Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.29 @ 23:14:15 Player: netthier Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (49) 245 Value Destroyed (1465) 1465 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3330 Bonus ------- None Cogmind --------- Core Integrity 327/550 Matter 280/300 Energy 240/240 System Corruption 0% Temperature Cool (0) Movement Walking (190) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- Nuclear Core > --- PROPULSION (4) --- Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY (3) ------ Improved Heat Sink High-capacity Storage Unit Signal Interpreter > --- WEAPON (3) ------- Heavy Assault Rifle Heavy Assault Rifle > --- INVENTORY (20) --- Armored Wheel Medium Storage Unit Small Battery (100) Visual Processing Unit Improved Sensor Array Core Shielding Propulsion Shielding Medium Laser Improved Medium Laser Light EM Pulse Cannon Beam Cannon Heavy Assault Cannon Grenade Launcher Grenade Launcher Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Light Treads Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit Signal Interpreter > --- WEAPON ----------- Heavy Assault Rifle Heavy Assault Rifle > --- INVENTORY -------- Armored Wheel Medium Storage Unit Small Battery Visual Processing Unit Improved Sensor Array Core Shielding Propulsion Shielding Medium Laser Improved Medium Laser Light EM Pulse Cannon Beam Cannon Heavy Assault Cannon Grenade Launcher Grenade Launcher [Rating: 22] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility High-capacity Storage Unit Device Sensor Array Storage High-capacity Storage Unit Processor Signal Interpreter Protection Core Shielding Weapon Heavy Assault Rifle Energy Gun Small Laser Ballistic Gun Heavy Assault Rifle Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 2 | . . 2 . Utility 1 | . . . 1 Weapon 1 | . . . 1 Parts Attached 57 | 6 5 30 16 Power 7 | 1 . 4 2 Engine 3 | 1 . 2 . Core 4 | . . 2 2 Reactor . | . . . . Propulsion 22 | 2 . 12 8 Treads 5 | . . 4 1 Leg 13 | 2 . 4 7 Wheel 4 | . . 4 . Hover . | . . . . Flight . | . . . . Utility 10 | 1 3 3 3 Device 4 | . 1 1 2 Storage 3 | 1 1 1 . Processor 1 | . . 1 . Hackware . | . . . . Protection 2 | . 1 . 1 Artifact . | . . . . Weapon 18 | 2 2 11 3 Energy Gun 4 | 2 . 2 . Energy Cannon . | . . . . Ballistic Gun 14 | . 2 9 3 Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 28 | . . 14 14 Power 4 | . . 2 2 Propulsion 14 | . . 6 8 Utility 2 | . . 1 1 Weapon 8 | . . 5 3 Highest Loss Streak 9 | . . 5 9 To Critical Strikes 1 | . . 1 . Average Slot Usage (%) 80 | . 98 75 89 Engine 8 | . 14 9 . Core 2 | . . 1 8 Treads 4 | . . 6 . Leg 16 | . 28 11 30 Wheel 4 | . . 6 . Device 3 | . 12 2 3 Storage 11 | . 14 11 9 Processor 4 | . . 4 9 Energy Gun 5 | . 15 4 . Ballistic Gun 17 | . 12 16 23 Naked Turns . | . . . . Heaviest Build 57 | 14 18 53 57 Greatest Support 60 | 20 20 60 43 Greatest Overweight (x) 16 | 3 . 16 2 Average Overweight (x) 1 | . . 1 1 Largest Inventory Capacity 20 | 8 10 20 20 Average Capacity 16 | 7 8 18 20 Most Carried 20 | 6 10 20 20 Average Carried 13 | 2 7 14 18 Final Capacity 20 | 8 10 20 20 Final Carried 20 | 2 10 20 15 Class Distribution -------------------- 46% | Mutant 44% | Scavenger-Mutant 4% | Scavenger-Tank 3% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Tank | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 1371 | 226 41 719 385 Remotely . | . . . . Salvage Created 1944 | . 75 1163 706 Parts 117 | . 7 80 30 Haulers Intercepted 2 | . . 2 . Recyclers Shooed 3 | . 1 2 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 38 | . 3 22 13 Guns 37 | . 2 22 13 AOE 1 | . 1 . . Classes Destroyed 10 | . 2 8 . Worker 2 | . . 2 . Builder 1 | . . 1 . Hauler 2 | . . 