . . 70 Slashing 62 | . . 62 Piercing . | . . . Highest Corruption 1 | . 1 . Average Corruption 1 | . 1 . Corruption Purged . | . . . Corruption Blocked . | . . . Effects 8 | . 8 . Message Errors 4 | . 4 . Matter Fused 1 | . 1 . Energy Discharges 2 | . 2 . Data Loss (major) 1 | . 1 . Overload Shots . | . . . Overflow Damage 25 | . . 25 Projectiles . | . . . Explosions . | . . . Melee 25 | . . 25 Knockbacks 1 | . . 1 Impact 1 | . . 1 Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 380 | 90 102 380 Average Temperature 70 | 28 32 164 Received Heat Transfer 381 | . 6 375 Effects 5 | . . 5 Shutdowns 1 | . . 1 Energy Bleed 1 | . . 1 Interference 3 | . . 3 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions 1 | . . 1 Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 4 | 2 1 1 Heat Transferred 1667 | 705 370 592 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 2 | 2 . . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 69 | 10 54 69 Initial . | . . . Average 4 | . 4 20 Influence Increases 375 | 55 199 121 Destroy 0b10 Robot/C 220 | . 140 80 Destroy 0b10 Robot/NC 75 | 55 15 5 Destroy Leader 68 | . 36 32 Successful Hack 3 | . 3 . Disable Machine 8 | . 4 4 Destroy Structure 1 | . 1 . Influence Decreases 306 | 55 199 52 Time Decay 306 | 55 199 52 Squads Dispatched 1 | . . 1 Investigation . | . . . Extermination . | . . . Reinforcement 1 | . . 1 Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 2 | . 1 1 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 17 | . 12 5 Peak Tracking Total 4 | . 3 4 Tactical Retreats . | . . . Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled 2 | . 1 1 Max in Single Turn 1 | . 1 1 Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 5 | . 5 . Terminals 4 | . 4 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 11 | . 11 . Successful 10 | . 10 . Failed 1 | . 1 . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals 8 | . 8 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 3 | . 3 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 7 | . 7 . Prototype ID Bank 3 | . 3 . Registered Components 1 | . 1 . Registered Prototypes 1 | . 1 . Zone Layout 2 | . 2 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks 3 | . 3 . Process 1 | . 1 . Retrieve Matter 1 | . 1 . Retrieve Components 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 2 | . 2 . Full Trace Events 1 | . 1 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components 6 | . 6 . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Active Infowar (turns) 1459 | . 1320 139 Sensors 130 | . . 130 Seismic 1392 | . 1320 72 Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 1905 | 430 1336 139 Spaces Moved 927 | 198 677 52 Core 29 | 29 . . Treads 57 | . 5 52 Legs 841 | 169 672 . Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 160 160 Average Speed 184 | 172 189 160 Slowest Speed 300 | 300 190 160 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 33 | 16 77 7 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken 2 | 1 1 . Unknown Exits Taken . | . . . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 9 | 9 . . Melee . | . . . Projectile . | . . . AOE 9 | 9 . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 1034 | 246 704 84 Wait . | . . . Move 925 | 197 676 52 Hop . | . . . Pick Up 26 | 16 6 4 Fast Attach 4 | 3 1 . Attach 10 | 6 2 2 Detach 3 | 1 2 . Swap 8 | 2 3 3 Drop 5 | 1 2 2 Fire 49 | 20 12 17 Melee 4 | . . 4 Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Materials History --------- Turn | Location | Event 12 | -11/Scrapyard | Identified exit to Materials 12 | -11/Scrapyard | Discovered exit to Materials (range 15) 431 | -11/Scrapyard | Entered Materials 431 | -10/Materials | Evolved 1 slot: Utility x1 432 | -10/Materials | Build established: Hacker-Mutant 717 | -10/Materials | Identified exit to Materials 717 | -10/Materials | Discovered exit to Materials (range 8) 952 | -10/Materials | Discovered exit to Materials (range 14) 1281 | -10/Materials | Identified exit to Mines 1281 | -10/Materials | Discovered exit to Mines (range 15) 1736 | -10/Materials | Discovered exit to Materials (range 8) 1767 | -10/Materials | Entered another Materials area 1767 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1906 | -9/Materials | Self-destructed Last Messages --------------- Seismic Detector temporarily disabled. Beam Cannon temporarily disabled. Overheating: Energy bleed (-31). K-01 Serf collects debris. Y-45 Defender destroyed. Aluminum Leg melted. G-47 Trooper destroyed. K-01 Serf collects debris. Acquired 57 matter. Acquired Flail. K-01 Serf collects debris. G-34 Mercenary knocked back. G-34 Mercenary Aluminum Leg severed. Flail follow-up attack on G-34 Mercenary. G-34 Mercenary suffers critical hit (Smash). Destroyed Heat Sink. G-34 Mercenary system corrupted by crushing effect. G-34 Mercenary destroyed. Acquired 28 matter. 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[! #???????? | | ????????????????????????????????+##### #???????? | | ?????????????????????????????????????? ????????? | | ?????????????????????????????????????? ??????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 12 Energy Capacity 265 Matter Stores 400 Matter Capacity 400 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Evasion (%) 55 Targeting Accuracy 5 Recoil Reduction 2 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ShiftTractorPropulsion Manual? 0 Play Time 00:21:45 Cumulative 2.1 hours Start 2025.11.12 @ 17:58:59 End 2025.11.13 @ 09:47:01 Sessions 5 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 9 Rogue 0 Adventurer 0 Explorer 9 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 4 Achievement% 5 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 51x43 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam X RUN: aec12f50-423c-4c1e-8901-6a1dc6026508