2 . Recycler 1 | . . 1 . Operator 1 | . . 1 . Watcher 4 | . 1 3 . Swarmer 8 | . 3 5 . Grunt 20 | . . 10 10 Duelist 1 | . . 1 . Sentry 9 | . . 6 3 Best Kill Streak 6 | . 3 3 6 Combat Bots Only 6 | . 3 3 6 Max Kills in Single Turn 1 | . 1 1 1 Gunslinging . | . . . . Exploded 1 | . 1 . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 336 | . 15 191 130 Missed 89 | . 4 39 46 Damage Taken 3582 | . 133 2084 1365 Core 555 | . 10 322 223 Absorbed by Shields . | . . . . Redirected to Shielding 5 | . . . 5 Core Remaining (%) 71 | 100 96 19 . Volleys Fired 168 | . 13 110 45 Largest 3 | . 2 2 3 Hottest 90 | . 80 90 69 Shots Fired 313 | . 25 183 105 Gun 313 | . 25 183 105 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 292 | . 9 178 105 Thermal 5 | . . 5 . Explosive . | . . . . Electromagnetic 16 | . 16 . . Robot Hit Streak 14 | . 4 14 7 Robot Miss Streak 4 | . 4 3 3 Penetration Max . | . . . . Secondary Targets 3 | . 1 1 1 Max Gunslinging Chain 1 | . 1 1 1 Shots Hit Robots 208 | . 11 124 73 Core Hits 92 | . 6 53 33 Critical Kills 1 | . . 1 . Critical Parts Destroyed . | . . . . Critical Strikes 1 | . . 1 . Destroy 1 | . . 1 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2977 | . 229 1624 1124 Guns 2896 | . 154 1618 1124 Cannons . | . . . . Explosions 75 | . 75 . . Melee . | . . . . Ramming 6 | . . 6 . Kinetic 2719 | . 12 1583 1124 Thermal 110 | . 75 35 . Explosive . | . . . . Electromagnetic 142 | . 142 . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 5 | . 5 . . Projectiles . | . . . . Explosions 5 | . 5 . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 40 | . 40 . . Shots 1 | . 1 . . Rammed 1 | . . 1 . Targets Rammed 1 | . . 1 . Kicked . | . . . . Crushed . | . . . . Highest Temperature 48 | . 48 22 31 Average Temperature 13 | . 22 7 11 Received Heat Transfer 1563 | . . 870 693 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 1 | . 1 . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 187 | . 100 87 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . 1 . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 307 | . 129 259 307 Initial 109 | . . 1 109 Average 75 | . 41 69 185 Maximum Alert Level 1 | . . 1 1 Low Security (%) 87 | 100 100 90 55 Level 1 12 | . . 9 44 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 8 | . 1 5 2 Investigation 3 | . . 2 1 Extermination . | . . . . Reinforcement 5 | . 1 3 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 5 | . . 4 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 63 | . 9 31 23 Peak Tracking Total 6 | . 3 4 6 Tactical Retreats 5 | . 1 2 2 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 3 | . . 1 2 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 1 | . . 1 . Max in Single Turn 1 | . . 1 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 8 | . 4 3 1 Terminals 7 | . 4 2 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers 1 | . . 1 . Garrison Access . | . . . . Total Hacks 18 | . 8 8 2 Successful 9 | . 4 5 . Failed 8 | . 4 2 2 Catastrophic 3 | . 1 1 1 Database Lockouts 1 | . . 1 . Manual 2 | . 2 . . Terminals 15 | . 8 5 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers 3 | . . 3 . Garrison Access . | . . . . Terminal Hacks 7 | . 4 3 . Record 2 | . . 2 . Robot Analysis 1 | . 1 . . Emergency Access Points 1 | . 1 . . Locate Traps 1 | . 1 . . Dispatch Records 1 | . . 1 . Maintenance Status 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer 2 | . . 2 . Insert Component 1 | . . 1 . Analyze 1 | . . 1 . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 6 | . 4 1 1 Full Trace Events 1 | . . . 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 1 | . . 1 . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 1 | . . 1 . Part Schematics Acquired 1 | . . 1 . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total 1 | . 1 . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 4312 | 330 473 2964 545 Spaces Moved 1859 | 92 341 1247 179 Core 86 | 19 . 67 . Treads 291 | . . 291 . Legs 975 | 73 341 382 179 Wheels 507 | . . 507 . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 95 190 Average Speed 177 | 129 120 194 191 Slowest Speed 850 | 200 120 850 260 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 44 | 8 60 89 22 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 1 | . . 1 . Unknown Exits Taken 2 | 1 1 . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 2 | . 2 . . Melee . | . . . . Projectile . | . . . . AOE 2 | . 2 . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 2598 | 303 381 1619 295 Wait 423 | 198 11 178 36 Move 1856 | 91 340 1246 179 Hop . | . . . . Pick Up 65 | 8 9 35 13 Fast Attach 15 | . 2 12 1 Attach 36 | 6 1 14 15 Detach . | . . . . Swap 6 | . 2 4 . Drop 28 | . 3 19 6 Fire 168 | . 13 110 45 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush 1 | . . 1 . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -8/Materials History --------- Turn | Location | Event 37 | -11/Scrapyard | Discovered new exit (range 16) 331 | -11/Scrapyard | Entered Materials 332 | -10/Materials | Build established: Mutant 437 | -10/Materials | Discovered new exit (range 14) 690 | -10/Materials | Discovered new exit (range 13) 794 | -10/Materials | Discovered new exit (range 3) 804 | -10/Materials | Entered another Materials area 804 | -9/Materials | Evolved 2 slots: Propulsion x2 1140 | -9/Materials | Lost 5 parts (1p2n1u1w) 1243 | -9/Materials | Central database locked down 1340 | -9/Materials | Core integrity fell below 50% 1416 | -9/Materials | Build established: Scavenger-Mutant 1880 | -9/Materials | Lost 4 parts (2n2w) 2130 | -9/Materials | Build established: Mutant 2173 | -9/Materials | Discovered new exit (range 16) 2568 | -9/Materials | Identified exit to Materials 2731 | -9/Materials | Build established: Scavenger-Mutant 2820 | -9/Materials | Discovered new exit (range 15) 2849 | -9/Materials | Identified exit to Mines 2989 | -9/Materials | Discovered exit to Materials (range 11) 3071 | -9/Materials | Discovered exit to Mines (range 14) 3387 | -9/Materials | Discovered exit to Materials (range 5) 3708 | -9/Materials | Core integrity fell below 20% 3768 | -9/Materials | Entered another Materials area 3768 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 4252 | -8/Materials | Lost 9 parts (2p4n1u2w) 4313 | -8/Materials | Self-destructed Last Messages --------------- R-06 Scavenger collects Particle Gun. K-01 Serf collects debris. R-06 Scavenger collects Heat Sink. R-06 Scavenger collects Adv. Heat Sink. K-01 Serf collects debris. U-05 Engineer builds a Door. K-01 Serf collects debris. U-05 Engineer lays Concrete. K-01 Serf collects debris. U-05 Engineer lays Concrete. K-01 Serf collects debris. U-05 Engineer lays Concrete. K-01 Serf collects debris. U-05 Engineer lays Concrete. Connecting with Terminal... ALERT: Suspicious activity at Terminal M012. Dispatching Investigation squad. Terminal unresponsive. Lgt. Treads destroyed. Aluminum Leg destroyed. 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Medium Laser | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GravmagMetaDeconstructor Manual? 0 Play Time 00:48:39 Cumulative 2.3 hours Start 2024.05.29 @ 22:22:29 End 2024.05.29 @ 23:14:15 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 6 Rogue 6 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 4 Achievement% 5 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: ac92377a-a578-4e61-a9a2-96f15e2c690c